EFEastern Front Forum Archive
Read-only public archive · no login or tracking

Archived topic · 17 posts

Can I Confirm

General Discussion

#33900

Can I Confirm

My friends and I are just wondering if we can confirm that in the next patch the ISU-152 will be a tank hunter not the hunted and that reinforcement costs for weapon crews will be lowered to say 35. Reason is we a developing a strat forcused around low fuel that uses weapon crews alot. I ve had alot of success with the strat in 1v1 and 2v2 but high reinforcement costs hurt so much.
#33918

Re: Can I Confirm

I think it is hard to make a strat to a patch this no out yet, but good luck.
#33929

Re: Can I Confirm

I confirm that I can deny confirming such a thing, because I can confirm that the new patch will deny you any previous set strats thus confirming what denied at the start  ;D
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf
#33932

Re: Can I Confirm

Zerstörer wrote:
I confirm that I can deny confirming such a thing, because I can confirm that the new patch will deny you any previous set strats thus confirming what denied at the start  ;D

In other words so much is being changed in next patch that any strats made before the patch comes out will be obselete

Forum post image
#33933

Re: Can I Confirm

Our strat already works quite well on kursk 6-1 wins losses ratio. We just want to know because then we can develop it further. About the ISU well i m just a fan of what i consider the coolest unit in the game I mean it could take on a kT which was cool but now its had all its glory stolen in the last patch. Should not have to listen to the axis cry babies who call out OP OP at anything that can stand up to wehr tier 4 armour.
#33936

Re: Can I Confirm

QuoteAbout the ISU well i m just a fan of what i consider the coolest unit in the game I mean it could take on a kT which was cool but now its had all its glory stolen in the last patch


where is the sense in creating a unit that you can call as many times as you want (with a limit of one at a time) to be stronger than a unit (kingtiger/jadgpanther) that you can call in just once per game?
BurroDiablo wrote:
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P
#33954

Re: Can I Confirm

El wrote:
QuoteAbout the ISU well i m just a fan of what i consider the coolest unit in the game I mean it could take on a kT which was cool but now its had all its glory stolen in the last patch


where is the sense in creating a unit that you can call as many times as you want (with a limit of one at a time) to be stronger than a unit (kingtiger/jadgpanther) that you can call in just once per game?


Precise.

The only other option would be to limit the ISU to 1 time per game. That would also piss people off, so I believe it was better just to weaken it.

I don't understand why people feel the need to glorify the ISU further and make it near god. King Tigers and Jagpanthers should remain the strongest in the game because of their sole equipment, rarity, and the fact that they destroyed countless allied tanks. Leaning on the fact you can only call it in once and only once is a good way to limit the powers of these machines.

You do also have to take in the fact that once you call in a King Tiger your manpower rate drops tremendously because of the upkeep. +269 for me dropped down to +129 RIGHT AFTER I called it in. Luckily I thought ahead and built the rest of the units I needed to break a defensive.

Don't have much to say about the ISU. It's slow, but powerful. I personally like the Sniper Ace and the IL-2s better. The KV-2 is AWESOME VS enemy bases, even if it's fire rate isn't good.

Like the Devs say. Don't be so impatient. Just wait it out until the next patch, I saw a photo or two of the new content and it's a bit different. (Didn't see any major doctrine changes but I saw upgrades for different units like the Command)
"Balancers are 10 a penny"
#34008

Re: Can I Confirm

El wrote:
QuoteAbout the ISU well i m just a fan of what i consider the coolest unit in the game I mean it could take on a kT which was cool but now its had all its glory stolen in the last patch


where is the sense in creating a unit that you can call as many times as you want (with a limit of one at a time) to be stronger than a unit (kingtiger/jadgpanther) that you can call in just once per game?


I agree the ISU should be either weaker or on par with the Jagdpanther and King Tiger, it shouldn't be stronger. Plus IRL both the King Tiger and Jagdpanther had better armour and a better gun against armour than any soviet tank or self propelled gun.
Forum post image
[insert signature here]
#34021

Re: Can I Confirm

Just because the ISU could previously destroy a KT doesn't mean its better. At the moment the ISU is fragile being destroyed by a panzer4 and a double shreck team head on and besides its the slowest tank in the game, has no turrent and takes 8cp to get to which is a lot for the russians. I played 5 1v1 s yesturday and the 2 times I went for ISU i only got it within 150 vps.
#34031

Re: Can I Confirm

Tactics depending heavily on tanks shouldn't be relied on in 500pt VP matches. They are about seizing fuel and locking down the sectors, NOT about killing everything in sight.
"Balancers are 10 a penny"
#34033

Re: Can I Confirm

QuoteJust because the ISU could previously destroy a KT doesn't mean its better.

hm, what does it mean then?

QuoteAt the moment the ISU is fragile being destroyed by a panzer4 and a double shreck team

i've seen a replay from someone who destroyed a KT with a tetrarch tank by moving all the time around the KT so he didn't get shot. what do we learn from this? never use a big tank without support!!! send some inf, AT or other tanks with your ISU and it will be almost unstoppable.

Quotetakes 8cp to get

tiger and KT need 9cp, jagdpanther needs 8cp (KT and jagdpanther can only be call once), so i think 8cp for the ISU is quite fair.

QuoteTactics depending heavily on tanks shouldn't be relied on in 500pt VP matches. They are about seizing fuel and locking down the sectors, NOT about killing everything in sight.

+1
BurroDiablo wrote:
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P
#34035

Re: Can I Confirm

i've seen a replay from someone who destroyed a KT with a tetrarch tank by moving all the time around the KT so he didn't get shot. what do we learn from this? never use a big tank without support!!! send some inf, AT or other tanks with your ISU and it will be almost unstoppable.

I said head on that means no micro no circle strafing. The KT is better than even what the ISU use to be, KT has a turrent is harder to destroy, can beat off multiple squads of infantry. I dont want the ISU to be a KT i just want it to go back to want it was originally like in patch 1.03 .

Post Merge: [time]1274095097[/time]

I think it should stay 8cp and be exactly the same as in patch 1.03 .

Last edited May 17, 2010 at 11:18 AM by newguy

#34041

Re: Can I Confirm

ever heard of something called balance? the kingtiger HAS to stronger than the ISU. not just for realism but for BALANCE. you can call the KT ONCE per game. when it's lost than it's gone forever (unless you recover it). the ISU can be called again and can even be recovered (as far as i know).
head to head combat with just 2 tanks without moving is very uncommon... the KT is NOT an anti-inf vehicle but a tank killer, the tiger much more of an inf-killing machine.
i don't perfectly remember how strong the ISU was in version 1.03 but maybe you can give me a hint  ??? and btw please post a replay of ISU vs. panzer 4 and schrecks

BurroDiablo wrote:
ISU armour and stuff is fine as is, it's an end Doctrine unit, of course it has to be tough. It sucks as an offensive weapon and is very easy to circle strafe, use it in support of other units to kick the crap out of Tanks. It could be reclassified as a mobile howitzer with an AP shell ability, but we already have a howitzer Tank (the KV-2)... 2 doctrinal self propelled Howitzers just seems like a waste.
[...]

+1
BurroDiablo wrote:
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P
#34061

Re: Can I Confirm

King tigers are great inf-killers!!! What are you talking about!

Not meant to start a fight...
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#34064

Re: Can I Confirm

Seeme wrote:
King tigers are great inf-killers!!! What are you talking about!

Not meant to start a fight...


QuoteWhile the King Tiger is very well suited for heavy AT duty, the Tiger of Blitzkrieg doctrine is still the more efficient anti-infantry unit.
http://coh-stats.com/Vehicle:King_Tiger

i was just saying that the tiger is way more efficient vs. inf while the KT is somehow more vulnerable vs. inf
BurroDiablo wrote:
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points. :P
#34065

Re: Can I Confirm

I gotta make a youtube show kingtiger vs. tiger.
The Russians think there sooo tough, wait till the Ostheer comes...

Coh Name: Seeme
#34087

Re: Can I Confirm

El wrote:
Seeme wrote:
King tigers are great inf-killers!!! What are you talking about!

Not meant to start a fight...


QuoteWhile the King Tiger is very well suited for heavy AT duty, the Tiger of Blitzkrieg doctrine is still the more efficient anti-infantry unit.
http://coh-stats.com/Vehicle:King_Tiger

i was just saying that the tiger is way more efficient vs. inf while the KT is somehow more vulnerable vs. inf


Although I agree with the point you are trying to make those stats are outdated.
Forum post image
[insert signature here]