RELICCOH started at 2015-01-06 13:45 OS NT 6.1 (sp1.0) x64, 16322MB Physical Memory, 13795 Physical Available, 3953 Virtual Available RUN-OPTIONS WORKING-DIR C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch USER TNT 13:45:20.60 8 Logical Processors detected 13:45:20.60 Multithreading Enabled 13:45:20.60 THREAD: Hyper-Threading Technology Processors are not detected. 13:45:20.60 XTHREAD: Detected 8 core(s) with 8 hardware thread(s) 13:45:20.60 XTHREAD: Main thread now used as XThread 0 13:45:20.60 XTHREAD: Spawned thread on processor 1 13:45:20.60 XTHREAD: Spawned thread on processor 2 13:45:20.60 XTHREAD: Spawned thread on processor 3 13:45:20.60 XTHREAD: Spawned thread on processor 4 13:45:20.60 XTHREAD: Spawned thread on processor 5 13:45:20.60 XTHREAD: Spawned thread on processor 6 13:45:20.60 XTHREAD: Spawned thread on processor 7 13:45:20.60 MATHBOX -- Version=6, Cpu=Intel Pentium M:f=6,m=12, Mode=SSE 13:45:20.73 GAME -- Company Of Heroes, 2.700.2, Build test.2.700.2, Type test, Language english 13:45:20.73 MOD -- Mounting RelicDLC1, 1.0 13:45:20.73 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\TNT\Documents\My Games\Company of Heroes Relaunch\DLC1\Movies\' 13:45:20.73 MOD -- Mounting RelicDLC2, 1.0 13:45:20.73 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\TNT\Documents\My Games\Company of Heroes Relaunch\DLC2\Movies\' 13:45:20.73 MOD -- Mounting RelicDLC3, 1.0 13:45:20.73 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\TNT\Documents\My Games\Company of Heroes Relaunch\DLC3\Movies\' 13:45:20.73 MOD -- Mounting RelicOps, 1.0 13:45:20.73 MOD -- Mounting RelicCoH, 1.0 13:45:20.76 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\TNT\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\' 13:45:20.76 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\TNT\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\' 13:45:20.79 GAME -- Resetting fp control word. 13:45:22.15 WW2Mod -- PropertyBagManager Loaded in 1.355000s 13:45:22.17 AppInitNetwork::InitSteam: Initializing Steam... 13:45:22.17 AppInitNetwork::InitSteam: Steam has been initialized. 13:45:22.17 RLINK -- NetworkManager::Create - creating network manager 13:45:23.21 RLINK -- WorldwideLoginService::WorldwideLoginService - initializing 13:45:23.21 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function... 13:45:23.21 RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available. 13:45:23.21 RLINK -- WinTransport - CreateSocket listening for broadcasts on default port 13:45:23.22 RLINK -- WinTransport - Host Name: TNT-PC, aliases: , type=AF_INET, len=4 13:45:23.22 RLINK -- WinTransport - Host IP Address #0: [IP address redacted] 13:45:23.22 RLINK -- WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 13:45:23.22 RLINK -- WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 13:45:23.22 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 13:45:23.22 RLINK -- SessionManager - Peer Header Size = 15 bytes 13:45:23.22 RLINK -- SessionManager - Game Data overhead = 4 bytes 13:45:23.22 RLINK -- SessionManager - Proxy overhead = 7 bytes 13:45:23.22 RLINK -- AutomatchInternal: Instantiating 13:45:23.22 RLINK -- MessageInternal::CreateChannel: Created channel fffffffe 13:45:23.22 RLINK -- MessageInternal::CreateChannel: Created channel fffffffb 13:45:23.22 RLINK -- MessageInternal::CreateChannel: Created channel fffffffd 13:45:23.22 RLINK -- RLink::ThreadFunction - Entering network thread function... 13:45:23.22 Loaded 589 badwords from data:OnlineConfig\Badwords.lua 13:45:23.22 RLINK -- MessageInternal::CreateChannel: Created channel 00000000 13:45:23.22 RLINK -- MessageInternal::CreateChannel: Created channel 00000001 13:45:23.22 RLINK -- MessageInternal::CreateChannel: Created channel 00000002 13:45:23.22 RLINK -- MessageInternal::CreateChannel: Created channel 00000003 13:45:23.22 RLINK -- MessageInternal::CreateChannel: Created channel 00000004 13:45:23.22 RLINK -- MessageInternal::CreateChannel: Created channel 00000005 13:45:23.22 RLINK -- MessageInternal::CreateChannel: Created channel 00000006 13:45:23.22 GAME -- Available memory: 16322MB Physical RAM, 16320MB Pagefile, 4095 Virtual Address Space 13:45:23.52 DLLDriverLinker -- Adding driver 'spDx10.dll'. 13:45:23.52 DLLDriverLinker -- Adding driver 'spDx9.dll'. 13:45:23.52 DLLDriverLinker -- 2 DLL drivers found. 13:45:23.71 SPDx10 -- Adapter [NVIDIA GeForce GTX 770]: 1990MB dedicated video memory, 0MB dedicated system memory and 2048MB shared system memory. 13:45:23.88 DLLDriverLinker -- 2 DLL drivers found. 13:45:23.89 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36] 13:45:23.89 GAME -- Resolution set to 1360x768 (fullscreen). 13:45:23.91 SPDx10 -- Adapter Description = NVIDIA GeForce GTX 770 13:45:23.91 SPDx10 -- Driver Vendor = 0x000010de Device = 0x00001184 SubSys = 0x28251462 Rev = 0x000000a1 13:45:23.91 SPDx10 -- Driver Version Product = 0x0009 Version = 0x0012 SubVersion = 0x00 Build = 347.09 13:45:23.91 SPDx10 -- Driver LUID = 0x00000000-0x00008a36 13:45:23.91 SPDx10 -- 1990MB dedicated video memory, 0MB dedicated system memory and 2048MB shared system memory available. 13:45:23.91 ShaderDatabase: using shader profile [ps40] 13:45:25.07 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 13:45:25.11 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 13:45:25.12 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 13:45:25.30 GameObjLoader 0b5dc0b0 - resetting counters 13:45:25.30 GameObjLoader 0b5dc0b0 - Created loader 13:45:25.30 GameObjLoader 0b5dc210 - resetting counters 13:45:25.30 GameObjLoader 0b5dc210 - Created loader 13:45:25.30 GAME -- Beginning FE 13:45:25.30 UIFrontEnd - Loading Front End 13:45:25.30 THREAD: Hyper-Threading Technology Processors are not detected. 13:45:25.41 SOUND -- Initializing ... 13:45:25.43 INNIMapDCA Key not found: sp_speechducker::time 13:45:25.49 SOUND -- Initialization completed! 13:45:25.49 UIFrontEnd - Initializing Forms 13:45:25.92 CampaignFilter::BindFilterSpecificWidgets() 13:45:25.99 Activating screen: MovieScreen 13:45:28.46 Activating screen: AppLoadingForm 13:45:28.46 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 13:45:28.70 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 13:45:28.70 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 13:45:28.70 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 13:45:28.70 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 13:45:28.70 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 13:45:28.70 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 13:45:28.85 GAME -- Using player profile TNT-PC 13:45:29.15 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 13:45:29.25 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 13:45:30.55 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 13:45:30.55 Activating screen: FEMovie 13:45:30.55 Activating screen: OnlineWidget 13:45:30.56 CRC & Version Info : 000002bc:924f95e6:9233461d reliccoh:700:ww2mod.dll 0 13:45:30.56 Logging in using Steam credentials... 13:45:30.56 Activating screen: FE_mm_01 13:45:30.61 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 13:45:30.61 GAME -- Setting campaign state to 'coh' 13:45:30.61 GAME -- Closing state 'coh' 13:45:30.62 GAME -- Setting campaign state to 'cxp2' 13:45:30.62 GAME -- Closing state 'cxp2' 13:45:30.63 GAME -- Setting campaign state to 'cxp1' 13:45:30.63 GAME -- Closing state 'cxp1' 13:45:30.63 GAME -- Setting campaign state to 'dlc1' 13:45:30.63 GAME -- Closing state 'dlc1' 13:45:30.63 GAME -- Setting campaign state to 'dlc2' 13:45:30.63 GAME -- Closing state 'dlc2' 13:45:30.64 GAME -- Setting campaign state to 'dlc3' 13:45:30.64 GAME -- Closing state 'dlc3' 13:45:30.64 RLINK -- Requesting ticket 13:45:30.64 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:30.69 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:30.69 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:30.70 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:30.70 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:30.70 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:30.72 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:30.74 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:30.75 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:30.77 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:30.79 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:30.80 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:30.82 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:30.84 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:30.85 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:30.87 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:30.89 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:30.90 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:30.92 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:30.94 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:30.95 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:30.97 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:30.99 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:31.00 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:31.02 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:31.04 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:31.05 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 13:45:31.07 RLINK -- OnRequest app ticket returned N 13:45:31.07 RLINK -- SteamAuth received ticket at t=7850 13:45:31.07 RLINK -- SteamAuthManager::GetAuthToken state ID : 2 13:45:32.00 RLINK -- Found 1 profiles for account /steam/76561198006168400 13:45:32.00 RLINK -- Found profile: /steam/76561198006168400 13:45:32.00 THREAD: Hyper-Threading Technology Processors are not detected. 13:45:36.20 Activating screen: QuitPromptDialog 13:45:37.05 GameApp::Quit( exitValue = 0 ) 13:45:37.07 GameApp::ShutFrontEnd 13:45:37.09 GAME -- Ending FE 13:45:37.09 UIFrontEnd - Unloading Front End 13:45:37.09 SOUND -- Shutting down ... 13:45:37.21 SOUND -- Shutdown completed! 13:45:37.25 ~FEAppListener - Flushing queued online notifications 13:45:37.25 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 13:45:37.98 DLLDriverLinker -- 2 DLL drivers found. 13:45:37.98 ActionDatabase : [2343] global actions, [0] dummy actions. 13:45:37.98 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000000 13:45:37.98 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000001 13:45:37.98 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000002 13:45:37.98 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000003 13:45:37.98 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000004 13:45:37.98 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000005 13:45:37.98 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000006 13:45:37.98 RLINK -- NetworkManager::Destroy - exit allocation counts Network (cur/max) = 0 / 0, Session = 0 / 0 13:45:37.98 RLINK -- MessageInternal::DestroyChannel: Destroyed channel fffffffd 13:45:37.98 RLINK -- AutomatchInternal: Fade to black 13:45:37.98 RLINK -- SessionManager::~SessionManager - uninitializing 13:45:37.99 RLINK -- RLink::ThreadFunction - Returning from the network thread function... 13:45:38.00 RLINK -- Transport::~Transport - shutting down transport 13:45:38.00 RLINK -- Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 13:45:38.00 RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job LogoutAsync is still running 13:45:38.00 RLINK -- WorldwideLoginService::~WorldwideLoginService - uninitializing 13:45:38.01 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Returning from the network thread function... 13:45:38.02 RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job HttpRequestAsync is still running 13:45:38.02 MOD -- Shutting down Application closed without errors