#37259
Wehr vs Soviets 1.11
This was a nice game. Early bike making trouble for me. I always seem to start in the hole with Soviets then start a come back as I tech up. I think I need to make better use of conscripts. Any advice, this game was pretty close.
This game features from Wehr T1-T4- T2. Multiply mg42 had my guys crawling around everywhere. I pop fire up on the command squad and they still crawl, wtf? My opponent said they did fire up for about 3 seconds. Watching the replay it was more like 1 second. This a bug or how its supposed to work? Assault nades which are pretty effective against the Soviets since they cant retreat. Med bunkers starting to churn out zombie grens. Panzers4, multiply Ostwinds, Panther, paks and tiger.
from me; flamers, Tank Hunters, T90, SU-85 and Shock Guards, then the Sniper Ace out pak hunting.
This game features from Wehr T1-T4- T2. Multiply mg42 had my guys crawling around everywhere. I pop fire up on the command squad and they still crawl, wtf? My opponent said they did fire up for about 3 seconds. Watching the replay it was more like 1 second. This a bug or how its supposed to work? Assault nades which are pretty effective against the Soviets since they cant retreat. Med bunkers starting to churn out zombie grens. Panzers4, multiply Ostwinds, Panther, paks and tiger.
from me; flamers, Tank Hunters, T90, SU-85 and Shock Guards, then the Sniper Ace out pak hunting.