RELICCOH started at 2014-10-25 19:02 OS NT 6.2 (sp0.0) x64, 6084MB Physical Memory, 4463 Physical Available, 3979 Virtual Available RUN-OPTIONS -mod Combiner -dev WORKING-DIR C:\Program Files (x86)\Relic Entertainment\Company of Heroes - Complete Edition USER Alex14 19:02:47.13 12 Logical Processors detected 19:02:47.13 Multithreading Enabled 19:02:47.13 THREAD: Hyper-Threading Technology Processors are not detected. 19:02:47.13 XTHREAD: Detected 12 core(s) with 12 hardware thread(s) 19:02:47.13 XTHREAD: Main thread now used as XThread 0 19:02:47.13 XTHREAD: Spawned thread on processor 1 19:02:47.13 XTHREAD: Spawned thread on processor 2 19:02:47.13 XTHREAD: Spawned thread on processor 3 19:02:47.13 XTHREAD: Spawned thread on processor 4 19:02:47.13 XTHREAD: Spawned thread on processor 5 19:02:47.13 XTHREAD: Spawned thread on processor 6 19:02:47.13 XTHREAD: Spawned thread on processor 7 19:02:47.13 XTHREAD: Spawned thread on processor 8 19:02:47.13 XTHREAD: Spawned thread on processor 9 19:02:47.13 XTHREAD: Spawned thread on processor 10 19:02:47.13 XTHREAD: Spawned thread on processor 11 19:02:47.13 MATHBOX -- Version=6, Cpu=Intel Pentium M:f=6,m=13, Mode=SSE 19:02:47.14 GAME -- Company Of Heroes, 2.700.2, Build test.2.700.2, Type test, Language english 19:02:47.16 MOD -- Mounting CombinerDLC1, 1.4e 19:02:47.16 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 19:02:47.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC1\Data\' 19:02:47.16 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 19:02:47.16 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC1\DataArtHigh\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC1\DataSoundEnglish\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC1\Movies\' 19:02:47.17 MOD -- Mounting CombinerDLC2, 1.4e 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC2\Data\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC2\DataArtHigh\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC2\DataSoundEnglish\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC2\Movies\' 19:02:47.17 MOD -- Mounting CombinerDLC3, 1.4e 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC3\Data\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC3\DataArtHigh\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC3\DataSoundEnglish\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC3\Movies\' 19:02:47.17 MOD -- Mounting CombinerOps, 1.4e 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\CoH\Ops\Data\' 19:02:47.17 MOD -- Mounting Combiner_FullDLC1, 1.4e 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC1\Data\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC1\DataArtHigh\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC1\DataSoundEnglish\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC1\Movies\' 19:02:47.17 MOD -- Mounting Combiner_FullDLC2, 1.4e 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC2\Data\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC2\DataArtHigh\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC2\DataSoundEnglish\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC2\Movies\' 19:02:47.17 MOD -- Mounting Combiner_FullDLC3, 1.4e 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC3\Data\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC3\DataArtHigh\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 19:02:47.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC3\DataSoundEnglish\' 19:02:47.18 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\DLC3\Movies\' 19:02:47.18 MOD -- Mounting Combiner_FullOps, 1.4e 19:02:47.18 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 19:02:47.18 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\CoH\Ops\Data\' 19:02:47.18 MOD -- Mounting Combiner, [IP address redacted] 19:02:47.18 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 19:02:47.18 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\RelicOnline\Data\' 19:02:47.18 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 19:02:47.18 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\CoH\Engine\Data\' 19:02:47.18 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 19:02:47.18 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\WW2\Data\' 19:02:47.18 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\CoH\Data\' 19:02:47.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\NHCToV\Data\' 19:02:47.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Data\' 19:02:47.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\Combiner\Data\' 19:02:47.20 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 19:02:47.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\CoH\DataArtHigh\' 19:02:47.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataSoundHigh\' 19:02:47.23 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 19:02:47.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\CoH\DataSoundEnglish\' 19:02:47.23 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 19:02:47.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataSound\' 19:02:47.23 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 19:02:47.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Locale\English\Data\' 19:02:47.23 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 19:02:47.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\Engine\Locale\English\Data\' 19:02:47.23 FILESYSTEM -- filepath failure, path does not exist 'NHCToV\Locale\English\Data\' 19:02:47.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\NHCToV\Locale\English\Data\' 19:02:47.23 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 19:02:47.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\CoH\Locale\English\Data\' 19:02:47.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataAttrib\' 19:02:47.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\NHCToV\DataAttrib\' 19:02:47.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\Combiner\DataAttrib\' 19:02:47.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Movies\' 19:02:47.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\' 19:02:47.23 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Alex14\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\' [Cope FactionFix] - DLL loaded [Corsix LuaExtCore] Initialising [Corsix LuaExtCore] Found Lua's loadfile at 0x6C86F957 [Corsix LuaExtCore] Lua's loadfile patched [Corsix LuaExtCore] Self-test completed 19:02:47.27 GAME -- Resetting fp control word. 19:03:10.56 WW2Mod -- PropertyBagManager Loaded in 23.284000s 19:03:10.85 AppInitNetwork::InitSteam: Initializing Steam... 19:03:10.85 AppInitNetwork::InitSteam: Steam has been initialized. 19:03:10.85 RLINK -- NetworkManager::Create - creating network manager 19:03:11.86 RLINK -- WorldwideLoginService::WorldwideLoginService - initializing 19:03:11.86 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function... 19:03:11.86 RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available. 19:03:11.86 RLINK -- WinTransport - CreateSocket listening for broadcasts on default port 19:03:11.86 RLINK -- WinTransport - Host Name: HyperX, aliases: , type=AF_INET, len=4 19:03:11.86 RLINK -- WinTransport - Host IP Address #0: [IP address redacted] 19:03:11.86 RLINK -- WinTransport - Host IP Address #1: [IP address redacted] 19:03:11.86 RLINK -- WinTransport - Host IP Address #2: [IP address redacted] 19:03:11.86 RLINK -- WinTransport - WARNING, MultipleNetwork adapters may cause problems 19:03:11.86 RLINK -- WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 19:03:11.86 RLINK -- WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 19:03:11.86 RLINK -- WinTransport - Interface #2: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 19:03:11.86 RLINK -- WinTransport - Interface #3: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 19:03:11.86 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 19:03:11.86 RLINK -- SessionManager - Peer Header Size = 15 bytes 19:03:11.86 RLINK -- SessionManager - Game Data overhead = 4 bytes 19:03:11.86 RLINK -- SessionManager - Proxy overhead = 7 bytes 19:03:11.86 RLINK -- AutomatchInternal: Instantiating 19:03:11.86 RLINK -- MessageInternal::CreateChannel: Created channel fffffffe 19:03:11.86 RLINK -- MessageInternal::CreateChannel: Created channel fffffffb 19:03:11.86 RLINK -- MessageInternal::CreateChannel: Created channel fffffffd 19:03:11.86 RLINK -- RLink::ThreadFunction - Entering network thread function... 19:03:11.87 Loaded 589 badwords from data:OnlineConfig\Badwords.lua 19:03:11.87 RLINK -- MessageInternal::CreateChannel: Created channel 00000000 19:03:11.87 RLINK -- MessageInternal::CreateChannel: Created channel 00000001 19:03:11.87 RLINK -- MessageInternal::CreateChannel: Created channel 00000002 19:03:11.87 RLINK -- MessageInternal::CreateChannel: Created channel 00000003 19:03:11.87 RLINK -- MessageInternal::CreateChannel: Created channel 00000004 19:03:11.87 RLINK -- MessageInternal::CreateChannel: Created channel 00000005 19:03:11.87 RLINK -- MessageInternal::CreateChannel: Created channel 00000006 19:03:11.87 GAME -- Available memory: 6084MB Physical RAM, 1024MB Pagefile, 4095 Virtual Address Space 19:03:14.07 DLLDriverLinker -- Adding driver 'spDx10.dll'. 19:03:14.08 DLLDriverLinker -- Adding driver 'spDx9.dll'. 19:03:14.08 DLLDriverLinker -- 2 DLL drivers found. 19:03:14.09 SPDx10 -- Adapter [AMD Radeon R9 200 Series]: 2032MB dedicated video memory, 0MB dedicated system memory and 2063MB shared system memory. 19:03:15.27 DLLDriverLinker -- 2 DLL drivers found. 19:03:15.44 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36] 19:03:15.44 GAME -- Resolution set to 1360x768 (fullscreen). 19:03:15.45 SPDx10 -- Adapter Description = AMD Radeon R9 200 Series 19:03:15.45 SPDx10 -- Driver Vendor = 0x00001002 Device = 0x00006810 SubSys = 0x04641043 Rev = 0x00000000 19:03:15.45 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 13.15 19:03:15.45 SPDx10 -- Driver LUID = 0x00000000-0x0000e61b 19:03:15.45 SPDx10 -- 2032MB dedicated video memory, 0MB dedicated system memory and 2063MB shared system memory available. 19:03:15.45 ShaderDatabase: using shader profile [ps40] 19:03:16.23 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 19:03:16.52 GameObjLoader 18b87e60 - resetting counters 19:03:16.52 GameObjLoader 18b87e60 - Created loader 19:03:16.52 GameObjLoader 18b87e00 - resetting counters 19:03:16.52 GameObjLoader 18b87e00 - Created loader 19:03:16.52 GAME -- Beginning FE 19:03:16.52 UIFrontEnd - Loading Front End 19:03:16.52 THREAD: Hyper-Threading Technology Processors are not detected. 19:03:16.55 SOUND -- Initializing ... 19:03:16.62 INNIMapDCA Key not found: sp_speechducker::time 19:03:17.28 SOUND -- Initialization completed! 19:03:17.28 UIFrontEnd - Initializing Forms 19:03:19.06 CampaignFilter::BindFilterSpecificWidgets() 19:03:19.18 Activating screen: MovieScreen 19:03:59.45 Activating screen: AppLoadingForm 19:03:59.45 SetupProductLoadingArt - choosing bgArt = 1 (gold=0) 19:04:00.57 GAME -- (worldmanager) Cannot find original scenario "4p_vyazma_challenge" referenced from data:scenarios\mp\challenge_vyazma.scenref 19:04:00.57 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 19:04:00.57 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 19:04:00.57 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 19:04:00.57 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 19:04:00.58 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 19:04:00.58 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 19:04:00.94 GAME -- Using player profile HYPERX 19:04:01.45 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 19:04:01.70 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 19:04:02.89 SetupProductLoadingArt - choosing bgArt = 1 (gold=0) 19:04:02.89 Activating screen: FEMovie 19:04:02.89 Activating screen: OnlineWidget 19:04:02.90 CRC & Version Info : 000002bc:d60d2915:9233461d combiner:700:factionfix.dll 1 19:04:02.90 Logging in using Steam credentials... 19:04:02.90 Activating screen: FE_mm_01 19:04:02.95 SetupProductLoadingArt - choosing bgArt = 1 (gold=0) 19:04:02.95 GAME -- Setting campaign state to 'coh' 19:04:02.95 GAME -- Closing state 'coh' 19:04:02.95 GAME -- Setting campaign state to 'cxp2' 19:04:02.95 GAME -- Closing state 'cxp2' 19:04:02.95 GAME -- Setting campaign state to 'cxp1' 19:04:02.95 GAME -- Closing state 'cxp1' 19:04:02.95 GAME -- Setting campaign state to 'dlc1' 19:04:02.95 GAME -- Closing state 'dlc1' 19:04:02.96 GAME -- Setting campaign state to 'dlc2' 19:04:02.96 GAME -- Closing state 'dlc2' 19:04:02.96 GAME -- Setting campaign state to 'dlc3' 19:04:02.96 GAME -- Closing state 'dlc3' 19:04:02.96 RLINK -- Requesting ticket 19:04:02.96 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 19:04:02.98 RLINK -- OnRequest app ticket returned N 19:04:02.98 RLINK -- SteamAuth received ticket at t=51118 19:04:02.98 RLINK -- SteamAuthManager::GetAuthToken state ID : 2 19:04:04.04 RLINK -- Found 0 profiles for account 19:04:04.04 Activating screen: MessageBoxPopup 19:04:12.01 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:05:13.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:05:25.98 Logging in using Steam credentials... 19:05:25.98 Activating screen: MessageBoxPopup 19:05:25.98 RLINK -- SteamAuthManager::GetAuthToken state ID : 3 19:05:26.86 RLINK -- Found 0 profiles for account 19:05:26.88 Activating screen: MessageBoxPopup 19:05:26.88 RLINK -- starting offline hosting 19:05:26.91 RLINK -- Session::Initialize - info, initializing session object, using threads. 19:05:26.91 RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 15e3aed8 19:05:26.91 RLINK -- Created Matchinfo for sessionID 18446744073709551614 19:05:26.91 RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required 19:05:26.91 RLINK -- starting local hosting 19:05:26.91 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 19:05:26.91 RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 19:05:26.91 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 19:05:26.91 RLINK -- Session::Host sid = FFFFFFFFFFFFFFFE, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 19:05:26.91 RLINK -- Session::GetState - info, session [-2]'s state changed to [2:STATE_CONNECTING]. 19:05:26.91 RLINK -- ValidateCustomData: called with 263 bytes of custom data 19:05:26.91 RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 19:05:26.91 RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER 19:05:26.93 RLINK -- Session::GetState - info, session [-2]'s state changed to [3:STATE_CONNECTED]. 19:05:26.93 RLINK -- Sending matchinfo change #2 19:05:26.93 RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS 19:05:26.93 RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS 19:05:26.95 RLINK -- local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0, RS#=0/0 19:05:26.95 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 19:05:26.95 RLINK -- hosting - Session is connected 19:05:26.97 RLINK -- HostAsync - completed with HostResult = 0 19:05:26.97 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 19:05:26.97 Activating screen: OnlineGameSetup 19:05:26.97 GameSetupForm::SetScenarioFile -- 2p_demyansk 19:05:26.97 GameSetupForm::OnMatchCategorySelected 19:05:26.97 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:05:26.98 GameSetupForm::OnMapSelected 19:05:26.98 GameSetupForm::SetScenarioFile -- 2p_demyansk 19:05:26.98 RLINK -- WorldWidePartyService::SetVisible -- FALSE 19:05:26.98 GetMaxFrameTimeFromProfile: players=2 expected FPS=30.138636, bars=5, max avg=0.032, sd=0.001, 2 samples = 0.03 0.03 19:05:26.98 Activating screen: RelicOnlineChat 19:05:26.98 Activating screen: RelicOnlineNewsScreen 19:05:26.98 Activating screen: RelicOnlineStatsScreen 19:05:26.98 Activating screen: Achievements 19:05:26.98 GAME -- Setting campaign state to 'coh' 19:05:26.98 GAME -- Closing state 'coh' 19:05:26.99 GAME -- Setting campaign state to 'cxp2' 19:05:26.99 GAME -- Closing state 'cxp2' 19:05:26.99 GAME -- Setting campaign state to 'cxp1' 19:05:26.99 GAME -- Closing state 'cxp1' 19:05:26.99 GAME -- Setting campaign state to 'dlc1' 19:05:26.99 GAME -- Closing state 'dlc1' 19:05:26.99 GAME -- Setting campaign state to 'dlc2' 19:05:26.99 GAME -- Closing state 'dlc2' 19:05:26.99 GAME -- Setting campaign state to 'dlc3' 19:05:26.99 GAME -- Closing state 'dlc3' 19:05:26.99 GAME -- Setting campaign state to 'dlc1' 19:05:26.99 GAME -- Closing state 'dlc1' 19:05:27.00 Activating screen: GameHistory 19:05:27.00 GAME -- Setting campaign state to 'coh' 19:05:27.00 GAME -- Closing state 'coh' 19:05:27.00 GAME -- Setting campaign state to 'cxp2' 19:05:27.00 GAME -- Closing state 'cxp2' 19:05:27.00 GAME -- Setting campaign state to 'cxp1' 19:05:27.00 GAME -- Closing state 'cxp1' 19:05:27.00 GAME -- Setting campaign state to 'dlc1' 19:05:27.00 GAME -- Closing state 'dlc1' 19:05:27.01 GAME -- Setting campaign state to 'dlc2' 19:05:27.01 GAME -- Closing state 'dlc2' 19:05:27.01 GAME -- Setting campaign state to 'dlc3' 19:05:27.01 GAME -- Closing state 'dlc3' 19:05:27.01 Activating screen: OnlineGameSetup 19:05:27.01 Activating screen: RelicOnlineTabs 19:05:27.01 GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event. 19:05:27.01 RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615 19:05:27.07 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:05:27.07 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 19:05:27.07 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 19:05:27.07 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 19:05:27.08 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 0] 19:05:27.08 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1] 19:05:27.08 PopulateGameInfoInternal - Team #0 Player Count: 1 19:05:27.08 PopulateGameInfoInternal - Team #1 Player Count: 1 19:05:27.08 PopulateGameInfoInternal - Forcing singleplayer skirmish 19:05:27.08 RLINK -- Sending matchinfo change #38 19:05:27.10 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:05:27.10 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 19:05:27.10 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 19:05:27.10 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 19:05:27.10 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 0] 19:05:27.10 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1] 19:05:27.10 PopulateGameInfoInternal - Team #0 Player Count: 1 19:05:27.10 PopulateGameInfoInternal - Team #1 Player Count: 1 19:05:27.10 PopulateGameInfoInternal - Forcing singleplayer skirmish 19:05:28.81 Activating screen: RaceSelectionPopup 19:05:29.57 RLINK -- Sending matchinfo change #39 19:05:29.57 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:05:29.57 RLINK -- WorldWidePartyService::SetVisible -- FALSE 19:05:29.57 GetMaxFrameTimeFromProfile: players=2 expected FPS=30.138636, bars=5, max avg=0.032, sd=0.001, 2 samples = 0.03 0.03 19:05:29.58 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:05:29.58 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 19:05:29.58 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 19:05:29.58 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 19:05:29.58 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 2] 19:05:29.58 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1] 19:05:29.58 PopulateGameInfoInternal - Team #0 Player Count: 1 19:05:29.58 PopulateGameInfoInternal - Team #1 Player Count: 1 19:05:29.58 PopulateGameInfoInternal - Forcing singleplayer skirmish 19:05:29.70 RLINK -- Sending matchinfo change #40 19:05:29.71 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:05:29.71 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 19:05:29.71 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 19:05:29.71 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 19:05:29.72 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 2] 19:05:29.72 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 1] 19:05:29.72 PopulateGameInfoInternal - Team #0 Player Count: 1 19:05:29.72 PopulateGameInfoInternal - Team #1 Player Count: 1 19:05:29.72 PopulateGameInfoInternal - Forcing singleplayer skirmish 19:05:31.67 Activating screen: RaceSelectionPopup 19:05:34.02 RLINK -- Sending matchinfo change #41 19:05:34.02 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:05:34.02 RLINK -- WorldWidePartyService::SetVisible -- FALSE 19:05:34.02 GetMaxFrameTimeFromProfile: players=2 expected FPS=30.138636, bars=5, max avg=0.032, sd=0.001, 2 samples = 0.03 0.03 19:05:34.03 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:05:34.03 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 19:05:34.03 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 19:05:34.03 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 19:05:34.04 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 2] 19:05:34.04 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 15] 19:05:34.04 PopulateGameInfoInternal - Team #0 Player Count: 1 19:05:34.04 PopulateGameInfoInternal - Team #1 Player Count: 1 19:05:34.04 PopulateGameInfoInternal - Forcing singleplayer skirmish 19:05:34.15 RLINK -- Sending matchinfo change #42 19:05:34.17 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:05:34.17 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 19:05:34.17 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 19:05:34.17 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 19:05:34.17 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 2] 19:05:34.17 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 15] 19:05:34.17 PopulateGameInfoInternal - Team #0 Player Count: 1 19:05:34.17 PopulateGameInfoInternal - Team #1 Player Count: 1 19:05:34.17 PopulateGameInfoInternal - Forcing singleplayer skirmish 19:05:36.20 RLINK -- Sending matchinfo change #43 19:05:36.22 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:05:36.22 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 19:05:36.22 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 19:05:36.22 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 19:05:36.22 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 2] 19:05:36.22 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 15] 19:05:36.22 PopulateGameInfoInternal - Team #0 Player Count: 1 19:05:36.22 PopulateGameInfoInternal - Team #1 Player Count: 1 19:05:36.22 PopulateGameInfoInternal - Forcing singleplayer skirmish 19:05:38.32 RLINK -- Sending matchinfo change #44 19:05:38.36 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:05:38.36 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 19:05:38.36 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 19:05:38.36 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 19:05:38.36 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 2] 19:05:38.36 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 15] 19:05:38.36 PopulateGameInfoInternal - Team #0 Player Count: 1 19:05:38.36 PopulateGameInfoInternal - Team #1 Player Count: 1 19:05:38.36 PopulateGameInfoInternal - Forcing singleplayer skirmish 19:05:40.14 RLINK -- Sending matchinfo change #45 19:05:40.16 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:05:40.16 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 19:05:40.16 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 19:05:40.16 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 19:05:40.16 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 2] 19:05:40.16 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 15] 19:05:40.16 PopulateGameInfoInternal - Team #0 Player Count: 1 19:05:40.16 PopulateGameInfoInternal - Team #1 Player Count: 1 19:05:40.16 PopulateGameInfoInternal - Forcing singleplayer skirmish 19:05:43.44 Activating screen: Achievements 19:05:43.44 Activating screen: RelicOnlineTabs 19:05:43.46 Activating screen: ScreenTipPopup 19:05:48.35 RLINK -- Sending matchinfo change #46 19:05:48.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:05:48.37 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 19:05:48.37 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 19:05:48.37 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 19:05:48.37 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 2] 19:05:48.37 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 15] 19:05:48.37 PopulateGameInfoInternal - Team #0 Player Count: 1 19:05:48.37 PopulateGameInfoInternal - Team #1 Player Count: 1 19:05:48.37 PopulateGameInfoInternal - Forcing singleplayer skirmish 19:05:49.60 RLINK -- Sending matchinfo change #47 19:05:49.62 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:05:49.62 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 19:05:49.62 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 19:05:49.62 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 19:05:49.62 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 2] 19:05:49.62 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 15] 19:05:49.62 PopulateGameInfoInternal - Team #0 Player Count: 1 19:05:49.62 PopulateGameInfoInternal - Team #1 Player Count: 1 19:05:49.62 PopulateGameInfoInternal - Forcing singleplayer skirmish 19:05:54.05 RLINK -- Sending matchinfo change #48 19:05:54.07 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:05:54.07 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 19:05:54.07 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 19:05:54.07 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 19:05:54.07 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 2] 19:05:54.07 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 15] 19:05:54.07 PopulateGameInfoInternal - Team #0 Player Count: 1 19:05:54.07 PopulateGameInfoInternal - Team #1 Player Count: 1 19:05:54.07 PopulateGameInfoInternal - Forcing singleplayer skirmish 19:05:58.01 RLINK -- Sending matchinfo change #49 19:05:58.02 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:05:58.02 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 19:05:58.02 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 19:05:58.02 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 19:05:58.03 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 2] 19:05:58.03 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 15] 19:05:58.03 PopulateGameInfoInternal - Team #0 Player Count: 1 19:05:58.03 PopulateGameInfoInternal - Team #1 Player Count: 1 19:05:58.03 PopulateGameInfoInternal - Forcing singleplayer skirmish 19:06:01.06 RLINK -- Sending matchinfo change #50 19:06:01.07 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:06:01.07 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 19:06:01.07 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 19:06:01.07 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 19:06:01.08 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 2] 19:06:01.08 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 15] 19:06:01.08 PopulateGameInfoInternal - Team #0 Player Count: 1 19:06:01.08 PopulateGameInfoInternal - Team #1 Player Count: 1 19:06:01.08 PopulateGameInfoInternal - Forcing singleplayer skirmish 19:06:04.28 RLINK -- Sending matchinfo change #51 19:06:04.30 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:06:04.30 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 19:06:04.30 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 19:06:04.30 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 19:06:04.30 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 2] 19:06:04.30 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 15] 19:06:04.30 PopulateGameInfoInternal - Team #0 Player Count: 1 19:06:04.30 PopulateGameInfoInternal - Team #1 Player Count: 1 19:06:04.30 PopulateGameInfoInternal - Forcing singleplayer skirmish 19:06:05.20 RLINK -- Sending matchinfo change #52 19:06:05.21 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:06:05.21 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 19:06:05.21 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 19:06:05.21 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 19:06:05.22 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 2] 19:06:05.22 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 15] 19:06:05.22 PopulateGameInfoInternal - Team #0 Player Count: 1 19:06:05.22 PopulateGameInfoInternal - Team #1 Player Count: 1 19:06:05.22 PopulateGameInfoInternal - Forcing singleplayer skirmish 19:06:05.87 RLINK -- Sending matchinfo change #53 19:06:05.88 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:06:05.88 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 19:06:05.88 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 19:06:05.88 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 19:06:05.88 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 2] 19:06:05.88 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 15] 19:06:05.88 PopulateGameInfoInternal - Team #0 Player Count: 1 19:06:05.88 PopulateGameInfoInternal - Team #1 Player Count: 1 19:06:05.88 PopulateGameInfoInternal - Forcing singleplayer skirmish 19:06:06.55 RLINK -- Sending matchinfo change #54 19:06:06.56 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:06:06.57 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 19:06:06.57 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 19:06:06.57 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 19:06:06.57 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 2] 19:06:06.57 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 15] 19:06:06.57 PopulateGameInfoInternal - Team #0 Player Count: 1 19:06:06.57 PopulateGameInfoInternal - Team #1 Player Count: 1 19:06:06.57 PopulateGameInfoInternal - Forcing singleplayer skirmish 19:06:12.02 RLINK -- Sending matchinfo change #55 19:06:12.04 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:06:12.04 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 19:06:12.04 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 19:06:12.04 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 19:06:12.04 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 2] 19:06:12.04 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 15] 19:06:12.04 PopulateGameInfoInternal - Team #0 Player Count: 1 19:06:12.04 PopulateGameInfoInternal - Team #1 Player Count: 1 19:06:12.04 PopulateGameInfoInternal - Forcing singleplayer skirmish 19:06:14.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:06:26.38 Activating screen: OnlineGameSetup 19:06:26.38 Activating screen: RelicOnlineTabs 19:06:27.00 RLINK -- local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0, RS#=0/0 19:06:27.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 19:06:27.68 GameSetupForm - No win/loss reporting and only a single player, disconnecting 19:06:27.68 RLINK -- SessionID : fffffffffffffffe - Disconnect called with reasonID 1004 - only one player 19:06:27.68 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 19:06:27.68 RLINK -- SetVisible called while !IsConnected 19:06:27.68 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:06:27.68 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 19:06:27.68 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 19:06:27.68 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 19:06:27.68 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 2] 19:06:27.68 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 15] 19:06:27.68 PopulateGameInfoInternal - Team #0 Player Count: 1 19:06:27.68 PopulateGameInfoInternal - Team #1 Player Count: 1 19:06:27.68 PopulateGameInfoInternal - Forcing singleplayer skirmish 19:06:27.68 GameSetupForm - Starting game 19:06:27.68 GameInfo::ResetInfo - SyncLevel set to 0 on reset 19:06:27.68 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 19:06:27.68 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 1] 19:06:27.68 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 19:06:27.69 PopulateGameInfoInternal - Player #0 - [Id -2, Type 0, Team 0, Race 2] 19:06:27.69 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 15] 19:06:27.69 PopulateGameInfoInternal - Team #0 Player Count: 1 19:06:27.69 PopulateGameInfoInternal - Team #1 Player Count: 1 19:06:27.69 PopulateGameInfoInternal - Forcing singleplayer skirmish 19:06:27.69 PopulateGameInfo - random seed:[1414253187], guid:[{134c1a22-5975-486c-ab23-aaacc88bc5b8}], sync level:[2] 19:06:27.69 Error loading [DATA:levelingCurve.lua] 19:06:27.69 Error loading [DATA:levelingCurve.lua] 19:06:27.69 MOD - Setting player (0) race to: allies_commonwealth 19:06:27.69 MOD - Setting player (0) race to: 0 19:06:27.69 ModDllSetup::PlayerSetRewardUnits - playerIndex 0... 19:06:27.69 MOD - Setting player (1) race to: allies_soviets 19:06:27.69 MOD - Setting player (1) race to: 2 19:06:27.69 ModDllSetup::PlayerSetRewardUnits - playerIndex 1... 19:06:27.69 Activating screen: MessageBoxPopup 19:06:27.69 RLINK -- WorldWidePartyService::SetJoinable -- FALSE 19:06:27.69 RLINK -- SetVisible called while !IsConnected 19:06:27.70 APP -- Game Start 19:06:27.70 GAME -- Setting campaign state to 'coh' 19:06:27.70 GAME -- Closing state 'coh' 19:06:27.70 GAME -- Setting campaign state to 'cxp2' 19:06:27.70 GAME -- Closing state 'cxp2' 19:06:27.70 GAME -- Setting campaign state to 'cxp1' 19:06:27.70 GAME -- Closing state 'cxp1' 19:06:27.70 GAME -- Setting campaign state to 'dlc1' 19:06:27.70 GAME -- Closing state 'dlc1' 19:06:27.71 GAME -- Setting campaign state to 'dlc2' 19:06:27.71 GAME -- Closing state 'dlc2' 19:06:27.71 GAME -- Setting campaign state to 'dlc3' 19:06:27.71 GAME -- Closing state 'dlc3' 19:06:27.72 GAME -- Ending FE 19:06:27.72 UIFrontEnd - Unloading Front End 19:06:27.73 SOUND -- Shutting down ... 19:06:27.78 SOUND -- Shutdown completed! 19:06:27.79 19:06:27.79 GAME -- *** Beginning mission 2p_demyansk (1 Humans, 1 Computers) *** 19:06:27.79 19:06:27.83 GAME -- Recording game 19:06:27.88 Activating screen: GameLoadScreen 19:06:27.88 ReportGameStartStats - no connection to server unable to report 19:06:27.96 RLINK -- Session::SchedulePeerRemove - Scheduling peerID: 1 to disconnect, reasonCode:1004, reason:only one player 19:06:27.96 RLINK -- Session Destroy Peer Event - ReasonID: 1004 ReasonDebug: only one player 19:06:27.96 RLINK -- Session::GetEvent DestroyPeer success Peer 1 removed, reasonCode 1004, reasonDebug only one player 19:06:27.96 RLINK -- Session::DestroyPeer - deallocating peer 1 19:06:27.96 RLINK -- Session - Requested Disconnect for connectionID 1 19:06:27.96 RLINK -- Deallocated route ID=2 for PeerID 1 at WINaddr:[IP address redacted]:6112; 19:06:27.96 RLINK -- Session - Requested Disconnect for connectionID 2 19:06:27.96 RLINK -- Closed route 2<>2 for PeerID 1 at WINaddr:[IP address redacted]:6112; 19:06:27.96 RLINK -- WorldwideAdvertisementService::Process - EVENT_DESTROYPEER 19:06:27.96 RLINK -- peerremove - peerIDRemoved=[ffffffff:fffffffe], reasonID=1004, reason debug hint - only one player 19:06:27.96 RLINK -- Session::GetState - info, session [-2]'s state changed to [1:STATE_DISCONNECTED]. 19:06:27.96 RLINK -- PeerRemoveAll - flushing local session peer data 19:06:27.96 RLINK -- Session::Reset with reason WorldwidePartyService::PeerRemoveAll 19:06:27.96 RLINK -- LeaveSessionInternal - no action taken, needLeave=0, service=2 19:06:27.96 RLINK -- Destroyed Matchinfo 19:06:27.96 RLINK -- SessionManager::UnregisterSession - Unregistering session 15e3aed8 19:06:27.96 RLINK -- OnDestroyPartyNotification - partyID = [ffffffff:fffffffe], prevID = [ffffffff:ffffffff] 19:06:27.96 RLINK -- ChatChannelCache - response was failure: We are not logged in 19:06:27.97 RLINK -- Transport - Largest sent is now 8 19:06:27.98 RLINK -- Transport - Largest received is now 8 19:06:28.11 THREAD: Hyper-Threading Technology Processors are not detected. 19:06:28.13 SOUND -- Initializing ... 19:06:28.86 SOUND -- Initialization completed! 19:06:28.87 PHYSICS: detected processor(s) capable of handling 12 threads. 19:06:28.89 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\2p_demyansk' 19:06:28.89 MOD -- Using Mod 'Combiner' 19:06:28.93 Unable to load/parse precache file [DATA:scenarios\mp\2p_demyansk_precache.lua] 19:06:31.20 GameObjLoader - upgrading load_count from 0 to 1115 19:06:35.23 GameObjLoader - upgrading load_count from 1115 to 1791 19:06:35.25 PHYSICS -- Created node factory 'HVOK' 19:06:35.25 PHYSICS -- Created node factory 'DMMY' 19:06:42.34 GameObjLoader - upgrading load_count from 57 to 4320 19:06:45.99 GameObjLoader 18b87e60 - resetting counters 19:06:45.99 GameObjLoader 18b87e60 - LOAD_DONE 19:06:45.99 GAME - SessionSetup 19:06:46.19 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 19:06:46.20 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 19:06:46.20 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 19:06:48.23 GAME - CreateGEWorld in 2237 ms 19:06:48.24 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 19:06:48.52 GAME - SessionSetup finished in 2528 ms 19:06:48.52 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 2528 ms 19:06:48.52 GAME - WaterReflectionManagerSetup 19:06:48.52 GAME - WaterReflectionManagerSetup finished in 0 ms [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x0758f048 [Cope FactionFix] - hooked @0x6900e2e8 [Cope FactionFix] - patched @0x6900e540 [Cope FactionFix] - hooked @0x6900e546 [Cope FactionFix] - patched @0x6900d927 [Cope FactionFix] - hooked @0x6900d927 [Cope FactionFix] - Hook installed 19:06:49.08 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 19:06:50.64 MOD -- Player (unused player) (frame 0) (KillPlayer) 19:06:50.64 MOD -- Player (unused player) (frame 0) (KillPlayer) 19:06:50.64 MOD -- Player (unused player) (frame 0) (KillPlayer) 19:06:50.64 MOD -- Player (unused player) (frame 0) (KillPlayer) 19:06:50.64 MOD -- Player (unused player) (frame 0) (KillPlayer) 19:06:50.64 MOD -- Player (unused player) (frame 0) (KillPlayer) 19:06:51.52 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 19:06:51.52 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 19:06:51.52 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 19:06:51.52 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 19:06:51.52 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 19:06:51.74 SPEECHMANAGER -- Loaded in 0.181102 seconds 19:06:52.40 LuaException::ThrowMessage - Invalid parameter 1 (type expected=PropertyBagGroup*, received=nil) in function BP_GetID 19:06:52.40 GAME -- SimulationController::Pause 0 19:06:52.59 GameObjLoader - upgrading load_count from 0 to 310 19:06:53.37 GameObjLoader 18b87e00 - resetting counters 19:06:53.37 GameObjLoader 18b87e00 - LOAD_DONE 19:06:53.59 PreloadResources took 0ms. 19:06:53.63 GAME -- Loading completed (26 seconds) 19:06:53.63 SIM -- Setting SyncErrorChecking level to None 19:06:54.80 Activating screen: GameScreen 19:06:54.80 Activating screen: Decorators_widescreen 19:06:54.80 Activating screen: Taskbar_widescreen 19:06:54.80 Activating screen: SubtitleScreen 19:06:54.80 Activating screen: TextOverlayScreen 19:06:54.83 PerformanceRecorder::StartRecording for game size 2 19:06:54.83 GAME -- Starting mission... 19:07:15.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 19:07:23.09 Activating screen: pause_menu 19:07:23.09 GAME -- SimulationController::Pause 1 19:07:24.53 Activating screen: prompt_generic 19:07:25.34 MOD -- Player RLD! (network abort) (frame 0) (KillPlayer) 19:07:25.34 MOD -- Could not find win condition 'annihilate' 19:07:25.34 MOD -- Could not find win condition 'annihilate' 19:07:25.34 MOD -- Game Over at frame 0 19:07:25.35 GameApp::ReportStats 19:07:25.35 ReportStats - untracked game, no need to report match 4294967295:4294967295 19:07:25.35 ReportSimStats - nothing to report, no connection to the server 19:07:25.35 ReportStats - ReportSimStats failed 19:07:25.35 GameApp::Quit( exitValue = 0 ) 19:07:25.37 GAME -- SimulationController::Pause 1 19:07:25.37 Activating screen: AppRestartingForm 19:07:25.37 SetupProductLoadingArt - choosing bgArt = 1 (gold=0) 19:07:25.37 Widget attempting to remove a non-existance listener. Widget:bkg_COH 19:07:25.37 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1 19:07:25.37 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2 19:07:25.37 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1 19:07:25.37 Widget attempting to remove a non-existance listener. Widget:bkg_ToV 19:07:25.38 GameApp::ShutFrontEnd 19:07:25.38 GameObj::ShutdownGameObj 19:07:25.38 GAME -- Ending mission (Game over) 19:07:25.38 GameObjLoader 18b87e00 - Unload 19:07:25.38 GameObjLoader 18b87e00 - resetting counters 19:07:25.45 GameObjLoader 18b87e60 - Unload 19:07:25.45 GameObjLoader 18b87e60 - resetting counters 19:07:25.48 SOUND -- Shutting down ... 19:07:25.53 SOUND -- Shutdown completed! 19:07:25.53 ~FEAppListener - Flushing queued online notifications 19:07:25.73 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 19:07:26.20 DLLDriverLinker -- 2 DLL drivers found. 19:07:26.21 ActionDatabase : [2620] global actions, [6] dummy actions. 19:07:26.21 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000000 19:07:26.21 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000001 19:07:26.21 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000002 19:07:26.21 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000003 19:07:26.21 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000004 19:07:26.21 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000005 19:07:26.21 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000006 19:07:26.21 RLINK -- NetworkManager::Destroy - exit allocation counts Network (cur/max) = 0 / 0, Session = 0 / 0 19:07:26.21 RLINK -- MessageInternal::DestroyChannel: Destroyed channel fffffffd 19:07:26.21 RLINK -- AutomatchInternal: Fade to black 19:07:26.21 RLINK -- SessionManager::~SessionManager - uninitializing 19:07:26.21 RLINK -- RLink::ThreadFunction - Returning from the network thread function... 19:07:26.22 RLINK -- Transport::~Transport - shutting down transport 19:07:26.22 RLINK -- Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 19:07:26.22 RLINK -- Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 19:07:26.22 RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job LogoutAsync is still running 19:07:26.22 RLINK -- WorldwideLoginService::~WorldwideLoginService - uninitializing 19:07:26.25 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Returning from the network thread function... 19:07:26.25 RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job HttpRequestAsync is still running 19:07:26.26 MOD -- Shutting down Application closed without errors