RELICCOH started at 2010-04-23 11:18 OS NT 5.1 (sp3.0) x86, 3326MB Physical Memory, 2719 Physical Available, 1968 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -nomovies WORKING-DIR C:\Program Files\THQ\Company of Heroes USER Mov 11:18:40.64 2 Logical Processors detected 11:18:40.64 Multithreading Enabled 11:18:40.64 THREAD: Hyper-Threading Technology Processors are not detected. 11:18:40.64 XTHREAD: Detected 2 core(s) with 2 hardware thread(s) 11:18:40.64 XTHREAD: Main thread now used as XThread 0 11:18:40.64 XTHREAD: Spawned thread on processor 1 11:18:40.64 MATHBOX -- Version=6, Cpu=unknown:f=15,m=3, Mode=SSE 11:18:40.67 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language English 11:18:40.78 MOD -- Mounting EF_DLC1, 1.0 11:18:40.81 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 11:18:40.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\DLC1\Data\' 11:18:40.82 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 11:18:40.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 11:18:40.84 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 11:18:40.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 11:18:40.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\DLC1\Movies\' 11:18:40.84 MOD -- Mounting EF_DLC2, 1.0 11:18:40.92 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 11:18:40.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\DLC2\Data\' 11:18:40.93 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 11:18:40.93 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 11:18:40.96 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 11:18:40.96 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 11:18:40.96 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\DLC2\Movies\' 11:18:40.96 MOD -- Mounting EF_DLC3, 1.0 11:18:41.01 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 11:18:41.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\DLC3\Data\' 11:18:41.03 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 11:18:41.03 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 11:18:41.04 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 11:18:41.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 11:18:41.04 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\DLC3\Movies\' 11:18:41.04 MOD -- Mounting EF_OPS, 1.0 11:18:41.07 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 11:18:41.07 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\CoH\Ops\Data\' 11:18:41.07 MOD -- Mounting Eastern_Front, 1.0 11:18:41.12 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 11:18:41.12 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\RelicOnline\Data\' 11:18:41.15 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 11:18:41.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\CoH\Engine\Data\' 11:18:41.15 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 11:18:41.39 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 11:18:41.39 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\CoH\Data\' 11:18:41.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\Eastern_Front\Data\' 11:18:41.71 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 11:18:41.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 11:18:41.76 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 11:18:41.76 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 11:18:41.76 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 11:18:41.76 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 11:18:41.76 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 11:18:41.78 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 11:18:41.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 11:18:42.03 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 11:18:42.03 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 11:18:42.06 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 11:18:42.06 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 11:18:42.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 11:18:42.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 11:18:42.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\Engine\Movies\' 11:18:42.09 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Mov\My Documents\My Games\Company of Heroes\WW2\Movies\' 11:18:42.65 GAME -- Resetting fp control word. 11:19:04.89 WW2Mod -- PropertyBagManager Loaded in 22.233999s 11:19:05.01 NetworkManager::Create - creating network manager 11:19:05.09 Read 685 bytes from network datastore login_cache.bin 11:19:05.10 Read 114562 bytes from network datastore global_cache.bin 11:19:05.14 Read 69616 bytes from network datastore ping_cache.bin 11:19:05.15 QuazalInitializer - static initializing Quazal library 11:19:05.17 PingCache - populating cache with 3866 pings 11:19:05.42 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 11:19:05.46 WinTransport - CreateSocket exclusive broadcast socket was available. 11:19:05.46 WinTransport - CreateSocket listening for broadcasts on default port 11:19:05.46 WinTransport - Host Name: computer_1, aliases: , type=AF_INET, len=4 11:19:05.46 WinTransport - Host IP Address #0: [IP address redacted] 11:19:05.46 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 11:19:05.46 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_LOOPBACK IFF_MULTICAST 11:19:05.46 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 11:19:05.46 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 11:19:05.46 SessionManager - Peer Header Size = 16 bytes 11:19:05.46 SessionManager - Game Data overhead = 7 bytes 11:19:05.46 SessionManager - Proxy overhead = 7 bytes 11:19:05.46 Net::ThreadFunction - Entering network thread function... 11:19:05.48 MessageInternal::CreateChannel: Created channel 47535450 11:19:05.48 Session::Initialize - info, initializing session object, using threads. 11:19:05.48 SessionManager::RegisterSession - Registering new session 058f90a0 11:19:05.48 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 11:19:05.48 AutomatchInternal: Instantiating 11:19:05.48 PartyInternal: Instantiating 11:19:05.48 MessageInternal::CreateChannel: Created channel 50525459 11:19:05.48 MessageInternal::CreateChannel: Created channel 51434b4d 11:19:05.53 Transport - Largest received is now 19 11:19:05.53 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 11:19:05.57 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 11:19:05.57 MessageInternal::CreateChannel: Created channel 534d5347 11:19:05.57 MessageInternal::CreateChannel: Created channel 474d4343 11:19:05.57 MessageInternal::CreateChannel: Created channel 474f424a 11:19:05.57 MessageInternal::CreateChannel: Created channel 4d4f444d 11:19:05.57 MessageInternal::CreateChannel: Created channel 53594e43 11:19:05.57 MessageInternal::DestroyChannel: Destroyed channel 534d5347 11:19:05.57 MessageInternal::DestroyChannel: Destroyed channel 474d4343 11:19:05.57 MessageInternal::DestroyChannel: Destroyed channel 474f424a 11:19:05.57 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 11:19:05.57 MessageInternal::DestroyChannel: Destroyed channel 53594e43 11:19:05.62 GAME -- Available memory: 3326MB Physical RAM, 1884MB Pagefile, 2047 Virtual Address Space 11:19:08.17 DLLDriverLinker -- Adding driver 'spDx9.dll'. 11:19:08.18 DLLDriverLinker -- 1 DLL drivers found. 11:19:10.56 DLLDriverLinker -- 1 DLL drivers found. 11:19:10.67 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 11:19:10.67 GAME -- Resolution set to 1280x720 (fullscreen). 11:19:10.70 SPDx9 -- Driver Name = nv4_disp.dll Desc = NVIDIA GeForce GTS 250 11:19:10.70 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0615 SubSys = 0x00000000 Rev = 0x00A2 11:19:10.70 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x00 Build = 197.45 11:19:10.70 SPDx9 -- Driver GUID = {D7B71E3E-4555-11CF-A145-0B2003C2CB35} 11:19:11.14 SPDx9 -- 1497MB available Texture Memory 11:19:11.17 ShaderDatabase: using shader profile [ps30] 11:19:11.67 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 11:19:12.82 GameObjLoader 08d1ee20 - resetting counters 11:19:12.82 GameObjLoader 08d1ee20 - Created loader 11:19:12.82 GameObjLoader 08d1ef80 - resetting counters 11:19:12.82 GameObjLoader 08d1ef80 - Created loader 11:19:13.26 GAME -- Beginning FE 11:19:13.26 Sent message game CompanyOfHeroes started 364 601 allowtraffic 11:19:13.26 RemoteDLManager - Connection Restored. 11:19:13.26 UIFrontEnd - Loading Front End 11:19:13.26 THREAD: Hyper-Threading Technology Processors are not detected. 11:19:13.54 SOUND -- Initializing ... 11:19:13.64 INNIMapDCA Key not found: sp_speechducker::time 11:19:14.03 SOUND -- Initialization completed! 11:19:14.03 UIFrontEnd - Initializing Forms 11:19:15.71 CampaignFilter::BindFilterSpecificWidgets() 11:19:15.79 Activating screen: AppLoadingForm 11:19:15.79 SetupProductLoadingArt - choosing bgArt = 1 (gold=0) 11:19:15.79 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 11:19:18.53 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 11:19:18.53 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 11:19:18.53 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 11:19:18.54 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 11:19:18.54 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 11:19:18.54 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 11:19:18.92 GAME -- Using player profile COMPUTER_1 11:19:20.42 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 11:19:20.75 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 11:19:26.45 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 11:19:26.51 RendezvousManager: CreateSession - starting profile=Guest login 11:19:27.81 RendezvousManager: Login complete and successfull 11:19:27.82 RendezvousManager initialized 11:19:27.96 Current server English:live version is 601.0, client is 601.0 11:19:28.00 OnConnect: successful connection established, enabling reconnect 11:19:28.00 OnConnect: this wasnt a reconnect, no need for autologin 11:19:28.01 Logging in Yankslapper on controller:0 11:19:28.39 Login completed: ACCOUNT_VALIDATED 11:19:28.39 Found 1 profiles for account Yankslapper 11:19:28.39 Found profile: YankSlapper 11:19:28.39 installed_products = ( CXP1 COH DLC1 DLC2 DLC3 ) 11:19:28.39 OnLogin: no previous login, auto selecting profile not required 11:19:28.42 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 11:19:28.43 CRC & Version Info : 00000259:c1f38d8e:48d2c5df eastern_front:601:ww2mod.dll 1 11:19:28.45 Activating screen: FEMovie 11:19:28.45 Activating screen: OnlineWidget 11:19:28.45 Activating screen: RelicOnlineProfileSelect 11:19:28.57 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 11:19:28.57 Activating screen: RelicOnlineWait 11:19:28.57 RendezvousManager - destroying chat handler 11:19:28.57 RendezvousManager: CreateSession - starting logout profile = 100:Guest 11:19:28.79 RendezvousManager: Logout complete 11:19:28.79 RendezvousManager - terminating all server calls in progress 11:19:28.79 CallManager - terminating all server calls in progress (1 in progress) 11:19:28.79 RendezvousManager: OnCredentialsEvent - starting profile login 11:19:30.07 RendezvousManager: Login complete and successfull 11:19:30.07 RendezvousManager - creating chat handler 11:19:30.09 RendezvousManager::CreateNATTraversalClient - NAT traversal available. 11:19:30.31 QuazalSelectProfileAsync - Got UserID 11:19:30.34 Transport - Largest sent is now 16 11:19:30.50 Transport - Largest received is now 42 11:19:30.51 GetUserStats requested stats for PIDs ( 1448778 ) (best:0, full:1) 11:19:30.59 SelectProfileAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=12170;PID=1448778;RVCID=35685202], private [udp:/address=[IP address redacted];port=6112;PID=1448778] 11:19:30.76 QuazalSelectProfileAsync - Got Full Stats 11:19:30.95 GetAutomatchMaps: Got [32] maps 11:19:30.96 PopulateArmyListBox - skipping race 2 11:19:30.96 PopulateArmyListBox - skipping race 0 11:19:30.96 PopulateArmyListBox - skipping race 1 11:19:30.96 PopulateArmyListBox - skipping race 3 11:19:30.96 AutoMatchForm::OnArmySelectionChanged - sending request info 11:19:30.96 GetMaxFrameTimeFromProfile: players=2 expected FPS=35.893753, bars=5, max avg=0.028, sd=0.000, 1 samples = 0.03 11:19:30.96 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info 11:19:30.98 QuazalSelectProfileAsync - Got Automatch maps 11:19:32.07 QuazalSelectProfileAsync - GetFriends result - CacheState = 1 11:19:32.23 Profile [00000000:00161b4a] selected on controller#0 11:19:32.23 Activating screen: FEMovie 11:19:32.23 Activating screen: OnlineWidget 11:19:32.23 Activating screen: FE_mm_01 11:19:32.23 Activating screen: RelicOnlineWait 11:19:32.25 GAME -- Setting campaign state to 'coh' 11:19:32.25 GAME -- Closing state 'coh' 11:19:32.25 GAME -- Setting campaign state to 'cxp2' 11:19:32.25 GAME -- Closing state 'cxp2' 11:19:32.25 GAME -- Setting campaign state to 'cxp1' 11:19:32.25 GAME -- Closing state 'cxp1' 11:19:32.25 GAME -- Setting campaign state to 'dlc1' 11:19:32.25 GAME -- Closing state 'dlc1' 11:19:32.25 GAME -- Setting campaign state to 'dlc2' 11:19:32.25 GAME -- Closing state 'dlc2' 11:19:32.26 GAME -- Setting campaign state to 'dlc3' 11:19:32.26 GAME -- Closing state 'dlc3' 11:19:35.25 Activating screen: MessageBoxPopup 11:19:35.25 Created Matchinfo 11:19:35.25 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 11:19:35.25 starting online hosting 11:19:35.26 OnlineHostAsync: initiating CallCreateMatch 11:19:35.42 OnlineHostAsync: created gid=121519499 11:19:35.43 Transport - Largest sent is now 79 11:19:35.43 RendezvousNotifier - Received Participate ParticipationEvent. 11:19:35.59 Transport - Largest received is now 105 11:19:35.68 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=12170;PID=1448778;RVCID=35685202], private [udp:/address=[IP address redacted];port=6112;PID=1448778] 11:19:35.84 OnlineHostAsync: initiating UpdateSessionURL [gid=121519499, url=udp:/address=[IP address redacted];port=12170;PID=1448778;RVCID=35685202] 11:19:36.03 OnJoinAdvertisementSuccess - joined online match, server leave notification required 11:19:36.03 starting local hosting 11:19:36.03 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 11:19:36.03 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 11:19:36.03 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 11:19:36.03 Session::Host sid = 73E3D8B, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 11:19:36.03 ValidateCustomData: called with 511 bytes of custom data 11:19:36.03 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 11:19:36.03 AdvertisementInternal::Process - EVENT_NEWPEER 11:19:36.03 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 11:19:36.07 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 11:19:36.07 hosting - Session is connected 11:19:36.07 Net::Session::SetVisible - session is set to INVISIBLE. 11:19:36.09 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 11:19:36.09 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 11:19:36.09 hosting completed successfully 11:19:36.09 HostAsync - completed with HostResult = 0 11:19:36.09 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 11:19:36.09 Activating screen: OnlineGameSetup 11:19:36.09 MessageInternal::CreateChannel: Created channel 534d5347 11:19:36.10 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:19:36.10 MatchInternal::SetMatchType - new type 14 - updating server 11:19:36.12 SetVisible called while !IsConnected 11:19:36.12 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.160025, bars=4, max avg=0.053, sd=0.013, 5 samples = 0.05 0.07 0.06 0.03 0.05 11:19:36.12 Activating screen: RelicOnlineChat 11:19:36.12 Activating screen: RelicOnlineNewsScreen 11:19:36.17 Activating screen: RelicOnlineStatsScreen 11:19:36.17 Activating screen: Achievements 11:19:36.17 GAME -- Setting campaign state to 'coh' 11:19:36.17 GAME -- Closing state 'coh' 11:19:36.18 GAME -- Setting campaign state to 'cxp2' 11:19:36.18 GAME -- Closing state 'cxp2' 11:19:36.18 GAME -- Setting campaign state to 'cxp1' 11:19:36.18 GAME -- Closing state 'cxp1' 11:19:36.18 GAME -- Setting campaign state to 'dlc1' 11:19:36.18 GAME -- Closing state 'dlc1' 11:19:36.18 GAME -- Setting campaign state to 'dlc2' 11:19:36.18 GAME -- Closing state 'dlc2' 11:19:36.18 GAME -- Setting campaign state to 'dlc3' 11:19:36.18 GAME -- Closing state 'dlc3' 11:19:36.20 GAME -- Setting campaign state to 'dlc1' 11:19:36.20 GAME -- Closing state 'dlc1' 11:19:36.20 Activating screen: GameHistory 11:19:36.20 GAME -- Setting campaign state to 'coh' 11:19:36.20 GAME -- Closing state 'coh' 11:19:36.20 GAME -- Setting campaign state to 'cxp2' 11:19:36.20 GAME -- Closing state 'cxp2' 11:19:36.20 GAME -- Setting campaign state to 'cxp1' 11:19:36.20 GAME -- Closing state 'cxp1' 11:19:36.21 GAME -- Setting campaign state to 'dlc1' 11:19:36.21 GAME -- Closing state 'dlc1' 11:19:36.21 GAME -- Setting campaign state to 'dlc2' 11:19:36.21 GAME -- Closing state 'dlc2' 11:19:36.21 GAME -- Setting campaign state to 'dlc3' 11:19:36.21 GAME -- Closing state 'dlc3' 11:19:36.21 Activating screen: OnlineGameSetup 11:19:36.21 Activating screen: RelicOnlineTabs 11:19:36.21 AutomatchInternal::OnHostComplete - Completed Host with success=1 11:19:36.21 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 11:19:36.21 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 11:19:36.21 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:19:36.21 Net::Session::SetVisible - session is set to INVISIBLE. 11:19:36.21 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.160025, bars=4, max avg=0.053, sd=0.013, 5 samples = 0.05 0.07 0.06 0.03 0.05 11:19:36.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:19:36.29 GAME -- Setting campaign state to 'coh' 11:19:36.29 GAME -- Closing state 'coh' 11:19:36.29 GAME -- Setting campaign state to 'cxp2' 11:19:36.29 GAME -- Closing state 'cxp2' 11:19:36.29 GAME -- Setting campaign state to 'cxp1' 11:19:36.29 GAME -- Closing state 'cxp1' 11:19:36.29 GAME -- Setting campaign state to 'dlc1' 11:19:36.29 GAME -- Closing state 'dlc1' 11:19:36.29 GAME -- Setting campaign state to 'dlc2' 11:19:36.29 GAME -- Closing state 'dlc2' 11:19:36.31 GAME -- Setting campaign state to 'dlc3' 11:19:36.31 GAME -- Closing state 'dlc3' 11:19:36.31 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 11:19:36.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:19:37.14 Requesting Relic Downloader soft throttle call [GetNewsAsync] has time 828 11:19:37.14 Sent message game CompanyOfHeroes softthrottle 11:19:37.14 Got dlman msg [ack game CompanyOfHeroes softthrottle] 11:19:37.92 Activating screen: RaceSelectionPopup 11:19:37.95 QueryMatches: Got [25] maps, [56] ids, [17] advertisements, startID [1] 11:19:37.95 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 39 matches 11:19:37.96 GetUserStats requested stats for PIDs ( 1448771 2730213 ) (best:2, full:0) 11:19:38.82 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:19:38.82 Net::Session::SetVisible - session is set to INVISIBLE. 11:19:38.82 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.160025, bars=4, max avg=0.053, sd=0.013, 5 samples = 0.05 0.07 0.06 0.03 0.05 11:19:38.84 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:19:38.85 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 11:19:38.89 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:19:39.56 Activating screen: DynamicPopupMenu 11:19:41.12 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:19:41.12 Net::Session::SetVisible - session is set to INVISIBLE. 11:19:41.12 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.160025, bars=4, max avg=0.053, sd=0.013, 5 samples = 0.05 0.07 0.06 0.03 0.05 11:19:41.14 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:19:41.15 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 11:19:41.18 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:19:41.48 QueryMatches: Got [26] maps, [58] ids, [17] advertisements, startID [121518990] 11:19:41.50 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 24 matches 11:19:41.59 Activating screen: DynamicPopupMenu 11:19:42.37 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:19:42.37 Net::Session::SetVisible - session is set to INVISIBLE. 11:19:42.37 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.160025, bars=4, max avg=0.053, sd=0.013, 5 samples = 0.05 0.07 0.06 0.03 0.05 11:19:42.39 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:19:42.40 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 11:19:42.42 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:19:43.59 Activating screen: RaceSelectionPopup 11:19:44.32 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:19:44.32 Net::Session::SetVisible - session is set to INVISIBLE. 11:19:44.32 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.160025, bars=4, max avg=0.053, sd=0.013, 5 samples = 0.05 0.07 0.06 0.03 0.05 11:19:44.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:19:44.35 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 11:19:44.39 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:19:46.42 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:19:46.42 Net::Session::SetVisible - session is set to INVISIBLE. 11:19:46.42 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.160025, bars=4, max avg=0.053, sd=0.013, 5 samples = 0.05 0.07 0.06 0.03 0.05 11:19:46.45 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:19:46.48 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:19:46.54 QueryMatches: Got [25] maps, [59] ids, [17] advertisements, startID [121519286] 11:19:46.54 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 8 matches 11:19:47.68 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:19:47.68 Net::Session::SetVisible - session is set to INVISIBLE. 11:19:47.68 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.160025, bars=4, max avg=0.053, sd=0.013, 5 samples = 0.05 0.07 0.06 0.03 0.05 11:19:47.71 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:19:47.75 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:19:50.73 Transport - Largest sent is now 80 11:19:51.48 QueryMatches: Got [26] maps, [61] ids, [17] advertisements, startID [121519478] 11:19:51.90 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:19:51.90 Net::Session::SetVisible - session is set to INVISIBLE. 11:19:51.90 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.160025, bars=4, max avg=0.053, sd=0.013, 5 samples = 0.05 0.07 0.06 0.03 0.05 11:19:51.98 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:19:52.01 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:19:55.87 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:19:55.87 Net::Session::SetVisible - session is set to INVISIBLE. 11:19:55.87 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.160025, bars=4, max avg=0.053, sd=0.013, 5 samples = 0.05 0.07 0.06 0.03 0.05 11:19:55.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:19:56.03 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:19:56.67 RNT_ReportPing: user 2530734:NobodyLoadsFaster CANNOT connect pingMS=65535 11:20:00.84 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:20:00.84 Net::Session::SetVisible - session is set to INVISIBLE. 11:20:00.84 GetMaxFrameTimeFromProfile: players=6 expected FPS=15.160025, bars=4, max avg=0.053, sd=0.013, 5 samples = 0.05 0.07 0.06 0.03 0.05 11:20:00.96 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:20:01.01 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:20:01.35 RNT_ReportPing: user 1804394:Killerking14 CANNOT connect pingMS=65535 11:20:04.14 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:20:04.14 Net::Session::SetVisible - session is set to INVISIBLE. 11:20:04.14 GetMaxFrameTimeFromProfile: players=8 expected FPS=9.007386, bars=1, max avg=0.111, sd=0.000, 1 samples = 0.11 11:20:04.23 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:20:04.29 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:20:04.31 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 11:20:06.00 Transport - median kBPS [hi/cur] sent = 0.4/0.0, recvd = 0.2/0.0, #p/sec[s/r] = 0.8/0.5, max unsent 0, version err 0, merge 0 11:20:07.68 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:20:07.68 Net::Session::SetVisible - session is set to INVISIBLE. 11:20:07.68 GetMaxFrameTimeFromProfile: players=8 expected FPS=9.007386, bars=1, max avg=0.111, sd=0.000, 1 samples = 0.11 11:20:07.78 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:20:07.81 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 11:20:07.85 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:20:11.14 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:20:11.14 Net::Session::SetVisible - session is set to INVISIBLE. 11:20:11.14 GetMaxFrameTimeFromProfile: players=8 expected FPS=9.007386, bars=1, max avg=0.111, sd=0.000, 1 samples = 0.11 11:20:11.15 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:20:11.17 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 11:20:11.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:20:13.92 Activating screen: RaceSelectionPopup 11:20:15.03 RNT_ReportPing: user 1019823:vaillant CANNOT connect pingMS=65535 11:20:16.14 RNT_ReportPing: user 2280252:Much2stoned CANNOT connect pingMS=65535 11:20:16.70 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:20:16.70 Net::Session::SetVisible - session is set to INVISIBLE. 11:20:16.70 GetMaxFrameTimeFromProfile: players=8 expected FPS=9.007386, bars=1, max avg=0.111, sd=0.000, 1 samples = 0.11 11:20:16.73 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:20:16.75 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 11:20:16.76 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:20:17.26 Activating screen: DynamicPopupMenu 11:20:20.90 Activating screen: DynamicPopupMenu 11:20:22.00 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:20:22.00 Net::Session::SetVisible - session is set to INVISIBLE. 11:20:22.00 GetMaxFrameTimeFromProfile: players=8 expected FPS=9.007386, bars=1, max avg=0.111, sd=0.000, 1 samples = 0.11 11:20:22.00 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:20:22.03 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 11:20:22.06 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:20:22.07 RNT_ReportPing: user 2209250:nukethem CANNOT connect pingMS=65535 11:20:23.71 Activating screen: RaceSelectionPopup 11:20:24.79 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:20:24.79 Net::Session::SetVisible - session is set to INVISIBLE. 11:20:24.79 GetMaxFrameTimeFromProfile: players=8 expected FPS=9.007386, bars=1, max avg=0.111, sd=0.000, 1 samples = 0.11 11:20:24.81 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:20:24.82 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 11:20:24.85 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:20:25.34 RNT_ReportPing: user 1987616:CzarCzar CANNOT connect pingMS=65535 11:20:29.04 Activating screen: RaceSelectionPopup 11:20:29.76 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:20:29.76 Net::Session::SetVisible - session is set to INVISIBLE. 11:20:29.76 GetMaxFrameTimeFromProfile: players=8 expected FPS=9.007386, bars=1, max avg=0.111, sd=0.000, 1 samples = 0.11 11:20:29.78 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:20:29.84 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:20:30.87 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 11:20:30.87 Net::Session::SetVisible - session is set to INVISIBLE. 11:20:30.87 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:20:30.87 MatchInternal::SetMatchState - state 1 - updating server 11:20:30.87 Net::Session::SetVisible - session is set to INVISIBLE. 11:20:30.87 MatchSetup: Sending start game message! 11:20:30.87 GameSetupForm - Starting game 11:20:30.87 GameInfo::ResetInfo - SyncLevel set to 0 on reset 11:20:30.87 PopulateGameInfo - random seed:[1272018030], guid:[{342b982f-929f-4fb5-8ce8-492265b07f1d}], sync level:[0] 11:20:30.87 Error loading [DATA:levelingCurve.lua] 11:20:30.87 Error loading [DATA:levelingCurve.lua] 11:20:30.87 Error loading [DATA:levelingCurve.lua] 11:20:30.87 Error loading [DATA:levelingCurve.lua] 11:20:30.87 Error loading [DATA:levelingCurve.lua] 11:20:30.89 Error loading [DATA:levelingCurve.lua] 11:20:30.89 Error loading [DATA:levelingCurve.lua] 11:20:30.89 Error loading [DATA:levelingCurve.lua] 11:20:30.89 MOD - Setting player (0) race to: allies_soviets 11:20:30.89 MOD - Setting player (0) race to: 2 11:20:30.89 MOD - Setting player (1) race to: allies 11:20:30.89 MOD - Setting player (1) race to: 1 11:20:30.89 MOD - Setting player (2) race to: allies_commonwealth 11:20:30.89 MOD - Setting player (2) race to: 0 11:20:30.89 MOD - Setting player (3) race to: allies_soviets 11:20:30.89 MOD - Setting player (3) race to: 2 11:20:30.89 MOD - Setting player (4) race to: axis 11:20:30.89 MOD - Setting player (4) race to: 3 11:20:30.89 MOD - Setting player (5) race to: axis_panzer_elite 11:20:30.89 MOD - Setting player (5) race to: 4 11:20:30.89 MOD - Setting player (6) race to: axis 11:20:30.89 MOD - Setting player (6) race to: 3 11:20:30.89 MOD - Setting player (7) race to: axis_panzer_elite 11:20:30.89 MOD - Setting player (7) race to: 4 11:20:30.90 OnlineUpdateStateAsync: initiating state change, id = 121519499, state=2 11:20:30.92 APP -- Game Start 11:20:30.92 Sent message game CompanyOfHeroes allowtraffic 11:20:30.92 GAME -- Setting campaign state to 'coh' 11:20:30.92 GAME -- Closing state 'coh' 11:20:30.92 GAME -- Setting campaign state to 'cxp2' 11:20:30.92 GAME -- Closing state 'cxp2' 11:20:30.92 GAME -- Setting campaign state to 'cxp1' 11:20:30.92 GAME -- Closing state 'cxp1' 11:20:30.92 GAME -- Setting campaign state to 'dlc1' 11:20:30.92 GAME -- Closing state 'dlc1' 11:20:30.92 GAME -- Setting campaign state to 'dlc2' 11:20:30.92 GAME -- Closing state 'dlc2' 11:20:30.92 GAME -- Setting campaign state to 'dlc3' 11:20:30.92 GAME -- Closing state 'dlc3' 11:20:30.93 MessageInternal::DestroyChannel: Destroyed channel 534d5347 11:20:30.96 GAME -- Ending FE 11:20:30.96 UIFrontEnd - Unloading Front End 11:20:30.98 SOUND -- Shutting down ... 11:20:31.09 SOUND -- Shutdown completed! 11:20:31.12 11:20:31.12 GAME -- *** Beginning mission 8p_orel (1 Humans, 7 Computers) *** 11:20:31.12 11:20:31.37 GAME -- Recording game 11:20:31.46 Activating screen: GameLoadScreen 11:20:31.46 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 11:20:31.68 OnlineUpdateStateAsync: updated state for gid=121519499 11:20:31.90 QuazalPostStatsAsync: Simulation results sent to server for gid=0 11:20:31.93 THREAD: Hyper-Threading Technology Processors are not detected. 11:20:31.95 SOUND -- Initializing ... 11:20:32.43 SOUND -- Initialization completed! 11:20:32.48 PHYSICS: detected processor(s) capable of handling 2 threads. 11:20:32.59 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\8p_orel' 11:20:32.59 MOD -- Using Mod 'Eastern_Front' 11:20:32.65 Unable to load/parse precache file [DATA:scenarios\mp\8p_orel_precache.lua] 11:20:34.81 GameObjLoader - upgrading load_count from 0 to 1169 11:20:37.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 11:20:37.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 11:20:38.01 RNT_ReportPing: user 2743364:VasilakisKaylas CANNOT connect pingMS=65535 11:20:38.65 GameObjLoader - upgrading load_count from 1169 to 1916 11:20:38.73 PHYSICS -- Created node factory 'HVOK' 11:20:38.73 PHYSICS -- Created node factory 'DMMY' 11:20:47.48 RNT_ReportPing: user 1141441:simontellis CANNOT connect pingMS=65535 11:21:07.00 Transport - median kBPS [hi/cur] sent = 0.4/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 1.9/0.8, max unsent 0, version err 0, merge 0 11:21:29.96 GameObjLoader - upgrading load_count from 42 to 4803 11:21:38.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 11:21:38.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 11:21:44.03 GameObjLoader 08d1ee20 - resetting counters 11:21:44.03 GameObjLoader 08d1ee20 - LOAD_DONE 11:21:44.03 GAME - SessionSetup 11:21:44.40 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 11:21:44.42 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 11:21:44.42 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 11:21:47.15 GAME - CreateGEWorld in 3125 ms 11:21:47.17 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 11:21:47.59 GAME - SessionSetup finished in 3562 ms 11:21:47.59 GAME - WaterReflectionManagerSetup 11:21:47.59 GAME - WaterReflectionManagerSetup finished in 0 ms 11:21:48.10 MessageInternal::CreateChannel: Created channel 474d4343 11:21:48.31 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 11:21:50.71 MessageInternal::CreateChannel: Created channel 4d4f444d 11:21:51.42 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 11:21:51.42 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 11:21:51.42 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 11:21:51.42 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 11:21:51.42 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 11:21:51.81 SPEECHMANAGER -- Loaded in 0.324723 seconds 11:21:54.25 GameObjLoader - upgrading load_count from 0 to 397 11:21:55.96 GameObjLoader 08d1ef80 - resetting counters 11:21:55.96 GameObjLoader 08d1ef80 - LOAD_DONE 11:21:57.10 PreloadResources took 1063ms. 11:21:57.29 GAME -- Loading completed (86 seconds) 11:21:57.29 SIM -- Setting SyncErrorChecking level to Low 11:21:58.78 Activating screen: GameScreen 11:21:58.78 Activating screen: Decorators_widescreen 11:21:58.78 Activating screen: Taskbar_widescreen 11:21:58.78 Activating screen: SubtitleScreen 11:21:58.78 Activating screen: TextOverlayScreen 11:21:59.09 PerformanceRecorder::StartRecording for game size 8 11:21:59.09 GAME -- Starting mission... 11:21:59.73 MOD -- Player CPU - Hard set to AI Type: AI Player (frame 1) (CmdAI) 11:21:59.73 MOD -- Player CPU - Hard set to AI Type: AI Player (frame 1) (CmdAI) 11:21:59.73 MOD -- Player CPU - Hard set to AI Type: AI Player (frame 1) (CmdAI) 11:21:59.73 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 11:21:59.73 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 11:21:59.73 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 11:21:59.73 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 11:22:04.37 Warning: non auto-match upgrade not found in AE, tuning 11:22:08.01 Transport - median kBPS [hi/cur] sent = 0.4/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 11:22:16.75 Activating screen: Command_Tree 11:22:31.29 Activating screen: Command_Branch 11:22:36.42 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 11:22:39.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 11:22:39.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 11:23:01.57 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background' 11:23:09.01 Transport - median kBPS [hi/cur] sent = 0.4/0.0, recvd = 0.3/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0