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SU 100 vs base

Balance Discussion

#151157

SU 100 vs base

Hi,

I've noticed recently that SU-100 deals tremendous damage against base buildings- 3 of them can destroy it whole in mere seconds, and taking into consideration their resistance to Panzerschrecks due to upgrade it puts enemy into world of hurt.
#151160

Re: SU 100 vs base

U sure you mean the SU-100? I'm actually sort of convinced that you mean the SU-122 from Soviet's Urban Combat Doctrine. The SU-122 has a howitzer and is the reward unit for the KV 2. And that's true, it deals huge amounts of damage to buildings, just like a StuH or 105mm Sherman. However, I'll check the SU 100 stats regardless.
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#151164

Re: SU 100 vs base

I dont think so Darc. Su122 was removed in The Patch so it can be only the su100

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Last edited November 13, 2013 at 2:53 PM by ApeMen

#151166

Re: SU 100 vs base

ApeMen wrote:
I dont think so Darc. Su122 was removed in The Patch so it can be only the su100


Ahhhh right, forgot about that... Then there either is some weird leftover from 1.000 or there is something else fucked up. Gotta check that.

Edit: Just checked the SU 100 weapon files. They deal ~80 damage to buildings/defenses with each shot. So it's technically impossible for them to destroy buildings in less than 15 hits.
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Last edited November 13, 2013 at 5:33 PM by dArCReAvEr

#151167

Re: SU 100 vs base

"I've noticed recently that SU-100 deals tremendous damage against base buildings- 3 of them can destroy it whole in mere seconds, and taking into consideration their resistance to Panzerschrecks due to upgrade it puts enemy into world of hurt."

I don't know where did you come out with this.  SU 100 its acting almost like a StuG.

You probably haven't seen what a KV2, can do to poor techs. It would be OP if more than 1 KV-2 would be allowed.

Even the ISU 152 isn't that great vs buildings (static targets), probably having a little bit more damage than the SU 100.  I remember it took some time to demolish a PE T1. Right now i'm not happy at all with the ISU 152, its supossed to kill the toughests cats but its not even able to hit the target, not to mention its poor reloading time. I think it should be more like the KV2 stats wise.

offtopic: su-76 destroys a puma in 2 shots, while the SU 100 in 3 shots. You better do something about the SU-76 because right now its the best AT unit and the cheapest, not to mention that you can turn in it into arty if you want.



knowing what you want is half the battle
#151169

Re: SU 100 vs base

SU 76 can't be the cheapest, best at in the game. It's only good against lighter vehicles and costs 50f a piece. Everything in the upper class (pIV, Panthers, StuG III/IV) will wreck SU 76 easily.
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#151170

Re: SU 100 vs base

dArCReAvEr wrote:
SU 76 can't be the cheapest, best at in the game. It's only good against lighter vehicles and costs 50f a piece. Everything in the upper class (pIV, Panthers, StuG III/IV) will wreck SU 76 easily.


More like 40.
knowing what you want is half the battle
#151171

Re: SU 100 vs base

Tom wrote:
dArCReAvEr wrote:
SU 76 can't be the cheapest, best at in the game. It's only good against lighter vehicles and costs 50f a piece. Everything in the upper class (pIV, Panthers, StuG III/IV) will wreck SU 76 easily.


More like 40.

True, forgot that we lowered the fuelcost with 2.200. Still, this doesn't change the fact that its penetration is pretty bad :P
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#151475

Re: SU 100 vs base

I recently checked on this issue myself, you probably really confused the SU 122 with the SU 100. SU 100 damage isn't any higher than other tank gun damage on buildings.
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