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Tank Riders

Balance Discussion

#21015

Tank Riders

Horribly overpowered.

Compare to Hetzer:

600MP, 4CP, tank call in. Situational specialist tank.

750MP, 4CP, tank+elite infantry call in. General tank, incredibly powerful infantry. Infantry may fire from tank and are invulnerable.



1: Why is it so cheap?
2: Why should a 4CP ability grant two full tier units?
3: Why can the infantry sitting on the exposed hull of a tank not take damage as it is shot, nor be targetted?
4: Why when the tank is destroyed and it's rounds cook off causing a massive explosion, are the infantry barely harmed? (Their deathrate should be close to 100%).



Serious problem with this ability at the moment.

Last edited January 23, 2010 at 9:35 AM by vewt

#21024

Re: Tank Riders

the name should be
"base rush force"
4 cp => call in => drive straight in enemy base => watch the epic rape
#21146

Re: Tank Riders

The infantry are not invincible. Several games i've had they have been killed by various different methods riding that tank

Last edited January 23, 2010 at 1:23 PM by Wookie

#21202

Re: Tank Riders

I suppose the tank riding works like the Panzer Elite halftracks, where small arms fire does not kill the men inside, but sniper shots, flamethrowers and the like will.


At least, I hope that´s what the devs did.
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#21256

Re: Tank Riders

The infantry garrisoned on top of the tank are NOT invincible. I've seen Pumas, mortars, and Snipers kill the tank guards while the ywere on the tanks