#24802
Patch 1.02 'Pickle'
Eastern Front Patch 1.02 Changelog
'Pickle'
'Pickle'
Balance
* Sharpshooter now higher priority target than Spotter.
* Spotter's Mosin-Nagant will cause the same critical hits like Wehrmatch Officer's Pistol.
* Spotter's Mosin-Nagant will be more likely to target snipers then normal infantry.
* Spotter's Mosin-Nagant range increased.
* Tank Hunter's armour type has been change to airborne
* PTRD AT Rifle Range has been increase.
* Command Squad Major now acts as a 'detector' unit with the same detection range as a Jeep.
* Command Squad's Artillery damage has been lowered vs buildings and bunkers.
* T70 also acts as a detector with the same detection range as a PE Scout Car.
* Medic Truck Deploys/Redeploys identical to a Marder. Healing only active when deployed.
* Sharpshooter Team's artillery delay set to 5 seconds.
* Sharpshooter's Artillery now available as a 75MU upgrade on individual sharpshooter squads
* Sharpshooter's Global Upgrade "Artillery Spotter" has been removed.
* Change the cost of Sharpshooter Teams to 320mp
* ISU-152 Health dropped.
* Mortar stats change: Damage lowered to: 45-60
* Area effect and suppression increased.
* Pistols used by mechanics and everyone else, half their chance for causing critical and but instead increased damage.
* Strelky Upgrade - Once researched squads have the Red banner and have 2 upgrade options at no cost available. Either get two DP-28s OR they all switch to PPSH. Sprint comes with the PPSh upgrade while the 'not being able to move and health bonus' comes with the DP-28 upgrade.
* Medic truck health increased to 300
* Conscripts build time set back up to 24 seconds.
* T34/76 cost increased to 350mp
* SU-100 hitpoints set to 450
* Tank depot cost increased by 15 fuel.
* Katyusha cost increased to 360mp, however to compensate the was speed increased by 1.
* Removed the capping option from the Tank Rider T34, but gave the Tank Guards the ability to cap with 1.5 speed
* Tank Rider's T35/85 cost increased by 50mp.
* Gave AT Grenades of Tank Guards to Tank Hunters
* PPSH-41 Changed accuracy to medium-0.3 short-0.6
* Guard's SVT Rifle Changed for target type 'infantry elite' Accuracy-0.8 Damage-0.8
* Conscript's Mosin Changed Short accuracy changed to 0.7
* NKVD upgrade now costs 125. Upgrade now re-equips entire unit with new 'Conscript Mosin2' with Damage 7.
* All Mosin Rifles Changed Penetration vs tp_vehicle_sdkfz_22x_light_armoured_car to 0.25 as well Changed for target type 'infantry elite' Damage-0.8
* SU-85 lowered fuel cost to 85
* SU-100 Increase gun range and was given the slight of an upgraded Hetzer.
* SU-100 modified weapon damage vs Panther and Jagdpanther.
* SU-100 cost increased to 500mp 100 fuel
* T34/85 Health was lowered, cost increased to 380mp and 80 fuel.
* T34/85 upgrade cost lowered to 250muni
* IS-2 lowered health and modified weapon damage to compensate vs Tiger/Jagdpanther.
* IS-2 cost was lowered to 600mp/135 fuel
* God of War - Reduced area of effect, reduced active time, reduced frequency of shells falling.
* IL-2 bombing run - Reduced number of bombs dropped as well as double their scatter. Reduced the frequency of the aircraft attacking.
* PTRD damage vs Buildings halved.
* Change armour type of T70 to M8
* Mines moved from Ingenery to Tank Hunters
Bugs
* Fixed bug where Mortar cost 280 instead of 350, also fixed that the build time was reduced (unupgraded)
* Fixed bug where AT cost 275 instead of 300, also fixed that the build time was reduced (unupgraded)
* None-Guard Infantry should no longer be collected by British CCS or American Medic Tent.
* Fixed Instant lose as soviets on certain maps (eg. Gilroy's Harbour)
* Fixed the uncrushable wrecks bug
* Updated soviet repair ability in order to prevent crashes.
Art
* Salvage doctrine icon changed to salvage icon.
* Fixed wreck textures for SU85 and SU100
* Added new skins for Tank Rider versions of T34/76 and T34/85
Translation
* Fixed various German Translations Errors
Launcher
* New Launcher Version 3.0
** Revamped User Interface
** Additional Settings for Advanced Users
Notes
* Some Translation may be out of date!
* Propaganda War and the Wehrmacht Officer equivalent are NOT working vs soviets. We are trying to give it some effect on the Soviet. If anyone knows how, please PM Rizz.
Last edited August 24, 2011 at 3:15 PM by Rizz
