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How should veterancy work?

Ostheer Suggestions

#22230

How should veterancy work?

I want for ostheer some unique veterancy system  ;) and for me there are two paths right now

First one is shamelessly copied from lord rommel

there are different paths where infantry buildtime is decided which veterancy level they have.

I.E

level 1 low build time but no vet

and so forth

Second path shamelessly stolen from someone

They get stuff and abilities as they get vet
example
vet 1 grenade/sprint
vet 2 shrek/lmg
vet 3 Camo/unsuppressable

And so forth.

#22490

Re: How should veterancy work?

One idea that interested me was the "Pick the upgrade per vet level idea". Similar to how the "Assault" operations gametype work combined with the individuality of the PE vet system

Ex. Grenadiers:

Vet 1 - Sprint
Vet 2 - Increase total health or health regeneration
Vet 3 - Feldwebel (officer in the squad to increase fighting ability) or Grenade Assault

Something like this would have you making tactical decisions as to what you want in your squad
#22518

Re: How should veterancy work?

Voop_Bakon wrote:
One idea that interested me was the "Pick the upgrade per vet level idea". Similar to how the "Assault" operations gametype work combined with the individuality of the PE vet system

Ex. Grenadiers:

Vet 1 - Sprint
Vet 2 - Increase total health or health regeneration
Vet 3 - Feldwebel (officer in the squad to increase fighting ability) or Grenade Assault

Something like this would have you making tactical decisions as to what you want in your squad


I've seen this in another mod before...
#22675

Re: How should veterancy work?

userstupidname wrote:

They get stuff and abilities as they get vet
example
vet 1 grenade/sprint
vet 2 shrek/lmg
vet 3 Camo/unsuppressable

And so forth.


I love this idea! Although I hope they would have a way to access other infantry based AT aside from having to earn the penzerschreck at vet 2.
#23390

Re: How should veterancy work?

i like Rommel's idea it like some kind of special education of elite units.
#23545

Re: How should veterancy work?

Voop_Bakon wrote:
One idea that interested me was the "Pick the upgrade per vet level idea". Similar to how the "Assault" operations gametype work combined with the individuality of the PE vet system

Ex. Grenadiers:

Vet 1 - Sprint
Vet 2 - Increase total health or health regeneration
Vet 3 - Feldwebel (officer in the squad to increase fighting ability) or Grenade Assault

Something like this would have you making tactical decisions as to what you want in your squad


Ye that is exactly path two in my text... I shamelessly stole that idea, don't steal it again  >:(