#26553
You want Ostheer to be UNIQUE? I have an idea
My idea for start will be just for their "buildings"...for now.
Idea :
Ostheer will not have any building,they will have big cars and gliders for units.Some will say "HEY is like UK",but i respond...is not like that
This faction will start with one scouting unit and a big car as a(HQ),who will be ready for moving anywhere if is decided.After will be chosen the place,who can be far for initial starting position,the car begin to be transformed in HQ.If he chose to fix position in starting area,will no matter,because resources will come just after 5 minutes.Will be better to advance in strategic point.
In all this time that infantry scouting unit capture points,moving in stealth always.This unit is just one soldier per game,and replaced if he die.Is armed with SMG,and his purpose is for scouting and capturing sectors,traveling always in stealth,with very good speed.His combat skill is less than sniper ace,but is far more cheap,and healthy.
Head quarter is able to product just one scout for replacing unit from the start if die,and three elite units infantry,all at once,and no more than that,just reinforce.All resources available from the start will be gone for this recruitment.
This units will be send for fast conquer of the map,for recovering the lost time.They will be very hard to be stopped without good force by the allies,who can't come very fast.
For recruiting infantry line units and units able to do job as engineers,will be called a small glider,just in the area where is HQ car.This glider have allot of health,and is hard to be destroyed.
For support units,will be called another heavy truck,who can take another territory,and is used as forward HQ.Is enough strong,and is armed with two Heavy MG for defending himself.
For tank factory is need a little trick.One research is need in support truck,who allow for any from three elite units(about i told) to build one big antenna,who serve also as research center(for upgrades).
After building antenna,can be called tank glider.This glider is a very big/heavy plane,and take a while to come.Also this glider is very strong.He take no damage,when land,and is armed with one powerful AA weapon,and two Heavy MG weapons.Can be destroyed only by heavy guns,bombs or artillery.

http://www.worldwar2.ro/
Idea :
Ostheer will not have any building,they will have big cars and gliders for units.Some will say "HEY is like UK",but i respond...is not like that
This faction will start with one scouting unit and a big car as a(HQ),who will be ready for moving anywhere if is decided.After will be chosen the place,who can be far for initial starting position,the car begin to be transformed in HQ.If he chose to fix position in starting area,will no matter,because resources will come just after 5 minutes.Will be better to advance in strategic point.
In all this time that infantry scouting unit capture points,moving in stealth always.This unit is just one soldier per game,and replaced if he die.Is armed with SMG,and his purpose is for scouting and capturing sectors,traveling always in stealth,with very good speed.His combat skill is less than sniper ace,but is far more cheap,and healthy.
Head quarter is able to product just one scout for replacing unit from the start if die,and three elite units infantry,all at once,and no more than that,just reinforce.All resources available from the start will be gone for this recruitment.
This units will be send for fast conquer of the map,for recovering the lost time.They will be very hard to be stopped without good force by the allies,who can't come very fast.
For recruiting infantry line units and units able to do job as engineers,will be called a small glider,just in the area where is HQ car.This glider have allot of health,and is hard to be destroyed.
For support units,will be called another heavy truck,who can take another territory,and is used as forward HQ.Is enough strong,and is armed with two Heavy MG for defending himself.
For tank factory is need a little trick.One research is need in support truck,who allow for any from three elite units(about i told) to build one big antenna,who serve also as research center(for upgrades).
After building antenna,can be called tank glider.This glider is a very big/heavy plane,and take a while to come.Also this glider is very strong.He take no damage,when land,and is armed with one powerful AA weapon,and two Heavy MG weapons.Can be destroyed only by heavy guns,bombs or artillery.

http://www.worldwar2.ro/
Last edited February 6, 2010 at 8:20 AM by PSIHOPAT