#23274
fixes?
i play as the soviets
ok now here we goo
1.have and engineer squad at start
2. have squads be able to pick up used wpns cause when they die they go to the enemy
3. reinforce time needs to increase...conscripts are reproduced every .5 seconds..
4.tanks = OP please tone them down...
5.faster repair times for the engineers...they dont seem like engineers at the moment
6.soviet mg?
7.mortar is fun but OP
8.abilities need cost...they are free demos charges arty ect.
9.sniper camo everywhere cause i seem to have trouble getting the camo on
10.comand squad should have the abilities at start not have to wait till it charges
11. have un-armed conscripts be able to punch when close enough
12. when i use the ability that kills 1 person in a conscript squad to charge no one dies...disappointing
13. soviets can make forward hq in a building at the cost of an outpost
14.why can conscripts kill an mg in a building so easily..
15. snipers are no use against the soviets...
thank you i hope these can be fixed
ok now here we goo
1.have and engineer squad at start
2. have squads be able to pick up used wpns cause when they die they go to the enemy
3. reinforce time needs to increase...conscripts are reproduced every .5 seconds..
4.tanks = OP please tone them down...
5.faster repair times for the engineers...they dont seem like engineers at the moment
6.soviet mg?
7.mortar is fun but OP
8.abilities need cost...they are free demos charges arty ect.
9.sniper camo everywhere cause i seem to have trouble getting the camo on
10.comand squad should have the abilities at start not have to wait till it charges
11. have un-armed conscripts be able to punch when close enough
12. when i use the ability that kills 1 person in a conscript squad to charge no one dies...disappointing
13. soviets can make forward hq in a building at the cost of an outpost
14.why can conscripts kill an mg in a building so easily..
15. snipers are no use against the soviets...
thank you i hope these can be fixed