-- Log file for all dbTracef messages -- 20:46:41.38 AppInitNetwork::InitSteam: Initializing Steam... 20:46:41.38 AppInitNetwork::InitSteam: Steam has been initialized. 20:46:41.40 RLINK -- NetworkManager::Create - creating network manager 20:46:42.58 RLINK -- WorldwideLoginService::WorldwideLoginService - initializing 20:46:42.58 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function... 20:46:42.63 RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available. 20:46:42.63 RLINK -- WinTransport - CreateSocket listening for broadcasts on default port 20:46:42.71 RLINK -- WinTransport - Host Name: Yunus, aliases: , type=AF_INET, len=4 20:46:42.71 RLINK -- WinTransport - Host IP Address #0: [IP address redacted] 20:46:42.71 RLINK -- WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 20:46:42.71 RLINK -- WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 20:46:42.71 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 20:46:42.71 RLINK -- SessionManager - Peer Header Size = 15 bytes 20:46:42.71 RLINK -- SessionManager - Game Data overhead = 4 bytes 20:46:42.71 RLINK -- SessionManager - Proxy overhead = 7 bytes 20:46:42.71 RLINK -- RLink::ThreadFunction - Entering network thread function... 20:46:42.71 RLINK -- AutomatchInternal: Instantiating 20:46:42.71 RLINK -- MessageInternal::CreateChannel: Created channel fffffffe 20:46:42.71 RLINK -- MessageInternal::CreateChannel: Created channel fffffffb 20:46:42.71 RLINK -- MessageInternal::CreateChannel: Created channel fffffffd 20:46:42.72 Loaded 589 badwords from data:OnlineConfig\Badwords.lua 20:46:42.72 RLINK -- MessageInternal::CreateChannel: Created channel 00000000 20:46:42.72 RLINK -- MessageInternal::CreateChannel: Created channel 00000001 20:46:42.72 RLINK -- MessageInternal::CreateChannel: Created channel 00000002 20:46:42.72 RLINK -- MessageInternal::CreateChannel: Created channel 00000003 20:46:42.72 RLINK -- MessageInternal::CreateChannel: Created channel 00000004 20:46:42.72 RLINK -- MessageInternal::CreateChannel: Created channel 00000005 20:46:42.72 RLINK -- MessageInternal::CreateChannel: Created channel 00000006 20:46:42.73 GAME -- Available memory: 5900MB Physical RAM, 5898MB Pagefile, 4095 Virtual Address Space 20:46:44.91 DLLDriverLinker -- Adding driver 'spDx10.dll'. 20:46:45.04 DLLDriverLinker -- Adding driver 'spDx9.dll'. 20:46:45.04 DLLDriverLinker -- 2 DLL drivers found. 20:46:45.87 SPDx10 -- Adapter [Intel(R) HD Graphics 4600]: 1998MB dedicated video memory, 0MB dedicated system memory and 2048MB shared system memory. 20:46:49.35 DLLDriverLinker -- 2 DLL drivers found. 20:46:49.44 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 20:46:49.44 GAME -- Resolution set to 1360x768 (fullscreen). 20:46:49.53 SPDx9 -- Driver Name = nvumdshim.dll Desc = NVIDIA GeForce GT 740M 20:46:49.53 SPDx9 -- Driver Vendor = 0x10DE Device = 0x1292 SubSys = 0x380217AA Rev = 0x00A1 20:46:49.53 SPDx9 -- Driver Version Product = 0x0009 Version = 0x0012 SubVersion = 0x00 Build = 350.12 20:46:49.53 SPDx9 -- Driver GUID = {D7B78E66-4756-11CF-8E67-0F18BBC2C435} 20:46:51.72 SPDx9 -- 4030MB available Texture Memory 20:46:51.73 SPDx9 -- NvAPI_EnumLogicalGPUs failed, assuming [1] GPUs. 20:46:51.73 ShaderDatabase: using shader profile [ps30] 20:46:53.03 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 20:46:54.35 GameObjLoader 0b3f79f8 - resetting counters 20:46:54.35 GameObjLoader 0b3f79f8 - Created loader 20:46:54.35 GameObjLoader 0b3f7b58 - resetting counters 20:46:54.35 GameObjLoader 0b3f7b58 - Created loader 20:46:54.36 GAME -- Beginning FE 20:46:54.36 UIFrontEnd - Loading Front End 20:46:54.36 THREAD: Hyper-Threading Technology Processors are not detected. 20:46:54.98 SOUND -- Initializing ... 20:46:55.17 INNIMapDCA Key not found: sp_speechducker::time 20:46:55.65 SOUND -- Initialization completed! 20:46:55.65 UIFrontEnd - Initializing Forms 20:46:56.99 CampaignFilter::BindFilterSpecificWidgets() 20:46:57.05 Activating screen: AppLoadingForm 20:46:57.05 SetupProductLoadingArt - choosing bgArt = 3 (gold=0) 20:46:59.12 GAME -- (worldmanager) Cannot find original scenario "4p_vyazma_challenge" referenced from data:scenarios\mp\challenge_vyazma.scenref 20:46:59.14 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 20:46:59.14 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 20:46:59.15 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 20:46:59.16 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 20:46:59.18 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 20:46:59.18 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 20:46:59.67 GAME -- Using player profile YUNUS 20:47:00.34 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 20:47:00.52 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 20:47:03.43 SetupProductLoadingArt - choosing bgArt = 3 (gold=0) 20:47:03.45 Activating screen: FEMovie 20:47:03.45 Activating screen: OnlineWidget 20:47:03.50 CRC & Version Info : 000002bc:6809f4f5:9233461d eastern_front:700:factionfix.dll 1 20:47:03.50 Logging in using Steam credentials... 20:47:03.51 Activating screen: FE_mm_01 20:47:03.61 SetupProductLoadingArt - choosing bgArt = 3 (gold=0) 20:47:03.61 GAME -- Setting campaign state to 'coh' 20:47:03.61 GAME -- Closing state 'coh' 20:47:03.61 GAME -- Setting campaign state to 'cxp2' 20:47:03.61 GAME -- Closing state 'cxp2' 20:47:03.61 GAME -- Setting campaign state to 'cxp1' 20:47:03.61 GAME -- Closing state 'cxp1' 20:47:03.61 GAME -- Setting campaign state to 'dlc1' 20:47:03.61 GAME -- Closing state 'dlc1' 20:47:03.61 GAME -- Setting campaign state to 'dlc2' 20:47:03.61 GAME -- Closing state 'dlc2' 20:47:03.61 GAME -- Setting campaign state to 'dlc3' 20:47:03.61 GAME -- Closing state 'dlc3' 20:47:03.62 RLINK -- Requesting ticket 20:47:03.62 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:03.74 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:03.75 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:03.76 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:03.77 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:03.78 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:03.80 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:03.81 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:03.82 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:03.83 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:03.83 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:03.84 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:03.86 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:03.87 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:03.89 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:03.91 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:03.92 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:03.94 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:03.96 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:03.97 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:03.99 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:04.01 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:04.02 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:04.04 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:04.06 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:04.07 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:04.09 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:04.11 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:04.12 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:04.14 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:04.16 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 20:47:04.17 RLINK -- OnRequest app ticket returned N 20:47:04.17 RLINK -- SteamAuth received ticket at t=21464 20:47:04.17 RLINK -- SteamAuthManager::GetAuthToken state ID : 2 20:47:07.52 Activating screen: MessageBoxPopup 20:47:14.67 RLINK -- Found 1 profiles for account /steam/76561198019188136 20:47:14.67 RLINK -- Found profile: /steam/76561198019188136 20:47:14.68 THREAD: Hyper-Threading Technology Processors are not detected. 20:47:14.68 Activating screen: MessageBoxPopup 20:47:14.68 RLINK -- starting online hosting 20:47:14.70 RLINK -- SlotManager::GetStringFromSlots: compressed = 25 bytes / 350 bytes 20:47:16.50 RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64 20:47:16.50 RLINK -- DBG - SockConnect: 0/s->stHandle=2248 20:47:16.50 RLINK -- DBG - SockConnect: 0/2248 connect deferred (in progress) 20:47:16.68 RLINK -- DBG - SockAnimateAll: socket 0/2248 connection complete. 20:47:16.88 RLINK -- battleserverrelay - Connected: Connection [ 1/ 1] - local=[IP address redacted]:62384, remote=[IP address redacted]:50007, type=CONNECT, timeTookToConnectMS=383, silentTimeMS=0, lastSockError=0 20:47:16.91 RLINK -- Session::Initialize - info, initializing session object, using threads. 20:47:16.91 RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 0e30d9f8 20:47:16.91 RLINK -- Created Matchinfo for sessionID 27395597 20:47:16.91 RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required 20:47:16.91 RLINK -- starting local hosting 20:47:16.91 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 20:47:16.91 RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 20:47:16.91 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 20:47:16.91 RLINK -- Session::Host sid = 1A2060D, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 20:47:16.91 RLINK -- Session::GetState - info, session [27395597]'s state changed to [2:STATE_CONNECTING]. 20:47:16.91 RLINK -- ValidateCustomData: called with 687 bytes of custom data 20:47:16.91 RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 20:47:16.91 RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER 20:47:16.93 RLINK -- Session::GetState - info, session [27395597]'s state changed to [3:STATE_CONNECTED]. 20:47:16.93 RLINK -- Sending matchinfo change #2 20:47:16.93 RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS 20:47:16.93 RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS 20:47:16.94 RLINK -- local host PeerID 1 LOCL ack= 0 ( 0ms~0) unack= 3, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=0/2 20:47:16.94 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 20:47:16.95 RLINK -- hosting - Session is connected 20:47:16.96 RLINK -- HostAsync - completed with HostResult = 0 20:47:16.96 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 20:47:16.96 Activating screen: OnlineGameSetup 20:47:16.96 GameSetupForm::SetScenarioFile -- 2p_lyon 20:47:17.02 GameSetupForm::OnMatchCategorySelected 20:47:17.02 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:47:17.02 GameSetupForm::OnMapSelected 20:47:17.02 GameSetupForm::SetScenarioFile -- 2p_lyon 20:47:17.02 RLINK -- WorldWidePartyService::SetVisible -- FALSE 20:47:17.02 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 20:47:17.02 GetMaxFrameTimeFromProfile: players=2 expected FPS=26.768732, bars=5, max avg=0.028, sd=0.009, 5 samples = 0.04 0.03 0.03 0.02 0.02 20:47:17.03 Activating screen: RelicOnlineChat 20:47:17.03 Activating screen: RelicOnlineNewsScreen 20:47:17.04 Activating screen: RelicOnlineStatsScreen 20:47:17.04 Activating screen: Achievements 20:47:17.04 GAME -- Setting campaign state to 'coh' 20:47:17.04 GAME -- Closing state 'coh' 20:47:17.04 GAME -- Setting campaign state to 'cxp2' 20:47:17.04 GAME -- Closing state 'cxp2' 20:47:17.04 GAME -- Setting campaign state to 'cxp1' 20:47:17.04 GAME -- Closing state 'cxp1' 20:47:17.04 GAME -- Setting campaign state to 'dlc1' 20:47:17.04 GAME -- Closing state 'dlc1' 20:47:17.05 GAME -- Setting campaign state to 'dlc2' 20:47:17.05 GAME -- Closing state 'dlc2' 20:47:17.05 GAME -- Setting campaign state to 'dlc3' 20:47:17.05 GAME -- Closing state 'dlc3' 20:47:17.05 GAME -- Setting campaign state to 'dlc1' 20:47:17.05 GAME -- Closing state 'dlc1' 20:47:17.05 Activating screen: GameHistory 20:47:17.05 GAME -- Setting campaign state to 'coh' 20:47:17.05 GAME -- Closing state 'coh' 20:47:17.05 GAME -- Setting campaign state to 'cxp2' 20:47:17.05 GAME -- Closing state 'cxp2' 20:47:17.05 GAME -- Setting campaign state to 'cxp1' 20:47:17.05 GAME -- Closing state 'cxp1' 20:47:17.05 GAME -- Setting campaign state to 'dlc1' 20:47:17.05 GAME -- Closing state 'dlc1' 20:47:17.06 GAME -- Setting campaign state to 'dlc2' 20:47:17.06 GAME -- Closing state 'dlc2' 20:47:17.06 GAME -- Setting campaign state to 'dlc3' 20:47:17.06 GAME -- Closing state 'dlc3' 20:47:17.06 Activating screen: OnlineGameSetup 20:47:17.06 Activating screen: RelicOnlineTabs 20:47:17.06 Activating screen: ScreenTipPopup 20:47:17.06 GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event. 20:47:17.06 RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615 20:47:17.06 RLINK -- Sending matchinfo change #46 20:47:17.06 RLINK -- SlotManager::GetStringFromSlots: compressed = 284 bytes / 925 bytes 20:47:17.12 RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=7784C170AA7B37EE in use by existing peer (ignoring) 20:47:17.13 Activating screen: ScreenTipPopup 20:47:17.13 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:47:17.13 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 20:47:17.13 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 20:47:17.13 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 20:47:17.14 PopulateGameInfoInternal - Player #0 - [Id 481480, Type 0, Team 0, Race 0] 20:47:17.14 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1] 20:47:17.14 PopulateGameInfoInternal - Team #0 Player Count: 1 20:47:17.14 PopulateGameInfoInternal - Team #1 Player Count: 1 20:47:17.14 PopulateGameInfoInternal - Forcing singleplayer skirmish 20:47:17.16 RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers 20:47:17.16 GAME -- Setting campaign state to 'coh' 20:47:17.16 GAME -- Closing state 'coh' 20:47:17.16 GAME -- Setting campaign state to 'cxp2' 20:47:17.16 GAME -- Closing state 'cxp2' 20:47:17.16 GAME -- Setting campaign state to 'cxp1' 20:47:17.16 GAME -- Closing state 'cxp1' 20:47:17.16 GAME -- Setting campaign state to 'dlc1' 20:47:17.16 GAME -- Closing state 'dlc1' 20:47:17.17 GAME -- Setting campaign state to 'dlc2' 20:47:17.17 GAME -- Closing state 'dlc2' 20:47:17.17 GAME -- Setting campaign state to 'dlc3' 20:47:17.17 GAME -- Closing state 'dlc3' 20:47:17.20 RLINK -- Rejecting packet type 0 that claims to come from ourself 20:47:17.32 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 261, transmitAckLastTimeMS 34607 | Peer ---E- M#00000000 Sack00000002 NSack00000000 (C0.0% S:0.0) [ ] 20:47:17.33 RLINK -- Rejecting packet type 0 that claims to come from ourself 20:47:17.58 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 260, transmitAckLastTimeMS 34867 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [ ] 20:47:20.11 Activating screen: RaceSelectionPopup 20:47:20.92 RLINK -- DBG - SockAnimateAll: socket 0/2248 read failed (error 10054 - WSAECONNRESET: connection reset). 20:47:20.92 RLINK -- DBG - SockCloseGraceless: socket 0/2248 will now close gracelessly (linger is now off) 20:47:20.92 RLINK -- DBG - _SockClose: socket 0/2248 initiating close 20:47:20.92 RLINK -- DBG - _SockClose: socket 0/2248 close complete. debugReason SOCK_READ error 20:47:20.92 RLINK -- DBG - _SockClose: socket 0/-1 close complete. debugReason connected=not connected ,connecting=not connecting ,timeSinceActive=3145,lastSockError=0 20:47:20.92 RLINK -- DBG - _SockFree: socket 0/-1 _SockFree complete 20:47:21.32 Activating screen: RaceSelectionPopup 20:47:22.14 RLINK -- Sending matchinfo change #47 20:47:22.15 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:47:22.15 RLINK -- WorldWidePartyService::SetVisible -- FALSE 20:47:22.15 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 20:47:22.15 GetMaxFrameTimeFromProfile: players=2 expected FPS=26.768732, bars=5, max avg=0.028, sd=0.009, 5 samples = 0.04 0.03 0.03 0.02 0.02 20:47:22.16 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:47:22.16 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 20:47:22.16 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 20:47:22.16 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 20:47:22.16 PopulateGameInfoInternal - Player #0 - [Id 481480, Type 0, Team 0, Race 6] 20:47:22.16 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1] 20:47:22.16 PopulateGameInfoInternal - Team #0 Player Count: 1 20:47:22.16 PopulateGameInfoInternal - Team #1 Player Count: 1 20:47:22.16 PopulateGameInfoInternal - Forcing singleplayer skirmish 20:47:22.18 RLINK -- SlotManager::GetStringFromSlots: compressed = 287 bytes / 925 bytes 20:47:22.28 RLINK -- Sending matchinfo change #48 20:47:22.29 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:47:22.29 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 20:47:22.29 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 20:47:22.29 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 20:47:22.29 PopulateGameInfoInternal - Player #0 - [Id 481480, Type 0, Team 0, Race 6] 20:47:22.29 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1] 20:47:22.29 PopulateGameInfoInternal - Team #0 Player Count: 1 20:47:22.29 PopulateGameInfoInternal - Team #1 Player Count: 1 20:47:22.29 PopulateGameInfoInternal - Forcing singleplayer skirmish 20:47:23.30 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 39432, timeSinceLastTransmitMS 1161 | Peer RS--- M#00000004 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:524 data DestChannel:ý ] 20:47:23.44 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 39565, timeSinceLastTransmitMS 1168 | Peer RS--- M#00000005 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:522 data DestChannel:ý ] 20:47:23.82 Activating screen: DynamicPopupMenu 20:47:24.46 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 40593, timeSinceLastTransmitMS 1160 | Peer RS--- M#00000004 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:524 data DestChannel:ý ] 20:47:24.60 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 40733, timeSinceLastTransmitMS 1160 | Peer RS--- M#00000005 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:522 data DestChannel:ý ] 20:47:24.99 RLINK -- Sending matchinfo change #49 20:47:24.99 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:47:24.99 RLINK -- WorldWidePartyService::SetVisible -- FALSE 20:47:24.99 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 20:47:24.99 GetMaxFrameTimeFromProfile: players=2 expected FPS=26.768732, bars=5, max avg=0.028, sd=0.009, 5 samples = 0.04 0.03 0.03 0.02 0.02 20:47:24.99 RLINK -- SlotManager::GetStringFromSlots: compressed = 285 bytes / 925 bytes 20:47:25.00 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:47:25.01 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 20:47:25.01 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 20:47:25.01 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 20:47:25.01 PopulateGameInfoInternal - Player #0 - [Id 481480, Type 0, Team 0, Race 6] 20:47:25.01 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1] 20:47:25.01 PopulateGameInfoInternal - Team #0 Player Count: 1 20:47:25.01 PopulateGameInfoInternal - Team #1 Player Count: 1 20:47:25.01 PopulateGameInfoInternal - Forcing singleplayer skirmish 20:47:25.12 RLINK -- Sending matchinfo change #50 20:47:25.14 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:47:25.14 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 20:47:25.14 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 20:47:25.14 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 20:47:25.14 PopulateGameInfoInternal - Player #0 - [Id 481480, Type 0, Team 0, Race 6] 20:47:25.14 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1] 20:47:25.14 PopulateGameInfoInternal - Team #0 Player Count: 1 20:47:25.14 PopulateGameInfoInternal - Team #1 Player Count: 1 20:47:25.14 PopulateGameInfoInternal - Forcing singleplayer skirmish 20:47:25.63 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 41753, timeSinceLastTransmitMS 1161 | Peer RS--- M#00000004 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:524 data DestChannel:ý ] 20:47:25.77 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 41893, timeSinceLastTransmitMS 1161 | Peer RS--- M#00000005 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:522 data DestChannel:ý ] 20:47:26.17 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 42279, timeSinceLastTransmitMS 1175 | Peer RS--- M#00000006 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:528 data DestChannel:ý ] 20:47:26.79 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 42914, timeSinceLastTransmitMS 1160 | Peer RS--- M#00000004 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:524 data DestChannel:ý ] 20:47:26.93 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 43054, timeSinceLastTransmitMS 1160 | Peer RS--- M#00000005 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:522 data DestChannel:ý ] 20:47:27.33 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 43454, timeSinceLastTransmitMS 1160 | Peer RS--- M#00000006 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:528 data DestChannel:ý ] 20:47:27.95 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 44074, timeSinceLastTransmitMS 1161 | Peer RS--- M#00000004 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:524 data DestChannel:ý ] 20:47:28.09 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 44214, timeSinceLastTransmitMS 1162 | Peer RS--- M#00000005 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:522 data DestChannel:ý ] 20:47:28.49 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 44614, timeSinceLastTransmitMS 1162 | Peer RS--- M#00000006 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:528 data DestChannel:ý ] 20:47:28.68 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:47:28.68 RLINK -- WorldWidePartyService::SetVisible -- FALSE 20:47:28.68 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 20:47:28.68 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:47:28.68 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 20:47:28.68 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 20:47:28.68 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 20:47:28.69 PopulateGameInfoInternal - Player #0 - [Id 481480, Type 0, Team 0, Race 6] 20:47:28.69 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1] 20:47:28.69 PopulateGameInfoInternal - Team #0 Player Count: 1 20:47:28.69 PopulateGameInfoInternal - Team #1 Player Count: 1 20:47:28.69 PopulateGameInfoInternal - Forcing singleplayer skirmish 20:47:28.69 RLINK -- WorldwidePartyService::SetMatchState - state 1 - updating server 20:47:28.69 RLINK -- WorldWidePartyService::SetVisible -- FALSE 20:47:28.69 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 20:47:28.69 RLINK -- WorldWidePartyService::SetJoinable -- FALSE 20:47:28.69 MatchSetup: Sending start game message! 20:47:28.69 GameSetupForm - Starting game 20:47:28.69 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:47:28.69 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 20:47:28.69 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 20:47:28.69 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 20:47:28.69 PopulateGameInfoInternal - Player #0 - [Id 481480, Type 0, Team 0, Race 6] 20:47:28.69 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1] 20:47:28.69 PopulateGameInfoInternal - Team #0 Player Count: 1 20:47:28.69 PopulateGameInfoInternal - Team #1 Player Count: 1 20:47:28.69 PopulateGameInfoInternal - Forcing singleplayer skirmish 20:47:28.69 PopulateGameInfo - random seed:[1441216048], guid:[{cda4c0b1-1eb1-4c46-abe9-bd58e5b89ade}], sync level:[0] 20:47:28.69 Error loading [DATA:levelingCurve.lua] 20:47:28.69 Error loading [DATA:levelingCurve.lua] 20:47:28.69 MOD - Setting player (0) race to: allies_soviets 20:47:28.69 MOD - Setting player (0) race to: 2 20:47:28.69 ModDllSetup::PlayerSetRewardUnits - playerIndex 0... 20:47:28.69 adding reward 'upgrade\upgrade_axis_geschutzwagen' 20:47:28.69 adding reward 'upgrade\upgrade_allied_hellcat' 20:47:28.69 adding reward 'upgrade\upgrade_panzer_elite_hotchkiss' 20:47:28.69 adding reward 'upgrade\upgrade_british_kangaroo' 20:47:28.69 adding reward 'upgrade\upgrade_axis_schwimmwagen' 20:47:28.69 adding reward 'upgrade\upgrade_panzer_elite_schwimmwagen' 20:47:28.69 adding reward 'upgrade\upgrade_allied_staghound' 20:47:28.69 adding reward 'upgrade\upgrade_british_staghound' 20:47:28.69 adding reward 'upgrade\upgrade_allied_105' 20:47:28.69 adding reward 'upgrade\upgrade_british_comet' 20:47:28.69 adding reward 'upgrade\upgrade_panzer_elite_jagdpanzer' 20:47:28.69 adding reward 'upgrade\upgrade_panzer_elite_jagdtiger' 20:47:28.69 adding reward 'upgrade\upgrade_panzer_elite_nashorn' 20:47:28.69 adding reward 'upgrade\upgrade_axis_officer' 20:47:28.69 adding reward 'upgrade\upgrade_axis_snowmen' 20:47:28.69 adding reward 'upgrade\upgrade_axis_tiger_ace' 20:47:28.69 MOD - Setting player (1) race to: axis 20:47:28.69 MOD - Setting player (1) race to: 3 20:47:28.69 ModDllSetup::PlayerSetRewardUnits - playerIndex 1... 20:47:28.69 RLINK -- Sending matchinfo change #51 20:47:28.69 RLINK -- WorldwideAutomatchService::OnStartComplete - detected successful game start 20:47:28.69 RLINK -- Match Started - [00000000:000758c8 /steam/76561198019188136], slot = 0, ranking = -1 20:47:28.70 APP -- Game Start 20:47:28.70 GAME -- Setting campaign state to 'coh' 20:47:28.70 GAME -- Closing state 'coh' 20:47:28.70 GAME -- Setting campaign state to 'cxp2' 20:47:28.70 GAME -- Closing state 'cxp2' 20:47:28.70 GAME -- Setting campaign state to 'cxp1' 20:47:28.70 GAME -- Closing state 'cxp1' 20:47:28.70 GAME -- Setting campaign state to 'dlc1' 20:47:28.70 GAME -- Closing state 'dlc1' 20:47:28.71 GAME -- Setting campaign state to 'dlc2' 20:47:28.71 GAME -- Closing state 'dlc2' 20:47:28.71 GAME -- Setting campaign state to 'dlc3' 20:47:28.71 GAME -- Closing state 'dlc3' 20:47:28.71 GAME -- Ending FE 20:47:28.71 UIFrontEnd - Unloading Front End 20:47:28.73 SOUND -- Shutting down ... 20:47:28.77 SOUND -- Shutdown completed! 20:47:28.79 20:47:28.79 GAME -- *** Beginning mission 2p_lyon (1 Humans, 1 Computers) *** 20:47:28.79 20:47:28.98 GAME -- Recording game 20:47:29.03 Activating screen: GameLoadScreen 20:47:29.11 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 45235, timeSinceLastTransmitMS 1161 | Peer RS--- M#00000004 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:524 data DestChannel:ý ] 20:47:29.25 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 45376, timeSinceLastTransmitMS 1161 | Peer RS--- M#00000005 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:522 data DestChannel:ý ] 20:47:29.26 THREAD: Hyper-Threading Technology Processors are not detected. 20:47:29.30 SOUND -- Initializing ... 20:47:29.65 SOUND -- Initialization completed! 20:47:29.65 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 45776, timeSinceLastTransmitMS 1163 | Peer RS--- M#00000006 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:528 data DestChannel:ý ] 20:47:29.68 PHYSICS: detected processor(s) capable of handling 4 threads. 20:47:29.83 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\2p_lyon\2p_lyon' 20:47:29.83 MOD -- Using Mod 'Eastern_Front' 20:47:29.85 Unable to load/parse precache file [DATA:scenarios\mp\classic\2p_lyon\2p_lyon_precache.lua] 20:47:30.27 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 46396, timeSinceLastTransmitMS 1163 | Peer RS--- M#00000004 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:524 data DestChannel:ý ] 20:47:30.41 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 46537, timeSinceLastTransmitMS 1162 | Peer RS--- M#00000005 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:522 data DestChannel:ý ] 20:47:30.81 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 46939, timeSinceLastTransmitMS 1161 | Peer RS--- M#00000006 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:528 data DestChannel:ý ] 20:47:30.95 GameObjLoader - upgrading load_count from 0 to 1179 20:47:31.43 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 47559, timeSinceLastTransmitMS 1161 | Peer RS--- M#00000004 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:524 data DestChannel:ý ] 20:47:31.57 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 47699, timeSinceLastTransmitMS 1161 | Peer RS--- M#00000005 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:522 data DestChannel:ý ] 20:47:31.97 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 48100, timeSinceLastTransmitMS 1160 | Peer RS--- M#00000006 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:528 data DestChannel:ý ] 20:47:32.59 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 48720, timeSinceLastTransmitMS 1160 | Peer RS--- M#00000004 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:524 data DestChannel:ý ] 20:47:32.73 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 48860, timeSinceLastTransmitMS 1160 | Peer RS--- M#00000005 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:522 data DestChannel:ý ] 20:47:32.79 RLINK -- Beginning Reconnect 20:47:32.79 RLINK -- DBG - SockConnect: 1/s->stHandle=2076 20:47:32.79 RLINK -- DBG - SockConnect: 1/2076 connect deferred (in progress) 20:47:32.79 RLINK -- Reconnecting and telling the server we've received [0] game frames 20:47:32.79 RLINK -- battleserverrelay - RetryConnect: Connection [ 1/ 1] - local=[IP address redacted]:0, remote=[IP address redacted]:50007, type=RECONNECT, timeTookToConnectMS=0, silentTimeMS=0, lastSockError=0 20:47:33.01 RLINK -- DBG - SockAnimateAll: socket 1/2076 connection complete. 20:47:33.13 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 49260, timeSinceLastTransmitMS 1162 | Peer RS--- M#00000006 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:528 data DestChannel:ý ] 20:47:33.19 GameObjLoader - upgrading load_count from 1179 to 1895 20:47:33.20 PHYSICS -- Created node factory 'HVOK' 20:47:33.20 PHYSICS -- Created node factory 'DMMY' 20:47:33.29 RLINK -- battleserverrelay - Connected: Connection [ 1/ 1] - local=[IP address redacted]:62413, remote=[IP address redacted]:50007, type=RECONNECT, timeTookToConnectMS=502, silentTimeMS=0, lastSockError=0 20:47:33.29 RLINK -- Reconnect complete 20:47:33.29 RLINK -- We have sent the server [0] game messages and it has received [0]. 20:47:33.29 RLINK -- We are waiting to get [0] back from the server and will resend [0] of those 20:47:33.47 RLINK -- [P#1] SrcP# 1 buffer out of seq: 6 expect: 4 20:47:33.75 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 49880, timeSinceLastTransmitMS 1162 | Peer RS--- M#00000004 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:524 data DestChannel:ý ] 20:47:33.89 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 50020, timeSinceLastTransmitMS 1162 | Peer RS--- M#00000005 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:522 data DestChannel:ý ] 20:47:34.14 RLINK -- Rejecting packet type 0 that claims to come from ourself 20:47:34.15 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 260, transmitAckLastTimeMS 51442 | Peer ---E- M#00000000 Sack00000004 NSack00000000 (C0.0% S:0.0) [ ] 20:47:34.17 RLINK -- SrcP# 1 deliver out of seq: 6 expect: 6 20:47:34.17 RLINK -- SrcP# 1 erase out of seq: 6 expect: 6 20:47:34.29 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 50422, timeSinceLastTransmitMS 1160 | Peer RS--- M#00000006 Sack00000006 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:528 data DestChannel:ýâ&, Size:524 ] 20:47:34.29 RLINK -- Rejecting packet type 0 that claims to come from ourself 20:47:34.29 RLINK -- Rejecting packet type 0 that claims to come from ourself 20:47:34.43 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 42412, timeSinceLastTransmitMS 9310 | Peer RS--- M#00000007 Sack00000006 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:528 data DestChannel:ýâ&, Size:524 ] 20:47:34.55 RLINK -- [P#1] SrcP# 1 ignoring old retry: 6 expect: 7 20:47:34.57 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 45975, timeSinceLastTransmitMS 5887 | Peer RS--- M#00000008 Sack00000006 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:43 data DestChannel: ] 20:47:34.57 RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS 1158 oneMsg.lastTransmitTime 45982, timeSinceLastTransmitMS 5880 | Peer RS--- M#00000009 Sack00000006 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:530 data DestChannel:ýâ&, Size:526 ] 20:47:34.78 RLINK -- Rejecting packet type 0 that claims to come from ourself 20:47:34.83 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 261, transmitAckLastTimeMS 52123 | Peer ---E- M#00000000 Sack00000007 NSack00000000 (C0.0% S:0.0) [ ] 20:47:34.95 RLINK -- Rejecting packet type 0 that claims to come from ourself 20:47:35.09 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 260, transmitAckLastTimeMS 52383 | Peer ---E- M#00000000 Sack00000009 NSack00000000 (C0.0% S:0.0) [ ] 20:47:43.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 20:47:45.80 SPDx9 -- 4011MB available Texture Memory. Unable to create 2x2 texture. 20:47:45.86 GameObjLoader - upgrading load_count from 1640 to 4515 20:47:51.93 GameObjLoader 0b3f79f8 - resetting counters 20:47:51.93 GameObjLoader 0b3f79f8 - LOAD_DONE 20:47:51.97 GAME - SessionSetup 20:47:52.39 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 20:47:52.43 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 20:47:52.43 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 20:47:55.60 GAME - CreateGEWorld in 3635 ms 20:47:55.62 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 20:47:56.13 GAME - SessionSetup finished in 4164 ms 20:47:56.13 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 4204 ms 20:47:56.18 GAME - WaterReflectionManagerSetup 20:47:56.18 GAME - WaterReflectionManagerSetup finished in 0 ms [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x07e5adb8 [Cope FactionFix] - patched @0x5b9f5491 [Cope FactionFix] - hooked @0x5b9f5492 [Cope FactionFix] - patched @0x5b9f4a07 [Cope FactionFix] - hooked @0x5b9f4a07 [Cope FactionFix] - Hook installed 20:47:57.31 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/vptickerwin-annihilate.scar] succeeded. 20:47:57.87 MOD -- Player (unused player) (frame 0) (KillPlayer) 20:47:57.87 MOD -- Player (unused player) (frame 0) (KillPlayer) 20:47:57.87 MOD -- Player (unused player) (frame 0) (KillPlayer) 20:47:57.87 MOD -- Player (unused player) (frame 0) (KillPlayer) 20:47:57.87 MOD -- Player (unused player) (frame 0) (KillPlayer) 20:47:57.87 MOD -- Player (unused player) (frame 0) (KillPlayer)