#154540
Re: Eastern Front ver. [IP address redacted]
One of the most complicated things in EF is the fight against the prejudice of the red army.
Most of us were affected by the stereotypes of the red army. But there is always an other side of the story. We have to concentrate on balance. When our balance-team cant find a way to balance and deal with the artillery emplacement the team will disable it to enforce the gameplay experience. Perhaps you should try Darc's tips for the red army to enforce your gameplay. With mortar, propaganda doctrine and Su 76 u have a lot of artillery power. You have to use it.
And a side note about the Su 76 and KV-2 in indirect fire combat:
Both units were designed to fight in indirect fire support missions. KV-2 wasnt often used in indirect fire support. Okay. But KV-2 was able to do it. The Su 76 was used often in indirect fire support because red army had no other weapon system for this mission and so Su 76 was designed and used for this combat missions. We can discuss about the historical and military effect but keep in mind that EF and CoH is a videogame and not a history documentation. So i cant see a problem in the representation of this units in EF.
Most of us were affected by the stereotypes of the red army. But there is always an other side of the story. We have to concentrate on balance. When our balance-team cant find a way to balance and deal with the artillery emplacement the team will disable it to enforce the gameplay experience. Perhaps you should try Darc's tips for the red army to enforce your gameplay. With mortar, propaganda doctrine and Su 76 u have a lot of artillery power. You have to use it.
And a side note about the Su 76 and KV-2 in indirect fire combat:
Both units were designed to fight in indirect fire support missions. KV-2 wasnt often used in indirect fire support. Okay. But KV-2 was able to do it. The Su 76 was used often in indirect fire support because red army had no other weapon system for this mission and so Su 76 was designed and used for this combat missions. We can discuss about the historical and military effect but keep in mind that EF and CoH is a videogame and not a history documentation. So i cant see a problem in the representation of this units in EF.


