#27181
Artillery,Trenches,Bunkers.
What is the opinion of community about new models for artillery,bunkers and trenches?
The idea is to give even more strategic and tactical options and requirement,and liberty for decision in adapting and creating personalized warfare stile.
Having at disposal many types of bunkers and trenches for infantry and artillery,with variation in size,cost and health,will make unsupported or not calculated direct assault a simple suicide.
If will be made new models for trenches,will make them more important,appropriate from reality.At this time we have just small line trench.New models can be "T trench", "L trench","S trench","F trench".F trench can have two models.One type can be one used just for infantry,and other for infantry plus artillery.
Strong defensive positions will make every game to take longer time,and elaborated long time tactics and strategy will show the result and winner will be just person with less mistakes or good plan =>the one who truly deserve victory.Now victory or defeat can happen or come fast after one lucky artillery hit who kill more than half of the enemy army,and unlucky person will be unable to hold the line until reinforcements will come.
Also with number of models for artillery almost equal with infantry or tanks(4-5 models for each faction),with varied abilities,power,caliber,specific purpose, cost,will be nothing than a excellent improvement.All MG and artillery can have ability to entrench himself with cost of manpower,if they choose to stay separate from special "F or T trenches" used for mixed units.
At this moment all battles are rush and harass,in guerila fights.Even after making what i suggested, harassing and guerila fights,flanking maneuvers at small or big scale,infiltrations,snipers,air support will be availeble or even more =>necessary.
Defensive lines will be serious problem.Assault will need careful analysis and calculations,for successful breaking through enough remaining for continuing attack.If plans will be wrong,assault will stop at the line,or will have little power for advance or defend against counter attack.
Also all cover must have much more importance for infantry,artillery or tanks.All vehicle and tanks must offer green cover.Infantry is very important to be able to use abilities when are in trench or buildings.buildings to offer protection almost like trenches,making infantry from inside hard to be eliminated without snipers.
After this improvements/changes is necessary to be doubled maximum number of population,for providing necessary units for massive direct assault and/or defensive purpose,plus forces for flank,harass,recon,support and guerilla operations.
I made all possible to be clear in explanations,but my english is poor...

http://www.worldwar2.ro/
The idea is to give even more strategic and tactical options and requirement,and liberty for decision in adapting and creating personalized warfare stile.
Having at disposal many types of bunkers and trenches for infantry and artillery,with variation in size,cost and health,will make unsupported or not calculated direct assault a simple suicide.
If will be made new models for trenches,will make them more important,appropriate from reality.At this time we have just small line trench.New models can be "T trench", "L trench","S trench","F trench".F trench can have two models.One type can be one used just for infantry,and other for infantry plus artillery.
Strong defensive positions will make every game to take longer time,and elaborated long time tactics and strategy will show the result and winner will be just person with less mistakes or good plan =>the one who truly deserve victory.Now victory or defeat can happen or come fast after one lucky artillery hit who kill more than half of the enemy army,and unlucky person will be unable to hold the line until reinforcements will come.
Also with number of models for artillery almost equal with infantry or tanks(4-5 models for each faction),with varied abilities,power,caliber,specific purpose, cost,will be nothing than a excellent improvement.All MG and artillery can have ability to entrench himself with cost of manpower,if they choose to stay separate from special "F or T trenches" used for mixed units.
At this moment all battles are rush and harass,in guerila fights.Even after making what i suggested, harassing and guerila fights,flanking maneuvers at small or big scale,infiltrations,snipers,air support will be availeble or even more =>necessary.
Defensive lines will be serious problem.Assault will need careful analysis and calculations,for successful breaking through enough remaining for continuing attack.If plans will be wrong,assault will stop at the line,or will have little power for advance or defend against counter attack.
Also all cover must have much more importance for infantry,artillery or tanks.All vehicle and tanks must offer green cover.Infantry is very important to be able to use abilities when are in trench or buildings.buildings to offer protection almost like trenches,making infantry from inside hard to be eliminated without snipers.
After this improvements/changes is necessary to be doubled maximum number of population,for providing necessary units for massive direct assault and/or defensive purpose,plus forces for flank,harass,recon,support and guerilla operations.
I made all possible to be clear in explanations,but my english is poor...

http://www.worldwar2.ro/
Last edited February 9, 2010 at 2:47 PM by PSIHOPAT


