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Locked topic · 38 posts

Soviets vs Allies too please! make it possible please!

General Discussion

Archived poll

Soviets versus Allies too ?

yes23 votes · 27%
no52 votes · 60%
yes but then, russian vs russian should not be possible (the side who select russians first have russians)11 votes · 13%

86 total votes

#21995

Soviets vs Allies too please! make it possible please!

First i want to say!
Great work guys....  the add on mod  is very professional!

But please  the soviets  should be able to fight against the allies too... even soviet units versus soviet units  would be very fun..... please make it possible!  its only a game!  fun should be  more important  than the most written lies in the official history books in order of allies forces ....

Last edited February 1, 2010 at 5:56 PM by WartyX

#21998

Re: Soviets vs Allies too please! make it possible please!

Quotefun should be  more important  than the most written lies in the official history books in order of allies forces ....


lol.

No we aren't going to make the Soviets fight against Allies.
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#22001

Re: Soviets vs Allies too please! make it possible please!

thanx for lolling.... how about  a reason? why not?
#22007

Re: Soviets vs Allies too please! make it possible please!

For a start it is a silly idea. Additionally, it would mean even more balancing work. And even further, it is very hard to actually do.
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#22036

Re: Soviets vs Allies too please! make it possible please!

UMMM-- try 1v1 automatch -- I've played russian vs brits and russian vs amis
#22044

Re: Soviets vs Allies too please! make it possible please!

SBSimjon wrote:
UMMM-- try 1v1 automatch -- I've played russian vs brits and russian vs amis


oh nice to no that its possible in automatch... thx.... i did it once  but automatch show only me as a player  not many ppl use it in EF?  or how long approx. u have waited till u get automatch opponent?
#22589

Re: Soviets vs Allies too please! make it possible please!

Great suggestion, we need a Cold War mode!
#22593

Re: Soviets vs Allies too please! make it possible please!

This would throw balance into chaos. Besides the idea is kinda lame IMO.
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#22605

Re: Soviets vs Allies too please! make it possible please!

That's not what this mod is about. If you want to fight the Allies so bad with Soviets, go play a Cold War game.

The only reasonable option for this feature would be an "easter egg" mission in the campaign, whenever that comes along.
#22608

Re: Soviets vs Allies too please! make it possible please!

thebomb wrote:
This would throw balance into chaos. Besides the idea is kinda lame IMO.


+1
#22784

Re: Soviets vs Allies too please! make it possible please!

The idea isn't lame, the soviets wasn't allies! They join them later on (so they didn't commit any war crimes as none of the allies do...), does nobody notice the ribbentrop molotov pact from the beginning of the war? Sure there is no polish in coh, but it would be good to allow a usa vs soviet matchup ;] and I could finally strafe that spam ;p
#22898

Re: Soviets vs Allies too please! make it possible please!

seq13 wrote:
The idea isn't lame, the soviets wasn't allies! They join them later on (so they didn't commit any war crimes as none of the allies do...), does nobody notice the ribbentrop molotov pact from the beginning of the war? Sure there is no polish in coh, but it would be good to allow a usa vs soviet matchup ;] and I could finally strafe that spam ;p


What you wrote here is just so disturbing. Not only what you are saying is terrible but so is your English grammar and spelling. 

At least the topic starter is being funny about the concept of Soviets fighting in the game against "allies". (note I put allies in quotes :) )
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Советские ракеты всех буржуев в пыль сотрут!

Last edited January 25, 2010 at 3:27 PM by RedArmyCCCP

#23575

Re: Soviets vs Allies too please! make it possible please!

The Mod would be MORE FUN  when the HOST could decide on which side the soviets taking place.

freedom in games please... the real life is "police state" enough already
#23650

Re: Soviets vs Allies too please! make it possible please!

In soviet Russia you don't choose faction. Faction chooses you!
#23655

Re: Soviets vs Allies too please! make it possible please!

At least Patton and probably some other US generals were in favour of fighting the Soviets immediately after defeating Germany. The US Army and most likely the British and French had contingency plans in case of conflict with the Soviets in 1945.
Also, as I understand it, some German higher-ups had fantastical notions of an armistice with the Western Allies and fighting with them against the Soviets.

While maybe unbalanced, I think it'd be fun and interesting to play US/Britain against Soviets, or even US/Britain/Wehrmacht against Soviets.
#24445

Re: Soviets vs Allies too please! make it possible please!

sigh, it's not a realism mod, it's a fun game, the more fun the better.

You don't need to balance Mirror Matches?

Who cares about balance for USSR vs Allies, if anyone complains, tell them that you are not balancing it.

Seriously, think about this.

If you allow mirror matches and allies vs allies and axis vs axis, you will get tens of thousands of new downloads and they will also play the main EF game type meaning more normal automatches so it's a win win for everyone!

SERIOUSLY, PLEASE DO IT!!!!!!!!!!!!!!!!!!!

Don't be obnoxious, people aren't blind, they'll read this if they want. Keep scaling text to stupid sizes and we'll just start deleting your posts - BurroDiablo

Last edited January 29, 2010 at 7:22 AM by BurroDiablo

#24457

Re: Soviets vs Allies too please! make it possible please!

doing this will cheapen the mod
#24463

Re: Soviets vs Allies too please! make it possible please!

This is not an alternate history mod, stop trying to persuade us to turn it into one. No matter how many time this is suggested the answer will remain the same... no fucking way.
#24466

Re: Soviets vs Allies too please! make it possible please!

Nobody want see how russians easy own allies :) This should be a great balance test for russian army. I want see how USA and ENG faction players crying
Propably the next game of relic will be pong, but i'm not sure if they would be able to balance the sides.

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#24486

Re: Soviets vs Allies too please! make it possible please!

подскажите пожалуйста как установить патч 2.501 ,2.601 в ручную без интернета, если это возможно
Please'll show how to install the patch 2.501, 2.601 by hand without the Internet, if possible
простите если не по теме
sorry if not on
#24817

Re: Soviets vs Allies too please! make it possible please!

BurroDiablo wrote:
This is not an alternate history mod, stop trying to persuade us to turn it into one. No matter how many time this is suggested the answer will remain the same... no fucking way.

That must be why I can play as Soviets making a cooperative attack with Americans on German forces in Lyon. Because that happened in 1944.
#25024

Re: Soviets vs Allies too please! make it possible please!

Spaceman wrote:
BurroDiablo wrote:
This is not an alternate history mod, stop trying to persuade us to turn it into one. No matter how many time this is suggested the answer will remain the same... no fucking way.

That must be why I can play as Soviets making a cooperative attack with Americans on German forces in Lyon. Because that happened in 1944.


There is a difference between Soviets and Americans fighting together and Soviets and Americans fighting each other. The former is plausible, the latter is some sick person's wet dream.
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#25077

Re: Soviets vs Allies too please! make it possible please!

It's also something we spent 50 years planning to do.
#25080

Re: Soviets vs Allies too please! make it possible please!

Yes, COH is a realism based mod...... Guess what.....

COH is a fun game, it's not realistic in any way.

M10's faster than m18's, retreat back to hq, magic men appearing from half tracks.

You are just the artist from what I understand, a decision that has the potential to make the entire mod a success should really be decided by the leader/group, not the artist in the forum saying "no fucking way".

It's about making the mod as fun as possible, the more fun it is, the more people will download it and play it.

People are not going to not play it if you have a single checkbox in a custom match that allows any team games.

On the contrary, thousands of people will download the mod just for mirror match, it's an easy modification that increases the play count significantly for no disadvantage.

With a checkbox, people can decide not to join games with any team mode enabled.

Not only that, it adds a competitive angle that COH has never had.

You can lead a horse to water but you can't make it drink.

Last edited January 31, 2010 at 5:50 AM by heath4n

#25111

Re: Soviets vs Allies too please! make it possible please!

Personally, I'd rather they spent their time working out the balance issues instead of contemplating the idea of changing cowboys and indians to cowboys and cowboys...

"You are just the artist from what I understand, a decision that has the potential to make the entire mod a success should really be decided by the leader/group, not the artist in the forum saying "no fucking way"."

He's probably the only team member who had anything to say other than "pffft..." Seriously, the mod IS a success already. Would the idea be neat? Sure. A staple implementation that determines the overall success of the MoD? Hardly.
#25123

Re: Soviets vs Allies too please! make it possible please!

mystic-eye wrote:
He's probably the only team member who had anything to say other than "pffft..." Seriously, the mod IS a success already. Would the idea be neat? Sure. A staple implementation that determines the overall success of the MoD? Hardly.


That's because he's the most 'tactful dev' we have...others would have been more 'vocal' about this suggestion lol

On another note, if you play 1v1 automatch I think you can be paired vs US or brits  :P
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf
#25139

Re: Soviets vs Allies too please! make it possible please!

QuoteYou are just the artist from what I understand, a decision that has the potential to make the entire mod a success should really be decided by the leader/group, not the artist in the forum saying "no fucking way".


Nice try, but Burro is one of the more senior members. Besides, it is practically the voice of the whole team saying "no fucking way".
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#25152

Re: Soviets vs Allies too please! make it possible please!

I just want to re-enact the Second Battle of Berlin in 1948, when the Soviets blockaded Berlin and the West (who had decided aerial resupply was infeasible) responded by attempting to reopen the land route by force.

But you reply by calling me a sick person :(
#25156

Re: Soviets vs Allies too please! make it possible please!

BurroDiablo wrote:
This is not an alternate history mod, stop trying to persuade us to turn it into one. No matter how many time this is suggested the answer will remain the same... no fucking way.

Americnans and Brits in stalingrad i is a real? Soviets in normandy must be real to.  :-X Americnas defeating germans on moscow is historical  :P
Propably the next game of relic will be pong, but i'm not sure if they would be able to balance the sides.

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#25459

Re: Soviets vs Allies too please! make it possible please!

sigh, no disadvantages and huge advantages.

As I said, horses can be stupid animals.

As for the mod being a huge success, you really need to examine what you call "success".

Have you created something amazing, yes. Would you call Avatar successful if it made 100million, no. The amount of downloads you have achieved do not come close to the quality of the actual product.

Have you taken full advantage of it, definitely not.

In fact, it makes me shudder watching this lurch along. There still isn't an article on GR about it, no mention by Relic of it yet in game or yet on their website. Trying to work out just how to download the proper version, not easy. First Game Launcher buggy, no mention of patches anywhere but these forums, don't take my words as an attack.

I genuinely wish you the best and will enjoy the game but it pisses me off when I struggle to get a game already because of how badly you launched this thing when EF had the potential to be an amazing success.

Edit : I just saw in game that you actually boast about the brits defending stalingrad and the soviets taking normandy and then have the hide to say mirror matches are stupid lol

Last edited February 1, 2010 at 11:38 AM by heath4n

#25495

Re: Soviets vs Allies too please! make it possible please!

I think that the Russians should not be able to fight with the Allies against Germany.
Propably the next game of relic will be pong, but i'm not sure if they would be able to balance the sides.

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#25525

Re: Soviets vs Allies too please! make it possible please!

QuoteWould you call Avatar successful if it made 100million, no. The amount of downloads you have achieved do not come close to the quality of the actual product.


I can't actually believe that you are saying that the world's statstically most popular CoH mod is unsuccessful because it doesn't match up with Avatar or an actual product. We aren't aiming to earn £200m. No, we just wanted thousands of people to try out our work, and that happened. We have held the prestigious 'number one' spot in ModDB for weeks now, still steaming ahead of the Mod of the Year Award winners. Success.


Quoteno mention by Relic of it yet in game or yet on their website.


Try again, we have been mentioned more than once on community.companyofheroesgame.com
Additonally, it isn't Relic's job to announce every mod that gets released, Relic aren't Valve, who cherish and nurture all modmakers.

QuoteI just saw in game that you actually boast about the brits defending stalingrad and the soviets taking normandy and then have the hide to say mirror matches are stupid lol


And Soviets in Normandy is a mirror match how?
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#25536

Re: Soviets vs Allies too please! make it possible please!

No, he's digging at us for saying the Mirror Match idea is stupid because its historically inaccurate when the mod is already inaccurate

Unfortunately, he misses the point. The Soviets helping at Normandy or the Americans being in Stalingrad doesn't affect balance one iota, whereas having the Soviets to fight on both sides would affect balance quite considerably.

Bauer wrote:
BurroDiablo wrote:
This is not an alternate history mod, stop trying to persuade us to turn it into one. No matter how many time this is suggested the answer will remain the same... no fucking way.

Americnans and Brits in stalingrad i is a real? Soviets in normandy must be real to.  :-X Americnas defeating germans on moscow is historical  :P


Who said anything about the mod being real or historical? We know there are fallacies in the mod historically, the fact we want to keep the Brits and Americans in and add the Soviets is one of them. Sure, this makes the mod obscure, but putting them on the Axis side would make the mod even more obscure... we need to draw the line on how obscure we want this mod to be and putting the Soviets on the Axis side is crossing that line quite a bit. Soviets, Brits and Americans fought on the same side though, that is a historical fact, and although they didn't fight side by side, they are on the correct side.

QuoteYou are just the artist from what I understand, a decision that has the potential to make the entire mod a success should really be decided by the leader/group, not the artist in the forum saying "no fucking way".


Yep, the Leader/group... of which you are part of neither.

This idea would not make the mod a success, it would make the mod a Joke. Successful idea's, sure, the Leader/Group can decide these. But retarded idea's get me coming around to explain how retarded they are. You can see by the Poll how mega successful this idea is... a 60% NO vote.

Actually, the last choice isn't possible, so its more like a 75% NO vote.

Last edited February 2, 2010 at 10:51 AM by BurroDiablo

#25544

Re: Soviets vs Allies too please! make it possible please!

BurroDiablo wrote:
No, he's digging at us for saying the Mirror Match idea is stupid because its historically inaccurate when the mod is already inaccurate

Unfortunately, he misses the point. The Soviets helping at Normandy or the Americans being in Stalingrad doesn't affect balance one iota, whereas having the Soviets to fight on both sides would affect balance quite considerably.

Bauer wrote:
BurroDiablo wrote:
This is not an alternate history mod, stop trying to persuade us to turn it into one. No matter how many time this is suggested the answer will remain the same... no fucking way.

Americnans and Brits in stalingrad i is a real? Soviets in normandy must be real to.  :-X Americnas defeating germans on moscow is historical  :P


Who said anything about the mod being real or historical? We know there are fallacies in the mod historically, the fact we want to keep the Brits and Americans in and add the Soviets is one of them. Sure, this makes the mod obscure, but putting them on the Axis side would make the mod even more obscure... we need to draw the line on how obscure we want this mod to be and putting the Soviets on the Axis side is crossing that line quite a bit. Soviets, Brits and Americans fought on the same side though, that is a historical fact, and although they didn't fight side by side, they are on the correct side.

QuoteYou are just the artist from what I understand, a decision that has the potential to make the entire mod a success should really be decided by the leader/group, not the artist in the forum saying "no fucking way".


Yep, the Leader/group... of which you are part of neither.

This idea would not make the mod a success, it would make the mod a Joke. Successful idea's, sure, the Leader/Group can decide these. But retarded idea's get me coming around to explain how retarded they are. You can see by the Poll how mega successful this idea is... a 60% NO vote.


Very weak arguments
Propably the next game of relic will be pong, but i'm not sure if they would be able to balance the sides.

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#25545

Re: Soviets vs Allies too please! make it possible please!

And saying "Very weak arguments" makes you Win obviously...

Either debate or don't. Posting meaningless shit just moves this thread ever closer to getting locked.

Last edited February 1, 2010 at 5:11 PM by BurroDiablo

#25549

Re: Soviets vs Allies too please! make it possible please!

BurroDiablo wrote:
And saying "Very weak arguments" makes you Win obviously...

Either debate or don't. Posting meaningless shit just moves this thread ever closer to getting locked.


You will not find good arguments to justify the fact that Russians are fighting alongside the Allies. (Russians were not better than the Germans, that they were on the same side of the conflict is just a tragic coincidence)
Propably the next game of relic will be pong, but i'm not sure if they would be able to balance the sides.

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#25557

Re: Soviets vs Allies too please! make it possible please!

QuoteYou will not find good arguments to justify the fact that Russians are fighting alongside the Allies. (Russians were not better than the Germans, that they were on the same side of the conflict is just a tragic coincidence)


Good enough argument: they Soviets were on the same side as the Western Allies, they were both fighting the Germans and they didn't tend shoot each other on sight. The war was full of tragic coincidences. Doesn't mean we can't put them into the mod.

And just because you don't agree with a developer doesn't mean he has a weak arguement. I have yet to see a positive to having the Soviets fight alongside the Germans. Locking thread, it isn't going to go any further than a big fat official 'No' from the developers.
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#25561

Re: Soviets vs Allies too please! make it possible please!

Ultimately...it simply ain't gonna happen, end of story!! If you don't like it...tough shit
R.I.P MrScruff - A genuine Good Guy and great artist
R.I.P Loran Korn - A very brave and talented guy
RAP NEWS http://thejuicemedia.com/?ref=nf