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Height Mapping Issue

Mapping

#150776

Height Mapping Issue

Hey guys!

It seems odd for me to be writing on here with a mapping issue (seeing as I have been doing this for about 5-6 years now) but something new has cropped up, and I'm really at a loss!

Every since a lovely little bluescreen, my worldbuilder has been acting up when it comes to using the heightmap editor.
Regardless of whether a map is new or old, full or empty, saved or unsaved, the system lags terribly when using the editor.

If I use course instead of smooth, it can handle more, but as soon as I increase the brush size to anything over 3 it lags horrifically, and anything over 8 freezes the entire thing. This comes across as strange, because before the crash, it could handle everything smoothly, even at size 64.

Any help would be greatly appreciated!
#150777

Re: Height Mapping Issue

Yes, I am not the only one!  ;D
I have exactly the same problem with the height map editor.
Maybe it has something to do with the new patch?
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#150778

Re: Height Mapping Issue

I can't understand how though!

It was literally working this morning, and then suddenly cut out after I crashed. It's really strange.

Could it be that they're finally laying us to rest?
#150836

Re: Height Mapping Issue

Did you try to use DX9 instead of DX10? The latter always makes the heightmapping tool slow as fuck.

Edit: My WB's working as it should even with the new patch. I'm on DX9 btw.
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Last edited October 16, 2013 at 7:56 PM by Max

#150839

Re: Height Mapping Issue

Max wrote:
Did you try to use DX9 instead of DX10? The latter always makes the heightmapping tool slow as fuck.

Edit: My WB's working as it should even with the new patch. I'm on DX9 btw.


Unfortunately for me, I was running on DX10 before and it was fine. Now that the change has occurred, it seems to make no difference which one I use.
#150871

Re: Height Mapping Issue

I've tried all of the fixes that I can find, and unfortunately I've come up empty.

Playing around with the SPdevices seems to make no difference, including swapping DX10 for DX9, and even removing either of the files from the directory does nothing, besides prevent WB from loading in the first place.

I'm sorry to say, but I would love anything that you can throw at me.