#35031
POLL: Adding a Jeep-like unit to the Soviet Union
First poll, be gentle.
I have wondered for some time if the Soviets would benefit from having a jeep/scout car-esque unit. So I would like to know others' opinions on the matter.
Personally I believe that the unit, whatever it may be implemented as, should come from the barracks to provide an alternative to conscripts to add some variety to build orders.
It could also be a unit from the support barracks that requires none of the unlocks so that you may start with support barracks and be able to build a unit straight away. This would be similar to a foundry start (tank depot) as Dark Eldar in Dawn of War where they could build raiders? (can't remember the name - swoop bikes) as a unit similar to jeeps early game. These acted as an extremely glass cannon style unit which required serious micro to be used well. They could be very effective because they could be repaired for free if kept alive and could harass well, nullifying the capping disadvantage you put yourself at. This would allow people to go support start if they wished and add further variety to early game.
Another idea would be to add it as a doctrinal call-in, likely as a 1cp ability on the breakthrough tree. I am opposed to this idea because it limits the jeep to one doctrine, would give away your doctrine quickly and also be quite ineffective by the time it comes out.
Some would argue that the Soviets don't need a jeep because they have no problem with snipers but jeep-like units can be used for more than hunting these.
Thanks for your time. Please stay as on-topic as possible unless you have suggestions for improving my poll-making skills as I'm open to constructive criticism in this regard. If it's about making a "I don't know/I don't care option", go to hell, if you don't like the subject don't vote. Have fun discussing.
I have wondered for some time if the Soviets would benefit from having a jeep/scout car-esque unit. So I would like to know others' opinions on the matter.
Personally I believe that the unit, whatever it may be implemented as, should come from the barracks to provide an alternative to conscripts to add some variety to build orders.
It could also be a unit from the support barracks that requires none of the unlocks so that you may start with support barracks and be able to build a unit straight away. This would be similar to a foundry start (tank depot) as Dark Eldar in Dawn of War where they could build raiders? (can't remember the name - swoop bikes) as a unit similar to jeeps early game. These acted as an extremely glass cannon style unit which required serious micro to be used well. They could be very effective because they could be repaired for free if kept alive and could harass well, nullifying the capping disadvantage you put yourself at. This would allow people to go support start if they wished and add further variety to early game.
Another idea would be to add it as a doctrinal call-in, likely as a 1cp ability on the breakthrough tree. I am opposed to this idea because it limits the jeep to one doctrine, would give away your doctrine quickly and also be quite ineffective by the time it comes out.
Some would argue that the Soviets don't need a jeep because they have no problem with snipers but jeep-like units can be used for more than hunting these.
Thanks for your time. Please stay as on-topic as possible unless you have suggestions for improving my poll-making skills as I'm open to constructive criticism in this regard. If it's about making a "I don't know/I don't care option", go to hell, if you don't like the subject don't vote. Have fun discussing.
If you get into an argument with me, you're wrong.


