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Archived topic · 5 posts

Conscripts.

General Discussion

#21742

Conscripts.

Is it possible to assign the extra 4 conscripts who don't have a weapon a blank weapon model which has normal range and the weapon does no damage nor has any animations so that the additional 4 conscripts don't charge enemies?
#21747

Re: Conscripts.

Very good point as those weaponless conscripts just keep on charging out of cover, making them even bigger cannon fodder than they actually are -.-
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Abuse is abuse and has to go.
#21756

Re: Conscripts.

Good idea. Maybe they can do that thing Clint Eastwood did in Gran Torino with his fingers.
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#21936

Re: Conscripts.

I'm more concerned about having them get a rifle when one of the riflemen die. As it is, when a rifleman dies, then you only have 3 riflemen and 4 unarmed. If all the riflemen die, then you just have a squad without weapons.

I think the rifle should go to the next person when the owner dies, just like larger weapons (LMG42, Panzerschreck, etc) get moved to another squad member when the user dies.
#21942

Re: Conscripts.

Yeah that would be realistic too - remember at the battle of Stalingrad when they gave 1 soldier a rifle and 1 soldier a clip of ammo, and told him to pick up the rifle when the first guy died

I really quite like the conscripts too, especially in a 3v3 or 4v4 when you can build up quite a large force of them for just 1 mp cost per unit once they are upgraded. I garrison every house on the map, then move onto open green cover, then keep building them and charging them into the enemy base for a disposable diversion