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Balance solution

Balance Discussion

#35347

Balance solution

Devs thanks for the excellent patch the mod continues to make some great progress. Unfortunitly its a fact that it take months and even years (coh op) to balance a game. This is a place for the community to post balance issues. Please be constructive, dont mention adding new units cause its not gonna happen and only post if u have something relevent to add.

My advice
Upgraded AT gun has reinforcement cost of 96 way to high.

Strelky come a bit to fast and are easy to spam. Recomend that the surport barracks cost 200 mp 25 fuel so for the first 2 mins u rely on cons. This would also stop the painful 7 min t34.

Doctrines are great leave them with the exception of the sherman but i wont go into whats already been discussed.

Love the patch :) :) ;) :) ;) :) ;) :) ;) ;) :) :)
#35359

Re: Balance solution

The AT gun is to high becuase if it has 5 things(inculding the gun you can get back) 96+96+96+96+96=500mp, which is more than the whole gun itself.
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme