#34923
Things i have noticed [1.10]
Alright, so ive played a few rounds and these are some observations I have made.
1. When you lock down the medic truck, there needs to be something indicating it is locked down. A circle on the ground will suffice, just something.
2. Lend lease Sherman. First of all, i think mechanics should come first, just to add the 1 CP cost of getting it out. I have also noticed that it can 1 hit a puma from half way across Moscow. However, it is fine against normal axis armor (only saw against Pz. 4, will need to test against panther etc.) It seems it has some super damage against light vehicles which needs to be toned done pretty hard.
I will add as I see more, but these two really stood out for me
1. When you lock down the medic truck, there needs to be something indicating it is locked down. A circle on the ground will suffice, just something.
2. Lend lease Sherman. First of all, i think mechanics should come first, just to add the 1 CP cost of getting it out. I have also noticed that it can 1 hit a puma from half way across Moscow. However, it is fine against normal axis armor (only saw against Pz. 4, will need to test against panther etc.) It seems it has some super damage against light vehicles which needs to be toned done pretty hard.
I will add as I see more, but these two really stood out for me
Last edited May 24, 2010 at 5:17 PM by Voop_Bakon