-- Log file for all warning messages related to the Attribute Editor files --

Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
Wall spline has an invalid wall section ebps\gameplay\movement_blocker_shot_block_only (no visual). These should be placed on non-wall splines only.
 *SQUADAI_ALERT: [string "Data:SquadAI/VILLERS-BOCAGE-REACTION.squadai"]:65: squadai: assert_isbool. got nil instead. Value:nil ACTION_MOVE_POSTURE_EXT
SquadAI: Error loading(Data:SquadAI/VILLERS-BOCAGE-REACTION.squadai), could not load file
WARNING: Creating empty PropertyBagGroup(material\wo_damage_splats). Generating defaults.
WARNING: Creating empty PropertyBagGroup(hit_material\empty_hit_material). Generating defaults.
(69.793, -104.117): Building (12764) needs to be placed on Passable Land only. cell(388, 53) size(3, 4)
(62.1004, -111.552): Building (12765) needs to be placed on Passable Land only. cell(380, 47) size(4, 3)
(-303.5, -81.5): Building (84887) needs to be placed on Passable Land only. cell(13, 75) size(7, 7)
Child binding of 'selection bindings' failed to load 'selection_entities'
Child binding of 'selection bindings' failed to load 'selection_entity_hold'
Child binding of 'selection bindings' failed to load 'selection_squad_building'
Child binding of 'selection bindings' failed to load 'selection_structure'
Child binding of 'selection bindings' failed to load 'selection_resources'
Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
Warning: binding repeat_2(Production Item: upgrade\allies_soviets\items\soviets_roks_flamethrower_dual) -- widget 'upgrade_button_01' already occupied by 'repeat_0:Production Item: upgrade\allies_soviets\items\soviets_roks_flamethrower'
Warning: binding repeat_2(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_1x2_tower_01\roughstone_1x2_tower_01.
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_1x2_tower_01\roughstone_1x2_tower_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughtimb_3x2_01\roughtimb_3x2_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_3x2_green_w_red_01\wood_3x2_green_w_red_01 does not have proper hit material information
Warning: binding repeat_4(Ability: abilities\soviet_assault_ability) -- ui index '0' out of bounds; range is [1, 12]
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_06\plaster01_2x2_3sided_06.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x2_tfit_01\plaster04_3x2_tfit_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_01\plaster01_3x2_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\brick01_3x2_loadock_01\brick01_3x2_loadock_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_3x3_01\bricktile01_3x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_industrial\buildings\bricktile01_3x3_01\bricktile01_3x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_1x2_tower_01\roughstone_1x2_tower_01.
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x3_arch_01\plaster04_2x3_arch_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x3_arch_01\plaster04_2x3_arch_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\tommy_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_01\plaster01_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_01\plaster01_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_3x2_green_w_red_01\wood_3x2_green_w_red_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_01\plaster01_3x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_01\plaster01_3x2_01.
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\tommy_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\tommy_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_house_01\roughstone2_2x2_house_01.
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_house_01\roughstone2_2x2_house_01.
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_wdg_01\plaster01_2x2_wdg_01.
Warning: binding repeat_5(Ability: abilities\soviet_assault_ability) -- ui index '0' out of bounds; range is [1, 12]
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_wdg_01\plaster01_2x2_wdg_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_house_01\roughstone2_2x2_house_01.
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\tommy_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x1_house_01\roughstone_3x1_house_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_house_01\roughstone2_2x2_house_01.
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\tommy_squad_starting to add the squad weapon
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\tommy_squad to add the squad weapon
Warning: binding primary selection commands_child2() -- widget 'command_button_02' already occupied by 'command_stop_child0:'
Warning: binding repeat_5(Production Item: sbps\races\allies_soviets\vehicles\t-34-85) -- widget 'command_button_06' already occupied by 'repeat_1:Production Item: sbps\races\allies_soviets\vehicles\t-34'
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
Warning: binding repeat_2(Production Item: upgrade\allies_soviets\items\soviets_roks_flamethrower_dual) -- widget 'upgrade_button_01' already occupied by 'repeat_0:Production Item: upgrade\allies_soviets\items\soviets_roks_flamethrower'
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\sapper_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\tommy_squad_starting to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\sapper_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\tommy_squad to add the squad weapon
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
Failed to find best target from squad sbps\races\allies\vehicles\m8_greyhound_squad
   Cannot attack entity ebps\races\allies\vehicles\m8_greyhound from squad sbps\races\allies\vehicles\m8_greyhound_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_house_01\roughstone2_2x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_house_01\roughstone2_2x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_3x2_green_w_red_01\wood_3x2_green_w_red_01.
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_house_01\roughstone2_2x2_house_01.
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\movement_blocker_shot_block_only does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_house_01\roughstone2_2x2_house_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x1_house_01\roughstone_3x1_house_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\airborne_infantry to add the squad weapon
Cannot find any entity in the squad sbps\races\allies\soldiers\ranger_team to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x1_house_01\roughstone_3x1_house_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\sapper_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_house_01\roughstone2_2x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_house_01\roughstone2_2x2_house_01.
Cannot find valid cover type for position (94.69, 43.36 ). Need to re-save old map
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_3x2_green_w_red_01\wood_3x2_green_w_red_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_3x2_green_w_red_01\wood_3x2_green_w_red_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_3x2_green_w_red_01\wood_3x2_green_w_red_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_3x2_green_w_red_01\wood_3x2_green_w_red_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_3x2_green_w_red_01\wood_3x2_green_w_red_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_3x2_green_w_red_01\wood_3x2_green_w_red_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_3x2_green_w_red_01\wood_3x2_green_w_red_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\holland\buildings\wood_3x2_green_w_red_01\wood_3x2_green_w_red_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\tommy_squad_starting to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\holland\buildings\wood_3x2_green_w_red_01\wood_3x2_green_w_red_01.
