-- Log file for all warning messages related to the Art files --

Unable to find parameter [self_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_end] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_start] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [scale] in command [OS_CreateLocalScar].  Saving this file will lose the data from this parameter.
CommandBPDatabase - Remapping function [restore_specific_texture_selector] due to mismatched parameter count [0 != 1].
CommandBPDatabase - Remapping function [OS_CreateLocalScar] due to mismatched parameter #[5] : [randRotation].
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\COMMAND_BRANCH.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\DECORATORS.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\DEFAULTS.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\NEWOBJECTIVE.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\SUBTITLESCREEN.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\TACTICALMAP.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\TASKBAR.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\MAINMENUANI.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\RELICONLINEANI.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINETABS.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup.screen
ScreenManager::LoadScreen -- Screen MultiplayerMenuPopup failed to load. Using blank screen.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin.screen
ScreenManager::LoadScreen -- Screen IPJoin failed to load. Using blank screen.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
MOVIE - playing movie without sound
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack].
Cursor image [modal_fire_panzerfaust] not found. Load failed.
Cursor image [modal_fire_panzerfaust_cancel] not found. Load failed.
Cursor image [modal_move_cancel] not found. Load failed.
Cursor image [modal_rallypoint] not found. Load failed.
Cursor image [modal_rallypoint_cancel] not found. Load failed.
Cursor image [modal_set_facing] not found. Load failed.
Cursor image [modal_weighted_move] not found. Load failed.
Cursor image [modal_dig_in] not found. Load failed.
Cursor image [modal_dig_in_cancel] not found. Load failed.
Cursor image [modal_assault] not found. Load failed.
Cursor image [modal_assault_cancel] not found. Load failed.
Cursor image [modal_place_explosive] not found. Load failed.
Cursor image [modal_throw_explosive] not found. Load failed.
Cursor image [modal_satchel_charge] not found. Load failed.
Cursor image [modal_satchel_charge_cancel] not found. Load failed.
Cursor image [modal_sticky_bomb] not found. Load failed.
Cursor image [modal_sticky_bomb_cancel] not found. Load failed.
Cursor image [modal_barrage] not found. Load failed.
Cursor image [modal_barrage_cancel] not found. Load failed.
Cursor image [modal_build_mine] not found. Load failed.
Cursor image [modal_build_mine_cancel] not found. Load failed.
Cursor image [modal_diffuse_build_mine] not found. Load failed.
Cursor image [modal_diffuse_mine_cancel] not found. Load failed.
Cursor image [modal_diffuse_build_mine] not found. Load failed.
Cursor image [modal_diffuse_mine_cancel] not found. Load failed.
Cursor image [modal_detonate_explosives] not found. Load failed.
Cursor image [modal_detonate_explosives_cancel] not found. Load failed.
Cursor image [modal_reinforcements] not found. Load failed.
Cursor image [modal_reinforcements_cancel] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_01] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_02] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_03] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_04] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_05] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_06] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_07] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_08] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_09] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_10] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_11] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_12] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_13] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_14] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_15] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_16] not found. Load failed.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_down'
Using default texture for art\ui\textures\scroll_down
RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_up'
Using default texture for art\ui\textures\scroll_up
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_coh] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern03] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_3a] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bar_on_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\lenin_statue_render] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\stone_left_alpha] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_6_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_border_campaign_image] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_5_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_4_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_3_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_2_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_1_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_lock_campaign] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\coh logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_panel_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\panel_1c] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\panel_1b] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\axis_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\allies_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\gavel] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ready_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\kick_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\friend_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\gold_select] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_03] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_locked] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_open] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\relic_maps] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\mp_nobattlemap] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:scenarios\mp\classic\4p_st hilaire\4p_st hilaire_map_base.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_german] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_usa] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_panel_popup_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_x_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_ostheer] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_panzer] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
TEXTURE PACK -- Texture [data:scenarios\mp\classic\4p_st hilaire\4p_st hilaire.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_faded_black_oval] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack].
CommandBPDatabase - Remapping function [OS_CreateAreaScar] due to mismatched parameter #[5] : [randRotation].
Unable to find parameter [self_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_end] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_start] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [scale] in command [OS_CreateLocalScar].  Saving this file will lose the data from this parameter.
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [art\models\missinglua] generated the preceeding warnings.
Invalid animation [idle], for Motion Tree Node [idle].
=== File(s) [art\models\races\allies\projectiles\shell_alt_sound] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\craft
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\dlc2_paratroop
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\dlc2_paratroop_02
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Invalid source node [( void )] for transition to [weapon|gunner_50cal|criticals|red].
Invalid source node [( void )] for transition to [weapon|gunner_dhsk|criticals|red].
Invalid source node [( void )] for transition to [weapon|gunner_vickers_k|criticals|red].
=== File(s) [art\models\races\allies\structures\50cal_aa_nest\50cal_aa_nest_gunner] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[build1st], Action=[fx_startup_build_startup]
=== File(s) [art\models\races\allies\structures\machinegunemplacement] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\vehicles\m15a1_halftrack\m15a1_halftrack
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Max and Max value [0.000000] is the same for dca::variable [velocity].
Invalid source node [( void )] for transition to [weapon|criticals|red].
=== File(s) [art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\50cal_gunner] generated the preceeding warnings.
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Down], in matrix anim
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Level], in matrix anim
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Up], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Down], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Level], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Up], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Jostle], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Lean_Left], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Lean_Right], in matrix anim
Invalid animation [gunner\aim\aim_matrix\top_50cal_aim_horiz], for Motion Tree Node [horizontal].
=== File(s) [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound] generated the preceeding warnings.
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [aim].
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [fire].
=== File(s) [art\models\races\allies\vehicles\sherman\m4a3(76)_sherman] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\axis\soldiers\borman
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|huba|tob] for transition to [units|loader02|armed|ground|ready_ground_air|tense|hubb].
Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|hubb] for transition from [units|loader02|armed|ground|ready_ground_air|tense|huba|tob].
Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa] for transition to [units|loader02|armed|ground|ready_ground_air|tense|huba].
Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|huba] for transition from [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa].
Invalid source node [units|loader02|armed|ground|fire_ground_air|huba|tob] for transition to [units|loader02|armed|ground|fire_ground_air|hubb].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|huba|tob].
Invalid source node [units|loader02|armed|ground|fire_ground_air|hubb|toa] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|hubb|toa].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|01] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|01].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|02] for transition to [units|loader02|armed|ground|fire_ground_air|hubb].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|cower|02].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|03] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|03].
Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb].
Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob].
Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba].
Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa].
=== File(s) [art\models\races\axis\vehicles\flakvierling 38 20mm\flakvierling 38 20mm] generated the preceeding warnings.
Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green].
Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow].
Invalid animation [hotchkiss\critcal_hits\main_gun_red], for Motion Tree Node [red].
Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green].
Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|ready|firing] to Dest [crew|loader01|animations|ready|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|ready|firing] to Dest [crew|gunner01|animations|ready|idles].
=== File(s) [art\models\races\axis\vehicles\hotchkiss\hotchkiss] generated the preceeding warnings.
Invalid animation [flight], for Motion Tree Node [flight].
Behaviour [sfx_constant] has no conditions so it will never do anything.
=== File(s) [art\models\races\axis\vehicles\me262\me262] generated the preceeding warnings.
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|gunner|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|gunner|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|start_hub|b] to Dest [crew|loader|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|moving|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|start_hub|b] to Dest [crew|loader|moving|ready|tense|hub_b].
=== File(s) [art\models\races\axis\vehicles\ostwind_flak_panzer\ostwind_flak_panzer] generated the preceeding warnings.
Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock].
Invalid animation [driver\idles\01], for Motion Tree Node [01].
Invalid animation [driver\idles\02], for Motion Tree Node [02].
Invalid animation [driver\idles\03], for Motion Tree Node [03].
Invalid animation [driver\idles\04], for Motion Tree Node [04].
Invalid animation [driver\idles\05], for Motion Tree Node [05].
Invalid animation [driver\idles\06], for Motion Tree Node [06].
Invalid animation [driver\idles\07], for Motion Tree Node [07].
Invalid animation [driver\idles\08], for Motion Tree Node [08].
Invalid animation [driver\idles\09], for Motion Tree Node [09].
Invalid animation [driver\idles\10], for Motion Tree Node [10].
=== File(s) [art\models\races\axis\vehicles\panzer_iv\panzer_iv] generated the preceeding warnings.
Using invalid animation [CREW\READY\SECONDARY\jostle_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_left_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_right_driver], in matrix anim
Behaviour [bhv_snd_start_engine] has no conditions so it will never do anything.
Behaviour [bhv_snd_stop_engine] has no conditions so it will never do anything.
=== File(s) [art\models\races\axis\vehicles\schwimmwagen] generated the preceeding warnings.
Behaviour [CW_Team_Colour_1] has no conditions so it will never do anything.
=== File(s) [art\models\races\commonwealth\vehicles\cw_staghound] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\ostheer\projectiles\100kg
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\ostheer\soldiers\engineer_repair
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\ostheer\soldiers\landser\landser_leader
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Tangent space error [identical texture coordinates] with [rockets].
=== File(s) [art\models\races\ostheer\soldiers\panzerjager\ofenrohr_accs] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\ostheer\soldiers\pioneer_repair\equip
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using invalid animation [AIM\CROUCH\SLOW\AIM\L_Centre], in matrix anim
Using invalid animation [AIM\CROUCH\SLOW\AIM\M_Centre], in matrix anim
Using invalid animation [AIM\CROUCH\SLOW\AIM\U_Centre], in matrix anim
=== File(s) [art\models\races\ostheer\soldiers\weapons\mauser_c96\mauser_c96] generated the preceeding warnings.
Invalid animation [death\death_01], for Motion Tree Node [death_01].
Invalid animation [wrecks\wreck-end-over], for Motion Tree Node [end-over].
Invalid animation [wrecks\wreck-nose-down], for Motion Tree Node [nose-down].
Invalid animation [wrecks\wreck-upright], for Motion Tree Node [upright].
=== File(s) [art\models\races\ostheer\vehicles\bf109\bf109] generated the preceeding warnings.
Invalid animation [death\death_01], for Motion Tree Node [death_01].
Invalid animation [wrecks\wreck-end-over], for Motion Tree Node [end-over].
Invalid animation [wrecks\wreck-nose-down], for Motion Tree Node [nose-down].
Invalid animation [wrecks\wreck-upright], for Motion Tree Node [upright].
=== File(s) [art\models\races\ostheer\vehicles\ju88\ju88] generated the preceeding warnings.
Using invalid animation [CREW\READY\SECONDARY\jostle_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_left_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_right_driver], in matrix anim
Behaviour [bhv_snd_start_engine] has no conditions so it will never do anything.
Behaviour [bhv_snd_stop_engine] has no conditions so it will never do anything.
=== File(s) [art\models\races\ostheer\vehicles\kubelwagon\kubelwagon] generated the preceeding warnings.
Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything.
=== File(s) [art\models\races\ostheer\vehicles\marder2\marder2gun] generated the preceeding warnings.
Tangent space error [identical texture coordinates] with [merged material-[branch_pile_01,StickShader]01].
=== File(s) [art\models\races\ostheer\vehicles\panther\panther_decals] generated the preceeding warnings.
Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock].
Invalid animation [driver\idles\01], for Motion Tree Node [01].
Invalid animation [driver\idles\02], for Motion Tree Node [02].
Invalid animation [driver\idles\03], for Motion Tree Node [03].
Invalid animation [driver\idles\04], for Motion Tree Node [04].
Invalid animation [driver\idles\05], for Motion Tree Node [05].
Invalid animation [driver\idles\06], for Motion Tree Node [06].
Invalid animation [driver\idles\07], for Motion Tree Node [07].
Invalid animation [driver\idles\08], for Motion Tree Node [08].
Invalid animation [driver\idles\09], for Motion Tree Node [09].
Invalid animation [driver\idles\10], for Motion Tree Node [10].
=== File(s) [art\models\races\ostheer\vehicles\panzer_iv\panzer_iv] generated the preceeding warnings.
Invalid animation [cupola_hatch_close], for Motion Tree Node [cupola_hatch_close].
Invalid animation [cupola_hatch_open], for Motion Tree Node [cupola_hatch_open].
=== File(s) [art\models\races\ostheer\vehicles\panzer_iv\panzer_iv_variants] generated the preceeding warnings.
Tangent space error [identical texture coordinates] with [default_heber].
Tangent space error [identical texture coordinates] with [supplies_kiste_01].
Tangent space error [identical texture coordinates] with [default_kiste_auspuff].
Tangent space error [identical texture coordinates] with [canopy_kiste_01].
Tangent space error [identical texture coordinates] with [canopy_kiste_02].
Tangent space error [identical texture coordinates] with [supplies_ladung].
Tangent space error [identical texture coordinates] with [st_seil].
=== File(s) [art\models\races\ostheer\vehicles\panzer_iv\pz4stowage] generated the preceeding warnings.
Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock].
Invalid animation [driver\idles\01], for Motion Tree Node [01].
Invalid animation [driver\idles\02], for Motion Tree Node [02].
Invalid animation [driver\idles\03], for Motion Tree Node [03].
Invalid animation [driver\idles\04], for Motion Tree Node [04].
Invalid animation [driver\idles\05], for Motion Tree Node [05].
Invalid animation [driver\idles\06], for Motion Tree Node [06].
Invalid animation [driver\idles\07], for Motion Tree Node [07].
Invalid animation [driver\idles\08], for Motion Tree Node [08].
Invalid animation [driver\idles\09], for Motion Tree Node [09].
Invalid animation [driver\idles\10], for Motion Tree Node [10].
=== File(s) [art\models\races\ostheer\vehicles\panzer_iv_70(a)\panzer_iv] generated the preceeding warnings.
Behaviour [bhv_panzeriii_early_design] has no conditions so it will never do anything.
=== File(s) [art\models\races\ostheer\vehicles\panzeriii\panzeriii] generated the preceeding warnings.
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|pac38|firing] to Dest [crew|loader01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisble] to Dest [crew|gunner01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|pac38|firing] to Dest [crew|gunner01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|mortar|firing] to Dest [crew|loader01|animations|mortar|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|gunner01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|mortar|firing] to Dest [crew|gunner01|animations|mortar|idles].
=== File(s) [art\models\races\ostheer\vehicles\sdkfz124_wespe\crew] generated the preceeding warnings.
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [aim].
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [fire].
=== File(s) [art\models\races\ostheer\vehicles\sherman\sherman_76] generated the preceeding warnings.
Invalid animation [destroyed\01], for Motion Tree Node [dead].
Invalid animation [critical_hits\main_gun_green], for Motion Tree Node [main_gun_green].
Invalid animation [critical_hits\main_gun_yellow], for Motion Tree Node [main_gun_yellow].
Invalid animation [critical_hits\main_gun_red], for Motion Tree Node [main_gun_red].
Invalid animation [move], for Motion Tree Node [move].
Invalid transition animation [mg42_hatch\buttondown\hatch_trans_closed_to_open], for transition from Source [weapon|hatch_doors|closed] to Dest [weapon|hatch_doors|open].
Invalid transition animation [mg42_hatch\buttondown\hatch_trans_closed_to_open], for transition from Source [weapon|hatch_doors|open] to Dest [weapon|hatch_doors|closed].
=== File(s) [art\models\races\ostheer\vehicles\stugiii\stugiii] generated the preceeding warnings.
Invalid transition animation [hatch], for transition from Source [hatch_door|closed] to Dest [hatch_door|open].
Invalid transition animation [hatch], for transition from Source [hatch_door|open] to Dest [hatch_door|closed].
=== File(s) [art\models\races\ostheer\vehicles\sturmtiger\sturmtiger] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\panzerelite\soldiers\maximillian_voss_tank
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for
=== File(s) [art\models\races\russians\projectiles\rocket_300mm] generated the preceeding warnings.
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Unable to load XRef's anim [] from [].
=== File(s) [art\models\races\russians\projectiles\rocket_300mm] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\russians\projectiles\rpg_43\rpg_43
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[repairvehicles_animation], Action=[_blowtorch_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[takeout], Action=[_blowtorch_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[putaway], Action=[_stop_using_blowtorch]
=== File(s) [art\models\races\allies\props\blow_torch] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[sandbag\start_01], Action=[_sandbag_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[sandbag\build_01], Action=[_sandbag_show_mesh]
=== File(s) [art\models\races\allies\props\sandbag] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[spool\start_01], Action=[_spool_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[spool\build_01], Action=[_spool_show_mesh]
=== File(s) [art\models\races\allies\props\spool] generated the preceeding warnings.
Using invalid animation [AIM\CROUCH\STOP\FIRE\LL_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\LL_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\L_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\L_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\M_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\M_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\U_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\U_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\UU_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\UU_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\LL_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\LL_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\L_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\L_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\M_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\M_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\U_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\U_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\UU_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\UU_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\LL_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\LL_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\L_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\L_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\M_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\M_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\U_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\U_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\UU_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\UU_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\LL_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\LL_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\L_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\L_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\M_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\M_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\U_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\U_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\UU_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\UU_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\LL_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\LL_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\M_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\M_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\UU_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\UU_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\M_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\LL_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\UU_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\LL_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\LL_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\M_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\M_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\UU_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\UU_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\M_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\LL_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\UU_Center], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Left90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Left45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Right45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Right90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Left90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Left45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Right45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Right90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Left90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Left45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Right45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Right90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_Left90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_Left45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_Right45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_Right90_2_Prone], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_90_left], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_45_left], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_Armed], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_45_right], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_90_right], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Left90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Left45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Right45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Right90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Left90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Left45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Right45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Right90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Left90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Left45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Right45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Right90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Left90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Left45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Right45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Right90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Sprint], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Sprint], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Sprint], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Sprint], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Sprint], in matrix anim
=== File(s) [art\models\races\axis\soldiers\weapons\light_mg42] generated the preceeding warnings.
Invalid source node [( void )] for transition to [death|death_upperbody].
=== File(s) [art\models\races\common\soldiers\tank_commander_sync] generated the preceeding warnings.
Using invalid animation [AIM\CROUCH\SLOW\AIM\L_Centre], in matrix anim
Using invalid animation [AIM\CROUCH\SLOW\AIM\M_Centre], in matrix anim
Using invalid animation [AIM\CROUCH\SLOW\AIM\U_Centre], in matrix anim
=== File(s) [art\models\races\common\weapons\pistol] generated the preceeding warnings.
Invalid animation [mg34_bipod], for Motion Tree Node [mg34].
=== File(s) [art\models\races\ostheer\soldiers\weapons\mg34] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[flakvierling\sync_point\crew_load_gunner], Action=[attach_gunner_quad_1.0]
=== File(s) [art\models\races\ostheer\vehicles\flak38\flak38_sync] generated the preceeding warnings.
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_dif'
Using default texture for art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_dif
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_gls'
Using default texture for art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_gls
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_nrm'
Using default texture for art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_spc'
Using default texture for art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_spc
RENDER ANIM -- Unable to load texture 'art\models\races\axis\soldiers\koenig\model\tex_pe_maxamillion_dif'
Using default texture for art\models\races\axis\soldiers\koenig\model\tex_pe_maxamillion_dif
RENDER ANIM -- Unable to load texture 'art\models\races\axis\soldiers\koenig\model\tex_pe_maxamillion_gls'
Using default texture for art\models\races\axis\soldiers\koenig\model\tex_pe_maxamillion_gls
RENDER ANIM -- Unable to load texture 'art\models\races\axis\soldiers\koenig\model\tex_pe_maxamillion_nrm'
Using default texture for art\models\races\axis\soldiers\koenig\model\tex_pe_maxamillion_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\axis\soldiers\koenig\model\tex_pe_maxamillion_ocl'
Using default texture for art\models\races\axis\soldiers\koenig\model\tex_pe_maxamillion_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\axis\soldiers\koenig\model\tex_pe_maxamillion_spc'
Using default texture for art\models\races\axis\soldiers\koenig\model\tex_pe_maxamillion_spc
RENDER ANIM -- Unable to load texture 'art\models\races\axis\soldiers\shared_textures\tex_pe_maxamillion_gls'
Using default texture for art\models\races\axis\soldiers\shared_textures\tex_pe_maxamillion_gls
RENDER ANIM -- Unable to load texture 'art\models\races\axis\soldiers\shared_textures\tex_pe_maxamillion_nrm'
Using default texture for art\models\races\axis\soldiers\shared_textures\tex_pe_maxamillion_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\axis\soldiers\shared_textures\tex_pe_maxamillion_ocl'
Using default texture for art\models\races\axis\soldiers\shared_textures\tex_pe_maxamillion_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\axis\soldiers\shared_textures\tex_pe_maxamillion_spc'
Using default texture for art\models\races\axis\soldiers\shared_textures\tex_pe_maxamillion_spc
RENDER ANIM -- Unable to load texture 'art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_dif'
Using default texture for art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_dif
RENDER ANIM -- Unable to load texture 'art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_gls'
Using default texture for art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_gls
RENDER ANIM -- Unable to load texture 'art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_nrm'
Using default texture for art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_spc'
Using default texture for art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_spc
RENDER ANIM -- Unable to load texture 'art\models\races\ostheer\soldiers\shared_textures\tex_al_hand01_occlusion'
Using default texture for art\models\races\ostheer\soldiers\shared_textures\tex_al_hand01_occlusion
RENDER ANIM -- Unable to load texture 'art\models\races\ostheer\vehicles\panzeriii\model\pziii_ausfj_nrm'
Using default texture for art\models\races\ostheer\vehicles\panzeriii\model\pziii_ausfj_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\ostheer\vehicles\sdkfz_251\model\sdkfz_251_tc'
Using default texture for art\models\races\ostheer\vehicles\sdkfz_251\model\sdkfz_251_tc
RENDER ANIM -- Unable to load texture 'art\models\races\ostheer\vehicles\tiger_late\textures\model\tiger_e_parts_ocl'
Using default texture for art\models\races\ostheer\vehicles\tiger_late\textures\model\tiger_e_parts_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\ostheer\white'
Using default texture for art\models\races\ostheer\white
RENDER ANIM -- Unable to load texture 'art\models\races\shared_textures\10ocl_256'
Using default texture for art\models\races\shared_textures\10ocl_256
RENDER ANIM -- Unable to load texture 'art\models\races\shared_textures\ef_occlussion\10ocl_1024'
Using default texture for art\models\races\shared_textures\ef_occlussion\10ocl_1024
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc
Warning : there are different materials named [4 - Default] in both [art\models\gameplay\resource_points\flags_alt] and [art\models\gameplay\resource_points\fuel].
Warning : there is a mesh named [BaseMaterial01] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Eye] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\common\soldiers\giblets\giblets] and [art\models\races\common\completemotiontree].
Merge-Skeleton: Can't merge bone [hmg_bone01]. It is parented to [carried_hmg_tripod_rearlegs_bone] in [art\models\races\common\completemotiontree], and [hmg_tripod_rearlegs_bone] in [art\models\races\common\weapons\heavy_machineguns].
Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there is a mesh named [merged material-[mg42_heavy_tripod_sync,Shd_AX_MG42]] in both [art\models\races\common\weapons\lafette\lafette_sync] and [art\models\races\common\commonmeshes].
Warning : there is a mesh named [merged material-[mg42_heavy_tripod_sync,Ammo]] in both [art\models\races\common\weapons\lafette\lafette_sync] and [art\models\races\common\commonmeshes].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\barracks].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\quarter_master_supply_yard].
Warning : there are different materials named [Parachute] in both [art\models\races\allies\props\parachute] and [art\models\races\allies\structures\supply_drop_munitions].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\support_weapons].
Warning : there are different materials named [SHD_AL_Sherman_Wreck] in both [art\models\races\allies\vehicles\sherman\accessories\sherman_bull_dozer] and [art\models\races\allies\vehicles\sherman_105mm\sherman_105mm].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\driver].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\medic].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\bunker].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\quartermaster].
Warning : there are different materials named [SHD_AX_Tiget_Treads_Left] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace].
Warning : there are different materials named [SHD_AX_Tiget_Treads_Right] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace].
Warning : there are different materials named [SHD_AX_Tiger_Body] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace].
Warning : there are different materials named [Eye] in both [art\models\races\hungarian\soldiers\koenig\koenig] and [art\models\races\hungarian\soldiers\magyar_utasz].
Warning : there are different materials named [Eye] in both [art\models\races\hungarian\soldiers\schultz\schultz] and [art\models\races\hungarian\soldiers\magyar_utasz].
Warning : there are different materials named [Eye] in both [art\models\races\hungarian\soldiers\schultz\schultz] and [art\models\races\hungarian\soldiers\magyar_utasz].
Warning : there are different materials named [Body] in both [art\models\races\hungarian\soldiers\schultz\schultz] and [art\models\races\hungarian\soldiers\magyar_utasz].
Warning : there are different materials named [Body] in both [art\models\races\hungarian\soldiers\schultz\schultz] and [art\models\races\hungarian\soldiers\magyar_utasz].
Warning : there are different materials named [Body] in both [art\models\races\hungarian\soldiers\schultz\schultz] and [art\models\races\hungarian\soldiers\magyar_utasz].
Warning : there are different materials named [Eye] in both [art\models\races\hungarian\soldiers\honved\magyar_baka] and [art\models\races\hungarian\soldiers\magyar_utasz2].
Warning : there are different materials named [Eye] in both [art\models\races\hungarian\soldiers\schultz\schultz] and [art\models\races\hungarian\soldiers\magyar_utasz2].
Warning : there are different materials named [Eye] in both [art\models\races\hungarian\soldiers\schultz\schultz] and [art\models\races\hungarian\soldiers\magyar_utasz2].
Warning : there are different materials named [Body] in both [art\models\races\hungarian\soldiers\schultz\schultz] and [art\models\races\hungarian\soldiers\magyar_utasz2].
Warning : there are different materials named [Body] in both [art\models\races\hungarian\soldiers\schultz\schultz] and [art\models\races\hungarian\soldiers\magyar_utasz2].
Warning : there are different materials named [Body] in both [art\models\races\hungarian\soldiers\schultz\schultz] and [art\models\races\hungarian\soldiers\magyar_utasz2].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\brandenburger\face] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\brandenburger\face] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\brandenburger\face] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\brandenburger\face] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\brandenburger\coat] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\brandenburger\coat] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\brandenburger\coat] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\brandenburger\officer] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\brandenburger\officer] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\brandenburger\officer] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\brandenburger\officer] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\brandenburger\officer] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\brandenburger\officer] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\brandenburger\officer] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\brandenburger\dillingham] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\brandenburger\dillingham] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\brandenburger\dillingham] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\brandenburger\dillingham] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\brandenburger\dillingham] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\brandenburger\dillingham] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\shared_eqp\dummy] and [art\models\races\ostheer\soldiers\dummy].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\shared_eqp\dummy] and [art\models\races\ostheer\soldiers\dummy].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\shared_eqp\dummy] and [art\models\races\ostheer\soldiers\dummy].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\shared_eqp\dummy] and [art\models\races\ostheer\soldiers\dummy].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\feldgendarmerie\volksgrenadier] and [art\models\races\ostheer\soldiers\feldgendarmerie].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\jager\jager_jacket] and [art\models\races\ostheer\soldiers\jager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\jager\helm] and [art\models\races\ostheer\soldiers\jager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\jager\helm] and [art\models\races\ostheer\soldiers\jager].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\jager\helm] and [art\models\races\ostheer\soldiers\jager].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\jager\helm] and [art\models\races\ostheer\soldiers\jager].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\jager\helm] and [art\models\races\ostheer\soldiers\jager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\kampfkommandant\kampfkommandant] and [art\models\races\ostheer\soldiers\kampfkommandant].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\landser\landser] and [art\models\races\ostheer\soldiers\landser].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\ostheer\soldiers\landser_leader].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\ostheer\soldiers\landser_leader].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\ostheer\soldiers\landser_leader].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sniper\maximillian_voss] and [art\models\races\ostheer\soldiers\ostsniper].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\shared_eqp\tankbuster_eqp] and [art\models\races\ostheer\soldiers\ostsniper].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\shared_eqp\tankbuster_eqp] and [art\models\races\ostheer\soldiers\ostsniper].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\shared_eqp\tankbuster_eqp] and [art\models\races\ostheer\soldiers\ostsniper].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sniper\luftwaffe] and [art\models\races\ostheer\soldiers\ostsniper].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sniper\luftwaffe] and [art\models\races\ostheer\soldiers\ostsniper].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sniper\luftwaffe] and [art\models\races\ostheer\soldiers\ostsniper].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\sniper\luftwaffe] and [art\models\races\ostheer\soldiers\ostsniper].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\sniper\luftwaffe] and [art\models\races\ostheer\soldiers\ostsniper].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerfusilier\googles] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerfusilier\googles] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerfusilier\googles] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\googles] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\coat] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\coat] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\tankbusterb] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\tankbusterb] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\tankbusterb] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\tankbusterb] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\panzerfusilier\tankbusterb] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerjager\legs] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerjager\helmet] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerjager\helmet] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerjager\helmet] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerjager\helmet] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerjager\helmet] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\panzerjager\volksgrenadiergrey] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerjager\volksgrenadiergrey] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerjager\volksgrenadiergrey] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerjager\volksgrenadiergrey] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerjager\panzergrenadier] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerjager\panzergrenadier] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerjager\panzergrenadier] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerjager\panzergrenadier] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerjager\panzergrenadier] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerjager\panzergrenadier] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerjager\panzergrenadier] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerjager\panzergrenadier] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sturmgrenadier\sturmgren_cap] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sturmgrenadier\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sturmgrenadier\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\sturmgrenadier\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\sturmgrenadier\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\sturmgrenadier\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\sturmgrenadier\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sturmpio\sturmpio_cap] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\sturmpio\backpack] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\sturmpio\backpack] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\sturmpio\backpack] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sturmpio\backpack] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sturmpio\backpack] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\sturmpio\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\sturmpio\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\sturmpio\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\sturmpio\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\sturmpio\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sturmpio\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sturmpio\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sturmpio\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there is a mesh named [pzb39_bipod] in both [art\models\races\ostheer\soldiers\weapons\rgl39] and [art\models\races\ostheer\soldiers\weapon_crew].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\weapon_crew\weapon_crew] and [art\models\races\ostheer\soldiers\weapon_crew].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\weapon_crew\coat] and [art\models\races\ostheer\soldiers\weapon_crew].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\weapon_crew\coat] and [art\models\races\ostheer\soldiers\weapon_crew].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\weapon_crew\coat] and [art\models\races\ostheer\soldiers\weapon_crew].
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\luftwaffe\luftwaffe] and [art\models\races\panzerelite\soldiers\luftwaffe].
Warning : there are different materials named [SHD_Tread_L] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34-85_tankrider\t3485_tankrider].
Warning : there are different materials named [SHD_Tread_R] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34-85_tankrider\t3485_tankrider].
Warning : there are different materials named [SHD_Tread_L] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34_tankrider\t3476_tankrider].
Warning : there are different materials named [SHD_Tread_R] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34_tankrider\t3476_tankrider].
Failed to open 'Data:ART\FX\fx_explosion\vehicles\ground_dust_stir_combo_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\ground_dust_stir_combo_00'.
Failed to open 'Data:ART\FX\fx_explosion\vehicles\sherman_death_explosion_combo_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\sherman_death_explosion_combo_00'.
Failed to open 'Data:ART\FX\fx_mesh\fx_props\gnome_power_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_mesh\fx_props\gnome_power_00'.
RENDER ANIM -- Unable to load texture 'art\fx\textures\bia_flame_double'
Using default texture for art\fx\textures\bia_flame_double
RENDER ANIM -- Unable to load texture 'art\fx\textures\flame_04'
Using default texture for art\fx\textures\flame_04
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_brown_02_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_02_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_green_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_green_01_burnt_01.dds' (may not be DXT3).
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_wall_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_wall_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\stone_road\concrete_ground_001_specular'
Using default texture for art\scenarios\textures\splats\stone_road\concrete_ground_001_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend2_specular'
Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend2_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\sand_spill_02_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_02_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_gravestone_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_gravestone_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_04_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_04_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_strip2_specular'
Using default texture for art\scenarios\textures\splats\mud\mud_strip2_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_specular'
Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\mud_patch_large_01_specular'
Using default texture for art\scenarios\textures\splats\nm_rural\mud_patch_large_01_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\mud_patch_large_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\haydecal_specular'
Using default texture for art\scenarios\textures\splats\nm_rural\haydecal_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\haydecal_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field3_specular'
Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field3_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field3_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_03_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_03_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_03_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\sand_spill_01_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_01_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_wall_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_02_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_gravestone_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_04_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend2_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\stone_road\concrete_ground_001_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_flora\grass_patch_1_specular'
Using default texture for art\scenarios\textures\splats\nm_flora\grass_patch_1_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_patch_1_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_strip2_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_wall_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_wall_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\stone_road\concrete_ground_001_normal'
Using default texture for art\scenarios\textures\splats\stone_road\concrete_ground_001_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend2_normal'
Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend2_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\sand_spill_02_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_02_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_gravestone_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_gravestone_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_04_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_04_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_strip2_normal'
Using default texture for art\scenarios\textures\splats\mud\mud_strip2_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_normal'
Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\mud_patch_large_01_normal'
Using default texture for art\scenarios\textures\splats\nm_rural\mud_patch_large_01_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\mud_patch_large_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\haydecal_normal'
Using default texture for art\scenarios\textures\splats\nm_rural\haydecal_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\haydecal_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field3_normal'
Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field3_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field3_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_03_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_03_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_03_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\sand_spill_01_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_01_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_wall_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_02_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_gravestone_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_04_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend2_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\stone_road\concrete_ground_001_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_flora\grass_patch_1_normal'
Using default texture for art\scenarios\textures\splats\nm_flora\grass_patch_1_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_patch_1_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_strip2_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\tracks_01_specular'
Using default texture for art\scenarios\textures\splats\nm_tracks\tracks_01_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\hq_footprint_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\hq_footprint_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\hq_dirt_path_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\hq_dirt_path_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\hq_dirt_path_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\hq_footprint_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\tracks_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\tracks_01_normal'
Using default texture for art\scenarios\textures\splats\nm_tracks\tracks_01_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\hq_footprint_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\hq_footprint_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\hq_dirt_path_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\hq_dirt_path_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\hq_dirt_path_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\hq_footprint_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\tracks_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
dca::ActionDatabase : unable to load action [physics rig transition].
dca::ActionDatabase : unable to load action [newaction0].
TEXTURE PACK -- Texture [data:art\fx\textures\flame_04] using texture pack [fx manager pack]'s default.
TEXTURE PACK -- Texture [data:art\fx\textures\bia_flame_double] using texture pack [fx manager pack]'s default.
dca::ActionDatabase : unable to load action [spotlights].
dca::ActionDatabase : unable to load action [orphan_on_death_action].
dca::ActionDatabase : unable to load action [snd_generator].
dca::ActionDatabase : unable to load action [sfx_a_running].
dca::ActionDatabase : unable to load action [sfx_a_dmg1].
dca::ActionDatabase : unable to load action [death_orphan].
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_shed_01\wood_2x1_shed_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_shed_01\wood_2x1_shed_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_shed_01\wood_2x1_shed_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01'
Using default texture for art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_specular'
Using default texture for art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_normal'
Using default texture for art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_normal
SPLAT : texture 'DATA:art\scenarios\textures\splats\Crater_Concrete\BIA_Rubble_Collapse_Long_01' not loaded
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete'
Using default texture for art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_specular'
Using default texture for art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_normal'
Using default texture for art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_normal
SPLAT : texture 'DATA:art\scenarios\textures\splats\CrNM_Craters\Mortar_81mm_concrete' not loaded
dca::ActionDatabase : unable to load action [dmg1].
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_tripleroof_01\brick01_3x2_tripleroof_01'.
dca::ActionDatabase : unable to load action [buildings\panel_destroyed_building_metal_medium].
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_tripleroof_01\brick01_3x2_tripleroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_tripleroof_01\brick01_3x2_tripleroof_01'.
dca::ActionDatabase : unable to load action [buildings\panel_destroyed_building_metal_small].
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_tripleroof_01\brick01_3x2_tripleroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_tripleroof_01\brick01_3x2_tripleroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_5x4_roundroof_01\brick01_5x4_roundroof_01'.
dca::ActionDatabase : unable to load action [buildings\panel_destroyed_building_metal_large].
dca::ActionDatabase : unable to load action [dmg3].
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_5x4_roundroof_01\brick01_5x4_roundroof_01'.
dca::ActionDatabase : unable to load action [dmg4].
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_4x1_roundroof_01\bricktile01_4x1_roundroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_4x1_roundroof_01\bricktile01_4x1_roundroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_2x1_01\brick01_2x1_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_4x4_stepped_01\brick01_4x4_stepped_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_2x4_notchroof_01\brick01_2x4_notchroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_2x4_notchroof_01\brick01_2x4_notchroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x3_roundroof_01\bricktile01_2x3_roundroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x3_roundroof_01\bricktile01_2x3_roundroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_2x4_notchroof_01\brick01_2x4_notchroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_2x1_01\brick01_2x1_01'.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allies_op_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\allies_op_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allies_op_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\allies_op_normal
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
dca::ActionDatabase : unable to load action [pickrandomskin].
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\damage_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\damage_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\damage_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\damage_normal
dca::ActionDatabase : unable to load action [physics_transition_bunker_02].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
dca::ActionDatabase : unable to load action [import_startup_splat].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Minimap or tactical map is off screen [-0.049300,0.684850,0.273700,1.008190] to [0,0,1,1].  Please adjust widget to be on screen to prevent distortion.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Minimap or tactical map is off screen [-0.070150,0.050000,0.829850,0.950000] to [0,0,1,1].  Please adjust widget to be on screen to prevent distortion.
Duplicate TextureSet resource 'terrain\object fog of war texture 1' added to inventory - please check the resource!
Duplicate TextureSet resource 'terrain\object fog of war texture 2' added to inventory - please check the resource!
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Precache file [DATA:Art\UI\precache.lua] is not a valid lua file.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\medals\large_medals_air_medal'
Using default texture for art\ui\ingame\medals\large_medals_air_medal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\player_hero_badge_lv5'
Using default texture for art\ui\ingame\odds\player_hero_badge_lv5
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_army_item_deco_player'
Using default texture for art\ui\ingame\odds\unit_army_item_deco_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_hero_lv1'
Using default texture for art\ui\ingame\odds\unit_hero_lv1
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_army_item_deco_player'
Using default texture for art\ui\ingame\odds\vehicle_army_item_deco_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_hero_lv1'
Using default texture for art\ui\ingame\odds\vehicle_hero_lv1
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_active'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_active
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_normal'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_normal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_active'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_active
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_disabled'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_disabled
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_normal'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_normal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01'
Using default texture for art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01
RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\allied_squad_badge_player'
Using default texture for art\ui\ingame\units\allied_squad_badge_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\icon_unit_allied_infantry_commander'
Using default texture for art\ui\ingame\units\icon_unit_allied_infantry_commander
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_tan_dirty] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_window] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_brit] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_cmnw] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_axis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_axis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_allies] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_allies] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_soviets] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_soviets] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_cmnw] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_pnze] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_pnze] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\tutorial_info_box] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\coh_logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\cohof_logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_axis\panzer_19] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_18] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\coh_logo_bullet_holes] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_automatch_status] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_captain] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_oob] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_dashed] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\red_x] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_corner] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern03] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\cb_button_pointbox_check] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\cmnw_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\pnze_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\allied_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\friend_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\slider_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_normal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_active] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_normal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_active] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_disabled] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\large_medals_air_medal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_hero_lv1] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\allied_squad_badge_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\icon_unit_allied_infantry_commander] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\player_hero_badge_lv5] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_fill] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_hero_lv1] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_normal
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_normal
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_minmap] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_primary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_usa] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_ostheer] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_german] could not fit in texture pack [RenderProxy texture pack].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_tov] could not fit in texture pack [RenderProxy texture pack].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup.screen
ScreenManager::LoadScreen -- Screen MultiplayerMenuPopup failed to load. Using blank screen.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin.screen
ScreenManager::LoadScreen -- Screen IPJoin failed to load. Using blank screen.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_down'
Using default texture for art\ui\textures\scroll_down
RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_up'
Using default texture for art\ui\textures\scroll_up
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_coh] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\lenin_statue_render] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\stone_left_alpha] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_6_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_border_campaign_image] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_5_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_4_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_3_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_2_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_1_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_lock_campaign] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\coh logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bar_on_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_panel_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\panel_1c] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\panel_1b] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\axis_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\allies_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\gavel] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ready_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\kick_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\gold_select] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_03] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_locked] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_open] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\relic_maps] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\mp_nobattlemap] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:scenarios\mp\classic\4p_st hilaire\4p_st hilaire_map_base.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_german] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_usa] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_panel_popup_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_x_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_ussr] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_ostheer] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_panzer] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_axis\heer_01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_axis\panzer_01] could not fit in texture pack [RenderProxy texture pack].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
TEXTURE PACK -- Texture [data:scenarios\mp\classic\4p_st hilaire\4p_st hilaire.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_faded_black_oval] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack].
CommandBPDatabase - Remapping function [OS_CreateAreaScar] due to mismatched parameter #[5] : [randRotation].
Unable to find parameter [self_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_end] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_start] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [scale] in command [OS_CreateLocalScar].  Saving this file will lose the data from this parameter.
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [art\models\missinglua] generated the preceeding warnings.
Invalid animation [idle], for Motion Tree Node [idle].
=== File(s) [art\models\races\allies\projectiles\shell_alt_sound] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\craft
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\dlc2_paratroop
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\dlc2_paratroop_02
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Invalid source node [( void )] for transition to [weapon|gunner_50cal|criticals|red].
Invalid source node [( void )] for transition to [weapon|gunner_dhsk|criticals|red].
Invalid source node [( void )] for transition to [weapon|gunner_vickers_k|criticals|red].
=== File(s) [art\models\races\allies\structures\50cal_aa_nest\50cal_aa_nest_gunner] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[build1st], Action=[fx_startup_build_startup]
=== File(s) [art\models\races\allies\structures\machinegunemplacement] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\vehicles\m15a1_halftrack\m15a1_halftrack
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Max and Max value [0.000000] is the same for dca::variable [velocity].
Invalid source node [( void )] for transition to [weapon|criticals|red].
=== File(s) [art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\50cal_gunner] generated the preceeding warnings.
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Down], in matrix anim
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Level], in matrix anim
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Up], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Down], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Level], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Up], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Jostle], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Lean_Left], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Lean_Right], in matrix anim
Invalid animation [gunner\aim\aim_matrix\top_50cal_aim_horiz], for Motion Tree Node [horizontal].
=== File(s) [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound] generated the preceeding warnings.
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [aim].
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [fire].
=== File(s) [art\models\races\allies\vehicles\sherman\m4a3(76)_sherman] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\axis\soldiers\borman
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|huba|tob] for transition to [units|loader02|armed|ground|ready_ground_air|tense|hubb].
Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|hubb] for transition from [units|loader02|armed|ground|ready_ground_air|tense|huba|tob].
Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa] for transition to [units|loader02|armed|ground|ready_ground_air|tense|huba].
Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|huba] for transition from [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa].
Invalid source node [units|loader02|armed|ground|fire_ground_air|huba|tob] for transition to [units|loader02|armed|ground|fire_ground_air|hubb].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|huba|tob].
Invalid source node [units|loader02|armed|ground|fire_ground_air|hubb|toa] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|hubb|toa].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|01] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|01].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|02] for transition to [units|loader02|armed|ground|fire_ground_air|hubb].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|cower|02].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|03] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|03].
Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb].
Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob].
Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba].
Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa].
=== File(s) [art\models\races\axis\vehicles\flakvierling 38 20mm\flakvierling 38 20mm] generated the preceeding warnings.
Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green].
Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow].
Invalid animation [hotchkiss\critcal_hits\main_gun_red], for Motion Tree Node [red].
Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green].
Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|ready|firing] to Dest [crew|loader01|animations|ready|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|ready|firing] to Dest [crew|gunner01|animations|ready|idles].
=== File(s) [art\models\races\axis\vehicles\hotchkiss\hotchkiss] generated the preceeding warnings.
Invalid animation [flight], for Motion Tree Node [flight].
Behaviour [sfx_constant] has no conditions so it will never do anything.
=== File(s) [art\models\races\axis\vehicles\me262\me262] generated the preceeding warnings.
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|gunner|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|gunner|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|start_hub|b] to Dest [crew|loader|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|moving|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|start_hub|b] to Dest [crew|loader|moving|ready|tense|hub_b].
=== File(s) [art\models\races\axis\vehicles\ostwind_flak_panzer\ostwind_flak_panzer] generated the preceeding warnings.
Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock].
Invalid animation [driver\idles\01], for Motion Tree Node [01].
Invalid animation [driver\idles\02], for Motion Tree Node [02].
Invalid animation [driver\idles\03], for Motion Tree Node [03].
Invalid animation [driver\idles\04], for Motion Tree Node [04].
Invalid animation [driver\idles\05], for Motion Tree Node [05].
Invalid animation [driver\idles\06], for Motion Tree Node [06].
Invalid animation [driver\idles\07], for Motion Tree Node [07].
Invalid animation [driver\idles\08], for Motion Tree Node [08].
Invalid animation [driver\idles\09], for Motion Tree Node [09].
Invalid animation [driver\idles\10], for Motion Tree Node [10].
=== File(s) [art\models\races\axis\vehicles\panzer_iv\panzer_iv] generated the preceeding warnings.
Using invalid animation [CREW\READY\SECONDARY\jostle_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_left_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_right_driver], in matrix anim
Behaviour [bhv_snd_start_engine] has no conditions so it will never do anything.
Behaviour [bhv_snd_stop_engine] has no conditions so it will never do anything.
=== File(s) [art\models\races\axis\vehicles\schwimmwagen] generated the preceeding warnings.
Behaviour [CW_Team_Colour_1] has no conditions so it will never do anything.
=== File(s) [art\models\races\commonwealth\vehicles\cw_staghound] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\ostheer\projectiles\100kg
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\ostheer\soldiers\engineer_repair
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\ostheer\soldiers\landser\landser_leader
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Tangent space error [identical texture coordinates] with [rockets].
=== File(s) [art\models\races\ostheer\soldiers\panzerjager\ofenrohr_accs] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\ostheer\soldiers\pioneer_repair\equip
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using invalid animation [AIM\CROUCH\SLOW\AIM\L_Centre], in matrix anim
Using invalid animation [AIM\CROUCH\SLOW\AIM\M_Centre], in matrix anim
Using invalid animation [AIM\CROUCH\SLOW\AIM\U_Centre], in matrix anim
=== File(s) [art\models\races\ostheer\soldiers\weapons\mauser_c96\mauser_c96] generated the preceeding warnings.
Invalid animation [death\death_01], for Motion Tree Node [death_01].
Invalid animation [wrecks\wreck-end-over], for Motion Tree Node [end-over].
Invalid animation [wrecks\wreck-nose-down], for Motion Tree Node [nose-down].
Invalid animation [wrecks\wreck-upright], for Motion Tree Node [upright].
=== File(s) [art\models\races\ostheer\vehicles\bf109\bf109] generated the preceeding warnings.
Invalid animation [death\death_01], for Motion Tree Node [death_01].
Invalid animation [wrecks\wreck-end-over], for Motion Tree Node [end-over].
Invalid animation [wrecks\wreck-nose-down], for Motion Tree Node [nose-down].
Invalid animation [wrecks\wreck-upright], for Motion Tree Node [upright].
=== File(s) [art\models\races\ostheer\vehicles\ju88\ju88] generated the preceeding warnings.
Using invalid animation [CREW\READY\SECONDARY\jostle_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_left_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_right_driver], in matrix anim
Behaviour [bhv_snd_start_engine] has no conditions so it will never do anything.
Behaviour [bhv_snd_stop_engine] has no conditions so it will never do anything.
=== File(s) [art\models\races\ostheer\vehicles\kubelwagon\kubelwagon] generated the preceeding warnings.
Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything.
=== File(s) [art\models\races\ostheer\vehicles\marder2\marder2gun] generated the preceeding warnings.
Tangent space error [identical texture coordinates] with [merged material-[branch_pile_01,StickShader]01].
=== File(s) [art\models\races\ostheer\vehicles\panther\panther_decals] generated the preceeding warnings.
Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock].
Invalid animation [driver\idles\01], for Motion Tree Node [01].
Invalid animation [driver\idles\02], for Motion Tree Node [02].
Invalid animation [driver\idles\03], for Motion Tree Node [03].
Invalid animation [driver\idles\04], for Motion Tree Node [04].
Invalid animation [driver\idles\05], for Motion Tree Node [05].
Invalid animation [driver\idles\06], for Motion Tree Node [06].
Invalid animation [driver\idles\07], for Motion Tree Node [07].
Invalid animation [driver\idles\08], for Motion Tree Node [08].
Invalid animation [driver\idles\09], for Motion Tree Node [09].
Invalid animation [driver\idles\10], for Motion Tree Node [10].
=== File(s) [art\models\races\ostheer\vehicles\panzer_iv\panzer_iv] generated the preceeding warnings.
Invalid animation [cupola_hatch_close], for Motion Tree Node [cupola_hatch_close].
Invalid animation [cupola_hatch_open], for Motion Tree Node [cupola_hatch_open].
=== File(s) [art\models\races\ostheer\vehicles\panzer_iv\panzer_iv_variants] generated the preceeding warnings.
Tangent space error [identical texture coordinates] with [default_heber].
Tangent space error [identical texture coordinates] with [supplies_kiste_01].
Tangent space error [identical texture coordinates] with [default_kiste_auspuff].
Tangent space error [identical texture coordinates] with [canopy_kiste_01].
Tangent space error [identical texture coordinates] with [canopy_kiste_02].
Tangent space error [identical texture coordinates] with [supplies_ladung].
Tangent space error [identical texture coordinates] with [st_seil].
=== File(s) [art\models\races\ostheer\vehicles\panzer_iv\pz4stowage] generated the preceeding warnings.
Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock].
Invalid animation [driver\idles\01], for Motion Tree Node [01].
Invalid animation [driver\idles\02], for Motion Tree Node [02].
Invalid animation [driver\idles\03], for Motion Tree Node [03].
Invalid animation [driver\idles\04], for Motion Tree Node [04].
Invalid animation [driver\idles\05], for Motion Tree Node [05].
Invalid animation [driver\idles\06], for Motion Tree Node [06].
Invalid animation [driver\idles\07], for Motion Tree Node [07].
Invalid animation [driver\idles\08], for Motion Tree Node [08].
Invalid animation [driver\idles\09], for Motion Tree Node [09].
Invalid animation [driver\idles\10], for Motion Tree Node [10].
=== File(s) [art\models\races\ostheer\vehicles\panzer_iv_70(a)\panzer_iv] generated the preceeding warnings.
Behaviour [bhv_panzeriii_early_design] has no conditions so it will never do anything.
=== File(s) [art\models\races\ostheer\vehicles\panzeriii\panzeriii] generated the preceeding warnings.
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|pac38|firing] to Dest [crew|loader01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisble] to Dest [crew|gunner01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|pac38|firing] to Dest [crew|gunner01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|mortar|firing] to Dest [crew|loader01|animations|mortar|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|gunner01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|mortar|firing] to Dest [crew|gunner01|animations|mortar|idles].
=== File(s) [art\models\races\ostheer\vehicles\sdkfz124_wespe\crew] generated the preceeding warnings.
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [aim].
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [fire].
=== File(s) [art\models\races\ostheer\vehicles\sherman\sherman_76] generated the preceeding warnings.
Invalid animation [destroyed\01], for Motion Tree Node [dead].
Invalid animation [critical_hits\main_gun_green], for Motion Tree Node [main_gun_green].
Invalid animation [critical_hits\main_gun_yellow], for Motion Tree Node [main_gun_yellow].
Invalid animation [critical_hits\main_gun_red], for Motion Tree Node [main_gun_red].
Invalid animation [move], for Motion Tree Node [move].
Invalid transition animation [mg42_hatch\buttondown\hatch_trans_closed_to_open], for transition from Source [weapon|hatch_doors|closed] to Dest [weapon|hatch_doors|open].
Invalid transition animation [mg42_hatch\buttondown\hatch_trans_closed_to_open], for transition from Source [weapon|hatch_doors|open] to Dest [weapon|hatch_doors|closed].
=== File(s) [art\models\races\ostheer\vehicles\stugiii\stugiii] generated the preceeding warnings.
Invalid transition animation [hatch], for transition from Source [hatch_door|closed] to Dest [hatch_door|open].
Invalid transition animation [hatch], for transition from Source [hatch_door|open] to Dest [hatch_door|closed].
=== File(s) [art\models\races\ostheer\vehicles\sturmtiger\sturmtiger] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\panzerelite\soldiers\maximillian_voss_tank
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for
=== File(s) [art\models\races\russians\projectiles\rocket_300mm] generated the preceeding warnings.
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Unable to load XRef's anim [] from [].
=== File(s) [art\models\races\russians\projectiles\rocket_300mm] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\russians\projectiles\rpg_43\rpg_43
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[repairvehicles_animation], Action=[_blowtorch_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[takeout], Action=[_blowtorch_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[putaway], Action=[_stop_using_blowtorch]
=== File(s) [art\models\races\allies\props\blow_torch] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[sandbag\start_01], Action=[_sandbag_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[sandbag\build_01], Action=[_sandbag_show_mesh]
=== File(s) [art\models\races\allies\props\sandbag] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[spool\start_01], Action=[_spool_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[spool\build_01], Action=[_spool_show_mesh]
=== File(s) [art\models\races\allies\props\spool] generated the preceeding warnings.
Using invalid animation [AIM\CROUCH\STOP\FIRE\LL_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\LL_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\L_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\L_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\M_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\M_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\U_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\U_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\UU_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\UU_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\LL_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\LL_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\L_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\L_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\M_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\M_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\U_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\U_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\UU_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\UU_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\LL_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\LL_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\L_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\L_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\M_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\M_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\U_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\U_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\UU_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\UU_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\LL_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\LL_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\L_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\L_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\M_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\M_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\U_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\U_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\UU_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\UU_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\LL_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\LL_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\M_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\M_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\UU_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\UU_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\M_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\LL_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\UU_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\LL_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\LL_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\M_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\M_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\UU_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\UU_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\M_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\LL_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\UU_Center], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Left90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Left45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Right45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Right90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Left90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Left45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Right45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Right90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Left90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Left45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Right45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Right90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_Left90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_Left45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_Right45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_Right90_2_Prone], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_90_left], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_45_left], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_Armed], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_45_right], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_90_right], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Left90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Left45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Right45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Right90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Left90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Left45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Right45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Right90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Left90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Left45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Right45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Right90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Left90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Left45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Right45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Right90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Sprint], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Sprint], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Sprint], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Sprint], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Sprint], in matrix anim
=== File(s) [art\models\races\axis\soldiers\weapons\light_mg42] generated the preceeding warnings.
Invalid source node [( void )] for transition to [death|death_upperbody].
=== File(s) [art\models\races\common\soldiers\tank_commander_sync] generated the preceeding warnings.
Using invalid animation [AIM\CROUCH\SLOW\AIM\L_Centre], in matrix anim
Using invalid animation [AIM\CROUCH\SLOW\AIM\M_Centre], in matrix anim
Using invalid animation [AIM\CROUCH\SLOW\AIM\U_Centre], in matrix anim
=== File(s) [art\models\races\common\weapons\pistol] generated the preceeding warnings.
Invalid animation [mg34_bipod], for Motion Tree Node [mg34].
=== File(s) [art\models\races\ostheer\soldiers\weapons\mg34] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[flakvierling\sync_point\crew_load_gunner], Action=[attach_gunner_quad_1.0]
=== File(s) [art\models\races\ostheer\vehicles\flak38\flak38_sync] generated the preceeding warnings.
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_dif'
Using default texture for art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_dif
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_gls'
Using default texture for art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_gls
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_nrm'
Using default texture for art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_spc'
Using default texture for art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_spc
RENDER ANIM -- Unable to load texture 'art\models\races\axis\soldiers\koenig\model\tex_pe_maxamillion_dif'
Using default texture for art\models\races\axis\soldiers\koenig\model\tex_pe_maxamillion_dif
RENDER ANIM -- Unable to load texture 'art\models\races\axis\soldiers\koenig\model\tex_pe_maxamillion_gls'
Using default texture for art\models\races\axis\soldiers\koenig\model\tex_pe_maxamillion_gls
RENDER ANIM -- Unable to load texture 'art\models\races\axis\soldiers\koenig\model\tex_pe_maxamillion_nrm'
Using default texture for art\models\races\axis\soldiers\koenig\model\tex_pe_maxamillion_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\axis\soldiers\koenig\model\tex_pe_maxamillion_ocl'
Using default texture for art\models\races\axis\soldiers\koenig\model\tex_pe_maxamillion_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\axis\soldiers\koenig\model\tex_pe_maxamillion_spc'
Using default texture for art\models\races\axis\soldiers\koenig\model\tex_pe_maxamillion_spc
RENDER ANIM -- Unable to load texture 'art\models\races\axis\soldiers\shared_textures\tex_pe_maxamillion_gls'
Using default texture for art\models\races\axis\soldiers\shared_textures\tex_pe_maxamillion_gls
RENDER ANIM -- Unable to load texture 'art\models\races\axis\soldiers\shared_textures\tex_pe_maxamillion_nrm'
Using default texture for art\models\races\axis\soldiers\shared_textures\tex_pe_maxamillion_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\axis\soldiers\shared_textures\tex_pe_maxamillion_ocl'
Using default texture for art\models\races\axis\soldiers\shared_textures\tex_pe_maxamillion_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\axis\soldiers\shared_textures\tex_pe_maxamillion_spc'
Using default texture for art\models\races\axis\soldiers\shared_textures\tex_pe_maxamillion_spc
RENDER ANIM -- Unable to load texture 'art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_dif'
Using default texture for art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_dif
RENDER ANIM -- Unable to load texture 'art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_gls'
Using default texture for art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_gls
RENDER ANIM -- Unable to load texture 'art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_nrm'
Using default texture for art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_spc'
Using default texture for art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_spc
RENDER ANIM -- Unable to load texture 'art\models\races\ostheer\soldiers\shared_textures\tex_al_hand01_occlusion'
Using default texture for art\models\races\ostheer\soldiers\shared_textures\tex_al_hand01_occlusion
RENDER ANIM -- Unable to load texture 'art\models\races\ostheer\vehicles\panzeriii\model\pziii_ausfj_nrm'
Using default texture for art\models\races\ostheer\vehicles\panzeriii\model\pziii_ausfj_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\ostheer\vehicles\sdkfz_251\model\sdkfz_251_tc'
Using default texture for art\models\races\ostheer\vehicles\sdkfz_251\model\sdkfz_251_tc
RENDER ANIM -- Unable to load texture 'art\models\races\ostheer\vehicles\tiger_late\textures\model\tiger_e_parts_ocl'
Using default texture for art\models\races\ostheer\vehicles\tiger_late\textures\model\tiger_e_parts_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\ostheer\white'
Using default texture for art\models\races\ostheer\white
RENDER ANIM -- Unable to load texture 'art\models\races\shared_textures\10ocl_256'
Using default texture for art\models\races\shared_textures\10ocl_256
RENDER ANIM -- Unable to load texture 'art\models\races\shared_textures\ef_occlussion\10ocl_1024'
Using default texture for art\models\races\shared_textures\ef_occlussion\10ocl_1024
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc
Warning : there are different materials named [4 - Default] in both [art\models\gameplay\resource_points\flags_alt] and [art\models\gameplay\resource_points\fuel].
Warning : there is a mesh named [BaseMaterial01] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Eye] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\common\soldiers\giblets\giblets] and [art\models\races\common\completemotiontree].
Merge-Skeleton: Can't merge bone [hmg_bone01]. It is parented to [carried_hmg_tripod_rearlegs_bone] in [art\models\races\common\completemotiontree], and [hmg_tripod_rearlegs_bone] in [art\models\races\common\weapons\heavy_machineguns].
Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there is a mesh named [merged material-[mg42_heavy_tripod_sync,Shd_AX_MG42]] in both [art\models\races\common\weapons\lafette\lafette_sync] and [art\models\races\common\commonmeshes].
Warning : there is a mesh named [merged material-[mg42_heavy_tripod_sync,Ammo]] in both [art\models\races\common\weapons\lafette\lafette_sync] and [art\models\races\common\commonmeshes].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\barracks].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\quarter_master_supply_yard].
Warning : there are different materials named [Parachute] in both [art\models\races\allies\props\parachute] and [art\models\races\allies\structures\supply_drop_munitions].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\support_weapons].
Warning : there are different materials named [SHD_AL_Sherman_Wreck] in both [art\models\races\allies\vehicles\sherman\accessories\sherman_bull_dozer] and [art\models\races\allies\vehicles\sherman_105mm\sherman_105mm].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\driver].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\medic].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\bunker].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\quartermaster].
Warning : there are different materials named [SHD_AX_Tiget_Treads_Right] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace].
Warning : there are different materials named [SHD_AX_Tiget_Treads_Left] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace].
Warning : there are different materials named [SHD_AX_Tiger_Body] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace].
Warning : there are different materials named [Eye] in both [art\models\races\hungarian\soldiers\koenig\koenig] and [art\models\races\hungarian\soldiers\magyar_utasz].
Warning : there are different materials named [Body] in both [art\models\races\hungarian\soldiers\schultz\schultz] and [art\models\races\hungarian\soldiers\magyar_utasz].
Warning : there are different materials named [Body] in both [art\models\races\hungarian\soldiers\schultz\schultz] and [art\models\races\hungarian\soldiers\magyar_utasz].
Warning : there are different materials named [Body] in both [art\models\races\hungarian\soldiers\schultz\schultz] and [art\models\races\hungarian\soldiers\magyar_utasz].
Warning : there are different materials named [Eye] in both [art\models\races\hungarian\soldiers\schultz\schultz] and [art\models\races\hungarian\soldiers\magyar_utasz].
Warning : there are different materials named [Eye] in both [art\models\races\hungarian\soldiers\schultz\schultz] and [art\models\races\hungarian\soldiers\magyar_utasz].
Warning : there are different materials named [Eye] in both [art\models\races\hungarian\soldiers\honved\magyar_baka] and [art\models\races\hungarian\soldiers\magyar_utasz2].
Warning : there are different materials named [Body] in both [art\models\races\hungarian\soldiers\schultz\schultz] and [art\models\races\hungarian\soldiers\magyar_utasz2].
Warning : there are different materials named [Body] in both [art\models\races\hungarian\soldiers\schultz\schultz] and [art\models\races\hungarian\soldiers\magyar_utasz2].
Warning : there are different materials named [Body] in both [art\models\races\hungarian\soldiers\schultz\schultz] and [art\models\races\hungarian\soldiers\magyar_utasz2].
Warning : there are different materials named [Eye] in both [art\models\races\hungarian\soldiers\schultz\schultz] and [art\models\races\hungarian\soldiers\magyar_utasz2].
Warning : there are different materials named [Eye] in both [art\models\races\hungarian\soldiers\schultz\schultz] and [art\models\races\hungarian\soldiers\magyar_utasz2].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\brandenburger\face] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\brandenburger\face] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\brandenburger\face] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\brandenburger\face] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\brandenburger\coat] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\brandenburger\coat] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\brandenburger\coat] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\brandenburger\officer] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\brandenburger\officer] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\brandenburger\officer] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\brandenburger\officer] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\brandenburger\officer] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\brandenburger\officer] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\brandenburger\officer] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\brandenburger\dillingham] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\brandenburger\dillingham] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\brandenburger\dillingham] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\brandenburger\dillingham] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\brandenburger\dillingham] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\brandenburger\dillingham] and [art\models\races\ostheer\soldiers\brandenburger].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\shared_eqp\dummy] and [art\models\races\ostheer\soldiers\dummy].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\shared_eqp\dummy] and [art\models\races\ostheer\soldiers\dummy].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\shared_eqp\dummy] and [art\models\races\ostheer\soldiers\dummy].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\shared_eqp\dummy] and [art\models\races\ostheer\soldiers\dummy].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\feldgendarmerie\volksgrenadier] and [art\models\races\ostheer\soldiers\feldgendarmerie].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\jager\jager_jacket] and [art\models\races\ostheer\soldiers\jager].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\jager\helm] and [art\models\races\ostheer\soldiers\jager].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\jager\helm] and [art\models\races\ostheer\soldiers\jager].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\jager\helm] and [art\models\races\ostheer\soldiers\jager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\jager\helm] and [art\models\races\ostheer\soldiers\jager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\jager\helm] and [art\models\races\ostheer\soldiers\jager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\kampfkommandant\kampfkommandant] and [art\models\races\ostheer\soldiers\kampfkommandant].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\landser\landser] and [art\models\races\ostheer\soldiers\landser].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\ostheer\soldiers\landser_leader].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\ostheer\soldiers\landser_leader].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\ostheer\soldiers\landser_leader].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sniper\maximillian_voss] and [art\models\races\ostheer\soldiers\ostsniper].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\shared_eqp\tankbuster_eqp] and [art\models\races\ostheer\soldiers\ostsniper].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\shared_eqp\tankbuster_eqp] and [art\models\races\ostheer\soldiers\ostsniper].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\shared_eqp\tankbuster_eqp] and [art\models\races\ostheer\soldiers\ostsniper].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\sniper\luftwaffe] and [art\models\races\ostheer\soldiers\ostsniper].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\sniper\luftwaffe] and [art\models\races\ostheer\soldiers\ostsniper].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sniper\luftwaffe] and [art\models\races\ostheer\soldiers\ostsniper].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sniper\luftwaffe] and [art\models\races\ostheer\soldiers\ostsniper].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sniper\luftwaffe] and [art\models\races\ostheer\soldiers\ostsniper].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\googles] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerfusilier\googles] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerfusilier\googles] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerfusilier\googles] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\coat] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\coat] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\panzerfusilier\tankbusterb] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\tankbusterb] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\tankbusterb] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\tankbusterb] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\tankbusterb] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\panzerfusilier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerjager\legs] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerjager\helmet] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerjager\helmet] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerjager\helmet] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerjager\helmet] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerjager\helmet] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\panzerjager\volksgrenadiergrey] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerjager\volksgrenadiergrey] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerjager\volksgrenadiergrey] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerjager\volksgrenadiergrey] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerjager\panzergrenadier] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerjager\panzergrenadier] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerjager\panzergrenadier] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerjager\panzergrenadier] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerjager\panzergrenadier] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerjager\panzergrenadier] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerjager\panzergrenadier] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerjager\panzergrenadier] and [art\models\races\ostheer\soldiers\panzerjager].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sturmgrenadier\sturmgren_cap] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\sturmgrenadier\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sturmgrenadier\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sturmgrenadier\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\sturmgrenadier\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\sturmgrenadier\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\sturmgrenadier\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\panzergrenadier_acs] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\panzerfusilier\volksgrenadier_acs2] and [art\models\races\ostheer\soldiers\sturmgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sturmpio\sturmpio_cap] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\sturmpio\backpack] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\sturmpio\backpack] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\sturmpio\backpack] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sturmpio\backpack] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sturmpio\backpack] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sturmpio\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sturmpio\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\sturmpio\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\sturmpio\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\sturmpio\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\sturmpio\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Body] in both [art\models\races\ostheer\soldiers\sturmpio\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\sturmpio\sturmgrenadier] and [art\models\races\ostheer\soldiers\sturmpio].
Warning : there is a mesh named [pzb39_bipod] in both [art\models\races\ostheer\soldiers\weapons\rgl39] and [art\models\races\ostheer\soldiers\weapon_crew].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\weapon_crew\weapon_crew] and [art\models\races\ostheer\soldiers\weapon_crew].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\weapon_crew\coat] and [art\models\races\ostheer\soldiers\weapon_crew].
Warning : there are different materials named [Eye] in both [art\models\races\ostheer\soldiers\weapon_crew\coat] and [art\models\races\ostheer\soldiers\weapon_crew].
Warning : there are different materials named [Head] in both [art\models\races\ostheer\soldiers\weapon_crew\coat] and [art\models\races\ostheer\soldiers\weapon_crew].
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\luftwaffe\luftwaffe] and [art\models\races\panzerelite\soldiers\luftwaffe].
Warning : there are different materials named [SHD_Tread_R] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34-85_tankrider\t3485_tankrider].
Warning : there are different materials named [SHD_Tread_L] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34-85_tankrider\t3485_tankrider].
Warning : there are different materials named [SHD_Tread_R] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34_tankrider\t3476_tankrider].
Warning : there are different materials named [SHD_Tread_L] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34_tankrider\t3476_tankrider].
Failed to open 'Data:ART\FX\fx_explosion\vehicles\ground_dust_stir_combo_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\ground_dust_stir_combo_00'.
Failed to open 'Data:ART\FX\fx_explosion\vehicles\sherman_death_explosion_combo_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\sherman_death_explosion_combo_00'.
Failed to open 'Data:ART\FX\fx_mesh\fx_props\gnome_power_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_mesh\fx_props\gnome_power_00'.
RENDER ANIM -- Unable to load texture 'art\fx\textures\bia_flame_double'
Using default texture for art\fx\textures\bia_flame_double
RENDER ANIM -- Unable to load texture 'art\fx\textures\flame_04'
Using default texture for art\fx\textures\flame_04
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_brown_02_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_02_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_green_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_green_01_burnt_01.dds' (may not be DXT3).
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_wall_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_wall_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\stone_road\concrete_ground_001_specular'
Using default texture for art\scenarios\textures\splats\stone_road\concrete_ground_001_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend2_specular'
Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend2_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\sand_spill_02_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_02_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_gravestone_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_gravestone_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_04_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_04_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_strip2_specular'
Using default texture for art\scenarios\textures\splats\mud\mud_strip2_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_specular'
Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\mud_patch_large_01_specular'
Using default texture for art\scenarios\textures\splats\nm_rural\mud_patch_large_01_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\mud_patch_large_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\haydecal_specular'
Using default texture for art\scenarios\textures\splats\nm_rural\haydecal_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\haydecal_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field3_specular'
Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field3_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field3_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_03_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_03_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_03_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\sand_spill_01_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_01_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_wall_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_02_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_gravestone_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_04_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend2_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\stone_road\concrete_ground_001_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_flora\grass_patch_1_specular'
Using default texture for art\scenarios\textures\splats\nm_flora\grass_patch_1_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_patch_1_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_strip2_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_wall_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_wall_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\stone_road\concrete_ground_001_normal'
Using default texture for art\scenarios\textures\splats\stone_road\concrete_ground_001_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend2_normal'
Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend2_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\sand_spill_02_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_02_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_gravestone_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_gravestone_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_04_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_04_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_strip2_normal'
Using default texture for art\scenarios\textures\splats\mud\mud_strip2_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_normal'
Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\mud_patch_large_01_normal'
Using default texture for art\scenarios\textures\splats\nm_rural\mud_patch_large_01_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\mud_patch_large_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_sand_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\haydecal_normal'
Using default texture for art\scenarios\textures\splats\nm_rural\haydecal_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\haydecal_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field3_normal'
Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field3_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field3_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_03_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_03_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_03_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\sand_spill_01_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_01_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_wall_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_02_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_gravestone_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_04_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend2_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\stone_road\concrete_ground_001_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_flora\grass_patch_1_normal'
Using default texture for art\scenarios\textures\splats\nm_flora\grass_patch_1_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_patch_1_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_strip2_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\tracks_01_specular'
Using default texture for art\scenarios\textures\splats\nm_tracks\tracks_01_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\hq_footprint_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\hq_footprint_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\hq_dirt_path_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\hq_dirt_path_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\hq_dirt_path_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\hq_footprint_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\tracks_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\tracks_01_normal'
Using default texture for art\scenarios\textures\splats\nm_tracks\tracks_01_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\hq_footprint_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\hq_footprint_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\hq_dirt_path_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\hq_dirt_path_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\hq_dirt_path_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\hq_footprint_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\tracks_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\fx\textures\flame_04] using texture pack [fx manager pack]'s default.
TEXTURE PACK -- Texture [data:art\fx\textures\bia_flame_double] using texture pack [fx manager pack]'s default.
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_shed_01\wood_2x1_shed_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_shed_01\wood_2x1_shed_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_shed_01\wood_2x1_shed_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_tripleroof_01\brick01_3x2_tripleroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_tripleroof_01\brick01_3x2_tripleroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_tripleroof_01\brick01_3x2_tripleroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_tripleroof_01\brick01_3x2_tripleroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_tripleroof_01\brick01_3x2_tripleroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_5x4_roundroof_01\brick01_5x4_roundroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_5x4_roundroof_01\brick01_5x4_roundroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_4x1_roundroof_01\bricktile01_4x1_roundroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_4x1_roundroof_01\bricktile01_4x1_roundroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_2x1_01\brick01_2x1_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_4x4_stepped_01\brick01_4x4_stepped_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_2x4_notchroof_01\brick01_2x4_notchroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_2x4_notchroof_01\brick01_2x4_notchroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x3_roundroof_01\bricktile01_2x3_roundroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_2x3_roundroof_01\bricktile01_2x3_roundroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_2x4_notchroof_01\brick01_2x4_notchroof_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_2x1_01\brick01_2x1_01'.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allies_op_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\allies_op_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allies_op_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\allies_op_normal
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Minimap or tactical map is off screen [-0.049300,0.684850,0.273700,1.008190] to [0,0,1,1].  Please adjust widget to be on screen to prevent distortion.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Minimap or tactical map is off screen [-0.070150,0.050000,0.829850,0.950000] to [0,0,1,1].  Please adjust widget to be on screen to prevent distortion.
Duplicate TextureSet resource 'terrain\object fog of war texture 1' added to inventory - please check the resource!
Duplicate TextureSet resource 'terrain\object fog of war texture 2' added to inventory - please check the resource!
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Precache file [DATA:Art\UI\precache.lua] is not a valid lua file.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\medals\large_medals_air_medal'
Using default texture for art\ui\ingame\medals\large_medals_air_medal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\player_hero_badge_lv5'
Using default texture for art\ui\ingame\odds\player_hero_badge_lv5
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_army_item_deco_player'
Using default texture for art\ui\ingame\odds\unit_army_item_deco_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_hero_lv1'
Using default texture for art\ui\ingame\odds\unit_hero_lv1
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_army_item_deco_player'
Using default texture for art\ui\ingame\odds\vehicle_army_item_deco_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_hero_lv1'
Using default texture for art\ui\ingame\odds\vehicle_hero_lv1
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_active'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_active
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_normal'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_normal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_active'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_active
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_disabled'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_disabled
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_normal'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_normal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01'
Using default texture for art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01
RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\allied_squad_badge_player'
Using default texture for art\ui\ingame\units\allied_squad_badge_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\icon_unit_allied_infantry_commander'
Using default texture for art\ui\ingame\units\icon_unit_allied_infantry_commander
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_tan_dirty] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_window] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_brit] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_cmnw] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_axis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_axis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_allies] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_allies] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_soviets] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_soviets] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_cmnw] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_pnze] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_pnze] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\tutorial_info_box] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\coh_logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\cohof_logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_axis\panzer_19] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_18] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\coh_logo_bullet_holes] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_automatch_status] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_captain] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_oob] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_dashed] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\red_x] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_corner] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern03] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\cb_button_pointbox_check] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\cmnw_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\pnze_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\allied_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\friend_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\slider_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_normal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_active] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_normal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_active] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_disabled] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\large_medals_air_medal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_hero_lv1] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\allied_squad_badge_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\icon_unit_allied_infantry_commander] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\player_hero_badge_lv5] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_fill] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_hero_lv1] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_24] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_29] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_ostheer_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_minmap] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_normal
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_primary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_secondary] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_wirecutters_hover'
Using default texture for art\ui\ingame\abilities\ability_axis_wirecutters_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_osth_run_hover'
Using default texture for art\ui\ingame\abilities\ability_osth_run_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_ostheer_taskbar_01] could not fit in texture pack [RenderProxy texture pack].
Minimap or tactical map is off screen [-0.049300,0.684850,0.273700,1.008190] to [0,0,1,1].  Please adjust widget to be on screen to prevent distortion.
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_cone_of_fire_line_yellow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_yellow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_yellow] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_osth_barbedwire_hover'
Using default texture for art\ui\ingame\buildings\building_osth_barbedwire_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_osth_sandbags_hover'
Using default texture for art\ui\ingame\buildings\building_osth_sandbags_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_osth_medic_emplacement_hover'
Using default texture for art\ui\ingame\buildings\building_osth_medic_emplacement_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_osth_mines_hover'
Using default texture for art\ui\ingame\buildings\building_osth_mines_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_osth_riegelmine_hover'
Using default texture for art\ui\ingame\buildings\building_osth_riegelmine_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_osth_tank_traps_hover'
Using default texture for art\ui\ingame\buildings\building_osth_tank_traps_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_osth_pak36_emplacement_hover'
Using default texture for art\ui\ingame\buildings\building_osth_pak36_emplacement_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\vehicles\vehicle_osth_lefh18_hover'
Using default texture for art\ui\ingame\vehicles\vehicle_osth_lefh18_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_osth_gefechts_kommand_hover'
Using default texture for art\ui\ingame\buildings\building_osth_gefechts_kommand_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_osth_gruppen_post_hover'
Using default texture for art\ui\ingame\buildings\building_osth_gruppen_post_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_osth_schutzen_camp_hover'
Using default texture for art\ui\ingame\buildings\building_osth_schutzen_camp_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_osth_panzer_kommand_hover'
Using default texture for art\ui\ingame\buildings\building_osth_panzer_kommand_hover
dca::ActionDatabase : unable to load action [add_chull].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_buildings_construction] could not fit in texture pack [RenderProxy texture pack].
