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Trenches/Outposts

Balance Discussion

#24348

Trenches/Outposts

Love the game but i have a major problem with the trenches+outposts. Im not sure if this was intentional or not, but it needs to be fixed either way. 

The trenches can hold 9 soldiers, understandable since the conscripts have 9 when upgraded, but there needs to be a cap on the number of units in the trench.  4 sniper units in the same trench decimates any approching unit.  the 2 unit cap like the brits have would be an easy fix for this.

On the other hand, Outposts can hold 10 soldiers, but have a 1 unit cap.  This makes the soldier amount useless since the max number of soldiers in any squad is 9.  The outpost should not have a unit number cap.

In summary: 2 unit cap in trenches and no unit cap in Outposts
I hope this is adressed in a future patch, thanks in advance.

Last edited January 28, 2010 at 9:40 PM by DaChief99

#24359

Re: Trenches/Outposts

DaChief99 wrote:
...The trenches can hold 9 soldiers, understandable since the conscripts have 9 when upgraded, but there needs to be a cap on the number of units in the trench.  4 sniper units in the same trench decimates any approching unit...


True, except tanks, but you are right.


DaChief99 wrote:
...On the other hand, Outposts can hold 10 soldiers, but have a 1 unit cap.  This makes the soldier amount useless since the max number of soldiers in any squad is 9.  The outpost should not have a unit number cap.


No.
#24361

Re: Trenches/Outposts

alright, so maybe not no unit cap, but at least allow 2/3 units in.  it holds 2 soldiers less than most buildings, so it really needs to allow more than 1 unit.
#24370

Re: Trenches/Outposts

Ok, I agree with that.
#24373

Re: Trenches/Outposts

do snipers (or other units as well)
do better (kill more - last longer)
in Outpost rather than in a bldg???
#24410

Re: Trenches/Outposts

they do last longer, because for some odd reason snipers wont attack them, and outposts have 360 degree vision, most buildings dont.  outposts have less health than buildings usually.
#24420

Re: Trenches/Outposts

I have to agree with you. I think it makes more sense if the Outpost has a higher unit cap.