-- Log file for all dbTracef messages --

20:16:57.22   AppInitNetwork::InitSteam: Initializing Steam...
20:16:57.22   AppInitNetwork::InitSteam: Steam has been initialized.
20:16:57.22   RLINK -- NetworkManager::Create - creating network manager
20:16:58.28   RLINK -- WorldwideLoginService::WorldwideLoginService - initializing
20:16:58.28   RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function...
20:16:58.29   RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available.
20:16:58.29   RLINK -- WinTransport - CreateSocket listening for broadcasts on default port
20:16:58.29   RLINK -- WinTransport - Host Name: Karnataki-PC, aliases: , type=AF_INET, len=4
20:16:58.29   RLINK -- WinTransport - Host IP Address #0: 192.168.2.134
20:16:58.29   RLINK -- WinTransport - Interface #0: ip:192.168.2.134, broadcast:192.168.2.134, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
20:16:58.29   RLINK -- WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
20:16:58.29   RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
20:16:58.29   RLINK -- SessionManager - Peer Header Size = 15 bytes
20:16:58.29   RLINK -- SessionManager - Game Data overhead = 4 bytes
20:16:58.29   RLINK -- SessionManager - Proxy overhead = 7 bytes
20:16:58.29   RLINK -- AutomatchInternal: Instantiating
20:16:58.29   RLINK -- MessageInternal::CreateChannel: Created channel fffffffe
20:16:58.29   RLINK -- MessageInternal::CreateChannel: Created channel fffffffb
20:16:58.29   RLINK -- MessageInternal::CreateChannel: Created channel fffffffd
20:16:58.29   RLINK -- RLink::ThreadFunction - Entering network thread function...
20:16:58.29   Loaded 589 badwords from data:OnlineConfig\Badwords.lua
20:16:58.29   RLINK -- MessageInternal::CreateChannel: Created channel 00000000
20:16:58.29   RLINK -- MessageInternal::CreateChannel: Created channel 00000001
20:16:58.29   RLINK -- MessageInternal::CreateChannel: Created channel 00000002
20:16:58.29   RLINK -- MessageInternal::CreateChannel: Created channel 00000003
20:16:58.29   RLINK -- MessageInternal::CreateChannel: Created channel 00000004
20:16:58.29   RLINK -- MessageInternal::CreateChannel: Created channel 00000005
20:16:58.29   RLINK -- MessageInternal::CreateChannel: Created channel 00000006
20:16:58.30   GAME -- Available memory: 32714MB Physical RAM, 0MB Pagefile, 4095 Virtual Address Space
20:17:00.74   DLLDriverLinker -- Adding driver 'spDx10.dll'.
20:17:00.77   DLLDriverLinker -- Adding driver 'spDx9.dll'.
20:17:00.77   DLLDriverLinker -- 2 DLL drivers found.
20:17:00.82   SPDx10 -- Adapter [AMD Radeon HD 7900 Series]: 3054MB dedicated video memory, 0MB dedicated system memory and 1041MB shared system memory.
20:17:02.16   DLLDriverLinker -- 2 DLL drivers found.
20:17:02.21   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
20:17:02.21   GAME -- Resolution set to 1920x1080 (fullscreen).
20:17:02.25   SPDx9 -- Driver Name = aticfx32.dll  Desc = AMD Radeon HD 7900 Series
20:17:02.25   SPDx9 -- Driver Vendor = 0x1002  Device = 0x6798  SubSys = 0x254D1458  Rev = 0x0000
20:17:02.25   SPDx9 -- Driver Version  Product = 0x0008  Version = 0x0011  SubVersion = 0x00  Build = 13.15
20:17:02.25   SPDx9 -- Driver GUID = {D7B71EE2-24D8-11CF-CB72-4705BEC2C535}
20:17:02.60   SPDx9 -- 2770MB available Texture Memory
20:17:02.61   ShaderDatabase: using shader profile [ps30]
20:17:02.89   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
20:17:02.99   GameObjLoader 0d48c610 - resetting counters
20:17:02.99   GameObjLoader 0d48c610 - Created loader
20:17:02.99   GameObjLoader 0d48c770 - resetting counters
20:17:02.99   GameObjLoader 0d48c770 - Created loader
20:17:02.99   GAME -- Beginning FE
20:17:02.99   UIFrontEnd - Loading Front End
20:17:02.99   THREAD: Hyper-Threading Technology Processors are not detected.
20:17:03.32   SOUND -- Initializing ...
20:17:03.36   INNIMapDCA Key not found: sp_speechducker::time
20:17:03.65   SOUND -- Initialization completed!
20:17:03.65   UIFrontEnd - Initializing Forms
20:17:04.57   CampaignFilter::BindFilterSpecificWidgets()
20:17:04.63   Activating screen: AppLoadingForm
20:17:04.63   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
20:17:05.29   GAME -- (worldmanager) Cannot find original scenario "4p_vyazma_challenge" referenced from data:scenarios\mp\challenge_vyazma.scenref
20:17:05.30   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
20:17:05.31   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
20:17:05.31   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
20:17:05.31   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
20:17:05.31   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
20:17:05.31   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
20:17:05.51   GAME -- Using player profile KARNATAKI-PC
20:17:05.79   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
20:17:05.88   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
20:17:06.52   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
20:17:06.52   Activating screen: FEMovie
20:17:06.52   Activating screen: OnlineWidget
20:17:06.52   CRC & Version Info : 000002bc:6809f4f5:9233461d eastern_front:700:factionfix.dll 1
20:17:06.52   Logging in using Steam credentials...
20:17:06.52   Activating screen: FE_mm_01
20:17:06.55   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
20:17:06.55   GAME -- Setting campaign state to 'coh'
20:17:06.55   GAME -- Closing state 'coh'
20:17:06.55   GAME -- Setting campaign state to 'cxp2'
20:17:06.55   GAME -- Closing state 'cxp2'
20:17:06.56   GAME -- Setting campaign state to 'cxp1'
20:17:06.56   GAME -- Closing state 'cxp1'
20:17:06.56   GAME -- Setting campaign state to 'dlc1'
20:17:06.56   GAME -- Closing state 'dlc1'
20:17:06.56   GAME -- Setting campaign state to 'dlc2'
20:17:06.56   GAME -- Closing state 'dlc2'
20:17:06.56   GAME -- Setting campaign state to 'dlc3'
20:17:06.56   GAME -- Closing state 'dlc3'
20:17:06.56   RLINK -- Requesting ticket
20:17:06.56   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.60   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.60   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.60   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.60   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.60   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.61   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.61   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.61   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.61   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.61   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.61   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.62   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.62   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.62   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.62   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.62   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.63   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.63   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.63   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.63   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.63   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.63   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.64   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.64   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.64   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.64   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.64   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.65   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.65   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.65   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.65   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.65   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.65   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.66   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.66   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.66   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.66   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.67   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.67   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.67   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.67   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.67   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.67   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.68   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.68   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.68   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.68   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.68   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.68   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.69   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.69   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.69   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.69   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.69   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.69   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.70   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.70   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.70   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.70   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.70   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.70   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.70   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.71   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.71   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.71   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.71   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.71   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.71   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.72   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.72   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.72   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.72   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.72   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.73   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.73   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.73   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.73   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.73   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.73   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.73   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.74   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.74   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.74   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.74   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.74   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.75   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.75   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.75   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.75   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.75   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.75   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.76   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.76   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.76   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.76   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.76   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.76   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.77   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.77   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.77   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.77   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.77   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.77   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.78   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.78   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.78   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.78   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.78   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.78   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.79   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.79   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.79   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.79   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.79   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.79   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.80   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.80   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.80   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.80   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.80   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.80   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.81   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.81   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.81   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.81   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.81   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.81   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.82   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.82   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.82   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.82   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.82   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.82   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.83   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.83   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.83   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.83   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.83   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.83   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.84   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.84   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.84   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.84   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.84   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.84   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.85   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.85   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.85   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.85   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.85   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.86   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.86   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.86   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.86   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.86   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.87   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.87   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.87   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.87   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.87   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.87   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.88   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.88   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.88   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.88   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.88   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.88   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.89   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.89   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.89   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.89   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.89   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.89   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.90   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.90   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.90   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.90   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.90   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.91   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.91   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.91   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.91   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.91   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.91   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.92   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.92   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.92   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.92   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.92   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.92   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.93   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.93   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.93   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.93   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.93   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.93   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.94   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.94   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.94   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.94   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.94   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.94   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.95   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.95   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.95   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.95   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.95   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.96   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.96   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.96   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.96   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.96   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.96   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.97   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.97   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.97   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.97   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.97   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.97   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.98   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.98   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.98   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.98   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.98   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.98   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.99   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.99   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.99   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.99   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.99   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:06.99   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.00   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.00   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.00   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.00   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.00   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.00   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.01   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.01   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.01   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.01   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.01   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.01   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.02   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.02   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.02   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.02   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.02   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.02   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.03   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.03   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.03   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.03   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.03   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.03   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.04   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.04   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.04   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.04   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.04   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.04   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.05   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.05   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.05   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.05   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.05   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.05   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.06   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.06   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.06   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.06   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.06   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.06   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.07   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.07   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.07   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.07   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.07   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.07   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.08   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.08   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.08   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.08   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.08   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.09   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.09   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.09   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.09   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.09   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.09   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.09   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.10   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.10   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.10   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.10   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.10   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.11   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.11   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.11   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.11   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.11   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.11   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.12   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.12   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.12   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.12   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.12   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.12   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.13   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.13   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.13   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.13   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.13   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.13   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.14   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.14   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.14   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.14   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.14   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.14   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.15   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.15   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.15   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.15   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.15   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.15   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.16   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.16   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.16   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.16   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.16   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.16   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.17   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.17   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.17   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.17   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.17   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.17   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.18   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.18   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.18   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.18   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.18   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.18   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.19   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.19   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.19   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.19   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.19   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.19   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.20   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.20   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.20   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.20   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.20   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.20   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.21   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.21   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.21   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.21   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.21   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.21   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.22   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.22   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.23   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.23   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.23   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.23   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.23   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.23   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.24   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.24   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.24   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.24   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.24   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.24   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.25   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.25   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.25   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.25   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.26   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.26   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.26   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.26   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.27   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.27   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.27   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.27   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.27   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.27   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.28   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.28   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.28   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.28   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.28   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.28   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.29   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.29   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.30   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.30   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.30   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.30   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.30   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.30   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:17:07.31   RLINK -- OnRequest app ticket returned N
20:17:07.31   RLINK -- SteamAuth received ticket at t=9012
20:17:07.31   RLINK -- SteamAuthManager::GetAuthToken state ID : 2
20:17:09.95   Activating screen: MessageBoxPopup
20:17:11.13   RLINK -- Found 1 profiles for account /steam/76561198023393842
20:17:11.13   RLINK -- Found profile: /steam/76561198023393842
20:17:11.13   THREAD: Hyper-Threading Technology Processors are not detected.
20:17:11.14   Activating screen: MessageBoxPopup
20:17:11.14   RLINK -- starting online hosting
20:17:11.14   RLINK -- SlotManager::GetStringFromSlots: compressed = 25 bytes / 350 bytes
20:17:14.21   RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64
20:17:14.21   RLINK -- DBG - SockConnect: 0/s->stHandle=2600
20:17:14.21   RLINK -- DBG - SockConnect: 0/2600 connect deferred (in progress)
20:17:14.47   RLINK -- DBG - SockAnimateAll: socket 0/2600 connection complete.
20:17:14.67   RLINK -- battleserverrelay - Connected: 
Connection [ 1/ 1] - local=192.168.2.134:63321, remote=54.208.245.53:50004, type=CONNECT, timeTookToConnectMS=460, silentTimeMS=0, lastSockError=0
20:17:14.68   RLINK -- Session::Initialize - info, initializing session object, using threads.
20:17:14.68   RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 0f3afa80
20:17:14.68   RLINK -- Created Matchinfo for sessionID 15374741
20:17:14.68   RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required
20:17:14.68   RLINK -- starting local hosting
20:17:14.68   RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
20:17:14.68   RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:192.168.2.134:6112;
20:17:14.68   RLINK -- Transport::OpenInternal request to WINaddr:192.168.2.134:6112;
20:17:14.68   RLINK -- Session::Host sid = EA9995, hostURL = , local addresses = WINaddr:192.168.2.134:6112;
20:17:14.68   RLINK -- Session::GetState - info, session [15374741]'s state changed to [2:STATE_CONNECTING].
20:17:14.68   RLINK -- ValidateCustomData: called with 463 bytes of custom data
20:17:14.68   RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:192.168.2.134:6112;, routes=WINaddr:192.168.2.134:6112;
20:17:14.68   RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER
20:17:14.68   RLINK -- Sending matchinfo change #2
20:17:14.69   RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS
20:17:14.69   RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS
20:17:14.69   RLINK -- hosting - Session is connected
20:17:14.70   RLINK -- HostAsync - completed with HostResult = 0
20:17:14.70   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
20:17:14.70   Activating screen: OnlineGameSetup
20:17:14.70   GameSetupForm::SetScenarioFile -- 8P_SCHLACHT_AM_RHEIN
20:17:14.70   RLINK -- Session::GetState - info, session [15374741]'s state changed to [3:STATE_CONNECTED].
20:17:14.70   GameSetupForm::OnMatchCategorySelected
20:17:14.70   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:14.71   RLINK -- local host PeerID 1 LOCL ack=  0 (  0ms~0) unack=  3, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=0/2
20:17:14.71   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:17:14.71   GameSetupForm::OnMapSelected
20:17:14.71   GameSetupForm::SetScenarioFile -- 8P_SCHLACHT_AM_RHEIN
20:17:14.71   RLINK -- WorldWidePartyService::SetVisible -- TRUE
20:17:14.71   RLINK -- WorldwideAdvertisementService::PublishSession -- Publishing Visible match
20:17:14.72   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:17:14.72   Activating screen: RelicOnlineChat
20:17:14.73   Activating screen: RelicOnlineNewsScreen
20:17:14.73   Activating screen: RelicOnlineStatsScreen
20:17:14.73   Activating screen: Achievements
20:17:14.73   GAME -- Setting campaign state to 'coh'
20:17:14.73   GAME -- Closing state 'coh'
20:17:14.73   GAME -- Setting campaign state to 'cxp2'
20:17:14.73   GAME -- Closing state 'cxp2'
20:17:14.73   GAME -- Setting campaign state to 'cxp1'
20:17:14.73   GAME -- Closing state 'cxp1'
20:17:14.73   GAME -- Setting campaign state to 'dlc1'
20:17:14.73   GAME -- Closing state 'dlc1'
20:17:14.74   GAME -- Setting campaign state to 'dlc2'
20:17:14.74   GAME -- Closing state 'dlc2'
20:17:14.74   GAME -- Setting campaign state to 'dlc3'
20:17:14.74   GAME -- Closing state 'dlc3'
20:17:14.74   GAME -- Setting campaign state to 'dlc1'
20:17:14.74   GAME -- Closing state 'dlc1'
20:17:14.74   Activating screen: GameHistory
20:17:14.74   GAME -- Setting campaign state to 'coh'
20:17:14.74   GAME -- Closing state 'coh'
20:17:14.75   GAME -- Setting campaign state to 'cxp2'
20:17:14.75   GAME -- Closing state 'cxp2'
20:17:14.75   GAME -- Setting campaign state to 'cxp1'
20:17:14.75   GAME -- Closing state 'cxp1'
20:17:14.75   GAME -- Setting campaign state to 'dlc1'
20:17:14.75   GAME -- Closing state 'dlc1'
20:17:14.75   GAME -- Setting campaign state to 'dlc2'
20:17:14.75   GAME -- Closing state 'dlc2'
20:17:14.75   GAME -- Setting campaign state to 'dlc3'
20:17:14.75   GAME -- Closing state 'dlc3'
20:17:14.75   Activating screen: OnlineGameSetup
20:17:14.75   Activating screen: RelicOnlineTabs
20:17:14.75   GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event.
20:17:14.75   RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615
20:17:14.75   RLINK -- SlotManager::GetStringFromSlots: compressed = 264 bytes / 855 bytes
20:17:14.78   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:14.78   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:14.78   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:14.78   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:14.78   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:17:14.78   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:14.78   PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
20:17:14.78   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:14.78   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
20:17:14.78   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:14.78   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:17:14.78   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:14.78   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:14.78   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:14.78   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:14.81   RLINK -- Sending matchinfo change #41
20:17:14.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:14.82   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:14.82   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:14.82   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:14.83   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:17:14.83   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:14.83   PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
20:17:14.83   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:14.83   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
20:17:14.83   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:14.83   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:17:14.83   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:14.83   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:14.83   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:14.83   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:15.19   RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS        500 oneMsg.lastTransmitTime      16383, timeSinceLastTransmitMS        510 | Peer R---- M#00000001 Sack00000000 NSack00000000 (C288.0% S:59.5) [ PKT SIZE:484 join Addrs:, SIdent:ea9995, PIdent:7d2bdad493fdc906, CustomSize:463 ]
20:17:15.19   RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS        500 oneMsg.lastTransmitTime      16383, timeSinceLastTransmitMS        510 | Peer RS--- M#00000001 Sack00000000 NSack00000000 (C288.0% S:56.9) [ PKT SIZE:506 Padd Addrs:WINaddr:192.168.2.134:6112;, P#:1, HL, PIdent:7d2bdad493fdc906, CustomSize:463 ]
20:17:15.19   RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS        500 oneMsg.lastTransmitTime      16385, timeSinceLastTransmitMS        508 | Peer RS--- M#00000002 Sack00000000 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:272 data DestChannel: ]
20:17:15.63   RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=7D2BDAD493FDC906 in use by existing peer (ignoring)
20:17:15.63   RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS        500 oneMsg.lastTransmitTime      16518, timeSinceLastTransmitMS        815 | Peer RS--- M#00000003 Sack00000000 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:516 data DestChannel: ]
20:17:15.65   RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers
20:17:15.71   RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS        500 oneMsg.lastTransmitTime      16893, timeSinceLastTransmitMS        520 | Peer RS--- M#00000001 Sack00000001 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:506 Padd Addrs:WINaddr:192.168.2.134:6112;, P#:1, HL, PIdent:7d2bdad493fdc906, CustomSize:463 ]
20:17:15.71   RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS        500 oneMsg.lastTransmitTime      16893, timeSinceLastTransmitMS        520 | Peer RS--- M#00000002 Sack00000001 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:272 data DestChannel: ]
20:17:15.71   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:15.73   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:15.97   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS      17673 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [  ]
20:17:16.01   RLINK -- [P#1] SrcP# 1 ignoring old retry: 1 expect: 4
20:17:16.09   RLINK -- [P#1] SrcP# 1 ignoring old retry: 2 expect: 4
20:17:16.15   RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS        500 oneMsg.lastTransmitTime      17333, timeSinceLastTransmitMS        520 | Peer RS--- M#00000003 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:516 data DestChannel: ]
20:17:16.23   RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS        500 oneMsg.lastTransmitTime      17413, timeSinceLastTransmitMS        520 | Peer RS--- M#00000001 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:506 Padd Addrs:WINaddr:192.168.2.134:6112;, P#:1, HL, PIdent:7d2bdad493fdc906, CustomSize:463 ]
20:17:16.23   RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS        500 oneMsg.lastTransmitTime      17413, timeSinceLastTransmitMS        520 | Peer RS--- M#00000002 Sack00000003 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:272 data DestChannel: ]
20:17:16.45   RLINK -- [P#1] SrcP# 1 ignoring old retry: 3 expect: 4
20:17:16.47   RLINK -- [P#1] SrcP# 1 ignoring old retry: 1 expect: 4
20:17:16.51   RLINK -- [P#1] SrcP# 1 ignoring old retry: 2 expect: 4
20:17:16.81   RLINK -- [P#1] SrcP# 1 ignoring old retry: 3 expect: 4
20:17:16.85   RLINK -- [P#1] SrcP# 1 ignoring old retry: 1 expect: 4
20:17:16.95   RLINK -- [P#1] SrcP# 1 ignoring old retry: 2 expect: 4
20:17:19.39   Activating screen: RaceSelectionPopup
20:17:21.36   RLINK -- Sending matchinfo change #42
20:17:21.36   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:21.36   RLINK -- WorldWidePartyService::SetVisible -- TRUE
20:17:21.36   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:17:21.36   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:17:21.37   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:21.37   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:21.37   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:21.37   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:21.37   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:21.37   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:21.37   PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
20:17:21.37   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:21.37   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
20:17:21.37   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:21.37   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:17:21.37   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:21.37   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:21.37   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:21.37   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:21.49   RLINK -- Sending matchinfo change #43
20:17:21.50   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:21.50   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:21.50   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:21.50   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:21.50   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:21.50   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:21.50   PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
20:17:21.50   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:21.50   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
20:17:21.50   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:21.50   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:17:21.50   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:21.50   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:21.50   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:21.50   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:21.67   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:21.73   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:21.75   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        255, transmitAckLastTimeMS      23453 | Peer ---E- M#00000000 Sack00000005 NSack00000000 (C0.0% S:0.0) [  ]
20:17:21.87   RLINK -- SENDING RETRY - Peer 1 to Peer 1 retryTimeMS        500 oneMsg.lastTransmitTime      23067, timeSinceLastTransmitMS        506 | Peer RS--- M#00000004 Sack00000005 NSack00000000 (C0.0% S:0.0) [ PKT SIZE:520 data DestChannel: ]
20:17:21.98   RLINK -- SlotManager::GetStringFromSlots: compressed = 267 bytes / 855 bytes
20:17:22.07   RLINK -- [P#1] SrcP# 1 ignoring old retry: 4 expect: 6
20:17:22.73   Activating screen: DynamicPopupMenu
20:17:29.32   RLINK -- Sending matchinfo change #44
20:17:29.33   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:29.33   RLINK -- WorldWidePartyService::SetVisible -- TRUE
20:17:29.33   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:17:29.33   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:17:29.33   RLINK -- SlotManager::GetStringFromSlots: compressed = 274 bytes / 855 bytes
20:17:29.33   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:29.33   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:29.33   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:29.33   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:29.33   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:29.33   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:29.33   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:29.33   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:29.33   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
20:17:29.33   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:29.33   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:17:29.33   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:29.33   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:29.33   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:29.33   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:29.45   RLINK -- Sending matchinfo change #45
20:17:29.46   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:29.46   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:29.46   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:29.46   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:29.46   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:29.46   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:29.46   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:29.46   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:29.46   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
20:17:29.46   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:29.46   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:17:29.46   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:29.46   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:29.46   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:29.46   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:29.49   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:29.65   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:29.71   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        259, transmitAckLastTimeMS      31414 | Peer ---E- M#00000000 Sack00000007 NSack00000000 (C0.0% S:0.0) [  ]
20:17:30.08   Activating screen: DynamicPopupMenu
20:17:31.16   RLINK -- Sending matchinfo change #46
20:17:31.16   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:31.16   RLINK -- WorldWidePartyService::SetVisible -- TRUE
20:17:31.16   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:17:31.16   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:17:31.16   RLINK -- SlotManager::GetStringFromSlots: compressed = 274 bytes / 855 bytes
20:17:31.17   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:31.17   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:31.17   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:31.17   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:31.17   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:31.17   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:31.17   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:31.17   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:31.17   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:17:31.17   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:31.17   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:17:31.17   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:31.17   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:31.17   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:31.17   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:31.29   RLINK -- Sending matchinfo change #47
20:17:31.30   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:31.30   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:31.30   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:31.30   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:31.30   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:31.30   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:31.30   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:31.30   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:31.30   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:17:31.30   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:31.30   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:17:31.30   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:31.30   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:31.30   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:31.30   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:31.41   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:31.55   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        254, transmitAckLastTimeMS      33254 | Peer ---E- M#00000000 Sack00000008 NSack00000000 (C0.0% S:0.0) [  ]
20:17:31.67   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:31.80   Activating screen: DynamicPopupMenu
20:17:31.81   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS      33514 | Peer ---E- M#00000000 Sack00000009 NSack00000000 (C0.0% S:0.0) [  ]
20:17:32.97   RLINK -- Sending matchinfo change #48
20:17:32.97   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:32.97   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:17:32.97   RLINK -- WorldwideAdvertisementService::PublishSession -- Delisting Invisible match
20:17:32.97   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:17:32.97   RLINK -- SlotManager::GetStringFromSlots: compressed = 270 bytes / 855 bytes
20:17:32.97   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:32.97   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:32.97   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:32.97   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:32.98   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:32.98   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:32.98   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:32.98   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:32.98   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:17:32.98   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:32.98   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:17:32.98   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:32.98   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:32.98   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:32.98   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:33.10   RLINK -- Sending matchinfo change #50
20:17:33.10   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:33.10   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:33.10   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:33.10   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:33.11   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:33.11   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:33.11   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:33.11   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:33.11   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:17:33.11   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:33.11   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:17:33.11   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:33.11   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:33.11   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:33.11   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:33.31   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:33.37   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        269, transmitAckLastTimeMS      35074 | Peer ---E- M#00000000 Sack00000010 NSack00000000 (C0.0% S:0.0) [  ]
20:17:33.50   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:33.63   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS      35334 | Peer ---E- M#00000000 Sack00000011 NSack00000000 (C0.0% S:0.0) [  ]
20:17:33.83   Activating screen: RaceSelectionPopup
20:17:34.81   RLINK -- Sending matchinfo change #51
20:17:34.81   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:34.81   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:17:34.81   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:17:34.81   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:17:34.81   RLINK -- SlotManager::GetStringFromSlots: compressed = 276 bytes / 855 bytes
20:17:34.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:34.82   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:34.82   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:34.82   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:34.82   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:34.82   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:34.82   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:34.82   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:34.82   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:34.82   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:34.82   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:17:34.82   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:34.82   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:34.82   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:34.82   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:34.94   RLINK -- Sending matchinfo change #52
20:17:34.94   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:34.94   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:34.94   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:34.94   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:34.94   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:34.94   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:34.94   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:34.94   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:34.94   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:34.94   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:34.94   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:17:34.94   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:34.94   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:34.94   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:34.94   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:35.01   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:35.19   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        252, transmitAckLastTimeMS      36894 | Peer ---E- M#00000000 Sack00000012 NSack00000000 (C0.0% S:0.0) [  ]
20:17:35.23   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:35.45   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS      37154 | Peer ---E- M#00000000 Sack00000013 NSack00000000 (C0.0% S:0.0) [  ]
20:17:35.98   Activating screen: RaceSelectionPopup
20:17:36.71   RLINK -- Sending matchinfo change #53
20:17:36.71   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:36.71   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:17:36.71   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:17:36.71   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:17:36.71   RLINK -- SlotManager::GetStringFromSlots: compressed = 273 bytes / 855 bytes
20:17:36.71   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:36.71   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:36.71   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:36.71   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:36.71   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:36.71   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:36.71   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:36.71   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:36.71   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:36.71   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:36.71   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 2]
20:17:36.71   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:36.71   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:36.71   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:36.71   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:36.84   RLINK -- Sending matchinfo change #54
20:17:36.84   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:36.84   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:36.84   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:36.84   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:36.84   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:36.84   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:36.84   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:36.84   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:36.84   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:36.84   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:36.84   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 2]
20:17:36.84   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:36.84   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:36.84   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:36.84   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:37.11   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:37.13   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        292, transmitAckLastTimeMS      38834 | Peer ---E- M#00000000 Sack00000014 NSack00000000 (C0.0% S:0.0) [  ]
20:17:37.37   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:37.39   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS      39094 | Peer ---E- M#00000000 Sack00000015 NSack00000000 (C0.0% S:0.0) [  ]
20:17:37.74   Activating screen: RaceSelectionPopup
20:17:38.49   Activating screen: DynamicPopupMenu
20:17:39.65   RLINK -- Sending matchinfo change #55
20:17:39.66   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:39.66   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:17:39.66   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:17:39.66   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:17:39.66   RLINK -- SlotManager::GetStringFromSlots: compressed = 276 bytes / 855 bytes
20:17:39.66   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:39.66   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:39.66   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:39.66   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:39.66   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:39.66   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:39.66   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:39.66   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:39.66   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:39.66   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:39.66   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 2]
20:17:39.66   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:39.66   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:39.66   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:39.66   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:39.78   RLINK -- Sending matchinfo change #56
20:17:39.79   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:39.79   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:39.79   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:39.79   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:39.79   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:39.79   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:39.79   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:39.79   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:39.79   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:39.79   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:39.79   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 2]
20:17:39.79   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:39.79   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:39.79   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:39.79   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:39.85   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:40.05   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        265, transmitAckLastTimeMS      41754 | Peer ---E- M#00000000 Sack00000016 NSack00000000 (C0.0% S:0.0) [  ]
20:17:40.19   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:40.30   Activating screen: DynamicPopupMenu
20:17:40.31   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS      42014 | Peer ---E- M#00000000 Sack00000017 NSack00000000 (C0.0% S:0.0) [  ]
20:17:41.38   RLINK -- Sending matchinfo change #57
20:17:41.38   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:41.38   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:17:41.38   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:17:41.38   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:17:41.38   RLINK -- SlotManager::GetStringFromSlots: compressed = 277 bytes / 855 bytes
20:17:41.39   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:41.39   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:41.39   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:41.39   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:41.39   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:41.39   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:41.39   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:41.39   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:41.39   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:41.39   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:41.39   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 2]
20:17:41.39   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:41.39   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:41.39   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:41.39   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:41.51   RLINK -- Sending matchinfo change #58
20:17:41.51   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:41.51   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:41.51   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:41.51   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:41.52   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:41.52   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:41.52   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:41.52   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:41.52   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:41.52   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:41.52   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 2]
20:17:41.52   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:41.52   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:41.52   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:41.52   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:41.70   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:41.77   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        259, transmitAckLastTimeMS      43474 | Peer ---E- M#00000000 Sack00000018 NSack00000000 (C0.0% S:0.0) [  ]
20:17:41.99   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:42.02   Activating screen: DynamicPopupMenu
20:17:42.03   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS      43734 | Peer ---E- M#00000000 Sack00000019 NSack00000000 (C0.0% S:0.0) [  ]
20:17:42.95   RLINK -- Sending matchinfo change #59
20:17:42.95   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:42.95   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:17:42.95   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:17:42.95   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:17:42.95   RLINK -- SlotManager::GetStringFromSlots: compressed = 276 bytes / 855 bytes
20:17:42.95   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:42.95   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:42.95   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:42.95   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:42.95   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:42.95   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:42.95   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:42.95   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:42.95   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:42.95   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:42.95   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 2]
20:17:42.95   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:42.95   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:42.95   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:42.95   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:43.08   RLINK -- Sending matchinfo change #60
20:17:43.08   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:43.09   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:43.09   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:43.09   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:43.09   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:43.09   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:43.09   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:43.09   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:43.09   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:43.09   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:43.09   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 2]
20:17:43.09   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:43.09   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:43.09   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:43.09   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:43.22   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:43.31   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:43.35   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        269, transmitAckLastTimeMS      45055 | Peer ---E- M#00000000 Sack00000021 NSack00000000 (C0.0% S:0.0) [  ]
20:17:43.50   Activating screen: DynamicPopupMenu
20:17:44.69   RLINK -- Sending matchinfo change #61
20:17:44.70   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:44.70   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:17:44.70   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:17:44.70   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:17:44.70   RLINK -- SlotManager::GetStringFromSlots: compressed = 276 bytes / 855 bytes
20:17:44.70   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:44.70   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:44.70   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:44.70   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:44.70   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:44.70   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:44.70   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:44.70   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:44.70   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:44.70   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:44.70   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 2]
20:17:44.70   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:44.70   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:44.70   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:44.70   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:44.82   RLINK -- Sending matchinfo change #62
20:17:44.83   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:44.83   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:44.83   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:44.83   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:44.83   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:44.83   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:44.83   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:44.83   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:44.83   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:44.83   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:44.83   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 2]
20:17:44.83   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:44.83   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:44.83   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:44.83   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:44.99   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:45.09   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        264, transmitAckLastTimeMS      46795 | Peer ---E- M#00000000 Sack00000022 NSack00000000 (C0.0% S:0.0) [  ]
20:17:45.19   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:45.35   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS      47055 | Peer ---E- M#00000000 Sack00000023 NSack00000000 (C0.0% S:0.0) [  ]
20:17:45.67   Activating screen: DynamicPopupMenu
20:17:46.82   RLINK -- Sending matchinfo change #63
20:17:46.83   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:46.83   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:17:46.83   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:17:46.83   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:17:46.83   RLINK -- SlotManager::GetStringFromSlots: compressed = 274 bytes / 855 bytes
20:17:46.83   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:46.83   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:46.83   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:46.83   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:46.83   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:46.83   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:46.83   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:46.83   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:46.83   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:46.83   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:46.83   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 2]
20:17:46.83   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:46.83   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:46.83   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:46.83   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:46.95   RLINK -- Sending matchinfo change #64
20:17:46.96   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:46.96   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:46.96   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:46.96   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:46.96   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:46.96   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:46.96   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:46.96   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:46.96   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:46.96   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:46.96   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 2]
20:17:46.96   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:17:46.96   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:46.96   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:46.96   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:47.05   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:47.21   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        254, transmitAckLastTimeMS      48915 | Peer ---E- M#00000000 Sack00000024 NSack00000000 (C0.0% S:0.0) [  ]
20:17:47.28   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:47.47   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS      49175 | Peer ---E- M#00000000 Sack00000025 NSack00000000 (C0.0% S:0.0) [  ]
20:17:47.47   Activating screen: RaceSelectionPopup
20:17:48.61   RLINK -- Sending matchinfo change #65
20:17:48.62   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:48.62   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:17:48.62   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:17:48.62   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:17:48.62   RLINK -- SlotManager::GetStringFromSlots: compressed = 277 bytes / 855 bytes
20:17:48.62   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:48.62   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:48.62   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:48.62   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:48.62   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:48.62   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:48.62   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:48.62   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:48.62   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:48.62   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:48.62   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 2]
20:17:48.62   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 7]
20:17:48.62   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:48.62   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:48.62   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:48.75   RLINK -- Sending matchinfo change #66
20:17:48.75   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:48.75   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:48.75   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:48.75   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:48.76   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:48.76   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:48.76   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:48.76   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:17:48.76   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:48.76   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:48.76   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 2]
20:17:48.76   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 7]
20:17:48.76   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:48.76   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:48.76   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:48.93   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:49.01   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        259, transmitAckLastTimeMS      50715 | Peer ---E- M#00000000 Sack00000026 NSack00000000 (C0.0% S:0.0) [  ]
20:17:49.09   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:49.27   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS      50975 | Peer ---E- M#00000000 Sack00000027 NSack00000000 (C0.0% S:0.0) [  ]
20:17:49.32   Activating screen: RaceSelectionPopup
20:17:50.48   RLINK -- Sending matchinfo change #67
20:17:50.49   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:50.49   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:17:50.49   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:17:50.49   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:17:50.49   RLINK -- SlotManager::GetStringFromSlots: compressed = 282 bytes / 855 bytes
20:17:50.49   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:50.49   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:50.49   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:50.49   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:50.49   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:50.49   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:50.49   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:50.49   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 3]
20:17:50.49   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:50.49   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:50.49   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 2]
20:17:50.49   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 7]
20:17:50.49   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:50.49   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:50.49   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:50.62   RLINK -- Sending matchinfo change #68
20:17:50.62   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:50.62   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:50.62   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:50.62   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:50.63   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:50.63   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:50.63   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:50.63   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 3]
20:17:50.63   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:50.63   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:17:50.63   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 2]
20:17:50.63   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 7]
20:17:50.63   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:50.63   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:50.63   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:50.82   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:50.89   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        269, transmitAckLastTimeMS      52595 | Peer ---E- M#00000000 Sack00000028 NSack00000000 (C0.0% S:0.0) [  ]
20:17:50.95   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:51.10   Activating screen: RaceSelectionPopup
20:17:51.15   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS      52855 | Peer ---E- M#00000000 Sack00000029 NSack00000000 (C0.0% S:0.0) [  ]
20:17:52.12   RLINK -- Sending matchinfo change #69
20:17:52.12   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:52.12   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:17:52.12   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:17:52.12   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:17:52.12   RLINK -- SlotManager::GetStringFromSlots: compressed = 278 bytes / 855 bytes
20:17:52.12   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:52.13   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:52.13   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:52.13   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:52.13   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:52.13   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:52.13   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:52.13   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 3]
20:17:52.13   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:52.13   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 7]
20:17:52.13   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 2]
20:17:52.13   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 7]
20:17:52.13   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:52.13   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:52.13   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:52.25   RLINK -- Sending matchinfo change #70
20:17:52.26   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:52.26   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:52.26   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:52.26   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:52.26   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:52.26   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:52.26   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:52.26   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 3]
20:17:52.26   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:52.26   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 7]
20:17:52.26   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 2]
20:17:52.26   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 7]
20:17:52.26   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:52.26   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:52.26   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:52.49   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:52.51   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        258, transmitAckLastTimeMS      54215 | Peer ---E- M#00000000 Sack00000030 NSack00000000 (C0.0% S:0.0) [  ]
20:17:52.69   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:52.77   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS      54475 | Peer ---E- M#00000000 Sack00000031 NSack00000000 (C0.0% S:0.0) [  ]
20:17:53.86   RLINK -- Sending matchinfo change #71
20:17:53.87   RLINK -- SlotManager::GetStringFromSlots: compressed = 278 bytes / 855 bytes
20:17:53.87   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:53.87   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:53.87   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:53.87   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:53.87   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:53.87   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:53.87   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:53.87   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 3]
20:17:53.87   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:53.87   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 7]
20:17:53.87   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 2]
20:17:53.87   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 7]
20:17:53.87   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:53.87   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:53.87   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:54.36   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:54.37   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        503, transmitAckLastTimeMS      56075 | Peer ---E- M#00000000 Sack00000032 NSack00000000 (C0.0% S:0.0) [  ]
20:17:54.96   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:17:54.96   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:17:54.96   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:17:54.96   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:54.96   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:54.96   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:54.96   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:54.96   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:54.96   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:54.96   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:54.96   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 3]
20:17:54.96   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:54.96   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 7]
20:17:54.96   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 2]
20:17:54.96   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 7]
20:17:54.96   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:54.96   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:54.96   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:54.96   RLINK -- WorldwidePartyService::SetMatchState - state 1 - updating server
20:17:54.96   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:17:54.96   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:17:54.96   RLINK -- WorldWidePartyService::SetJoinable -- FALSE
20:17:54.96   MatchSetup: Sending start game message!
20:17:54.96   GameSetupForm - Starting game
20:17:54.96   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:17:54.96   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:17:54.96   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:17:54.96   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:17:54.96   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:17:54.96   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:17:54.96   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:17:54.96   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 3]
20:17:54.96   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:17:54.96   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 7]
20:17:54.96   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 2]
20:17:54.96   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 7]
20:17:54.96   PopulateGameInfoInternal - Team #0 Player Count: 4
20:17:54.96   PopulateGameInfoInternal - Team #1 Player Count: 4
20:17:54.96   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:17:54.96   PopulateGameInfo - random seed:[1417051074], guid:[{fd83ea09-d7ac-4e64-96c7-dcbd20f15831}], sync level:[0]
20:17:54.97   Error loading [DATA:levelingCurve.lua]
20:17:54.97   Error loading [DATA:levelingCurve.lua]
20:17:54.97   Error loading [DATA:levelingCurve.lua]
20:17:54.97   Error loading [DATA:levelingCurve.lua]
20:17:54.97   Error loading [DATA:levelingCurve.lua]
20:17:54.97   Error loading [DATA:levelingCurve.lua]
20:17:54.97   Error loading [DATA:levelingCurve.lua]
20:17:54.97   Error loading [DATA:levelingCurve.lua]
20:17:54.97   MOD - Setting player (0) race to: allies_soviets
20:17:54.97   MOD - Setting player (0) race to: 2
20:17:54.97   ModDllSetup::PlayerSetRewardUnits - playerIndex 0...
20:17:54.97       adding reward 'upgrade\upgrade_axis_geschutzwagen'
20:17:54.97       adding reward 'upgrade\upgrade_allied_hellcat'
20:17:54.97       adding reward 'upgrade\upgrade_panzer_elite_hotchkiss'
20:17:54.97       adding reward 'upgrade\upgrade_british_kangaroo'
20:17:54.97       adding reward 'upgrade\upgrade_axis_schwimmwagen'
20:17:54.97       adding reward 'upgrade\upgrade_panzer_elite_schwimmwagen'
20:17:54.97       adding reward 'upgrade\upgrade_allied_staghound'
20:17:54.97       adding reward 'upgrade\upgrade_allied_105'
20:17:54.97       adding reward 'upgrade\upgrade_british_comet'
20:17:54.97       adding reward 'upgrade\upgrade_panzer_elite_jagdpanzer'
20:17:54.97       adding reward 'upgrade\upgrade_panzer_elite_jagdtiger'
20:17:54.97       adding reward 'upgrade\upgrade_panzer_elite_nashorn'
20:17:54.97       adding reward 'upgrade\upgrade_axis_officer'
20:17:54.97       adding reward 'upgrade\upgrade_axis_tiger_ace'
20:17:54.97   MOD - Setting player (1) race to: allies
20:17:54.97   MOD - Setting player (1) race to: 1
20:17:54.97   ModDllSetup::PlayerSetRewardUnits - playerIndex 1...
20:17:54.97   MOD - Setting player (2) race to: allies_commonwealth
20:17:54.97   MOD - Setting player (2) race to: 0
20:17:54.97   ModDllSetup::PlayerSetRewardUnits - playerIndex 2...
20:17:54.97   MOD - Setting player (3) race to: allies_commonwealth
20:17:54.97   MOD - Setting player (3) race to: 0
20:17:54.97   ModDllSetup::PlayerSetRewardUnits - playerIndex 3...
20:17:54.97   MOD - Setting player (4) race to: axis
20:17:54.97   MOD - Setting player (4) race to: 3
20:17:54.97   ModDllSetup::PlayerSetRewardUnits - playerIndex 4...
20:17:54.97   MOD - Setting player (5) race to: axis_panzer_elite
20:17:54.97   MOD - Setting player (5) race to: 5
20:17:54.97   ModDllSetup::PlayerSetRewardUnits - playerIndex 5...
20:17:54.97   MOD - Setting player (6) race to: axis_ostheer
20:17:54.97   MOD - Setting player (6) race to: 4
20:17:54.97   ModDllSetup::PlayerSetRewardUnits - playerIndex 6...
20:17:54.97   MOD - Setting player (7) race to: axis_ostheer
20:17:54.97   MOD - Setting player (7) race to: 4
20:17:54.97   ModDllSetup::PlayerSetRewardUnits - playerIndex 7...
20:17:54.98   RLINK -- Sending matchinfo change #72
20:17:54.98   RLINK -- WorldwideAutomatchService::OnStartComplete - detected successful game start
20:17:54.98   RLINK -- Match Started - [00000000:0007cbf1 /steam/76561198023393842], slot =  0, ranking =   -1
20:17:54.98   APP -- Game Start
20:17:54.98   GAME -- Setting campaign state to 'coh'
20:17:54.98   GAME -- Closing state 'coh'
20:17:54.99   GAME -- Setting campaign state to 'cxp2'
20:17:54.99   GAME -- Closing state 'cxp2'
20:17:54.99   GAME -- Setting campaign state to 'cxp1'
20:17:54.99   GAME -- Closing state 'cxp1'
20:17:54.99   GAME -- Setting campaign state to 'dlc1'
20:17:54.99   GAME -- Closing state 'dlc1'
20:17:54.99   GAME -- Setting campaign state to 'dlc2'
20:17:54.99   GAME -- Closing state 'dlc2'
20:17:54.99   GAME -- Setting campaign state to 'dlc3'
20:17:54.99   GAME -- Closing state 'dlc3'
20:17:55.00   GAME -- Ending FE
20:17:55.00   UIFrontEnd - Unloading Front End
20:17:55.01   SOUND -- Shutting down ...
20:17:55.06   SOUND -- Shutdown completed!
20:17:55.08
20:17:55.08   GAME -- *** Beginning mission 8P_SCHLACHT_AM_RHEIN (1 Humans, 7 Computers) ***
20:17:55.08
20:17:55.08   GAME -- Recording game
20:17:55.11   Activating screen: GameLoadScreen
20:17:55.23   THREAD: Hyper-Threading Technology Processors are not detected.
20:17:55.27   SOUND -- Initializing ...
20:17:55.59   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        611, transmitAckLastTimeMS      57296 | Peer ---E- M#00000000 Sack00000033 NSack00000000 (C0.0% S:0.0) [  ]
20:17:55.59   SOUND -- Initialization completed!
20:17:55.60   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:17:55.60   PHYSICS: detected processor(s) capable of handling 4 threads.
20:17:55.62   MOD -- Locating MOD for scenario 'DATA:Scenarios\MP\8P_SCHLACHT_AM_RHEIN'
20:17:55.62   MOD -- Using Mod 'Eastern_Front'
20:17:55.63   Unable to load/parse precache file [DATA:Scenarios\MP\8P_SCHLACHT_AM_RHEIN_precache.lua]
20:17:55.85   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS      57556 | Peer ---E- M#00000000 Sack00000034 NSack00000000 (C0.0% S:0.0) [  ]
20:17:56.55   GameObjLoader - upgrading load_count from 0 to 1364
20:17:58.51   GameObjLoader - upgrading load_count from 1364 to 2310
20:17:58.61   PHYSICS -- Created node factory 'HVOK'
20:17:58.61   PHYSICS -- Created node factory 'DMMY'
20:17:59.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:18:04.47   GameObjLoader - upgrading load_count from 2310 to 2723
20:18:11.57   SPDx9 -- 2750MB available Texture Memory.  Unable to create 2x2 texture.
20:18:11.64   GameObjLoader - upgrading load_count from 2723 to 6140
20:18:15.00   RLINK -- local host PeerID 1 LOCL ack= 35 (935ms~205) unack=  0, retry= 10, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=34/34
20:18:15.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/4, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/11, Pdel=0/0, drop=0/0, data=32/45, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=72/78, PPrx=67/136, ping=0/0, Pfrg=0/0, rely=4/4, lb_p=9/9, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:18:15.03   GameObjLoader 0d48c610 - resetting counters
20:18:15.03   GameObjLoader 0d48c610 - LOAD_DONE
20:18:15.03   GAME - SessionSetup
20:18:15.03   GAME -- Can't initialize scenario pack more than once.
20:18:15.11   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
20:18:15.11   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
20:18:15.11   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
20:18:16.68   GAME - CreateGEWorld in 1646 ms
20:18:16.68   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
20:18:16.82   GAME - SessionSetup finished in 1792 ms
20:18:16.82   GAME - WaterReflectionManagerSetup
20:18:16.82   GAME - WaterReflectionManagerSetup finished in 0 ms
20:18:17.19   Regenerating ImpassMap data...
20:18:17.19       Impass Data was already valid, but regenerating...
20:18:17.42   Generating CanBuild Map.  THIS SHOULD ONLY HAPPEN IN WORLDBUILDER!  IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
20:18:17.42   Regenerating CanBuildMap data...
20:18:17.42   Generating CanShoot Map.
20:18:17.42   Pathfinder::Regenerate()...
20:18:17.48   Generating PathSectorMap...
20:18:17.85   Pathfinder::Regenerate() Done.
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x082e94d0
[Cope FactionFix] - hooked @0x77c2e2e8
[Cope FactionFix] - patched @0x77c2e540
[Cope FactionFix] - hooked @0x77c2e546
[Cope FactionFix] - patched @0x77c2d927
[Cope FactionFix] - hooked @0x77c2d927
[Cope FactionFix] - Hook installed
20:18:17.94   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded.
20:18:19.07   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
20:18:19.07   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
20:18:19.07   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
20:18:19.07   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
20:18:19.07   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
20:18:19.22   SPEECHMANAGER -- Loaded in 0.129054 seconds
20:18:20.13   GameObjLoader - upgrading load_count from 0 to 274
20:18:20.61   GameObjLoader 0d48c770 - resetting counters
20:18:20.61   GameObjLoader 0d48c770 - LOAD_DONE
20:18:21.64   PreloadResources took 975ms.
20:18:21.83   GAME -- Loading completed (27 seconds)
20:18:21.83   SIM -- Setting SyncErrorChecking level to Low
20:18:22.58   Activating screen: GameScreen
20:18:22.58   Activating screen: Decorators_widescreen
20:18:22.58   Activating screen: Taskbar_widescreen
20:18:22.58   Activating screen: SubtitleScreen
20:18:22.58   Activating screen: TextOverlayScreen
20:18:22.65   PerformanceRecorder::StartRecording for game size 8
20:18:22.65   GAME -- Starting mission...
20:18:26.35   Activating screen: pause_menu
20:18:26.35   GAME -- SimulationController::Pause 0
20:18:26.40   RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 3714 ms
20:18:30.54   SPDx9 -- 2704MB available Texture Memory
20:18:35.41   GAME -- SimulationController::Pause 1
20:18:35.54   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 0) (CmdAI)
20:18:35.54   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 0) (CmdAI)
20:18:35.54   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 0) (CmdAI)
20:18:35.54   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 0) (CmdAI)
20:18:35.54   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 0) (CmdAI)
20:18:35.54   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 0) (CmdAI)
20:18:35.54   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 0) (CmdAI)
20:18:40.43   Warning: non auto-match upgrade not found in AE, tuning
20:18:50.26   Activating screen: Command_Tree
20:18:51.72   Activating screen: Command_Branch
20:18:57.27   Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
20:19:00.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:19:15.83   Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
20:19:16.00   RLINK -- local host PeerID 1 LOCL ack= 35 (935ms~205) unack=  0, retry= 10, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=34/34
20:19:16.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:20:01.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:20:17.00   RLINK -- local host PeerID 1 LOCL ack= 35 (935ms~205) unack=  0, retry= 10, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=34/34
20:20:17.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:20:59.00   Warning: binding repeat_2(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
20:21:02.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:21:18.00   RLINK -- local host PeerID 1 LOCL ack= 35 (935ms~205) unack=  0, retry= 10, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=34/34
20:21:18.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:22:03.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:22:19.01   RLINK -- local host PeerID 1 LOCL ack= 35 (935ms~205) unack=  0, retry= 10, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=34/34
20:22:19.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:23:04.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:23:20.01   RLINK -- local host PeerID 1 LOCL ack= 35 (935ms~205) unack=  0, retry= 10, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=34/34
20:23:20.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:24:05.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:24:21.01   RLINK -- local host PeerID 1 LOCL ack= 35 (935ms~205) unack=  0, retry= 10, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=34/34
20:24:21.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:25:04.24   Activating screen: Command_Branch
20:25:06.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:25:22.00   RLINK -- local host PeerID 1 LOCL ack= 35 (935ms~205) unack=  0, retry= 10, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=34/34
20:25:22.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:26:07.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:26:23.00   RLINK -- local host PeerID 1 LOCL ack= 35 (935ms~205) unack=  0, retry= 10, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=34/34
20:26:23.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:27:08.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:27:24.00   RLINK -- local host PeerID 1 LOCL ack= 35 (935ms~205) unack=  0, retry= 10, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=34/34
20:27:24.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:28:09.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:28:25.01   RLINK -- local host PeerID 1 LOCL ack= 35 (935ms~205) unack=  0, retry= 10, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=34/34
20:28:25.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:28:26.42   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
20:28:29.66   Activating screen: Command_Branch
20:28:31.64   Activating screen: NewObjective_widescreen
20:28:39.81   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
20:28:58.81   SimulationController::GenerateSyncCmd - couldn't send all commands, 2 binned.
20:28:59.42   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
20:29:10.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:29:11.38   Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
20:29:26.01   RLINK -- local host PeerID 1 LOCL ack= 35 (935ms~205) unack=  0, retry= 10, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=34/34
20:29:26.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:30:06.38   SimulationController::GenerateSyncCmd - couldn't send all commands, 8 binned.
20:30:11.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:30:27.00   RLINK -- local host PeerID 1 LOCL ack= 35 (935ms~205) unack=  0, retry= 10, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=34/34
20:30:27.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:30:28.11   SimulationController::GenerateSyncCmd - couldn't send all commands, 4 binned.
20:30:55.64   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
20:31:12.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:31:28.00   RLINK -- local host PeerID 1 LOCL ack= 35 (935ms~205) unack=  0, retry= 10, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=34/34
20:31:28.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:31:49.91   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
20:31:49.91   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
20:31:49.91   Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00].  It could be looping in a fire-n-forget action.
20:31:57.75   SimulationController::GenerateSyncCmd - couldn't send all commands, 2 binned.
20:32:01.99   SimulationController::GenerateSyncCmd - couldn't send all commands, 2 binned.
20:32:06.12   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
20:32:06.12   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
20:32:06.12   Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00].  It could be looping in a fire-n-forget action.
20:32:13.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:32:21.48   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
20:32:21.48   Unable to bind updater for fx [fx_special\production_exhaust].  It could be looping in a fire-n-forget action.
20:32:21.48   Unable to bind updater for fx [fx_damage\tech_tree\white_lingering_smoke_combo_00].  It could be looping in a fire-n-forget action.
20:32:29.01   RLINK -- local host PeerID 1 LOCL ack= 35 (935ms~205) unack=  0, retry= 10, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=34/34
20:32:29.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:32:32.63   SimulationController::GenerateSyncCmd - couldn't send all commands, 4 binned.
20:32:32.76   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
20:32:32.76   Muting spew of bind updater.  Fix art and re-test.
20:32:43.27   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
20:33:04.05   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
20:33:14.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:33:16.32   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
20:33:24.45   SimulationController::GenerateSyncCmd - couldn't send all commands, 2 binned.
20:33:24.94   SimulationController::GenerateSyncCmd - couldn't send all commands, 3 binned.
20:33:30.01   RLINK -- local host PeerID 1 LOCL ack= 35 (935ms~205) unack=  0, retry= 10, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=34/34
20:33:30.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:33:52.20   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
20:34:06.05   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
20:34:09.43   SimulationController::GenerateSyncCmd - couldn't send all commands, 2 binned.
20:34:11.56   SimulationController::GenerateSyncCmd - couldn't send all commands, 5 binned.
20:34:14.68   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
20:34:15.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:34:26.70   SimulationController::GenerateSyncCmd - couldn't send all commands, 4 binned.
20:34:31.00   RLINK -- local host PeerID 1 LOCL ack= 35 (935ms~205) unack=  0, retry= 10, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=34/34
20:34:31.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:34:34.69   SimulationController::GenerateSyncCmd - couldn't send all commands, 3 binned.
20:34:43.20   SimulationController::GenerateSyncCmd - couldn't send all commands, 3 binned.
20:34:44.43   SimulationController::GenerateSyncCmd - couldn't send all commands, 3 binned.
20:34:48.82   SimulationController::GenerateSyncCmd - couldn't send all commands, 4 binned.
20:35:16.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:35:16.61   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
20:35:20.84   Activating screen: Command_Branch
20:35:30.50   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
20:35:32.00   RLINK -- local host PeerID 1 LOCL ack= 35 (935ms~205) unack=  0, retry= 10, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=34/34
20:35:32.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:35:45.88   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
20:35:49.37   SimulationController::GenerateSyncCmd - couldn't send all commands, 8 binned.
20:35:51.00   SimulationController::GenerateSyncCmd - couldn't send all commands, 2 binned.
20:35:52.50   SimulationController::GenerateSyncCmd - couldn't send all commands, 2 binned.
20:35:55.49   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
20:36:10.50   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
20:36:10.99   SimulationController::GenerateSyncCmd - couldn't send all commands, 2 binned.
20:36:13.12   SimulationController::GenerateSyncCmd - couldn't send all commands, 3 binned.
20:36:16.25   SimulationController::GenerateSyncCmd - couldn't send all commands, 3 binned.
20:36:17.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:36:18.55   Warning: binding repeat_5(Production Item: sbps\races\allies_soviets\vehicles\t-34-85) -- widget 'command_button_06' already occupied by 'repeat_1:Production Item: sbps\races\allies_soviets\vehicles\t-34'
20:36:33.01   RLINK -- local host PeerID 1 LOCL ack= 35 (935ms~205) unack=  0, retry= 10, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=34/34
20:36:33.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:36:34.01   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
20:37:18.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:37:21.55   SimulationController::GenerateSyncCmd - couldn't send all commands, 4 binned.
20:37:27.17   SimulationController::GenerateSyncCmd - couldn't send all commands, 2 binned.
20:37:34.00   RLINK -- local host PeerID 1 LOCL ack= 35 (935ms~205) unack=  0, retry= 10, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=34/34
20:37:34.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:38:19.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:38:20.44   SimulationController::GenerateSyncCmd - couldn't send all commands, 2 binned.
20:38:21.69   SimulationController::GenerateSyncCmd - couldn't send all commands, 2 binned.
20:38:35.01   RLINK -- local host PeerID 1 LOCL ack= 35 (935ms~205) unack=  0, retry= 10, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=34/34
20:38:35.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:38:42.68   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
20:39:13.69   SimulationController::GenerateSyncCmd - couldn't send all commands, 2 binned.
20:39:20.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:39:36.01   RLINK -- local host PeerID 1 LOCL ack= 35 (935ms~205) unack=  0, retry= 10, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=34/34
20:39:36.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:39:56.78   Activating screen: Command_Branch
