#17565
My Final Suggestion
This post is meant for the developers of the Eastern Front, and is NOT meant to be directed at or commented by the other users here. It is my wish that the developers at least take some of this into consideration. This is a very long post, so if any developer even reads this, I'd be very honored already.
I think the Eastern Front mod is really a great achievement. The units really look like CoH material that Relic actually made, not something hastily modded, which makes this mod the best CoH mod by far.
However after seeing the video, I'm still worried about the USSR balance. I understand that in theory Soviet troops not being able to retreat should give them a huge disadvantage early game to make up for those IS-2s. However, in practice there are a few things I like to mention.
1) Most importantly, good players rarely need to retreat infantry in the first place, and less importantly, the Major's fire-up ability and the eventual upgrade eventually nullify that disadvantage more or less.
2) Those "soggy biscuits" aren't so soggy after all. Now, I noticed they were in green cover when encountering the volks (they won), but when they first charged the MG, they took almost no damage at all...even USA Rangers take more damage.
3) Those IS-2s seem to have Tiger health bars...PAKs didn't even dent their health. Now, I understand that IS-2s are monster tanks as they were in history, but I suggest that only 2 (per player) can be allowed to be present on the battlefield at a time, and a minor health decrease.
Why?
Some may suggest that the King Tiger and Panzer 4 was a close match for those 2 IS-2s, but one needs to realize that the King Tiger is a Doctrine call-in, and a one time deal. IS-2s can be built over and over again. Now imagine if the Wehrmacht player did not have the CP for the King Tiger yet by the time the IS-2s are out. Or, if the Wehrmacht player chose Blitzkrieg or Defensive doctrine instead...a lone Tiger vs a few IS-2s...hmmm... Again I understand that the Wehrmact player did not play like a pro at all, and had the PAK guns been supporting the King Tiger things might have been different. But overall, the PAK guns did very little damage to the IS-2s, and the King Tiger would have been doomed anyhow. Again from my observations, the IS-2 at its current stage is vastly superior to the Panther. In addition, the road to T4 for Wehrmacht and the road to tanks for USSR seem to cost the same amount of fuel. However, the unnecessary USSR upgrades do not cost fuel, but the much-needed Wehrmacht upgrades do. This causes the IS-2s to be made quickly and at a less expense.
These are my suggestions and their justifications. Thanks for reading.
I think the Eastern Front mod is really a great achievement. The units really look like CoH material that Relic actually made, not something hastily modded, which makes this mod the best CoH mod by far.
However after seeing the video, I'm still worried about the USSR balance. I understand that in theory Soviet troops not being able to retreat should give them a huge disadvantage early game to make up for those IS-2s. However, in practice there are a few things I like to mention.
1) Most importantly, good players rarely need to retreat infantry in the first place, and less importantly, the Major's fire-up ability and the eventual upgrade eventually nullify that disadvantage more or less.
2) Those "soggy biscuits" aren't so soggy after all. Now, I noticed they were in green cover when encountering the volks (they won), but when they first charged the MG, they took almost no damage at all...even USA Rangers take more damage.
3) Those IS-2s seem to have Tiger health bars...PAKs didn't even dent their health. Now, I understand that IS-2s are monster tanks as they were in history, but I suggest that only 2 (per player) can be allowed to be present on the battlefield at a time, and a minor health decrease.
Why?
Some may suggest that the King Tiger and Panzer 4 was a close match for those 2 IS-2s, but one needs to realize that the King Tiger is a Doctrine call-in, and a one time deal. IS-2s can be built over and over again. Now imagine if the Wehrmacht player did not have the CP for the King Tiger yet by the time the IS-2s are out. Or, if the Wehrmacht player chose Blitzkrieg or Defensive doctrine instead...a lone Tiger vs a few IS-2s...hmmm... Again I understand that the Wehrmact player did not play like a pro at all, and had the PAK guns been supporting the King Tiger things might have been different. But overall, the PAK guns did very little damage to the IS-2s, and the King Tiger would have been doomed anyhow. Again from my observations, the IS-2 at its current stage is vastly superior to the Panther. In addition, the road to T4 for Wehrmacht and the road to tanks for USSR seem to cost the same amount of fuel. However, the unnecessary USSR upgrades do not cost fuel, but the much-needed Wehrmacht upgrades do. This causes the IS-2s to be made quickly and at a less expense.
These are my suggestions and their justifications. Thanks for reading.
Last edited January 14, 2010 at 6:05 PM by Chancellor


