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SU-152 "Zveroboj"

Red Army Suggestions

#23043

SU-152 "Zveroboj"

SU-152 "Zveroboj"

"Zveroboj" - in Russian to beat (beats) an animal.
And fascists were not people, and animals.

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http://en.wikipedia.org/wiki/SU-152
Well to add range of fire in a mode masking as at Marder?
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Baptism of fire СУ-152 have accepted on the Kursk Arch, at once having won respect both at Soviet, and at enemy soldiers. Only they could amaze one of all Soviet armour effectively terrible "Tigers", "Panthers" and "Elephants", for as have received an honourable nickname "Zveroboj". During an offensive stage of Orlovsko-Kursk operation СУ-152 were so effectively used on the direct appointment as the heavy assault tool of support of attacking tanks and infantry.
http://armor.kiev.ua/Tanks/WWII/isu152/

Additional arms:
As has been established Antiaircraft mg - quantity х type 1 х 12.7-mm  DShK machine gun
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Last edited January 31, 2010 at 2:09 PM by Savatiy

#23044

Re: SU-152

It's already overpowered, you can call it offmap infinite times and it beats king tiger 1v1.
#23049

Re: SU-152

handl3r wrote:
It's already overpowered, you can call it offmap infinite times and it beats king tiger 1v1.

Yes but it is very vulnerable in close to fight and consequently it is necessary to increase radius of shooting.
#23056

Re: SU-152

handl3r wrote:
It's already overpowered, you can call it offmap infinite times and it beats king tiger 1v1.


The infinite off-map call is obviously not intended so don't get your panties into a bunch. And if you're retarded enough to send your KT alone against an ISU-152 then it's your fault if it gets owned. The KT is ALWAYS supposed to have support with it if you want to get the most out of it. Besides the ISU is very easily circle strafed since it doesn't have a rotating turret. Time to think of new strategies instead of doing same old Wehr strats that worked against the Americans.
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Last edited January 25, 2010 at 9:42 PM by thebomb

#23088

Re: SU-152

thebomb wrote:

...And if you're retarded enough to send your KT alone against an ISU-152 then it's your fault if it gets owned...


Thank you.
#23114

Re: SU-152

Just pointing out some facts, don't get too excited.
#23180

Re: SU-152

Hard not to when every idiot and their mother comes on here and says "I cant beet the soviets gais!!!!!! They are OP!!!!! NERF!!!!!"

People need to learn that new factions requires new strategies and tactics. Not the mention wehr players seem to have trouble coping with the fact that their armor is no long simply superior, much like the Germans in WWII.
#24171

Re: SU-152

thebomb wrote:
handl3r wrote:
It's already overpowered, you can call it offmap infinite times and it beats king tiger 1v1.

The infinite off-map call is obviously not intended so don't get your panties into a bunch. And if you're retarded enough to send your KT alone against an ISU-152 then it's your fault if it gets owned. The KT is ALWAYS supposed to have support with it if you want to get the most out of it. Besides the ISU is very easily circle strafed since it doesn't have a rotating turret. Time to think of new strategies instead of doing same old Wehr strats that worked against the Americans.

ISU-152 should olso be supported and its hard to circle strafe with a KT:D or any other german vechicle (too slow). Circle strafe is a US/UK tactic.
If the ISU-152 call is infinite it should be a match for Tiger I (even stronger) but not for the one and only king of all tanks.

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Voop_Bakon wrote:
Hard not to when every idiot and their mother comes on here and says "I cant beet the soviets gais!!!!!! They are OP!!!!! NERF!!!!!"
People need to learn that new factions requires new strategies and tactics. Not the mention wehr players seem to have trouble coping with the fact that their armor is no long simply superior, much like the Germans in WWII.

I played 2 only soviet skirmishes vs comp. and than played MP games...
Won everytime I was soviets,
lost everytime I was not soviets.
Path 1.01 was one big soviet NERF but it didnt change the stats of SU-152.
It should be a little tougher than vet3 Tiger I with a BIG splash.

Last edited January 28, 2010 at 12:23 PM by Paciat

#24204

Re: SU-152

The trick is to use the US/UK tank tactics like thebomb says and charge the sides of the enemy tanks, especially if the russian player has a limited number of T-34s, which are hard flank because of their speed.

The problem with Axis is that circle-strafing and flanking is harder to do with the big Axis tanks like the Pz IV, Panther, Tiger etc.

Axis players, just remember, you're not fighting Shermans, Cromwells and M10s anymore with their snub cannons and bad armor. You're fighting Superior Russian armor.

Another problem is that the Russian player can build tanks way faster than Axis and in numbers they are just devastating.
#25214

Re: SU-152 "Zveroboj"

Zveroboj - Beastslayer!!! I want to see this nickname in the game!
I believe in one thing only, the power of the human will. © Joseph Stalin
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#25743

Re: SU-152 "Zveroboj"


  - Should have PE Lockdown graphics when it uses BeastSlayer
  mode. No? Also, cmon, more description in-game as to what
  it actually does? Thank you :)
  - And I do agree. Give it more range. And more pop cost.
It's an arty unit for #$*(W :)
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity
#25777

Re: SU-152 "Zveroboj"

Loupblanc wrote:

  - Should have PE Lockdown graphics when it uses BeastSlayer
  mode. No? Also, cmon, more description in-game as to what
  it actually does? Thank you :)
  - And I do agree. Give it more range. And more pop cost.
It's an arty unit for #$*(W :)


Yeah i agree...the lockdown same as the PE has on e.g. Marder III will be nice.
And as for range, hell yeah...it definetely needs more vision range and firing range as well. Because now it has like one meter vision range and five meters firing range and as youve said one of its roles was an artillery unit...
"There is no such thing as innocence, only degrees of guilt..."