#154886
The soviet buildings and structure make them easy to play
I strongly feel that soviets are way easier to play than any other faction in the game.
I believe that the main reasons for that are twofold.
You will almost always build the Mustering Tent (like US builds barracks), Armory and either the Tank Hall or Weapon Support Center so you will get Strelky which are solid, versatile units.
Ostheer has to go tier 3 or choose Elite doctrine to get a solid infantryunit.
Wehrmacht have to to tier 2 or choose Blitzkrieg doctrine to get their solid, versatile infantry.
US got it easy with their Rifles, the most versatile infantryunit in the GAME! They also get strong infantry in two out of three doctrines so they're covered.
The other two factions are not invited.
Strelky also got three possible upgrades (longrange, shortrange and AT) so they're always useful. Think Navals also were a safe choice.
So soviets with their versatility seem to always be able to answer.
Modern Combat have the same problem. US have three buildings, PLA have four (excluding HQ) so it's harder to get the correct units out with PLA since you have to spend so damn much on buildings.
I believe that the main reasons for that are twofold.
- Fewer necessary buildings
- All important infantry in the Mustering Tent (Commissar, Strelky and Guards)
You will almost always build the Mustering Tent (like US builds barracks), Armory and either the Tank Hall or Weapon Support Center so you will get Strelky which are solid, versatile units.
Ostheer has to go tier 3 or choose Elite doctrine to get a solid infantryunit.
Wehrmacht have to to tier 2 or choose Blitzkrieg doctrine to get their solid, versatile infantry.
US got it easy with their Rifles, the most versatile infantryunit in the GAME! They also get strong infantry in two out of three doctrines so they're covered.
The other two factions are not invited.
Strelky also got three possible upgrades (longrange, shortrange and AT) so they're always useful. Think Navals also were a safe choice.
So soviets with their versatility seem to always be able to answer.
Modern Combat have the same problem. US have three buildings, PLA have four (excluding HQ) so it's harder to get the correct units out with PLA since you have to spend so damn much on buildings.

