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Recrewing

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#11403

Recrewing

I'm really sorry if this has come up already, but I couldn't find it by searching, so here goes:

Why can't the Red Army re crew enemy (or their own) heavy weapons? As a WWII-veteran, my grandfather told me that the Red Army used plenty of captured weapons from the Germans, which they were quite capable of using. The Red Army used captured anti-tank guns, captured tanks and captured heavy weapons any time they could get them. I don't think the soldiers were naive enough to actually think that Red Army weapons always were superior. Other than that I don't think that "point and press the trigger" would be that hard for a Russian conscript to grasp.

Other than this tiny bit of criticism I'm pleased to see that there is a mod which incorporates what I originally thought that "Opposing Fronts" (come on, who didn't think that it would be about the eastern front?) would have.

Keep up the good work and keep making awesome stuff!

/Flyingpan
#11405

Re: Recrewing

Yes, the Red Army very liked trophies and very often used it. I am very sorry that in the mod we can't use trophies.
I believe in one thing only, the power of the human will. © Joseph Stalin
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Last edited October 23, 2009 at 8:37 PM by UeArtemis

#11406

Re: Recrewing

We dislike it too. It is a very unfortunate technical hitch, but we are getting around this by incorporating it as part of the faction design. And it works very well in sync with 'no retreat' and cheap units.
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#11408

Re: Recrewing

Figures. Is there really no way around it at all?
#11416

Re: Recrewing

Ah so its a glitch  :( Is it just with conscripts or all infantry?
#11420

Re: Recrewing

Polkovnik_Petr wrote:
Ah so its a glitch  :( Is it just with conscripts or all infantry?

im gonna go ahead and guess all
#11424

Re: Recrewing

And you guess correct.
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#11427

Re: Recrewing

WartyX wrote:
And you guess correct.

I hoped I was wrong  :( but oh well. So thq can't do any thing about it?
#11513

Re: Recrewing

I'm just wondering why it wouldnt work with russian infantry?

Is it due to the squad behaviour being different in some way? Im assuming you might have changed some, or left out a bit of coding that allows the squads to do that (or it has become corrupted slightly/changed for the red army soldiers). Or it could be down to the different squad size really - especially conscripts, as 3 have weapons and 3 dont, and the game doesnt understand that.

But im just guessing, and have no realy knowledge.
#11518

Re: Recrewing

Re-crewing causes the game to crash. Its something to do with adding in a new faction. We've built the Soviets around the problem but I'm hoping we'll find a solution by the time we create the Ostheer.
#17133

Re: Recrewing

Bumping this thread just to get a conclusive answer.

Is there absolutely no way to have the soviets recrew their weapons? Not even in patches?
I'd rather be able to recrew than get a four man weapons squad. ^^
#17135

Re: Recrewing

So long as I can reinforce the squad that is holding the weapon it shouldn't be much of a problem.  Usually if the whole crew is killed all at once then there are much worse things to worry about. 

But, can the Germans capture Russian weapons?

And if the Russians will be allowed to be used alongside the other allied nations ( historical accuracy aside ) will they also be able to re-crew lost soviet weapons?

#17136

Re: Recrewing

GI wrote:
So long as I can reinforce the squad that is holding the weapon it shouldn't be much of a problem.  Usually if the whole crew is killed all at once then there are much worse things to worry about. 

But, can the Germans capture Russian weapons?

And if the Russians will be allowed to be used alongside the other allied nations ( historical accuracy aside ) will they also be able to re-crew lost soviet weapons?


The problem is that they also can't retreat, making them a nice juicy target for quick attacks and capture.
#17146

Re: Recrewing

Coperincus says there is a possible way to do it, but he needs Relic to do something for him first before it is possible. I think he's contacted them, but don't hold your breath.
#17149

Re: Recrewing

BurroDiablo wrote:
Coperincus says there is a possible way to do it, but he needs Relic to do something for him first before it is possible. I think he's contacted them, but don't hold your breath.

they helped you with the beta did they not?
#17151

Re: Recrewing

Relic helped the community, not just us. We would never ask Relic to just help us and screw everyone else, and I don't think Relic would want to help us if that was the case.
#17155

Re: Recrewing


- But in this case helping you helps the community :)
1) Most eagerly awaited mod :)
2) It'd help anyone else also wanting to make new factions.
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity
#17158

Re: Recrewing

Not with the technical stuff it doesn't. Acctually, we'll hinder the technical process because all the modders will be playing this instead of modding ;D
#17213

Re: Recrewing



LOL ! Good one ! I like ! :)

You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity
#17386

Re: Recrewing

BurroDiablo wrote:
Coperincus says there is a possible way to do it, but he needs Relic to do something for him first before it is possible. I think he's contacted them, but don't hold your breath.


Fair enough. For the time being I'll just have to be really, really careful with my support weapons. ^^