#32600
[1.04] Hello - My Rant
Hello,
I have been playing EF Mod for some time now, and I'm testing it on differen Maps. I find the mod realy cool, but as Axis freak I am very disapointed and frustrated with the balance.
Playing the Opposing Front Mod (PE) against Soviets is nonsense. It is suicide and gets me so frustrated, I could smash my screen! You need tons of fuel to even build or upgrade the most stupid and simple things, while the Soviets rush your base and cut your throat.
It is already unbalnced if you play as Wehrmacht. Germans are slooooooooow in every possible manner. Their troops even seem to run slower. While soviets can build their bases realy quick and get everything much faster, Germans have to research everything so they can build the next base. If I don't play a map, where I can block off the enemy at bridges or crossings with barbed wire or tank traps or bunkers, I am always overrun. The soviet pioniers are double the size, fire much faster with their automatic rifles than Germans. Then they get these officer units that can call in mortars, that are extremly hard to kill.
They dont need to research their building in their HQ and dominate the battlefield/map very easy.
So big deal that they cant retreat. All you need to do is command and move them back to base to refill the units.
Their antitank rifles are like snipers. One shot one kill. German Units need tons of amo to upgrade - each unit needs amo to upgrade (Puma f.e.)
Soviets upgrade once (SU, T34) and now can build the better stronger version for ever, not having to upgrade each unit seperately.
Comparing the Doctrines of Soviets vs. Germans, Germans are now a joke. Propaganda doesnt work. The terror doctrine was always worth shit. except the King Tiger.
Playing PE against soviets makes me sick. just a few AT Rifle squads and all those expensive shit armored cars, Marders are junk. The simple soviet Pioniers/engineers are all stronger and cheaper than the 3 man shit squds of the PE units. PE needs to upgrade eveery single unit so they get better rifles, which soviets start off with from begining.
It seems the developers of this mod have taken all the good stuff from CoH and stuffed it into the soviets.
Soviet repair units are faster and cheaper as the bergetiger of PE. Soviet airstrike is even better and more accurate than the Henshel airstrike of PE. I once had an 88 and 2 Ostwind and they all werent able to shoot down a single plane. Are they invulonarable?
I have read some of the suggestions of the ostheer you are planning. It seems you are very concerned, that the soviets can keep the upper hand.
I know Im a newbie and my opinion counts nothing, but I would finaly wish to see some units the makers of CoH have ignored in all mods persistantly. German Artillery! SIG 150, Lfh 105, SFH 150mm or 170mm.
And maybe some Units that arent just a joke and waste of space like this idiotic Kettenkrad of PE which can do nothing except drive around and get killed.
Thanks.
I have been playing EF Mod for some time now, and I'm testing it on differen Maps. I find the mod realy cool, but as Axis freak I am very disapointed and frustrated with the balance.
Playing the Opposing Front Mod (PE) against Soviets is nonsense. It is suicide and gets me so frustrated, I could smash my screen! You need tons of fuel to even build or upgrade the most stupid and simple things, while the Soviets rush your base and cut your throat.
It is already unbalnced if you play as Wehrmacht. Germans are slooooooooow in every possible manner. Their troops even seem to run slower. While soviets can build their bases realy quick and get everything much faster, Germans have to research everything so they can build the next base. If I don't play a map, where I can block off the enemy at bridges or crossings with barbed wire or tank traps or bunkers, I am always overrun. The soviet pioniers are double the size, fire much faster with their automatic rifles than Germans. Then they get these officer units that can call in mortars, that are extremly hard to kill.
They dont need to research their building in their HQ and dominate the battlefield/map very easy.
So big deal that they cant retreat. All you need to do is command and move them back to base to refill the units.
Their antitank rifles are like snipers. One shot one kill. German Units need tons of amo to upgrade - each unit needs amo to upgrade (Puma f.e.)
Soviets upgrade once (SU, T34) and now can build the better stronger version for ever, not having to upgrade each unit seperately.
Comparing the Doctrines of Soviets vs. Germans, Germans are now a joke. Propaganda doesnt work. The terror doctrine was always worth shit. except the King Tiger.
Playing PE against soviets makes me sick. just a few AT Rifle squads and all those expensive shit armored cars, Marders are junk. The simple soviet Pioniers/engineers are all stronger and cheaper than the 3 man shit squds of the PE units. PE needs to upgrade eveery single unit so they get better rifles, which soviets start off with from begining.
It seems the developers of this mod have taken all the good stuff from CoH and stuffed it into the soviets.
Soviet repair units are faster and cheaper as the bergetiger of PE. Soviet airstrike is even better and more accurate than the Henshel airstrike of PE. I once had an 88 and 2 Ostwind and they all werent able to shoot down a single plane. Are they invulonarable?
I have read some of the suggestions of the ostheer you are planning. It seems you are very concerned, that the soviets can keep the upper hand.
I know Im a newbie and my opinion counts nothing, but I would finaly wish to see some units the makers of CoH have ignored in all mods persistantly. German Artillery! SIG 150, Lfh 105, SFH 150mm or 170mm.
And maybe some Units that arent just a joke and waste of space like this idiotic Kettenkrad of PE which can do nothing except drive around and get killed.
Thanks.
Last edited April 23, 2010 at 2:11 AM by BurroDiablo
