Sudno wrote:
IMHO AT rifles are too weak. I even don't build them at all. They are worse than shrecks and they don't have any positive things to build them. It would be nice if they would have a Tread Break ability.
Again, upgrade them and get more than one. They're cheap for a reason. If you're micro inclined you can put them in cover for cloak and an ambush bonus that makes them quite strong. For their cost I will go ahead and say they're some of the strongest AT infantry in the game.
On a one on one basis of course they're worse than schrecks. Did you expect your 200 mp AT rifle to outdo a 300 mp 75 muni rocket launcher? The key to tank hunters is to get that 100 muni upgrade and then get at least 2 for light vehicle work or 3 for tanks. Using ambush, it's very possiblt to take out even panthers with 3 of them. This is the cost equivalent of 2 grenadiers with 1 schreck between them, which will definitely NOT be taking out IS2s, and would fail miserably even if they had 2 schrecks for 150 muni.
For positive things consider that 3 upgraded squads (again compare to 2 grens with 1 schreck) can 1 shot a puma before it even gets a chance to fire and you don't even need ambush to pull that off. Those same 3 squads can also handily beat a stug by simply zerg rushing it. Pz 4s will require some decent tactics because they have more health and better AI capabilities, but they're still perfectly killable with 3 squads. Ostwinds take strategy because surprise surprise if you don't hit from ambush you're gonna get minced by one of the best AI tanks in the game. Hitting from ambush turns it into a piece of cake though, since Ostwinds have barely better health than pumas and their armor is far from impressive. Even panthers will fall to 3 squads from ambush, which isn't quite as hard to pull off as you might think.
The most important to keep in mind is that tank hunters are a 200 mp unit. Aside from conscripts and the various engineers, this makes it the cheapest infantry in the game, and you get anti light vehicle ability with it. If you shell out slightly more muni than you would for ONE schreck, you get some serious anti light vehicle ability. If you then proceed to shell out another 400 mp, bringing your total cost up to 2 grens + 1 schreck, you have a very potent AT force that can take out all but the biggest tanks in the game if used with a bit of skill. To say nothing of their anti building capabilities...