-- Log file for all dbTracef messages --

20:26:56.47   AppInitNetwork::InitSteam: Initializing Steam...
20:26:56.47   AppInitNetwork::InitSteam: Steam has been initialized.
20:26:56.47   RLINK -- NetworkManager::Create - creating network manager
20:26:57.50   RLINK -- WorldwideLoginService::WorldwideLoginService - initializing
20:26:57.50   RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function...
20:26:57.50   RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available.
20:26:57.50   RLINK -- WinTransport - CreateSocket listening for broadcasts on default port
20:26:57.51   RLINK -- WinTransport - Host Name: Karnataki-PC, aliases: , type=AF_INET, len=4
20:26:57.51   RLINK -- WinTransport - Host IP Address #0: 192.168.2.134
20:26:57.51   RLINK -- WinTransport - Interface #0: ip:192.168.2.134, broadcast:192.168.2.134, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
20:26:57.51   RLINK -- WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
20:26:57.51   RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
20:26:57.51   RLINK -- SessionManager - Peer Header Size = 15 bytes
20:26:57.51   RLINK -- SessionManager - Game Data overhead = 4 bytes
20:26:57.51   RLINK -- SessionManager - Proxy overhead = 7 bytes
20:26:57.51   RLINK -- AutomatchInternal: Instantiating
20:26:57.51   RLINK -- MessageInternal::CreateChannel: Created channel fffffffe
20:26:57.51   RLINK -- MessageInternal::CreateChannel: Created channel fffffffb
20:26:57.51   RLINK -- MessageInternal::CreateChannel: Created channel fffffffd
20:26:57.51   RLINK -- RLink::ThreadFunction - Entering network thread function...
20:26:57.51   Loaded 589 badwords from data:OnlineConfig\Badwords.lua
20:26:57.51   RLINK -- MessageInternal::CreateChannel: Created channel 00000000
20:26:57.51   RLINK -- MessageInternal::CreateChannel: Created channel 00000001
20:26:57.51   RLINK -- MessageInternal::CreateChannel: Created channel 00000002
20:26:57.51   RLINK -- MessageInternal::CreateChannel: Created channel 00000003
20:26:57.51   RLINK -- MessageInternal::CreateChannel: Created channel 00000004
20:26:57.51   RLINK -- MessageInternal::CreateChannel: Created channel 00000005
20:26:57.51   RLINK -- MessageInternal::CreateChannel: Created channel 00000006
20:26:57.51   GAME -- Available memory: 32714MB Physical RAM, 0MB Pagefile, 4095 Virtual Address Space
20:26:58.30   DLLDriverLinker -- Adding driver 'spDx10.dll'.
20:26:58.30   DLLDriverLinker -- Adding driver 'spDx9.dll'.
20:26:58.30   DLLDriverLinker -- 2 DLL drivers found.
20:26:58.34   SPDx10 -- Adapter [AMD Radeon HD 7900 Series]: 3054MB dedicated video memory, 0MB dedicated system memory and 1041MB shared system memory.
20:26:59.67   DLLDriverLinker -- 2 DLL drivers found.
20:26:59.73   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
20:26:59.73   GAME -- Resolution set to 1920x1080 (fullscreen).
20:26:59.75   SPDx9 -- Driver Name = aticfx32.dll  Desc = AMD Radeon HD 7900 Series
20:26:59.75   SPDx9 -- Driver Vendor = 0x1002  Device = 0x6798  SubSys = 0x254D1458  Rev = 0x0000
20:26:59.75   SPDx9 -- Driver Version  Product = 0x0008  Version = 0x0011  SubVersion = 0x00  Build = 13.15
20:26:59.75   SPDx9 -- Driver GUID = {D7B71EE2-24D8-11CF-CB72-4705BEC2C535}
20:27:00.06   SPDx9 -- 2770MB available Texture Memory
20:27:00.07   ShaderDatabase: using shader profile [ps30]
20:27:00.35   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
20:27:00.45   GameObjLoader 0cc86260 - resetting counters
20:27:00.45   GameObjLoader 0cc86260 - Created loader
20:27:00.45   GameObjLoader 0cc863c0 - resetting counters
20:27:00.45   GameObjLoader 0cc863c0 - Created loader
20:27:00.45   GAME -- Beginning FE
20:27:00.45   UIFrontEnd - Loading Front End
20:27:00.45   THREAD: Hyper-Threading Technology Processors are not detected.
20:27:00.77   SOUND -- Initializing ...
20:27:00.81   INNIMapDCA Key not found: sp_speechducker::time
20:27:01.10   SOUND -- Initialization completed!
20:27:01.10   UIFrontEnd - Initializing Forms
20:27:01.94   CampaignFilter::BindFilterSpecificWidgets()
20:27:01.99   Activating screen: AppLoadingForm
20:27:02.00   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
20:27:02.59   GAME -- (worldmanager) Cannot find original scenario "4p_vyazma_challenge" referenced from data:scenarios\mp\challenge_vyazma.scenref
20:27:02.61   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
20:27:02.61   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
20:27:02.61   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
20:27:02.61   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
20:27:02.61   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
20:27:02.61   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
20:27:02.80   GAME -- Using player profile KARNATAKI-PC
20:27:03.08   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
20:27:03.18   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
20:27:03.96   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
20:27:03.96   Activating screen: FEMovie
20:27:03.96   Activating screen: OnlineWidget
20:27:03.96   CRC & Version Info : 000002bc:6809f4f5:9233461d eastern_front:700:factionfix.dll 1
20:27:03.96   Logging in using Steam credentials...
20:27:03.96   Activating screen: FE_mm_01
20:27:04.01   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
20:27:04.01   GAME -- Setting campaign state to 'coh'
20:27:04.01   GAME -- Closing state 'coh'
20:27:04.01   GAME -- Setting campaign state to 'cxp2'
20:27:04.01   GAME -- Closing state 'cxp2'
20:27:04.01   GAME -- Setting campaign state to 'cxp1'
20:27:04.01   GAME -- Closing state 'cxp1'
20:27:04.01   GAME -- Setting campaign state to 'dlc1'
20:27:04.01   GAME -- Closing state 'dlc1'
20:27:04.01   GAME -- Setting campaign state to 'dlc2'
20:27:04.01   GAME -- Closing state 'dlc2'
20:27:04.01   GAME -- Setting campaign state to 'dlc3'
20:27:04.01   GAME -- Closing state 'dlc3'
20:27:04.02   RLINK -- Requesting ticket
20:27:04.02   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.05   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.06   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.06   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.06   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.06   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.08   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.09   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.11   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.13   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.14   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.16   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.18   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.19   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.21   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.23   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.24   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.26   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.28   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.29   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.31   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.33   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.35   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.36   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.38   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.40   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
20:27:04.41   RLINK -- OnRequest app ticket returned N
20:27:04.41   RLINK -- SteamAuth received ticket at t=6904
20:27:04.41   RLINK -- SteamAuthManager::GetAuthToken state ID : 2
20:27:06.44   RLINK -- Found 1 profiles for account /steam/76561198023393842
20:27:06.44   RLINK -- Found profile: /steam/76561198023393842
20:27:06.45   THREAD: Hyper-Threading Technology Processors are not detected.
20:27:58.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:28:59.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:29:12.60   Activating screen: MessageBoxPopup
20:29:12.60   RLINK -- starting online hosting
20:29:12.62   RLINK -- SlotManager::GetStringFromSlots: compressed = 25 bytes / 350 bytes
20:29:13.30   RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64
20:29:13.30   RLINK -- DBG - SockConnect: 0/s->stHandle=1544
20:29:13.30   RLINK -- DBG - SockConnect: 0/1544 connect deferred (in progress)
20:29:13.53   RLINK -- DBG - SockAnimateAll: socket 0/1544 connection complete.
20:29:13.72   RLINK -- battleserverrelay - Connected: 
Connection [ 1/ 1] - local=192.168.2.134:54172, remote=54.208.245.53:50004, type=CONNECT, timeTookToConnectMS=417, silentTimeMS=0, lastSockError=0
20:29:13.75   RLINK -- Session::Initialize - info, initializing session object, using threads.
20:29:13.75   RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 13d85740
20:29:13.75   RLINK -- Created Matchinfo for sessionID 15338029
20:29:13.75   RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required
20:29:13.75   RLINK -- starting local hosting
20:29:13.75   RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
20:29:13.75   RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:192.168.2.134:6112;
20:29:13.75   RLINK -- Transport::OpenInternal request to WINaddr:192.168.2.134:6112;
20:29:13.75   RLINK -- Session::Host sid = EA0A2D, hostURL = , local addresses = WINaddr:192.168.2.134:6112;
20:29:13.75   RLINK -- Session::GetState - info, session [15338029]'s state changed to [2:STATE_CONNECTING].
20:29:13.75   RLINK -- ValidateCustomData: called with 463 bytes of custom data
20:29:13.75   RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:192.168.2.134:6112;, routes=WINaddr:192.168.2.134:6112;
20:29:13.75   RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER
20:29:13.77   RLINK -- Session::GetState - info, session [15338029]'s state changed to [3:STATE_CONNECTED].
20:29:13.77   RLINK -- Sending matchinfo change #2
20:29:13.77   RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS
20:29:13.77   RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS
20:29:13.77   RLINK -- local host PeerID 1 LOCL ack=  0 (  0ms~0) unack=  3, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=0/2
20:29:13.77   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:29:13.78   RLINK -- hosting - Session is connected
20:29:13.80   RLINK -- HostAsync - completed with HostResult = 0
20:29:13.80   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
20:29:13.80   Activating screen: OnlineGameSetup
20:29:13.80   GameSetupForm::SetScenarioFile -- the big defensive v2
20:29:13.80   GameSetupForm::OnMatchCategorySelected
20:29:13.80   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:29:13.81   GameSetupForm::OnMapSelected
20:29:13.81   GameSetupForm::SetScenarioFile -- the big defensive v2
20:29:13.82   RLINK -- WorldWidePartyService::SetVisible -- TRUE
20:29:13.82   RLINK -- WorldwideAdvertisementService::PublishSession -- Publishing Visible match
20:29:13.82   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:29:13.83   Activating screen: RelicOnlineChat
20:29:13.83   Activating screen: RelicOnlineNewsScreen
20:29:13.83   Activating screen: RelicOnlineStatsScreen
20:29:13.83   Activating screen: Achievements
20:29:13.83   GAME -- Setting campaign state to 'coh'
20:29:13.83   GAME -- Closing state 'coh'
20:29:13.84   GAME -- Setting campaign state to 'cxp2'
20:29:13.84   GAME -- Closing state 'cxp2'
20:29:13.84   GAME -- Setting campaign state to 'cxp1'
20:29:13.84   GAME -- Closing state 'cxp1'
20:29:13.84   GAME -- Setting campaign state to 'dlc1'
20:29:13.84   GAME -- Closing state 'dlc1'
20:29:13.84   GAME -- Setting campaign state to 'dlc2'
20:29:13.84   GAME -- Closing state 'dlc2'
20:29:13.84   GAME -- Setting campaign state to 'dlc3'
20:29:13.84   GAME -- Closing state 'dlc3'
20:29:13.84   GAME -- Setting campaign state to 'dlc1'
20:29:13.84   GAME -- Closing state 'dlc1'
20:29:13.85   Activating screen: GameHistory
20:29:13.85   GAME -- Setting campaign state to 'coh'
20:29:13.85   GAME -- Closing state 'coh'
20:29:13.85   GAME -- Setting campaign state to 'cxp2'
20:29:13.85   GAME -- Closing state 'cxp2'
20:29:13.85   GAME -- Setting campaign state to 'cxp1'
20:29:13.85   GAME -- Closing state 'cxp1'
20:29:13.85   GAME -- Setting campaign state to 'dlc1'
20:29:13.85   GAME -- Closing state 'dlc1'
20:29:13.85   GAME -- Setting campaign state to 'dlc2'
20:29:13.85   GAME -- Closing state 'dlc2'
20:29:13.85   GAME -- Setting campaign state to 'dlc3'
20:29:13.85   GAME -- Closing state 'dlc3'
20:29:13.85   Activating screen: OnlineGameSetup
20:29:13.85   Activating screen: RelicOnlineTabs
20:29:13.85   GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event.
20:29:13.85   RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615
20:29:13.86   RLINK -- SlotManager::GetStringFromSlots: compressed = 280 bytes / 925 bytes
20:29:13.91   RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=9271531AF209C36D in use by existing peer (ignoring)
20:29:13.91   RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers
20:29:13.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:13.92   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:13.92   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:13.92   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:13.92   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:29:13.92   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:29:13.92   PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
20:29:13.92   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:29:13.92   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
20:29:13.92   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:13.92   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:29:13.92   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:13.92   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:13.92   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:13.92   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:13.92   GAME -- Setting campaign state to 'coh'
20:29:13.92   GAME -- Closing state 'coh'
20:29:13.93   GAME -- Setting campaign state to 'cxp2'
20:29:13.93   GAME -- Closing state 'cxp2'
20:29:13.93   GAME -- Setting campaign state to 'cxp1'
20:29:13.93   GAME -- Closing state 'cxp1'
20:29:13.93   GAME -- Setting campaign state to 'dlc1'
20:29:13.93   GAME -- Closing state 'dlc1'
20:29:13.93   GAME -- Setting campaign state to 'dlc2'
20:29:13.93   GAME -- Closing state 'dlc2'
20:29:13.93   GAME -- Setting campaign state to 'dlc3'
20:29:13.93   GAME -- Closing state 'dlc3'
20:29:13.94   RLINK -- Sending matchinfo change #41
20:29:13.95   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:13.95   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:13.95   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:13.95   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:13.95   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:29:13.95   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:29:13.95   PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
20:29:13.95   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:29:13.95   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
20:29:13.95   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:13.95   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:29:13.95   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:13.95   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:13.95   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:13.95   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:14.02   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:29:14.14   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:29:14.19   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        258, transmitAckLastTimeMS     136686 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [  ]
20:29:20.95   GameSetupForm::OnMapSelected
20:29:20.95   GameSetupForm::SetScenarioFile -- midnight war
20:29:20.95   RLINK -- WorldWidePartyService::SetVisible -- TRUE
20:29:20.95   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:29:20.96   RLINK -- Sending matchinfo change #51
20:29:20.96   RLINK -- SlotManager::GetStringFromSlots: compressed = 280 bytes / 925 bytes
20:29:20.97   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:20.98   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:20.98   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:20.98   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:20.98   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:29:20.98   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:29:20.98   PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
20:29:20.98   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:29:20.98   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
20:29:20.98   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:20.98   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:29:20.98   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:20.98   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:20.98   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:20.98   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:21.14   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:29:21.21   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        256, transmitAckLastTimeMS     143706 | Peer ---E- M#00000000 Sack00000004 NSack00000000 (C0.0% S:0.0) [  ]
20:29:34.72   Activating screen: DynamicPopupMenu
20:29:36.09   Activating screen: DynamicPopupMenu
20:29:36.87   Activating screen: DynamicPopupMenu
20:29:38.13   RLINK -- Sending matchinfo change #52
20:29:38.13   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:29:38.13   RLINK -- WorldWidePartyService::SetVisible -- TRUE
20:29:38.13   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:29:38.13   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:29:38.13   RLINK -- SlotManager::GetStringFromSlots: compressed = 287 bytes / 925 bytes
20:29:38.14   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:38.14   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:38.14   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:38.14   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:38.14   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:29:38.14   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:29:38.14   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:29:38.14   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:29:38.14   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
20:29:38.14   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:38.14   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:29:38.14   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:38.14   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:38.14   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:38.14   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:38.26   RLINK -- Sending matchinfo change #53
20:29:38.27   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:38.27   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:38.27   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:38.27   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:38.27   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:29:38.27   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:29:38.27   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:29:38.27   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:29:38.27   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
20:29:38.27   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:38.27   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:29:38.27   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:38.27   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:38.27   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:38.27   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:38.30   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:29:38.44   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:29:38.52   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        258, transmitAckLastTimeMS     161007 | Peer ---E- M#00000000 Sack00000006 NSack00000000 (C0.0% S:0.0) [  ]
20:29:38.67   Activating screen: DynamicPopupMenu
20:29:39.54   RLINK -- Sending matchinfo change #54
20:29:39.54   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:29:39.54   RLINK -- WorldWidePartyService::SetVisible -- TRUE
20:29:39.54   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:29:39.54   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:29:39.54   RLINK -- SlotManager::GetStringFromSlots: compressed = 287 bytes / 925 bytes
20:29:39.55   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:39.56   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:39.56   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:39.56   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:39.56   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:29:39.56   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:29:39.56   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:29:39.56   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:29:39.56   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:29:39.56   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:39.56   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:29:39.56   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:39.56   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:39.56   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:39.56   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:39.67   RLINK -- Sending matchinfo change #55
20:29:39.69   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:39.69   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:39.69   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:39.69   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:39.69   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:29:39.69   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:29:39.69   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:29:39.69   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:29:39.69   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:29:39.69   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:39.69   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:29:39.69   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:39.69   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:39.69   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:39.69   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:39.72   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:29:39.94   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        261, transmitAckLastTimeMS     162427 | Peer ---E- M#00000000 Sack00000007 NSack00000000 (C0.0% S:0.0) [  ]
20:29:40.01   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:29:40.10   Activating screen: DynamicPopupMenu
20:29:40.20   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS     162687 | Peer ---E- M#00000000 Sack00000008 NSack00000000 (C0.0% S:0.0) [  ]
20:29:41.11   RLINK -- Sending matchinfo change #56
20:29:41.11   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:29:41.11   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:29:41.11   RLINK -- WorldwideAdvertisementService::PublishSession -- Delisting Invisible match
20:29:41.11   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:29:41.11   RLINK -- SlotManager::GetStringFromSlots: compressed = 281 bytes / 925 bytes
20:29:41.12   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:41.12   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:41.12   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:41.12   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:41.12   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:29:41.12   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:29:41.12   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:29:41.12   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:29:41.12   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:29:41.12   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:41.12   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:29:41.12   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:41.12   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:41.12   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:41.12   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:41.24   RLINK -- Sending matchinfo change #58
20:29:41.25   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:41.25   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:41.25   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:41.25   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:41.25   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:29:41.25   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:29:41.25   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:29:41.25   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:29:41.25   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:29:41.25   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:41.25   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:29:41.25   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:41.25   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:41.25   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:41.25   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:41.28   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:29:41.44   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:29:41.50   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        254, transmitAckLastTimeMS     163987 | Peer ---E- M#00000000 Sack00000010 NSack00000000 (C0.0% S:0.0) [  ]
20:29:41.64   Activating screen: DynamicPopupMenu
20:29:43.27   Activating screen: DynamicPopupMenu
20:29:44.14   RLINK -- Sending matchinfo change #59
20:29:44.15   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:29:44.15   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:29:44.15   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:29:44.15   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:29:44.15   RLINK -- SlotManager::GetStringFromSlots: compressed = 283 bytes / 925 bytes
20:29:44.15   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:44.15   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:44.15   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:44.15   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:44.15   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:29:44.15   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:29:44.15   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:29:44.15   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:29:44.15   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:29:44.15   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:44.15   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:29:44.15   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:44.15   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:44.15   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:44.15   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:44.28   RLINK -- Sending matchinfo change #60
20:29:44.29   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:44.29   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:44.29   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:44.29   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:44.29   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:29:44.29   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:29:44.29   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:29:44.29   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:29:44.29   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:29:44.29   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:44.29   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:29:44.29   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:44.29   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:44.29   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:44.29   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:44.44   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:29:44.54   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS     167027 | Peer ---E- M#00000000 Sack00000011 NSack00000000 (C0.0% S:0.0) [  ]
20:29:44.54   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:29:44.72   Activating screen: DynamicPopupMenu
20:29:44.80   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS     167287 | Peer ---E- M#00000000 Sack00000012 NSack00000000 (C0.0% S:0.0) [  ]
20:29:45.81   RLINK -- Sending matchinfo change #61
20:29:45.81   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:29:45.81   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:29:45.81   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:29:45.81   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:29:45.81   RLINK -- SlotManager::GetStringFromSlots: compressed = 284 bytes / 925 bytes
20:29:45.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:45.82   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:45.82   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:45.82   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:45.82   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:29:45.82   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:29:45.82   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:29:45.82   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:29:45.82   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:29:45.82   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:45.82   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:29:45.82   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:45.82   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:45.82   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:45.82   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:45.94   RLINK -- Sending matchinfo change #62
20:29:45.95   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:45.95   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:45.95   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:45.95   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:45.95   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:29:45.95   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:29:45.95   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:29:45.95   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:29:45.95   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:29:45.95   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:45.95   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:29:45.95   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:45.95   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:45.95   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:45.96   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:45.98   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:29:46.13   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:29:46.20   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        253, transmitAckLastTimeMS     168687 | Peer ---E- M#00000000 Sack00000014 NSack00000000 (C0.0% S:0.0) [  ]
20:29:46.52   Activating screen: DynamicPopupMenu
20:29:47.76   RLINK -- Sending matchinfo change #63
20:29:47.76   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:29:47.76   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:29:47.76   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:29:47.76   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:29:47.76   RLINK -- SlotManager::GetStringFromSlots: compressed = 283 bytes / 925 bytes
20:29:47.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:47.77   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:47.77   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:47.77   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:47.77   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:29:47.77   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:29:47.77   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:29:47.77   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:29:47.77   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:29:47.77   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:47.77   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:29:47.77   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:47.77   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:47.77   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:47.77   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:47.89   RLINK -- Sending matchinfo change #64
20:29:47.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:47.90   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:47.90   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:47.90   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:47.90   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:29:47.90   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:29:47.90   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:29:47.90   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:29:47.90   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:29:47.90   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:47.90   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:29:47.90   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:47.90   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:47.90   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:47.90   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:48.01   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:29:48.16   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        264, transmitAckLastTimeMS     170648 | Peer ---E- M#00000000 Sack00000015 NSack00000000 (C0.0% S:0.0) [  ]
20:29:48.18   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:29:48.42   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS     170908 | Peer ---E- M#00000000 Sack00000016 NSack00000000 (C0.0% S:0.0) [  ]
20:29:48.69   Activating screen: DynamicPopupMenu
20:29:50.03   RLINK -- Sending matchinfo change #65
20:29:50.03   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:29:50.03   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:29:50.03   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:29:50.03   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:29:50.03   RLINK -- SlotManager::GetStringFromSlots: compressed = 281 bytes / 925 bytes
20:29:50.04   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:50.04   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:50.04   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:50.04   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:50.04   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:29:50.04   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:29:50.04   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:29:50.04   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:29:50.04   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:29:50.04   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:50.04   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:29:50.04   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:50.04   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:50.04   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:50.04   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:50.16   RLINK -- Sending matchinfo change #66
20:29:50.17   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:50.17   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:50.17   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:50.17   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:50.17   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:29:50.17   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:29:50.17   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:29:50.17   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:29:50.17   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:29:50.17   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:50.17   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:29:50.17   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:50.17   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:50.17   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:50.17   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:50.24   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:29:50.34   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:29:50.42   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        257, transmitAckLastTimeMS     172908 | Peer ---E- M#00000000 Sack00000018 NSack00000000 (C0.0% S:0.0) [  ]
20:29:51.47   Activating screen: RaceSelectionPopup
20:29:52.49   RLINK -- Sending matchinfo change #67
20:29:52.50   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:29:52.50   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:29:52.50   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:29:52.50   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:29:52.50   RLINK -- SlotManager::GetStringFromSlots: compressed = 285 bytes / 925 bytes
20:29:52.50   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:52.50   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:52.50   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:52.50   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:52.51   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:29:52.51   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 7]
20:29:52.51   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:29:52.51   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:29:52.51   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:29:52.51   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:52.51   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:29:52.51   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:52.51   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:52.51   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:52.51   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:52.63   RLINK -- Sending matchinfo change #68
20:29:52.64   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:52.64   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:52.64   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:52.64   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:52.64   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:29:52.64   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 7]
20:29:52.64   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:29:52.64   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:29:52.64   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:29:52.64   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:52.64   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:29:52.64   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:52.64   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:52.64   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:52.64   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:52.71   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:29:52.84   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:29:52.90   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        270, transmitAckLastTimeMS     175388 | Peer ---E- M#00000000 Sack00000020 NSack00000000 (C0.0% S:0.0) [  ]
20:29:53.14   Activating screen: RaceSelectionPopup
20:29:54.00   RLINK -- Sending matchinfo change #69
20:29:54.00   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:29:54.00   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:29:54.00   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:29:54.00   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:29:54.00   RLINK -- SlotManager::GetStringFromSlots: compressed = 288 bytes / 925 bytes
20:29:54.00   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:54.01   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:54.01   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:54.01   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:54.01   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:29:54.01   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 7]
20:29:54.01   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:29:54.01   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 3]
20:29:54.01   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:29:54.01   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:54.01   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:29:54.01   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:54.01   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:54.01   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:54.01   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:54.13   RLINK -- Sending matchinfo change #70
20:29:54.14   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:54.14   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:54.14   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:54.14   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:54.14   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:29:54.14   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 7]
20:29:54.14   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:29:54.14   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 3]
20:29:54.14   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:29:54.14   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:54.14   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:29:54.14   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:54.14   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:54.14   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:54.14   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:54.21   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:29:54.36   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:29:54.40   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        270, transmitAckLastTimeMS     176888 | Peer ---E- M#00000000 Sack00000022 NSack00000000 (C0.0% S:0.0) [  ]
20:29:58.12   Activating screen: RaceSelectionPopup
20:29:59.76   RLINK -- Sending matchinfo change #71
20:29:59.76   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:29:59.76   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:29:59.76   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:29:59.76   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:29:59.76   RLINK -- SlotManager::GetStringFromSlots: compressed = 291 bytes / 925 bytes
20:29:59.77   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:59.77   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:59.77   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:59.77   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:59.77   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:29:59.77   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 7]
20:29:59.77   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:29:59.78   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 3]
20:29:59.78   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:29:59.78   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:59.78   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:29:59.78   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:59.78   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:59.78   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:59.78   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:59.89   RLINK -- Sending matchinfo change #72
20:29:59.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:29:59.91   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:29:59.91   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:29:59.91   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:29:59.91   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:29:59.91   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 7]
20:29:59.91   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:29:59.91   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 3]
20:29:59.91   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:29:59.91   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:29:59.91   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:29:59.91   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:29:59.91   PopulateGameInfoInternal - Team #0 Player Count: 4
20:29:59.91   PopulateGameInfoInternal - Team #1 Player Count: 4
20:29:59.91   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:29:59.98   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:30:00.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:30:00.11   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:30:00.16   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        263, transmitAckLastTimeMS     182648 | Peer ---E- M#00000000 Sack00000024 NSack00000000 (C0.0% S:0.0) [  ]
20:30:00.37   Activating screen: RaceSelectionPopup
20:30:01.36   RLINK -- Sending matchinfo change #73
20:30:01.36   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:30:01.36   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:30:01.36   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:30:01.36   GetMaxFrameTimeFromProfile: players=8 expected FPS=14.951836, bars=4, max avg=0.044, sd=0.023, 4 samples =  0.04 0.08 0.02 0.04
20:30:01.36   RLINK -- SlotManager::GetStringFromSlots: compressed = 296 bytes / 925 bytes
20:30:01.37   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:30:01.38   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:30:01.38   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:30:01.38   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:30:01.38   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:30:01.38   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 7]
20:30:01.38   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:30:01.38   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 3]
20:30:01.38   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:30:01.38   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:30:01.38   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:30:01.38   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:30:01.38   PopulateGameInfoInternal - Team #0 Player Count: 4
20:30:01.38   PopulateGameInfoInternal - Team #1 Player Count: 4
20:30:01.38   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:30:01.49   RLINK -- Sending matchinfo change #74
20:30:01.50   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:30:01.50   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:30:01.50   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:30:01.50   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:30:01.51   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:30:01.51   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 7]
20:30:01.51   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:30:01.51   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 3]
20:30:01.51   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:30:01.51   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:30:01.51   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:30:01.51   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:30:01.51   PopulateGameInfoInternal - Team #0 Player Count: 4
20:30:01.51   PopulateGameInfoInternal - Team #1 Player Count: 4
20:30:01.51   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:30:01.54   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:30:01.76   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        264, transmitAckLastTimeMS     184248 | Peer ---E- M#00000000 Sack00000025 NSack00000000 (C0.0% S:0.0) [  ]
20:30:01.81   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:30:02.02   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS     184508 | Peer ---E- M#00000000 Sack00000026 NSack00000000 (C0.0% S:0.0) [  ]
20:30:07.01   RLINK -- Sending matchinfo change #75
20:30:07.02   RLINK -- SlotManager::GetStringFromSlots: compressed = 296 bytes / 925 bytes
20:30:07.02   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:30:07.02   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:30:07.02   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:30:07.02   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:30:07.02   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:30:07.02   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 7]
20:30:07.02   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:30:07.02   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 3]
20:30:07.02   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:30:07.02   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:30:07.02   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:30:07.02   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:30:07.02   PopulateGameInfoInternal - Team #0 Player Count: 4
20:30:07.02   PopulateGameInfoInternal - Team #1 Player Count: 4
20:30:07.02   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:30:07.19   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:30:07.28   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        264, transmitAckLastTimeMS     189769 | Peer ---E- M#00000000 Sack00000027 NSack00000000 (C0.0% S:0.0) [  ]
20:30:14.00   RLINK -- local host PeerID 1 LOCL ack= 28 (526ms~150) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=27/27
20:30:14.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/2, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/2, Pdel=0/0, drop=0/0, data=25/26, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=44/48, PPrx=43/88, ping=0/0, Pfrg=0/0, rely=0/1, lb_p=11/11, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:30:17.29   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:30:17.29   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:30:17.29   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:30:17.29   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:30:17.29   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:30:17.29   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:30:17.29   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:30:17.29   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:30:17.29   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 7]
20:30:17.29   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:30:17.29   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 3]
20:30:17.29   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:30:17.29   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:30:17.29   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:30:17.29   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:30:17.29   PopulateGameInfoInternal - Team #0 Player Count: 4
20:30:17.29   PopulateGameInfoInternal - Team #1 Player Count: 4
20:30:17.29   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:30:17.29   RLINK -- WorldwidePartyService::SetMatchState - state 1 - updating server
20:30:17.29   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:30:17.29   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:30:17.29   RLINK -- WorldWidePartyService::SetJoinable -- FALSE
20:30:17.29   MatchSetup: Sending start game message!
20:30:17.29   GameSetupForm - Starting game
20:30:17.29   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:30:17.29   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:30:17.29   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:30:17.29   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:30:17.29   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:30:17.29   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 7]
20:30:17.29   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:30:17.29   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 3]
20:30:17.29   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:30:17.29   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:30:17.29   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:30:17.29   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:30:17.29   PopulateGameInfoInternal - Team #0 Player Count: 4
20:30:17.29   PopulateGameInfoInternal - Team #1 Player Count: 4
20:30:17.29   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:30:17.29   PopulateGameInfo - random seed:[1416965417], guid:[{18467645-f78a-4098-929c-568b221fb9d1}], sync level:[0]
20:30:17.29   Error loading [DATA:levelingCurve.lua]
20:30:17.29   Error loading [DATA:levelingCurve.lua]
20:30:17.29   Error loading [DATA:levelingCurve.lua]
20:30:17.29   Error loading [DATA:levelingCurve.lua]
20:30:17.29   Error loading [DATA:levelingCurve.lua]
20:30:17.30   Error loading [DATA:levelingCurve.lua]
20:30:17.30   Error loading [DATA:levelingCurve.lua]
20:30:17.30   Error loading [DATA:levelingCurve.lua]
20:30:17.30   MOD - Setting player (0) race to: allies_soviets
20:30:17.30   MOD - Setting player (0) race to: 2
20:30:17.30   ModDllSetup::PlayerSetRewardUnits - playerIndex 0...
20:30:17.30       adding reward 'upgrade\upgrade_axis_geschutzwagen'
20:30:17.30       adding reward 'upgrade\upgrade_allied_hellcat'
20:30:17.30       adding reward 'upgrade\upgrade_panzer_elite_hotchkiss'
20:30:17.30       adding reward 'upgrade\upgrade_british_kangaroo'
20:30:17.30       adding reward 'upgrade\upgrade_axis_schwimmwagen'
20:30:17.30       adding reward 'upgrade\upgrade_panzer_elite_schwimmwagen'
20:30:17.30       adding reward 'upgrade\upgrade_allied_staghound'
20:30:17.30       adding reward 'upgrade\upgrade_british_staghound'
20:30:17.30       adding reward 'upgrade\upgrade_allied_105'
20:30:17.30       adding reward 'upgrade\upgrade_british_comet'
20:30:17.30       adding reward 'upgrade\upgrade_panzer_elite_jagdpanzer'
20:30:17.30       adding reward 'upgrade\upgrade_panzer_elite_jagdtiger'
20:30:17.30       adding reward 'upgrade\upgrade_panzer_elite_nashorn'
20:30:17.30       adding reward 'upgrade\upgrade_axis_officer'
20:30:17.30       adding reward 'upgrade\upgrade_axis_snowmen'
20:30:17.30       adding reward 'upgrade\upgrade_axis_tiger_ace'
20:30:17.30   MOD - Setting player (1) race to: allies
20:30:17.30   MOD - Setting player (1) race to: 1
20:30:17.30   ModDllSetup::PlayerSetRewardUnits - playerIndex 1...
20:30:17.30   MOD - Setting player (2) race to: allies_commonwealth
20:30:17.30   MOD - Setting player (2) race to: 0
20:30:17.30   ModDllSetup::PlayerSetRewardUnits - playerIndex 2...
20:30:17.30   MOD - Setting player (3) race to: allies
20:30:17.30   MOD - Setting player (3) race to: 1
20:30:17.30   ModDllSetup::PlayerSetRewardUnits - playerIndex 3...
20:30:17.30   MOD - Setting player (4) race to: axis_ostheer
20:30:17.30   MOD - Setting player (4) race to: 4
20:30:17.30   ModDllSetup::PlayerSetRewardUnits - playerIndex 4...
20:30:17.30   MOD - Setting player (5) race to: axis_panzer_elite
20:30:17.30   MOD - Setting player (5) race to: 5
20:30:17.30   ModDllSetup::PlayerSetRewardUnits - playerIndex 5...
20:30:17.30   MOD - Setting player (6) race to: axis
20:30:17.30   MOD - Setting player (6) race to: 3
20:30:17.30   ModDllSetup::PlayerSetRewardUnits - playerIndex 6...
20:30:17.30   MOD - Setting player (7) race to: axis
20:30:17.30   MOD - Setting player (7) race to: 3
20:30:17.30   ModDllSetup::PlayerSetRewardUnits - playerIndex 7...
20:30:17.30   RLINK -- Sending matchinfo change #76
20:30:17.30   RLINK -- WorldwideAutomatchService::OnStartComplete - detected successful game start
20:30:17.30   RLINK -- Match Started - [00000000:0007cbf1 /steam/76561198023393842], slot =  0, ranking =   -1
20:30:17.31   APP -- Game Start
20:30:17.31   GAME -- Setting campaign state to 'coh'
20:30:17.31   GAME -- Closing state 'coh'
20:30:17.31   GAME -- Setting campaign state to 'cxp2'
20:30:17.31   GAME -- Closing state 'cxp2'
20:30:17.31   GAME -- Setting campaign state to 'cxp1'
20:30:17.31   GAME -- Closing state 'cxp1'
20:30:17.31   GAME -- Setting campaign state to 'dlc1'
20:30:17.31   GAME -- Closing state 'dlc1'
20:30:17.32   GAME -- Setting campaign state to 'dlc2'
20:30:17.32   GAME -- Closing state 'dlc2'
20:30:17.32   GAME -- Setting campaign state to 'dlc3'
20:30:17.32   GAME -- Closing state 'dlc3'
20:30:17.33   GAME -- Ending FE
20:30:17.33   UIFrontEnd - Unloading Front End
20:30:17.35   SOUND -- Shutting down ...
20:30:17.40   SOUND -- Shutdown completed!
20:30:17.41
20:30:17.41   GAME -- *** Beginning mission midnight war (1 Humans, 7 Computers) ***
20:30:17.41
20:30:17.48   GAME -- Recording game
20:30:17.51   Activating screen: GameLoadScreen
20:30:17.51   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:30:17.56   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        253, transmitAckLastTimeMS     200049 | Peer ---E- M#00000000 Sack00000029 NSack00000000 (C0.0% S:0.0) [  ]
20:30:17.62   THREAD: Hyper-Threading Technology Processors are not detected.
20:30:17.66   SOUND -- Initializing ...
20:30:17.99   SOUND -- Initialization completed!
20:30:18.00   PHYSICS: detected processor(s) capable of handling 4 threads.
20:30:18.02   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\mp_midnight_war\midnight war'
20:30:18.02   MOD -- Using Mod 'Eastern_Front'
20:30:18.02   Unable to load/parse precache file [DATA:scenarios\mp\mp_midnight_war\midnight war_precache.lua]
20:30:18.95   GameObjLoader - upgrading load_count from 0 to 1369
20:30:20.92   GameObjLoader - upgrading load_count from 1369 to 2338
20:30:21.01   PHYSICS -- Created node factory 'HVOK'
20:30:21.01   PHYSICS -- Created node factory 'DMMY'
20:30:25.13   GameObjLoader - upgrading load_count from 2338 to 2741
20:30:31.93   SPDx9 -- 2750MB available Texture Memory.  Unable to create 2x2 texture.
20:30:32.04   GameObjLoader - upgrading load_count from 2741 to 6191
20:30:35.27   GameObjLoader 0cc86260 - resetting counters
20:30:35.27   GameObjLoader 0cc86260 - LOAD_DONE
20:30:35.27   GAME - SessionSetup
20:30:35.38   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
20:30:35.38   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
20:30:35.38   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
20:30:39.18   GAME - CreateGEWorld in 3910 ms
20:30:39.19   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
20:30:39.38   GAME - SessionSetup finished in 4106 ms
20:30:39.38   RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 4106 ms
20:30:39.38   GAME - WaterReflectionManagerSetup
20:30:39.38   GAME - WaterReflectionManagerSetup finished in 0 ms
20:30:39.74   Regenerating ImpassMap data...
20:30:39.74       Impass Data was already valid, but regenerating...
20:30:39.93   Generating CanBuild Map.  THIS SHOULD ONLY HAPPEN IN WORLDBUILDER!  IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
20:30:39.93   Regenerating CanBuildMap data...
20:30:39.93   Generating CanShoot Map.
20:30:39.93   Pathfinder::Regenerate()...
20:30:39.99   Generating PathSectorMap...
20:30:40.37   Pathfinder::Regenerate() Done.
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x07edf1e8
[Cope FactionFix] - hooked @0x7762e2e8
[Cope FactionFix] - patched @0x7762e540
[Cope FactionFix] - hooked @0x7762e546
[Cope FactionFix] - patched @0x7762d927
[Cope FactionFix] - hooked @0x7762d927
[Cope FactionFix] - Hook installed
20:30:40.43   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded.
20:30:41.39   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
20:30:41.40   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
20:30:41.40   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
20:30:41.40   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
20:30:41.40   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
20:30:41.54   SPEECHMANAGER -- Loaded in 0.128212 seconds
20:30:42.39   GameObjLoader - upgrading load_count from 0 to 309
20:30:42.92   GameObjLoader 0cc863c0 - resetting counters
20:30:42.92   GameObjLoader 0cc863c0 - LOAD_DONE
20:30:43.36   PreloadResources took 382ms.
20:30:44.05   GAME -- Loading completed (27 seconds)
20:30:44.05   SIM -- Setting SyncErrorChecking level to Low
20:30:50.32   Activating screen: GameScreen
20:30:50.32   Activating screen: Decorators_widescreen
20:30:50.32   Activating screen: Taskbar_widescreen
20:30:50.32   Activating screen: SubtitleScreen
20:30:50.32   Activating screen: TextOverlayScreen
20:30:50.44   PerformanceRecorder::StartRecording for game size 8
20:30:50.44   GAME -- Starting mission...
20:30:55.09   RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 4611 ms
20:30:55.09   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
20:30:55.09   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
20:30:55.09   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
20:30:55.09   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
20:30:55.09   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
20:30:55.09   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
20:30:55.09   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
20:30:55.94   SimulationController::GenerateSyncCmd - couldn't send all commands, 2 binned.
20:30:59.82   Warning: non auto-match upgrade not found in AE, tuning
20:31:01.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:31:15.00   RLINK -- local host PeerID 1 LOCL ack= 30 (459ms~84) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=29/29
20:31:15.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=2/2, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=3/3, PPrx=3/6, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:31:15.09   Activating screen: Command_Tree
20:31:17.57   Activating screen: Command_Branch
20:31:21.21   Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
20:32:02.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:32:16.01   RLINK -- local host PeerID 1 LOCL ack= 30 (459ms~84) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=29/29
20:32:16.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:32:56.58   Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
20:33:03.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:33:17.01   RLINK -- local host PeerID 1 LOCL ack= 30 (459ms~84) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=29/29
20:33:17.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:33:39.14   Was already stealing a skeleton when told to steal another [flak38_sync].
20:34:04.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:34:18.01   RLINK -- local host PeerID 1 LOCL ack= 30 (459ms~84) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=29/29
20:34:18.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:34:54.02   Was already stealing a skeleton when told to steal another [flak38_sync].
20:35:05.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:35:19.00   RLINK -- local host PeerID 1 LOCL ack= 30 (459ms~84) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=29/29
20:35:19.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:35:51.49   Activating screen: Command_Branch
20:35:57.55   Was already stealing a skeleton when told to steal another [flak38_sync].
20:36:06.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:36:20.00   RLINK -- local host PeerID 1 LOCL ack= 30 (459ms~84) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=29/29
20:36:20.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:36:23.61   Warning: binding repeat_1(Ability: abilities\killing_medic_allied_sniper) -- ui index '0' out of bounds; range is [1, 12]
20:36:23.61   Warning: binding repeat_2(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
20:37:07.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:37:21.00   RLINK -- local host PeerID 1 LOCL ack= 30 (459ms~84) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=29/29
20:37:21.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:38:08.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:38:22.01   RLINK -- local host PeerID 1 LOCL ack= 30 (459ms~84) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=29/29
20:38:22.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:39:07.05   Activating screen: Command_Branch
20:39:09.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:39:09.15   Activating screen: NewObjective_widescreen
20:39:23.01   RLINK -- local host PeerID 1 LOCL ack= 30 (459ms~84) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=29/29
20:39:23.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:39:49.78   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
20:40:10.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:40:24.01   RLINK -- local host PeerID 1 LOCL ack= 30 (459ms~84) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=29/29
20:40:24.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:40:53.18   Was already stealing a skeleton when told to steal another [flak38_sync].
20:41:11.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:41:25.00   RLINK -- local host PeerID 1 LOCL ack= 30 (459ms~84) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=29/29
20:41:25.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:41:28.61   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
20:42:12.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:42:23.20   Was already stealing a skeleton when told to steal another [mortar_target].
20:42:26.00   RLINK -- local host PeerID 1 LOCL ack= 30 (459ms~84) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=29/29
20:42:26.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:43:13.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:43:25.30   Activating screen: Command_Branch
20:43:27.00   RLINK -- local host PeerID 1 LOCL ack= 30 (459ms~84) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=29/29
20:43:27.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:43:54.39   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
20:44:14.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:44:28.01   RLINK -- local host PeerID 1 LOCL ack= 30 (459ms~84) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=29/29
20:44:28.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:44:33.69   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
20:45:15.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:45:29.01   RLINK -- local host PeerID 1 LOCL ack= 30 (459ms~84) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=29/29
20:45:29.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:46:04.95   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
20:46:05.00   Activating screen: Command_Branch
20:46:16.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:46:30.00   RLINK -- local host PeerID 1 LOCL ack= 30 (459ms~84) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=29/29
20:46:30.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:46:46.15   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:46:47.28   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:46:48.40   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:46:49.53   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:46:50.56   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:46:51.65   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:46:52.04   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:46:53.03   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:46:54.03   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:46:55.03   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:46:56.06   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:46:57.15   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:46:58.16   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:46:58.42   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:46:59.40   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:47:00.53   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:47:01.69   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:47:02.65   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:47:03.78   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:47:16.29   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
20:47:17.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:47:21.67   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
20:47:31.00   RLINK -- local host PeerID 1 LOCL ack= 30 (459ms~84) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=29/29
20:47:31.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:48:04.90   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:48:06.04   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:48:07.04   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:48:08.03   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:48:08.78   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
20:48:09.03   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:48:10.03   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:48:11.04   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:48:12.16   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:48:13.35   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:48:14.29   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:48:15.42   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:48:16.54   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
20:48:16.54   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:48:17.16   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:48:17.79   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
20:48:18.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:48:18.16   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:48:19.04   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
20:48:19.16   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:48:20.17   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:48:26.69   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
20:48:26.69   Muting spew of bind updater.  Fix art and re-test.
20:48:31.86   Was already stealing a skeleton when told to steal another [mortar_target].
20:48:32.00   RLINK -- local host PeerID 1 LOCL ack= 30 (459ms~84) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=29/29
20:48:32.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:49:09.26   Was already stealing a skeleton when told to steal another [mortar_target].
20:49:19.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:49:33.01   RLINK -- local host PeerID 1 LOCL ack= 30 (459ms~84) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=29/29
20:49:33.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:49:48.72   Activating screen: Command_Branch
20:49:48.86   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:49:49.79   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:49:50.80   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:49:51.80   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:49:52.80   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:49:54.04   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:49:55.05   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:49:56.04   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:49:57.04   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:49:58.05   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:49:59.04   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:50:00.04   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:50:01.04   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:50:20.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:50:31.42   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:50:32.54   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:50:33.55   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:50:34.01   RLINK -- local host PeerID 1 LOCL ack= 30 (459ms~84) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=29/29
20:50:34.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:50:34.66   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:50:35.66   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:50:36.79   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:50:37.43   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:50:38.44   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:50:39.41   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:50:40.42   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:50:41.42   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:50:42.54   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:50:43.54   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:50:44.67   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:50:45.66   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:50:46.68   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:50:47.69   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:50:48.66   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:51:01.08   SimulationController::GenerateSyncCmd - couldn't send all commands, 4 binned.
20:51:18.34   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
20:51:20.44   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:51:21.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:51:21.46   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:51:22.46   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:51:23.58   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:51:24.58   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:51:25.71   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:51:26.46   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:51:27.46   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:51:28.57   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:51:29.58   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:51:30.57   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:51:31.58   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery
20:51:34.95   Activating screen: Command_Branch
20:51:35.00   RLINK -- local host PeerID 1 LOCL ack= 30 (459ms~84) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=29/29
20:51:35.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:51:37.00   Was already stealing a skeleton when told to steal another [mortar_target].
20:51:38.32   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:51:39.45   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:51:40.45   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:51:41.44   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:51:42.58   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:51:43.71   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:51:44.69   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:51:45.83   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:51:46.83   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:51:47.96   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:51:48.95   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:51:50.08   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:51:51.08   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:51:52.08   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:51:53.08   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:51:54.19   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:51:55.21   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:51:56.34   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:51:57.32   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:51:58.46   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:51:59.58   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:52:00.59   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:52:01.58   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:52:02.58   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:52:03.59   An ability failed to cast because target validation failed: abilities\commonwealth_decoy_artillery_real
20:52:04.37   LuaException::ThrowMessage - Invalid parameter 1 (type expected=Squad*, received=nil) in function Squad_GetPosition
20:52:04.37   GAME -- SimulationController::Pause 0
20:52:12.23   Activating screen: pause_menu
20:52:12.24   GAME -- SimulationController::Pause 1
20:52:13.50   Activating screen: prompt_generic
20:52:15.10   Activating screen: prompt_generic
20:52:16.03   MOD -- Player Terry Lennox (network abort) (frame 10151) (KillPlayer)
20:52:16.04   GameApp::ReportStats
20:52:16.04   ReportMatchResults - onlyReportOnWin = 0
20:52:16.04   ReportMatchResults - SimID:1000, raceID:6, teamID:0, uid:0:510961, result:1:PS_ABORTED
20:52:16.04   ReportMatchResults - SimID:1001, raceID:0, teamID:0, uid:4294967295:4294967295, AI player, ignoring
20:52:16.04   ReportMatchResults - SimID:1003, raceID:2, teamID:0, uid:4294967295:4294967295, AI player, ignoring
20:52:16.04   ReportMatchResults - SimID:1002, raceID:0, teamID:0, uid:4294967295:4294967295, AI player, ignoring
20:52:16.04   ReportMatchResults - SimID:1004, raceID:7, teamID:1, uid:4294967295:4294967295, AI player, ignoring
20:52:16.04   ReportMatchResults - SimID:1007, raceID:3, teamID:1, uid:4294967295:4294967295, AI player, ignoring
20:52:16.04   ReportMatchResults - SimID:1006, raceID:1, teamID:1, uid:4294967295:4294967295, AI player, ignoring
20:52:16.04   ReportMatchResults - SimID:1005, raceID:1, teamID:1, uid:4294967295:4294967295, AI player, ignoring
20:52:16.04   ReportMatchResults - reporting normal game results for match 0:15338029
20:52:16.04   ReportSimStats - storing simulation results for match 0:15338029
20:52:16.04   ModWorld::ReportSimStats complete:
20:52:16.04   8 player entries
20:52:16.04   0 player reward entries
20:52:16.04   0 player endgame entries
20:52:16.04   0 player skipped NIS entries
20:52:16.04   0 player production entries
20:52:16.04   0 player entity death entries
20:52:16.04   0 player resource entries
20:52:16.04   0 player objectives entries
20:52:16.04   0 player PBG stat entries
20:52:16.04   0 player PBG ability use entries
20:52:16.04   GameObj::DoGameOverPopup
20:52:16.04   Activating screen: GameOverDialog
20:52:16.04   GAME -- SimulationController::Pause 1
20:52:16.04   ArbitrationMessageNeeded 0 allies vs 0 enemies result 0
20:52:16.04   GameOverDialog - normal game ending (no sync errors)
20:52:17.11   Activating screen: postgame_stats_skirm
20:52:18.56   Activating screen: AppRestartingForm
20:52:18.56   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
20:52:18.56   Widget attempting to remove a non-existance listener. Widget:bkg_COH
20:52:18.56   Widget attempting to remove a non-existance listener. Widget:bkg_CXP1
20:52:18.56   Widget attempting to remove a non-existance listener. Widget:bkg_CXP2
20:52:18.56   Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1
20:52:18.56   Widget attempting to remove a non-existance listener. Widget:bkg_ToV
20:52:18.56   APP -- Game Stop
20:52:18.56   GameApp::TransitionGameStop
20:52:18.56   RLINK -- SessionID : ea0a2d - Disconnect called with reasonID 1004 - ended automatch game, leaving match
20:52:18.56   GameApp::TransitionQuitCommon
20:52:18.56   PerformanceRecorder: Updating profile history
20:52:18.56   GetMaxFrameTimeFromProfile: players=8 expected FPS=16.037167, bars=4, max avg=0.041, sd=0.021, 5 samples =  0.03 0.04 0.08 0.02 0.04
20:52:18.56   PerformanceRecorder::EndRecording - game size=8, max average=0.029370, worst frame=0.062355
20:52:18.56    Recording: No [8 players]
20:52:18.56    Total render, sim time: 6.96, 7.48 sec
20:52:18.56    Total render, sim frames: 449, 0
20:52:18.56    Max/Avg: 0.03, 0.02 sec (fps=34.05, 49.52) (64 samples)
20:52:18.56    Bars: 5
20:52:18.56   Profile Max Performance[8 players] =  0.03 0.04 0.08 0.02 0.04
20:52:18.56   Profile Avg Performance[8 players] =  0.02 0.03 0.04 0.01 0.02
20:52:18.56   GameObj::ShutdownGameObj
20:52:18.56   GAME -- Ending mission (Game over)
20:52:18.58   GameObjLoader 0cc863c0 - Unload
20:52:18.58   GameObjLoader 0cc863c0 - resetting counters
20:52:18.66   MOD -- Game Over at frame 10151
20:52:18.82   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        254, transmitAckLastTimeMS    1521310 | Peer ---E- M#00000000 Sack00000030 NSack00000000 (C0.0% S:0.0) [  ]
20:52:19.42   GameObjLoader 0cc86260 - Unload
20:52:19.42   GameObjLoader 0cc86260 - resetting counters
20:52:19.52   SOUND -- Shutting down ...
20:52:19.60   SOUND -- Shutdown completed!
20:52:19.60   GAME -- Beginning FE
20:52:19.60   UIFrontEnd - Loading Front End
20:52:19.60   THREAD: Hyper-Threading Technology Processors are not detected.
20:52:19.65   SOUND -- Initializing ...
20:52:19.66   SOUND -- Initialization completed!
20:52:19.66   UIFrontEnd - Initializing Forms
20:52:20.50   CampaignFilter::BindFilterSpecificWidgets()
20:52:20.53   RLINK -- WorldWidePartyService::SetJoinable -- FALSE
20:52:20.53   RLINK -- SetVisible called while !IsConnected
20:52:20.53   RLINK -- WorldwideLeaveAdvertisementAsync: Match id = 15338029 started, nothing to do
20:52:20.53   MOD -- Mounting Eastern_Front_DLC1, 1.0
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\DLC1\Data\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\DLC1\DataArtHigh\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\DLC1\DataSoundEnglish\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\DLC1\Movies\'
20:52:20.53   MOD -- Mounting Eastern_Front_DLC2, 1.0
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\DLC2\Data\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\DLC2\DataArtHigh\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\DLC2\DataSoundEnglish\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\DLC2\Movies\'
20:52:20.53   MOD -- Mounting Eastern_Front_DLC3, 1.0
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\DLC3\Data\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\DLC3\DataArtHigh\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\DLC3\DataSoundEnglish\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\DLC3\Movies\'
20:52:20.53   MOD -- Mounting Eastern_Front_OPS, 1.0
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\CoH\Ops\Data\'
20:52:20.53   MOD -- Mounting Eastern_Front, 1.0
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\RelicOnline\Data\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\CoH\Engine\Data\'
20:52:20.53   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\WW2\Data\'
20:52:20.54   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\CoH\Data\'
20:52:20.54   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Data\'
20:52:20.54   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
20:52:20.54   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\CoH\DataArtHigh\'
20:52:20.54   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataSoundHigh\'
20:52:20.54   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'
20:52:20.54   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataSound\'
20:52:20.54   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\'
20:52:20.54   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Locale\English\Data\'
20:52:20.54   FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
20:52:20.54   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\Engine\Locale\English\Data\'
20:52:20.57   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'
20:52:20.57   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\CoH\DataSoundEnglish\'
20:52:20.57   FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'
20:52:20.57   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\CoH\Locale\English\Data\'
20:52:20.57   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataAttrib\'
20:52:20.57   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Movies\'
20:52:20.57   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\'
20:52:20.57   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Jonathan Ostermann\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\'
20:52:20.58   Activating screen: AppRestartingForm
20:52:20.58   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
20:52:20.58   RLINK -- WorldwideLeaveAdvertisementAsync: Match id = 15338029 started, nothing to do
20:52:21.01   RLINK -- Session::SchedulePeerRemove - Scheduling peerID: 1 to disconnect, reasonCode:1004, reason:ended automatch game, leaving match
20:52:21.01   RLINK -- Session Destroy Peer Event - ReasonID: 1004 ReasonDebug: ended automatch game, leaving match
20:52:21.01   RLINK -- Session::GetEvent DestroyPeer success Peer 1 removed, reasonCode 1004, reasonDebug ended automatch game, leaving match
20:52:21.01   RLINK -- Session::DestroyPeer - deallocating peer 1
20:52:21.01   RLINK -- Session - Requested Disconnect for connectionID 1
20:52:21.01   RLINK -- Deallocated route ID=2 for PeerID 1 at WINaddr:192.168.2.134:6112;
20:52:21.01   RLINK -- Session - Requested Disconnect for connectionID 2
20:52:21.01   RLINK -- Closed route 2<>2 for PeerID 1 at WINaddr:192.168.2.134:6112;
20:52:21.01   RLINK -- WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
20:52:21.01   RLINK -- peerremove - peerIDRemoved=[00000000:0007cbf1], reasonID=1004, reason debug hint - ended automatch game, leaving match
20:52:21.01   RLINK -- Session::GetState - info, session [15338029]'s state changed to [1:STATE_DISCONNECTED].
20:52:21.01   RLINK -- PeerRemoveAll - flushing local session peer data
20:52:21.01   RLINK -- Session::Reset with reason WorldwidePartyService::PeerRemoveAll
20:52:21.01   RLINK -- LeaveSessionInternal - no action taken, needLeave=0, service=0
20:52:21.01   RLINK -- Destroyed Matchinfo
20:52:21.01   RLINK -- DBG - _SockFree: socket 0/1544 sending graceful shutdown request. reason: SockCollection::DisconnectAll forceFree
20:52:21.01   RLINK -- DBG - _SockClose: socket 0/1544 initiating close
20:52:21.01   RLINK -- DBG - _SockClose: socket 0/1544 close complete. debugReason SockCollection::DisconnectAll forceFree
20:52:21.01   RLINK -- DBG - _SockFree: socket 0/1544 _SockFree complete
20:52:21.11   RLINK -- BT! - SockUnInit - sending shutdown notification & close with linger for all 0 active sockets
20:52:21.11   RLINK -- SessionManager::UnregisterSession - Unregistering session 13d85740
20:52:21.11   RLINK -- OnDestroyPartyNotification - partyID = [00000000:00ea0a2d], prevID = [ffffffff:ffffffff]
20:52:21.11   RLINK -- Transport - Largest sent is now 8
20:52:21.12   RLINK -- Transport - Largest received is now 8
20:52:21.81   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
20:52:21.81   Activating screen: FEMovie
20:52:21.81   Activating screen: OnlineWidget
20:52:21.81   CRC & Version Info : 000002bc:6809f4f5:9233461d eastern_front:700:factionfix.dll 1
20:52:21.81   Activating screen: FE_mm_01
20:52:21.86   SetupProductLoadingArt - choosing bgArt = 4 (gold=0)
20:52:21.86   GAME -- Setting campaign state to 'coh'
20:52:21.86   GAME -- Closing state 'coh'
20:52:21.86   GAME -- Setting campaign state to 'cxp2'
20:52:21.86   GAME -- Closing state 'cxp2'
20:52:21.87   GAME -- Setting campaign state to 'cxp1'
20:52:21.87   GAME -- Closing state 'cxp1'
20:52:21.87   GAME -- Setting campaign state to 'dlc1'
20:52:21.87   GAME -- Closing state 'dlc1'
20:52:21.87   GAME -- Setting campaign state to 'dlc2'
20:52:21.87   GAME -- Closing state 'dlc2'
20:52:21.87   GAME -- Setting campaign state to 'dlc3'
20:52:21.87   GAME -- Closing state 'dlc3'
20:52:22.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:53:23.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:54:24.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:54:43.60   SPDx9 -- 2761MB available Texture Memory
20:54:45.47   Activating screen: MessageBoxPopup
20:54:45.47   RLINK -- starting online hosting
20:54:45.49   RLINK -- SlotManager::GetStringFromSlots: compressed = 25 bytes / 350 bytes
20:54:46.18   RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64
20:54:46.18   RLINK -- DBG - SockConnect: 1/s->stHandle=1312
20:54:46.18   RLINK -- DBG - SockConnect: 1/1312 connect deferred (in progress)
20:54:46.30   RLINK -- DBG - SockAnimateAll: socket 1/1312 connection complete.
20:54:46.47   RLINK -- battleserverrelay - Connected: 
Connection [ 1/ 1] - local=192.168.2.134:56055, remote=54.208.245.53:50007, type=CONNECT, timeTookToConnectMS=282, silentTimeMS=0, lastSockError=0
20:54:46.50   RLINK -- Session::Initialize - info, initializing session object, using threads.
20:54:46.50   RLINK -- SessionManager::RegisterSession - Registering RL_NEW session c821bfd8
20:54:46.50   RLINK -- Created Matchinfo for sessionID 15338606
20:54:46.50   RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required
20:54:46.50   RLINK -- starting local hosting
20:54:46.50   RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
20:54:46.50   RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:192.168.2.134:6112;
20:54:46.50   RLINK -- Transport::OpenInternal request to WINaddr:192.168.2.134:6112;
20:54:46.50   RLINK -- Session::Host sid = EA0C6E, hostURL = , local addresses = WINaddr:192.168.2.134:6112;
20:54:46.50   RLINK -- Session::GetState - info, session [15338606]'s state changed to [2:STATE_CONNECTING].
20:54:46.50   RLINK -- ValidateCustomData: called with 463 bytes of custom data
20:54:46.50   RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:192.168.2.134:6112;, routes=WINaddr:192.168.2.134:6112;
20:54:46.50   RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER
20:54:46.52   RLINK -- Session::GetState - info, session [15338606]'s state changed to [3:STATE_CONNECTED].
20:54:46.52   RLINK -- Sending matchinfo change #2
20:54:46.52   RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS
20:54:46.52   RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS
20:54:46.53   RLINK -- local host PeerID 1 LOCL ack=  0 (  0ms~0) unack=  3, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=0/2
20:54:46.53   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:54:46.53   RLINK -- hosting - Session is connected
20:54:46.55   RLINK -- HostAsync - completed with HostResult = 0
20:54:46.55   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
20:54:46.55   Activating screen: OnlineGameSetup
20:54:46.55   GameSetupForm::SetScenarioFile -- midnight war
20:54:46.55   GameSetupForm::OnMatchCategorySelected
20:54:46.55   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:54:46.56   GameSetupForm::OnMapSelected
20:54:46.56   GameSetupForm::SetScenarioFile -- midnight war
20:54:46.57   RLINK -- WorldWidePartyService::SetVisible -- TRUE
20:54:46.57   RLINK -- WorldwideAdvertisementService::PublishSession -- Publishing Visible match
20:54:46.57   GetMaxFrameTimeFromProfile: players=8 expected FPS=16.037167, bars=4, max avg=0.041, sd=0.021, 5 samples =  0.03 0.04 0.08 0.02 0.04
20:54:46.57   Activating screen: RelicOnlineChat
20:54:46.58   Activating screen: RelicOnlineNewsScreen
20:54:46.58   Activating screen: RelicOnlineStatsScreen
20:54:46.58   Activating screen: Achievements
20:54:46.58   GAME -- Setting campaign state to 'coh'
20:54:46.58   GAME -- Closing state 'coh'
20:54:46.58   GAME -- Setting campaign state to 'cxp2'
20:54:46.58   GAME -- Closing state 'cxp2'
20:54:46.58   GAME -- Setting campaign state to 'cxp1'
20:54:46.59   GAME -- Closing state 'cxp1'
20:54:46.59   GAME -- Setting campaign state to 'dlc1'
20:54:46.59   GAME -- Closing state 'dlc1'
20:54:46.59   GAME -- Setting campaign state to 'dlc2'
20:54:46.59   GAME -- Closing state 'dlc2'
20:54:46.59   GAME -- Setting campaign state to 'dlc3'
20:54:46.59   GAME -- Closing state 'dlc3'
20:54:46.59   GAME -- Setting campaign state to 'dlc1'
20:54:46.59   GAME -- Closing state 'dlc1'
20:54:46.60   Activating screen: GameHistory
20:54:46.60   GAME -- Setting campaign state to 'coh'
20:54:46.60   GAME -- Closing state 'coh'
20:54:46.60   GAME -- Setting campaign state to 'cxp2'
20:54:46.60   GAME -- Closing state 'cxp2'
20:54:46.60   GAME -- Setting campaign state to 'cxp1'
20:54:46.60   GAME -- Closing state 'cxp1'
20:54:46.60   GAME -- Setting campaign state to 'dlc1'
20:54:46.60   GAME -- Closing state 'dlc1'
20:54:46.60   GAME -- Setting campaign state to 'dlc2'
20:54:46.60   GAME -- Closing state 'dlc2'
20:54:46.60   GAME -- Setting campaign state to 'dlc3'
20:54:46.60   GAME -- Closing state 'dlc3'
20:54:46.60   Activating screen: OnlineGameSetup
20:54:46.60   Activating screen: RelicOnlineTabs
20:54:46.60   GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event.
20:54:46.60   RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615
20:54:46.60   RLINK -- SlotManager::GetStringFromSlots: compressed = 281 bytes / 925 bytes
20:54:46.65   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:54:46.66   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:54:46.66   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:54:46.66   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:54:46.66   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:54:46.66   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:54:46.66   PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
20:54:46.66   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:54:46.66   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
20:54:46.66   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:54:46.66   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:54:46.66   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:54:46.66   PopulateGameInfoInternal - Team #0 Player Count: 4
20:54:46.66   PopulateGameInfoInternal - Team #1 Player Count: 4
20:54:46.66   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:54:46.67   RLINK -- Sending matchinfo change #41
20:54:46.69   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:54:46.69   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:54:46.69   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:54:46.69   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:54:46.69   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:54:46.69   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:54:46.69   PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
20:54:46.69   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:54:46.69   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
20:54:46.69   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:54:46.69   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:54:46.69   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:54:46.69   PopulateGameInfoInternal - Team #0 Player Count: 4
20:54:46.69   PopulateGameInfoInternal - Team #1 Player Count: 4
20:54:46.69   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:54:46.71   RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=A39296FF4D3F3DBD in use by existing peer (ignoring)
20:54:46.71   RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers
20:54:46.77   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:54:46.93   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        256, transmitAckLastTimeMS    1669419 | Peer ---E- M#00000000 Sack00000002 NSack00000000 (C0.0% S:0.0) [  ]
20:54:47.04   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:54:47.19   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS    1669679 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [  ]
20:54:54.84   GameSetupForm::OnMapSelected
20:54:54.84   GameSetupForm::SetScenarioFile -- 8p_montargis region
20:54:54.87   RLINK -- WorldWidePartyService::SetVisible -- TRUE
20:54:54.87   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:54:54.87   RLINK -- Sending matchinfo change #51
20:54:54.88   RLINK -- SlotManager::GetStringFromSlots: compressed = 281 bytes / 925 bytes
20:54:54.96   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:54:54.96   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:54:54.96   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:54:54.96   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:54:54.96   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:54:54.96   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:54:54.96   PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
20:54:54.96   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:54:54.96   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
20:54:54.96   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:54:54.96   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:54:54.96   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:54:54.96   PopulateGameInfoInternal - Team #0 Player Count: 4
20:54:54.96   PopulateGameInfoInternal - Team #1 Player Count: 4
20:54:54.96   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:54:55.09   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:54:55.13   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        256, transmitAckLastTimeMS    1677620 | Peer ---E- M#00000000 Sack00000004 NSack00000000 (C0.0% S:0.0) [  ]
20:54:59.69   RLINK -- Sending matchinfo change #52
20:54:59.69   RLINK -- SlotManager::GetStringFromSlots: compressed = 281 bytes / 925 bytes
20:54:59.70   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:54:59.70   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:54:59.70   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:54:59.70   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:54:59.70   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:54:59.70   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:54:59.70   PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
20:54:59.70   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:54:59.70   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
20:54:59.70   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:54:59.70   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:54:59.70   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:54:59.70   PopulateGameInfoInternal - Team #0 Player Count: 4
20:54:59.70   PopulateGameInfoInternal - Team #1 Player Count: 4
20:54:59.70   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:54:59.87   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:54:59.95   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        259, transmitAckLastTimeMS    1682440 | Peer ---E- M#00000000 Sack00000005 NSack00000000 (C0.0% S:0.0) [  ]
20:55:02.36   RLINK -- Sending matchinfo change #53
20:55:02.36   RLINK -- SlotManager::GetStringFromSlots: compressed = 281 bytes / 925 bytes
20:55:02.37   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:02.37   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:02.37   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:02.37   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:02.37   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
20:55:02.37   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:55:02.37   PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
20:55:02.37   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:02.37   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
20:55:02.37   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:02.37   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:55:02.37   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:55:02.37   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:02.37   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:02.37   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:02.57   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:02.61   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        253, transmitAckLastTimeMS    1685101 | Peer ---E- M#00000000 Sack00000006 NSack00000000 (C0.0% S:0.0) [  ]
20:55:07.79   Activating screen: RaceSelectionPopup
20:55:09.16   RLINK -- Sending matchinfo change #54
20:55:09.16   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:55:09.16   RLINK -- WorldWidePartyService::SetVisible -- TRUE
20:55:09.16   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:55:09.16   GetMaxFrameTimeFromProfile: players=8 expected FPS=16.037167, bars=4, max avg=0.041, sd=0.021, 5 samples =  0.03 0.04 0.08 0.02 0.04
20:55:09.16   RLINK -- SlotManager::GetStringFromSlots: compressed = 282 bytes / 925 bytes
20:55:09.17   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:09.17   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:09.17   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:09.17   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:09.17   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:09.17   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:55:09.17   PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
20:55:09.17   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:09.17   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
20:55:09.17   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:09.17   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:55:09.17   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:55:09.17   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:09.17   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:09.17   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:09.29   RLINK -- Sending matchinfo change #55
20:55:09.30   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:09.30   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:09.30   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:09.30   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:09.30   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:09.30   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:55:09.30   PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0]
20:55:09.30   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:09.30   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
20:55:09.30   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:09.30   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:55:09.30   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:55:09.30   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:09.30   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:09.30   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:09.34   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:09.52   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:09.55   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        259, transmitAckLastTimeMS    1692041 | Peer ---E- M#00000000 Sack00000008 NSack00000000 (C0.0% S:0.0) [  ]
20:55:09.75   Activating screen: DynamicPopupMenu
20:55:11.51   RLINK -- Sending matchinfo change #56
20:55:11.51   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:55:11.51   RLINK -- WorldWidePartyService::SetVisible -- TRUE
20:55:11.51   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:55:11.51   GetMaxFrameTimeFromProfile: players=8 expected FPS=16.037167, bars=4, max avg=0.041, sd=0.021, 5 samples =  0.03 0.04 0.08 0.02 0.04
20:55:11.51   RLINK -- SlotManager::GetStringFromSlots: compressed = 289 bytes / 925 bytes
20:55:11.52   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:11.52   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:11.52   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:11.52   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:11.52   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:11.52   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:55:11.52   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:55:11.52   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:11.52   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
20:55:11.52   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:11.52   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:55:11.52   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:55:11.52   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:11.52   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:11.52   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:11.64   RLINK -- Sending matchinfo change #57
20:55:11.65   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:11.65   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:11.65   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:11.65   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:11.65   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:11.65   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:55:11.65   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:55:11.65   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:11.65   PopulateGameInfoInternal - Player #2 - [Id -1, Type 6, Team 0, Race 0]
20:55:11.65   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:11.65   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:55:11.65   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:55:11.65   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:11.65   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:11.65   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:11.67   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:11.82   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:11.91   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        269, transmitAckLastTimeMS    1694401 | Peer ---E- M#00000000 Sack00000010 NSack00000000 (C0.0% S:0.0) [  ]
20:55:12.07   Activating screen: DynamicPopupMenu
20:55:13.01   RLINK -- Sending matchinfo change #58
20:55:13.01   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:55:13.01   RLINK -- WorldWidePartyService::SetVisible -- TRUE
20:55:13.01   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:55:13.01   GetMaxFrameTimeFromProfile: players=8 expected FPS=16.037167, bars=4, max avg=0.041, sd=0.021, 5 samples =  0.03 0.04 0.08 0.02 0.04
20:55:13.01   RLINK -- SlotManager::GetStringFromSlots: compressed = 289 bytes / 925 bytes
20:55:13.02   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:13.02   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:13.02   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:13.02   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:13.02   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:13.02   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:55:13.02   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:55:13.02   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:13.02   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:55:13.02   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:13.02   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:55:13.02   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:55:13.02   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:13.02   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:13.02   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:13.14   RLINK -- Sending matchinfo change #59
20:55:13.15   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:13.15   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:13.15   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:13.15   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:13.15   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:13.15   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:55:13.15   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:55:13.15   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:13.15   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:55:13.15   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:13.15   PopulateGameInfoInternal - Player #3 - [Id -1, Type 6, Team 0, Race 0]
20:55:13.15   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:55:13.15   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:13.15   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:13.15   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:13.18   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:13.32   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:13.41   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        268, transmitAckLastTimeMS    1695901 | Peer ---E- M#00000000 Sack00000012 NSack00000000 (C0.0% S:0.0) [  ]
20:55:13.57   Activating screen: DynamicPopupMenu
20:55:14.48   RLINK -- Sending matchinfo change #60
20:55:14.48   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:55:14.48   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:55:14.48   RLINK -- WorldwideAdvertisementService::PublishSession -- Delisting Invisible match
20:55:14.48   GetMaxFrameTimeFromProfile: players=8 expected FPS=16.037167, bars=4, max avg=0.041, sd=0.021, 5 samples =  0.03 0.04 0.08 0.02 0.04
20:55:14.48   RLINK -- SlotManager::GetStringFromSlots: compressed = 284 bytes / 925 bytes
20:55:14.49   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:14.49   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:14.49   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:14.49   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:14.49   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:14.49   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:55:14.49   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:55:14.49   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:14.49   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:55:14.49   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:14.49   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:55:14.49   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:55:14.49   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:14.49   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:14.49   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:14.61   RLINK -- Sending matchinfo change #62
20:55:14.62   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:14.62   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:14.62   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:14.62   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:14.62   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:14.62   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:55:14.62   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:55:14.62   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:14.62   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0]
20:55:14.62   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:14.62   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:55:14.62   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:55:14.62   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:14.62   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:14.62   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:14.68   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:14.77   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:14.87   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        261, transmitAckLastTimeMS    1697361 | Peer ---E- M#00000000 Sack00000014 NSack00000000 (C0.0% S:0.0) [  ]
20:55:15.54   Activating screen: RaceSelectionPopup
20:55:16.29   RLINK -- Sending matchinfo change #63
20:55:16.30   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:55:16.30   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:55:16.30   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:55:16.30   GetMaxFrameTimeFromProfile: players=8 expected FPS=16.037167, bars=4, max avg=0.041, sd=0.021, 5 samples =  0.03 0.04 0.08 0.02 0.04
20:55:16.30   RLINK -- SlotManager::GetStringFromSlots: compressed = 291 bytes / 925 bytes
20:55:16.31   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:16.31   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:16.31   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:16.31   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:16.31   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:16.31   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:55:16.31   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:55:16.31   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:16.31   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:55:16.31   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:16.31   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:55:16.31   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:55:16.31   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:16.31   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:16.31   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:16.43   RLINK -- Sending matchinfo change #64
20:55:16.44   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:16.44   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:16.44   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:16.44   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:16.44   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:16.44   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:55:16.44   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:55:16.44   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:16.44   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:55:16.44   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:16.44   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:55:16.44   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:55:16.44   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:16.44   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:16.44   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:16.53   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:16.66   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:16.69   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        265, transmitAckLastTimeMS    1699181 | Peer ---E- M#00000000 Sack00000016 NSack00000000 (C0.0% S:0.0) [  ]
20:55:17.74   Activating screen: RaceSelectionPopup
20:55:22.57   Activating screen: RaceSelectionPopup
20:55:23.57   Activating screen: DynamicPopupMenu
20:55:24.69   RLINK -- Sending matchinfo change #65
20:55:24.70   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:55:24.70   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:55:24.70   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:55:24.70   GetMaxFrameTimeFromProfile: players=8 expected FPS=16.037167, bars=4, max avg=0.041, sd=0.021, 5 samples =  0.03 0.04 0.08 0.02 0.04
20:55:24.70   RLINK -- SlotManager::GetStringFromSlots: compressed = 294 bytes / 925 bytes
20:55:24.70   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:24.70   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:24.70   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:24.70   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:24.70   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:24.70   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:55:24.70   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:55:24.70   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:24.70   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:55:24.70   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:24.70   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:55:24.70   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:55:24.70   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:24.70   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:24.70   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:24.83   RLINK -- Sending matchinfo change #66
20:55:24.84   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:24.84   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:24.84   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:24.84   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:24.84   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:24.84   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:55:24.84   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:55:24.84   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:24.84   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:55:24.84   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:24.84   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:55:24.84   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:55:24.84   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:24.84   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:24.84   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:24.88   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:24.99   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:25.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:55:25.09   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        263, transmitAckLastTimeMS    1707582 | Peer ---E- M#00000000 Sack00000018 NSack00000000 (C0.0% S:0.0) [  ]
20:55:25.52   Activating screen: DynamicPopupMenu
20:55:26.34   RLINK -- Sending matchinfo change #67
20:55:26.34   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:55:26.34   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:55:26.34   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:55:26.35   GetMaxFrameTimeFromProfile: players=8 expected FPS=16.037167, bars=4, max avg=0.041, sd=0.021, 5 samples =  0.03 0.04 0.08 0.02 0.04
20:55:26.35   RLINK -- SlotManager::GetStringFromSlots: compressed = 294 bytes / 925 bytes
20:55:26.36   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:26.36   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:26.36   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:26.36   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:26.36   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:26.36   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:55:26.36   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:55:26.36   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:26.36   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:55:26.36   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:26.36   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:55:26.36   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:55:26.36   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:26.36   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:26.36   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:26.48   RLINK -- Sending matchinfo change #68
20:55:26.49   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:26.49   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:26.49   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:26.49   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:26.49   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:26.49   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:55:26.49   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:55:26.49   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:26.49   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:55:26.49   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:26.49   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:55:26.49   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:55:26.49   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:26.49   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:26.49   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:26.63   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:26.69   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:26.73   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        255, transmitAckLastTimeMS    1709222 | Peer ---E- M#00000000 Sack00000020 NSack00000000 (C0.0% S:0.0) [  ]
20:55:27.02   Activating screen: DynamicPopupMenu
20:55:28.16   RLINK -- Sending matchinfo change #69
20:55:28.16   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:55:28.16   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:55:28.16   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:55:28.16   GetMaxFrameTimeFromProfile: players=8 expected FPS=16.037167, bars=4, max avg=0.041, sd=0.021, 5 samples =  0.03 0.04 0.08 0.02 0.04
20:55:28.16   RLINK -- SlotManager::GetStringFromSlots: compressed = 293 bytes / 925 bytes
20:55:28.17   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:28.17   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:28.17   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:28.17   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:28.17   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:28.17   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:55:28.17   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:55:28.17   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:28.17   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:55:28.17   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:28.17   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:55:28.17   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:55:28.17   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:28.17   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:28.17   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:28.29   RLINK -- Sending matchinfo change #70
20:55:28.30   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:28.30   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:28.30   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:28.30   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:28.30   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:28.30   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:55:28.30   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:55:28.30   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:28.30   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:55:28.30   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:28.30   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:55:28.30   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:55:28.30   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:28.30   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:28.30   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:28.36   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:28.48   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:28.55   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        257, transmitAckLastTimeMS    1711042 | Peer ---E- M#00000000 Sack00000022 NSack00000000 (C0.0% S:0.0) [  ]
20:55:29.25   Activating screen: DynamicPopupMenu
20:55:30.41   RLINK -- Sending matchinfo change #71
20:55:30.41   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:55:30.41   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:55:30.41   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:55:30.41   GetMaxFrameTimeFromProfile: players=8 expected FPS=16.037167, bars=4, max avg=0.041, sd=0.021, 5 samples =  0.03 0.04 0.08 0.02 0.04
20:55:30.42   RLINK -- SlotManager::GetStringFromSlots: compressed = 291 bytes / 925 bytes
20:55:30.42   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:30.43   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:30.43   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:30.43   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:30.43   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:30.43   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:55:30.43   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:55:30.43   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:30.43   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:55:30.43   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:30.43   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:55:30.43   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:55:30.43   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:30.43   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:30.43   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:30.54   RLINK -- Sending matchinfo change #72
20:55:30.55   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:30.55   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:30.55   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:30.55   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:30.55   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:30.55   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 1]
20:55:30.55   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:55:30.55   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:30.55   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:55:30.55   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:30.55   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:55:30.55   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:55:30.55   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:30.55   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:30.55   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:30.69   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:30.81   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        268, transmitAckLastTimeMS    1713302 | Peer ---E- M#00000000 Sack00000023 NSack00000000 (C0.0% S:0.0) [  ]
20:55:30.84   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:31.07   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS    1713562 | Peer ---E- M#00000000 Sack00000024 NSack00000000 (C0.0% S:0.0) [  ]
20:55:32.52   Activating screen: RaceSelectionPopup
20:55:33.56   RLINK -- Sending matchinfo change #73
20:55:33.56   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:55:33.56   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:55:33.56   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:55:33.56   GetMaxFrameTimeFromProfile: players=8 expected FPS=16.037167, bars=4, max avg=0.041, sd=0.021, 5 samples =  0.03 0.04 0.08 0.02 0.04
20:55:33.56   RLINK -- SlotManager::GetStringFromSlots: compressed = 293 bytes / 925 bytes
20:55:33.57   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:33.57   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:33.57   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:33.57   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:33.57   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:33.57   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 3]
20:55:33.57   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:55:33.57   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:33.57   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:55:33.57   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:33.57   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:55:33.57   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:55:33.57   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:33.57   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:33.57   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:33.69   RLINK -- Sending matchinfo change #74
20:55:33.70   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:33.70   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:33.70   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:33.70   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:33.71   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:33.71   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 3]
20:55:33.71   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:55:33.71   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:33.71   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:55:33.71   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:33.71   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:55:33.71   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1]
20:55:33.71   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:33.71   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:33.71   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:33.74   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:33.94   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:33.95   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        258, transmitAckLastTimeMS    1716442 | Peer ---E- M#00000000 Sack00000026 NSack00000000 (C0.0% S:0.0) [  ]
20:55:34.20   Activating screen: RaceSelectionPopup
20:55:35.29   RLINK -- Sending matchinfo change #75
20:55:35.30   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:55:35.30   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:55:35.30   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:55:35.30   GetMaxFrameTimeFromProfile: players=8 expected FPS=16.037167, bars=4, max avg=0.041, sd=0.021, 5 samples =  0.03 0.04 0.08 0.02 0.04
20:55:35.30   RLINK -- SlotManager::GetStringFromSlots: compressed = 296 bytes / 925 bytes
20:55:35.30   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:35.30   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:35.30   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:35.30   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:35.31   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:35.31   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 3]
20:55:35.31   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:55:35.31   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:35.31   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:55:35.31   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:35.31   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:55:35.31   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 7]
20:55:35.31   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:35.31   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:35.31   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:35.43   RLINK -- Sending matchinfo change #76
20:55:35.44   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:35.44   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:35.44   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:35.44   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:35.44   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:35.44   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 3]
20:55:35.44   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:55:35.44   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:35.44   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:55:35.44   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:35.44   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:55:35.44   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 7]
20:55:35.44   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:35.44   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:35.44   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:35.47   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:35.63   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:35.69   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        265, transmitAckLastTimeMS    1718183 | Peer ---E- M#00000000 Sack00000028 NSack00000000 (C0.0% S:0.0) [  ]
20:55:39.47   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
20:55:39.47   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:55:39.47   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:55:39.47   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:39.47   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:39.47   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:39.47   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:39.47   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:39.47   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 3]
20:55:39.47   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:55:39.47   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:39.47   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:55:39.47   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:39.47   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:55:39.47   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 7]
20:55:39.47   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:39.47   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:39.47   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:39.47   RLINK -- WorldwidePartyService::SetMatchState - state 1 - updating server
20:55:39.47   RLINK -- WorldWidePartyService::SetVisible -- FALSE
20:55:39.47   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
20:55:39.47   RLINK -- WorldWidePartyService::SetJoinable -- FALSE
20:55:39.47   MatchSetup: Sending start game message!
20:55:39.47   GameSetupForm - Starting game
20:55:39.47   GameInfo::ResetInfo - SyncLevel set to 0 on reset
20:55:39.47   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
20:55:39.47   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
20:55:39.47   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
20:55:39.47   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 6]
20:55:39.47   PopulateGameInfoInternal - Player #4 - [Id -1, Type 1, Team 1, Race 3]
20:55:39.47   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0]
20:55:39.47   PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1]
20:55:39.47   PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 2]
20:55:39.47   PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1]
20:55:39.47   PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0]
20:55:39.47   PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 7]
20:55:39.47   PopulateGameInfoInternal - Team #0 Player Count: 4
20:55:39.47   PopulateGameInfoInternal - Team #1 Player Count: 4
20:55:39.47   PopulateGameInfoInternal - Forcing singleplayer skirmish
20:55:39.47   PopulateGameInfo - random seed:[1416966939], guid:[{c7ec837a-b8f6-4392-890a-4c2253808300}], sync level:[0]
20:55:39.48   Error loading [DATA:levelingCurve.lua]
20:55:39.48   Error loading [DATA:levelingCurve.lua]
20:55:39.48   Error loading [DATA:levelingCurve.lua]
20:55:39.48   Error loading [DATA:levelingCurve.lua]
20:55:39.48   Error loading [DATA:levelingCurve.lua]
20:55:39.48   Error loading [DATA:levelingCurve.lua]
20:55:39.48   Error loading [DATA:levelingCurve.lua]
20:55:39.48   Error loading [DATA:levelingCurve.lua]
20:55:39.48   MOD - Setting player (0) race to: allies_soviets
20:55:39.48   MOD - Setting player (0) race to: 2
20:55:39.48   ModDllSetup::PlayerSetRewardUnits - playerIndex 0...
20:55:39.48       adding reward 'upgrade\upgrade_axis_geschutzwagen'
20:55:39.48       adding reward 'upgrade\upgrade_allied_hellcat'
20:55:39.48       adding reward 'upgrade\upgrade_panzer_elite_hotchkiss'
20:55:39.48       adding reward 'upgrade\upgrade_british_kangaroo'
20:55:39.48       adding reward 'upgrade\upgrade_axis_schwimmwagen'
20:55:39.48       adding reward 'upgrade\upgrade_panzer_elite_schwimmwagen'
20:55:39.48       adding reward 'upgrade\upgrade_allied_staghound'
20:55:39.48       adding reward 'upgrade\upgrade_british_staghound'
20:55:39.48       adding reward 'upgrade\upgrade_allied_105'
20:55:39.48       adding reward 'upgrade\upgrade_british_comet'
20:55:39.48       adding reward 'upgrade\upgrade_panzer_elite_jagdpanzer'
20:55:39.48       adding reward 'upgrade\upgrade_panzer_elite_jagdtiger'
20:55:39.48       adding reward 'upgrade\upgrade_panzer_elite_nashorn'
20:55:39.48       adding reward 'upgrade\upgrade_axis_officer'
20:55:39.48       adding reward 'upgrade\upgrade_axis_snowmen'
20:55:39.48       adding reward 'upgrade\upgrade_axis_tiger_ace'
20:55:39.48   MOD - Setting player (1) race to: allies
20:55:39.48   MOD - Setting player (1) race to: 1
20:55:39.48   ModDllSetup::PlayerSetRewardUnits - playerIndex 1...
20:55:39.48   MOD - Setting player (2) race to: allies_commonwealth
20:55:39.48   MOD - Setting player (2) race to: 0
20:55:39.48   ModDllSetup::PlayerSetRewardUnits - playerIndex 2...
20:55:39.48   MOD - Setting player (3) race to: allies
20:55:39.48   MOD - Setting player (3) race to: 1
20:55:39.48   ModDllSetup::PlayerSetRewardUnits - playerIndex 3...
20:55:39.48   MOD - Setting player (4) race to: axis_panzer_elite
20:55:39.48   MOD - Setting player (4) race to: 5
20:55:39.48   ModDllSetup::PlayerSetRewardUnits - playerIndex 4...
20:55:39.48   MOD - Setting player (5) race to: axis
20:55:39.48   MOD - Setting player (5) race to: 3
20:55:39.48   ModDllSetup::PlayerSetRewardUnits - playerIndex 5...
20:55:39.48   MOD - Setting player (6) race to: axis
20:55:39.48   MOD - Setting player (6) race to: 3
20:55:39.48   ModDllSetup::PlayerSetRewardUnits - playerIndex 6...
20:55:39.48   MOD - Setting player (7) race to: axis_ostheer
20:55:39.48   MOD - Setting player (7) race to: 4
20:55:39.48   ModDllSetup::PlayerSetRewardUnits - playerIndex 7...
20:55:39.49   RLINK -- Sending matchinfo change #77
20:55:39.49   RLINK -- WorldwideAutomatchService::OnStartComplete - detected successful game start
20:55:39.49   RLINK -- Match Started - [00000000:0007cbf1 /steam/76561198023393842], slot =  0, ranking =   -1
20:55:39.49   APP -- Game Start
20:55:39.49   GAME -- Setting campaign state to 'coh'
20:55:39.49   GAME -- Closing state 'coh'
20:55:39.50   GAME -- Setting campaign state to 'cxp2'
20:55:39.50   GAME -- Closing state 'cxp2'
20:55:39.50   GAME -- Setting campaign state to 'cxp1'
20:55:39.50   GAME -- Closing state 'cxp1'
20:55:39.50   GAME -- Setting campaign state to 'dlc1'
20:55:39.50   GAME -- Closing state 'dlc1'
20:55:39.50   GAME -- Setting campaign state to 'dlc2'
20:55:39.50   GAME -- Closing state 'dlc2'
20:55:39.50   GAME -- Setting campaign state to 'dlc3'
20:55:39.50   GAME -- Closing state 'dlc3'
20:55:39.52   GAME -- Ending FE
20:55:39.52   UIFrontEnd - Unloading Front End
20:55:39.53   SOUND -- Shutting down ...
20:55:39.58   SOUND -- Shutdown completed!
20:55:39.59
20:55:39.59   GAME -- *** Beginning mission 8p_montargis region (1 Humans, 7 Computers) ***
20:55:39.59
20:55:39.75   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        264, transmitAckLastTimeMS    1722243 | Peer ---E- M#00000000 Sack00000030 NSack00000000 (C0.0% S:0.0) [  ]
20:55:39.86   GAME -- Recording game
20:55:39.89   Activating screen: GameLoadScreen
20:55:39.89   RLINK -- Rejecting packet type 0 that claims to come from ourself
20:55:40.14   THREAD: Hyper-Threading Technology Processors are not detected.
20:55:40.18   SOUND -- Initializing ...
20:55:40.51   SOUND -- Initialization completed!
20:55:40.52   PHYSICS: detected processor(s) capable of handling 4 threads.
20:55:40.52   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\8p_montargis region\8p_montargis region'
20:55:40.52   MOD -- Using Mod 'Eastern_Front'
20:55:40.54   Unable to load/parse precache file [DATA:scenarios\mp\classic\8p_montargis region\8p_montargis region_precache.lua]
20:55:41.47   GameObjLoader - upgrading load_count from 0 to 1247
20:55:43.13   GameObjLoader - upgrading load_count from 1247 to 2005
20:55:45.82   GameObjLoader - upgrading load_count from 2005 to 2550
20:55:47.01   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
20:55:47.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/2, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/2, Pdel=0/0, drop=0/0, data=28/29, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=47/51, PPrx=46/94, ping=0/0, Pfrg=0/0, rely=0/1, lb_p=10/10, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:55:52.11   SPDx9 -- 2757MB available Texture Memory.  Unable to create 2x2 texture.
20:55:52.17   GameObjLoader - upgrading load_count from 2550 to 5840
20:55:55.59   GameObjLoader 0cc86260 - resetting counters
20:55:55.59   GameObjLoader 0cc86260 - LOAD_DONE
20:55:55.59   GAME - SessionSetup
20:55:55.71   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
20:55:55.71   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
20:55:55.71   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
20:55:58.71   GAME - CreateGEWorld in 3122 ms
20:55:58.77   GAME - SessionSetup finished in 3187 ms
20:55:58.77   RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 3187 ms
20:55:58.78   GAME - WaterReflectionManagerSetup
20:55:58.78   GAME - WaterReflectionManagerSetup finished in 0 ms
20:55:59.20   Regenerating ImpassMap data...
20:55:59.20       Impass Data was already valid, but regenerating...
20:55:59.37   Generating CanBuild Map.  THIS SHOULD ONLY HAPPEN IN WORLDBUILDER!  IF YOU SEE THIS IN GAME, RE-SAVE THE MAP!
20:55:59.37   Regenerating CanBuildMap data...
20:55:59.37   Generating CanShoot Map.
20:55:59.37   Pathfinder::Regenerate()...
20:55:59.42   Generating PathSectorMap...
20:55:59.82   Pathfinder::Regenerate() Done.
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0xb2991d60
[Cope FactionFix] - Hook already installed
20:55:59.88   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded.
20:56:01.14   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
20:56:01.14   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
20:56:01.14   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
20:56:01.14   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
20:56:01.14   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
20:56:01.29   SPEECHMANAGER -- Loaded in 0.126030 seconds
20:56:02.15   GameObjLoader - upgrading load_count from 0 to 208
20:56:02.45   GameObjLoader 0cc863c0 - resetting counters
20:56:02.45   GameObjLoader 0cc863c0 - LOAD_DONE
20:56:03.37   PreloadResources took 866ms.
20:56:03.60   GAME -- Loading completed (24 seconds)
20:56:03.60   SIM -- Setting SyncErrorChecking level to Low
20:56:04.75   Activating screen: GameScreen
20:56:04.75   Activating screen: Decorators_widescreen
20:56:04.75   Activating screen: Taskbar_widescreen
20:56:04.75   Activating screen: SubtitleScreen
20:56:04.75   Activating screen: TextOverlayScreen
20:56:04.86   PerformanceRecorder::StartRecording for game size 8
20:56:04.86   GAME -- Starting mission...
20:56:09.30   RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 4407 ms
20:56:09.32   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
20:56:09.32   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
20:56:09.32   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
20:56:09.32   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
20:56:09.32   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
20:56:09.32   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
20:56:09.32   MOD -- Player CPU - Expert set to AI Type: AI Player (frame 1) (CmdAI)
20:56:14.07   Warning: non auto-match upgrade not found in AE, tuning
20:56:26.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:56:32.71   Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
20:56:48.00   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
20:56:48.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:57:27.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:57:36.56   Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
20:57:49.00   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
20:57:49.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:58:28.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:58:50.01   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
20:58:50.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
20:59:29.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
20:59:51.01   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
20:59:51.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:00:30.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:00:52.00   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:00:52.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:01:28.96   Warning: binding repeat_1(Ability: abilities\killing_medic_allied_sniper) -- ui index '0' out of bounds; range is [1, 12]
21:01:28.96   Warning: binding repeat_2(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
21:01:31.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:01:49.79   Activating screen: Command_Tree
21:01:51.55   Activating screen: Command_Branch
21:01:53.00   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:01:53.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:02:32.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:02:54.00   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:02:54.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:03:33.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:03:55.01   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:03:55.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:04:34.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:04:56.01   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:04:56.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:05:35.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:05:57.01   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:05:57.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:06:36.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:06:58.00   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:06:58.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:07:37.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:07:38.60   Warning: binding repeat_5(Production Item: sbps\races\allies_soviets\vehicles\t-34-85) -- widget 'command_button_06' already occupied by 'repeat_1:Production Item: sbps\races\allies_soviets\vehicles\t-34'
21:07:44.67   Activating screen: Command_Branch
21:07:47.11   Activating screen: NewObjective_widescreen
21:07:59.00   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:07:59.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:08:38.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:08:58.60   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
21:09:00.00   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:09:00.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:09:10.96   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
21:09:24.08   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
21:09:39.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:10:01.01   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:10:01.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:10:27.89   Was already stealing a skeleton when told to steal another [mortar_target].
21:10:40.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:11:02.01   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:11:02.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:11:28.40   Activating screen: Command_Branch
21:11:41.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:12:03.01   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:12:03.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:12:42.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:12:49.41   Unabled to do upgrade, CANPRODUCE_NoResources
21:12:54.78   An ability failed to cast because target validation failed: abilities\sector_artillery
21:12:55.79   An ability failed to cast because target validation failed: abilities\sector_artillery
21:12:57.03   An ability failed to cast because target validation failed: abilities\sector_artillery
21:12:58.17   An ability failed to cast because target validation failed: abilities\sector_artillery
21:12:58.27   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
21:12:59.30   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:00.28   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:01.27   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:02.29   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:03.40   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:04.00   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:13:04.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:13:04.41   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:05.51   Was already stealing a skeleton when told to steal another [mortar_target].
21:13:05.53   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:06.78   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:07.91   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:08.91   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:10.03   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:11.04   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:12.17   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:12.65   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:13.66   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:14.65   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:15.79   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:16.90   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:17.92   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:18.90   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:19.91   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:21.04   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:22.04   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:23.15   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:24.17   An ability failed to cast because target validation failed: abilities\sector_artillery
21:13:43.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:13:51.96   Activating screen: Command_Branch
21:14:05.00   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:14:05.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:14:44.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:15:06.01   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:15:06.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:15:33.45   Activating screen: Command_Branch
21:15:39.95   An ability failed to cast because target validation failed: abilities\sector_artillery
21:15:40.94   An ability failed to cast because target validation failed: abilities\sector_artillery
21:15:42.10   An ability failed to cast because target validation failed: abilities\sector_artillery
21:15:43.20   An ability failed to cast because target validation failed: abilities\sector_artillery
21:15:44.19   An ability failed to cast because target validation failed: abilities\sector_artillery
21:15:45.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:15:45.31   An ability failed to cast because target validation failed: abilities\sector_artillery
21:15:46.08   An ability failed to cast because target validation failed: abilities\sector_artillery
21:15:47.08   An ability failed to cast because target validation failed: abilities\sector_artillery
21:15:48.21   An ability failed to cast because target validation failed: abilities\sector_artillery
21:15:49.33   An ability failed to cast because target validation failed: abilities\sector_artillery
21:15:50.32   An ability failed to cast because target validation failed: abilities\sector_artillery
21:15:51.34   An ability failed to cast because target validation failed: abilities\sector_artillery
21:15:52.06   An ability failed to cast because target validation failed: abilities\sector_artillery
21:15:53.07   SimulationController::GenerateSyncCmd - couldn't send all commands, 1 binned.
21:15:53.07   An ability failed to cast because target validation failed: abilities\sector_artillery
21:15:54.08   An ability failed to cast because target validation failed: abilities\sector_artillery
21:15:55.19   An ability failed to cast because target validation failed: abilities\sector_artillery
21:15:56.19   An ability failed to cast because target validation failed: abilities\sector_artillery
21:15:57.22   An ability failed to cast because target validation failed: abilities\sector_artillery
21:15:58.19   An ability failed to cast because target validation failed: abilities\sector_artillery
21:15:59.34   An ability failed to cast because target validation failed: abilities\sector_artillery
21:16:00.44   An ability failed to cast because target validation failed: abilities\sector_artillery
21:16:01.57   An ability failed to cast because target validation failed: abilities\sector_artillery
21:16:02.58   An ability failed to cast because target validation failed: abilities\sector_artillery
21:16:03.70   An ability failed to cast because target validation failed: abilities\sector_artillery
21:16:04.69   An ability failed to cast because target validation failed: abilities\sector_artillery
21:16:05.82   An ability failed to cast because target validation failed: abilities\sector_artillery
21:16:07.01   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:16:07.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:16:46.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:17:08.00   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:17:08.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:17:34.80   Was already stealing a skeleton when told to steal another [mortar_target].
21:17:47.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:18:09.00   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:18:09.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:18:18.86   An ability failed to cast because target validation failed: abilities\sector_artillery
21:18:19.85   An ability failed to cast because target validation failed: abilities\sector_artillery
21:18:21.11   An ability failed to cast because target validation failed: abilities\sector_artillery
21:18:22.11   An ability failed to cast because target validation failed: abilities\sector_artillery
21:18:23.41   An ability failed to cast because target validation failed: abilities\sector_artillery
21:18:24.63   An ability failed to cast because target validation failed: abilities\sector_artillery
21:18:25.23   An ability failed to cast because target validation failed: abilities\sector_artillery
21:18:26.48   An ability failed to cast because target validation failed: abilities\sector_artillery
21:18:27.60   An ability failed to cast because target validation failed: abilities\sector_artillery
21:18:28.59   An ability failed to cast because target validation failed: abilities\sector_artillery
21:18:29.74   An ability failed to cast because target validation failed: abilities\sector_artillery
21:18:30.99   An ability failed to cast because target validation failed: abilities\sector_artillery
21:18:31.27   An ability failed to cast because target validation failed: abilities\sector_artillery
21:18:48.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:19:01.62   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:07.13   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:10.01   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:19:10.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:19:12.52   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:13.52   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:14.63   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:15.78   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:17.88   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:17.88   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:18.90   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:18.90   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:19.89   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:19.89   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:20.89   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:20.89   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:21.89   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:22.90   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:23.40   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:24.01   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:24.52   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:25.14   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:25.19   Was already stealing a skeleton when told to steal another [heavymachinegun_target].
21:19:25.51   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:26.52   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:27.52   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:28.51   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:29.63   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:30.64   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:33.88   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:35.01   Unabled to do upgrade, CANPRODUCE_NoResources
21:19:49.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:19:57.39   Was already stealing a skeleton when told to steal another [heavymachinegun_target].
21:20:00.35   Activating screen: Command_Branch
21:20:11.01   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:20:11.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:20:46.42   An ability failed to cast because target validation failed: abilities\sector_artillery
21:20:47.56   An ability failed to cast because target validation failed: abilities\sector_artillery
21:20:48.68   An ability failed to cast because target validation failed: abilities\sector_artillery
21:20:49.86   An ability failed to cast because target validation failed: abilities\sector_artillery
21:20:50.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:20:50.82   An ability failed to cast because target validation failed: abilities\sector_artillery
21:20:51.80   An ability failed to cast because target validation failed: abilities\sector_artillery
21:20:52.79   An ability failed to cast because target validation failed: abilities\sector_artillery
21:20:54.04   An ability failed to cast because target validation failed: abilities\sector_artillery
21:20:55.30   An ability failed to cast because target validation failed: abilities\sector_artillery
21:20:56.42   An ability failed to cast because target validation failed: abilities\sector_artillery
21:20:57.56   An ability failed to cast because target validation failed: abilities\sector_artillery
21:20:58.82   An ability failed to cast because target validation failed: abilities\sector_artillery
21:20:59.17   An ability failed to cast because target validation failed: abilities\sector_artillery
21:21:00.31   An ability failed to cast because target validation failed: abilities\sector_artillery
21:21:01.41   An ability failed to cast because target validation failed: abilities\sector_artillery
21:21:02.67   An ability failed to cast because target validation failed: abilities\sector_artillery
21:21:03.68   An ability failed to cast because target validation failed: abilities\sector_artillery
21:21:04.81   An ability failed to cast because target validation failed: abilities\sector_artillery
21:21:12.00   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:21:12.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:21:51.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:22:03.16   Was already stealing a skeleton when told to steal another [mortar_target].
21:22:13.00   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:22:13.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:22:52.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:23:00.55   Was already stealing a skeleton when told to steal another [mortar_target].
21:23:14.00   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:23:14.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:23:15.24   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:16.33   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:17.61   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:17.77   Activating screen: Command_Branch
21:23:18.73   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:19.85   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:20.97   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:21.48   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:22.60   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:23.60   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:24.66   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:25.65   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:26.66   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:27.51   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:28.67   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:29.80   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:30.79   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:31.89   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:33.03   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:34.02   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:35.03   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:36.14   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:37.28   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:38.29   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:39.28   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:40.41   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:41.52   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:42.51   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:43.67   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:44.67   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:45.77   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:46.89   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:48.04   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:49.14   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:50.28   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:51.52   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:52.77   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:53.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:23:53.80   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:54.92   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:55.89   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:56.89   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:58.04   An ability failed to cast because target validation failed: abilities\sector_artillery
21:23:59.03   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:00.15   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:01.14   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:02.39   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:03.64   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:04.77   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:06.01   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:07.18   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:08.28   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:09.28   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:10.39   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:11.53   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:12.53   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:13.53   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:14.64   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:15.01   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:24:15.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:24:15.79   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:16.90   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:18.03   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:19.20   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:20.33   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:21.36   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:22.33   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:23.08   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:24.09   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:25.09   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:26.34   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:27.64   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:28.78   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:29.90   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:31.15   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:32.27   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:33.27   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:34.40   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:35.53   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:36.53   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:37.77   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:38.93   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:39.89   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:40.90   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:42.02   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:43.14   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:44.26   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:45.27   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:46.28   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:47.38   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:48.40   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:49.38   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:50.54   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:51.66   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:52.63   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:53.78   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:54.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:24:54.89   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:56.02   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:57.13   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:58.15   An ability failed to cast because target validation failed: abilities\sector_artillery
21:24:59.27   An ability failed to cast because target validation failed: abilities\sector_artillery
21:25:00.28   An ability failed to cast because target validation failed: abilities\sector_artillery
21:25:01.27   An ability failed to cast because target validation failed: abilities\sector_artillery
21:25:02.40   An ability failed to cast because target validation failed: abilities\sector_artillery
21:25:03.64   An ability failed to cast because target validation failed: abilities\sector_artillery
21:25:04.41   SimulationController::GenerateSyncCmd - couldn't send all commands, 2 binned.
21:25:04.63   An ability failed to cast because target validation failed: abilities\sector_artillery
21:25:05.90   An ability failed to cast because target validation failed: abilities\sector_artillery
21:25:07.02   An ability failed to cast because target validation failed: abilities\sector_artillery
21:25:08.03   An ability failed to cast because target validation failed: abilities\sector_artillery
21:25:09.05   An ability failed to cast because target validation failed: abilities\sector_artillery
21:25:10.13   An ability failed to cast because target validation failed: abilities\sector_artillery
21:25:11.26   An ability failed to cast because target validation failed: abilities\sector_artillery
21:25:12.40   An ability failed to cast because target validation failed: abilities\sector_artillery
21:25:13.52   An ability failed to cast because target validation failed: abilities\sector_artillery
21:25:14.40   Activating screen: pause_menu
21:25:14.46   GAME -- SimulationController::Pause 0
21:25:16.01   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:25:16.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:25:55.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:26:04.73   GAME -- SimulationController::Pause 1
21:26:04.84   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:05.85   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:07.09   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:08.21   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:09.35   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:10.61   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:11.87   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:13.10   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:14.23   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:15.33   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:16.46   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:17.00   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:26:17.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:26:17.74   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:18.98   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:20.21   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:21.47   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:22.72   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:23.86   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:24.96   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:26.09   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:27.23   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:28.47   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:29.50   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:30.46   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:31.60   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:32.74   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:33.72   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:34.75   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:35.84   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:36.85   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:37.83   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:38.99   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:40.11   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:41.10   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:42.35   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:43.46   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:44.49   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:45.47   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:46.71   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:47.73   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:48.85   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:49.89   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:51.15   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:52.09   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:53.21   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:54.44   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:55.36   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:56.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:26:56.33   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:57.58   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:58.72   An ability failed to cast because target validation failed: abilities\sector_artillery
21:26:59.98   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:00.96   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:02.11   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:03.23   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:04.24   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:05.33   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:06.34   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:07.60   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:08.58   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:09.71   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:10.96   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:12.10   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:13.10   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:14.08   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:15.21   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:16.36   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:17.54   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:18.00   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:27:18.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:27:18.47   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:19.59   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:20.61   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:21.72   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:23.01   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:24.12   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:25.09   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:26.09   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:27.22   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:28.22   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:29.23   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:30.35   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:31.48   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:32.36   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:33.61   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:34.58   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:35.71   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:36.84   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:38.21   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:39.36   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:40.47   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:41.46   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:42.61   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:43.72   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:44.72   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:46.11   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:47.34   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:48.46   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:49.64   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:50.72   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:51.71   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:52.84   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:53.97   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:54.98   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:56.10   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:57.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:27:57.45   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:58.55   An ability failed to cast because target validation failed: abilities\sector_artillery
21:27:59.66   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:00.78   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:01.93   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:03.03   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:04.04   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:05.06   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:06.20   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:07.19   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:08.41   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:09.43   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:10.40   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:11.61   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:12.84   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:13.94   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:15.20   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:16.34   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:17.47   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:17.54   Activating screen: Command_Branch
21:28:18.56   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:19.00   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:28:19.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:28:19.71   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:21.06   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:22.24   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:23.33   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:24.45   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:25.57   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:26.91   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:27.97   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:29.08   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:30.21   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:31.21   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:32.63   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:33.83   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:34.97   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:36.09   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:37.33   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:38.35   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:39.45   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:40.47   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:41.60   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:42.87   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:43.82   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:44.84   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:45.96   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:47.08   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:48.38   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:49.45   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:50.56   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:51.58   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:52.83   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:53.94   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:54.96   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:56.08   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:57.33   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:58.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:28:58.57   An ability failed to cast because target validation failed: abilities\sector_artillery
21:28:59.63   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:00.71   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:01.97   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:02.96   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:03.95   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:05.34   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:06.31   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:07.72   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:08.69   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:09.70   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:10.82   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:12.00   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:13.09   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:14.09   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:15.08   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:16.24   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:17.47   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:18.70   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:19.82   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:20.01   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:29:20.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:29:21.27   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:22.45   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:23.59   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:24.59   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:25.57   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:26.56   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:27.57   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:28.72   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:29.84   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:30.69   Was already stealing a skeleton when told to steal another [mortar_target].
21:29:30.94   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:31.98   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:32.97   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:34.08   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:35.20   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:36.33   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:37.46   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:38.44   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:39.58   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:40.56   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:41.70   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:42.81   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:43.95   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:45.20   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:46.33   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:47.46   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:48.46   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:49.75   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:50.96   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:51.96   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:53.09   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:54.09   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:55.08   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:56.21   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:57.34   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:58.35   An ability failed to cast because target validation failed: abilities\sector_artillery
21:29:59.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:29:59.65   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:00.60   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:01.70   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:02.70   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:03.82   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:05.07   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:06.08   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:07.20   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:08.45   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:09.45   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:10.49   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:11.46   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:12.46   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:13.46   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:14.44   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:14.96   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:16.22   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:17.49   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:18.59   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:19.59   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:20.58   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:21.01   RLINK -- local host PeerID 1 LOCL ack= 31 (446ms~61) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=30/30
21:30:21.01   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=18/18, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
21:30:21.57   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:22.59   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:23.71   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:24.81   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:25.96   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:26.99   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:28.06   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:29.08   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:29.96   Was already stealing a skeleton when told to steal another [mortar_target].
21:30:30.24   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:31.44   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:32.72   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:33.82   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:34.97   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:36.07   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:37.07   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:38.19   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:39.20   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:40.21   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:41.33   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:42.46   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:43.46   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:44.58   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:45.58   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:46.58   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:47.67   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:48.56   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:49.58   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:50.73   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:51.70   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:52.69   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:53.70   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:54.71   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:55.84   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:56.96   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:57.95   An ability failed to cast because target validation failed: abilities\sector_artillery
21:30:59.09   An ability failed to cast because target validation failed: abilities\sector_artillery
21:31:00.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:31:00.33   An ability failed to cast because target validation failed: abilities\sector_artillery
21:31:01.46   An ability failed to cast because target validation failed: abilities\sector_artillery
21:31:02.59   An ability failed to cast because target validation failed: abilities\sector_artillery
21:31:03.70   An ability failed to cast because target validation failed: abilities\sector_artillery
21:31:04.71   An ability failed to cast because target validation failed: abilities\sector_artillery
21:31:05.70   An ability failed to cast because target validation failed: abilities\sector_artillery
21:31:06.33   Unabled to do upgrade, CANPRODUCE_NoResources
21:31:06.96   An ability failed to cast because target validation failed: abilities\sector_artillery
21:31:07.45   Unabled to do upgrade, CANPRODUCE_NoResources
21:31:08.07   An ability failed to cast because target validation failed: abilities\sector_artillery
21:31:09.20   An ability failed to cast because target validation failed: abilities\sector_artillery
21:31:10.19   An ability failed to cast because target validation failed: abilities\sector_artillery
21:31:11.33   An ability failed to cast because target validation failed: abilities\sector_artillery
21:31:12.47   An ability failed to cast because target validation failed: abilities\sector_artillery
21:31:13.46   An ability failed to cast because target validation failed: abilities\sector_artillery
