#22998
Teching, Crush, and Steam overlay, arty, munition costs.
Ok so this weekend I played this through a few games. Unlike others I will not say that Russians are OP. There are a few thing I did notice, and I am sure they have been mentioned, But I am mentioning them here as a fyi.
1. Teching - I do think there should that T2 should be a must to be constructed before T4. I do see that there is no T3 Buildings but being able to construct a T4 building from the start does seem a little unfair.
2. Crush - Ok I can see Why maybe the T34 does not have heavy crush, but the other tanks should.
3. Steam overlay - I noticed that even if I add the EF_Laucher to my steam games, The Steam overlay is not accessible in game, leave me having to alt-tab to respond to chat messages. Is there a way to launch this mod without the use of the launcher
4. Arty - Yeah the range of the arty is a little excessive.
5. Munition Costs - I would like to see the times for the special abilities from the Doctrine trees reduced, and the abilities cost munitions. I realize all the upgrades cost munitions, so initially that is where it goes, but once fully tech-ed, there is no reason to use munitions except for laying mines.
1. Teching - I do think there should that T2 should be a must to be constructed before T4. I do see that there is no T3 Buildings but being able to construct a T4 building from the start does seem a little unfair.
2. Crush - Ok I can see Why maybe the T34 does not have heavy crush, but the other tanks should.
3. Steam overlay - I noticed that even if I add the EF_Laucher to my steam games, The Steam overlay is not accessible in game, leave me having to alt-tab to respond to chat messages. Is there a way to launch this mod without the use of the launcher
4. Arty - Yeah the range of the arty is a little excessive.
5. Munition Costs - I would like to see the times for the special abilities from the Doctrine trees reduced, and the abilities cost munitions. I realize all the upgrades cost munitions, so initially that is where it goes, but once fully tech-ed, there is no reason to use munitions except for laying mines.
