thatguy wrote:
Seems the nerf went a bit far. On top the bugs u really hurt some units like the ISU. I just played a game were I sent a supported ISU and it got destroyed by a marder and shreck squad in about 25 seconds. Also at gun crews have a ridiculous reinforcement cost of like 110 mp per guy which makes them great targets for enermy snipers. Sharpshooters no longer shoot when in camoflarge which means alot more micro. Tank hunters are useful now but they still cant actually hunt tanks if the enermy has descent micro. IS2 is perfect just dont nerf it anymore and su100 is usefull. dont know just wondering if redtide was fixed.
hmhm.. i dont really understand why you named your topic like that. The ISU has to get nerfed, this game is still a 2nd ww game and not totally fictional. It is about balancing, but the ISU wasnt even compareable to a kingtiger - talking about armor. making a tank - which is 20 tons leighter and has at some parts just half of the KT armor, stronger than it, is just too much. About the tanks yea, they are stronger now, so why the hell did you name your topic like that? that makes no sense.
Other things were also balancing issues. The team gotta find the right balance of balance ;) - and they are doing well atm.
Its a hard job for them to weak their own faction for sure, and some of them surely dont wanna see that. But i think that the profesional beta tester know what has be changed. And yet, i just agree to them.
Please cool down, this is balancing.
Last edited January 31, 2010 at 4:13 PM by Venoxxis