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Latest bugs

Bugs & Tech Support

#148700

Re: Latest bugs

how i can post an image?
#148704

Re: Latest bugs

Simply upload them in the Attachment section when you post your reply.
#148713

Re: Latest bugs

Another bug.

Naval infantrymen are now immortal. Impervious to everything except snipers and grenades.

I literally spent 5 minutes shooting at a bunch of naval infantrymen with landsers and not a single one of their men died until the landsers started tossing grenades.

I understand that the Propaganda tree has a perk which allows Soviet infantry not to die for a duration or something, but I'm pretty sure that it doesn't last five mnutes.
#148716

Re: Latest bugs

I am also pretty shure that the fight didnt last 5 minutes...
If you have a replay you can watch it and see it the ability was used or not. And if it wasnt then you can provide us this replay.
#148727

Re: Latest bugs

Forum post image

I didn't occur to me before the latest patch.
#148730

Re: Latest bugs

Hi

Brandenburger have no symbol on tacmap

they lost there camo ability now ?

A+
"S’il n’y avait pas la science, malheureux cloportes suintants d’ingratitude aveugle et d’ignorance crasse, s’il n’y avait pas la Science, combien d’entre nous pourraient profiter de leur cancer pendant plus de cinq ans ?"
Pierre Desproges
#148731

Re: Latest bugs

Xenobane wrote:
Forum post image

I didn't occur to me before the latest patch.


As you can see in my first post that it's already been reported and is fixed in the internal version.
#148733

Re: Latest bugs

When selecting a group of the ostheer light infantry support gun, by double clicking, any pak40's onscreen will also be selected
#148737

Re: Latest bugs

Typos on Ostheer:

1. Panzerjaeger. Reinforcing still mentioned on Better Vs Infantry.
2. Panzerwerfer's requirements has been changed to "Assault Pool" instead of "Ranged Unit Support".
#148739

Re: Latest bugs

Dreamerbg wrote:
I am also pretty shure that the fight didnt last 5 minutes...
If you have a replay you can watch it and see it the ability was used or not. And if it wasnt then you can provide us this replay.


Actually it did, more or less. I had 4 landser squads, and an Elefant (I had a Panzer IV too but I didn't commit it). And the Soviet side had two naval infantry squads left at the destroyed HQ.

Because I had previously noticed the "imperviousness" of the naval infantry squads, which was why I brought up some tanks as a gauge. The 5 minutes was how long it took the naval infantry to kill my Elefant (with two PTRS rifles) while 4 squads of landsers were pouring fire on them all the time.

The result? All the shell fire from the tanks managed to kill about 5-6 men, and the landsers killed nothing.
#148751

Re: Latest bugs

What is the error number mentioned, or is it only limited the unit into 3 Panzerwerfers?
#148752

Re: Latest bugs

Kubel's MG34 fire sound is MG42
#148754

Re: Latest bugs

miles_dixon wrote:
What is the error number mentioned, or is it only limited the unit into 3 Panzerwerfers?

lol... that happened because they used the UCS key as DoW UCS key instead of CoH UCS key.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#148763

Re: Latest bugs

TheVole wrote:
Xenobane wrote:
Forum post image

I didn't occur to me before the latest patch.


As you can see in my first post that it's already been reported and is fixed in the internal version.


My bad, I see it now- unlogged users cannot see those images ;)

Ostheer instant- repairing bunkers issue still remains though.
#148771

Re: Latest bugs

Xenobane wrote:
TheVole wrote:
Xenobane wrote:
Forum post image

I didn't occur to me before the latest patch.


As you can see in my first post that it's already been reported and is fixed in the internal version.


My bad, I see it now- unlogged users cannot see those images ;)

Ostheer instant- repairing bunkers issue still remains though.

It will be fixed in the next patch.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#148779

Re: Latest bugs

The Wespe now comes out properly named; however, when it gains veterancy, its name will change to BLANK. On top of that, I am still unable to select the veterancy upgrade for it.

The same thing happens for the Panzerwerfer 42.

Modified to show one fresh Wespe and the one veteran Wespe.

Last edited July 14, 2013 at 8:41 AM by AngelWizard

#148811

Re: Latest bugs

That's because they do not get the veterancy upgrade. I'll check the Blank name.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#148909

Re: Latest bugs

Ah, I see. Roger that.

Loving the Ostheer and the mod, great work~!
#148911

Re: Latest bugs

Brandenburgers are still very buggy...the interface looks like it has been fixed, but as soon as I ordered them to plant a high explosive charge, after it was placed the icon to go camo came up, with no description. When you click it, they camouflage and can't turn it off. No other brandenburger units can place explosives. It just says 'requires:' and that's it.
#148912

Re: Latest bugs

adognow wrote:
Another bug.

Naval infantrymen are now immortal. Impervious to everything except snipers and grenades.

I literally spent 5 minutes shooting at a bunch of naval infantrymen with landsers and not a single one of their men died until the landsers started tossing grenades.

I understand that the Propaganda tree has a perk which allows Soviet infantry not to die for a duration or something, but I'm pretty sure that it doesn't last five mnutes.


I have the same problem with conscripts. I had 2 Landser squads and an MG34 squad shooting at a squad of conscripts. Their health were virtually reduced to 0. You couldn't even see the healthbar anymore. But they just wouldn't die. Maybe the problem is that the effect of the "Red Tide" doesn't go away. I didn't save that replay but I'll try to recreate it another time.

"These new recruits are the caca!"
"Our tanks are far better than that cheap Allied scheisse!"
"Screw this weapon, man!"

Last edited July 16, 2013 at 12:24 PM by TheVole

#148913

Re: Latest bugs

ubermensche wrote:
adognow wrote:
Another bug.

Naval infantrymen are now immortal. Impervious to everything except snipers and grenades.

I literally spent 5 minutes shooting at a bunch of naval infantrymen with landsers and not a single one of their men died until the landsers started tossing grenades.

I understand that the Propaganda tree has a perk which allows Soviet infantry not to die for a duration or something, but I'm pretty sure that it doesn't last five mnutes.


I have the same problem with conscripts. I had 2 Landser squads and an MG34 squad shooting at a squad of conscripts. Their health were virtually reduced to 0. You couldn't even see the healthbar anymore. But they just wouldn't die. Maybe the problem is that the effect of the "Red Tide" doesn't go away. I didn't save that replay but I'll try to recreate it another time.


Neither of these are bugs, but part of a Russian ability (I think it was "not one step back").
#148914

Re: Latest bugs

No, its Red Tide.
#148927

Re: Latest bugs

However, red Tide isn't meant to last forever. Only for the duration of the ability. We'll take a look at it.
Forum post image
Abuse is abuse and has to go.
#148941

Re: Latest bugs

The PTRS and PTRD are both bugged. The PTRS has no firing sound and the PTRD has no muzzle flash and no firing sound IIRC.
#148947

Re: Latest bugs

PTRD and PTRS are based on the  Boys AT rifle which doesn't have muzzle flash either.

The missing sound will be fixed in the next patch.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#149101

Re: Latest bugs

dArCReAvEr wrote:
However, red Tide isn't meant to last forever. Only for the duration of the ability. We'll take a look at it.


Thank you! I was starting to get baffled as to why nobody thought that Red Tide with a significantly extended duration did not constitute a bug.
#149102

Re: Latest bugs

chaosval3 wrote:
The PTRS and PTRD are both bugged. The PTRS has no firing sound and the PTRD has no muzzle flash and no firing sound IIRC.


Some rifles in real life had a very long barrel relative to the caliber of the bullet and as a result, no muzzle flash would be observed. An example of this would be the Arisaka rifle, which if used as a marksman rifle significantly frustrated the opponent's efforts to locate the marksman.

However, the PTRS without a muzzle flash is rather odd though.

Take a look at the muzzle flash for the PTRS here http://www.youtube.com/watch?v=5RWwNnWG2nM, it's blinding even though it's just a video.
#149125

Re: Latest bugs

This is a minor bug, but when the Soviet SU76 dies, the crew members fall straight through the tank (where they stand) and lie on the floor right below the wreck. Are the crew members supposed to do this or fly out of the tank like the tank crew of the Marder III does?
#149218

Re: Latest bugs

This isn't a bug but I was wondering if the observer guy in the Soviet sniper team could be made to hold something? Maybe a pistol or a pair of binoculars? He looks really weird running around the battlefield carrying nothing.
#149227

Re: Latest bugs

There is something wrong with Famo. It salvages Priest too. But converts it into Sherman.
#149235

Re: Latest bugs

It is already fixed in the internal version, but thanks for the heads up ;).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#149259

Re: Latest bugs

Something really weird happened last time I played with a friend, kubelwagens couldn't kill his sniper teams, he was BT doctrine, so no Red Tide, I tried using w and w/o mg42 upgrade. Maybe is an isolated bug, since I don't have the replay I attached a pic.
Amateur player and statistics maniac
"Deep understanding of the gameplay mechanics and skill is better than mere skill"
#149260

Re: Latest bugs

If you were fighting against AI, they sometimes pick up two doctrines so they combine abilities IIRC. That happens in vanilla as well.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#149262

Re: Latest bugs

Blackbishop wrote:
If you were fighting against AI, they sometimes pick up two doctrines so they combine abilities IIRC. That happens in vanilla as well.
Nope, it was PvP, but i never knew AI could combine abilities  ???
Amateur player and statistics maniac
"Deep understanding of the gameplay mechanics and skill is better than mere skill"
#149265

Re: Latest bugs

I'll take a look then :). Thanks for the heads up.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#149280

Re: Latest bugs

It has always been around, If someone drops and AI takes over the AI can use the current doctrine choice plus another doc chose themselves :P
Tiger: Like a hot knife through butter................... T-34 destroyed.
#149281

Re: Latest bugs

The kubelwagen had missing criticals against Soviets so, it is probably the cause of the odd behavior.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#149416

Re: Latest bugs

Minor bug regarding dropped weapons, Sturmfusiliers' Panzerschreck got morphed into the Panzerjager's model (don't know if also affected the stats) when a Strelky squad picked it.
Also selected dropped PTRS is labeled as PTRD (Spanish language though, I can't tell about English version)
Amateur player and statistics maniac
"Deep understanding of the gameplay mechanics and skill is better than mere skill"
#149448

Re: Latest bugs

Both will be fixed for the next patch.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#149464

Re: Latest bugs

everytime i try to join a server the server disappears and says connection to host timed out after like 3 mins ???
#149489

Re: Latest bugs

Ostheer:

1. Sturmpioneers's tech upgrade is quite odd, though to Vet 3, it still uses Rudimentary Repairs.
2. Panzerjaegers Medic upgrade in Vet Ace cannot works like other infantry units' (where you click the icon or hotkey it will automatically heals infantry), and still need to select target to perform action.
3. Elefant Command Upgrade did not show any MG or officer in Vet 1 and 2.
#149495

Re: Latest bugs

hi

don't know if it's a bog but when you recrew pak40 with grenadiers or wolksgrenadiers you have camo ability , like pak38

A+

@Blackbishop: hope it's help you  :)
"S’il n’y avait pas la science, malheureux cloportes suintants d’ingratitude aveugle et d’ignorance crasse, s’il n’y avait pas la Science, combien d’entre nous pourraient profiter de leur cancer pendant plus de cinq ans ?"
Pierre Desproges

Last edited July 30, 2013 at 5:25 PM by PoliorcetE

#149501

Re: Latest bugs

Could you provide a replay or some screenshots?

I double checked the recrew files and they are fine.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#149641

Re: Latest bugs

Vetted LeIG ISG increased range doesn't affect the barrage ability, also ISGs recrewed by non-Ostheer can't use the smoke barrage (requires Support Modernization), as a side suggestion i'd like to see increased the smoke barrage range, which is actually shorter than both barrage and standard fire.
Not sure about this one being bug or intended, but KV-2 does increased damage to most skirted vehicles (0.65 damage instead of the 0.35)
Amateur player and statistics maniac
"Deep understanding of the gameplay mechanics and skill is better than mere skill"
#149642

Re: Latest bugs

The leig barrage range and the kv2 weapons vs skirted vehicles will be fixed in the next patch. Thanks for the heads up.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#149658

Re: Latest bugs

When I called in an Elefant TD the picture for the call-in button said that Good vs Infantry and Logistiks
#149665

Re: Latest bugs

Elefant UCS bug - Fixed.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...
#150055

Re: Latest bugs

I can't tell if it's a bug or intended, but the Sniper Ace can capture sectors while cloaked, same goes with any troop with any passive cover camouflage if it happens to find cover near the capture zone. Its a nice feature for the Sniper Ace but this thing was bothering me for a while since 1.7  ???
Amateur player and statistics maniac
"Deep understanding of the gameplay mechanics and skill is better than mere skill"
#150057

Re: Latest bugs

It was reported and it is fixed for the next patch ;).
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...