#148684
Latest bugs
Bugs
Archived topic · 54 posts
Bugs & Tech Support

Xenobane wrote:
I didn't occur to me before the latest patch.
Dreamerbg wrote:
I am also pretty shure that the fight didnt last 5 minutes...
If you have a replay you can watch it and see it the ability was used or not. And if it wasnt then you can provide us this replay.
miles_dixon wrote:
What is the error number mentioned, or is it only limited the unit into 3 Panzerwerfers?
TheVole wrote:Xenobane wrote:
I didn't occur to me before the latest patch.
As you can see in my first post that it's already been reported and is fixed in the internal version.
Xenobane wrote:TheVole wrote:Xenobane wrote:
I didn't occur to me before the latest patch.
As you can see in my first post that it's already been reported and is fixed in the internal version.
My bad, I see it now- unlogged users cannot see those images ;)
Ostheer instant- repairing bunkers issue still remains though.
Last edited July 14, 2013 at 8:41 AM by AngelWizard
adognow wrote:
Another bug.
Naval infantrymen are now immortal. Impervious to everything except snipers and grenades.
I literally spent 5 minutes shooting at a bunch of naval infantrymen with landsers and not a single one of their men died until the landsers started tossing grenades.
I understand that the Propaganda tree has a perk which allows Soviet infantry not to die for a duration or something, but I'm pretty sure that it doesn't last five mnutes.
Last edited July 16, 2013 at 12:24 PM by TheVole
ubermensche wrote:adognow wrote:
Another bug.
Naval infantrymen are now immortal. Impervious to everything except snipers and grenades.
I literally spent 5 minutes shooting at a bunch of naval infantrymen with landsers and not a single one of their men died until the landsers started tossing grenades.
I understand that the Propaganda tree has a perk which allows Soviet infantry not to die for a duration or something, but I'm pretty sure that it doesn't last five mnutes.
I have the same problem with conscripts. I had 2 Landser squads and an MG34 squad shooting at a squad of conscripts. Their health were virtually reduced to 0. You couldn't even see the healthbar anymore. But they just wouldn't die. Maybe the problem is that the effect of the "Red Tide" doesn't go away. I didn't save that replay but I'll try to recreate it another time.

dArCReAvEr wrote:
However, red Tide isn't meant to last forever. Only for the duration of the ability. We'll take a look at it.
chaosval3 wrote:
The PTRS and PTRD are both bugged. The PTRS has no firing sound and the PTRD has no muzzle flash and no firing sound IIRC.
Blackbishop wrote:Nope, it was PvP, but i never knew AI could combine abilities ???
If you were fighting against AI, they sometimes pick up two doctrines so they combine abilities IIRC. That happens in vanilla as well.
Last edited July 30, 2013 at 5:25 PM by PoliorcetE