RELICCOH started at 2014-11-30 03:07 OS NT 6.1 (sp1.0) x64, 7657MB Physical Memory, 5869 Physical Available, 3949 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -notriplebuffer WORKING-DIR C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch USER admin 03:07:20.63 4 Logical Processors detected 03:07:20.63 Multithreading Enabled 03:07:20.63 THREAD: Hyper-Threading Technology Processors are not detected. 03:07:20.63 XTHREAD: Detected 4 core(s) with 4 hardware thread(s) 03:07:20.63 XTHREAD: Main thread now used as XThread 0 03:07:20.63 XTHREAD: Spawned thread on processor 1 03:07:20.63 XTHREAD: Spawned thread on processor 2 03:07:20.63 XTHREAD: Spawned thread on processor 3 03:07:20.63 MATHBOX -- Version=6, Cpu=Intel Pentium III Xeon:f=6,m=10, Mode=SSE 03:07:20.78 GAME -- Company Of Heroes, 2.700.2, Build test.2.700.2, Type test, Language russian 03:07:20.79 MOD -- Mounting Eastern_Front_DLC1, 1.0 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC1\Data\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC1\DataArtHigh\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundRussian\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC1\DataSoundRussian\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC1\Movies\' 03:07:20.80 MOD -- Mounting Eastern_Front_DLC2, 1.0 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC2\Data\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC2\DataArtHigh\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundRussian\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC2\DataSoundRussian\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC2\Movies\' 03:07:20.80 MOD -- Mounting Eastern_Front_DLC3, 1.0 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC3\Data\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC3\DataArtHigh\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundRussian\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC3\DataSoundRussian\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC3\Movies\' 03:07:20.80 MOD -- Mounting Eastern_Front_OPS, 1.0 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\Ops\Data\' 03:07:20.80 MOD -- Mounting Eastern_Front, 1.0 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\RelicOnline\Data\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\Engine\Data\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 03:07:20.80 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\WW2\Data\' 03:07:20.81 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\Data\' 03:07:20.83 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Data\' 03:07:20.83 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 03:07:20.83 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\DataArtHigh\' 03:07:20.83 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataSoundHigh\' 03:07:20.83 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 03:07:20.83 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataSound\' 03:07:20.83 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\Russian\Data\' 03:07:20.83 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Locale\Russian\Data\' 03:07:20.83 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\Russian\Data\' 03:07:20.83 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\Engine\Locale\Russian\Data\' 03:07:20.85 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundRussian\' 03:07:20.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\DataSoundRussian\' 03:07:20.85 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\Russian\Data\' 03:07:20.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\Locale\Russian\Data\' 03:07:20.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataAttrib\' 03:07:20.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Movies\' 03:07:20.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\' 03:07:20.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\' [Cope FactionFix] - DLL loaded [Corsix LuaExtCore] Initialising [Corsix LuaExtCore] Found Lua's loadfile at 0x6C8DF957 [Corsix LuaExtCore] Lua's loadfile patched [Corsix LuaExtCore] Self-test completed 03:07:20.90 GAME -- Resetting fp control word. 03:07:36.05 WW2Mod -- PropertyBagManager Loaded in 15.145000s 03:07:36.15 AppInitNetwork::InitSteam: Initializing Steam... 03:07:36.15 AppInitNetwork::InitSteam: Steam has been initialized. 03:07:36.15 RLINK -- NetworkManager::Create - creating network manager 03:07:37.18 RLINK -- WorldwideLoginService::WorldwideLoginService - initializing 03:07:37.18 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function... 03:07:37.18 RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available. 03:07:37.18 RLINK -- WinTransport - CreateSocket listening for broadcasts on default port 03:07:37.19 RLINK -- WinTransport - Host Name: admin-pc, aliases: , type=AF_INET, len=4 03:07:37.19 RLINK -- WinTransport - Host IP Address #0: [IP address redacted] 03:07:37.19 RLINK -- WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 03:07:37.19 RLINK -- WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 03:07:37.19 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 03:07:37.19 RLINK -- SessionManager - Peer Header Size = 15 bytes 03:07:37.19 RLINK -- SessionManager - Game Data overhead = 4 bytes 03:07:37.19 RLINK -- SessionManager - Proxy overhead = 7 bytes 03:07:37.19 RLINK -- AutomatchInternal: Instantiating 03:07:37.19 RLINK -- MessageInternal::CreateChannel: Created channel fffffffe 03:07:37.19 RLINK -- MessageInternal::CreateChannel: Created channel fffffffb 03:07:37.19 RLINK -- MessageInternal::CreateChannel: Created channel fffffffd 03:07:37.19 RLINK -- RLink::ThreadFunction - Entering network thread function... 03:07:37.19 Loaded 589 badwords from data:OnlineConfig\Badwords.lua 03:07:37.19 RLINK -- MessageInternal::CreateChannel: Created channel 00000000 03:07:37.19 RLINK -- MessageInternal::CreateChannel: Created channel 00000001 03:07:37.19 RLINK -- MessageInternal::CreateChannel: Created channel 00000002 03:07:37.19 RLINK -- MessageInternal::CreateChannel: Created channel 00000003 03:07:37.19 RLINK -- MessageInternal::CreateChannel: Created channel 00000004 03:07:37.19 RLINK -- MessageInternal::CreateChannel: Created channel 00000005 03:07:37.19 RLINK -- MessageInternal::CreateChannel: Created channel 00000006 03:07:37.19 GAME -- Available memory: 7657MB Physical RAM, 7656MB Pagefile, 4095 Virtual Address Space 03:07:39.02 DLLDriverLinker -- Adding driver 'spDx10.dll'. 03:07:39.02 DLLDriverLinker -- Adding driver 'spDx9.dll'. 03:07:39.02 DLLDriverLinker -- 2 DLL drivers found. 03:07:39.05 SPDx10 -- Adapter [NVIDIA GeForce GTX 660 ]: 3008MB dedicated video memory, 0MB dedicated system memory and 3572MB shared system memory. 03:07:39.28 DLLDriverLinker -- 2 DLL drivers found. 03:07:39.41 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36] 03:07:39.41 GAME -- Resolution set to 1440x900 (fullscreen). 03:07:39.42 SPDx10 -- Adapter Description = NVIDIA GeForce GTX 660 03:07:39.42 SPDx10 -- Driver Vendor = 0x000010de Device = 0x000011c0 SubSys = 0x26653842 Rev = 0x000000a1 03:07:39.42 SPDx10 -- Driver Version Product = 0x0009 Version = 0x0012 SubVersion = 0x00 Build = 332.21 03:07:39.42 SPDx10 -- Driver LUID = 0x00000000-0x00007edc 03:07:39.42 SPDx10 -- 3008MB dedicated video memory, 0MB dedicated system memory and 3572MB shared system memory available. 03:07:39.43 ShaderDatabase: using shader profile [ps40] 03:07:40.12 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 03:07:40.41 GameObjLoader 0a4852c0 - resetting counters 03:07:40.41 GameObjLoader 0a4852c0 - Created loader 03:07:40.41 GameObjLoader 0a485420 - resetting counters 03:07:40.41 GameObjLoader 0a485420 - Created loader 03:07:40.41 GAME -- Beginning FE 03:07:40.41 UIFrontEnd - Loading Front End 03:07:40.41 THREAD: Hyper-Threading Technology Processors are not detected. 03:07:40.52 SOUND -- Initializing ... 03:07:40.58 INNIMapDCA Key not found: sp_speechducker::time 03:07:41.10 SOUND -- Initialization completed! 03:07:41.10 UIFrontEnd - Initializing Forms 03:07:42.56 CampaignFilter::BindFilterSpecificWidgets() 03:07:42.63 Activating screen: MovieScreen 03:08:02.62 Activating screen: AppLoadingForm 03:08:02.62 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 03:08:03.44 GAME -- (worldmanager) Cannot find original scenario "4p_vyazma_challenge" referenced from data:scenarios\mp\challenge_vyazma.scenref 03:08:03.44 GAME -- Loaded campaign 'Высадка в Нормандии' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 03:08:03.44 GAME -- Loaded campaign 'Освобождение Кан' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 03:08:03.45 GAME -- Loaded campaign 'Операция "Огород"' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 03:08:03.45 GAME -- Loaded campaign 'Ущелье Фалаис' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 03:08:03.45 GAME -- Loaded campaign 'Дамба' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 03:08:03.45 GAME -- Loaded campaign '"Сердце Тигра"' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 03:08:03.73 GAME -- Using player profile ADMIN-PC 03:08:04.18 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 03:08:04.39 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 03:08:04.81 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 03:08:04.89 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 03:08:06.68 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 03:08:06.69 Activating screen: FEMovie 03:08:06.69 Activating screen: OnlineWidget 03:08:06.69 CRC & Version Info : 000002bc:6809f4f5:9233461d eastern_front:700:factionfix.dll 1 03:08:06.69 Logging in using Steam credentials... 03:08:06.69 Activating screen: FE_mm_01 03:08:06.73 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 03:08:06.73 GAME -- Setting campaign state to 'coh' 03:08:06.73 GAME -- Closing state 'coh' 03:08:06.74 GAME -- Setting campaign state to 'cxp2' 03:08:06.74 GAME -- Closing state 'cxp2' 03:08:06.74 GAME -- Setting campaign state to 'cxp1' 03:08:06.74 GAME -- Closing state 'cxp1' 03:08:06.74 GAME -- Setting campaign state to 'dlc1' 03:08:06.74 GAME -- Closing state 'dlc1' 03:08:06.75 GAME -- Setting campaign state to 'dlc2' 03:08:06.75 GAME -- Closing state 'dlc2' 03:08:06.75 GAME -- Setting campaign state to 'dlc3' 03:08:06.75 GAME -- Closing state 'dlc3' 03:08:06.75 RLINK -- Requesting ticket 03:08:06.75 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:06.80 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:06.81 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:06.81 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:06.81 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:06.82 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:06.83 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:06.85 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:06.87 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:06.88 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:06.90 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:06.92 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:06.93 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:06.95 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:06.97 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:06.98 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.00 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.02 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.03 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.05 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.07 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.08 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.10 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.12 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.13 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.15 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.17 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.19 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.20 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.22 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.23 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.25 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.27 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.28 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.30 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.32 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.33 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.35 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:08:07.37 RLINK -- OnRequest app ticket returned N 03:08:07.37 RLINK -- SteamAuth received ticket at t=30183 03:08:07.37 RLINK -- SteamAuthManager::GetAuthToken state ID : 2 03:08:07.94 Activating screen: MessageBoxPopup 03:08:08.61 RLINK -- Found 1 profiles for account /steam/76561198069329701 03:08:08.61 RLINK -- Found profile: /steam/76561198069329701 03:08:08.61 THREAD: Hyper-Threading Technology Processors are not detected. 03:08:08.62 FEHelpers::DoScenarioSelection - Could not find current profile, using first scenario 03:08:08.62 Activating screen: MessageBoxPopup 03:08:08.62 RLINK -- starting online hosting 03:08:08.64 RLINK -- SlotManager::GetStringFromSlots: compressed = 25 bytes / 350 bytes 03:08:10.35 RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64 03:08:10.35 RLINK -- DBG - SockConnect: 0/s->stHandle=2228 03:08:10.35 RLINK -- DBG - SockConnect: 0/2228 connect deferred (in progress) 03:08:10.49 RLINK -- DBG - SockAnimateAll: socket 0/2228 connection complete. 03:08:10.64 RLINK -- battleserverrelay - Connected: Connection [ 1/ 1] - local=[IP address redacted]:56083, remote=[IP address redacted]:27026, type=CONNECT, timeTookToConnectMS=286, silentTimeMS=0, lastSockError=0 03:08:10.67 RLINK -- Session::Initialize - info, initializing session object, using threads. 03:08:10.67 RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 13236b80 03:08:10.67 RLINK -- Created Matchinfo for sessionID 15512712 03:08:10.67 RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required 03:08:10.67 RLINK -- starting local hosting 03:08:10.67 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 03:08:10.67 RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 03:08:10.67 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 03:08:10.67 RLINK -- Session::Host sid = ECB488, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 03:08:10.67 RLINK -- Session::GetState - info, session [15512712]'s state changed to [2:STATE_CONNECTING]. 03:08:10.67 RLINK -- ValidateCustomData: called with 639 bytes of custom data 03:08:10.67 RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 03:08:10.67 RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER 03:08:10.69 RLINK -- Session::GetState - info, session [15512712]'s state changed to [3:STATE_CONNECTED]. 03:08:10.69 RLINK -- Sending matchinfo change #2 03:08:10.69 RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS 03:08:10.69 RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS 03:08:10.70 RLINK -- hosting - Session is connected 03:08:10.70 RLINK -- local host PeerID 1 LOCL ack= 0 ( 0ms~0) unack= 3, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=0/2 03:08:10.70 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:08:10.72 RLINK -- HostAsync - completed with HostResult = 0 03:08:10.72 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 03:08:10.72 Activating screen: OnlineGameSetup 03:08:10.72 GameSetupForm::SetScenarioFile -- 2p_demyansk 03:08:10.72 GameSetupForm::OnMatchCategorySelected 03:08:10.72 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:08:10.73 GameSetupForm::OnMapSelected 03:08:10.73 GameSetupForm::SetScenarioFile -- 2p_demyansk 03:08:10.73 RLINK -- WorldWidePartyService::SetVisible -- FALSE 03:08:10.73 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:08:10.73 GetMaxFrameTimeFromProfile: players=2 expected FPS=22.614201, bars=5, max avg=0.044, sd=0.000, 1 samples = 0.04 03:08:10.76 Activating screen: RelicOnlineChat 03:08:10.77 Activating screen: RelicOnlineNewsScreen 03:08:10.77 Activating screen: RelicOnlineStatsScreen 03:08:10.77 Activating screen: Achievements 03:08:10.77 GAME -- Setting campaign state to 'cxp2' 03:08:10.77 GAME -- Closing state 'cxp2' 03:08:10.78 GAME -- Setting campaign state to 'cxp1' 03:08:10.78 GAME -- Closing state 'cxp1' 03:08:10.78 GAME -- Setting campaign state to 'dlc1' 03:08:10.78 GAME -- Closing state 'dlc1' 03:08:10.78 GAME -- Setting campaign state to 'dlc2' 03:08:10.78 GAME -- Closing state 'dlc2' 03:08:10.78 GAME -- Setting campaign state to 'dlc3' 03:08:10.78 GAME -- Closing state 'dlc3' 03:08:10.78 GAME -- Setting campaign state to 'dlc1' 03:08:10.78 GAME -- Closing state 'dlc1' 03:08:10.79 Activating screen: GameHistory 03:08:10.79 GAME -- Setting campaign state to 'cxp2' 03:08:10.79 GAME -- Closing state 'cxp2' 03:08:10.79 GAME -- Setting campaign state to 'cxp1' 03:08:10.79 GAME -- Closing state 'cxp1' 03:08:10.79 GAME -- Setting campaign state to 'dlc1' 03:08:10.79 GAME -- Closing state 'dlc1' 03:08:10.79 GAME -- Setting campaign state to 'dlc2' 03:08:10.79 GAME -- Closing state 'dlc2' 03:08:10.79 GAME -- Setting campaign state to 'dlc3' 03:08:10.79 GAME -- Closing state 'dlc3' 03:08:10.80 Activating screen: OnlineGameSetup 03:08:10.80 Activating screen: RelicOnlineTabs 03:08:10.80 GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event. 03:08:10.80 RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615 03:08:10.80 RLINK -- SlotManager::GetStringFromSlots: compressed = 349 bytes / 1093 bytes 03:08:10.81 RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=13D90F1779532338 in use by existing peer (ignoring) 03:08:10.81 RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers 03:08:10.86 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:08:10.86 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 03:08:10.86 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 03:08:10.86 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:08:10.86 PopulateGameInfoInternal - Player #0 - [Id 406645, Type 0, Team 0, Race 0] 03:08:10.86 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1] 03:08:10.86 PopulateGameInfoInternal - Team #0 Player Count: 1 03:08:10.86 PopulateGameInfoInternal - Team #1 Player Count: 1 03:08:10.86 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:08:10.86 GAME -- Setting campaign state to 'cxp2' 03:08:10.86 GAME -- Closing state 'cxp2' 03:08:10.87 GAME -- Setting campaign state to 'cxp1' 03:08:10.87 GAME -- Closing state 'cxp1' 03:08:10.87 GAME -- Setting campaign state to 'dlc1' 03:08:10.87 GAME -- Closing state 'dlc1' 03:08:10.87 GAME -- Setting campaign state to 'dlc2' 03:08:10.87 GAME -- Closing state 'dlc2' 03:08:10.87 GAME -- Setting campaign state to 'dlc3' 03:08:10.87 GAME -- Closing state 'dlc3' 03:08:10.88 RLINK -- Sending matchinfo change #38 03:08:10.88 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:08:10.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:08:10.90 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 03:08:10.90 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 03:08:10.90 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:08:10.90 PopulateGameInfoInternal - Player #0 - [Id 406645, Type 0, Team 0, Race 0] 03:08:10.90 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1] 03:08:10.90 PopulateGameInfoInternal - Team #0 Player Count: 1 03:08:10.90 PopulateGameInfoInternal - Team #1 Player Count: 1 03:08:10.90 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:08:11.08 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:08:11.14 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 258, transmitAckLastTimeMS 33951 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [ ] 03:08:12.56 RLINK -- SessionID : ecb488 - Disconnect called with reasonID 1005 - automatching stopped 03:08:12.56 RLINK -- AutomatchInternal - Stop polling called while inactive 03:08:12.56 Activating screen: FEMovie 03:08:12.56 Activating screen: OnlineWidget 03:08:12.56 Activating screen: FE_mm_01 03:08:12.56 GAME -- Setting campaign state to 'cxp2' 03:08:12.56 GAME -- Closing state 'cxp2' 03:08:12.56 GAME -- Setting campaign state to 'cxp1' 03:08:12.56 GAME -- Closing state 'cxp1' 03:08:12.56 GAME -- Setting campaign state to 'dlc1' 03:08:12.56 GAME -- Closing state 'dlc1' 03:08:12.57 GAME -- Setting campaign state to 'dlc2' 03:08:12.57 GAME -- Closing state 'dlc2' 03:08:12.57 GAME -- Setting campaign state to 'dlc3' 03:08:12.57 GAME -- Closing state 'dlc3' 03:08:12.57 GAME -- Setting campaign state to 'coh' 03:08:12.57 GAME -- Closing state 'coh' 03:08:12.57 GAME -- Setting campaign state to 'cxp2' 03:08:12.57 GAME -- Closing state 'cxp2' 03:08:12.57 GAME -- Setting campaign state to 'cxp1' 03:08:12.57 GAME -- Closing state 'cxp1' 03:08:12.57 GAME -- Setting campaign state to 'dlc1' 03:08:12.57 GAME -- Closing state 'dlc1' 03:08:12.58 GAME -- Setting campaign state to 'dlc2' 03:08:12.58 GAME -- Closing state 'dlc2' 03:08:12.58 GAME -- Setting campaign state to 'dlc3' 03:08:12.58 GAME -- Closing state 'dlc3' 03:08:12.58 RLINK -- WorldWidePartyService::SetJoinable -- FALSE 03:08:12.58 RLINK -- SetVisible called while !IsConnected 03:08:13.76 Activating screen: OptionsMenu 03:08:13.77 THREAD: Hyper-Threading Technology Processors are not detected. 03:08:13.82 THREAD: Hyper-Threading Technology Processors are not detected. 03:08:17.60 RLINK -- Session::SchedulePeerRemove - Scheduling peerID: 1 to disconnect, reasonCode:1005, reason:automatching stopped 03:08:17.60 RLINK -- Session Destroy Peer Event - ReasonID: 1005 ReasonDebug: automatching stopped 03:08:17.60 RLINK -- Session::GetEvent DestroyPeer success Peer 1 removed, reasonCode 1005, reasonDebug automatching stopped 03:08:17.60 RLINK -- Session::DestroyPeer - deallocating peer 1 03:08:17.60 RLINK -- Session - Requested Disconnect for connectionID 1 03:08:17.60 RLINK -- Deallocated route ID=2 for PeerID 1 at WINaddr:[IP address redacted]:6112; 03:08:17.60 RLINK -- Session - Requested Disconnect for connectionID 2 03:08:17.60 RLINK -- Closed route 2<>2 for PeerID 1 at WINaddr:[IP address redacted]:6112; 03:08:17.60 RLINK -- WorldwideAdvertisementService::Process - EVENT_DESTROYPEER 03:08:17.60 RLINK -- peerremove - peerIDRemoved=[00000000:00063475], reasonID=1005, reason debug hint - automatching stopped 03:08:17.61 RLINK -- Transport - Largest sent is now 8 03:08:17.61 RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending 03:08:17.62 RLINK -- Transport - Largest received is now 8 03:08:17.63 RLINK -- Session::GetState - info, session [15512712]'s state changed to [1:STATE_DISCONNECTED]. 03:08:17.63 RLINK -- PeerRemoveAll - flushing local session peer data 03:08:17.63 RLINK -- Session::Reset with reason WorldwidePartyService::PeerRemoveAll 03:08:17.63 RLINK -- LeaveSessionInternal - no action taken, needLeave=0, service=0 03:08:17.63 RLINK -- Destroyed Matchinfo 03:08:17.63 RLINK -- DBG - _SockFree: socket 0/2228 sending graceful shutdown request. reason: SockCollection::DisconnectAll forceFree 03:08:17.63 RLINK -- DBG - _SockClose: socket 0/2228 initiating close 03:08:17.63 RLINK -- DBG - _SockClose: socket 0/2228 close complete. debugReason SockCollection::DisconnectAll forceFree 03:08:17.63 RLINK -- DBG - _SockFree: socket 0/2228 _SockFree complete 03:08:17.73 RLINK -- BT! - SockUnInit - sending shutdown notification & close with linger for all 0 active sockets 03:08:17.73 RLINK -- SessionManager::UnregisterSession - Unregistering session 13236b80 03:08:17.73 RLINK -- OnDestroyPartyNotification - partyID = [00000000:00ecb488], prevID = [ffffffff:ffffffff] 03:08:35.53 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 03:08:35.56 GameApp::ShutFrontEnd 03:08:35.56 GAME -- Ending FE 03:08:35.56 UIFrontEnd - Unloading Front End 03:08:35.57 SOUND -- Shutting down ... 03:08:35.63 SOUND -- Shutdown completed! 03:08:35.66 ~FEAppListener - Flushing queued online notifications 03:08:35.66 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 03:08:35.97 DLLDriverLinker -- 2 DLL drivers found. 03:08:35.97 ActionDatabase : [2621] global actions, [0] dummy actions. 03:08:35.97 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000000 03:08:35.97 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000001 03:08:35.97 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000002 03:08:35.97 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000003 03:08:35.97 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000004 03:08:35.97 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000005 03:08:35.97 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000006 03:08:35.97 RLINK -- NetworkManager::Destroy - exit allocation counts Network (cur/max) = 0 / 0, Session = 0 / 0 03:08:36.13 RLINK -- MessageInternal::DestroyChannel: Destroyed channel fffffffd 03:08:36.13 RLINK -- AutomatchInternal: Fade to black 03:08:36.13 RLINK -- SessionManager::~SessionManager - uninitializing 03:08:36.14 RLINK -- RLink::ThreadFunction - Returning from the network thread function... 03:08:36.14 RLINK -- Transport::~Transport - shutting down transport 03:08:36.14 RLINK -- Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 03:08:36.14 RLINK -- Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 03:08:36.14 RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job LogoutAsync is still running 03:08:36.14 RLINK -- WorldwideLoginService::~WorldwideLoginService - uninitializing 03:08:36.17 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Returning from the network thread function... 03:08:36.18 RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job HttpRequestAsync is still running 03:08:36.18 MOD -- Shutting down 03:08:36.22 MOD -- Mounting Eastern_Front_DLC1, 1.0 03:08:36.22 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 03:08:36.22 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC1\Data\' 03:08:36.22 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 03:08:36.22 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC1\DataArtHigh\' 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundRussian\' 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC1\DataSoundRussian\' 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC1\Movies\' 03:08:36.23 MOD -- Mounting Eastern_Front_DLC2, 1.0 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC2\Data\' 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC2\DataArtHigh\' 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundRussian\' 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC2\DataSoundRussian\' 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC2\Movies\' 03:08:36.23 MOD -- Mounting Eastern_Front_DLC3, 1.0 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC3\Data\' 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC3\DataArtHigh\' 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundRussian\' 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC3\DataSoundRussian\' 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC3\Movies\' 03:08:36.23 MOD -- Mounting Eastern_Front_OPS, 1.0 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\Ops\Data\' 03:08:36.23 MOD -- Mounting Eastern_Front, 1.0 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\RelicOnline\Data\' 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\Engine\Data\' 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 03:08:36.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\WW2\Data\' 03:08:36.24 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\Data\' 03:08:36.24 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Data\' 03:08:36.25 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 03:08:36.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\DataArtHigh\' 03:08:36.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataSoundHigh\' 03:08:36.25 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 03:08:36.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataSound\' 03:08:36.25 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\Russian\Data\' 03:08:36.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Locale\Russian\Data\' 03:08:36.25 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\Russian\Data\' 03:08:36.25 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\Engine\Locale\Russian\Data\' 03:08:36.26 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundRussian\' 03:08:36.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\DataSoundRussian\' 03:08:36.26 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\Russian\Data\' 03:08:36.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\Locale\Russian\Data\' 03:08:36.27 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataAttrib\' 03:08:36.27 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Movies\' 03:08:36.27 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\' 03:08:36.27 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\' [Cope FactionFix] - DLL loaded 03:08:51.26 WW2Mod -- PropertyBagManager Loaded in 14.953000s 03:08:51.36 AppInitNetwork::InitSteam: Initializing Steam... 03:08:51.36 AppInitNetwork::InitSteam: Steam has been initialized. 03:08:51.36 RLINK -- NetworkManager::Create - creating network manager 03:08:51.36 RLINK -- WorldwideLoginService::WorldwideLoginService - initializing 03:08:51.36 RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available. 03:08:51.36 RLINK -- WinTransport - CreateSocket listening for broadcasts on default port 03:08:51.36 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function... 03:08:51.36 RLINK -- WinTransport - Host Name: admin-pc, aliases: , type=AF_INET, len=4 03:08:51.36 RLINK -- WinTransport - Host IP Address #0: [IP address redacted] 03:08:51.36 RLINK -- WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 03:08:51.36 RLINK -- WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 03:08:51.36 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 03:08:51.36 RLINK -- SessionManager - Peer Header Size = 15 bytes 03:08:51.36 RLINK -- SessionManager - Game Data overhead = 4 bytes 03:08:51.36 RLINK -- SessionManager - Proxy overhead = 7 bytes 03:08:51.36 RLINK -- AutomatchInternal: Instantiating 03:08:51.36 RLINK -- MessageInternal::CreateChannel: Created channel fffffffe 03:08:51.36 RLINK -- MessageInternal::CreateChannel: Created channel fffffffb 03:08:51.36 RLINK -- MessageInternal::CreateChannel: Created channel fffffffd 03:08:51.36 RLINK -- RLink::ThreadFunction - Entering network thread function... 03:08:51.36 Loaded 589 badwords from data:OnlineConfig\Badwords.lua 03:08:51.36 RLINK -- MessageInternal::CreateChannel: Created channel 00000000 03:08:51.36 RLINK -- MessageInternal::CreateChannel: Created channel 00000001 03:08:51.36 RLINK -- MessageInternal::CreateChannel: Created channel 00000002 03:08:51.36 RLINK -- MessageInternal::CreateChannel: Created channel 00000003 03:08:51.36 RLINK -- MessageInternal::CreateChannel: Created channel 00000004 03:08:51.36 RLINK -- MessageInternal::CreateChannel: Created channel 00000005 03:08:51.36 RLINK -- MessageInternal::CreateChannel: Created channel 00000006 03:08:51.37 GAME -- Available memory: 7657MB Physical RAM, 7656MB Pagefile, 4095 Virtual Address Space 03:08:53.08 DLLDriverLinker -- Adding driver 'spDx10.dll'. 03:08:53.08 DLLDriverLinker -- Adding driver 'spDx9.dll'. 03:08:53.08 DLLDriverLinker -- 2 DLL drivers found. 03:08:53.11 SPDx10 -- Adapter [NVIDIA GeForce GTX 660 ]: 3008MB dedicated video memory, 0MB dedicated system memory and 3572MB shared system memory. 03:08:53.28 DLLDriverLinker -- 2 DLL drivers found. 03:08:53.40 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36] 03:08:53.40 GAME -- Resolution set to 1440x900 (fullscreen). 03:08:53.41 SPDx10 -- Adapter Description = NVIDIA GeForce GTX 660 03:08:53.41 SPDx10 -- Driver Vendor = 0x000010de Device = 0x000011c0 SubSys = 0x26653842 Rev = 0x000000a1 03:08:53.41 SPDx10 -- Driver Version Product = 0x0009 Version = 0x0012 SubVersion = 0x00 Build = 332.21 03:08:53.41 SPDx10 -- Driver LUID = 0x00000000-0x00007edc 03:08:53.41 SPDx10 -- 3008MB dedicated video memory, 0MB dedicated system memory and 3572MB shared system memory available. 03:08:53.41 ShaderDatabase: using shader profile [ps40] 03:08:54.31 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 03:08:54.37 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 03:08:54.39 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 03:08:54.67 GameObjLoader 131bd0e8 - resetting counters 03:08:54.67 GameObjLoader 131bd0e8 - Created loader 03:08:54.67 GameObjLoader 131bd248 - resetting counters 03:08:54.67 GameObjLoader 131bd248 - Created loader 03:08:54.67 GAME -- Beginning FE 03:08:54.67 UIFrontEnd - Loading Front End 03:08:54.67 THREAD: Hyper-Threading Technology Processors are not detected. 03:08:54.72 SOUND -- Initializing ... 03:08:55.31 SOUND -- Initialization completed! 03:08:55.31 UIFrontEnd - Initializing Forms 03:08:56.75 CampaignFilter::BindFilterSpecificWidgets() 03:08:56.81 Activating screen: AppLoadingForm 03:08:56.81 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 03:08:57.63 GAME -- (worldmanager) Cannot find original scenario "4p_vyazma_challenge" referenced from data:scenarios\mp\challenge_vyazma.scenref 03:08:57.63 GAME -- Loaded campaign 'Высадка в Нормандии' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 03:08:57.63 GAME -- Loaded campaign 'Освобождение Кан' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 03:08:57.64 GAME -- Loaded campaign 'Операция "Огород"' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 03:08:57.64 GAME -- Loaded campaign 'Ущелье Фалаис' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 03:08:57.64 GAME -- Loaded campaign 'Дамба' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 03:08:57.64 GAME -- Loaded campaign '"Сердце Тигра"' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 03:08:57.89 GAME -- Using player profile ADMIN-PC 03:08:58.34 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 03:08:58.56 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 03:09:00.10 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 03:09:00.10 Activating screen: FEMovie 03:09:00.10 Activating screen: OnlineWidget 03:09:00.10 CRC & Version Info : 000002bc:6809f4f5:9233461d eastern_front:700:factionfix.dll 1 03:09:00.10 Logging in using Steam credentials... 03:09:00.10 Activating screen: FE_mm_01 03:09:00.14 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 03:09:00.14 GAME -- Setting campaign state to 'coh' 03:09:00.14 GAME -- Closing state 'coh' 03:09:00.14 GAME -- Setting campaign state to 'cxp2' 03:09:00.14 GAME -- Closing state 'cxp2' 03:09:00.15 GAME -- Setting campaign state to 'cxp1' 03:09:00.15 GAME -- Closing state 'cxp1' 03:09:00.15 GAME -- Setting campaign state to 'dlc1' 03:09:00.15 GAME -- Closing state 'dlc1' 03:09:00.15 GAME -- Setting campaign state to 'dlc2' 03:09:00.15 GAME -- Closing state 'dlc2' 03:09:00.16 GAME -- Setting campaign state to 'dlc3' 03:09:00.16 GAME -- Closing state 'dlc3' 03:09:00.16 RLINK -- Requesting ticket 03:09:00.16 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 03:09:00.22 RLINK -- OnRequest app ticket returned N 03:09:00.22 RLINK -- SteamAuth received ticket at t=83034 03:09:00.22 RLINK -- SteamAuthManager::GetAuthToken state ID : 2 03:09:01.43 RLINK -- Found 1 profiles for account /steam/76561198069329701 03:09:01.43 RLINK -- Found profile: /steam/76561198069329701 03:09:01.43 THREAD: Hyper-Threading Technology Processors are not detected. 03:09:02.97 FEHelpers::DoScenarioSelection - Could not find current profile, using first scenario 03:09:02.97 Activating screen: MessageBoxPopup 03:09:02.97 RLINK -- starting online hosting 03:09:03.03 RLINK -- SlotManager::GetStringFromSlots: compressed = 25 bytes / 350 bytes 03:09:03.24 RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64 03:09:03.24 RLINK -- DBG - SockConnect: 1/s->stHandle=2248 03:09:03.24 RLINK -- DBG - SockConnect: 1/2248 connect deferred (in progress) 03:09:03.38 RLINK -- DBG - SockAnimateAll: socket 1/2248 connection complete. 03:09:03.53 RLINK -- battleserverrelay - Connected: Connection [ 1/ 1] - local=[IP address redacted]:56091, remote=[IP address redacted]:50009, type=CONNECT, timeTookToConnectMS=290, silentTimeMS=0, lastSockError=0 03:09:03.56 RLINK -- Session::Initialize - info, initializing session object, using threads. 03:09:03.56 RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 0e21b3f0 03:09:03.56 RLINK -- Created Matchinfo for sessionID 15512733 03:09:03.56 RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required 03:09:03.56 RLINK -- starting local hosting 03:09:03.56 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 03:09:03.56 RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 03:09:03.56 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 03:09:03.56 RLINK -- Session::Host sid = ECB49D, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 03:09:03.56 RLINK -- Session::GetState - info, session [15512733]'s state changed to [2:STATE_CONNECTING]. 03:09:03.56 RLINK -- ValidateCustomData: called with 639 bytes of custom data 03:09:03.56 RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 03:09:03.56 RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER 03:09:03.58 RLINK -- Sending matchinfo change #2 03:09:03.60 RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS 03:09:03.60 RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS 03:09:03.60 RLINK -- local host PeerID 1 LOCL ack= 0 ( 0ms~0) unack= 3, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=0/2 03:09:03.60 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:09:03.61 RLINK -- hosting - Session is connected 03:09:03.63 RLINK -- HostAsync - completed with HostResult = 0 03:09:03.63 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 03:09:03.63 Activating screen: OnlineGameSetup 03:09:03.63 GameSetupForm::SetScenarioFile -- 2p_demyansk 03:09:03.63 RLINK -- Session::GetState - info, session [15512733]'s state changed to [3:STATE_CONNECTED]. 03:09:03.63 GameSetupForm::OnMatchCategorySelected 03:09:03.63 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:09:03.64 GameSetupForm::OnMapSelected 03:09:03.64 GameSetupForm::SetScenarioFile -- 2p_demyansk 03:09:03.64 RLINK -- WorldWidePartyService::SetVisible -- FALSE 03:09:03.64 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:09:03.64 GetMaxFrameTimeFromProfile: players=2 expected FPS=22.614201, bars=5, max avg=0.044, sd=0.000, 1 samples = 0.04 03:09:03.68 Activating screen: RelicOnlineChat 03:09:03.69 Activating screen: RelicOnlineNewsScreen 03:09:03.70 Activating screen: RelicOnlineStatsScreen 03:09:03.71 Activating screen: Achievements 03:09:03.71 GAME -- Setting campaign state to 'cxp2' 03:09:03.71 GAME -- Closing state 'cxp2' 03:09:03.71 GAME -- Setting campaign state to 'cxp1' 03:09:03.71 RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=B9EF1B7BCAD01964 in use by existing peer (ignoring) 03:09:03.71 RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers 03:09:03.71 GAME -- Closing state 'cxp1' 03:09:03.71 GAME -- Setting campaign state to 'dlc1' 03:09:03.71 GAME -- Closing state 'dlc1' 03:09:03.71 GAME -- Setting campaign state to 'dlc2' 03:09:03.71 GAME -- Closing state 'dlc2' 03:09:03.71 GAME -- Setting campaign state to 'dlc3' 03:09:03.71 GAME -- Closing state 'dlc3' 03:09:03.71 GAME -- Setting campaign state to 'dlc1' 03:09:03.71 GAME -- Closing state 'dlc1' 03:09:03.72 Activating screen: GameHistory 03:09:03.72 GAME -- Setting campaign state to 'cxp2' 03:09:03.72 GAME -- Closing state 'cxp2' 03:09:03.72 GAME -- Setting campaign state to 'cxp1' 03:09:03.72 GAME -- Closing state 'cxp1' 03:09:03.72 GAME -- Setting campaign state to 'dlc1' 03:09:03.72 GAME -- Closing state 'dlc1' 03:09:03.72 GAME -- Setting campaign state to 'dlc2' 03:09:03.72 GAME -- Closing state 'dlc2' 03:09:03.73 GAME -- Setting campaign state to 'dlc3' 03:09:03.73 GAME -- Closing state 'dlc3' 03:09:03.73 Activating screen: OnlineGameSetup 03:09:03.73 Activating screen: RelicOnlineTabs 03:09:03.73 GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event. 03:09:03.73 RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615 03:09:03.73 RLINK -- Sending matchinfo change #38 03:09:03.73 RLINK -- SlotManager::GetStringFromSlots: compressed = 349 bytes / 1093 bytes 03:09:03.80 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:03.80 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 03:09:03.80 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 03:09:03.80 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:03.81 PopulateGameInfoInternal - Player #0 - [Id 406645, Type 0, Team 0, Race 0] 03:09:03.81 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1] 03:09:03.81 PopulateGameInfoInternal - Team #0 Player Count: 1 03:09:03.81 PopulateGameInfoInternal - Team #1 Player Count: 1 03:09:03.81 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:03.82 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:03.91 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:03.99 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 261, transmitAckLastTimeMS 86802 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [ ] 03:09:05.09 GameSetupForm::OnMapSelected 03:09:05.09 GameSetupForm::SetScenarioFile -- 6p_zhytomyr 03:09:05.09 RLINK -- WorldWidePartyService::SetVisible -- TRUE 03:09:05.09 RLINK -- WorldwideAdvertisementService::PublishSession -- Publishing Visible match 03:09:05.09 RLINK -- Sending matchinfo change #55 03:09:05.16 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:05.16 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 03:09:05.16 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 03:09:05.16 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:05.16 PopulateGameInfoInternal - Player #0 - [Id 406645, Type 0, Team 0, Race 0] 03:09:05.16 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:05.16 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:09:05.16 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1] 03:09:05.16 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:09:05.16 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 03:09:05.16 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:05.16 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:05.16 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:05.29 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:05.36 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 266, transmitAckLastTimeMS 88173 | Peer ---E- M#00000000 Sack00000004 NSack00000000 (C0.0% S:0.0) [ ] 03:09:08.11 Activating screen: DynamicPopupMenu 03:09:08.43 RLINK -- SlotManager::GetStringFromSlots: compressed = 347 bytes / 1093 bytes 03:09:09.40 RLINK -- Sending matchinfo change #58 03:09:09.41 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:09:09.41 RLINK -- WorldWidePartyService::SetVisible -- TRUE 03:09:09.41 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:09:09.41 GetMaxFrameTimeFromProfile: players=6 expected FPS=32.772343, bars=5, max avg=0.024, sd=0.006, 5 samples = 0.03 0.02 0.03 0.03 0.02 03:09:09.46 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:09.46 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 03:09:09.46 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 03:09:09.46 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:09.47 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:09:09.47 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:09.47 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:09:09.47 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 03:09:09.47 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:09:09.47 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 03:09:09.47 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:09.47 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:09.47 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:09.53 RLINK -- Sending matchinfo change #60 03:09:09.54 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:09.54 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 03:09:09.54 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 03:09:09.54 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:09.54 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:09:09.54 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:09.54 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:09:09.54 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 03:09:09.54 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:09:09.54 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 03:09:09.54 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:09.54 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:09.54 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:09.61 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:09.73 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:09.80 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 268, transmitAckLastTimeMS 92613 | Peer ---E- M#00000000 Sack00000006 NSack00000000 (C0.0% S:0.0) [ ] 03:09:09.98 Activating screen: DynamicPopupMenu 03:09:10.46 RLINK -- SlotManager::GetStringFromSlots: compressed = 357 bytes / 1093 bytes 03:09:13.99 RLINK -- Sending matchinfo change #61 03:09:13.99 RLINK -- SlotManager::GetStringFromSlots: compressed = 357 bytes / 1093 bytes 03:09:14.00 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:14.00 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 03:09:14.00 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 03:09:14.00 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:14.01 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:09:14.01 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:14.01 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:09:14.01 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 03:09:14.01 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:09:14.01 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 03:09:14.01 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:14.01 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:14.01 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:14.19 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:14.24 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 254, transmitAckLastTimeMS 97057 | Peer ---E- M#00000000 Sack00000007 NSack00000000 (C0.0% S:0.0) [ ] 03:09:15.23 RLINK -- Sending matchinfo change #62 03:09:15.23 RLINK -- SlotManager::GetStringFromSlots: compressed = 357 bytes / 1093 bytes 03:09:15.30 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:15.30 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:09:15.30 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 03:09:15.30 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:15.31 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:09:15.31 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:15.31 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:09:15.31 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 03:09:15.31 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:09:15.31 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 03:09:15.31 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:15.31 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:15.31 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:15.41 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:15.50 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 267, transmitAckLastTimeMS 98312 | Peer ---E- M#00000000 Sack00000008 NSack00000000 (C0.0% S:0.0) [ ] 03:09:16.80 RLINK -- Sending matchinfo change #63 03:09:16.80 RLINK -- SlotManager::GetStringFromSlots: compressed = 357 bytes / 1093 bytes 03:09:16.81 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:16.81 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:09:16.81 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:09:16.81 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:16.81 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:09:16.81 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:16.81 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:09:16.81 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 03:09:16.81 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:09:16.81 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 03:09:16.81 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:16.81 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:16.81 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:16.98 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:17.06 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 267, transmitAckLastTimeMS 99877 | Peer ---E- M#00000000 Sack00000009 NSack00000000 (C0.0% S:0.0) [ ] 03:09:19.29 Activating screen: RaceSelectionPopup 03:09:20.27 RLINK -- Sending matchinfo change #64 03:09:20.27 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:09:20.27 RLINK -- WorldWidePartyService::SetVisible -- TRUE 03:09:20.27 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:09:20.27 GetMaxFrameTimeFromProfile: players=6 expected FPS=32.772343, bars=5, max avg=0.024, sd=0.006, 5 samples = 0.03 0.02 0.03 0.03 0.02 03:09:20.27 RLINK -- SlotManager::GetStringFromSlots: compressed = 358 bytes / 1093 bytes 03:09:20.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:20.32 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:09:20.32 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:09:20.32 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:20.32 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:09:20.32 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:20.32 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:09:20.32 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:09:20.32 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:09:20.32 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 03:09:20.32 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:20.32 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:20.32 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:20.40 RLINK -- Sending matchinfo change #65 03:09:20.41 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:20.41 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:09:20.41 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:09:20.41 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:20.42 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:09:20.42 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:20.42 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:09:20.42 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:09:20.42 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:09:20.42 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 03:09:20.42 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:20.42 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:20.42 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:20.47 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:20.60 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:20.67 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 271, transmitAckLastTimeMS 103484 | Peer ---E- M#00000000 Sack00000011 NSack00000000 (C0.0% S:0.0) [ ] 03:09:21.45 Activating screen: DynamicPopupMenu 03:09:22.26 RLINK -- Sending matchinfo change #66 03:09:22.26 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:09:22.26 RLINK -- WorldWidePartyService::SetVisible -- TRUE 03:09:22.26 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:09:22.26 GetMaxFrameTimeFromProfile: players=6 expected FPS=32.772343, bars=5, max avg=0.024, sd=0.006, 5 samples = 0.03 0.02 0.03 0.03 0.02 03:09:22.27 RLINK -- SlotManager::GetStringFromSlots: compressed = 361 bytes / 1093 bytes 03:09:22.27 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:22.28 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:09:22.28 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:09:22.28 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:22.28 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:09:22.28 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:22.28 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:09:22.28 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:09:22.28 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:09:22.28 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 03:09:22.28 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:22.28 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:22.28 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:22.39 RLINK -- Sending matchinfo change #67 03:09:22.41 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:22.41 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:09:22.41 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:09:22.41 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:22.41 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:09:22.41 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:22.41 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:09:22.41 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:09:22.41 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:09:22.41 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 03:09:22.41 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:22.41 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:22.41 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:22.44 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:22.58 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:22.66 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 263, transmitAckLastTimeMS 105472 | Peer ---E- M#00000000 Sack00000013 NSack00000000 (C0.0% S:0.0) [ ] 03:09:22.74 Activating screen: DynamicPopupMenu 03:09:23.50 RLINK -- Sending matchinfo change #68 03:09:23.50 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:09:23.50 RLINK -- WorldWidePartyService::SetVisible -- TRUE 03:09:23.50 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:09:23.50 GetMaxFrameTimeFromProfile: players=6 expected FPS=32.772343, bars=5, max avg=0.024, sd=0.006, 5 samples = 0.03 0.02 0.03 0.03 0.02 03:09:23.50 RLINK -- SlotManager::GetStringFromSlots: compressed = 361 bytes / 1093 bytes 03:09:23.51 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:23.51 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:09:23.51 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:09:23.51 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:23.51 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:09:23.51 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:23.51 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:09:23.51 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:09:23.51 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:09:23.51 PopulateGameInfoInternal - Player #5 - Closed 03:09:23.51 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:23.51 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:23.51 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:23.63 RLINK -- Sending matchinfo change #69 03:09:23.64 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:23.64 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:09:23.64 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:09:23.64 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:23.65 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:09:23.65 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:23.65 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:09:23.65 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:09:23.65 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:09:23.65 PopulateGameInfoInternal - Player #5 - Closed 03:09:23.65 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:23.65 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:23.65 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:23.68 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:23.81 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:23.90 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 270, transmitAckLastTimeMS 106713 | Peer ---E- M#00000000 Sack00000015 NSack00000000 (C0.0% S:0.0) [ ] 03:09:24.30 Activating screen: DynamicPopupMenu 03:09:25.23 RLINK -- Sending matchinfo change #70 03:09:25.23 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:09:25.23 RLINK -- WorldWidePartyService::SetVisible -- TRUE 03:09:25.23 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:09:25.23 GetMaxFrameTimeFromProfile: players=6 expected FPS=32.772343, bars=5, max avg=0.024, sd=0.006, 5 samples = 0.03 0.02 0.03 0.03 0.02 03:09:25.23 RLINK -- SlotManager::GetStringFromSlots: compressed = 363 bytes / 1093 bytes 03:09:25.24 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:25.24 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:09:25.24 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:09:25.24 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:25.24 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:09:25.24 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:25.24 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:09:25.24 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:09:25.24 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:09:25.24 PopulateGameInfoInternal - Player #5 - Closed 03:09:25.24 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:25.24 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:25.24 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:25.36 RLINK -- Sending matchinfo change #71 03:09:25.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:25.38 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:09:25.38 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:09:25.38 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:25.38 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:09:25.38 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:25.38 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:09:25.38 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:09:25.38 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:09:25.38 PopulateGameInfoInternal - Player #5 - Closed 03:09:25.38 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:25.38 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:25.38 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:25.43 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:25.54 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:25.63 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 267, transmitAckLastTimeMS 108441 | Peer ---E- M#00000000 Sack00000017 NSack00000000 (C0.0% S:0.0) [ ] 03:09:25.84 Activating screen: DynamicPopupMenu 03:09:26.65 RLINK -- Sending matchinfo change #72 03:09:26.66 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:09:26.66 RLINK -- WorldWidePartyService::SetVisible -- TRUE 03:09:26.66 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:09:26.66 GetMaxFrameTimeFromProfile: players=6 expected FPS=32.772343, bars=5, max avg=0.024, sd=0.006, 5 samples = 0.03 0.02 0.03 0.03 0.02 03:09:26.66 RLINK -- SlotManager::GetStringFromSlots: compressed = 365 bytes / 1093 bytes 03:09:26.67 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:26.67 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:09:26.67 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:09:26.67 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:26.67 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:09:26.67 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:26.67 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 03:09:26.67 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:09:26.67 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:09:26.67 PopulateGameInfoInternal - Player #5 - Closed 03:09:26.67 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:26.67 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:26.67 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:26.79 RLINK -- Sending matchinfo change #73 03:09:26.80 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:26.80 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:09:26.80 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:09:26.80 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:26.80 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:09:26.80 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:26.80 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 03:09:26.80 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:09:26.80 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:09:26.80 PopulateGameInfoInternal - Player #5 - Closed 03:09:26.80 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:26.80 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:26.80 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:26.85 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:26.97 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:27.04 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 255, transmitAckLastTimeMS 109855 | Peer ---E- M#00000000 Sack00000019 NSack00000000 (C0.0% S:0.0) [ ] 03:09:27.16 Activating screen: DynamicPopupMenu 03:09:29.43 RLINK -- Sending matchinfo change #74 03:09:29.43 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:09:29.43 RLINK -- WorldWidePartyService::SetVisible -- FALSE 03:09:29.43 RLINK -- WorldwideAdvertisementService::PublishSession -- Delisting Invisible match 03:09:29.43 GetMaxFrameTimeFromProfile: players=6 expected FPS=32.772343, bars=5, max avg=0.024, sd=0.006, 5 samples = 0.03 0.02 0.03 0.03 0.02 03:09:29.43 RLINK -- SlotManager::GetStringFromSlots: compressed = 364 bytes / 1093 bytes 03:09:29.44 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:29.44 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:09:29.44 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:09:29.44 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:29.44 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:09:29.44 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:29.44 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 03:09:29.44 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:09:29.44 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 03:09:29.44 PopulateGameInfoInternal - Player #5 - Closed 03:09:29.44 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:29.44 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:29.44 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:29.56 RLINK -- Sending matchinfo change #76 03:09:29.57 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:29.57 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:09:29.57 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:09:29.57 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:29.58 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:09:29.58 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:29.58 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 03:09:29.58 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:09:29.58 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 03:09:29.58 PopulateGameInfoInternal - Player #5 - Closed 03:09:29.58 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:29.58 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:29.58 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:29.61 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:29.74 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:29.82 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 263, transmitAckLastTimeMS 112638 | Peer ---E- M#00000000 Sack00000021 NSack00000000 (C0.0% S:0.0) [ ] 03:09:30.80 Activating screen: RaceSelectionPopup 03:09:42.31 RLINK -- Sending matchinfo change #77 03:09:42.31 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:09:42.31 RLINK -- WorldWidePartyService::SetVisible -- FALSE 03:09:42.31 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:09:42.31 GetMaxFrameTimeFromProfile: players=6 expected FPS=32.772343, bars=5, max avg=0.024, sd=0.006, 5 samples = 0.03 0.02 0.03 0.03 0.02 03:09:42.31 RLINK -- SlotManager::GetStringFromSlots: compressed = 366 bytes / 1093 bytes 03:09:42.32 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:42.32 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:09:42.32 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:09:42.32 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:42.33 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 2] 03:09:42.33 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:42.33 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 03:09:42.33 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:09:42.33 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 03:09:42.33 PopulateGameInfoInternal - Player #5 - Closed 03:09:42.33 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:42.33 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:42.33 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:42.45 RLINK -- Sending matchinfo change #78 03:09:42.46 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:42.46 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:09:42.46 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:09:42.46 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:42.47 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 2] 03:09:42.47 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:42.47 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 03:09:42.47 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:09:42.47 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 03:09:42.47 PopulateGameInfoInternal - Player #5 - Closed 03:09:42.47 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:42.47 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:42.47 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:42.52 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:42.65 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:42.70 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 253, transmitAckLastTimeMS 125516 | Peer ---E- M#00000000 Sack00000023 NSack00000000 (C0.0% S:0.0) [ ] 03:09:43.05 Activating screen: RaceSelectionPopup 03:09:44.33 RLINK -- Sending matchinfo change #79 03:09:44.33 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:09:44.33 RLINK -- WorldWidePartyService::SetVisible -- FALSE 03:09:44.33 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:09:44.33 GetMaxFrameTimeFromProfile: players=6 expected FPS=32.772343, bars=5, max avg=0.024, sd=0.006, 5 samples = 0.03 0.02 0.03 0.03 0.02 03:09:44.33 RLINK -- SlotManager::GetStringFromSlots: compressed = 370 bytes / 1093 bytes 03:09:44.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:44.34 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:09:44.34 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:09:44.34 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:44.34 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 2] 03:09:44.34 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:44.34 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 03:09:44.34 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:09:44.34 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 03:09:44.34 PopulateGameInfoInternal - Player #5 - Closed 03:09:44.34 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:44.34 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:44.34 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:44.46 RLINK -- Sending matchinfo change #80 03:09:44.48 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:44.48 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:09:44.48 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:09:44.48 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:44.48 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 2] 03:09:44.48 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:44.48 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 03:09:44.48 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:09:44.48 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 03:09:44.48 PopulateGameInfoInternal - Player #5 - Closed 03:09:44.48 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:44.48 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:44.48 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:44.53 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:44.67 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:44.72 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 260, transmitAckLastTimeMS 127534 | Peer ---E- M#00000000 Sack00000025 NSack00000000 (C0.0% S:0.0) [ ] 03:09:49.03 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:09:49.03 RLINK -- WorldWidePartyService::SetVisible -- FALSE 03:09:49.03 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:09:49.03 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:49.03 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:09:49.03 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:09:49.03 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:49.03 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 2] 03:09:49.03 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:49.03 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 03:09:49.03 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:09:49.03 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 03:09:49.03 PopulateGameInfoInternal - Player #5 - Closed 03:09:49.03 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:49.03 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:49.03 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:49.03 RLINK -- WorldwidePartyService::SetMatchState - state 1 - updating server 03:09:49.03 RLINK -- WorldWidePartyService::SetVisible -- FALSE 03:09:49.03 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:09:49.03 RLINK -- WorldWidePartyService::SetJoinable -- FALSE 03:09:49.03 MatchSetup: Sending start game message! 03:09:49.03 GameSetupForm - Starting game 03:09:49.03 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:09:49.03 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:09:49.03 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:09:49.03 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:09:49.03 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 2] 03:09:49.03 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:09:49.03 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 03:09:49.03 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:09:49.03 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 03:09:49.03 PopulateGameInfoInternal - Player #5 - Closed 03:09:49.03 PopulateGameInfoInternal - Team #0 Player Count: 3 03:09:49.03 PopulateGameInfoInternal - Team #1 Player Count: 3 03:09:49.03 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:09:49.03 PopulateGameInfo - random seed:[1417313389], guid:[{2a9010c5-7c49-4c6d-88e5-06a560364dc2}], sync level:[0] 03:09:49.04 Error loading [DATA:levelingCurve.lua] 03:09:49.04 Error loading [DATA:levelingCurve.lua] 03:09:49.04 Error loading [DATA:levelingCurve.lua] 03:09:49.04 Error loading [DATA:levelingCurve.lua] 03:09:49.04 Error loading [DATA:levelingCurve.lua] 03:09:49.04 MOD - Setting player (0) race to: allies_commonwealth 03:09:49.04 MOD - Setting player (0) race to: 0 03:09:49.04 ModDllSetup::PlayerSetRewardUnits - playerIndex 0... 03:09:49.04 MOD - Setting player (1) race to: allies_soviets 03:09:49.04 MOD - Setting player (1) race to: 2 03:09:49.04 ModDllSetup::PlayerSetRewardUnits - playerIndex 1... 03:09:49.04 MOD - Setting player (2) race to: allies 03:09:49.04 MOD - Setting player (2) race to: 1 03:09:49.04 ModDllSetup::PlayerSetRewardUnits - playerIndex 2... 03:09:49.04 MOD - Setting player (3) race to: axis 03:09:49.04 MOD - Setting player (3) race to: 3 03:09:49.04 ModDllSetup::PlayerSetRewardUnits - playerIndex 3... 03:09:49.04 MOD - Setting player (4) race to: axis_ostheer 03:09:49.04 MOD - Setting player (4) race to: 4 03:09:49.04 ModDllSetup::PlayerSetRewardUnits - playerIndex 4... 03:09:49.04 adding reward 'upgrade\upgrade_allied_105' 03:09:49.04 adding reward 'upgrade\upgrade_axis_geschutzwagen' 03:09:49.04 adding reward 'upgrade\upgrade_allied_hellcat' 03:09:49.04 adding reward 'upgrade\upgrade_panzer_elite_jagdpanzer' 03:09:49.04 adding reward 'upgrade\upgrade_panzer_elite_jagdtiger' 03:09:49.04 adding reward 'upgrade\upgrade_allied_staghound' 03:09:49.04 adding reward 'upgrade\upgrade_british_staghound' 03:09:49.04 adding reward 'upgrade\upgrade_panzer_elite_nashorn' 03:09:49.05 RLINK -- Sending matchinfo change #81 03:09:49.05 RLINK -- WorldwideAutomatchService::OnStartComplete - detected successful game start 03:09:49.05 RLINK -- Match Started - [00000000:00063475 /steam/76561198069329701], slot = 3, ranking = -1 03:09:49.05 APP -- Game Start 03:09:49.05 GAME -- Setting campaign state to 'cxp2' 03:09:49.05 GAME -- Closing state 'cxp2' 03:09:49.06 GAME -- Setting campaign state to 'cxp1' 03:09:49.06 GAME -- Closing state 'cxp1' 03:09:49.06 GAME -- Setting campaign state to 'dlc1' 03:09:49.06 GAME -- Closing state 'dlc1' 03:09:49.06 GAME -- Setting campaign state to 'dlc2' 03:09:49.06 GAME -- Closing state 'dlc2' 03:09:49.06 GAME -- Setting campaign state to 'dlc3' 03:09:49.06 GAME -- Closing state 'dlc3' 03:09:49.07 GAME -- Ending FE 03:09:49.07 UIFrontEnd - Unloading Front End 03:09:49.08 SOUND -- Shutting down ... 03:09:49.14 SOUND -- Shutdown completed! 03:09:49.15 03:09:49.15 GAME -- *** Beginning mission 6p_zhytomyr (1 Humans, 4 Computers) *** 03:09:49.15 03:09:49.26 GAME -- Recording game 03:09:49.30 Activating screen: GameLoadScreen 03:09:49.30 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:09:49.31 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 262, transmitAckLastTimeMS 132124 | Peer ---E- M#00000000 Sack00000027 NSack00000000 (C0.0% S:0.0) [ ] 03:09:49.87 THREAD: Hyper-Threading Technology Processors are not detected. 03:09:49.91 SOUND -- Initializing ... 03:09:50.48 SOUND -- Initialization completed! 03:09:50.52 PHYSICS: detected processor(s) capable of handling 4 threads. 03:09:50.54 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\6p_zhytomyr' 03:09:50.54 MOD -- Using Mod 'Eastern_Front' 03:09:50.56 Unable to load/parse precache file [DATA:scenarios\mp\6p_zhytomyr_precache.lua] 03:09:52.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:09:52.43 GameObjLoader - upgrading load_count from 0 to 1450 03:09:57.86 GameObjLoader - upgrading load_count from 1450 to 2437 03:09:57.99 PHYSICS -- Created node factory 'HVOK' 03:09:57.99 PHYSICS -- Created node factory 'DMMY' 03:10:03.19 GameObjLoader - upgrading load_count from 2437 to 2886 03:10:04.01 RLINK -- local host PeerID 1 LOCL ack= 28 (508ms~126) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=27/27 03:10:04.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/2, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/2, Pdel=0/0, drop=0/0, data=25/26, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=41/45, PPrx=40/82, ping=0/0, Pfrg=0/0, rely=0/1, lb_p=10/10, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:10:10.77 GameObjLoader - upgrading load_count from 35 to 6439 03:10:15.25 GameObjLoader 131bd0e8 - resetting counters 03:10:15.25 GameObjLoader 131bd0e8 - LOAD_DONE 03:10:15.25 GAME - SessionSetup 03:10:15.55 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 03:10:15.55 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 03:10:15.56 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 03:10:19.51 GAME - CreateGEWorld in 4261 ms 03:10:19.52 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 03:10:19.84 GAME - SessionSetup finished in 4590 ms 03:10:19.84 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 4591 ms 03:10:19.87 GAME - WaterReflectionManagerSetup 03:10:19.87 GAME - WaterReflectionManagerSetup finished in 0 ms [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x07abc798 [Cope FactionFix] - hooked @0x5b51e2e8 [Cope FactionFix] - patched @0x5b51e540 [Cope FactionFix] - hooked @0x5b51e546 [Cope FactionFix] - patched @0x5b51d927 [Cope FactionFix] - hooked @0x5b51d927 [Cope FactionFix] - Hook installed 03:10:21.04 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilateNoPop.scar] succeeded. 03:10:21.91 MOD -- Player (unused player) (frame 0) (KillPlayer) 03:10:21.92 MOD -- Player (unused player) (frame 0) (KillPlayer) 03:10:21.92 MOD -- Player (unused player) (frame 0) (KillPlayer) 03:10:23.03 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 03:10:23.03 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 03:10:23.03 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 03:10:23.03 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 03:10:23.03 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 03:10:23.22 SPEECHMANAGER -- Loaded in 0.163195 seconds 03:10:24.18 GameObjLoader - upgrading load_count from 0 to 289 03:10:24.80 GameObjLoader 131bd248 - resetting counters 03:10:24.80 GameObjLoader 131bd248 - LOAD_DONE 03:10:25.06 PreloadResources took 0ms. 03:10:25.08 GAME -- Loading completed (36 seconds) 03:10:25.08 SIM -- Setting SyncErrorChecking level to Low 03:10:27.23 Activating screen: GameScreen 03:10:27.23 Activating screen: Decorators_widescreen 03:10:27.23 Activating screen: Taskbar_widescreen 03:10:27.23 Activating screen: SubtitleScreen 03:10:27.23 Activating screen: TextOverlayScreen 03:10:27.29 PerformanceRecorder::StartRecording for game size 6 03:10:27.29 GAME -- Starting mission... 03:10:27.93 MOD -- Player 03:10:27.93 MOD -- Player 03:10:27.93 MOD -- Player 03:10:27.93 MOD -- Player 03:10:29.55 Activating screen: pause_menu 03:10:29.55 GAME -- SimulationController::Pause 0 03:10:30.47 Activating screen: prompt_generic 03:10:31.21 MOD -- Player inori999 (network abort) (frame 15) (KillPlayer) 03:10:31.21 GameApp::ReportStats 03:10:31.21 ReportMatchResults - onlyReportOnWin = 0 03:10:31.21 ReportMatchResults - SimID:1000, raceID:2, teamID:0, uid:4294967295:4294967295, AI player, ignoring 03:10:31.21 ReportMatchResults - SimID:1001, raceID:6, teamID:0, uid:4294967295:4294967295, AI player, ignoring 03:10:31.21 ReportMatchResults - SimID:1002, raceID:0, teamID:0, uid:4294967295:4294967295, AI player, ignoring 03:10:31.21 ReportMatchResults - SimID:1003, raceID:1, teamID:1, uid:4294967295:4294967295, AI player, ignoring 03:10:31.21 ReportMatchResults - SimID:1004, raceID:7, teamID:1, uid:0:406645, result:1:PS_ABORTED 03:10:31.21 ReportMatchResults - reporting normal game results for match 0:15512733 03:10:31.21 ReportSimStats - storing simulation results for match 0:15512733 03:10:31.21 ModWorld::ReportSimStats complete: 03:10:31.21 5 player entries 03:10:31.21 0 player reward entries 03:10:31.21 0 player endgame entries 03:10:31.21 0 player skipped NIS entries 03:10:31.21 0 player production entries 03:10:31.21 0 player entity death entries 03:10:31.21 0 player resource entries 03:10:31.21 0 player objectives entries 03:10:31.21 0 player PBG stat entries 03:10:31.21 0 player PBG ability use entries 03:10:31.21 GameObj::DoGameOverPopup 03:10:31.21 Activating screen: GameOverDialog 03:10:31.21 GAME -- SimulationController::Pause 1 03:10:31.21 ArbitrationMessageNeeded 0 allies vs 0 enemies result 0 03:10:31.21 GameOverDialog - normal game ending (no sync errors) 03:10:31.81 Activating screen: postgame_stats_skirm 03:10:32.94 Activating screen: AppRestartingForm 03:10:32.94 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 03:10:32.94 Widget attempting to remove a non-existance listener. Widget:bkg_COH 03:10:32.94 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1 03:10:32.94 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2 03:10:32.94 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1 03:10:32.94 Widget attempting to remove a non-existance listener. Widget:bkg_ToV 03:10:33.01 APP -- Game Stop 03:10:33.01 GameApp::TransitionGameStop 03:10:33.01 RLINK -- SessionID : ecb49d - Disconnect called with reasonID 1004 - ended automatch game, leaving match 03:10:33.01 GameApp::TransitionQuitCommon 03:10:33.01 PerformanceRecorder: Not enough game time to update profile history 03:10:33.01 GetMaxFrameTimeFromProfile: players=6 expected FPS=32.772343, bars=5, max avg=0.024, sd=0.006, 5 samples = 0.03 0.02 0.03 0.03 0.02 03:10:33.01 PerformanceRecorder::EndRecording - game size=6, max average=0.000000, worst frame=0.030514 03:10:33.01 Recording: No [6 players] 03:10:33.01 Total render, sim time: 5.16, 5.38 sec 03:10:33.01 Total render, sim frames: 295, 96 03:10:33.01 Max/Avg: 0.00, 0.00 sec (fps=0.00, 0.00) (0 samples) 03:10:33.01 Bars: 0 03:10:33.01 Profile Max Performance[6 players] = 0.03 0.02 0.03 0.03 0.02 03:10:33.01 Profile Avg Performance[6 players] = 0.02 0.01 0.02 0.02 0.02 03:10:33.01 GameObj::ShutdownGameObj 03:10:33.01 GAME -- Ending mission (Game over) 03:10:33.01 GameObjLoader 131bd248 - Unload 03:10:33.01 GameObjLoader 131bd248 - resetting counters 03:10:33.04 MOD -- Game Over at frame 15 03:10:33.20 GameObjLoader 131bd0e8 - Unload 03:10:33.20 GameObjLoader 131bd0e8 - resetting counters 03:10:33.28 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 271, transmitAckLastTimeMS 176093 | Peer ---E- M#00000000 Sack00000028 NSack00000000 (C0.0% S:0.0) [ ] 03:10:33.29 SOUND -- Shutting down ... 03:10:33.36 SOUND -- Shutdown completed! 03:10:33.41 GAME -- Beginning FE 03:10:33.41 UIFrontEnd - Loading Front End 03:10:33.41 THREAD: Hyper-Threading Technology Processors are not detected. 03:10:33.47 SOUND -- Initializing ... 03:10:33.49 SOUND -- Initialization completed! 03:10:33.49 UIFrontEnd - Initializing Forms 03:10:34.91 CampaignFilter::BindFilterSpecificWidgets() 03:10:34.96 RLINK -- WorldWidePartyService::SetJoinable -- FALSE 03:10:34.96 RLINK -- SetVisible called while !IsConnected 03:10:34.96 RLINK -- WorldwideLeaveAdvertisementAsync: Match id = 15512733 started, nothing to do 03:10:34.97 MOD -- Mounting Eastern_Front_DLC1, 1.0 03:10:34.97 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 03:10:34.97 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC1\Data\' 03:10:34.97 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 03:10:34.97 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC1\DataArtHigh\' 03:10:34.97 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundRussian\' 03:10:34.97 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC1\DataSoundRussian\' 03:10:34.97 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC1\Movies\' 03:10:34.97 MOD -- Mounting Eastern_Front_DLC2, 1.0 03:10:34.97 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 03:10:34.97 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC2\Data\' 03:10:34.97 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 03:10:34.97 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC2\DataArtHigh\' 03:10:34.97 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundRussian\' 03:10:34.97 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC2\DataSoundRussian\' 03:10:34.97 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC2\Movies\' 03:10:34.97 MOD -- Mounting Eastern_Front_DLC3, 1.0 03:10:34.97 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 03:10:34.97 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC3\Data\' 03:10:34.97 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 03:10:34.97 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC3\DataArtHigh\' 03:10:34.97 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundRussian\' 03:10:34.97 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC3\DataSoundRussian\' 03:10:34.97 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\DLC3\Movies\' 03:10:34.97 MOD -- Mounting Eastern_Front_OPS, 1.0 03:10:34.98 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 03:10:34.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\Ops\Data\' 03:10:34.98 MOD -- Mounting Eastern_Front, 1.0 03:10:34.98 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 03:10:34.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\RelicOnline\Data\' 03:10:34.98 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 03:10:34.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\Engine\Data\' 03:10:34.98 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 03:10:34.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\WW2\Data\' 03:10:34.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\Data\' 03:10:35.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Data\' 03:10:35.00 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 03:10:35.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\DataArtHigh\' 03:10:35.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataSoundHigh\' 03:10:35.00 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 03:10:35.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataSound\' 03:10:35.00 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\Russian\Data\' 03:10:35.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Locale\Russian\Data\' 03:10:35.00 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\Russian\Data\' 03:10:35.00 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\Engine\Locale\Russian\Data\' 03:10:35.02 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundRussian\' 03:10:35.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\DataSoundRussian\' 03:10:35.02 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\Russian\Data\' 03:10:35.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\CoH\Locale\Russian\Data\' 03:10:35.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataAttrib\' 03:10:35.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Movies\' 03:10:35.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\' 03:10:35.02 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\admin\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\' 03:10:35.04 Activating screen: AppRestartingForm 03:10:35.04 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 03:10:35.04 RLINK -- WorldwideLeaveAdvertisementAsync: Match id = 15512733 started, nothing to do 03:10:35.49 RLINK -- Session::SchedulePeerRemove - Scheduling peerID: 1 to disconnect, reasonCode:1004, reason:ended automatch game, leaving match 03:10:35.49 RLINK -- Session Destroy Peer Event - ReasonID: 1004 ReasonDebug: ended automatch game, leaving match 03:10:35.49 RLINK -- Session::GetEvent DestroyPeer success Peer 1 removed, reasonCode 1004, reasonDebug ended automatch game, leaving match 03:10:35.49 RLINK -- Session::DestroyPeer - deallocating peer 1 03:10:35.49 RLINK -- Session - Requested Disconnect for connectionID 1 03:10:35.49 RLINK -- Deallocated route ID=2 for PeerID 1 at WINaddr:[IP address redacted]:6112; 03:10:35.49 RLINK -- Session - Requested Disconnect for connectionID 2 03:10:35.49 RLINK -- Closed route 2<>2 for PeerID 1 at WINaddr:[IP address redacted]:6112; 03:10:35.49 RLINK -- WorldwideAdvertisementService::Process - EVENT_DESTROYPEER 03:10:35.49 RLINK -- peerremove - peerIDRemoved=[00000000:00063475], reasonID=1004, reason debug hint - ended automatch game, leaving match 03:10:35.49 RLINK -- Session::GetState - info, session [15512733]'s state changed to [1:STATE_DISCONNECTED]. 03:10:35.49 RLINK -- PeerRemoveAll - flushing local session peer data 03:10:35.49 RLINK -- Session::Reset with reason WorldwidePartyService::PeerRemoveAll 03:10:35.49 RLINK -- LeaveSessionInternal - no action taken, needLeave=0, service=0 03:10:35.49 RLINK -- Destroyed Matchinfo 03:10:35.49 RLINK -- DBG - _SockFree: socket 1/2248 sending graceful shutdown request. reason: SockCollection::DisconnectAll forceFree 03:10:35.49 RLINK -- DBG - _SockClose: socket 1/2248 initiating close 03:10:35.49 RLINK -- DBG - _SockClose: socket 1/2248 close complete. debugReason SockCollection::DisconnectAll forceFree 03:10:35.49 RLINK -- DBG - _SockFree: socket 1/2248 _SockFree complete 03:10:35.59 RLINK -- BT! - SockUnInit - sending shutdown notification & close with linger for all 0 active sockets 03:10:35.59 RLINK -- SessionManager::UnregisterSession - Unregistering session 0e21b3f0 03:10:35.59 RLINK -- OnDestroyPartyNotification - partyID = [00000000:00ecb49d], prevID = [ffffffff:ffffffff] 03:10:35.59 RLINK -- Transport - Largest sent is now 8 03:10:35.59 RLINK -- Transport - Largest received is now 8 03:10:36.38 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 03:10:36.38 Activating screen: FEMovie 03:10:36.38 Activating screen: OnlineWidget 03:10:36.39 CRC & Version Info : 000002bc:6809f4f5:9233461d eastern_front:700:factionfix.dll 1 03:10:36.39 Activating screen: FE_mm_01 03:10:36.44 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 03:10:36.44 GAME -- Setting campaign state to 'coh' 03:10:36.44 GAME -- Closing state 'coh' 03:10:36.44 GAME -- Setting campaign state to 'cxp2' 03:10:36.44 GAME -- Closing state 'cxp2' 03:10:36.45 GAME -- Setting campaign state to 'cxp1' 03:10:36.45 GAME -- Closing state 'cxp1' 03:10:36.45 GAME -- Setting campaign state to 'dlc1' 03:10:36.45 GAME -- Closing state 'dlc1' 03:10:36.45 GAME -- Setting campaign state to 'dlc2' 03:10:36.45 GAME -- Closing state 'dlc2' 03:10:36.46 GAME -- Setting campaign state to 'dlc3' 03:10:36.46 GAME -- Closing state 'dlc3' 03:10:37.87 Activating screen: MessageBoxPopup 03:10:37.87 RLINK -- starting online hosting 03:10:37.89 RLINK -- SlotManager::GetStringFromSlots: compressed = 25 bytes / 350 bytes 03:10:38.11 RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64 03:10:38.11 RLINK -- DBG - SockConnect: 2/s->stHandle=1484 03:10:38.11 RLINK -- DBG - SockConnect: 2/1484 connect deferred (in progress) 03:10:38.24 RLINK -- DBG - SockAnimateAll: socket 2/1484 connection complete. 03:10:38.39 RLINK -- battleserverrelay - Connected: Connection [ 1/ 1] - local=[IP address redacted]:56092, remote=[IP address redacted]:27024, type=CONNECT, timeTookToConnectMS=285, silentTimeMS=0, lastSockError=0 03:10:38.43 RLINK -- Session::Initialize - info, initializing session object, using threads. 03:10:38.43 RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 0f1f8980 03:10:38.43 RLINK -- Created Matchinfo for sessionID 15512767 03:10:38.43 RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required 03:10:38.43 RLINK -- starting local hosting 03:10:38.43 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 03:10:38.43 RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 03:10:38.43 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 03:10:38.43 RLINK -- Session::Host sid = ECB4BF, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 03:10:38.43 RLINK -- Session::GetState - info, session [15512767]'s state changed to [2:STATE_CONNECTING]. 03:10:38.43 RLINK -- ValidateCustomData: called with 639 bytes of custom data 03:10:38.43 RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 03:10:38.43 RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER 03:10:38.44 RLINK -- Sending matchinfo change #2 03:10:38.46 RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS 03:10:38.46 RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS 03:10:38.47 RLINK -- local host PeerID 1 LOCL ack= 0 ( 0ms~0) unack= 3, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=0/2 03:10:38.47 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:10:38.48 RLINK -- hosting - Session is connected 03:10:38.49 RLINK -- HostAsync - completed with HostResult = 0 03:10:38.49 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 03:10:38.49 Activating screen: OnlineGameSetup 03:10:38.49 GameSetupForm::SetScenarioFile -- 6p_zhytomyr 03:10:38.49 RLINK -- Session::GetState - info, session [15512767]'s state changed to [3:STATE_CONNECTED]. 03:10:38.50 GameSetupForm::OnMatchCategorySelected 03:10:38.50 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:10:38.50 GameSetupForm::OnMapSelected 03:10:38.50 GameSetupForm::SetScenarioFile -- 6p_zhytomyr 03:10:38.50 RLINK -- WorldWidePartyService::SetVisible -- TRUE 03:10:38.50 RLINK -- WorldwideAdvertisementService::PublishSession -- Publishing Visible match 03:10:38.51 GetMaxFrameTimeFromProfile: players=6 expected FPS=32.772343, bars=5, max avg=0.024, sd=0.006, 5 samples = 0.03 0.02 0.03 0.03 0.02 03:10:38.51 Activating screen: RelicOnlineChat 03:10:38.52 Activating screen: RelicOnlineNewsScreen 03:10:38.52 Activating screen: RelicOnlineStatsScreen 03:10:38.52 Activating screen: Achievements 03:10:38.52 GAME -- Setting campaign state to 'cxp2' 03:10:38.52 GAME -- Closing state 'cxp2' 03:10:38.52 GAME -- Setting campaign state to 'cxp1' 03:10:38.52 GAME -- Closing state 'cxp1' 03:10:38.53 GAME -- Setting campaign state to 'dlc1' 03:10:38.53 GAME -- Closing state 'dlc1' 03:10:38.53 GAME -- Setting campaign state to 'dlc2' 03:10:38.53 GAME -- Closing state 'dlc2' 03:10:38.53 GAME -- Setting campaign state to 'dlc3' 03:10:38.53 GAME -- Closing state 'dlc3' 03:10:38.53 GAME -- Setting campaign state to 'dlc1' 03:10:38.53 GAME -- Closing state 'dlc1' 03:10:38.53 Activating screen: GameHistory 03:10:38.53 GAME -- Setting campaign state to 'cxp2' 03:10:38.53 GAME -- Closing state 'cxp2' 03:10:38.54 GAME -- Setting campaign state to 'cxp1' 03:10:38.54 GAME -- Closing state 'cxp1' 03:10:38.54 GAME -- Setting campaign state to 'dlc1' 03:10:38.54 GAME -- Closing state 'dlc1' 03:10:38.54 GAME -- Setting campaign state to 'dlc2' 03:10:38.54 GAME -- Closing state 'dlc2' 03:10:38.54 GAME -- Setting campaign state to 'dlc3' 03:10:38.54 GAME -- Closing state 'dlc3' 03:10:38.54 Activating screen: OnlineGameSetup 03:10:38.54 Activating screen: RelicOnlineTabs 03:10:38.54 GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event. 03:10:38.54 RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615 03:10:38.54 RLINK -- SlotManager::GetStringFromSlots: compressed = 347 bytes / 1093 bytes 03:10:38.57 RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=48D6FD8F8F5F8C7E in use by existing peer (ignoring) 03:10:38.57 RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers 03:10:38.58 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:10:38.58 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 03:10:38.58 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 03:10:38.58 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:10:38.59 PopulateGameInfoInternal - Player #0 - [Id 406645, Type 0, Team 0, Race 0] 03:10:38.59 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:10:38.59 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:10:38.59 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1] 03:10:38.59 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:10:38.59 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 03:10:38.59 PopulateGameInfoInternal - Team #0 Player Count: 3 03:10:38.59 PopulateGameInfoInternal - Team #1 Player Count: 3 03:10:38.59 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:10:38.60 RLINK -- Sending matchinfo change #41 03:10:38.62 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:10:38.62 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 03:10:38.62 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 03:10:38.62 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:10:38.62 PopulateGameInfoInternal - Player #0 - [Id 406645, Type 0, Team 0, Race 0] 03:10:38.62 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:10:38.62 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:10:38.62 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1] 03:10:38.62 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:10:38.62 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 03:10:38.62 PopulateGameInfoInternal - Team #0 Player Count: 3 03:10:38.62 PopulateGameInfoInternal - Team #1 Player Count: 3 03:10:38.62 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:10:38.63 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:10:38.80 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:10:38.85 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 253, transmitAckLastTimeMS 181669 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [ ] 03:10:40.59 Activating screen: DynamicPopupMenu 03:10:41.59 RLINK -- Sending matchinfo change #44 03:10:41.59 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:10:41.59 RLINK -- WorldWidePartyService::SetVisible -- TRUE 03:10:41.59 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:10:41.59 GetMaxFrameTimeFromProfile: players=6 expected FPS=32.772343, bars=5, max avg=0.024, sd=0.006, 5 samples = 0.03 0.02 0.03 0.03 0.02 03:10:41.64 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:10:41.64 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 03:10:41.64 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 03:10:41.64 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:10:41.64 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:10:41.64 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:10:41.64 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:10:41.64 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 03:10:41.64 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:10:41.64 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 03:10:41.64 PopulateGameInfoInternal - Team #0 Player Count: 3 03:10:41.64 PopulateGameInfoInternal - Team #1 Player Count: 3 03:10:41.64 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:10:41.72 RLINK -- Sending matchinfo change #45 03:10:41.73 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:10:41.73 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 03:10:41.73 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 03:10:41.73 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:10:41.74 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:10:41.74 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:10:41.74 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:10:41.74 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 03:10:41.74 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:10:41.74 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 03:10:41.74 PopulateGameInfoInternal - Team #0 Player Count: 3 03:10:41.74 PopulateGameInfoInternal - Team #1 Player Count: 3 03:10:41.74 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:10:41.84 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:10:41.92 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:10:41.97 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 253, transmitAckLastTimeMS 184789 | Peer ---E- M#00000000 Sack00000005 NSack00000000 (C0.0% S:0.0) [ ] 03:10:42.38 RLINK -- SlotManager::GetStringFromSlots: compressed = 357 bytes / 1093 bytes 03:10:42.91 RLINK -- Sending matchinfo change #46 03:10:42.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:10:42.93 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 03:10:42.93 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 03:10:42.93 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:10:42.93 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:10:42.93 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:10:42.93 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:10:42.93 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 03:10:42.93 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:10:42.93 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 03:10:42.93 PopulateGameInfoInternal - Team #0 Player Count: 3 03:10:42.93 PopulateGameInfoInternal - Team #1 Player Count: 3 03:10:42.93 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:10:43.00 RLINK -- SlotManager::GetStringFromSlots: compressed = 357 bytes / 1093 bytes 03:10:43.11 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:10:43.17 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 262, transmitAckLastTimeMS 185988 | Peer ---E- M#00000000 Sack00000006 NSack00000000 (C0.0% S:0.0) [ ] 03:10:44.12 RLINK -- Sending matchinfo change #47 03:10:44.12 RLINK -- SlotManager::GetStringFromSlots: compressed = 357 bytes / 1093 bytes 03:10:44.19 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:10:44.19 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:10:44.19 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 03:10:44.19 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:10:44.19 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:10:44.19 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:10:44.19 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:10:44.19 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 03:10:44.19 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:10:44.19 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 03:10:44.19 PopulateGameInfoInternal - Team #0 Player Count: 3 03:10:44.19 PopulateGameInfoInternal - Team #1 Player Count: 3 03:10:44.19 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:10:44.33 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:10:44.39 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 266, transmitAckLastTimeMS 187200 | Peer ---E- M#00000000 Sack00000007 NSack00000000 (C0.0% S:0.0) [ ] 03:10:44.99 RLINK -- Sending matchinfo change #48 03:10:45.00 RLINK -- SlotManager::GetStringFromSlots: compressed = 357 bytes / 1093 bytes 03:10:45.01 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:10:45.01 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:10:45.01 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:10:45.01 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:10:45.01 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:10:45.01 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:10:45.01 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:10:45.01 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 1] 03:10:45.01 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:10:45.01 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 03:10:45.01 PopulateGameInfoInternal - Team #0 Player Count: 3 03:10:45.01 PopulateGameInfoInternal - Team #1 Player Count: 3 03:10:45.01 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:10:45.19 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:10:45.25 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 259, transmitAckLastTimeMS 188068 | Peer ---E- M#00000000 Sack00000008 NSack00000000 (C0.0% S:0.0) [ ] 03:10:49.68 Activating screen: RaceSelectionPopup 03:10:50.66 RLINK -- Sending matchinfo change #49 03:10:50.66 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:10:50.66 RLINK -- WorldWidePartyService::SetVisible -- TRUE 03:10:50.66 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:10:50.66 GetMaxFrameTimeFromProfile: players=6 expected FPS=32.772343, bars=5, max avg=0.024, sd=0.006, 5 samples = 0.03 0.02 0.03 0.03 0.02 03:10:50.66 RLINK -- SlotManager::GetStringFromSlots: compressed = 358 bytes / 1093 bytes 03:10:50.71 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:10:50.71 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:10:50.71 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:10:50.71 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:10:50.71 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:10:50.71 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:10:50.71 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:10:50.71 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:10:50.71 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:10:50.71 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 03:10:50.71 PopulateGameInfoInternal - Team #0 Player Count: 3 03:10:50.71 PopulateGameInfoInternal - Team #1 Player Count: 3 03:10:50.71 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:10:50.79 RLINK -- Sending matchinfo change #50 03:10:50.81 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:10:50.81 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:10:50.81 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:10:50.81 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:10:50.81 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:10:50.81 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:10:50.81 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:10:50.81 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:10:50.81 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:10:50.81 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 03:10:50.81 PopulateGameInfoInternal - Team #0 Player Count: 3 03:10:50.81 PopulateGameInfoInternal - Team #1 Player Count: 3 03:10:50.81 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:10:50.86 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:10:50.98 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:10:51.06 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 265, transmitAckLastTimeMS 193873 | Peer ---E- M#00000000 Sack00000010 NSack00000000 (C0.0% S:0.0) [ ] 03:10:51.55 Activating screen: FriendsListPopup 03:10:53.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:11:00.87 Activating screen: DynamicPopupMenu 03:11:01.91 RLINK -- Sending matchinfo change #51 03:11:01.91 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:11:01.91 RLINK -- WorldWidePartyService::SetVisible -- TRUE 03:11:01.91 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:11:01.91 GetMaxFrameTimeFromProfile: players=6 expected FPS=32.772343, bars=5, max avg=0.024, sd=0.006, 5 samples = 0.03 0.02 0.03 0.03 0.02 03:11:01.91 RLINK -- SlotManager::GetStringFromSlots: compressed = 361 bytes / 1093 bytes 03:11:01.92 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:11:01.92 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:11:01.92 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:11:01.92 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:11:01.93 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:11:01.93 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:11:01.93 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:11:01.93 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:11:01.93 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:11:01.93 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 03:11:01.93 PopulateGameInfoInternal - Team #0 Player Count: 3 03:11:01.93 PopulateGameInfoInternal - Team #1 Player Count: 3 03:11:01.93 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:11:02.04 RLINK -- Sending matchinfo change #52 03:11:02.06 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:11:02.06 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:11:02.06 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:11:02.06 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:11:02.06 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:11:02.06 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:11:02.06 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:11:02.06 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:11:02.06 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:11:02.06 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 03:11:02.06 PopulateGameInfoInternal - Team #0 Player Count: 3 03:11:02.06 PopulateGameInfoInternal - Team #1 Player Count: 3 03:11:02.06 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:11:02.11 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:11:02.23 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:11:02.31 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 270, transmitAckLastTimeMS 205127 | Peer ---E- M#00000000 Sack00000012 NSack00000000 (C0.0% S:0.0) [ ] 03:11:02.41 Activating screen: DynamicPopupMenu 03:11:03.07 RLINK -- Sending matchinfo change #53 03:11:03.07 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:11:03.07 RLINK -- WorldWidePartyService::SetVisible -- TRUE 03:11:03.07 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:11:03.07 GetMaxFrameTimeFromProfile: players=6 expected FPS=32.772343, bars=5, max avg=0.024, sd=0.006, 5 samples = 0.03 0.02 0.03 0.03 0.02 03:11:03.07 RLINK -- SlotManager::GetStringFromSlots: compressed = 361 bytes / 1093 bytes 03:11:03.08 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:11:03.08 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:11:03.08 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:11:03.08 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:11:03.08 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:11:03.08 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:11:03.08 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:11:03.08 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:11:03.08 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:11:03.08 PopulateGameInfoInternal - Player #5 - Closed 03:11:03.08 PopulateGameInfoInternal - Team #0 Player Count: 3 03:11:03.08 PopulateGameInfoInternal - Team #1 Player Count: 3 03:11:03.08 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:11:03.20 RLINK -- Sending matchinfo change #54 03:11:03.21 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:11:03.22 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:11:03.22 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:11:03.22 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:11:03.22 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:11:03.22 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:11:03.22 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:11:03.22 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:11:03.22 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:11:03.22 PopulateGameInfoInternal - Player #5 - Closed 03:11:03.22 PopulateGameInfoInternal - Team #0 Player Count: 3 03:11:03.22 PopulateGameInfoInternal - Team #1 Player Count: 3 03:11:03.22 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:11:03.25 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:11:03.38 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:11:03.46 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 260, transmitAckLastTimeMS 206274 | Peer ---E- M#00000000 Sack00000014 NSack00000000 (C0.0% S:0.0) [ ] 03:11:03.79 Activating screen: DynamicPopupMenu 03:11:04.71 RLINK -- Sending matchinfo change #55 03:11:04.71 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:11:04.71 RLINK -- WorldWidePartyService::SetVisible -- TRUE 03:11:04.71 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:11:04.71 GetMaxFrameTimeFromProfile: players=6 expected FPS=32.772343, bars=5, max avg=0.024, sd=0.006, 5 samples = 0.03 0.02 0.03 0.03 0.02 03:11:04.71 RLINK -- SlotManager::GetStringFromSlots: compressed = 363 bytes / 1093 bytes 03:11:04.73 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:11:04.73 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:11:04.73 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:11:04.73 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:11:04.73 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:11:04.73 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:11:04.73 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:11:04.73 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:11:04.73 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:11:04.73 PopulateGameInfoInternal - Player #5 - Closed 03:11:04.73 PopulateGameInfoInternal - Team #0 Player Count: 3 03:11:04.73 PopulateGameInfoInternal - Team #1 Player Count: 3 03:11:04.73 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:11:04.85 RLINK -- Sending matchinfo change #56 03:11:04.86 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:11:04.86 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:11:04.86 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:11:04.86 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:11:04.87 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:11:04.87 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:11:04.87 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 03:11:04.87 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:11:04.87 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:11:04.87 PopulateGameInfoInternal - Player #5 - Closed 03:11:04.87 PopulateGameInfoInternal - Team #0 Player Count: 3 03:11:04.87 PopulateGameInfoInternal - Team #1 Player Count: 3 03:11:04.87 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:11:04.90 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:11:05.05 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:11:05.11 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 260, transmitAckLastTimeMS 207924 | Peer ---E- M#00000000 Sack00000016 NSack00000000 (C0.0% S:0.0) [ ] 03:11:05.13 Activating screen: DynamicPopupMenu 03:11:05.84 RLINK -- Sending matchinfo change #57 03:11:05.84 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:11:05.84 RLINK -- WorldWidePartyService::SetVisible -- TRUE 03:11:05.84 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:11:05.84 GetMaxFrameTimeFromProfile: players=6 expected FPS=32.772343, bars=5, max avg=0.024, sd=0.006, 5 samples = 0.03 0.02 0.03 0.03 0.02 03:11:05.84 RLINK -- SlotManager::GetStringFromSlots: compressed = 365 bytes / 1093 bytes 03:11:05.85 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:11:05.85 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:11:05.85 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:11:05.85 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:11:05.86 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:11:05.86 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:11:05.86 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 03:11:05.86 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:11:05.86 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:11:05.86 PopulateGameInfoInternal - Player #5 - Closed 03:11:05.86 PopulateGameInfoInternal - Team #0 Player Count: 3 03:11:05.86 PopulateGameInfoInternal - Team #1 Player Count: 3 03:11:05.86 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:11:05.97 RLINK -- Sending matchinfo change #58 03:11:05.99 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:11:05.99 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:11:05.99 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:11:05.99 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:11:05.99 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:11:05.99 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:11:05.99 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 03:11:05.99 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:11:05.99 PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0] 03:11:05.99 PopulateGameInfoInternal - Player #5 - Closed 03:11:05.99 PopulateGameInfoInternal - Team #0 Player Count: 3 03:11:05.99 PopulateGameInfoInternal - Team #1 Player Count: 3 03:11:05.99 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:11:06.02 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:11:06.16 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:11:06.24 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 262, transmitAckLastTimeMS 209050 | Peer ---E- M#00000000 Sack00000018 NSack00000000 (C0.0% S:0.0) [ ] 03:11:06.31 Activating screen: DynamicPopupMenu 03:11:07.57 RLINK -- Sending matchinfo change #59 03:11:07.58 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:11:07.58 RLINK -- WorldWidePartyService::SetVisible -- FALSE 03:11:07.58 RLINK -- WorldwideAdvertisementService::PublishSession -- Delisting Invisible match 03:11:07.58 GetMaxFrameTimeFromProfile: players=6 expected FPS=32.772343, bars=5, max avg=0.024, sd=0.006, 5 samples = 0.03 0.02 0.03 0.03 0.02 03:11:07.58 RLINK -- SlotManager::GetStringFromSlots: compressed = 364 bytes / 1093 bytes 03:11:07.59 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:11:07.59 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:11:07.59 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:11:07.59 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:11:07.59 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:11:07.59 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:11:07.59 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 03:11:07.59 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:11:07.59 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 03:11:07.59 PopulateGameInfoInternal - Player #5 - Closed 03:11:07.59 PopulateGameInfoInternal - Team #0 Player Count: 3 03:11:07.59 PopulateGameInfoInternal - Team #1 Player Count: 3 03:11:07.59 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:11:07.71 RLINK -- Sending matchinfo change #61 03:11:07.72 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:11:07.72 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:11:07.72 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:11:07.72 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:11:07.73 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 03:11:07.73 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:11:07.73 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 03:11:07.73 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:11:07.73 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 03:11:07.73 PopulateGameInfoInternal - Player #5 - Closed 03:11:07.73 PopulateGameInfoInternal - Team #0 Player Count: 3 03:11:07.73 PopulateGameInfoInternal - Team #1 Player Count: 3 03:11:07.73 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:11:07.76 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:11:07.90 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:11:07.97 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 265, transmitAckLastTimeMS 210788 | Peer ---E- M#00000000 Sack00000020 NSack00000000 (C0.0% S:0.0) [ ] 03:11:08.10 Activating screen: RaceSelectionPopup 03:11:09.71 RLINK -- Sending matchinfo change #62 03:11:09.71 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:11:09.71 RLINK -- WorldWidePartyService::SetVisible -- FALSE 03:11:09.71 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:11:09.71 GetMaxFrameTimeFromProfile: players=6 expected FPS=32.772343, bars=5, max avg=0.024, sd=0.006, 5 samples = 0.03 0.02 0.03 0.03 0.02 03:11:09.71 RLINK -- SlotManager::GetStringFromSlots: compressed = 366 bytes / 1093 bytes 03:11:09.72 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:11:09.72 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:11:09.72 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:11:09.72 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:11:09.72 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 2] 03:11:09.72 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:11:09.72 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 03:11:09.72 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:11:09.72 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 03:11:09.72 PopulateGameInfoInternal - Player #5 - Closed 03:11:09.72 PopulateGameInfoInternal - Team #0 Player Count: 3 03:11:09.72 PopulateGameInfoInternal - Team #1 Player Count: 3 03:11:09.72 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:11:09.84 RLINK -- Sending matchinfo change #63 03:11:09.85 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:11:09.85 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:11:09.85 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:11:09.85 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:11:09.86 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 2] 03:11:09.86 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:11:09.86 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 03:11:09.86 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:11:09.86 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 03:11:09.86 PopulateGameInfoInternal - Player #5 - Closed 03:11:09.86 PopulateGameInfoInternal - Team #0 Player Count: 3 03:11:09.86 PopulateGameInfoInternal - Team #1 Player Count: 3 03:11:09.86 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:11:09.91 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:11:10.05 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:11:10.10 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 255, transmitAckLastTimeMS 212911 | Peer ---E- M#00000000 Sack00000022 NSack00000000 (C0.0% S:0.0) [ ] 03:11:10.63 Activating screen: RaceSelectionPopup 03:11:11.58 RLINK -- Sending matchinfo change #64 03:11:11.58 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:11:11.58 RLINK -- WorldWidePartyService::SetVisible -- FALSE 03:11:11.58 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:11:11.58 GetMaxFrameTimeFromProfile: players=6 expected FPS=32.772343, bars=5, max avg=0.024, sd=0.006, 5 samples = 0.03 0.02 0.03 0.03 0.02 03:11:11.58 RLINK -- SlotManager::GetStringFromSlots: compressed = 370 bytes / 1093 bytes 03:11:11.59 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:11:11.59 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:11:11.59 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:11:11.59 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:11:11.59 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 2] 03:11:11.59 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:11:11.59 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 03:11:11.59 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:11:11.59 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 03:11:11.59 PopulateGameInfoInternal - Player #5 - Closed 03:11:11.59 PopulateGameInfoInternal - Team #0 Player Count: 3 03:11:11.59 PopulateGameInfoInternal - Team #1 Player Count: 3 03:11:11.59 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:11:11.71 RLINK -- Sending matchinfo change #65 03:11:11.72 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:11:11.72 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:11:11.72 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:11:11.72 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:11:11.73 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 2] 03:11:11.73 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 03:11:11.73 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 03:11:11.73 PopulateGameInfoInternal - Player #4 - [Id 406645, Type 0, Team 1, Race 7] 03:11:11.73 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 03:11:11.73 PopulateGameInfoInternal - Player #5 - Closed 03:11:11.73 PopulateGameInfoInternal - Team #0 Player Count: 3 03:11:11.73 PopulateGameInfoInternal - Team #1 Player Count: 3 03:11:11.73 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:11:11.78 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:11:11.89 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:11:11.99 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 277, transmitAckLastTimeMS 214801 | Peer ---E- M#00000000 Sack00000024 NSack00000000 (C0.0% S:0.0) [ ] 03:11:13.94 RLINK -- Sending matchinfo change #83 03:11:13.95 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:11:13.95 RLINK -- WorldWidePartyService::SetVisible -- FALSE 03:11:13.95 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:11:13.95 GetMaxFrameTimeFromProfile: players=6 expected FPS=32.772343, bars=5, max avg=0.024, sd=0.006, 5 samples = 0.03 0.02 0.03 0.03 0.02 03:11:13.95 RLINK -- SlotManager::GetStringFromSlots: compressed = 369 bytes / 1093 bytes 03:11:13.96 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:11:13.96 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:11:13.96 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:11:13.96 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:11:13.96 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 1] 03:11:13.96 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 2] 03:11:13.96 PopulateGameInfoInternal - Player #1 - [Id 406645, Type 0, Team 0, Race 7] 03:11:13.96 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 6] 03:11:13.96 PopulateGameInfoInternal - Player #2 - Closed 03:11:13.96 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 0] 03:11:13.96 PopulateGameInfoInternal - Team #0 Player Count: 3 03:11:13.96 PopulateGameInfoInternal - Team #1 Player Count: 3 03:11:13.96 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:11:14.08 RLINK -- Sending matchinfo change #84 03:11:14.10 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:11:14.10 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:11:14.10 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:11:14.10 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:11:14.10 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 1] 03:11:14.10 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 2] 03:11:14.10 PopulateGameInfoInternal - Player #1 - [Id 406645, Type 0, Team 0, Race 7] 03:11:14.10 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 6] 03:11:14.10 PopulateGameInfoInternal - Player #2 - Closed 03:11:14.10 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 0] 03:11:14.10 PopulateGameInfoInternal - Team #0 Player Count: 3 03:11:14.10 PopulateGameInfoInternal - Team #1 Player Count: 3 03:11:14.10 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:11:14.13 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:11:14.27 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:11:14.35 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 264, transmitAckLastTimeMS 217161 | Peer ---E- M#00000000 Sack00000026 NSack00000000 (C0.0% S:0.0) [ ] 03:11:16.58 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 03:11:16.58 RLINK -- WorldWidePartyService::SetVisible -- FALSE 03:11:16.58 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:11:16.58 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:11:16.58 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:11:16.58 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:11:16.58 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:11:16.58 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 1] 03:11:16.58 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 2] 03:11:16.58 PopulateGameInfoInternal - Player #1 - [Id 406645, Type 0, Team 0, Race 7] 03:11:16.58 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 6] 03:11:16.58 PopulateGameInfoInternal - Player #2 - Closed 03:11:16.58 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 0] 03:11:16.58 PopulateGameInfoInternal - Team #0 Player Count: 3 03:11:16.58 PopulateGameInfoInternal - Team #1 Player Count: 3 03:11:16.58 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:11:16.58 RLINK -- WorldwidePartyService::SetMatchState - state 1 - updating server 03:11:16.58 RLINK -- WorldWidePartyService::SetVisible -- FALSE 03:11:16.58 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 03:11:16.58 RLINK -- WorldWidePartyService::SetJoinable -- FALSE 03:11:16.58 MatchSetup: Sending start game message! 03:11:16.58 GameSetupForm - Starting game 03:11:16.58 GameInfo::ResetInfo - SyncLevel set to 0 on reset 03:11:16.58 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 03:11:16.58 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 03:11:16.58 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 03:11:16.58 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 1] 03:11:16.58 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 2] 03:11:16.58 PopulateGameInfoInternal - Player #1 - [Id 406645, Type 0, Team 0, Race 7] 03:11:16.58 PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 6] 03:11:16.58 PopulateGameInfoInternal - Player #2 - Closed 03:11:16.59 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 0] 03:11:16.59 PopulateGameInfoInternal - Team #0 Player Count: 3 03:11:16.59 PopulateGameInfoInternal - Team #1 Player Count: 3 03:11:16.59 PopulateGameInfoInternal - Forcing singleplayer skirmish 03:11:16.59 PopulateGameInfo - random seed:[1417313476], guid:[{449f8012-0fd1-4b31-864b-7ea03b43fc55}], sync level:[0] 03:11:16.59 Error loading [DATA:levelingCurve.lua] 03:11:16.59 Error loading [DATA:levelingCurve.lua] 03:11:16.59 Error loading [DATA:levelingCurve.lua] 03:11:16.59 Error loading [DATA:levelingCurve.lua] 03:11:16.59 Error loading [DATA:levelingCurve.lua] 03:11:16.59 MOD - Setting player (0) race to: axis 03:11:16.59 MOD - Setting player (0) race to: 3 03:11:16.59 ModDllSetup::PlayerSetRewardUnits - playerIndex 0... 03:11:16.59 MOD - Setting player (1) race to: axis_ostheer 03:11:16.59 MOD - Setting player (1) race to: 4 03:11:16.59 ModDllSetup::PlayerSetRewardUnits - playerIndex 1... 03:11:16.59 adding reward 'upgrade\upgrade_allied_105' 03:11:16.59 adding reward 'upgrade\upgrade_axis_geschutzwagen' 03:11:16.59 adding reward 'upgrade\upgrade_allied_hellcat' 03:11:16.59 adding reward 'upgrade\upgrade_panzer_elite_jagdpanzer' 03:11:16.59 adding reward 'upgrade\upgrade_panzer_elite_jagdtiger' 03:11:16.59 adding reward 'upgrade\upgrade_allied_staghound' 03:11:16.59 adding reward 'upgrade\upgrade_british_staghound' 03:11:16.59 adding reward 'upgrade\upgrade_panzer_elite_nashorn' 03:11:16.59 MOD - Setting player (2) race to: allies_commonwealth 03:11:16.59 MOD - Setting player (2) race to: 0 03:11:16.59 ModDllSetup::PlayerSetRewardUnits - playerIndex 2... 03:11:16.59 MOD - Setting player (3) race to: allies_soviets 03:11:16.59 MOD - Setting player (3) race to: 2 03:11:16.59 ModDllSetup::PlayerSetRewardUnits - playerIndex 3... 03:11:16.59 MOD - Setting player (4) race to: allies 03:11:16.59 MOD - Setting player (4) race to: 1 03:11:16.59 ModDllSetup::PlayerSetRewardUnits - playerIndex 4... 03:11:16.60 RLINK -- Sending matchinfo change #85 03:11:16.60 RLINK -- WorldwideAutomatchService::OnStartComplete - detected successful game start 03:11:16.60 RLINK -- Match Started - [00000000:00063475 /steam/76561198069329701], slot = 2, ranking = -1 03:11:16.61 APP -- Game Start 03:11:16.61 GAME -- Setting campaign state to 'cxp2' 03:11:16.61 GAME -- Closing state 'cxp2' 03:11:16.61 GAME -- Setting campaign state to 'cxp1' 03:11:16.61 GAME -- Closing state 'cxp1' 03:11:16.61 GAME -- Setting campaign state to 'dlc1' 03:11:16.61 GAME -- Closing state 'dlc1' 03:11:16.61 GAME -- Setting campaign state to 'dlc2' 03:11:16.61 GAME -- Closing state 'dlc2' 03:11:16.62 GAME -- Setting campaign state to 'dlc3' 03:11:16.62 GAME -- Closing state 'dlc3' 03:11:16.62 GAME -- Ending FE 03:11:16.62 UIFrontEnd - Unloading Front End 03:11:16.63 SOUND -- Shutting down ... 03:11:16.70 SOUND -- Shutdown completed! 03:11:16.71 03:11:16.71 GAME -- *** Beginning mission 6p_zhytomyr (1 Humans, 4 Computers) *** 03:11:16.71 03:11:16.82 GAME -- Recording game 03:11:16.86 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 259, transmitAckLastTimeMS 219671 | Peer ---E- M#00000000 Sack00000028 NSack00000000 (C0.0% S:0.0) [ ] 03:11:16.86 Activating screen: GameLoadScreen 03:11:16.87 RLINK -- Rejecting packet type 0 that claims to come from ourself 03:11:17.54 THREAD: Hyper-Threading Technology Processors are not detected. 03:11:17.59 SOUND -- Initializing ... 03:11:18.17 SOUND -- Initialization completed! 03:11:18.21 PHYSICS: detected processor(s) capable of handling 4 threads. 03:11:18.21 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\6p_zhytomyr' 03:11:18.21 MOD -- Using Mod 'Eastern_Front' 03:11:18.24 Unable to load/parse precache file [DATA:scenarios\mp\6p_zhytomyr_precache.lua] 03:11:20.17 GameObjLoader - upgrading load_count from 0 to 1442 03:11:25.22 GameObjLoader - upgrading load_count from 1442 to 2436 03:11:28.52 GameObjLoader - upgrading load_count from 2436 to 2886 03:11:35.98 GameObjLoader - upgrading load_count from 35 to 6440 03:11:39.01 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:11:39.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/2, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/2, Pdel=0/0, drop=0/0, data=26/27, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=42/46, PPrx=41/84, ping=0/0, Pfrg=0/0, rely=0/1, lb_p=10/10, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:11:40.45 GameObjLoader 131bd0e8 - resetting counters 03:11:40.45 GameObjLoader 131bd0e8 - LOAD_DONE 03:11:40.45 GAME - SessionSetup 03:11:40.66 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 03:11:40.66 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 03:11:40.66 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 03:11:44.43 GAME - CreateGEWorld in 3985 ms 03:11:44.45 GAME - SessionSetup finished in 3998 ms 03:11:44.45 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 3999 ms 03:11:44.45 GAME - WaterReflectionManagerSetup 03:11:44.45 GAME - WaterReflectionManagerSetup finished in 0 ms [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x07abc798 [Cope FactionFix] - Hook already installed 03:11:45.60 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilateNoPop.scar] succeeded. 03:11:46.38 MOD -- Player (unused player) (frame 0) (KillPlayer) 03:11:46.38 MOD -- Player (unused player) (frame 0) (KillPlayer) 03:11:46.38 MOD -- Player (unused player) (frame 0) (KillPlayer) 03:11:47.41 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 03:11:47.41 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 03:11:47.41 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 03:11:47.41 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 03:11:47.41 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 03:11:47.61 SPEECHMANAGER -- Loaded in 0.164045 seconds 03:11:48.55 GameObjLoader - upgrading load_count from 0 to 288 03:11:49.18 GameObjLoader 131bd248 - resetting counters 03:11:49.18 GameObjLoader 131bd248 - LOAD_DONE 03:11:49.44 PreloadResources took 0ms. 03:11:49.46 GAME -- Loading completed (33 seconds) 03:11:49.46 SIM -- Setting SyncErrorChecking level to Low 03:11:50.99 Activating screen: GameScreen 03:11:50.99 Activating screen: Decorators_widescreen 03:11:50.99 Activating screen: Taskbar_widescreen 03:11:50.99 Activating screen: SubtitleScreen 03:11:50.99 Activating screen: TextOverlayScreen 03:11:51.06 PerformanceRecorder::StartRecording for game size 6 03:11:51.06 GAME -- Starting mission... 03:11:51.56 MOD -- Player 03:11:51.56 MOD -- Player 03:11:51.56 MOD -- Player 03:11:51.56 MOD -- Player 03:11:51.94 WorldViewSM::ProcessWVEvents - setting pause to 1 03:11:51.94 GAME -- SimulationController::Pause 0 03:11:54.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:11:54.03 Warning: binding repeat_3(Ability: abilities\ostheer_elite_sprint_ability) -- widget 'command_ability_button_12' already occupied by 'repeat_2:Ability: abilities\ostheer_building_incendiary_trap' 03:11:54.03 Warning: binding repeat_4(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12] 03:12:07.19 WorldViewSM::ProcessWVEvents - setting pause to 0 03:12:07.19 GAME -- SimulationController::Pause 1 03:12:09.28 WorldViewSM::ProcessWVEvents - setting pause to 1 03:12:09.28 GAME -- SimulationController::Pause 0 03:12:13.32 WorldViewSM::ProcessWVEvents - setting pause to 0 03:12:13.32 GAME -- SimulationController::Pause 1 03:12:14.49 WorldViewSM::ProcessWVEvents - setting pause to 1 03:12:14.49 GAME -- SimulationController::Pause 0 03:12:15.74 WorldViewSM::ProcessWVEvents - setting pause to 0 03:12:15.74 GAME -- SimulationController::Pause 1 03:12:16.81 Warning: non auto-match upgrade not found in AE, tuning 03:12:18.31 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background' 03:12:24.09 Activating screen: TacticalMap_widescreen 03:12:24.09 Activating screen: TextOverlayScreen 03:12:33.16 Activating screen: GameScreen 03:12:33.16 Activating screen: Decorators_widescreen 03:12:33.16 Activating screen: Taskbar_widescreen 03:12:33.16 Activating screen: SubtitleScreen 03:12:33.16 Activating screen: TextOverlayScreen 03:12:36.12 Activating screen: TacticalMap_widescreen 03:12:36.12 Activating screen: TextOverlayScreen 03:12:40.00 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:12:40.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:12:40.17 Activating screen: GameScreen 03:12:40.17 Activating screen: Decorators_widescreen 03:12:40.17 Activating screen: Taskbar_widescreen 03:12:40.17 Activating screen: SubtitleScreen 03:12:40.17 Activating screen: TextOverlayScreen 03:12:46.48 Activating screen: Command_Tree 03:12:48.12 Activating screen: Command_Branch 03:12:55.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:13:28.28 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 03:13:41.00 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:13:41.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:13:49.42 Warning: binding repeat_2(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12] 03:13:56.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:14:42.00 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:14:42.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:14:57.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:15:43.00 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:15:43.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:15:58.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:16:44.01 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:16:44.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:16:46.35 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 03:16:53.99 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 03:16:59.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:17:24.82 WorldViewSM::ProcessWVEvents - setting pause to 1 03:17:24.82 GAME -- SimulationController::Pause 0 03:17:27.23 WorldViewSM::ProcessWVEvents - setting pause to 0 03:17:27.23 GAME -- SimulationController::Pause 1 03:17:41.43 Activating screen: Command_Branch 03:17:45.00 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:17:45.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:18:00.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:18:07.57 WorldViewSM::ProcessWVEvents - setting pause to 1 03:18:07.57 GAME -- SimulationController::Pause 0 03:18:12.16 WorldViewSM::ProcessWVEvents - setting pause to 0 03:18:12.16 GAME -- SimulationController::Pause 1 03:18:35.45 WorldViewSM::ProcessWVEvents - setting pause to 1 03:18:35.45 GAME -- SimulationController::Pause 0 03:18:42.91 WorldViewSM::ProcessWVEvents - setting pause to 0 03:18:42.91 GAME -- SimulationController::Pause 1 03:18:43.44 WorldViewSM::ProcessWVEvents - setting pause to 1 03:18:43.44 GAME -- SimulationController::Pause 0 03:18:44.24 WorldViewSM::ProcessWVEvents - setting pause to 0 03:18:44.24 GAME -- SimulationController::Pause 1 03:18:46.02 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:18:46.02 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:19:01.01 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:19:22.74 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 03:19:22.74 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 03:19:22.74 Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00]. It could be looping in a fire-n-forget action. 03:19:26.72 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 03:19:26.72 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 03:19:26.72 Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00]. It could be looping in a fire-n-forget action. 03:19:30.72 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 03:19:30.72 Unable to bind updater for fx [fx_special\production_exhaust]. It could be looping in a fire-n-forget action. 03:19:30.72 Muting spew of bind updater. Fix art and re-test. 03:19:47.01 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:19:47.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:20:02.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:20:48.00 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:20:48.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:21:03.01 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:21:16.17 Activating screen: Command_Branch 03:21:49.00 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:21:49.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:22:01.60 WorldViewSM::ProcessWVEvents - setting pause to 1 03:22:01.60 GAME -- SimulationController::Pause 0 03:22:04.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:22:06.11 WorldViewSM::ProcessWVEvents - setting pause to 0 03:22:06.11 GAME -- SimulationController::Pause 1 03:22:50.00 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:22:50.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:23:05.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:23:18.22 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery 03:23:19.23 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery 03:23:20.23 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery 03:23:21.22 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery 03:23:51.00 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:23:51.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:24:06.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:24:52.00 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:24:52.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:25:07.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:25:21.14 FXShader::SetVariable( "tex0", T ) uses unknown variable. 03:25:36.89 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:25:37.88 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:25:38.87 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:25:39.87 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:25:40.88 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:25:41.88 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:25:42.87 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:25:43.88 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:25:44.88 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:25:45.87 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:25:46.87 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:25:47.87 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:25:48.87 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:25:49.87 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:25:50.87 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:25:53.02 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:25:53.02 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:26:04.11 Activating screen: pause_menu 03:26:04.15 GAME -- SimulationController::Pause 0 03:26:05.59 Activating screen: pause_options 03:26:08.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:26:19.97 GAME -- SimulationController::Pause 1 03:26:54.00 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:26:54.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:27:09.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:27:55.01 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:27:55.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:27:59.97 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery 03:28:01.12 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery 03:28:02.11 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery 03:28:03.10 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery 03:28:04.10 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery 03:28:05.10 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery 03:28:06.10 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery 03:28:07.10 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery 03:28:08.11 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery 03:28:09.24 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery 03:28:10.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:28:10.35 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery 03:28:11.47 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery 03:28:13.35 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:14.36 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:15.48 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:16.49 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:17.49 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:18.47 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:18.85 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:19.86 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:20.98 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:21.98 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:22.99 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:23.98 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:24.10 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:25.10 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:26.09 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:27.10 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:28.11 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:29.10 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:30.10 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:31.09 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:32.10 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:33.09 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:34.10 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:35.09 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:36.10 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:37.10 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:38.10 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:39.09 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:40.15 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:41.10 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:42.22 An ability failed to cast because target validation failed: abilities\glider_troops 03:28:48.82 Was already stealing a skeleton when told to steal another [mortar_target]. 03:28:56.01 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:28:56.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:29:07.02 Activating screen: Command_Branch 03:29:09.75 Activating screen: NewObjective_widescreen 03:29:11.01 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:29:39.62 An ability failed to cast because target validation failed: abilities\glider_troops 03:29:40.62 An ability failed to cast because target validation failed: abilities\glider_troops 03:29:41.61 An ability failed to cast because target validation failed: abilities\glider_troops 03:29:42.62 An ability failed to cast because target validation failed: abilities\glider_troops 03:29:45.11 WorldViewSM::ProcessWVEvents - setting pause to 1 03:29:45.11 GAME -- SimulationController::Pause 0 03:29:47.36 WorldViewSM::ProcessWVEvents - setting pause to 0 03:29:47.36 GAME -- SimulationController::Pause 1 03:29:47.38 An ability failed to cast because target validation failed: abilities\glider_troops 03:29:48.37 An ability failed to cast because target validation failed: abilities\glider_troops 03:29:49.36 An ability failed to cast because target validation failed: abilities\glider_troops 03:29:50.37 An ability failed to cast because target validation failed: abilities\glider_troops 03:29:51.38 An ability failed to cast because target validation failed: abilities\glider_troops 03:29:52.37 An ability failed to cast because target validation failed: abilities\glider_troops 03:29:52.99 An ability failed to cast because target validation failed: abilities\glider_troops 03:29:54.11 An ability failed to cast because target validation failed: abilities\glider_troops 03:29:55.12 An ability failed to cast because target validation failed: abilities\glider_troops 03:29:56.11 An ability failed to cast because target validation failed: abilities\glider_troops 03:29:57.00 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:29:57.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:29:57.12 An ability failed to cast because target validation failed: abilities\glider_troops 03:29:58.12 An ability failed to cast because target validation failed: abilities\glider_troops 03:29:58.23 An ability failed to cast because target validation failed: abilities\glider_troops 03:29:59.23 An ability failed to cast because target validation failed: abilities\glider_troops 03:30:00.24 An ability failed to cast because target validation failed: abilities\glider_troops 03:30:01.25 An ability failed to cast because target validation failed: abilities\glider_troops 03:30:02.24 An ability failed to cast because target validation failed: abilities\glider_troops 03:30:03.24 An ability failed to cast because target validation failed: abilities\glider_troops 03:30:03.87 An ability failed to cast because target validation failed: abilities\glider_troops 03:30:04.86 An ability failed to cast because target validation failed: abilities\glider_troops 03:30:05.86 An ability failed to cast because target validation failed: abilities\glider_troops 03:30:06.88 An ability failed to cast because target validation failed: abilities\glider_troops 03:30:07.86 An ability failed to cast because target validation failed: abilities\glider_troops 03:30:08.98 An ability failed to cast because target validation failed: abilities\glider_troops 03:30:10.12 An ability failed to cast because target validation failed: abilities\glider_troops 03:30:11.12 An ability failed to cast because target validation failed: abilities\glider_troops 03:30:12.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:30:12.12 An ability failed to cast because target validation failed: abilities\glider_troops 03:30:13.12 An ability failed to cast because target validation failed: abilities\glider_troops 03:30:14.12 An ability failed to cast because target validation failed: abilities\glider_troops 03:30:15.12 An ability failed to cast because target validation failed: abilities\glider_troops 03:30:16.13 An ability failed to cast because target validation failed: abilities\glider_troops 03:30:16.13 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:17.11 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:18.13 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:19.17 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:20.12 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:21.12 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:22.11 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:23.11 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:24.12 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:25.24 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:26.24 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:27.25 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:28.23 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:29.24 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:30.23 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:31.26 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:32.24 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:33.36 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:34.38 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:35.36 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:36.37 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:37.36 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:38.37 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:39.36 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:40.39 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:41.37 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:42.38 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:43.36 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:44.37 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:45.37 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:46.38 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:47.51 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:48.51 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:49.49 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:50.50 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:51.49 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:52.49 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:53.51 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:54.49 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:55.62 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:56.74 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:57.74 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:58.01 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:30:58.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:30:58.76 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:30:59.75 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:00.75 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:01.73 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:02.80 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:03.74 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:04.75 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:05.87 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:06.86 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:07.87 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:08.99 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:10.12 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:11.11 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:12.13 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:13.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:31:13.11 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:14.11 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:15.13 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:16.24 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:17.37 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:18.48 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:19.63 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:20.63 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:21.63 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:22.74 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:23.87 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:24.89 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:25.99 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:27.00 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:28.00 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:29.11 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:30.24 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:31.37 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:32.50 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:33.64 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:34.75 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:35.76 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:36.88 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:38.01 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:39.14 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:40.24 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:41.25 An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real 03:31:41.74 An ability failed to cast because target validation failed: abilities\glider_troops 03:31:42.74 An ability failed to cast because target validation failed: abilities\glider_troops 03:31:43.76 An ability failed to cast because target validation failed: abilities\glider_troops 03:31:44.86 An ability failed to cast because target validation failed: abilities\glider_troops 03:31:45.86 An ability failed to cast because target validation failed: abilities\glider_troops 03:31:47.00 An ability failed to cast because target validation failed: abilities\glider_troops 03:31:47.98 An ability failed to cast because target validation failed: abilities\glider_troops 03:31:48.99 An ability failed to cast because target validation failed: abilities\glider_troops 03:31:50.01 An ability failed to cast because target validation failed: abilities\glider_troops 03:31:50.99 An ability failed to cast because target validation failed: abilities\glider_troops 03:31:51.99 An ability failed to cast because target validation failed: abilities\glider_troops 03:31:52.99 An ability failed to cast because target validation failed: abilities\glider_troops 03:31:53.99 An ability failed to cast because target validation failed: abilities\glider_troops 03:31:55.14 An ability failed to cast because target validation failed: abilities\glider_troops 03:31:56.11 An ability failed to cast because target validation failed: abilities\glider_troops 03:31:57.12 An ability failed to cast because target validation failed: abilities\glider_troops 03:31:58.12 An ability failed to cast because target validation failed: abilities\glider_troops 03:31:59.00 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:31:59.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:31:59.11 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:00.27 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:01.26 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:02.25 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:03.36 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:04.36 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:05.37 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:06.51 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:07.50 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:08.52 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:09.50 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:10.74 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:11.76 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:12.76 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:13.75 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:14.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:32:14.76 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:15.75 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:16.78 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:17.74 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:18.75 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:19.75 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:20.89 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:22.00 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:23.00 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:24.01 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:25.02 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:26.01 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:27.02 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:28.00 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:29.02 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:30.01 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:31.00 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:31.99 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:33.01 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:34.00 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:35.00 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:35.99 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:36.99 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:38.01 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:39.23 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:40.22 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:41.23 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:42.22 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:43.24 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:44.23 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:45.24 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:46.22 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:47.23 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:48.22 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:49.22 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:50.23 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:51.35 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:52.35 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:53.35 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:54.35 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:55.34 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:56.35 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:57.35 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:58.36 An ability failed to cast because target validation failed: abilities\glider_troops 03:32:59.35 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:00.00 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:33:00.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:33:00.35 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:01.47 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:02.59 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:03.10 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:04.09 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:05.10 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:06.10 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:07.10 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:08.10 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:09.10 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:10.09 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:11.11 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:12.09 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:13.09 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:14.11 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:15.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:33:15.10 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:16.09 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:17.10 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:18.10 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:19.11 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:20.23 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:21.23 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:22.35 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:23.39 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:24.39 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:25.39 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:26.52 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:27.52 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:28.52 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:29.53 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:30.52 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:31.52 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:32.53 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:33.52 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:34.52 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:35.52 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:36.66 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:37.64 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:38.65 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:39.65 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:40.64 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:41.65 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:42.65 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:43.66 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:44.66 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:45.64 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:46.65 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:47.65 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:48.64 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:49.65 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:50.66 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:51.82 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:52.76 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:53.76 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:54.77 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:55.78 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:56.78 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:57.77 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:58.90 An ability failed to cast because target validation failed: abilities\glider_troops 03:33:59.89 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:00.89 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:01.02 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:34:01.02 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:34:01.89 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:02.94 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:03.95 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:04.96 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:05.94 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:06.94 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:07.95 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:08.94 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:09.95 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:10.96 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:11.93 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:13.06 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:14.19 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:15.21 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:16.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:34:16.20 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:17.31 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:18.32 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:19.32 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:20.31 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:21.31 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:22.33 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:23.32 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:23.44 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:24.45 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:25.44 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:26.44 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:27.44 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:50.31 An ability failed to cast because target validation failed: abilities\glider_tetrarch 03:34:51.32 An ability failed to cast because target validation failed: abilities\glider_tetrarch 03:34:52.31 An ability failed to cast because target validation failed: abilities\glider_tetrarch 03:34:53.44 An ability failed to cast because target validation failed: abilities\glider_tetrarch 03:34:54.44 An ability failed to cast because target validation failed: abilities\glider_tetrarch 03:34:55.44 An ability failed to cast because target validation failed: abilities\glider_tetrarch 03:34:55.44 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:56.43 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:57.44 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:58.53 An ability failed to cast because target validation failed: abilities\glider_troops 03:34:59.54 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:00.54 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:01.55 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:02.01 RLINK -- local host PeerID 1 LOCL ack= 29 (505ms~121) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=28/28 03:35:02.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 03:35:02.53 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:03.53 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:15.65 Activating screen: Command_Branch 03:35:17.01 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 03:35:22.18 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:23.29 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:24.30 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:25.40 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:26.34 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:27.49 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:27.75 An ability failed to cast because target validation failed: abilities\glider_tetrarch 03:35:28.86 An ability failed to cast because target validation failed: abilities\glider_tetrarch 03:35:29.85 An ability failed to cast because target validation failed: abilities\glider_tetrarch 03:35:30.98 An ability failed to cast because target validation failed: abilities\glider_tetrarch 03:35:31.99 An ability failed to cast because target validation failed: abilities\glider_tetrarch 03:35:32.99 An ability failed to cast because target validation failed: abilities\glider_tetrarch 03:35:32.99 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:33.97 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:36.47 Was already stealing a skeleton when told to steal another [mortar_target]. 03:35:38.25 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:39.27 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:40.26 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:41.28 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:42.30 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:43.30 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:43.68 An ability failed to cast because target validation failed: abilities\glider_tetrarch 03:35:44.68 An ability failed to cast because target validation failed: abilities\glider_tetrarch 03:35:45.67 An ability failed to cast because target validation failed: abilities\glider_tetrarch 03:35:46.67 An ability failed to cast because target validation failed: abilities\glider_tetrarch 03:35:47.66 An ability failed to cast because target validation failed: abilities\glider_tetrarch 03:35:48.78 An ability failed to cast because target validation failed: abilities\glider_tetrarch 03:35:48.78 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:49.79 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:50.78 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:51.79 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:52.80 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:53.93 An ability failed to cast because target validation failed: abilities\glider_troops 03:35:54.17 An ability failed to cast because target validation failed: abilities\glider_troops