#20990
Reality Check for EF team
Hey guys I just want to bring up a point here which is unfortunately something a lot of mod teams have to deal with.
As it is now, it is undeniable that the EF mod is broken, and Russians are too powerful. That's not what I am here to discuss however; I am here to discuss desire to play.
Plain and simple all, if you have a broken faction that is overpowered and awesome and everyone wants to play it, great. But! If you do, then nobody will want to play against you playing that faction, or against anyone else playing that faction.
And the bottom line is, if nobody wants to play against the Russians, then THE MOD WILL DIE OUT.
One more time so everyone is clear here: If you have a ridiculously OP faction nobody will want to play against them and the mod will die out. All of your hard work will be for nothing, and we will all remember EF as just another failure of a mod which had so much prospect and we all looked forward to.
So, I am going to state the obvious, but it is in your interest and everyone else's interest to fix the balance issues. Or face the possibility that the mod will gain a bad reputation and will die out.
As it is now, it is undeniable that the EF mod is broken, and Russians are too powerful. That's not what I am here to discuss however; I am here to discuss desire to play.
Plain and simple all, if you have a broken faction that is overpowered and awesome and everyone wants to play it, great. But! If you do, then nobody will want to play against you playing that faction, or against anyone else playing that faction.
And the bottom line is, if nobody wants to play against the Russians, then THE MOD WILL DIE OUT.
One more time so everyone is clear here: If you have a ridiculously OP faction nobody will want to play against them and the mod will die out. All of your hard work will be for nothing, and we will all remember EF as just another failure of a mod which had so much prospect and we all looked forward to.
So, I am going to state the obvious, but it is in your interest and everyone else's interest to fix the balance issues. Or face the possibility that the mod will gain a bad reputation and will die out.




