#154973
Some noob questions about modding(EDITED)
I really love your mod, but it, along with vCoH, always felt too arcade for me. So I just figured out I'd try sub-modding for myself. I know nearly nothing, and I've just started messing with corsix. Who knows, maybe it may escalate, and I might upload it as a submod one day! (If you guys let me to ofc ;D)
So, I just made conscripts 12 men, and they only got 4 rifles, 7(or 8, I didnt count,I mean the original number) with upgrade. How can I make the normal number 9, and upgrade number 12?
And, maybe this will be asking for a lot but, if I wanted to add a smoke grenade ability to the squad , what should I do?
Thanks in advance and, if you know some, any tutorial other than corsix webpage would be really appreciated.
Thanks again!
EDIT:I found a way to those problems posted above, now they sound rather dumb because it was easy and really basic. Now my new question probably is too, but I couldn't manage to find a way for it.
I dont understand target tables. I really dont. I mean, I get that they modify weapon stats with modifiers when target is different, but I cant manage to do it. I gave panzerfaust 10 times damage against tp_vehicle, yet it still does really low damage. I mean, 120 times 10 is 1200, and a t34 has 600ish health, so it should one shot.
If I was to add a new "type", how would I do that? like, If I added soviet_tank to types of t34, and added a tp_soviet_tank child for panzerfaust target boards, it feels like I am missing a step. I didnt try this yet, but I dont think it iwll work; there should be a rgd file somewhere to be the reference of tp_soviet_tank, right?
And, maybe this will be asking for a lot but, if I wanted to add a smoke grenade ability to the squad , what should I do?
Thanks in advance and, if you know some, any tutorial other than corsix webpage would be really appreciated.
Thanks again!
EDIT:I found a way to those problems posted above, now they sound rather dumb because it was easy and really basic. Now my new question probably is too, but I couldn't manage to find a way for it.
I dont understand target tables. I really dont. I mean, I get that they modify weapon stats with modifiers when target is different, but I cant manage to do it. I gave panzerfaust 10 times damage against tp_vehicle, yet it still does really low damage. I mean, 120 times 10 is 1200, and a t34 has 600ish health, so it should one shot.
If I was to add a new "type", how would I do that? like, If I added soviet_tank to types of t34, and added a tp_soviet_tank child for panzerfaust target boards, it feels like I am missing a step. I didnt try this yet, but I dont think it iwll work; there should be a rgd file somewhere to be the reference of tp_soviet_tank, right?
Last edited October 20, 2014 at 2:46 PM by Trebgarta


