-- Log file for all dbTracef messages -- 20:57:33.99 AppInitNetwork::InitSteam: Initializing Steam... 20:57:33.99 AppInitNetwork::InitSteam: Steam has been initialized. 20:57:33.99 RLINK -- NetworkManager::Create - creating network manager 20:57:35.10 RLINK -- WorldwideLoginService::WorldwideLoginService - initializing 20:57:35.10 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function... 20:57:35.10 RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available. 20:57:35.10 RLINK -- WinTransport - CreateSocket listening for broadcasts on default port 20:57:35.10 RLINK -- WinTransport - Host Name: Yunus, aliases: , type=AF_INET, len=4 20:57:35.10 RLINK -- WinTransport - Host IP Address #0: [IP address redacted] 20:57:35.10 RLINK -- WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 20:57:35.10 RLINK -- WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 20:57:35.10 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 20:57:35.10 RLINK -- SessionManager - Peer Header Size = 15 bytes 20:57:35.10 RLINK -- SessionManager - Game Data overhead = 4 bytes 20:57:35.10 RLINK -- SessionManager - Proxy overhead = 7 bytes 20:57:35.10 RLINK -- AutomatchInternal: Instantiating 20:57:35.10 RLINK -- MessageInternal::CreateChannel: Created channel fffffffe 20:57:35.10 RLINK -- MessageInternal::CreateChannel: Created channel fffffffb 20:57:35.10 RLINK -- MessageInternal::CreateChannel: Created channel fffffffd 20:57:35.10 RLINK -- RLink::ThreadFunction - Entering network thread function... 20:57:35.10 Loaded 589 badwords from data:OnlineConfig\Badwords.lua 20:57:35.10 RLINK -- MessageInternal::CreateChannel: Created channel 00000000 20:57:35.10 RLINK -- MessageInternal::CreateChannel: Created channel 00000001 20:57:35.10 RLINK -- MessageInternal::CreateChannel: Created channel 00000002 20:57:35.10 RLINK -- MessageInternal::CreateChannel: Created channel 00000003 20:57:35.10 RLINK -- MessageInternal::CreateChannel: Created channel 00000004 20:57:35.10 RLINK -- MessageInternal::CreateChannel: Created channel 00000005 20:57:35.10 RLINK -- MessageInternal::CreateChannel: Created channel 00000006 20:57:35.12 GAME -- Available memory: 5900MB Physical RAM, 5898MB Pagefile, 4095 Virtual Address Space 20:57:35.79 DLLDriverLinker -- Adding driver 'spDx10.dll'. 20:57:36.15 DLLDriverLinker -- Adding driver 'spDx9.dll'. 20:57:36.15 DLLDriverLinker -- 2 DLL drivers found. 20:57:36.81 SPDx10 -- Adapter [Intel(R) HD Graphics 4600]: 1998MB dedicated video memory, 0MB dedicated system memory and 2048MB shared system memory. 20:57:38.61 DLLDriverLinker -- 2 DLL drivers found. 20:57:38.63 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 20:57:38.63 GAME -- Resolution set to 1360x768 (fullscreen). 20:57:38.65 SPDx9 -- Driver Name = nvumdshim.dll Desc = NVIDIA GeForce GT 740M 20:57:38.65 SPDx9 -- Driver Vendor = 0x10DE Device = 0x1292 SubSys = 0x380217AA Rev = 0x00A1 20:57:38.65 SPDx9 -- Driver Version Product = 0x0009 Version = 0x0012 SubVersion = 0x00 Build = 350.12 20:57:38.65 SPDx9 -- Driver GUID = {D7B78E66-4756-11CF-8E67-0F18BBC2C435} 20:57:40.26 SPDx9 -- 4030MB available Texture Memory 20:57:40.26 SPDx9 -- NvAPI_EnumLogicalGPUs failed, assuming [1] GPUs. 20:57:40.26 ShaderDatabase: using shader profile [ps30] 20:57:40.36 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 20:57:40.44 GameObjLoader 0a6b8240 - resetting counters 20:57:40.44 GameObjLoader 0a6b8240 - Created loader 20:57:40.44 GameObjLoader 0a6b83a0 - resetting counters 20:57:40.44 GameObjLoader 0a6b83a0 - Created loader 20:57:40.44 GAME -- Beginning FE 20:57:40.44 UIFrontEnd - Loading Front End 20:57:40.44 THREAD: Hyper-Threading Technology Processors are not detected. 20:57:40.49 SOUND -- Initializing ... 20:57:40.51 INNIMapDCA Key not found: sp_speechducker::time 20:57:40.62 SOUND -- Initialization completed! 20:57:40.62 UIFrontEnd - Initializing Forms 20:57:41.42 CampaignFilter::BindFilterSpecificWidgets() 20:57:41.57 Activating screen: MovieScreen 20:57:45.39 Activating screen: AppLoadingForm 20:57:45.39 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 20:57:45.48 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\dlc2.camp) with 3 missions, [dlc2] 20:57:45.48 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 20:57:45.48 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 20:57:45.48 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 20:57:45.48 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 20:57:45.48 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 20:57:45.71 GAME -- Using player profile YUNUS 20:57:46.32 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 20:57:46.45 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 20:57:47.28 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 20:57:47.28 Activating screen: FEMovie 20:57:47.28 Activating screen: OnlineWidget 20:57:47.28 CRC & Version Info : 000002bc:95cbd949:9233461d bush_mod:700:ww2mod.dll 1 20:57:47.28 Logging in using Steam credentials... 20:57:47.28 Activating screen: FE_mm_01 20:57:47.29 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 20:57:47.29 RLINK -- Requesting ticket 20:57:47.29 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.32 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.33 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.33 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.34 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.36 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.38 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.39 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.41 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.43 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.44 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.46 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.48 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.49 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.51 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.53 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.54 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.56 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.58 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.59 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.61 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.63 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.64 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.66 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.68 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.69 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.71 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.73 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.74 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.76 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.78 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.79 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:57:47.81 RLINK -- OnRequest app ticket returned N 20:57:47.81 RLINK -- SteamAuth received ticket at t=12706 20:57:47.81 RLINK -- SteamAuthManager::GetAuthToken state ID : 2 20:57:49.42 RLINK -- Found 1 profiles for account /steam/76561198019188136 20:57:49.42 RLINK -- Found profile: /steam/76561198019188136 20:57:49.43 THREAD: Hyper-Threading Technology Processors are not detected. 20:57:49.77 Activating screen: MessageBoxPopup 20:57:49.77 RLINK -- starting online hosting 20:57:49.79 RLINK -- SlotManager::GetStringFromSlots: compressed = 25 bytes / 350 bytes 20:57:51.34 RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64 20:57:51.34 RLINK -- DBG - SockConnect: 0/s->stHandle=2068 20:57:51.34 RLINK -- DBG - SockConnect: 0/2068 connect deferred (in progress) 20:57:51.57 RLINK -- DBG - SockAnimateAll: socket 0/2068 connection complete. 20:57:51.77 RLINK -- battleserverrelay - Connected: Connection [ 1/ 1] - local=[IP address redacted]:62955, remote=[IP address redacted]:50007, type=CONNECT, timeTookToConnectMS=432, silentTimeMS=0, lastSockError=0 20:57:51.80 RLINK -- Session::Initialize - info, initializing session object, using threads. 20:57:51.80 RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 0cd85cd0 20:57:51.80 RLINK -- Created Matchinfo for sessionID 27396182 20:57:51.80 RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required 20:57:51.80 RLINK -- starting local hosting 20:57:51.80 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 20:57:51.80 RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 20:57:51.80 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 20:57:51.80 RLINK -- Session::Host sid = 1A20856, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 20:57:51.80 RLINK -- Session::GetState - info, session [27396182]'s state changed to [2:STATE_CONNECTING]. 20:57:51.80 RLINK -- ValidateCustomData: called with 687 bytes of custom data 20:57:51.80 RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 20:57:51.80 RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER 20:57:51.82 RLINK -- Session::GetState - info, session [27396182]'s state changed to [3:STATE_CONNECTED]. 20:57:51.82 RLINK -- Sending matchinfo change #2 20:57:51.82 RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS 20:57:51.82 RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS 20:57:51.84 RLINK -- hosting - Session is connected 20:57:51.84 RLINK -- local host PeerID 1 LOCL ack= 0 ( 0ms~0) unack= 3, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=0/2 20:57:51.84 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 20:57:51.85 RLINK -- HostAsync - completed with HostResult = 0 20:57:51.85 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 20:57:51.85 Activating screen: OnlineGameSetup 20:57:51.85 GameSetupForm::SetScenarioFile -- 2p_lyon 20:57:51.86 GameSetupForm::OnMatchCategorySelected 20:57:51.86 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:57:51.86 GameSetupForm::OnMapSelected 20:57:51.86 GameSetupForm::SetScenarioFile -- 2p_lyon 20:57:51.86 RLINK -- WorldWidePartyService::SetVisible -- FALSE 20:57:51.86 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 20:57:51.86 GetMaxFrameTimeFromProfile: players=2 expected FPS=26.768732, bars=5, max avg=0.028, sd=0.009, 5 samples = 0.04 0.03 0.03 0.02 0.02 20:57:51.86 Activating screen: RelicOnlineChat 20:57:51.87 Activating screen: RelicOnlineNewsScreen 20:57:51.88 Activating screen: RelicOnlineStatsScreen 20:57:51.88 Activating screen: Achievements 20:57:51.89 GAME -- Setting campaign state to 'coh' 20:57:51.89 GAME -- Closing state 'coh' 20:57:51.89 GAME -- Setting campaign state to 'cxp2' 20:57:51.90 GAME -- Closing state 'cxp2' 20:57:51.91 GAME -- Setting campaign state to 'cxp1' 20:57:51.91 GAME -- Closing state 'cxp1' 20:57:51.91 GAME -- Setting campaign state to 'dlc1' 20:57:51.94 GAME -- Closing state 'dlc1' 20:57:51.94 GAME -- Setting campaign state to 'dlc2' 20:57:51.94 GAME -- Closing state 'dlc2' 20:57:51.94 GAME -- Setting campaign state to 'dlc3' 20:57:51.94 GAME -- Closing state 'dlc3' 20:57:51.94 Activating screen: GameHistory 20:57:51.94 GAME -- Setting campaign state to 'coh' 20:57:51.94 GAME -- Closing state 'coh' 20:57:51.95 GAME -- Setting campaign state to 'cxp2' 20:57:51.95 GAME -- Closing state 'cxp2' 20:57:51.95 GAME -- Setting campaign state to 'cxp1' 20:57:51.95 GAME -- Closing state 'cxp1' 20:57:51.95 GAME -- Setting campaign state to 'dlc1' 20:57:51.95 GAME -- Closing state 'dlc1' 20:57:51.95 GAME -- Setting campaign state to 'dlc2' 20:57:51.95 GAME -- Closing state 'dlc2' 20:57:51.95 GAME -- Setting campaign state to 'dlc3' 20:57:51.95 GAME -- Closing state 'dlc3' 20:57:51.95 Activating screen: OnlineGameSetup 20:57:51.95 Activating screen: RelicOnlineTabs 20:57:51.95 Activating screen: ScreenTipPopup 20:57:51.95 GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event. 20:57:51.95 RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615 20:57:51.95 RLINK -- Sending matchinfo change #38 20:57:51.95 RLINK -- SlotManager::GetStringFromSlots: compressed = 217 bytes / 680 bytes 20:57:51.98 Activating screen: ScreenTipPopup 20:57:51.98 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:57:51.98 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 20:57:51.98 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 20:57:51.98 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 20:57:51.98 PopulateGameInfoInternal - Player #0 - [Id 481480, Type 0, Team 0, Race 0] 20:57:51.98 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1] 20:57:51.98 PopulateGameInfoInternal - Team #0 Player Count: 1 20:57:51.98 PopulateGameInfoInternal - Team #1 Player Count: 1 20:57:51.98 PopulateGameInfoInternal - Forcing singleplayer skirmish 20:57:52.01 GAME -- Setting campaign state to 'coh' 20:57:52.01 GAME -- Closing state 'coh' 20:57:52.01 GAME -- Setting campaign state to 'cxp2' 20:57:52.01 GAME -- Closing state 'cxp2' 20:57:52.02 GAME -- Setting campaign state to 'cxp1' 20:57:52.02 GAME -- Closing state 'cxp1' 20:57:52.02 GAME -- Setting campaign state to 'dlc1' 20:57:52.02 GAME -- Closing state 'dlc1' 20:57:52.02 GAME -- Setting campaign state to 'dlc2' 20:57:52.02 GAME -- Closing state 'dlc2' 20:57:52.02 GAME -- Setting campaign state to 'dlc3' 20:57:52.02 GAME -- Closing state 'dlc3' 20:57:52.04 RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=FC1FBDEC1FA7C1A in use by existing peer (ignoring) 20:57:52.04 RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers 20:57:52.08 RLINK -- Rejecting packet type 0 that claims to come from ourself 20:57:52.22 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 268, transmitAckLastTimeMS 17116 | Peer ---E- M#00000000 Sack00000002 NSack00000000 (C0.0% S:0.0) [ ] 20:57:52.24 RLINK -- Rejecting packet type 0 that claims to come from ourself 20:57:52.48 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 260, transmitAckLastTimeMS 17376 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [ ] 20:57:52.56 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 734 oneMsg.lastTransmitTime 16702, timeSinceLastTransmitMS 754 | Peer RS--- M#00000001 Sack00000003 NSack00000000 (C476.0% S:65.1) [ PKT SIZE:731 Padd Addrs:WINaddr:[IP address redacted]:6112;, P#:1, HL, PIdent:fc1fbdec1fa7c1a, CustomSize:687 ] 20:57:52.56 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 734 oneMsg.lastTransmitTime 16719, timeSinceLastTransmitMS 737 | Peer RS--- M#00000002 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:239 data DestChannel:ý ] 20:57:52.70 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 734 oneMsg.lastTransmitTime 16848, timeSinceLastTransmitMS 748 | Peer RS--- M#00000003 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:440 data DestChannel:ý ] 20:57:52.92 RLINK -- [P#1] SrcP# 1 ignoring old retry: 1 expect: 4 20:57:53.86 RLINK -- [P#1] SrcP# 1 ignoring old retry: 2 expect: 4 20:57:53.86 RLINK -- [P#1] SrcP# 1 ignoring old retry: 3 expect: 4 20:57:58.70 Activating screen: DynamicPopupMenu 20:58:00.18 RLINK -- Sending matchinfo change #39 20:58:00.18 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:58:00.18 RLINK -- WorldWidePartyService::SetVisible -- FALSE 20:58:00.18 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 20:58:00.18 GetMaxFrameTimeFromProfile: players=2 expected FPS=26.768732, bars=5, max avg=0.028, sd=0.009, 5 samples = 0.04 0.03 0.03 0.02 0.02 20:58:00.18 RLINK -- SlotManager::GetStringFromSlots: compressed = 214 bytes / 680 bytes 20:58:00.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:58:00.20 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 20:58:00.20 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 20:58:00.20 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 20:58:00.20 PopulateGameInfoInternal - Player #0 - [Id 481480, Type 0, Team 0, Race 0] 20:58:00.20 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1] 20:58:00.20 PopulateGameInfoInternal - Team #0 Player Count: 1 20:58:00.20 PopulateGameInfoInternal - Team #1 Player Count: 1 20:58:00.20 PopulateGameInfoInternal - Forcing singleplayer skirmish 20:58:00.31 RLINK -- Sending matchinfo change #40 20:58:00.33 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:58:00.33 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 20:58:00.33 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 20:58:00.33 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 20:58:00.33 PopulateGameInfoInternal - Player #0 - [Id 481480, Type 0, Team 0, Race 0] 20:58:00.33 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1] 20:58:00.33 PopulateGameInfoInternal - Team #0 Player Count: 1 20:58:00.33 PopulateGameInfoInternal - Team #1 Player Count: 1 20:58:00.33 PopulateGameInfoInternal - Forcing singleplayer skirmish 20:58:00.51 RLINK -- Rejecting packet type 0 that claims to come from ourself 20:58:00.58 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 268, transmitAckLastTimeMS 25480 | Peer ---E- M#00000000 Sack00000004 NSack00000000 (C0.0% S:0.0) [ ] 20:58:00.66 RLINK -- Rejecting packet type 0 that claims to come from ourself 20:58:00.84 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 260, transmitAckLastTimeMS 25740 | Peer ---E- M#00000000 Sack00000005 NSack00000000 (C0.0% S:0.0) [ ] 20:58:00.92 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 734 oneMsg.lastTransmitTime 25079, timeSinceLastTransmitMS 742 | Peer RS--- M#00000004 Sack00000005 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:449 data DestChannel:ý ] 20:58:01.06 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 734 oneMsg.lastTransmitTime 25211, timeSinceLastTransmitMS 750 | Peer RS--- M#00000005 Sack00000005 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:449 data DestChannel:ý ] 20:58:01.16 RLINK -- [P#1] SrcP# 1 ignoring old retry: 4 expect: 6 20:58:01.34 RLINK -- [P#1] SrcP# 1 ignoring old retry: 5 expect: 6 20:58:06.23 RLINK -- Sending matchinfo change #41 20:58:06.23 RLINK -- SlotManager::GetStringFromSlots: compressed = 214 bytes / 680 bytes 20:58:06.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:58:06.28 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 20:58:06.28 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 20:58:06.28 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 20:58:06.28 PopulateGameInfoInternal - Player #0 - [Id 481480, Type 0, Team 0, Race 0] 20:58:06.28 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1] 20:58:06.28 PopulateGameInfoInternal - Team #0 Player Count: 1 20:58:06.28 PopulateGameInfoInternal - Team #1 Player Count: 1 20:58:06.28 PopulateGameInfoInternal - Forcing singleplayer skirmish 20:58:06.58 RLINK -- Rejecting packet type 0 that claims to come from ourself 20:58:06.58 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 353, transmitAckLastTimeMS 31477 | Peer ---E- M#00000000 Sack00000006 NSack00000000 (C0.0% S:0.0) [ ] 20:58:07.48 RLINK -- Sending matchinfo change #59 20:58:07.48 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:58:07.48 RLINK -- WorldWidePartyService::SetVisible -- FALSE 20:58:07.48 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 20:58:07.48 GetMaxFrameTimeFromProfile: players=2 expected FPS=26.768732, bars=5, max avg=0.028, sd=0.009, 5 samples = 0.04 0.03 0.03 0.02 0.02 20:58:07.48 RLINK -- SlotManager::GetStringFromSlots: compressed = 214 bytes / 680 bytes 20:58:07.49 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:58:07.49 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 20:58:07.49 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 20:58:07.49 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 20:58:07.49 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 1] 20:58:07.49 PopulateGameInfoInternal - Player #1 - [Id 481480, Type 0, Team 1, Race 0] 20:58:07.49 PopulateGameInfoInternal - Team #0 Player Count: 1 20:58:07.49 PopulateGameInfoInternal - Team #1 Player Count: 1 20:58:07.49 PopulateGameInfoInternal - Forcing singleplayer skirmish 20:58:07.61 RLINK -- Sending matchinfo change #60 20:58:07.62 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:58:07.62 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 20:58:07.62 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 20:58:07.62 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 20:58:07.62 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 1] 20:58:07.62 PopulateGameInfoInternal - Player #1 - [Id 481480, Type 0, Team 1, Race 0] 20:58:07.62 PopulateGameInfoInternal - Team #0 Player Count: 1 20:58:07.62 PopulateGameInfoInternal - Team #1 Player Count: 1 20:58:07.62 PopulateGameInfoInternal - Forcing singleplayer skirmish 20:58:07.81 RLINK -- Rejecting packet type 0 that claims to come from ourself 20:58:07.86 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 252, transmitAckLastTimeMS 32757 | Peer ---E- M#00000000 Sack00000007 NSack00000000 (C0.0% S:0.0) [ ] 20:58:07.94 RLINK -- Rejecting packet type 0 that claims to come from ourself 20:58:08.12 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 260, transmitAckLastTimeMS 33017 | Peer ---E- M#00000000 Sack00000008 NSack00000000 (C0.0% S:0.0) [ ] 20:58:11.45 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:58:11.45 RLINK -- WorldWidePartyService::SetVisible -- FALSE 20:58:11.45 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 20:58:11.45 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:58:11.45 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 20:58:11.45 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 20:58:11.45 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 20:58:11.45 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 1] 20:58:11.45 PopulateGameInfoInternal - Player #1 - [Id 481480, Type 0, Team 1, Race 0] 20:58:11.45 PopulateGameInfoInternal - Team #0 Player Count: 1 20:58:11.45 PopulateGameInfoInternal - Team #1 Player Count: 1 20:58:11.45 PopulateGameInfoInternal - Forcing singleplayer skirmish 20:58:11.45 RLINK -- WorldwidePartyService::SetMatchState - state 1 - updating server 20:58:11.45 RLINK -- WorldWidePartyService::SetVisible -- FALSE 20:58:11.45 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 20:58:11.45 RLINK -- WorldWidePartyService::SetJoinable -- FALSE 20:58:11.45 MatchSetup: Sending start game message! 20:58:11.45 GameSetupForm - Starting game 20:58:11.45 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:58:11.45 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 20:58:11.45 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 20:58:11.45 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 20:58:11.45 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 1] 20:58:11.45 PopulateGameInfoInternal - Player #1 - [Id 481480, Type 0, Team 1, Race 0] 20:58:11.45 PopulateGameInfoInternal - Team #0 Player Count: 1 20:58:11.45 PopulateGameInfoInternal - Team #1 Player Count: 1 20:58:11.45 PopulateGameInfoInternal - Forcing singleplayer skirmish 20:58:11.45 PopulateGameInfo - random seed:[1441216691], guid:[{4274cdc8-ed14-491c-a394-5ab8d3bed4de}], sync level:[0] 20:58:11.45 Error loading [DATA:levelingCurve.lua] 20:58:11.45 Error loading [DATA:levelingCurve.lua] 20:58:11.45 MOD - Setting player (0) race to: axis 20:58:11.45 MOD - Setting player (0) race to: 2 20:58:11.45 ModDllSetup::PlayerSetRewardUnits - playerIndex 0... 20:58:11.45 MOD - Setting player (1) race to: allies 20:58:11.45 MOD - Setting player (1) race to: 1 20:58:11.45 ModDllSetup::PlayerSetRewardUnits - playerIndex 1... 20:58:11.45 adding reward 'upgrade\upgrade_axis_geschutzwagen' 20:58:11.45 adding reward 'upgrade\upgrade_allied_hellcat' 20:58:11.45 adding reward 'upgrade\upgrade_panzer_elite_hotchkiss' 20:58:11.45 adding reward 'upgrade\upgrade_british_kangaroo' 20:58:11.45 adding reward 'upgrade\upgrade_axis_schwimmwagen' 20:58:11.45 adding reward 'upgrade\upgrade_panzer_elite_schwimmwagen' 20:58:11.45 adding reward 'upgrade\upgrade_allied_staghound' 20:58:11.45 adding reward 'upgrade\upgrade_british_staghound' 20:58:11.46 RLINK -- Sending matchinfo change #61 20:58:11.46 RLINK -- WorldwideAutomatchService::OnStartComplete - detected successful game start 20:58:11.46 RLINK -- Match Started - [00000000:000758c8 /steam/76561198019188136], slot = 1, ranking = -1 20:58:11.47 APP -- Game Start 20:58:11.47 GAME -- Setting campaign state to 'coh' 20:58:11.47 GAME -- Closing state 'coh' 20:58:11.47 GAME -- Setting campaign state to 'cxp2' 20:58:11.47 GAME -- Closing state 'cxp2' 20:58:11.47 GAME -- Setting campaign state to 'cxp1' 20:58:11.47 GAME -- Closing state 'cxp1' 20:58:11.47 GAME -- Setting campaign state to 'dlc1' 20:58:11.47 GAME -- Closing state 'dlc1' 20:58:11.47 GAME -- Setting campaign state to 'dlc2' 20:58:11.47 GAME -- Closing state 'dlc2' 20:58:11.47 GAME -- Setting campaign state to 'dlc3' 20:58:11.47 GAME -- Closing state 'dlc3' 20:58:11.48 GAME -- Ending FE 20:58:11.48 UIFrontEnd - Unloading Front End 20:58:11.49 SOUND -- Shutting down ... 20:58:11.54 SOUND -- Shutdown completed! 20:58:11.55 20:58:11.55 GAME -- *** Beginning mission 2p_lyon (1 Humans, 1 Computers) *** 20:58:11.55 20:58:11.69 GAME -- Recording game 20:58:11.71 Activating screen: GameLoadScreen 20:58:11.83 THREAD: Hyper-Threading Technology Processors are not detected. 20:58:11.83 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 376, transmitAckLastTimeMS 36729 | Peer ---E- M#00000000 Sack00000009 NSack00000000 (C0.0% S:0.0) [ ] 20:58:11.87 SOUND -- Initializing ... 20:58:11.97 SOUND -- Initialization completed! 20:58:11.98 PHYSICS: detected processor(s) capable of handling 4 threads. 20:58:12.00 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\2p_lyon\2p_lyon' 20:58:12.00 MOD -- Using Mod 'Bush_Mod' 20:58:12.01 Unable to load/parse precache file [DATA:scenarios\mp\classic\2p_lyon\2p_lyon_precache.lua] 20:58:12.14 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation 20:58:12.14 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation 20:58:12.47 RLINK -- Rejecting packet type 0 that claims to come from ourself 20:58:12.50 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 668, transmitAckLastTimeMS 37397 | Peer ---E- M#00000000 Sack00000010 NSack00000000 (C0.0% S:0.0) [ ] 20:58:12.63 GameObjLoader - upgrading load_count from 0 to 623 20:58:12.77 PHYSICS -- Created node factory 'HVOK' 20:58:12.77 PHYSICS -- Created node factory 'DMMY' 20:58:12.78 GameObjLoader - upgrading load_count from 623 to 1378 20:58:15.34 GameObjLoader 0a6b8240 - resetting counters 20:58:15.34 GameObjLoader 0a6b8240 - LOAD_DONE 20:58:15.34 GAME - SessionSetup 20:58:15.50 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 20:58:15.50 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 20:58:15.51 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 20:58:17.41 GAME - CreateGEWorld in 2066 ms 20:58:17.57 GAME - SessionSetup finished in 2227 ms 20:58:17.57 GAME - WaterReflectionManagerSetup 20:58:17.57 GAME - WaterReflectionManagerSetup finished in 0 ms 20:58:17.67 Regenerating ImpassMap data... 20:58:17.67 Impass Data was already valid, but regenerating... 20:58:17.84 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP! 20:58:17.84 Regenerating CanBuildMap data... 20:58:17.84 Generating CanShoot Map. 20:58:17.84 Pathfinder::Regenerate()... 20:58:17.89 Generating PathSectorMap... 20:58:18.24 Pathfinder::Regenerate() Done. 20:58:18.32 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/VPTICKERWIN-ANNIHILATE.SCAR] succeeded. 20:58:18.85 MOD -- Player (unused player) (frame 0) (KillPlayer) 20:58:18.85 MOD -- Player (unused player) (frame 0) (KillPlayer) 20:58:18.85 MOD -- Player (unused player) (frame 0) (KillPlayer) 20:58:18.85 MOD -- Player (unused player) (frame 0) (KillPlayer) 20:58:18.85 MOD -- Player (unused player) (frame 0) (KillPlayer) 20:58:18.85 MOD -- Player (unused player) (frame 0) (KillPlayer) 20:58:21.81 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 4135 ms 20:58:22.37 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 20:58:22.37 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 20:58:22.37 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 20:58:22.37 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 20:58:22.37 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 20:58:22.46 SPEECHMANAGER -- Loaded in 0.052834 seconds 20:58:23.14 GameObjLoader - upgrading load_count from 0 to 794 20:58:26.26 GameObjLoader 0a6b83a0 - resetting counters 20:58:26.26 GameObjLoader 0a6b83a0 - LOAD_DONE 20:58:26.82 PreloadResources took 504ms. 20:58:26.87 GAME -- Loading completed (15 seconds) 20:58:26.87 SIM -- Setting SyncErrorChecking level to Low 20:58:36.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 20:58:36.64 Activating screen: GameScreen 20:58:36.64 Activating screen: Decorators_widescreen 20:58:36.64 Activating screen: Taskbar_widescreen 20:58:36.64 Activating screen: SubtitleScreen 20:58:36.64 Activating screen: TextOverlayScreen 20:58:36.77 PerformanceRecorder::StartRecording for game size 2 20:58:36.77 GAME -- Starting mission... 20:58:37.90 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI) 20:58:39.53 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12] 20:58:42.72 Warning: non auto-match upgrade not found in AE, tuning 20:58:52.00 RLINK -- local host PeerID 1 LOCL ack= 11 (1086ms~395) unack= 0, retry= 5, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=10/10 20:58:52.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/2, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/5, Pdel=0/0, drop=0/0, data=8/17, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=23/28, PPrx=21/44, ping=0/0, Pfrg=0/0, rely=1/2, lb_p=16/15, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 20:59:07.40 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background' 20:59:19.86 Warning: binding repeat_2(Production Item: sbps\races\allies\vehicles\jeep_50cal_squad) -- widget 'command_button_02' already occupied by 'repeat_1:Production Item: sbps\races\allies\vehicles\jeep_squad' 20:59:37.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 20:59:53.01 RLINK -- local host PeerID 1 LOCL ack= 11 (1086ms~395) unack= 0, retry= 5, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=10/10 20:59:53.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=18/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 21:00:32.91 Warning: binding repeat_3(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 21:00:32.91 Warning: binding repeat_0(Production Item: upgrade\allies\items\allies_rifle_squad_anti_tank_package) -- ui index '0' out of bounds; range is [1, 3] 21:00:38.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 21:00:54.00 RLINK -- local host PeerID 1 LOCL ack= 11 (1086ms~395) unack= 0, retry= 5, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=10/10 21:00:54.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=18/18, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 21:00:55.31 Activating screen: Command_Tree 21:00:56.56 Activating screen: Command_Branch 21:01:00.76 Activating screen: Command_Branch 21:01:39.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 21:01:55.01 RLINK -- local host PeerID 1 LOCL ack= 11 (1086ms~395) unack= 0, retry= 5, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=10/10 21:01:55.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/18, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 21:02:40.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 21:02:56.01 RLINK -- local host PeerID 1 LOCL ack= 11 (1086ms~395) unack= 0, retry= 5, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=10/10 21:02:56.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=18/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 21:03:41.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 21:03:57.01 RLINK -- local host PeerID 1 LOCL ack= 11 (1086ms~395) unack= 0, retry= 5, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=10/10 21:03:57.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/18, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 21:04:42.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 21:04:55.46 Activating screen: Command_Branch 21:04:57.38 Activating screen: NewObjective_widescreen 21:04:58.01 RLINK -- local host PeerID 1 LOCL ack= 11 (1086ms~395) unack= 0, retry= 5, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=10/10 21:04:58.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=18/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 21:05:43.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 21:05:59.00 RLINK -- local host PeerID 1 LOCL ack= 11 (1086ms~395) unack= 0, retry= 5, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=10/10 21:05:59.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=18/18, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 21:06:01.04 Activating screen: Command_Branch 21:06:44.01 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 21:06:52.29 Activating screen: Command_Branch 21:06:54.48 Activating screen: NewObjective_widescreen 21:07:00.00 RLINK -- local host PeerID 1 LOCL ack= 11 (1086ms~395) unack= 0, retry= 5, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=10/10 21:07:00.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 21:07:45.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 21:08:01.01 RLINK -- local host PeerID 1 LOCL ack= 11 (1086ms~395) unack= 0, retry= 5, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=10/10 21:08:01.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=18/18, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 21:08:46.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 21:09:02.00 RLINK -- local host PeerID 1 LOCL ack= 11 (1086ms~395) unack= 0, retry= 5, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=10/10 21:09:02.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 21:09:47.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 21:10:03.01 RLINK -- local host PeerID 1 LOCL ack= 11 (1086ms~395) unack= 0, retry= 5, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=10/10 21:10:03.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=18/18, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 21:10:03.06 Activating screen: Command_Branch 21:10:48.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 21:11:04.01 RLINK -- local host PeerID 1 LOCL ack= 11 (1086ms~395) unack= 0, retry= 5, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=10/10 21:11:04.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 21:11:49.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 21:11:50.92 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 21:12:05.01 RLINK -- local host PeerID 1 LOCL ack= 11 (1086ms~395) unack= 0, retry= 5, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=10/10 21:12:05.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 21:12:16.18 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 21:12:36.66 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 21:12:50.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 21:13:06.01 RLINK -- local host PeerID 1 LOCL ack= 11 (1086ms~395) unack= 0, retry= 5, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=10/10 21:13:06.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=18/18, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 21:13:09.46 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 21:13:09.46 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 21:13:09.46 Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00]. It could be looping in a fire-n-forget action. 21:13:13.50 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 21:13:13.50 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 21:13:13.50 Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00]. It could be looping in a fire-n-forget action. 21:13:17.52 Activating screen: Command_Branch 21:13:30.32 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 21:13:30.32 Muting spew of bind updater. Fix art and re-test. 21:13:51.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 21:14:07.01 RLINK -- local host PeerID 1 LOCL ack= 11 (1086ms~395) unack= 0, retry= 5, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=10/10 21:14:07.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=18/18, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 21:14:52.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 21:15:08.00 RLINK -- local host PeerID 1 LOCL ack= 11 (1086ms~395) unack= 0, retry= 5, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=10/10 21:15:08.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=18/18, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 21:15:09.68 Activating screen: Command_Branch 21:15:53.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 21:16:09.00 RLINK -- local host PeerID 1 LOCL ack= 11 (1086ms~395) unack= 0, retry= 5, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=10/10 21:16:09.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=17/17, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 21:16:26.25 Warning: binding repeat_2(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 21:16:54.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 21:17:10.00 RLINK -- local host PeerID 1 LOCL ack= 11 (1086ms~395) unack= 0, retry= 5, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=10/10 21:17:10.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=18/18, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 21:17:55.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 21:18:11.00 RLINK -- local host PeerID 1 LOCL ack= 11 (1086ms~395) unack= 0, retry= 5, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=10/10 21:18:11.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=18/18, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 21:18:56.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 21:19:01.40 Activating screen: Command_Branch 21:19:04.98 Activating screen: NewObjective_widescreen 21:19:12.01 RLINK -- local host PeerID 1 LOCL ack= 11 (1086ms~395) unack= 0, retry= 5, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=10/10 21:19:12.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=17/17, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 21:19:28.70 MOD -- Player CPU - Easy (kill endgame) (frame 9983) (KillPlayer) 21:19:28.70 MOD -- Game Over at frame 9983 21:19:28.75 GameApp::ReportStats 21:19:28.75 ReportMatchResults - onlyReportOnWin = 0 21:19:28.75 ReportMatchResults - SimID:1000, raceID:1, teamID:0, uid:4294967295:4294967295, AI player, ignoring 21:19:28.75 ReportMatchResults - SimID:1001, raceID:0, teamID:1, uid:0:481480, result:5:PS_WON 21:19:28.75 ReportMatchResults - reporting normal game results for match 0:27396182 21:19:28.82 ReportSimStats - storing simulation results for match 0:27396182 21:19:28.85 ModWorld::ReportSimStats complete: 21:19:28.85 2 player entries 21:19:28.85 0 player reward entries 21:19:28.85 0 player endgame entries 21:19:28.85 0 player skipped NIS entries 21:19:28.85 0 player production entries 21:19:28.85 0 player entity death entries 21:19:28.85 0 player resource entries 21:19:28.85 0 player objectives entries 21:19:28.85 0 player PBG stat entries 21:19:28.85 0 player PBG ability use entries 21:19:28.85 GameObj::DoGameOverPopup 21:19:28.85 Activating screen: GameOverDialog 21:19:28.85 ArbitrationMessageNeeded adding player 1001 [481480] as victorious ally 21:19:28.85 ArbitrationMessageNeeded 1 allies vs 0 enemies result 0 21:19:28.85 GameOverDialog - normal game ending (no sync errors) 21:19:30.89 RLINK -- internal\service\Worldwide\WorldwideNotifier.cpp - GameResultNotificationMessage 21:19:30.89 RLINK -- RNT_StatsUpdate: Win notification, profileID [00000000:000758c8 /steam/76561198019188136], race =0, level=0, ranking=-1 21:19:31.03 Activating screen: ViewStats 21:19:39.66 Activating screen: postgame_stats_skirm 21:19:43.11 Activating screen: AppRestartingForm 21:19:43.11 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 21:19:43.11 Widget attempting to remove a non-existance listener. Widget:bkg_COH 21:19:43.11 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1 21:19:43.11 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2 21:19:43.11 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1 21:19:43.11 Widget attempting to remove a non-existance listener. Widget:bkg_ToV 21:19:43.12 APP -- Game Stop 21:19:43.12 GameApp::TransitionGameStop 21:19:43.12 RLINK -- SessionID : 1a20856 - Disconnect called with reasonID 1004 - ended automatch game, leaving match 21:19:43.12 GameApp::TransitionQuitCommon 21:19:43.12 PerformanceRecorder: Updating profile history 21:19:43.12 GetMaxFrameTimeFromProfile: players=2 expected FPS=25.951513, bars=5, max avg=0.030, sd=0.008, 5 samples = 0.03 0.04 0.03 0.03 0.02 21:19:43.12 PerformanceRecorder::EndRecording - game size=2, max average=0.030730, worst frame=0.038533 21:19:43.12 Recording: No [2 players] 21:19:43.12 Total render, sim time: 5.28, 5.74 sec 21:19:43.12 Total render, sim frames: 345, 0 21:19:43.12 Max/Avg: 0.03, 0.02 sec (fps=32.54, 46.45) (63 samples) 21:19:43.12 Bars: 5 21:19:43.12 Profile Max Performance[2 players] = 0.03 0.04 0.03 0.03 0.02 21:19:43.12 Profile Avg Performance[2 players] = 0.02 0.02 0.02 0.02 0.02 21:19:43.12 GameObj::ShutdownGameObj 21:19:43.12 GAME -- Ending mission (Game over) 21:19:43.13 GameObjLoader 0a6b83a0 - Unload 21:19:43.13 GameObjLoader 0a6b83a0 - resetting counters 21:19:43.37 GameObjLoader 0a6b8240 - Unload 21:19:43.37 GameObjLoader 0a6b8240 - resetting counters 21:19:43.44 SOUND -- Shutting down ... 21:19:43.52 SOUND -- Shutdown completed! 21:19:43.53 GAME -- Beginning FE 21:19:43.53 UIFrontEnd - Loading Front End 21:19:43.53 THREAD: Hyper-Threading Technology Processors are not detected. 21:19:43.55 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 426, transmitAckLastTimeMS 1328446 | Peer ---E- M#00000000 Sack00000011 NSack00000000 (C0.0% S:0.0) [ ] 21:19:43.67 SOUND -- Initializing ... 21:19:43.69 SOUND -- Initialization completed! 21:19:43.69 UIFrontEnd - Initializing Forms 21:19:44.56 CampaignFilter::BindFilterSpecificWidgets() 21:19:44.59 RLINK -- WorldWidePartyService::SetJoinable -- FALSE 21:19:44.59 RLINK -- SetVisible called while !IsConnected 21:19:44.59 RLINK -- WorldwideLeaveAdvertisementAsync: Match id = 27396182 started, nothing to do 21:19:44.59 MOD -- Mounting BushModDLC1, 1.0 21:19:44.61 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 21:19:44.61 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\DLC1\Data\' 21:19:44.61 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 21:19:44.61 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\DLC1\DataArtHigh\' 21:19:44.62 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 21:19:44.62 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\DLC1\DataSoundEnglish\' 21:19:44.62 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\DLC1\Movies\' 21:19:44.62 MOD -- Mounting BushModDLC2, 1.0 21:19:44.62 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 21:19:44.62 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\DLC2\Data\' 21:19:44.62 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 21:19:44.62 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\DLC2\DataArtHigh\' 21:19:44.62 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 21:19:44.62 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\DLC2\DataSoundEnglish\' 21:19:44.62 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\DLC2\Movies\' 21:19:44.62 MOD -- Mounting BushModDLC3, 1.0 21:19:44.63 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 21:19:44.63 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\DLC3\Data\' 21:19:44.63 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 21:19:44.63 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\DLC3\DataArtHigh\' 21:19:44.63 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 21:19:44.63 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\DLC3\DataSoundEnglish\' 21:19:44.63 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\DLC3\Movies\' 21:19:44.63 MOD -- Mounting BushModOps, 1.0 21:19:44.64 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 21:19:44.64 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\CoH\Ops\Data\' 21:19:44.64 MOD -- Mounting Bush_Mod, 1.0 21:19:44.64 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 21:19:44.64 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\RelicOnline\Data\' 21:19:44.64 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 21:19:44.64 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\CoH\Engine\Data\' 21:19:44.67 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 21:19:44.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\WW2\Data\' 21:19:44.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\Bush_Mod\Data\' 21:19:44.67 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 21:19:44.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\CoH\DataArtHigh\' 21:19:44.68 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundHigh\' 21:19:44.68 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\CoH\DataSoundHigh\' 21:19:44.68 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 21:19:44.68 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\Engine\Locale\English\Data\' 21:19:44.84 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 21:19:44.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\CoH\DataSoundEnglish\' 21:19:44.84 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 21:19:44.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\CoH\Locale\English\Data\' 21:19:44.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\Bush_Mod\DataAttrib\' 21:19:44.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\' 21:19:44.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Yunusemre\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\' 21:19:44.93 Activating screen: AppRestartingForm 21:19:44.93 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 21:19:44.93 RLINK -- WorldwideLeaveAdvertisementAsync: Match id = 27396182 started, nothing to do 21:19:45.17 RLINK -- Session::SchedulePeerRemove - Scheduling peerID: 1 to disconnect, reasonCode:1004, reason:ended automatch game, leaving match 21:19:45.17 RLINK -- Session Destroy Peer Event - ReasonID: 1004 ReasonDebug: ended automatch game, leaving match 21:19:45.17 RLINK -- Session::GetEvent DestroyPeer success Peer 1 removed, reasonCode 1004, reasonDebug ended automatch game, leaving match 21:19:45.17 RLINK -- Session::DestroyPeer - deallocating peer 1 21:19:45.17 RLINK -- Session - Requested Disconnect for connectionID 1 21:19:45.17 RLINK -- Deallocated route ID=2 for PeerID 1 at WINaddr:[IP address redacted]:6112; 21:19:45.17 RLINK -- Session - Requested Disconnect for connectionID 2 21:19:45.17 RLINK -- Closed route 2<>2 for PeerID 1 at WINaddr:[IP address redacted]:6112; 21:19:45.17 RLINK -- WorldwideAdvertisementService::Process - EVENT_DESTROYPEER 21:19:45.17 RLINK -- peerremove - peerIDRemoved=[00000000:000758c8], reasonID=1004, reason debug hint - ended automatch game, leaving match 21:19:45.17 RLINK -- Transport - Largest sent is now 8 21:19:45.17 RLINK -- Transport - Largest received is now 8 21:19:45.18 RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending 21:19:45.19 RLINK -- Session::GetState - info, session [27396182]'s state changed to [1:STATE_DISCONNECTED]. 21:19:45.19 RLINK -- PeerRemoveAll - flushing local session peer data 21:19:45.19 RLINK -- Session::Reset with reason WorldwidePartyService::PeerRemoveAll 21:19:45.19 RLINK -- LeaveSessionInternal - no action taken, needLeave=0, service=0 21:19:45.19 RLINK -- Destroyed Matchinfo 21:19:45.19 RLINK -- DBG - _SockFree: socket 0/2068 sending graceful shutdown request. reason: SockCollection::DisconnectAll forceFree 21:19:45.19 RLINK -- DBG - _SockClose: socket 0/2068 initiating close 21:19:45.19 RLINK -- DBG - _SockClose: socket 0/2068 close complete. debugReason SockCollection::DisconnectAll forceFree 21:19:45.19 RLINK -- DBG - _SockFree: socket 0/2068 _SockFree complete 21:19:45.29 RLINK -- BT! - SockUnInit - sending shutdown notification & close with linger for all 0 active sockets 21:19:45.29 RLINK -- SessionManager::UnregisterSession - Unregistering session 0cd85cd0 21:19:45.29 RLINK -- OnDestroyPartyNotification - partyID = [00000000:01a20856], prevID = [ffffffff:ffffffff] 21:19:45.40 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 21:19:45.40 Activating screen: FEMovie 21:19:45.40 Activating screen: OnlineWidget 21:19:45.43 CRC & Version Info : 000002bc:95cbd949:9233461d bush_mod:700:ww2mod.dll 1 21:19:45.43 Activating screen: FE_mm_01 21:19:45.49 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 21:19:45.49 GAME -- Setting campaign state to 'coh' 21:19:45.49 GAME -- Closing state 'coh' 21:19:45.49 GAME -- Setting campaign state to 'cxp2' 21:19:45.49 GAME -- Closing state 'cxp2' 21:19:45.49 GAME -- Setting campaign state to 'cxp1' 21:19:45.49 GAME -- Closing state 'cxp1' 21:19:45.49 GAME -- Setting campaign state to 'dlc1' 21:19:45.49 GAME -- Closing state 'dlc1' 21:19:45.51 GAME -- Setting campaign state to 'dlc2' 21:19:45.51 GAME -- Closing state 'dlc2' 21:19:45.51 GAME -- Setting campaign state to 'dlc3' 21:19:45.51 GAME -- Closing state 'dlc3' 21:19:46.79 Activating screen: QuitPromptDialog 21:19:47.85 GameApp::Quit( exitValue = 0 ) 21:19:47.87 GameApp::ShutFrontEnd 21:19:47.88 GAME -- Ending FE 21:19:47.88 UIFrontEnd - Unloading Front End 21:19:47.90 SOUND -- Shutting down ... 21:19:47.96 SOUND -- Shutdown completed! 21:19:47.98 ~FEAppListener - Flushing queued online notifications 21:19:48.90 DLLDriverLinker -- 2 DLL drivers found. 21:19:48.92 ActionDatabase : [2390] global actions, [68] dummy actions. 21:19:48.92 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000000 21:19:48.92 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000001 21:19:48.92 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000002 21:19:48.92 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000003 21:19:48.92 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000004 21:19:48.92 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000005 21:19:48.92 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000006 21:19:48.92 RLINK -- NetworkManager::Destroy - exit allocation counts Network (cur/max) = 0 / 0, Session = 0 / 0 21:19:48.93 RLINK -- MessageInternal::DestroyChannel: Destroyed channel fffffffd 21:19:48.93 RLINK -- AutomatchInternal: Fade to black 21:19:48.93 RLINK -- SessionManager::~SessionManager - uninitializing 21:19:48.93 RLINK -- RLink::ThreadFunction - Returning from the network thread function... 21:19:48.93 RLINK -- Transport::~Transport - shutting down transport 21:19:48.93 RLINK -- Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 21:19:48.93 RLINK -- Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 21:19:48.95 RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job ChatChannelCache is still running 21:19:48.95 RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job LogoutAsync is still running 21:19:48.95 RLINK -- WorldwideLoginService::~WorldwideLoginService - uninitializing 21:19:48.97 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Returning from the network thread function... 21:19:48.98 RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job HttpRequestAsync is still running