-- Log file for all dbTracef messages --

11:49:34.03   AppInitNetwork::InitSteam: Initializing Steam...
11:49:34.03   AppInitNetwork::InitSteam: Steam has been initialized.
11:49:34.03   RLINK -- NetworkManager::Create - creating network manager
11:49:35.06   RLINK -- WorldwideLoginService::WorldwideLoginService - initializing
11:49:35.06   RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function...
11:49:35.07   RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available.
11:49:35.07   RLINK -- WinTransport - CreateSocket listening for broadcasts on default port
11:49:35.07   RLINK -- WinTransport - Host Name: Karnataki-PC, aliases: , type=AF_INET, len=4
11:49:35.07   RLINK -- WinTransport - Host IP Address #0: 192.168.2.134
11:49:35.07   RLINK -- WinTransport - Interface #0: ip:192.168.2.134, broadcast:192.168.2.134, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
11:49:35.07   RLINK -- WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
11:49:35.07   RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
11:49:35.07   RLINK -- SessionManager - Peer Header Size = 15 bytes
11:49:35.07   RLINK -- SessionManager - Game Data overhead = 4 bytes
11:49:35.07   RLINK -- SessionManager - Proxy overhead = 7 bytes
11:49:35.07   RLINK -- AutomatchInternal: Instantiating
11:49:35.07   RLINK -- MessageInternal::CreateChannel: Created channel fffffffe
11:49:35.07   RLINK -- MessageInternal::CreateChannel: Created channel fffffffb
11:49:35.07   RLINK -- MessageInternal::CreateChannel: Created channel fffffffd
11:49:35.07   RLINK -- RLink::ThreadFunction - Entering network thread function...
11:49:35.07   Loaded 589 badwords from data:OnlineConfig\Badwords.lua
11:49:35.07   RLINK -- MessageInternal::CreateChannel: Created channel 00000000
11:49:35.07   RLINK -- MessageInternal::CreateChannel: Created channel 00000001
11:49:35.07   RLINK -- MessageInternal::CreateChannel: Created channel 00000002
11:49:35.07   RLINK -- MessageInternal::CreateChannel: Created channel 00000003
11:49:35.07   RLINK -- MessageInternal::CreateChannel: Created channel 00000004
11:49:35.07   RLINK -- MessageInternal::CreateChannel: Created channel 00000005
11:49:35.07   RLINK -- MessageInternal::CreateChannel: Created channel 00000006
11:49:35.08   GAME -- Available memory: 32714MB Physical RAM, 0MB Pagefile, 4095 Virtual Address Space
11:49:35.91   DLLDriverLinker -- Adding driver 'spDx10.dll'.
11:49:35.92   DLLDriverLinker -- Adding driver 'spDx9.dll'.
11:49:35.92   DLLDriverLinker -- 2 DLL drivers found.
11:49:35.95   SPDx10 -- Adapter [AMD Radeon HD 7900 Series]: 3054MB dedicated video memory, 0MB dedicated system memory and 1041MB shared system memory.
11:49:37.25   DLLDriverLinker -- 2 DLL drivers found.
11:49:37.30   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
11:49:37.30   GAME -- Resolution set to 1920x1080 (fullscreen).
11:49:37.33   SPDx9 -- Driver Name = aticfx32.dll  Desc = AMD Radeon HD 7900 Series
11:49:37.33   SPDx9 -- Driver Vendor = 0x1002  Device = 0x6798  SubSys = 0x254D1458  Rev = 0x0000
11:49:37.33   SPDx9 -- Driver Version  Product = 0x0008  Version = 0x0011  SubVersion = 0x00  Build = 13.15
11:49:37.33   SPDx9 -- Driver GUID = {D7B71EE2-24D8-11CF-CB72-4705BEC2C535}
11:49:37.62   SPDx9 -- 2770MB available Texture Memory
11:49:37.62   ShaderDatabase: using shader profile [ps30]
11:49:37.89   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
11:49:37.99   GameObjLoader 0ab7d2d0 - resetting counters
11:49:37.99   GameObjLoader 0ab7d2d0 - Created loader
11:49:37.99   GameObjLoader 0ab7d430 - resetting counters
11:49:37.99   GameObjLoader 0ab7d430 - Created loader
11:49:37.99   GAME -- Beginning FE
11:49:37.99   UIFrontEnd - Loading Front End
11:49:37.99   THREAD: Hyper-Threading Technology Processors are not detected.
11:49:38.29   SOUND -- Initializing ...
11:49:38.32   INNIMapDCA Key not found: sp_speechducker::time
11:49:38.60   SOUND -- Initialization completed!
11:49:38.60   UIFrontEnd - Initializing Forms
11:49:39.42   CampaignFilter::BindFilterSpecificWidgets()
11:49:39.48   Activating screen: AppLoadingForm
11:49:39.48   SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
11:49:39.89   GAME -- (worldmanager) Cannot find original scenario "4p_vyazma_challenge" referenced from data:scenarios\mp\challenge_vyazma.scenref
11:49:39.89   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
11:49:39.89   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
11:49:39.89   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
11:49:39.89   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
11:49:39.90   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
11:49:39.90   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
11:49:40.08   GAME -- Using player profile KARNATAKI-PC
11:49:40.36   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
11:49:40.45   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
11:49:40.75   SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
11:49:40.75   Activating screen: FEMovie
11:49:40.75   Activating screen: OnlineWidget
11:49:40.76   CRC & Version Info : 000002bc:6809f4f5:9233461d eastern_front:700:factionfix.dll 1
11:49:40.76   Logging in using Steam credentials...
11:49:40.76   Activating screen: FE_mm_01
11:49:40.80   SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
11:49:40.80   GAME -- Setting campaign state to 'coh'
11:49:40.80   GAME -- Closing state 'coh'
11:49:40.80   GAME -- Setting campaign state to 'cxp2'
11:49:40.80   GAME -- Closing state 'cxp2'
11:49:40.81   GAME -- Setting campaign state to 'cxp1'
11:49:40.81   GAME -- Closing state 'cxp1'
11:49:40.81   GAME -- Setting campaign state to 'dlc1'
11:49:40.81   GAME -- Closing state 'dlc1'
11:49:40.81   GAME -- Setting campaign state to 'dlc2'
11:49:40.81   GAME -- Closing state 'dlc2'
11:49:40.81   GAME -- Setting campaign state to 'dlc3'
11:49:40.81   GAME -- Closing state 'dlc3'
11:49:40.82   RLINK -- Requesting ticket
11:49:40.82   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
11:49:40.85   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
11:49:40.86   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
11:49:40.86   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
11:49:40.86   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
11:49:40.87   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
11:49:40.89   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
11:49:40.90   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
11:49:40.92   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
11:49:40.94   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
11:49:40.95   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
11:49:40.97   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
11:49:40.99   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
11:49:41.00   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
11:49:41.02   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
11:49:41.04   RLINK -- OnRequest app ticket returned N
11:49:41.04   RLINK -- SteamAuth received ticket at t=5963
11:49:41.04   RLINK -- SteamAuthManager::GetAuthToken state ID : 2
11:49:42.17   RLINK -- Found 1 profiles for account /steam/76561198023393842
11:49:42.17   RLINK -- Found profile: /steam/76561198023393842
11:49:42.18   THREAD: Hyper-Threading Technology Processors are not detected.
11:49:46.32   Activating screen: MessageBoxPopup
11:49:46.32   RLINK -- starting online hosting
11:49:46.34   RLINK -- SlotManager::GetStringFromSlots: compressed = 25 bytes / 350 bytes
11:49:46.54   RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64
11:49:46.54   RLINK -- DBG - SockConnect: 0/s->stHandle=2536
11:49:46.54   RLINK -- DBG - SockConnect: 0/2536 connect deferred (in progress)
11:49:46.65   RLINK -- DBG - SockAnimateAll: socket 0/2536 connection complete.
11:49:46.79   RLINK -- battleserverrelay - Connected: 
Connection [ 1/ 1] - local=192.168.2.134:52289, remote=54.208.245.53:50005, type=CONNECT, timeTookToConnectMS=250, silentTimeMS=0, lastSockError=0
11:49:46.82   RLINK -- Session::Initialize - info, initializing session object, using threads.
11:49:46.82   RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 0ab23208
11:49:46.82   RLINK -- Created Matchinfo for sessionID 15247812
11:49:46.82   RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required
11:49:46.82   RLINK -- starting local hosting
11:49:46.82   RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
11:49:46.82   RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:192.168.2.134:6112;
11:49:46.82   RLINK -- Transport::OpenInternal request to WINaddr:192.168.2.134:6112;
11:49:46.82   RLINK -- Session::Host sid = E8A9C4, hostURL = , local addresses = WINaddr:192.168.2.134:6112;
11:49:46.82   RLINK -- Session::GetState - info, session [15247812]'s state changed to [2:STATE_CONNECTING].
11:49:46.82   RLINK -- ValidateCustomData: called with 363 bytes of custom data
11:49:46.82   RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:192.168.2.134:6112;, routes=WINaddr:192.168.2.134:6112;
11:49:46.82   RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER
11:49:46.84   RLINK -- Session::GetState - info, session [15247812]'s state changed to [3:STATE_CONNECTED].
11:49:46.84   RLINK -- Sending matchinfo change #2
11:49:46.84   RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS
11:49:46.84   RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS
11:49:46.85   RLINK -- local host PeerID 1 LOCL ack=  0 (  0ms~0) unack=  3, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.2.134:6112;), pending=0, dead=0, RS#=0/2
11:49:46.85   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
11:49:46.85   RLINK -- hosting - Session is connected
11:49:46.87   RLINK -- HostAsync - completed with HostResult = 0
11:49:46.87   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
11:49:46.87   Activating screen: OnlineGameSetup
11:49:46.87   GameSetupForm::SetScenarioFile -- 2p_demyansk
11:49:46.87   GameSetupForm::OnMatchCategorySelected
11:49:46.87   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
11:49:46.88   GameSetupForm::OnMapSelected
11:49:46.88   GameSetupForm::SetScenarioFile -- 2p_demyansk
11:49:46.88   RLINK -- WorldWidePartyService::SetVisible -- FALSE
11:49:46.88   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
11:49:46.88   GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples =
11:49:46.89   Activating screen: RelicOnlineChat
11:49:46.89   Activating screen: RelicOnlineNewsScreen
11:49:46.89   Activating screen: RelicOnlineStatsScreen
11:49:46.89   Activating screen: Achievements
11:49:46.89   GAME -- Setting campaign state to 'coh'
11:49:46.89   GAME -- Closing state 'coh'
11:49:46.90   GAME -- Setting campaign state to 'cxp2'
11:49:46.90   GAME -- Closing state 'cxp2'
11:49:46.90   GAME -- Setting campaign state to 'cxp1'
11:49:46.90   GAME -- Closing state 'cxp1'
11:49:46.90   GAME -- Setting campaign state to 'dlc1'
11:49:46.90   GAME -- Closing state 'dlc1'
11:49:46.90   GAME -- Setting campaign state to 'dlc2'
11:49:46.90   GAME -- Closing state 'dlc2'
11:49:46.90   GAME -- Setting campaign state to 'dlc3'
11:49:46.90   GAME -- Closing state 'dlc3'
11:49:46.90   GAME -- Setting campaign state to 'dlc1'
11:49:46.90   GAME -- Closing state 'dlc1'
11:49:46.91   Activating screen: GameHistory
11:49:46.91   GAME -- Setting campaign state to 'coh'
11:49:46.91   GAME -- Closing state 'coh'
11:49:46.91   GAME -- Setting campaign state to 'cxp2'
11:49:46.91   GAME -- Closing state 'cxp2'
11:49:46.91   GAME -- Setting campaign state to 'cxp1'
11:49:46.91   GAME -- Closing state 'cxp1'
11:49:46.91   GAME -- Setting campaign state to 'dlc1'
11:49:46.91   GAME -- Closing state 'dlc1'
11:49:46.91   GAME -- Setting campaign state to 'dlc2'
11:49:46.91   GAME -- Closing state 'dlc2'
11:49:46.92   GAME -- Setting campaign state to 'dlc3'
11:49:46.92   GAME -- Closing state 'dlc3'
11:49:46.92   Activating screen: OnlineGameSetup
11:49:46.92   Activating screen: RelicOnlineTabs
11:49:46.92   GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event.
11:49:46.92   RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615
11:49:46.92   RLINK -- SlotManager::GetStringFromSlots: compressed = 286 bytes / 925 bytes
11:49:46.95   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:49:46.95   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
11:49:46.95   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
11:49:46.95   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
11:49:46.95   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
11:49:46.95   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1]
11:49:46.95   PopulateGameInfoInternal - Team #0 Player Count: 1
11:49:46.95   PopulateGameInfoInternal - Team #1 Player Count: 1
11:49:46.95   PopulateGameInfoInternal - Forcing singleplayer skirmish
11:49:46.95   RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=5AB23E385FE3494F in use by existing peer (ignoring)
11:49:46.97   RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers
11:49:46.97   RLINK -- Sending matchinfo change #38
11:49:46.98   GameInfo::ResetInfo - SyncLevel set to 0 on reset
11:49:46.98   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
11:49:46.98   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
11:49:46.98   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
11:49:46.98   PopulateGameInfoInternal - Player #0 - [Id 510961, Type 0, Team 0, Race 0]
11:49:46.98   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1]
11:49:46.98   PopulateGameInfoInternal - Team #0 Player Count: 1
11:49:46.98   PopulateGameInfoInternal - Team #1 Player Count: 1
11:49:46.98   PopulateGameInfoInternal - Forcing singleplayer skirmish
11:49:46.99   RLINK -- Rejecting packet type 0 that claims to come from ourself
11:49:47.16   RLINK -- Rejecting packet type 0 that claims to come from ourself
11:49:47.23   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        258, transmitAckLastTimeMS      12157 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [  ]
11:50:07.17   RLINK -- SessionID : e8a9c4 - Disconnect called with reasonID 1005 - automatching stopped
11:50:07.17   RLINK -- AutomatchInternal - Stop polling called while inactive
11:50:07.17   Activating screen: FEMovie
11:50:07.17   Activating screen: OnlineWidget
11:50:07.17   Activating screen: FE_mm_01
11:50:07.17   GAME -- Setting campaign state to 'coh'
11:50:07.17   GAME -- Closing state 'coh'
11:50:07.17   GAME -- Setting campaign state to 'cxp2'
11:50:07.17   GAME -- Closing state 'cxp2'
11:50:07.18   GAME -- Setting campaign state to 'cxp1'
11:50:07.18   GAME -- Closing state 'cxp1'
11:50:07.18   GAME -- Setting campaign state to 'dlc1'
11:50:07.18   GAME -- Closing state 'dlc1'
11:50:07.18   GAME -- Setting campaign state to 'dlc2'
11:50:07.18   GAME -- Closing state 'dlc2'
11:50:07.18   GAME -- Setting campaign state to 'dlc3'
11:50:07.18   GAME -- Closing state 'dlc3'
11:50:07.18   GAME -- Setting campaign state to 'coh'
11:50:07.18   GAME -- Closing state 'coh'
11:50:07.18   GAME -- Setting campaign state to 'cxp2'
11:50:07.18   GAME -- Closing state 'cxp2'
11:50:07.18   GAME -- Setting campaign state to 'cxp1'
11:50:07.18   GAME -- Closing state 'cxp1'
11:50:07.18   GAME -- Setting campaign state to 'dlc1'
11:50:07.18   GAME -- Closing state 'dlc1'
11:50:07.18   GAME -- Setting campaign state to 'dlc2'
11:50:07.18   GAME -- Closing state 'dlc2'
11:50:07.19   GAME -- Setting campaign state to 'dlc3'
11:50:07.19   GAME -- Closing state 'dlc3'
11:50:07.19   RLINK -- WorldWidePartyService::SetJoinable -- FALSE
11:50:07.19   RLINK -- SetVisible called while !IsConnected
11:50:07.39   RLINK -- Session::SchedulePeerRemove - Scheduling peerID: 1 to disconnect, reasonCode:1005, reason:automatching stopped
11:50:07.39   RLINK -- Session Destroy Peer Event - ReasonID: 1005 ReasonDebug: automatching stopped
11:50:07.39   RLINK -- Session::GetEvent DestroyPeer success Peer 1 removed, reasonCode 1005, reasonDebug automatching stopped
11:50:07.39   RLINK -- Session::DestroyPeer - deallocating peer 1
11:50:07.39   RLINK -- Session - Requested Disconnect for connectionID 1
11:50:07.39   RLINK -- Deallocated route ID=2 for PeerID 1 at WINaddr:192.168.2.134:6112;
11:50:07.39   RLINK -- Session - Requested Disconnect for connectionID 2
11:50:07.39   RLINK -- Closed route 2<>2 for PeerID 1 at WINaddr:192.168.2.134:6112;
11:50:07.39   RLINK -- WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
11:50:07.39   RLINK -- peerremove - peerIDRemoved=[00000000:0007cbf1], reasonID=1005, reason debug hint - automatching stopped
11:50:07.39   RLINK -- Transport - Largest sent is now 8
11:50:07.39   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
11:50:07.40   RLINK -- Transport - Largest received is now 8
11:50:07.41   RLINK -- Session::GetState - info, session [15247812]'s state changed to [1:STATE_DISCONNECTED].
11:50:07.41   RLINK -- PeerRemoveAll - flushing local session peer data
11:50:07.41   RLINK -- Session::Reset with reason WorldwidePartyService::PeerRemoveAll
11:50:07.41   RLINK -- LeaveSessionInternal - no action taken, needLeave=0, service=0
11:50:07.41   RLINK -- Destroyed Matchinfo
11:50:07.41   RLINK -- DBG - _SockFree: socket 0/2536 sending graceful shutdown request. reason: SockCollection::DisconnectAll forceFree
11:50:07.41   RLINK -- DBG - _SockClose: socket 0/2536 initiating close
11:50:07.41   RLINK -- DBG - _SockClose: socket 0/2536 close complete. debugReason SockCollection::DisconnectAll forceFree
11:50:07.41   RLINK -- DBG - _SockFree: socket 0/2536 _SockFree complete
11:50:07.51   RLINK -- BT! - SockUnInit - sending shutdown notification & close with linger for all 0 active sockets
11:50:07.51   RLINK -- SessionManager::UnregisterSession - Unregistering session 0ab23208
11:50:07.51   RLINK -- OnDestroyPartyNotification - partyID = [00000000:00e8a9c4], prevID = [ffffffff:ffffffff]
11:50:08.64   Activating screen: QuitPromptDialog
11:50:10.19   Activating screen: FE_mm_01
11:50:10.19   GAME -- Setting campaign state to 'coh'
11:50:10.19   GAME -- Closing state 'coh'
11:50:10.19   GAME -- Setting campaign state to 'cxp2'
11:50:10.19   GAME -- Closing state 'cxp2'
11:50:10.19   GAME -- Setting campaign state to 'cxp1'
11:50:10.19   GAME -- Closing state 'cxp1'
11:50:10.19   GAME -- Setting campaign state to 'dlc1'
11:50:10.19   GAME -- Closing state 'dlc1'
11:50:10.19   GAME -- Setting campaign state to 'dlc2'
11:50:10.19   GAME -- Closing state 'dlc2'
11:50:10.20   GAME -- Setting campaign state to 'dlc3'
11:50:10.20   GAME -- Closing state 'dlc3'
11:50:11.55   Activating screen: QuitPromptDialog
11:50:12.54   GameApp::Quit( exitValue = 0 )
11:50:12.55   GameApp::ShutFrontEnd
11:50:12.57   GAME -- Ending FE
11:50:12.57   UIFrontEnd - Unloading Front End
11:50:12.58   SOUND -- Shutting down ...
11:50:12.63   SOUND -- Shutdown completed!
11:50:12.65   ~FEAppListener - Flushing queued online notifications
11:50:12.84   DLLDriverLinker -- 2 DLL drivers found.
11:50:12.84   ActionDatabase : [2621] global actions, [0] dummy actions.
11:50:12.84   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000000
11:50:12.84   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000001
11:50:12.84   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000002
11:50:12.84   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000003
11:50:12.84   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000004
11:50:12.84   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000005
11:50:12.84   RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000006
11:50:12.84   RLINK -- NetworkManager::Destroy - exit allocation counts Network (cur/max) = 0 / 0, Session = 0 / 0
11:50:12.99   RLINK -- MessageInternal::DestroyChannel: Destroyed channel fffffffd
11:50:12.99   RLINK -- AutomatchInternal: Fade to black
11:50:12.99   RLINK -- SessionManager::~SessionManager - uninitializing
11:50:13.00   RLINK -- RLink::ThreadFunction - Returning from the network thread function...
11:50:13.00   RLINK -- Transport::~Transport - shutting down transport
11:50:13.00   RLINK -- Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112;
11:50:13.00   RLINK -- Transport::~Connection - closing WINaddr:192.168.2.134:6112;,WINaddr:192.168.2.134:6112;
11:50:13.00   RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job LogoutAsync is still running
11:50:13.00   RLINK -- WorldwideLoginService::~WorldwideLoginService - uninitializing
11:50:13.06   RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Returning from the network thread function...
11:50:13.06   RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job HttpRequestAsync is still running
