#156557
Questions about Ostheer...
So I can read that in the latest changelog:
How do I make this? I only have spring mine for 25 munitions and riegelmine for 35 available.
I have no medic upgrade for halftrack even if I choose army fortress doctrine. How do I get it? ???
How do I get this AT equipement? Are AT mines activated by infantry?
How do you use panzerfaust as ostheer?
Is it worth to make the Skirmish officer? Does it need to be close to to other units for the bonuses to work? It's not suitable for combat and very expensive to reinforce...
Why my base sector changes color to green when I build a medic emplacement?
When my landers gain veterancy I can choose what upgrade I want, one of them "unlocks medkits", but I don't see any medkit ability appearing? ???
Quote- New Tripwire model (Bentonmine M43), costs: 10 seconds, 40 munitions.
How do I make this? I only have spring mine for 25 munitions and riegelmine for 35 available.
Quote- Removed medic ht from HQ, added medic HT upgrade to halftrack, uniquely available to army fortress. lockdown adds passive healing to sector and infantry receives a -15% rec. damage modifier in it.
I have no medic upgrade for halftrack even if I choose army fortress doctrine. How do I get it? ???
Quote- Modified Sturmpionier AT equipment. Passive mine detection + 2x panzerbuchse + Riegelmine 43 for 50 MU.
How do I get this AT equipement? Are AT mines activated by infantry?
Quote - Changed Ostheer Panzerfaust damage to 140 (from 120-175).
How do you use panzerfaust as ostheer?
Is it worth to make the Skirmish officer? Does it need to be close to to other units for the bonuses to work? It's not suitable for combat and very expensive to reinforce...
Why my base sector changes color to green when I build a medic emplacement?
When my landers gain veterancy I can choose what upgrade I want, one of them "unlocks medkits", but I don't see any medkit ability appearing? ???
