RELICCOH started at 2014-12-03 02:27 OS NT 6.1 (sp1.0) x64, 7657MB Physical Memory, 5794 Physical Available, 3950 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -notriplebuffer WORKING-DIR C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch USER admin 02:27:15.50 4 Logical Processors detected 02:27:15.50 Multithreading Enabled 02:27:15.50 THREAD: Hyper-Threading Technology Processors are not detected. 02:27:15.50 XTHREAD: Detected 4 core(s) with 4 hardware thread(s) 02:27:15.50 XTHREAD: Main thread now used as XThread 0 02:27:15.50 XTHREAD: Spawned thread on processor 1 02:27:15.50 XTHREAD: Spawned thread on processor 2 02:27:15.50 XTHREAD: Spawned thread on processor 3 02:27:15.50 MATHBOX -- Version=6, Cpu=Intel Pentium III Xeon:f=6,m=10, Mode=SSE 02:27:15.66 GAME -- Company Of Heroes, 2.700.2, Build test.2.700.2, Type test, Language russian 02:27:15.67 MOD -- Mounting Eastern_Front_DLC1, 1.0 02:27:15.67 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 02:27:15.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC1\Data\' 02:27:15.67 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 02:27:15.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC1\DataArtHigh\' 02:27:15.67 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundRussian\' 02:27:15.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC1\DataSoundRussian\' 02:27:15.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC1\Movies\' 02:27:15.67 MOD -- Mounting Eastern_Front_DLC2, 1.0 02:27:15.67 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 02:27:15.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC2\Data\' 02:27:15.67 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 02:27:15.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC2\DataArtHigh\' 02:27:15.67 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundRussian\' 02:27:15.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC2\DataSoundRussian\' 02:27:15.67 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC2\Movies\' 02:27:15.67 MOD -- Mounting Eastern_Front_DLC3, 1.0 02:27:15.68 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 02:27:15.68 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC3\Data\' 02:27:15.68 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 02:27:15.68 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC3\DataArtHigh\' 02:27:15.68 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundRussian\' 02:27:15.68 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC3\DataSoundRussian\' 02:27:15.68 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC3\Movies\' 02:27:15.68 MOD -- Mounting Eastern_Front_OPS, 1.0 02:27:15.68 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 02:27:15.68 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\Ops\Data\' 02:27:15.68 MOD -- Mounting Eastern_Front, 1.0 02:27:15.68 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 02:27:15.68 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\RelicOnline\Data\' 02:27:15.68 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 02:27:15.68 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\Engine\Data\' 02:27:15.68 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 02:27:15.68 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\WW2\Data\' 02:27:15.69 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\Data\' 02:27:15.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Data\' 02:27:15.70 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 02:27:15.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\DataArtHigh\' 02:27:15.70 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataSoundHigh\' 02:27:15.70 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 02:27:15.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataSound\' 02:27:15.71 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\Russian\Data\' 02:27:15.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Locale\Russian\Data\' 02:27:15.71 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\Russian\Data\' 02:27:15.71 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\Engine\Locale\Russian\Data\' 02:27:15.72 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundRussian\' 02:27:15.72 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\DataSoundRussian\' 02:27:15.72 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\Russian\Data\' 02:27:15.72 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\Locale\Russian\Data\' 02:27:15.72 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataAttrib\' 02:27:15.72 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Movies\' 02:27:15.72 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\' 02:27:15.72 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\' [Cope FactionFix] - DLL loaded [Corsix LuaExtCore] Initialising [Corsix LuaExtCore] Found Lua's loadfile at 0x6CFFF957 [Corsix LuaExtCore] Lua's loadfile patched [Corsix LuaExtCore] Self-test completed 02:27:15.77 GAME -- Resetting fp control word. 02:27:30.65 WW2Mod -- PropertyBagManager Loaded in 14.874000s 02:27:30.75 AppInitNetwork::InitSteam: Initializing Steam... 02:27:30.75 AppInitNetwork::InitSteam: Steam has been initialized. 02:27:30.75 RLINK -- NetworkManager::Create - creating network manager 02:27:31.80 RLINK -- WorldwideLoginService::WorldwideLoginService - initializing 02:27:31.80 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function... 02:27:31.80 RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available. 02:27:31.80 RLINK -- WinTransport - CreateSocket listening for broadcasts on default port 02:27:31.80 RLINK -- WinTransport - Host Name: admin-pc, aliases: , type=AF_INET, len=4 02:27:31.80 RLINK -- WinTransport - Host IP Address #0: [IP address redacted] 02:27:31.80 RLINK -- WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 02:27:31.80 RLINK -- WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 02:27:31.80 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 02:27:31.80 RLINK -- SessionManager - Peer Header Size = 15 bytes 02:27:31.80 RLINK -- SessionManager - Game Data overhead = 4 bytes 02:27:31.80 RLINK -- SessionManager - Proxy overhead = 7 bytes 02:27:31.80 RLINK -- AutomatchInternal: Instantiating 02:27:31.80 RLINK -- MessageInternal::CreateChannel: Created channel fffffffe 02:27:31.80 RLINK -- MessageInternal::CreateChannel: Created channel fffffffb 02:27:31.80 RLINK -- MessageInternal::CreateChannel: Created channel fffffffd 02:27:31.80 RLINK -- RLink::ThreadFunction - Entering network thread function... 02:27:31.81 Loaded 589 badwords from data:OnlineConfig\Badwords.lua 02:27:31.81 RLINK -- MessageInternal::CreateChannel: Created channel 00000000 02:27:31.81 RLINK -- MessageInternal::CreateChannel: Created channel 00000001 02:27:31.81 RLINK -- MessageInternal::CreateChannel: Created channel 00000002 02:27:31.81 RLINK -- MessageInternal::CreateChannel: Created channel 00000003 02:27:31.81 RLINK -- MessageInternal::CreateChannel: Created channel 00000004 02:27:31.81 RLINK -- MessageInternal::CreateChannel: Created channel 00000005 02:27:31.81 RLINK -- MessageInternal::CreateChannel: Created channel 00000006 02:27:31.81 GAME -- Available memory: 7657MB Physical RAM, 7656MB Pagefile, 4095 Virtual Address Space 02:27:33.65 DLLDriverLinker -- Adding driver 'spDx10.dll'. 02:27:33.65 DLLDriverLinker -- Adding driver 'spDx9.dll'. 02:27:33.65 DLLDriverLinker -- 2 DLL drivers found. 02:27:33.68 SPDx10 -- Adapter [NVIDIA GeForce GTX 660 ]: 3008MB dedicated video memory, 0MB dedicated system memory and 3572MB shared system memory. 02:27:33.90 DLLDriverLinker -- 2 DLL drivers found. 02:27:34.02 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36] 02:27:34.02 GAME -- Resolution set to 1440x900 (fullscreen). 02:27:34.04 SPDx10 -- Adapter Description = NVIDIA GeForce GTX 660 02:27:34.04 SPDx10 -- Driver Vendor = 0x000010de Device = 0x000011c0 SubSys = 0x26653842 Rev = 0x000000a1 02:27:34.04 SPDx10 -- Driver Version Product = 0x0009 Version = 0x0012 SubVersion = 0x00 Build = 332.21 02:27:34.04 SPDx10 -- Driver LUID = 0x00000000-0x000089e5 02:27:34.04 SPDx10 -- 3008MB dedicated video memory, 0MB dedicated system memory and 3572MB shared system memory available. 02:27:34.04 ShaderDatabase: using shader profile [ps40] 02:27:34.92 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 02:27:34.99 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 02:27:35.00 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 02:27:35.31 GameObjLoader 13f80a68 - resetting counters 02:27:35.31 GameObjLoader 13f80a68 - Created loader 02:27:35.31 GameObjLoader 13f80bc8 - resetting counters 02:27:35.31 GameObjLoader 13f80bc8 - Created loader 02:27:35.31 GAME -- Beginning FE 02:27:35.31 UIFrontEnd - Loading Front End 02:27:35.31 THREAD: Hyper-Threading Technology Processors are not detected. 02:27:35.36 SOUND -- Initializing ... 02:27:35.42 INNIMapDCA Key not found: sp_speechducker::time 02:27:35.95 SOUND -- Initialization completed! 02:27:35.95 UIFrontEnd - Initializing Forms 02:27:37.40 CampaignFilter::BindFilterSpecificWidgets() 02:27:37.48 Activating screen: MovieScreen 02:27:57.39 Activating screen: AppLoadingForm 02:27:57.39 SetupProductLoadingArt - choosing bgArt = 1 (gold=0) 02:27:58.21 GAME -- (worldmanager) Cannot find original scenario "4p_vyazma_challenge" referenced from data:scenarios\mp\challenge_vyazma.scenref 02:27:58.21 GAME -- Loaded campaign 'Высадка в Нормандии' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 02:27:58.21 GAME -- Loaded campaign 'Освобождение Кан' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 02:27:58.22 GAME -- Loaded campaign 'Операция "Огород"' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 02:27:58.22 GAME -- Loaded campaign 'Ущелье Фалаис' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 02:27:58.22 GAME -- Loaded campaign 'Дамба' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 02:27:58.22 GAME -- Loaded campaign '"Сердце Тигра"' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 02:27:58.52 GAME -- Using player profile ADMIN-PC 02:27:58.97 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 02:27:59.17 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 02:28:00.87 SetupProductLoadingArt - choosing bgArt = 1 (gold=0) 02:28:00.87 Activating screen: FEMovie 02:28:00.87 Activating screen: OnlineWidget 02:28:00.88 CRC & Version Info : 000002bc:6809f4f5:9233461d eastern_front:700:factionfix.dll 1 02:28:00.88 Logging in using Steam credentials... 02:28:00.88 Activating screen: FE_mm_01 02:28:00.89 SetupProductLoadingArt - choosing bgArt = 1 (gold=0) 02:28:00.89 GAME -- Setting campaign state to 'coh' 02:28:00.89 GAME -- Closing state 'coh' 02:28:00.90 GAME -- Setting campaign state to 'cxp2' 02:28:00.90 GAME -- Closing state 'cxp2' 02:28:00.90 GAME -- Setting campaign state to 'cxp1' 02:28:00.90 GAME -- Closing state 'cxp1' 02:28:00.90 GAME -- Setting campaign state to 'dlc1' 02:28:00.90 GAME -- Closing state 'dlc1' 02:28:00.91 GAME -- Setting campaign state to 'dlc2' 02:28:00.91 GAME -- Closing state 'dlc2' 02:28:00.91 GAME -- Setting campaign state to 'dlc3' 02:28:00.91 GAME -- Closing state 'dlc3' 02:28:00.91 RLINK -- Requesting ticket 02:28:00.91 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 02:28:00.94 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 02:28:00.95 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 02:28:00.95 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 02:28:00.95 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 02:28:00.96 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 02:28:00.97 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 02:28:00.99 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 02:28:01.01 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 02:28:01.02 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 02:28:01.04 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 02:28:01.06 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 02:28:01.07 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 02:28:01.09 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 02:28:01.11 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 02:28:01.12 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 02:28:01.14 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 02:28:01.16 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 02:28:01.17 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 02:28:01.19 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 02:28:01.21 RLINK -- OnRequest app ticket returned N 02:28:01.21 RLINK -- SteamAuth received ticket at t=29405 02:28:01.21 RLINK -- SteamAuthManager::GetAuthToken state ID : 2 02:28:02.07 RLINK -- Found 1 profiles for account /steam/76561198069329701 02:28:02.07 RLINK -- Found profile: /steam/76561198069329701 02:28:02.07 THREAD: Hyper-Threading Technology Processors are not detected. 02:28:03.26 Activating screen: MessageBoxPopup 02:28:03.26 RLINK -- starting online hosting 02:28:03.32 RLINK -- SlotManager::GetStringFromSlots: compressed = 25 bytes / 350 bytes 02:28:03.83 RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64 02:28:03.83 RLINK -- DBG - SockConnect: 0/s->stHandle=2208 02:28:03.83 RLINK -- DBG - SockConnect: 0/2208 connect deferred (in progress) 02:28:03.96 RLINK -- DBG - SockAnimateAll: socket 0/2208 connection complete. 02:28:04.11 RLINK -- battleserverrelay - Connected: Connection [ 1/ 1] - local=[IP address redacted]:60265, remote=[IP address redacted]:50009, type=CONNECT, timeTookToConnectMS=282, silentTimeMS=0, lastSockError=0 02:28:04.15 RLINK -- Session::Initialize - info, initializing session object, using threads. 02:28:04.15 RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 11be7330 02:28:04.15 RLINK -- Created Matchinfo for sessionID 15635300 02:28:04.15 RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required 02:28:04.15 RLINK -- starting local hosting 02:28:04.15 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 02:28:04.15 RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 02:28:04.15 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 02:28:04.15 RLINK -- Session::Host sid = EE9364, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 02:28:04.15 RLINK -- Session::GetState - info, session [15635300]'s state changed to [2:STATE_CONNECTING]. 02:28:04.15 RLINK -- ValidateCustomData: called with 639 bytes of custom data 02:28:04.15 RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 02:28:04.15 RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER 02:28:04.16 RLINK -- Sending matchinfo change #2 02:28:04.18 RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS 02:28:04.18 RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS 02:28:04.19 RLINK -- local host PeerID 1 LOCL ack= 0 ( 0ms~0) unack= 3, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=0/2 02:28:04.19 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:28:04.20 RLINK -- hosting - Session is connected 02:28:04.22 RLINK -- HostAsync - completed with HostResult = 0 02:28:04.22 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 02:28:04.22 Activating screen: OnlineGameSetup 02:28:04.22 GameSetupForm::SetScenarioFile -- 6p_kalach 02:28:04.22 RLINK -- Session::GetState - info, session [15635300]'s state changed to [3:STATE_CONNECTED]. 02:28:04.22 GameSetupForm::OnMatchCategorySelected 02:28:04.22 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 02:28:04.23 GameSetupForm::OnMapSelected 02:28:04.23 GameSetupForm::SetScenarioFile -- 6p_kalach 02:28:04.24 RLINK -- WorldWidePartyService::SetVisible -- TRUE 02:28:04.24 RLINK -- WorldwideAdvertisementService::PublishSession -- Publishing Visible match 02:28:04.24 GetMaxFrameTimeFromProfile: players=6 expected FPS=26.500820, bars=5, max avg=0.028, sd=0.010, 5 samples = 0.04 0.02 0.03 0.02 0.03 02:28:04.26 Activating screen: RelicOnlineChat 02:28:04.27 Activating screen: RelicOnlineNewsScreen 02:28:04.27 Activating screen: RelicOnlineStatsScreen 02:28:04.28 Activating screen: Achievements 02:28:04.28 GAME -- Setting campaign state to 'cxp2' 02:28:04.28 GAME -- Closing state 'cxp2' 02:28:04.28 GAME -- Setting campaign state to 'cxp1' 02:28:04.28 GAME -- Closing state 'cxp1' 02:28:04.28 GAME -- Setting campaign state to 'dlc1' 02:28:04.28 GAME -- Closing state 'dlc1' 02:28:04.28 GAME -- Setting campaign state to 'dlc2' 02:28:04.28 GAME -- Closing state 'dlc2' 02:28:04.28 GAME -- Setting campaign state to 'dlc3' 02:28:04.28 GAME -- Closing state 'dlc3' 02:28:04.28 GAME -- Setting campaign state to 'dlc1' 02:28:04.28 GAME -- Closing state 'dlc1' 02:28:04.29 Activating screen: GameHistory 02:28:04.29 GAME -- Setting campaign state to 'cxp2' 02:28:04.29 GAME -- Closing state 'cxp2' 02:28:04.29 GAME -- Setting campaign state to 'cxp1' 02:28:04.29 GAME -- Closing state 'cxp1' 02:28:04.29 GAME -- Setting campaign state to 'dlc1' 02:28:04.29 GAME -- Closing state 'dlc1' 02:28:04.29 GAME -- Setting campaign state to 'dlc2' 02:28:04.29 GAME -- Closing state 'dlc2' 02:28:04.29 RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=664D3508AF8BFEFF in use by existing peer (ignoring) 02:28:04.29 RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers 02:28:04.29 GAME -- Setting campaign state to 'dlc3' 02:28:04.29 GAME -- Closing state 'dlc3' 02:28:04.29 Activating screen: OnlineGameSetup 02:28:04.29 Activating screen: RelicOnlineTabs 02:28:04.29 GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event. 02:28:04.29 RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615 02:28:04.29 RLINK -- Sending matchinfo change #41 02:28:04.30 RLINK -- SlotManager::GetStringFromSlots: compressed = 348 bytes / 1093 bytes 02:28:04.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:28:04.37 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 02:28:04.37 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 02:28:04.37 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:28:04.37 PopulateGameInfoInternal - Player #0 - [Id 406645, Type 0, Team 0, Race 0] 02:28:04.37 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:28:04.37 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 02:28:04.37 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1] 02:28:04.37 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 02:28:04.37 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 02:28:04.37 PopulateGameInfoInternal - Team #0 Player Count: 3 02:28:04.37 PopulateGameInfoInternal - Team #1 Player Count: 3 02:28:04.37 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:28:04.38 GAME -- Setting campaign state to 'cxp2' 02:28:04.38 GAME -- Closing state 'cxp2' 02:28:04.38 GAME -- Setting campaign state to 'cxp1' 02:28:04.38 GAME -- Closing state 'cxp1' 02:28:04.38 GAME -- Setting campaign state to 'dlc1' 02:28:04.38 GAME -- Closing state 'dlc1' 02:28:04.38 GAME -- Setting campaign state to 'dlc2' 02:28:04.38 GAME -- Closing state 'dlc2' 02:28:04.38 GAME -- Setting campaign state to 'dlc3' 02:28:04.38 GAME -- Closing state 'dlc3' 02:28:04.39 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:28:04.50 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:28:04.55 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 257, transmitAckLastTimeMS 32749 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [ ] 02:28:08.91 GameSetupForm::OnMapSelected 02:28:08.91 GameSetupForm::SetScenarioFile -- 6p_kalach 02:28:08.91 RLINK -- WorldWidePartyService::SetVisible -- TRUE 02:28:08.91 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 02:28:08.92 RLINK -- Sending matchinfo change #52 02:28:08.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:28:08.93 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 02:28:08.93 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 02:28:08.93 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:28:08.93 PopulateGameInfoInternal - Player #0 - [Id 406645, Type 0, Team 0, Race 0] 02:28:08.93 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:28:08.93 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 02:28:08.93 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1] 02:28:08.93 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 02:28:08.93 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 02:28:08.93 PopulateGameInfoInternal - Team #0 Player Count: 3 02:28:08.93 PopulateGameInfoInternal - Team #1 Player Count: 3 02:28:08.93 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:28:09.17 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:28:09.19 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 272, transmitAckLastTimeMS 37386 | Peer ---E- M#00000000 Sack00000004 NSack00000000 (C0.0% S:0.0) [ ] 02:28:09.30 RLINK -- SlotManager::GetStringFromSlots: compressed = 348 bytes / 1093 bytes 02:28:11.01 GameSetupForm::OnMapSelected 02:28:11.01 GameSetupForm::SetScenarioFile -- 6p_kiev 02:28:11.01 RLINK -- WorldWidePartyService::SetVisible -- TRUE 02:28:11.01 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 02:28:11.01 RLINK -- Sending matchinfo change #63 02:28:11.10 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:28:11.10 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 02:28:11.10 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 02:28:11.10 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:28:11.10 PopulateGameInfoInternal - Player #0 - [Id 406645, Type 0, Team 0, Race 0] 02:28:11.10 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:28:11.10 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 02:28:11.10 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1] 02:28:11.10 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 02:28:11.10 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 02:28:11.10 PopulateGameInfoInternal - Team #0 Player Count: 3 02:28:11.10 PopulateGameInfoInternal - Team #1 Player Count: 3 02:28:11.10 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:28:11.20 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:28:11.28 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 269, transmitAckLastTimeMS 39481 | Peer ---E- M#00000000 Sack00000005 NSack00000000 (C0.0% S:0.0) [ ] 02:28:11.32 RLINK -- SlotManager::GetStringFromSlots: compressed = 348 bytes / 1093 bytes 02:28:32.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:28:59.29 RLINK -- Sending matchinfo change #64 02:28:59.29 RLINK -- SlotManager::GetStringFromSlots: compressed = 348 bytes / 1093 bytes 02:28:59.35 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:28:59.35 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 02:28:59.35 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 02:28:59.35 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:28:59.36 PopulateGameInfoInternal - Player #0 - [Id 406645, Type 0, Team 0, Race 0] 02:28:59.36 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:28:59.36 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 02:28:59.36 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1] 02:28:59.36 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 02:28:59.36 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 02:28:59.36 PopulateGameInfoInternal - Team #0 Player Count: 3 02:28:59.36 PopulateGameInfoInternal - Team #1 Player Count: 3 02:28:59.36 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:28:59.49 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:28:59.55 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 259, transmitAckLastTimeMS 87743 | Peer ---E- M#00000000 Sack00000006 NSack00000000 (C0.0% S:0.0) [ ] 02:29:05.01 RLINK -- local host PeerID 1 LOCL ack= 7 (453ms~26) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=6/6 02:29:05.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/2, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/2, Pdel=0/0, drop=0/0, data=4/5, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=9/13, PPrx=8/18, ping=0/0, Pfrg=0/0, rely=0/1, lb_p=17/17, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:29:33.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:30:06.00 RLINK -- local host PeerID 1 LOCL ack= 7 (453ms~26) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=6/6 02:30:06.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:30:13.12 GameSetupForm::OnMapSelected 02:30:13.12 GameSetupForm::SetScenarioFile -- 6p_lenin 02:30:13.16 RLINK -- WorldWidePartyService::SetVisible -- TRUE 02:30:13.16 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 02:30:13.16 RLINK -- Sending matchinfo change #75 02:30:13.17 RLINK -- SlotManager::GetStringFromSlots: compressed = 348 bytes / 1093 bytes 02:30:13.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:30:13.32 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 02:30:13.32 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 02:30:13.32 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:30:13.33 PopulateGameInfoInternal - Player #0 - [Id 406645, Type 0, Team 0, Race 0] 02:30:13.33 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:30:13.33 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 02:30:13.33 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1] 02:30:13.33 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 02:30:13.33 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 02:30:13.33 PopulateGameInfoInternal - Team #0 Player Count: 3 02:30:13.33 PopulateGameInfoInternal - Team #1 Player Count: 3 02:30:13.33 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:30:13.36 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:30:13.42 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 265, transmitAckLastTimeMS 161622 | Peer ---E- M#00000000 Sack00000007 NSack00000000 (C0.0% S:0.0) [ ] 02:30:17.88 GameSetupForm::OnMapSelected 02:30:17.88 GameSetupForm::SetScenarioFile -- 6p_halbe 02:30:17.91 RLINK -- WorldWidePartyService::SetVisible -- TRUE 02:30:17.91 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 02:30:17.91 RLINK -- Sending matchinfo change #86 02:30:17.93 RLINK -- SlotManager::GetStringFromSlots: compressed = 348 bytes / 1093 bytes 02:30:18.05 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:30:18.05 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 02:30:18.05 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 02:30:18.05 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:30:18.05 PopulateGameInfoInternal - Player #0 - [Id 406645, Type 0, Team 0, Race 0] 02:30:18.05 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:30:18.05 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 02:30:18.05 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1] 02:30:18.05 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 02:30:18.05 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 02:30:18.05 PopulateGameInfoInternal - Team #0 Player Count: 3 02:30:18.05 PopulateGameInfoInternal - Team #1 Player Count: 3 02:30:18.05 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:30:18.10 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:30:18.18 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 271, transmitAckLastTimeMS 166382 | Peer ---E- M#00000000 Sack00000008 NSack00000000 (C0.0% S:0.0) [ ] 02:30:29.37 RLINK -- Sending matchinfo change #87 02:30:29.37 RLINK -- SlotManager::GetStringFromSlots: compressed = 348 bytes / 1093 bytes 02:30:29.45 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:30:29.45 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:30:29.45 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 02:30:29.45 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:30:29.45 PopulateGameInfoInternal - Player #0 - [Id 406645, Type 0, Team 0, Race 0] 02:30:29.45 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:30:29.45 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 02:30:29.45 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1] 02:30:29.45 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 02:30:29.45 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 02:30:29.45 PopulateGameInfoInternal - Team #0 Player Count: 3 02:30:29.45 PopulateGameInfoInternal - Team #1 Player Count: 3 02:30:29.45 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:30:29.57 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:30:29.64 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 265, transmitAckLastTimeMS 177833 | Peer ---E- M#00000000 Sack00000009 NSack00000000 (C0.0% S:0.0) [ ] 02:30:30.43 RLINK -- Sending matchinfo change #88 02:30:30.43 RLINK -- SlotManager::GetStringFromSlots: compressed = 348 bytes / 1093 bytes 02:30:30.44 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:30:30.44 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:30:30.44 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:30:30.44 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:30:30.45 PopulateGameInfoInternal - Player #0 - [Id 406645, Type 0, Team 0, Race 0] 02:30:30.45 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:30:30.45 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 02:30:30.45 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1] 02:30:30.45 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 02:30:30.45 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 02:30:30.45 PopulateGameInfoInternal - Team #0 Player Count: 3 02:30:30.45 PopulateGameInfoInternal - Team #1 Player Count: 3 02:30:30.45 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:30:30.61 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:30:30.70 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 271, transmitAckLastTimeMS 178897 | Peer ---E- M#00000000 Sack00000010 NSack00000000 (C0.0% S:0.0) [ ] 02:30:34.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:30:34.86 Activating screen: DynamicPopupMenu 02:30:36.17 RLINK -- Sending matchinfo change #91 02:30:36.18 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 02:30:36.18 RLINK -- WorldWidePartyService::SetVisible -- TRUE 02:30:36.18 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 02:30:36.18 GetMaxFrameTimeFromProfile: players=6 expected FPS=26.500820, bars=5, max avg=0.028, sd=0.010, 5 samples = 0.04 0.02 0.03 0.02 0.03 02:30:36.18 RLINK -- SlotManager::GetStringFromSlots: compressed = 357 bytes / 1093 bytes 02:30:36.23 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:30:36.23 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:30:36.23 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:30:36.23 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:30:36.23 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 02:30:36.23 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:30:36.23 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 02:30:36.23 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 02:30:36.23 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 02:30:36.23 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 02:30:36.23 PopulateGameInfoInternal - Team #0 Player Count: 3 02:30:36.23 PopulateGameInfoInternal - Team #1 Player Count: 3 02:30:36.23 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:30:36.31 RLINK -- Sending matchinfo change #92 02:30:36.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:30:36.32 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:30:36.32 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:30:36.32 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:30:36.33 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 02:30:36.33 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:30:36.33 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 02:30:36.33 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 02:30:36.33 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 02:30:36.33 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 02:30:36.33 PopulateGameInfoInternal - Team #0 Player Count: 3 02:30:36.33 PopulateGameInfoInternal - Team #1 Player Count: 3 02:30:36.33 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:30:36.36 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:30:36.51 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:30:36.56 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 257, transmitAckLastTimeMS 184762 | Peer ---E- M#00000000 Sack00000012 NSack00000000 (C0.0% S:0.0) [ ] 02:30:40.30 Activating screen: DynamicPopupMenu 02:30:41.17 RLINK -- Sending matchinfo change #93 02:30:41.17 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 02:30:41.18 RLINK -- WorldWidePartyService::SetVisible -- TRUE 02:30:41.18 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 02:30:41.18 GetMaxFrameTimeFromProfile: players=6 expected FPS=26.500820, bars=5, max avg=0.028, sd=0.010, 5 samples = 0.04 0.02 0.03 0.02 0.03 02:30:41.18 RLINK -- SlotManager::GetStringFromSlots: compressed = 359 bytes / 1093 bytes 02:30:41.19 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:30:41.19 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:30:41.19 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:30:41.19 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:30:41.19 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 02:30:41.19 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:30:41.19 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 02:30:41.19 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 02:30:41.19 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 02:30:41.19 PopulateGameInfoInternal - Player #5 - Closed 02:30:41.19 PopulateGameInfoInternal - Team #0 Player Count: 3 02:30:41.19 PopulateGameInfoInternal - Team #1 Player Count: 3 02:30:41.19 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:30:41.31 RLINK -- Sending matchinfo change #94 02:30:41.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:30:41.32 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:30:41.32 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:30:41.32 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:30:41.32 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 02:30:41.32 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:30:41.32 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 02:30:41.32 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 02:30:41.32 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 02:30:41.32 PopulateGameInfoInternal - Player #5 - Closed 02:30:41.32 PopulateGameInfoInternal - Team #0 Player Count: 3 02:30:41.32 PopulateGameInfoInternal - Team #1 Player Count: 3 02:30:41.32 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:30:41.37 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:30:41.51 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:30:41.56 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 253, transmitAckLastTimeMS 189756 | Peer ---E- M#00000000 Sack00000014 NSack00000000 (C0.0% S:0.0) [ ] 02:30:42.27 Activating screen: DynamicPopupMenu 02:30:43.85 RLINK -- Sending matchinfo change #95 02:30:43.85 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 02:30:43.85 RLINK -- WorldWidePartyService::SetVisible -- TRUE 02:30:43.85 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 02:30:43.85 GetMaxFrameTimeFromProfile: players=6 expected FPS=26.500820, bars=5, max avg=0.028, sd=0.010, 5 samples = 0.04 0.02 0.03 0.02 0.03 02:30:43.85 RLINK -- SlotManager::GetStringFromSlots: compressed = 360 bytes / 1093 bytes 02:30:43.86 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:30:43.86 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:30:43.86 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:30:43.86 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:30:43.86 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 02:30:43.86 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:30:43.86 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 02:30:43.87 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 02:30:43.87 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 02:30:43.87 PopulateGameInfoInternal - Player #5 - Closed 02:30:43.87 PopulateGameInfoInternal - Team #0 Player Count: 3 02:30:43.87 PopulateGameInfoInternal - Team #1 Player Count: 3 02:30:43.87 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:30:43.98 RLINK -- Sending matchinfo change #96 02:30:43.99 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:30:43.99 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:30:43.99 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:30:43.99 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:30:44.00 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 02:30:44.00 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:30:44.00 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 02:30:44.00 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 02:30:44.00 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 02:30:44.00 PopulateGameInfoInternal - Player #5 - Closed 02:30:44.00 PopulateGameInfoInternal - Team #0 Player Count: 3 02:30:44.00 PopulateGameInfoInternal - Team #1 Player Count: 3 02:30:44.00 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:30:44.05 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:30:44.15 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:30:44.23 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 251, transmitAckLastTimeMS 192428 | Peer ---E- M#00000000 Sack00000016 NSack00000000 (C0.0% S:0.0) [ ] 02:30:45.02 Activating screen: DynamicPopupMenu 02:30:45.86 RLINK -- Sending matchinfo change #97 02:30:45.86 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 02:30:45.86 RLINK -- WorldWidePartyService::SetVisible -- TRUE 02:30:45.86 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 02:30:45.86 GetMaxFrameTimeFromProfile: players=6 expected FPS=26.500820, bars=5, max avg=0.028, sd=0.010, 5 samples = 0.04 0.02 0.03 0.02 0.03 02:30:45.86 RLINK -- SlotManager::GetStringFromSlots: compressed = 361 bytes / 1093 bytes 02:30:45.87 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:30:45.87 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:30:45.87 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:30:45.87 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:30:45.87 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 02:30:45.87 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:30:45.87 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 02:30:45.87 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 02:30:45.87 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 02:30:45.87 PopulateGameInfoInternal - Player #5 - Closed 02:30:45.87 PopulateGameInfoInternal - Team #0 Player Count: 3 02:30:45.87 PopulateGameInfoInternal - Team #1 Player Count: 3 02:30:45.87 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:30:45.99 RLINK -- Sending matchinfo change #98 02:30:46.00 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:30:46.00 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:30:46.00 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:30:46.00 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:30:46.01 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 02:30:46.01 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:30:46.01 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 02:30:46.01 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 02:30:46.01 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 02:30:46.01 PopulateGameInfoInternal - Player #5 - Closed 02:30:46.01 PopulateGameInfoInternal - Team #0 Player Count: 3 02:30:46.01 PopulateGameInfoInternal - Team #1 Player Count: 3 02:30:46.01 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:30:46.06 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:30:46.20 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:30:46.25 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 258, transmitAckLastTimeMS 194445 | Peer ---E- M#00000000 Sack00000018 NSack00000000 (C0.0% S:0.0) [ ] 02:30:46.70 Activating screen: DynamicPopupMenu 02:30:47.87 RLINK -- Sending matchinfo change #99 02:30:47.87 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 02:30:47.87 RLINK -- WorldWidePartyService::SetVisible -- TRUE 02:30:47.87 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 02:30:47.87 GetMaxFrameTimeFromProfile: players=6 expected FPS=26.500820, bars=5, max avg=0.028, sd=0.010, 5 samples = 0.04 0.02 0.03 0.02 0.03 02:30:47.87 RLINK -- SlotManager::GetStringFromSlots: compressed = 363 bytes / 1093 bytes 02:30:47.88 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:30:47.89 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:30:47.89 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:30:47.89 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:30:47.89 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 02:30:47.89 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:30:47.89 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:30:47.89 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 02:30:47.89 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 02:30:47.89 PopulateGameInfoInternal - Player #5 - Closed 02:30:47.89 PopulateGameInfoInternal - Team #0 Player Count: 3 02:30:47.89 PopulateGameInfoInternal - Team #1 Player Count: 3 02:30:47.89 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:30:48.00 RLINK -- Sending matchinfo change #100 02:30:48.02 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:30:48.02 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:30:48.02 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:30:48.02 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:30:48.02 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 02:30:48.02 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:30:48.02 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:30:48.02 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 02:30:48.02 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 02:30:48.02 PopulateGameInfoInternal - Player #5 - Closed 02:30:48.02 PopulateGameInfoInternal - Team #0 Player Count: 3 02:30:48.02 PopulateGameInfoInternal - Team #1 Player Count: 3 02:30:48.02 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:30:48.07 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:30:48.21 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:30:48.27 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 262, transmitAckLastTimeMS 196463 | Peer ---E- M#00000000 Sack00000020 NSack00000000 (C0.0% S:0.0) [ ] 02:30:49.03 Activating screen: DynamicPopupMenu 02:30:50.70 Activating screen: DynamicPopupMenu 02:30:52.08 RLINK -- Sending matchinfo change #101 02:30:52.09 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 02:30:52.09 RLINK -- WorldWidePartyService::SetVisible -- FALSE 02:30:52.09 RLINK -- WorldwideAdvertisementService::PublishSession -- Delisting Invisible match 02:30:52.09 GetMaxFrameTimeFromProfile: players=6 expected FPS=26.500820, bars=5, max avg=0.028, sd=0.010, 5 samples = 0.04 0.02 0.03 0.02 0.03 02:30:52.09 RLINK -- SlotManager::GetStringFromSlots: compressed = 363 bytes / 1093 bytes 02:30:52.10 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:30:52.10 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:30:52.10 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:30:52.10 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:30:52.10 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 02:30:52.10 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:30:52.10 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:30:52.10 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 02:30:52.10 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 02:30:52.10 PopulateGameInfoInternal - Player #5 - Closed 02:30:52.10 PopulateGameInfoInternal - Team #0 Player Count: 3 02:30:52.10 PopulateGameInfoInternal - Team #1 Player Count: 3 02:30:52.10 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:30:52.23 RLINK -- Sending matchinfo change #103 02:30:52.24 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:30:52.24 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:30:52.24 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:30:52.24 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:30:52.24 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 02:30:52.24 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:30:52.24 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:30:52.24 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 02:30:52.24 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 02:30:52.24 PopulateGameInfoInternal - Player #5 - Closed 02:30:52.24 PopulateGameInfoInternal - Team #0 Player Count: 3 02:30:52.24 PopulateGameInfoInternal - Team #1 Player Count: 3 02:30:52.24 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:30:52.28 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:30:52.43 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:30:52.48 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 258, transmitAckLastTimeMS 200681 | Peer ---E- M#00000000 Sack00000022 NSack00000000 (C0.0% S:0.0) [ ] 02:30:55.93 Activating screen: RaceSelectionPopup 02:30:57.52 RLINK -- Sending matchinfo change #104 02:30:57.53 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 02:30:57.53 RLINK -- WorldWidePartyService::SetVisible -- FALSE 02:30:57.53 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 02:30:57.53 GetMaxFrameTimeFromProfile: players=6 expected FPS=26.500820, bars=5, max avg=0.028, sd=0.010, 5 samples = 0.04 0.02 0.03 0.02 0.03 02:30:57.53 RLINK -- SlotManager::GetStringFromSlots: compressed = 366 bytes / 1093 bytes 02:30:57.54 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:30:57.54 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:30:57.54 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:30:57.54 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:30:57.54 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 02:30:57.54 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:30:57.54 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:30:57.54 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 02:30:57.54 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 02:30:57.54 PopulateGameInfoInternal - Player #5 - Closed 02:30:57.54 PopulateGameInfoInternal - Team #0 Player Count: 3 02:30:57.54 PopulateGameInfoInternal - Team #1 Player Count: 3 02:30:57.54 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:30:57.66 RLINK -- Sending matchinfo change #105 02:30:57.67 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:30:57.67 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:30:57.67 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:30:57.67 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:30:57.67 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 02:30:57.67 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:30:57.67 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:30:57.67 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 02:30:57.67 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 02:30:57.67 PopulateGameInfoInternal - Player #5 - Closed 02:30:57.67 PopulateGameInfoInternal - Team #0 Player Count: 3 02:30:57.67 PopulateGameInfoInternal - Team #1 Player Count: 3 02:30:57.67 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:30:57.72 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:30:57.84 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:30:57.92 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 267, transmitAckLastTimeMS 206121 | Peer ---E- M#00000000 Sack00000024 NSack00000000 (C0.0% S:0.0) [ ] 02:30:58.36 Activating screen: RaceSelectionPopup 02:30:59.37 RLINK -- Sending matchinfo change #106 02:30:59.37 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 02:30:59.37 RLINK -- WorldWidePartyService::SetVisible -- FALSE 02:30:59.37 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 02:30:59.37 GetMaxFrameTimeFromProfile: players=6 expected FPS=26.500820, bars=5, max avg=0.028, sd=0.010, 5 samples = 0.04 0.02 0.03 0.02 0.03 02:30:59.37 RLINK -- SlotManager::GetStringFromSlots: compressed = 368 bytes / 1093 bytes 02:30:59.38 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:30:59.38 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:30:59.38 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:30:59.38 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:30:59.38 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 02:30:59.38 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:30:59.38 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:30:59.38 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 02:30:59.38 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2] 02:30:59.38 PopulateGameInfoInternal - Player #5 - Closed 02:30:59.38 PopulateGameInfoInternal - Team #0 Player Count: 3 02:30:59.38 PopulateGameInfoInternal - Team #1 Player Count: 3 02:30:59.38 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:30:59.49 RLINK -- Sending matchinfo change #107 02:30:59.51 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:30:59.51 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:30:59.51 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:30:59.51 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:30:59.51 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 02:30:59.51 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:30:59.51 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:30:59.51 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 02:30:59.51 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2] 02:30:59.51 PopulateGameInfoInternal - Player #5 - Closed 02:30:59.51 PopulateGameInfoInternal - Team #0 Player Count: 3 02:30:59.51 PopulateGameInfoInternal - Team #1 Player Count: 3 02:30:59.51 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:30:59.58 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:30:59.67 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:30:59.75 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 260, transmitAckLastTimeMS 207949 | Peer ---E- M#00000000 Sack00000026 NSack00000000 (C0.0% S:0.0) [ ] 02:31:07.01 RLINK -- local host PeerID 1 LOCL ack= 27 (529ms~112) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=26/26 02:31:07.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=20/20, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=32/32, PPrx=32/64, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=12/13, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:31:17.24 Activating screen: RaceSelectionPopup 02:31:35.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:32:06.33 RLINK -- Sending matchinfo change #108 02:32:06.34 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 02:32:06.34 RLINK -- WorldWidePartyService::SetVisible -- FALSE 02:32:06.34 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 02:32:06.34 GetMaxFrameTimeFromProfile: players=6 expected FPS=26.500820, bars=5, max avg=0.028, sd=0.010, 5 samples = 0.04 0.02 0.03 0.02 0.03 02:32:06.34 RLINK -- SlotManager::GetStringFromSlots: compressed = 369 bytes / 1093 bytes 02:32:06.39 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:32:06.39 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:32:06.39 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:32:06.39 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:32:06.39 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 02:32:06.39 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:32:06.39 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:32:06.39 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 3] 02:32:06.39 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2] 02:32:06.39 PopulateGameInfoInternal - Player #5 - Closed 02:32:06.39 PopulateGameInfoInternal - Team #0 Player Count: 3 02:32:06.39 PopulateGameInfoInternal - Team #1 Player Count: 3 02:32:06.39 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:32:06.47 RLINK -- Sending matchinfo change #109 02:32:06.48 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:32:06.48 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:32:06.48 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:32:06.48 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:32:06.49 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 02:32:06.49 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:32:06.49 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:32:06.49 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 3] 02:32:06.49 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2] 02:32:06.49 PopulateGameInfoInternal - Player #5 - Closed 02:32:06.49 PopulateGameInfoInternal - Team #0 Player Count: 3 02:32:06.49 PopulateGameInfoInternal - Team #1 Player Count: 3 02:32:06.49 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:32:06.54 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:32:06.67 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:32:06.72 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 252, transmitAckLastTimeMS 274918 | Peer ---E- M#00000000 Sack00000028 NSack00000000 (C0.0% S:0.0) [ ] 02:32:07.17 Activating screen: RaceSelectionPopup 02:32:08.00 RLINK -- local host PeerID 1 LOCL ack= 29 (548ms~94) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 02:32:08.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=2/2, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=3/3, PPrx=3/6, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:32:12.61 RLINK -- Sending matchinfo change #110 02:32:12.61 RLINK -- SlotManager::GetStringFromSlots: compressed = 369 bytes / 1093 bytes 02:32:12.62 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:32:12.62 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:32:12.62 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:32:12.62 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:32:12.63 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 02:32:12.63 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 02:32:12.63 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:32:12.63 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 3] 02:32:12.63 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2] 02:32:12.63 PopulateGameInfoInternal - Player #5 - Closed 02:32:12.63 PopulateGameInfoInternal - Team #0 Player Count: 3 02:32:12.63 PopulateGameInfoInternal - Team #1 Player Count: 3 02:32:12.63 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:32:12.81 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:32:12.88 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 270, transmitAckLastTimeMS 281076 | Peer ---E- M#00000000 Sack00000029 NSack00000000 (C0.0% S:0.0) [ ] 02:32:13.88 Activating screen: RaceSelectionPopup 02:32:14.65 RLINK -- Sending matchinfo change #111 02:32:14.66 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 02:32:14.66 RLINK -- WorldWidePartyService::SetVisible -- FALSE 02:32:14.66 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 02:32:14.66 GetMaxFrameTimeFromProfile: players=6 expected FPS=26.500820, bars=5, max avg=0.028, sd=0.010, 5 samples = 0.04 0.02 0.03 0.02 0.03 02:32:14.66 RLINK -- SlotManager::GetStringFromSlots: compressed = 372 bytes / 1093 bytes 02:32:14.67 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:32:14.67 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:32:14.67 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:32:14.67 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:32:14.67 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 02:32:14.67 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 7] 02:32:14.67 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:32:14.67 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 3] 02:32:14.67 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2] 02:32:14.67 PopulateGameInfoInternal - Player #5 - Closed 02:32:14.67 PopulateGameInfoInternal - Team #0 Player Count: 3 02:32:14.67 PopulateGameInfoInternal - Team #1 Player Count: 3 02:32:14.67 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:32:14.79 RLINK -- Sending matchinfo change #112 02:32:14.80 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:32:14.80 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:32:14.80 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:32:14.80 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:32:14.80 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 02:32:14.80 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 7] 02:32:14.80 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:32:14.80 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 3] 02:32:14.80 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2] 02:32:14.80 PopulateGameInfoInternal - Player #5 - Closed 02:32:14.80 PopulateGameInfoInternal - Team #0 Player Count: 3 02:32:14.80 PopulateGameInfoInternal - Team #1 Player Count: 3 02:32:14.80 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:32:14.85 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:32:14.99 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:32:15.04 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 251, transmitAckLastTimeMS 283235 | Peer ---E- M#00000000 Sack00000031 NSack00000000 (C0.0% S:0.0) [ ] 02:32:19.59 Activating screen: Achievements 02:32:19.59 Activating screen: RelicOnlineTabs 02:32:36.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:32:50.09 RLINK -- Sending matchinfo change #113 02:32:50.10 RLINK -- SlotManager::GetStringFromSlots: compressed = 363 bytes / 1065 bytes 02:32:50.11 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:32:50.11 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:32:50.11 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:32:50.11 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:32:50.11 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 02:32:50.11 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 7] 02:32:50.11 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:32:50.11 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 3] 02:32:50.11 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2] 02:32:50.11 PopulateGameInfoInternal - Player #5 - Closed 02:32:50.11 PopulateGameInfoInternal - Team #0 Player Count: 3 02:32:50.11 PopulateGameInfoInternal - Team #1 Player Count: 3 02:32:50.11 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:32:50.29 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:32:50.36 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 266, transmitAckLastTimeMS 318556 | Peer ---E- M#00000000 Sack00000032 NSack00000000 (C0.0% S:0.0) [ ] 02:33:01.14 RLINK -- Sending matchinfo change #114 02:33:01.14 RLINK -- SlotManager::GetStringFromSlots: compressed = 358 bytes / 1035 bytes 02:33:01.16 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:33:01.16 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:33:01.16 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:33:01.16 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:33:01.16 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 02:33:01.16 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 7] 02:33:01.16 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:33:01.16 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 3] 02:33:01.16 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2] 02:33:01.16 PopulateGameInfoInternal - Player #5 - Closed 02:33:01.16 PopulateGameInfoInternal - Team #0 Player Count: 3 02:33:01.16 PopulateGameInfoInternal - Team #1 Player Count: 3 02:33:01.16 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:33:01.36 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:33:01.40 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 258, transmitAckLastTimeMS 329593 | Peer ---E- M#00000000 Sack00000033 NSack00000000 (C0.0% S:0.0) [ ] 02:33:09.01 RLINK -- local host PeerID 1 LOCL ack= 34 (490ms~94) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=33/33 02:33:09.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=5/5, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=9/9, PPrx=9/18, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=17/17, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:33:36.87 RLINK -- Sending matchinfo change #115 02:33:36.87 RLINK -- SlotManager::GetStringFromSlots: compressed = 368 bytes / 1065 bytes 02:33:36.89 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:33:36.89 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:33:36.89 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:33:36.89 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:33:36.89 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 02:33:36.89 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 7] 02:33:36.89 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:33:36.89 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 3] 02:33:36.89 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2] 02:33:36.89 PopulateGameInfoInternal - Player #5 - Closed 02:33:36.89 PopulateGameInfoInternal - Team #0 Player Count: 3 02:33:36.89 PopulateGameInfoInternal - Team #1 Player Count: 3 02:33:36.89 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:33:37.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:33:37.11 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:33:37.14 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 268, transmitAckLastTimeMS 365337 | Peer ---E- M#00000000 Sack00000034 NSack00000000 (C0.0% S:0.0) [ ] 02:33:38.41 Activating screen: OnlineGameSetup 02:33:38.41 Activating screen: RelicOnlineTabs 02:33:41.40 Activating screen: DynamicPopupMenu 02:33:42.20 RLINK -- Sending matchinfo change #116 02:33:42.20 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 02:33:42.20 RLINK -- WorldWidePartyService::SetVisible -- FALSE 02:33:42.20 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 02:33:42.20 GetMaxFrameTimeFromProfile: players=6 expected FPS=26.500820, bars=5, max avg=0.028, sd=0.010, 5 samples = 0.04 0.02 0.03 0.02 0.03 02:33:42.20 RLINK -- SlotManager::GetStringFromSlots: compressed = 364 bytes / 1065 bytes 02:33:42.21 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:33:42.21 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:33:42.21 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:33:42.21 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:33:42.22 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 02:33:42.22 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 7] 02:33:42.22 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:33:42.22 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 3] 02:33:42.22 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2] 02:33:42.22 PopulateGameInfoInternal - Player #5 - Closed 02:33:42.22 PopulateGameInfoInternal - Team #0 Player Count: 3 02:33:42.22 PopulateGameInfoInternal - Team #1 Player Count: 3 02:33:42.22 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:33:42.33 RLINK -- Sending matchinfo change #117 02:33:42.35 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:33:42.35 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:33:42.35 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:33:42.35 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:33:42.35 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 02:33:42.35 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 7] 02:33:42.35 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:33:42.35 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 3] 02:33:42.35 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2] 02:33:42.35 PopulateGameInfoInternal - Player #5 - Closed 02:33:42.35 PopulateGameInfoInternal - Team #0 Player Count: 3 02:33:42.35 PopulateGameInfoInternal - Team #1 Player Count: 3 02:33:42.35 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:33:42.40 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:33:42.53 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:33:42.58 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 251, transmitAckLastTimeMS 370782 | Peer ---E- M#00000000 Sack00000036 NSack00000000 (C0.0% S:0.0) [ ] 02:33:42.82 Activating screen: DynamicPopupMenu 02:33:43.92 RLINK -- Sending matchinfo change #118 02:33:43.93 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 02:33:43.93 RLINK -- WorldWidePartyService::SetVisible -- FALSE 02:33:43.93 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 02:33:43.93 GetMaxFrameTimeFromProfile: players=6 expected FPS=26.500820, bars=5, max avg=0.028, sd=0.010, 5 samples = 0.04 0.02 0.03 0.02 0.03 02:33:43.93 RLINK -- SlotManager::GetStringFromSlots: compressed = 364 bytes / 1065 bytes 02:33:43.94 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:33:43.94 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:33:43.94 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:33:43.94 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:33:43.94 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 02:33:43.94 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 7] 02:33:43.94 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:33:43.94 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 3] 02:33:43.94 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2] 02:33:43.94 PopulateGameInfoInternal - Player #5 - Closed 02:33:43.94 PopulateGameInfoInternal - Team #0 Player Count: 3 02:33:43.94 PopulateGameInfoInternal - Team #1 Player Count: 3 02:33:43.94 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:33:44.06 RLINK -- Sending matchinfo change #119 02:33:44.07 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:33:44.07 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:33:44.07 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:33:44.07 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:33:44.08 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 02:33:44.08 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 7] 02:33:44.08 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:33:44.08 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 3] 02:33:44.08 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2] 02:33:44.08 PopulateGameInfoInternal - Player #5 - Closed 02:33:44.08 PopulateGameInfoInternal - Team #0 Player Count: 3 02:33:44.08 PopulateGameInfoInternal - Team #1 Player Count: 3 02:33:44.08 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:33:44.11 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:33:44.24 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:33:44.32 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 260, transmitAckLastTimeMS 372515 | Peer ---E- M#00000000 Sack00000038 NSack00000000 (C0.0% S:0.0) [ ] 02:33:44.49 Activating screen: DynamicPopupMenu 02:33:45.45 RLINK -- Sending matchinfo change #120 02:33:45.45 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 02:33:45.45 RLINK -- WorldWidePartyService::SetVisible -- FALSE 02:33:45.45 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 02:33:45.45 GetMaxFrameTimeFromProfile: players=6 expected FPS=26.500820, bars=5, max avg=0.028, sd=0.010, 5 samples = 0.04 0.02 0.03 0.02 0.03 02:33:45.45 RLINK -- SlotManager::GetStringFromSlots: compressed = 363 bytes / 1065 bytes 02:33:45.46 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:33:45.46 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:33:45.46 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:33:45.46 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:33:45.47 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 02:33:45.47 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 7] 02:33:45.47 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:33:45.47 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 3] 02:33:45.47 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 02:33:45.47 PopulateGameInfoInternal - Player #5 - Closed 02:33:45.47 PopulateGameInfoInternal - Team #0 Player Count: 3 02:33:45.47 PopulateGameInfoInternal - Team #1 Player Count: 3 02:33:45.47 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:33:45.58 RLINK -- Sending matchinfo change #121 02:33:45.60 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:33:45.60 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:33:45.60 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:33:45.60 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:33:45.60 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 02:33:45.60 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 7] 02:33:45.60 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:33:45.60 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 3] 02:33:45.60 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 02:33:45.60 PopulateGameInfoInternal - Player #5 - Closed 02:33:45.60 PopulateGameInfoInternal - Team #0 Player Count: 3 02:33:45.60 PopulateGameInfoInternal - Team #1 Player Count: 3 02:33:45.60 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:33:45.65 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:33:45.77 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:33:45.83 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 253, transmitAckLastTimeMS 374032 | Peer ---E- M#00000000 Sack00000040 NSack00000000 (C0.0% S:0.0) [ ] 02:33:46.84 Activating screen: RaceSelectionPopup 02:33:47.95 RLINK -- Sending matchinfo change #122 02:33:47.96 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 02:33:47.96 RLINK -- WorldWidePartyService::SetVisible -- FALSE 02:33:47.96 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 02:33:47.96 GetMaxFrameTimeFromProfile: players=6 expected FPS=26.500820, bars=5, max avg=0.028, sd=0.010, 5 samples = 0.04 0.02 0.03 0.02 0.03 02:33:47.96 RLINK -- SlotManager::GetStringFromSlots: compressed = 367 bytes / 1065 bytes 02:33:47.97 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:33:47.97 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:33:47.97 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:33:47.97 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:33:47.97 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 02:33:47.97 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 7] 02:33:47.97 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:33:47.97 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 3] 02:33:47.97 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 02:33:47.97 PopulateGameInfoInternal - Player #5 - Closed 02:33:47.97 PopulateGameInfoInternal - Team #0 Player Count: 3 02:33:47.97 PopulateGameInfoInternal - Team #1 Player Count: 3 02:33:47.97 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:33:48.09 RLINK -- Sending matchinfo change #123 02:33:48.10 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:33:48.10 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:33:48.10 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:33:48.10 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:33:48.10 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 02:33:48.10 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 7] 02:33:48.10 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:33:48.10 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 3] 02:33:48.10 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 02:33:48.10 PopulateGameInfoInternal - Player #5 - Closed 02:33:48.10 PopulateGameInfoInternal - Team #0 Player Count: 3 02:33:48.10 PopulateGameInfoInternal - Team #1 Player Count: 3 02:33:48.10 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:33:48.15 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:33:48.29 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:33:48.34 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 253, transmitAckLastTimeMS 376536 | Peer ---E- M#00000000 Sack00000042 NSack00000000 (C0.0% S:0.0) [ ] 02:33:48.65 Activating screen: RaceSelectionPopup 02:33:49.65 RLINK -- Sending matchinfo change #124 02:33:49.65 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 02:33:49.65 RLINK -- WorldWidePartyService::SetVisible -- FALSE 02:33:49.65 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 02:33:49.65 GetMaxFrameTimeFromProfile: players=6 expected FPS=26.500820, bars=5, max avg=0.028, sd=0.010, 5 samples = 0.04 0.02 0.03 0.02 0.03 02:33:49.65 RLINK -- SlotManager::GetStringFromSlots: compressed = 369 bytes / 1065 bytes 02:33:49.66 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:33:49.66 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:33:49.66 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:33:49.66 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:33:49.67 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 02:33:49.67 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 7] 02:33:49.67 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:33:49.67 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 3] 02:33:49.67 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2] 02:33:49.67 PopulateGameInfoInternal - Player #5 - Closed 02:33:49.67 PopulateGameInfoInternal - Team #0 Player Count: 3 02:33:49.67 PopulateGameInfoInternal - Team #1 Player Count: 3 02:33:49.67 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:33:49.78 RLINK -- Sending matchinfo change #125 02:33:49.80 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:33:49.80 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:33:49.80 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:33:49.80 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:33:49.80 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 02:33:49.80 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 7] 02:33:49.80 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:33:49.80 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 3] 02:33:49.80 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2] 02:33:49.80 PopulateGameInfoInternal - Player #5 - Closed 02:33:49.80 PopulateGameInfoInternal - Team #0 Player Count: 3 02:33:49.80 PopulateGameInfoInternal - Team #1 Player Count: 3 02:33:49.80 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:33:49.87 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:33:49.97 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:33:50.05 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 271, transmitAckLastTimeMS 378252 | Peer ---E- M#00000000 Sack00000044 NSack00000000 (C0.0% S:0.0) [ ] 02:33:50.89 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 02:33:50.89 RLINK -- WorldWidePartyService::SetVisible -- FALSE 02:33:50.89 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 02:33:50.89 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:33:50.89 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:33:50.89 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:33:50.89 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:33:50.89 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 02:33:50.89 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 7] 02:33:50.89 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:33:50.89 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 3] 02:33:50.89 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2] 02:33:50.89 PopulateGameInfoInternal - Player #5 - Closed 02:33:50.89 PopulateGameInfoInternal - Team #0 Player Count: 3 02:33:50.89 PopulateGameInfoInternal - Team #1 Player Count: 3 02:33:50.89 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:33:50.89 RLINK -- WorldwidePartyService::SetMatchState - state 1 - updating server 02:33:50.89 RLINK -- WorldWidePartyService::SetVisible -- FALSE 02:33:50.89 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 02:33:50.89 RLINK -- WorldWidePartyService::SetJoinable -- FALSE 02:33:50.89 MatchSetup: Sending start game message! 02:33:50.89 GameSetupForm - Starting game 02:33:50.89 GameInfo::ResetInfo - SyncLevel set to 0 on reset 02:33:50.89 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 02:33:50.89 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 02:33:50.89 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 02:33:50.89 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 02:33:50.89 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 7] 02:33:50.89 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 02:33:50.89 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 3] 02:33:50.89 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2] 02:33:50.89 PopulateGameInfoInternal - Player #5 - Closed 02:33:50.89 PopulateGameInfoInternal - Team #0 Player Count: 3 02:33:50.89 PopulateGameInfoInternal - Team #1 Player Count: 3 02:33:50.89 PopulateGameInfoInternal - Forcing singleplayer skirmish 02:33:50.89 PopulateGameInfo - random seed:[1417570430], guid:[{fedfe701-8ad5-4195-91c9-9c5d59e8cf7b}], sync level:[0] 02:33:50.90 Error loading [DATA:levelingCurve.lua] 02:33:50.90 Error loading [DATA:levelingCurve.lua] 02:33:50.90 Error loading [DATA:levelingCurve.lua] 02:33:50.90 Error loading [DATA:levelingCurve.lua] 02:33:50.90 Error loading [DATA:levelingCurve.lua] 02:33:50.90 MOD - Setting player (0) race to: allies_soviets 02:33:50.90 MOD - Setting player (0) race to: 2 02:33:50.90 ModDllSetup::PlayerSetRewardUnits - playerIndex 0... 02:33:50.90 MOD - Setting player (1) race to: allies 02:33:50.90 MOD - Setting player (1) race to: 1 02:33:50.90 ModDllSetup::PlayerSetRewardUnits - playerIndex 1... 02:33:50.90 MOD - Setting player (2) race to: allies_commonwealth 02:33:50.90 MOD - Setting player (2) race to: 0 02:33:50.90 ModDllSetup::PlayerSetRewardUnits - playerIndex 2... 02:33:50.90 MOD - Setting player (3) race to: axis_ostheer 02:33:50.90 MOD - Setting player (3) race to: 4 02:33:50.90 ModDllSetup::PlayerSetRewardUnits - playerIndex 3... 02:33:50.90 MOD - Setting player (4) race to: axis_panzer_elite 02:33:50.90 MOD - Setting player (4) race to: 5 02:33:50.90 ModDllSetup::PlayerSetRewardUnits - playerIndex 4... 02:33:50.90 adding reward 'upgrade\upgrade_allied_105' 02:33:50.90 adding reward 'upgrade\upgrade_axis_geschutzwagen' 02:33:50.90 adding reward 'upgrade\upgrade_allied_hellcat' 02:33:50.90 adding reward 'upgrade\upgrade_panzer_elite_jagdpanzer' 02:33:50.90 adding reward 'upgrade\upgrade_british_staghound' 02:33:50.90 adding reward 'upgrade\upgrade_allied_staghound' 02:33:50.90 adding reward 'upgrade\upgrade_panzer_elite_hotchkiss' 02:33:50.91 RLINK -- Sending matchinfo change #126 02:33:50.91 RLINK -- WorldwideAutomatchService::OnStartComplete - detected successful game start 02:33:50.91 RLINK -- Match Started - [00000000:00063475 /steam/76561198069329701], slot = 3, ranking = -1 02:33:50.92 APP -- Game Start 02:33:50.92 GAME -- Setting campaign state to 'cxp2' 02:33:50.92 GAME -- Closing state 'cxp2' 02:33:50.92 GAME -- Setting campaign state to 'cxp1' 02:33:50.92 GAME -- Closing state 'cxp1' 02:33:50.92 GAME -- Setting campaign state to 'dlc1' 02:33:50.92 GAME -- Closing state 'dlc1' 02:33:50.92 GAME -- Setting campaign state to 'dlc2' 02:33:50.92 GAME -- Closing state 'dlc2' 02:33:50.92 GAME -- Setting campaign state to 'dlc3' 02:33:50.92 GAME -- Closing state 'dlc3' 02:33:50.93 GAME -- Ending FE 02:33:50.93 UIFrontEnd - Unloading Front End 02:33:50.94 SOUND -- Shutting down ... 02:33:51.00 SOUND -- Shutdown completed! 02:33:51.01 02:33:51.01 GAME -- *** Beginning mission 6p_halbe (1 Humans, 4 Computers) *** 02:33:51.01 02:33:51.16 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 255, transmitAckLastTimeMS 379360 | Peer ---E- M#00000000 Sack00000046 NSack00000000 (C0.0% S:0.0) [ ] 02:33:51.84 GAME -- Recording game 02:33:51.89 Activating screen: GameLoadScreen 02:33:51.89 RLINK -- Rejecting packet type 0 that claims to come from ourself 02:33:52.81 THREAD: Hyper-Threading Technology Processors are not detected. 02:33:52.85 SOUND -- Initializing ... 02:33:53.43 SOUND -- Initialization completed! 02:33:53.45 PHYSICS: detected processor(s) capable of handling 4 threads. 02:33:53.47 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\6p_halbe' 02:33:53.47 MOD -- Using Mod 'Eastern_Front' 02:33:53.48 Unable to load/parse precache file [DATA:scenarios\mp\6p_halbe_precache.lua] 02:33:55.39 GameObjLoader - upgrading load_count from 0 to 1189 02:33:59.35 GameObjLoader - upgrading load_count from 1189 to 2003 02:33:59.37 PHYSICS -- Created node factory 'HVOK' 02:33:59.37 PHYSICS -- Created node factory 'DMMY' 02:34:03.16 GameObjLoader - upgrading load_count from 2003 to 2326 02:34:09.29 GameObjLoader - upgrading load_count from 2326 to 5380 02:34:10.00 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:34:10.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=13/13, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=20/20, PPrx=20/40, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=15/15, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:34:13.46 GameObjLoader 13f80a68 - resetting counters 02:34:13.46 GameObjLoader 13f80a68 - LOAD_DONE 02:34:13.46 GAME - SessionSetup 02:34:13.77 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 02:34:13.77 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 02:34:13.77 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 02:34:17.36 GAME - CreateGEWorld in 3901 ms 02:34:17.37 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 02:34:17.76 GAME - SessionSetup finished in 4295 ms 02:34:17.76 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 4296 ms 02:34:17.76 GAME - WaterReflectionManagerSetup 02:34:17.76 GAME - WaterReflectionManagerSetup finished in 0 ms [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x07ce1b28 [Cope FactionFix] - hooked @0x6bd2e2e8 [Cope FactionFix] - patched @0x6bd2e540 [Cope FactionFix] - hooked @0x6bd2e546 [Cope FactionFix] - patched @0x6bd2d927 [Cope FactionFix] - hooked @0x6bd2d927 [Cope FactionFix] - Hook installed 02:34:18.83 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilateNoPop.scar] succeeded. 02:34:20.43 MOD -- Player (unused player) (frame 0) (KillPlayer) 02:34:20.44 MOD -- Player (unused player) (frame 0) (KillPlayer) 02:34:20.44 MOD -- Player (unused player) (frame 0) (KillPlayer) 02:34:21.69 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 02:34:21.69 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 02:34:21.69 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 02:34:21.69 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 02:34:21.69 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 02:34:21.89 SPEECHMANAGER -- Loaded in 0.162240 seconds 02:34:22.83 GameObjLoader - upgrading load_count from 0 to 345 02:34:23.60 GameObjLoader 13f80bc8 - resetting counters 02:34:23.60 GameObjLoader 13f80bc8 - LOAD_DONE 02:34:23.84 PreloadResources took 0ms. 02:34:23.86 GAME -- Loading completed (32 seconds) 02:34:23.86 SIM -- Setting SyncErrorChecking level to Low 02:34:24.77 Activating screen: GameScreen 02:34:24.77 Activating screen: Decorators_widescreen 02:34:24.77 Activating screen: Taskbar_widescreen 02:34:24.77 Activating screen: SubtitleScreen 02:34:24.77 Activating screen: TextOverlayScreen 02:34:24.84 PerformanceRecorder::StartRecording for game size 6 02:34:24.84 GAME -- Starting mission... 02:34:25.11 MOD -- Player 02:34:25.11 MOD -- Player 02:34:25.11 MOD -- Player 02:34:25.11 MOD -- Player 02:34:25.47 WorldViewSM::ProcessWVEvents - setting pause to 1 02:34:25.47 GAME -- SimulationController::Pause 0 02:34:27.05 Warning: binding repeat_2(Ability: abilities\reenable_capture_ability_pe_schwimmwagen) -- ui index '0' out of bounds; range is [1, 12] 02:34:27.28 Activating screen: TacticalMap_widescreen 02:34:27.28 Activating screen: TextOverlayScreen 02:34:38.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:34:39.81 Activating screen: GameScreen 02:34:39.81 Activating screen: Decorators_widescreen 02:34:39.81 Activating screen: Taskbar_widescreen 02:34:39.81 Activating screen: SubtitleScreen 02:34:39.81 Activating screen: TextOverlayScreen 02:34:42.05 Activating screen: Command_Tree 02:34:47.23 Activating screen: Command_Branch 02:34:58.66 Activating screen: Command_Branch 02:35:11.01 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:35:11.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:35:15.21 Activating screen: Command_Branch 02:35:39.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:36:04.40 WorldViewSM::ProcessWVEvents - setting pause to 0 02:36:04.40 GAME -- SimulationController::Pause 1 02:36:06.03 Was already stealing a skeleton when told to steal another [flak38_sync]. 02:36:06.28 Was already stealing a skeleton when told to steal another [flak38_sync]. 02:36:08.78 Warning: non auto-match upgrade not found in AE, tuning 02:36:12.01 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:36:12.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:36:30.96 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12] 02:36:31.40 WorldViewSM::ProcessWVEvents - setting pause to 1 02:36:31.40 GAME -- SimulationController::Pause 0 02:36:40.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:37:03.10 WorldViewSM::ProcessWVEvents - setting pause to 0 02:37:03.10 GAME -- SimulationController::Pause 1 02:37:13.01 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:37:13.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:37:41.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:37:49.70 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background' 02:37:50.41 WorldViewSM::ProcessWVEvents - setting pause to 1 02:37:50.41 GAME -- SimulationController::Pause 0 02:37:53.58 WorldViewSM::ProcessWVEvents - setting pause to 0 02:37:53.58 GAME -- SimulationController::Pause 1 02:38:14.01 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:38:14.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:38:42.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:39:15.01 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:39:15.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:39:26.13 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability_pe_schwimmwagen) -- ui index '0' out of bounds; range is [1, 12] 02:39:43.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:39:59.23 WorldViewSM::ProcessWVEvents - setting pause to 1 02:39:59.23 GAME -- SimulationController::Pause 0 02:40:07.96 WorldViewSM::ProcessWVEvents - setting pause to 0 02:40:07.96 GAME -- SimulationController::Pause 1 02:40:16.01 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:40:16.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:40:44.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:41:17.00 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:41:17.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:41:45.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:42:18.00 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:42:18.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:42:32.52 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 02:42:34.45 Warning: binding repeat_3(Ability: abilities\smg_mp44r) -- ui index '0' out of bounds; range is [1, 12] 02:42:42.77 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 02:42:46.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:42:52.27 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 02:42:56.41 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 02:42:56.41 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 02:42:56.41 Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00]. It could be looping in a fire-n-forget action. 02:43:00.31 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 02:43:00.31 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 02:43:00.31 Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00]. It could be looping in a fire-n-forget action. 02:43:04.37 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 02:43:04.37 Muting spew of bind updater. Fix art and re-test. 02:43:19.02 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:43:19.02 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:43:47.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:43:53.39 Activating screen: Command_Branch 02:44:20.00 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:44:20.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:44:32.69 WorldViewSM::ProcessWVEvents - setting pause to 1 02:44:32.69 GAME -- SimulationController::Pause 0 02:44:37.53 WorldViewSM::ProcessWVEvents - setting pause to 0 02:44:37.53 GAME -- SimulationController::Pause 1 02:44:48.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:45:21.02 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:45:21.02 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:45:49.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:46:22.01 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:46:22.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:46:50.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:46:58.39 WorldViewSM::ProcessWVEvents - setting pause to 1 02:46:58.39 GAME -- SimulationController::Pause 0 02:47:05.19 WorldViewSM::ProcessWVEvents - setting pause to 0 02:47:05.19 GAME -- SimulationController::Pause 1 02:47:23.01 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:47:23.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:47:43.04 FXShader::SetVariable( "tex0", T ) uses unknown variable. 02:47:51.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:48:20.88 Activating screen: Command_Branch 02:48:24.00 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:48:24.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:48:52.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:49:25.01 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:49:25.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:49:37.09 Warning: binding repeat_2(Production Item: upgrade\axis_pe\items\panzer_elite_hotchkiss_stuka) -- widget 'upgrade_button_01' already occupied by 'repeat_1:Production Item: upgrade\axis_pe\vet_vehicle_offensive_1' 02:49:53.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:50:26.01 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:50:26.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:50:54.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:51:27.01 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:51:27.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:51:46.28 Warning: binding repeat_3(Production Item: sbps\races\axis_panzer_elite\vehicles\250_light_halftrack_squad_with_tankbuster) -- ui index '0' out of bounds; range is [1, 12] 02:51:55.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:52:00.92 Activating screen: Command_Branch 02:52:28.01 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:52:28.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:52:56.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:53:29.02 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:53:29.02 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:53:57.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:54:30.02 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:54:30.02 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:54:47.94 Activating screen: Command_Branch 02:54:58.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:55:31.01 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:55:31.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:55:56.09 Activating screen: Command_Branch 02:55:59.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:56:32.00 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:56:32.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:57:00.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:57:33.00 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:57:33.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:58:01.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:58:34.01 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:58:34.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 02:59:02.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 02:59:35.00 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 02:59:35.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:00:03.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:00:36.00 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 03:00:36.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:01:04.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:01:25.37 Warning: binding repeat_3(Production Item: upgrade\axis_pe\items\panzer_elite_hotchkiss_h35_gun) -- widget 'upgrade_button_02' already occupied by 'repeat_0:Production Item: upgrade\axis_pe\vet_vehicle_defensive_1' 03:01:37.00 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 03:01:37.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:01:59.36 Activating screen: Command_Branch 03:02:05.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:02:38.01 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 03:02:38.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:03:06.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:03:33.76 Activating screen: Command_Branch 03:03:39.00 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 03:03:39.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:04:07.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:04:40.01 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 03:04:40.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:05:08.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:05:41.00 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 03:05:41.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:06:09.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:06:42.00 RLINK -- local host PeerID 1 LOCL ack= 47 (501ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=46/46 03:06:42.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0