-- Log file for all warning messages related to the Art files --

Unable to find parameter [self_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_end] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_start] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [scale] in command [OS_CreateLocalScar].  Saving this file will lose the data from this parameter.
CommandBPDatabase - Remapping function [restore_specific_texture_selector] due to mismatched parameter count [0 != 1].
CommandBPDatabase - Remapping function [OS_CreateLocalScar] due to mismatched parameter #[5] : [randRotation].
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\COMMAND_BRANCH.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\DECORATORS.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\DEFAULTS.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\NEWOBJECTIVE.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\SUBTITLESCREEN.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\TACTICALMAP.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\TASKBAR.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\MAINMENUANI.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\RELICONLINEANI.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINETABS.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup.screen
ScreenManager::LoadScreen -- Screen MultiplayerMenuPopup failed to load. Using blank screen.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin.screen
ScreenManager::LoadScreen -- Screen IPJoin failed to load. Using blank screen.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack].
Cursor image [modal_fire_panzerfaust] not found. Load failed.
Cursor image [modal_fire_panzerfaust_cancel] not found. Load failed.
Cursor image [modal_move_cancel] not found. Load failed.
Cursor image [modal_rallypoint] not found. Load failed.
Cursor image [modal_rallypoint_cancel] not found. Load failed.
Cursor image [modal_set_facing] not found. Load failed.
Cursor image [modal_weighted_move] not found. Load failed.
Cursor image [modal_dig_in] not found. Load failed.
Cursor image [modal_dig_in_cancel] not found. Load failed.
Cursor image [modal_assault] not found. Load failed.
Cursor image [modal_assault_cancel] not found. Load failed.
Cursor image [modal_place_explosive] not found. Load failed.
Cursor image [modal_throw_explosive] not found. Load failed.
Cursor image [modal_satchel_charge] not found. Load failed.
Cursor image [modal_satchel_charge_cancel] not found. Load failed.
Cursor image [modal_sticky_bomb] not found. Load failed.
Cursor image [modal_sticky_bomb_cancel] not found. Load failed.
Cursor image [modal_barrage] not found. Load failed.
Cursor image [modal_barrage_cancel] not found. Load failed.
Cursor image [modal_build_mine] not found. Load failed.
Cursor image [modal_build_mine_cancel] not found. Load failed.
Cursor image [modal_diffuse_build_mine] not found. Load failed.
Cursor image [modal_diffuse_mine_cancel] not found. Load failed.
Cursor image [modal_diffuse_build_mine] not found. Load failed.
Cursor image [modal_diffuse_mine_cancel] not found. Load failed.
Cursor image [modal_detonate_explosives] not found. Load failed.
Cursor image [modal_detonate_explosives_cancel] not found. Load failed.
Cursor image [modal_reinforcements] not found. Load failed.
Cursor image [modal_reinforcements_cancel] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_01] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_02] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_03] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_04] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_05] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_06] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_07] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_08] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_09] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_10] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_11] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_12] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_13] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_14] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_15] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_16] not found. Load failed.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_down'
Using default texture for art\ui\textures\scroll_down
RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_up'
Using default texture for art\ui\textures\scroll_up
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_cxp1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\lenin_statue_render] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\stone_left_alpha] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_6_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_border_campaign_image] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_5_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_4_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_3_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_2_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_1_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_lock_campaign] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\coh logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bar_on_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_panel_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\panel_1c] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\panel_1b] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\axis_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_german] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\allies_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\gavel] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\gold_select] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_usa] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_open] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\mp_nobattlemap] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:scenarios\mp\6p_kalach_map_base.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_ussr] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\soviet_01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_axis\heer_01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_ostheer] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_panzer] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\no_rank_yet] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:scenarios\mp\6p_kalach_map_slots.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_locked] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
TEXTURE PACK -- Texture [data:scenarios\mp\6p_kalach.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_faded_black_oval] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack].
CommandBPDatabase - Remapping function [OS_CreateAreaScar] due to mismatched parameter #[5] : [randRotation].
Unable to find parameter [self_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_end] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_start] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [scale] in command [OS_CreateLocalScar].  Saving this file will lose the data from this parameter.
Behaviour [NewBehaviour0] has no conditions so it will never do anything.
=== File(s) [art\models\environment\art_ambient\bridges\vehicle_drawbridge] generated the preceeding warnings.
Invalid animation [<!--mangled:door_122x220_barn_01-->open], for Motion Tree Node [<!--mangled:door_122x220_barn_01-->open].
Invalid animation [<!--mangled:door_122x220_barn_01-->close], for Motion Tree Node [<!--mangled:door_122x220_barn_01-->closed].
=== File(s) [art\models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x2_monastery_01\roughstone_4x2_monastery_01] generated the preceeding warnings.
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [art\models\missinglua] generated the preceeding warnings.
Invalid animation [idle], for Motion Tree Node [idle].
=== File(s) [art\models\races\allies\projectiles\shell_alt_sound] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\craft
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\dlc2_paratroop
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\dlc2_paratroop_02
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Invalid source node [( void )] for transition to [weapon|gunner_50cal|criticals|red].
Invalid source node [( void )] for transition to [weapon|gunner_dhsk|criticals|red].
Invalid source node [( void )] for transition to [weapon|gunner_vickers_k|criticals|red].
=== File(s) [art\models\races\allies\structures\50cal_aa_nest\50cal_aa_nest_gunner] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\structures\50cal_aa_nest\50cal_aa_nest_ru
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[build1st], Action=[fx_startup_build_startup]
=== File(s) [art\models\races\allies\structures\machinegunemplacement] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\vehicles\m15a1_halftrack\m15a1_halftrack
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Max and Max value [0.000000] is the same for dca::variable [velocity].
Invalid source node [( void )] for transition to [weapon|criticals|red].
=== File(s) [art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\50cal_gunner] generated the preceeding warnings.
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Down], in matrix anim
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Level], in matrix anim
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Up], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Down], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Level], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Up], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Jostle], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Lean_Left], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Lean_Right], in matrix anim
Invalid animation [gunner\aim\aim_matrix\top_50cal_aim_horiz], for Motion Tree Node [horizontal].
=== File(s) [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound] generated the preceeding warnings.
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [aim].
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [fire].
=== File(s) [art\models\races\allies\vehicles\sherman\m4a3(76)_sherman] generated the preceeding warnings.
Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|huba|tob] for transition to [units|loader02|armed|ground|ready_ground_air|tense|hubb].
Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|hubb] for transition from [units|loader02|armed|ground|ready_ground_air|tense|huba|tob].
Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa] for transition to [units|loader02|armed|ground|ready_ground_air|tense|huba].
Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|huba] for transition from [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa].
Invalid source node [units|loader02|armed|ground|fire_ground_air|huba|tob] for transition to [units|loader02|armed|ground|fire_ground_air|hubb].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|huba|tob].
Invalid source node [units|loader02|armed|ground|fire_ground_air|hubb|toa] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|hubb|toa].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|01] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|01].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|02] for transition to [units|loader02|armed|ground|fire_ground_air|hubb].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|cower|02].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|03] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|03].
Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb].
Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob].
Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba].
Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa].
=== File(s) [art\models\races\axis\vehicles\flakvierling 38 20mm\flakvierling 38 20mm] generated the preceeding warnings.
Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock].
Invalid animation [driver\idles\01], for Motion Tree Node [01].
Invalid animation [driver\idles\02], for Motion Tree Node [02].
Invalid animation [driver\idles\03], for Motion Tree Node [03].
Invalid animation [driver\idles\04], for Motion Tree Node [04].
Invalid animation [driver\idles\05], for Motion Tree Node [05].
Invalid animation [driver\idles\06], for Motion Tree Node [06].
Invalid animation [driver\idles\07], for Motion Tree Node [07].
Invalid animation [driver\idles\08], for Motion Tree Node [08].
Invalid animation [driver\idles\09], for Motion Tree Node [09].
Invalid animation [driver\idles\10], for Motion Tree Node [10].
=== File(s) [art\models\races\axis\vehicles\panzer_iv\panzer_iv] generated the preceeding warnings.
Invalid animation [idles\tense\hub_a\01], for Motion Tree Node [01].
=== File(s) [art\models\races\common\vehicles\driver] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\commonwealth\vehicles\crusader\crusader
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[door_open_close_00], Action=[act_sfx_ramp]
=== File(s) [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[vehicle\suspension_right_middle_back], Action=[sfx_suspension_short]
Ambient AnimEvents can't have conditions. Anim=[vehicle\suspension_right_middle], Action=[sfx_suspension_short]
Ambient AnimEvents can't have conditions. Anim=[vehicle\suspension_right_rear], Action=[sfx_suspension_short]
=== File(s) [art\models\races\commonwealth\vehicles\m7_priest\priest] generated the preceeding warnings.
Invalid animation [vehicle\yellowmoving_idle], for Motion Tree Node [tankbody_yellowstate].
=== File(s) [art\models\races\commonwealth\vehicles\new_sherman_firefly\sherman_firefly] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\commonwealth\vehicles\sherman\sherman
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Invalid animation [destroyed\death 01], for Motion Tree Node [dead_01].
Invalid animation [destroyed\death 02], for Motion Tree Node [dead_02].
Invalid animation [destroyed\death 03], for Motion Tree Node [dead_03].
Invalid animation [vehicle\move_idle], for Motion Tree Node [move].
Invalid animation [vehicle\stand_idle], for Motion Tree Node [idle].
=== File(s) [art\models\races\commonwealth\vehicles\wasp\wasp] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\ostheer\projectiles\100kg
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for
=== File(s) [art\models\races\russians\projectiles\rocket_300mm] generated the preceeding warnings.
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Unable to load XRef's anim [] from [].
=== File(s) [art\models\races\russians\projectiles\rocket_300mm] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\russians\projectiles\rpg_43\rpg_43
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\russians\soldiers\nkvd
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\russians\soldiers\ptrd
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using invalid animation [CREW\READY\SECONDARY\jostle_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_left_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_right_driver], in matrix anim
Behaviour [bhv_snd_start_engine] has no conditions so it will never do anything.
Behaviour [bhv_snd_stop_engine] has no conditions so it will never do anything.
=== File(s) [art\models\races\russians\vehicles\ba_64\ba_64] generated the preceeding warnings.
Invalid animation [death\death_01], for Motion Tree Node [death_01].
Invalid animation [wrecks\wreck-end-over], for Motion Tree Node [end-over].
Invalid animation [wrecks\wreck-nose-down], for Motion Tree Node [nose-down].
Invalid animation [wrecks\wreck-upright], for Motion Tree Node [upright].
=== File(s) [art\models\races\russians\vehicles\hurricane\hurricane] generated the preceeding warnings.
Invalid animation [wrecks\wreck-end-over], for Motion Tree Node [end-over].
Invalid animation [wrecks\wreck-nose-down], for Motion Tree Node [nose-down].
Invalid animation [wrecks\wreck-upright], for Motion Tree Node [upright].
=== File(s) [art\models\races\russians\vehicles\il2\il2] generated the preceeding warnings.
Invalid animation [idle], for Motion Tree Node [idle].
Invalid animation [idle], for Motion Tree Node [move].
=== File(s) [art\models\races\russians\vehicles\is3m\is3m] generated the preceeding warnings.
Behaviour [bhv_sfx_treadsound] has no conditions so it will never do anything.
=== File(s) [art\models\races\russians\vehicles\isu-122\isu-122] generated the preceeding warnings.
Behaviour [bhv_sfx_treadsound] has no conditions so it will never do anything.
=== File(s) [art\models\races\russians\vehicles\isu-152\isu-152] generated the preceeding warnings.
Invalid animation [destruction\die_1], for Motion Tree Node [dead].
Invalid animation [critical_hits\engine_green], for Motion Tree Node [green].
Invalid animation [critical_hits\engine_yellow], for Motion Tree Node [yellow].
Invalid animation [critical_hits\engine_red], for Motion Tree Node [red].
Invalid animation [critical_hits\engine_green], for Motion Tree Node [green].
Invalid animation [critical_hits\main_gun_yellow], for Motion Tree Node [yellow].
Invalid animation [critical_hits\main_gun_red], for Motion Tree Node [red].
Invalid animation [critical_hits\hull_gun_red], for Motion Tree Node [red].
Invalid animation [vehicle\hull_turret_bren_fire], for Motion Tree Node [fire].
Invalid animation [vehicle\idle], for Motion Tree Node [idle].
Invalid animation [vehicle\move], for Motion Tree Node [move].
Invalid transition animation [vehicle\recoil_fire_forward], for transition from Source [recoil|no_recoil] to Dest [recoil|forward_recoil].
Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|left_recoil].
Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|right_recoil].
Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|+rear_recoil].
Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|-rear_recoil].
=== File(s) [art\models\races\russians\vehicles\kv-2\kv-2] generated the preceeding warnings.
Invalid animation [destruction\die_1], for Motion Tree Node [dead].
Invalid animation [vehicle\idle], for Motion Tree Node [idle].
Invalid animation [vehicle\move], for Motion Tree Node [move].
Invalid transition animation [vehicle\recoil_fire_forward], for transition from Source [recoil|no_recoil] to Dest [recoil|forward_recoil].
Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|left_recoil].
Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|right_recoil].
Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|+rear_recoil].
Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|-rear_recoil].
=== File(s) [art\models\races\russians\vehicles\kv_1\kv-2] generated the preceeding warnings.
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Down], in matrix anim
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Level], in matrix anim
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Up], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Down], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Level], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Up], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Jostle], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Lean_Left], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Lean_Right], in matrix anim
Invalid animation [gunner\aim\aim_matrix\top_50cal_aim_horiz], for Motion Tree Node [horizontal].
=== File(s) [art\models\races\russians\vehicles\m8_greyhound\m8_greyhound] generated the preceeding warnings.
Invalid animation [destroyed\01], for Motion Tree Node [dead].
Invalid animation [critical_hits\main_gun_green], for Motion Tree Node [main_gun_green].
Invalid animation [critical_hits\main_gun_yellow], for Motion Tree Node [main_gun_yellow].
Invalid animation [critical_hits\main_gun_red], for Motion Tree Node [main_gun_red].
Invalid animation [idle], for Motion Tree Node [idle].
Invalid animation [move], for Motion Tree Node [move].
Invalid animation [damageengine], for Motion Tree Node [main_gun_red].
=== File(s) [art\models\races\russians\vehicles\su122\su122] generated the preceeding warnings.
Behaviour [bhv_sfx_57mm_fire] has no conditions so it will never do anything.
=== File(s) [art\models\races\russians\vehicles\su57\su57] generated the preceeding warnings.
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisible] to Dest [crew|loader01|animations|57mm].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|57mm|firing] to Dest [crew|loader01|animations|57mm|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisible] to Dest [crew|gunner01|animations|57mm].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|57mm|firing] to Dest [crew|gunner01|animations|57mm|idles].
=== File(s) [art\models\races\russians\vehicles\su57\su57_crew] generated the preceeding warnings.
Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything.
=== File(s) [art\models\races\russians\vehicles\su76\su76] generated the preceeding warnings.
Invalid animation [destruction\death_01], for Motion Tree Node [dead].
Invalid animation [destruction\death_01], for Motion Tree Node [dead_02].
=== File(s) [art\models\races\russians\vehicles\t-70\t-70] generated the preceeding warnings.
Invalid animation [destruction\death_01], for Motion Tree Node [dead].
Invalid animation [destruction\death_01], for Motion Tree Node [dead_02].
=== File(s) [art\models\races\russians\vehicles\t-90\t-90] generated the preceeding warnings.
Tangent space error [identical texture coordinates] with [Object256].
=== File(s) [art\models\races\russians\vehicles\zis-5v\zis-5v] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\ui\ingame\flag
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[repairvehicles_animation], Action=[_blowtorch_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[takeout], Action=[_blowtorch_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[putaway], Action=[_stop_using_blowtorch]
=== File(s) [art\models\races\allies\props\blow_torch] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[sandbag\start_01], Action=[_sandbag_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[sandbag\build_01], Action=[_sandbag_show_mesh]
=== File(s) [art\models\races\allies\props\sandbag] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[spool\start_01], Action=[_spool_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[spool\build_01], Action=[_spool_show_mesh]
=== File(s) [art\models\races\allies\props\spool] generated the preceeding warnings.
Using invalid animation [AIM\CROUCH\STOP\FIRE\LL_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\LL_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\L_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\L_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\M_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\M_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\U_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\U_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\UU_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\UU_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\LL_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\LL_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\L_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\L_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\M_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\M_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\U_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\U_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\UU_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\UU_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\LL_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\LL_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\L_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\L_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\M_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\M_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\U_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\U_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\UU_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\UU_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\LL_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\LL_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\L_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\L_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\M_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\M_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\U_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\U_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\UU_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\UU_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\LL_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\LL_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\M_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\M_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\UU_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\UU_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\M_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\LL_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\UU_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\LL_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\LL_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\M_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\M_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\UU_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\UU_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\M_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\LL_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\UU_Center], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Left90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Left45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Right45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Right90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Left90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Left45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Right45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Right90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Left90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Left45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Right45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Right90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_Left90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_Left45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_Right45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_Right90_2_Prone], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_90_left], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_45_left], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_Armed], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_45_right], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_90_right], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Left90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Left45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Right45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Right90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Left90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Left45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Right45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Right90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Left90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Left45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Right45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Right90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Left90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Left45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Right45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Right90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Sprint], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Sprint], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Sprint], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Sprint], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Sprint], in matrix anim
=== File(s) [art\models\races\axis\soldiers\weapons\light_mg42] generated the preceeding warnings.
Invalid animation [injury\hub_c\anim04], for Motion Tree Node [04].
=== File(s) [art\models\races\common\base\basemotion] generated the preceeding warnings.
Invalid source node [( void )] for transition to [death|death_upperbody].
=== File(s) [art\models\races\common\soldiers\tank_commander_sync] generated the preceeding warnings.
Using invalid animation [AIM\CROUCH\SLOW\AIM\L_Centre], in matrix anim
Using invalid animation [AIM\CROUCH\SLOW\AIM\M_Centre], in matrix anim
Using invalid animation [AIM\CROUCH\SLOW\AIM\U_Centre], in matrix anim
=== File(s) [art\models\races\common\weapons\pistol] generated the preceeding warnings.
Invalid animation [mg34_bipod], for Motion Tree Node [mg34].
=== File(s) [art\models\races\ostheer\soldiers\weapons\mg34] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[flakvierling\sync_point\crew_load_gunner], Action=[attach_gunner_quad_1.0]
=== File(s) [art\models\races\ostheer\vehicles\flak38\flak38_sync] generated the preceeding warnings.
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_dif'
Using default texture for art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_dif
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_gls'
Using default texture for art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_gls
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_nrm'
Using default texture for art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_spc'
Using default texture for art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_spc
RENDER ANIM -- Unable to load texture 'art\models\races\axis\soldiers\specnaz\model\specnaz1_specular'
Using default texture for art\models\races\axis\soldiers\specnaz\model\specnaz1_specular
RENDER ANIM -- Unable to load texture 'art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_dif'
Using default texture for art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_dif
RENDER ANIM -- Unable to load texture 'art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_gls'
Using default texture for art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_gls
RENDER ANIM -- Unable to load texture 'art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_nrm'
Using default texture for art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_spc'
Using default texture for art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_spc
RENDER ANIM -- Unable to load texture 'art\models\races\panzerelite\vehicles\panzerjager_731\model\wrecked_bren_carrier_dif'
Using default texture for art\models\races\panzerelite\vehicles\panzerjager_731\model\wrecked_bren_carrier_dif
RENDER ANIM -- Unable to load texture 'art\models\races\russians\soldiers\shared_textures\tex_al_rifleman_specular'
Using default texture for art\models\races\russians\soldiers\shared_textures\tex_al_rifleman_specular
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\76mm_obr1927\textures\ru_1927obr_ocl'
Using default texture for art\models\races\russians\vehicles\76mm_obr1927\textures\ru_1927obr_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_dif'
Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_dif
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_gls'
Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_gls
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_nrm'
Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_ocl'
Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_spc'
Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_spc
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_sherman_tc'
Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_sherman_tc
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\wrecked_tex_al_calliope_dif'
Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\wrecked_tex_al_calliope_dif
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_ocl'
Using default texture for art\models\races\russians\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\model\katyusha_wheels_nrm'
Using default texture for art\models\races\russians\vehicles\katyusha\model\katyusha_wheels_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\ru_su76_occl'
Using default texture for art\models\races\russians\vehicles\su76\model\ru_su76_occl
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_dif'
Using default texture for art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_dif
RENDER ANIM -- Unable to load texture 'art\models\races\russianss\vehicles\m8_greyhound\m8_greyhound\model\tex_al_m8_greyhound_nrm'
Using default texture for art\models\races\russianss\vehicles\m8_greyhound\m8_greyhound\model\tex_al_m8_greyhound_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\soviet\vehicles\su57\textures\su57_tc'
Using default texture for art\models\races\soviet\vehicles\su57\textures\su57_tc
Warning : there are different materials named [09 - Default] in both [art\models\environment\art_ambient\bridges\rebuilt_bridge_section_left] and [art\models\environment\art_ambient\bridges\bridge_35_01].
Warning : there are different materials named [09 - Default] in both [art\models\environment\art_ambient\bridges\rebuilt_bridge_section_right] and [art\models\environment\art_ambient\bridges\bridge_35_01].
Warning : there are different materials named [09 - Default] in both [art\models\environment\art_ambient\bridges\rebuilt_bridge_section] and [art\models\environment\art_ambient\bridges\bridge_35_01].
Warning : there are different materials named [4 - Default] in both [art\models\gameplay\resource_points\flags_alt] and [art\models\gameplay\resource_points\fuel].
Warning : there is a mesh named [BaseMaterial01] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Eye] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\common\soldiers\giblets\giblets] and [art\models\races\common\completemotiontree].
Merge-Skeleton: Can't merge bone [hmg_bone01]. It is parented to [carried_hmg_tripod_rearlegs_bone] in [art\models\races\common\completemotiontree], and [hmg_tripod_rearlegs_bone] in [art\models\races\common\weapons\heavy_machineguns].
Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there is a mesh named [merged material-[mg42_heavy_tripod_sync,Shd_AX_MG42]] in both [art\models\races\common\weapons\lafette\lafette_sync] and [art\models\races\common\commonmeshes].
Warning : there is a mesh named [merged material-[mg42_heavy_tripod_sync,Ammo]] in both [art\models\races\common\weapons\lafette\lafette_sync] and [art\models\races\common\commonmeshes].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\barracks].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\quarter_master_supply_yard].
Warning : there are different materials named [Parachute] in both [art\models\races\allies\props\parachute] and [art\models\races\allies\structures\supply_drop_munitions].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\support_weapons].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\driver].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\bunker].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\captain\captain] and [art\models\races\commonwealth\soldiers\captain].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\captain\blackmore] and [art\models\races\commonwealth\soldiers\captain_sas].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\commando\commando] and [art\models\races\commonwealth\soldiers\commando].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\commando\commandoh] and [art\models\races\commonwealth\soldiers\commandoh].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\lieutenant\lieutenant] and [art\models\races\commonwealth\soldiers\lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\lieutenant\commando] and [art\models\races\commonwealth\soldiers\lieutenant_sas].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\tommy] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\piper] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\piper] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\tommy1] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\piper1] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\piper1] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper1] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper1] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper1] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine1].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine_sapper\sapper] and [art\models\races\commonwealth\soldiers\marine_sapper].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\piper\piper] and [art\models\races\commonwealth\soldiers\piper].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\sapper\sapper] and [art\models\races\commonwealth\soldiers\sapper].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\sas\captain] and [art\models\races\commonwealth\soldiers\sas].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\tommy] and [art\models\races\commonwealth\soldiers\tommy].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\major\major] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\marksman] and [art\models\races\russians\soldiers\marksman].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\russians\soldiers\marksman].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\russians\soldiers\marksman].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\russians\soldiers\marksman].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\mechanic].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\mechanic].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\mechanic].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mg_crew].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_crew].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\paratrooper\paratrooper] and [art\models\races\russians\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\paratrooper\paratrooper] and [art\models\races\russians\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\paratrooper\paratrooper] and [art\models\races\russians\soldiers\paratrooper_base].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\paratrooper\paratrooper] and [art\models\races\russians\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\ushanka\ushanka] and [art\models\races\russians\soldiers\sergeant].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face_serg] and [art\models\races\russians\soldiers\sergeant].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat_serg] and [art\models\races\russians\soldiers\sergeant].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat_serg] and [art\models\races\russians\soldiers\sergeant].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat3\coat_serg] and [art\models\races\russians\soldiers\sergeant].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\snipera] and [art\models\races\russians\soldiers\sniper_ace].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\rifleman_helmet\rifleman_helmet] and [art\models\races\russians\soldiers\specnaz].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\rifleman_helmet\rifleman_helmet] and [art\models\races\russians\soldiers\specnaz].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\rifleman_helmet\rifleman_helmet] and [art\models\races\russians\soldiers\specnaz].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\rifleman_helmet\rifleman_helmet] and [art\models\races\russians\soldiers\specnaz].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\specnaz\pouch1] and [art\models\races\russians\soldiers\specnaz].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\specnaz\pouch1] and [art\models\races\russians\soldiers\specnaz].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\specnaz\legs1] and [art\models\races\russians\soldiers\specnaz].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\specnaz\legs1] and [art\models\races\russians\soldiers\specnaz].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\specnaz\legs1] and [art\models\races\russians\soldiers\specnaz].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\specnaz\legs1] and [art\models\races\russians\soldiers\specnaz].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\specnaz\legs1] and [art\models\races\russians\soldiers\specnaz].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\specnaz\legs1] and [art\models\races\russians\soldiers\specnaz].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\specnaz\legs1] and [art\models\races\russians\soldiers\specnaz].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\specnaz\specnaz1] and [art\models\races\russians\soldiers\specnaz].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\specnaz\specnaz1] and [art\models\races\russians\soldiers\specnaz].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\specnaz\specnaz1] and [art\models\races\russians\soldiers\specnaz].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\specnaz\specnaz1] and [art\models\races\russians\soldiers\specnaz].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\specnaz\specnaz1] and [art\models\races\russians\soldiers\specnaz].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\specnaz\specnaz1] and [art\models\races\russians\soldiers\specnaz].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\specnaz\specnaz1] and [art\models\races\russians\soldiers\specnaz].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\specnaz\specnaz1] and [art\models\races\russians\soldiers\specnaz].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\specnaz\specnaz1] and [art\models\races\russians\soldiers\specnaz].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\rifleman_helmet\rifleman_helmet] and [art\models\races\russians\soldiers\specnaz_flame].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\rifleman_helmet\rifleman_helmet] and [art\models\races\russians\soldiers\specnaz_flame].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\rifleman_helmet\rifleman_helmet] and [art\models\races\russians\soldiers\specnaz_flame].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\rifleman_helmet\rifleman_helmet] and [art\models\races\russians\soldiers\specnaz_flame].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\specnaz\pouch1] and [art\models\races\russians\soldiers\specnaz_flame].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\specnaz\pouch1] and [art\models\races\russians\soldiers\specnaz_flame].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\specnaz\legs1] and [art\models\races\russians\soldiers\specnaz_flame].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\specnaz\legs1] and [art\models\races\russians\soldiers\specnaz_flame].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\specnaz\legs1] and [art\models\races\russians\soldiers\specnaz_flame].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\specnaz\legs1] and [art\models\races\russians\soldiers\specnaz_flame].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\specnaz\legs1] and [art\models\races\russians\soldiers\specnaz_flame].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\specnaz\legs1] and [art\models\races\russians\soldiers\specnaz_flame].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\specnaz\legs1] and [art\models\races\russians\soldiers\specnaz_flame].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\specnaz\specnaz1] and [art\models\races\russians\soldiers\specnaz_flame].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\specnaz\specnaz1] and [art\models\races\russians\soldiers\specnaz_flame].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\specnaz\specnaz1] and [art\models\races\russians\soldiers\specnaz_flame].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\specnaz\specnaz1] and [art\models\races\russians\soldiers\specnaz_flame].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\specnaz\specnaz1] and [art\models\races\russians\soldiers\specnaz_flame].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\specnaz\specnaz1] and [art\models\races\russians\soldiers\specnaz_flame].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\specnaz\specnaz1] and [art\models\races\russians\soldiers\specnaz_flame].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\specnaz\specnaz1] and [art\models\races\russians\soldiers\specnaz_flame].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\specnaz\specnaz1] and [art\models\races\russians\soldiers\specnaz_flame].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [SHD_Tread_L] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\su-85\su-85].
Warning : there are different materials named [SHD_Tread_R] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\su-85\su-85].
Warning : there are different materials named [SHD_Tread_L] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34-85_tankrider\t3485_tankrider].
Warning : there are different materials named [SHD_Tread_R] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34-85_tankrider\t3485_tankrider].
Warning : there are different materials named [SHD_Tread_L] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34_tankrider\t3476_tankrider].
Warning : there are different materials named [SHD_Tread_R] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34_tankrider\t3476_tankrider].
Failed to open 'Data:ART\FX\fx_explosion\satchel_center_blast_combo_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_explosion\satchel_center_blast_combo_00'.
Failed to open 'Data:ART\FX\fx_explosion\satchel_secondary_blast_combo_01.bfx'
TypeLoad: Error, cannot load fx file 'fx_explosion\satchel_secondary_blast_combo_01'.
Failed to open 'Data:ART\FX\fx_explosion\satchel_secondary_panel_explosion_combo_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_explosion\satchel_secondary_panel_explosion_combo_00'.
Failed to open 'Data:ART\FX\fx_hit\special\satchel\satchel_random_destroy.bfx'
TypeLoad: Error, cannot load fx file 'fx_hit\special\satchel\satchel_random_destroy'.
RENDER ANIM -- Unable to load texture 'art\fx\textures\bia_flame_double'
Using default texture for art\fx\textures\bia_flame_double
RENDER ANIM -- Unable to load texture 'art\fx\textures\flame_04'
Using default texture for art\fx\textures\flame_04
dca::ActionDatabase : unable to load action [orphan_on_death_action].
dca::ActionDatabase : unable to load action [startup_rig_trans].
dca::ActionDatabase : unable to load action [orph_startup].
dca::ActionDatabase : unable to load action [_randomize_orange_triangle].
dca::ActionDatabase : unable to load action [set_random_canopy].
dca::ActionDatabase : unable to load action [set_random_supplies].
dca::ActionDatabase : unable to load action [startup_temp].
TEXTURE PACK -- Texture [data:art\fx\textures\bia_flame_double] using texture pack [fx manager pack]'s default.
TEXTURE PACK -- Texture [data:art\fx\textures\flame_04] using texture pack [fx manager pack]'s default.
dca::ActionDatabase : unable to load action [ooc_green].
dca::ActionDatabase : unable to load action [act_sfx_turret_rotate].
dca::ActionDatabase : unable to load action [sfx_a_dmg1].
dca::ActionDatabase : unable to load action [snd_generator].
dca::ActionDatabase : unable to load action [sfx_a_running].
dca::ActionDatabase : unable to load action [spotlights].
dca::ActionDatabase : unable to load action [dmg4_rebuilt_action].
dca::ActionDatabase : unable to load action [dmg1_rebuilt_action].
dca::ActionDatabase : unable to load action [dmg2_rebuilt_action].
dca::ActionDatabase : unable to load action [physics rig transition].
There are no demolition point markers defined for this building ebps\environment\art_ambient\objects\defenses\concrete\wooden_bunker_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\objects\defenses\concrete\wooden_bunker_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\holland\buildings\wood_3x2_green_02\wood_3x2_green_02
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01'
Using default texture for art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01
SPLAT : texture 'DATA:art\scenarios\textures\splats\Crater_Concrete\BIA_Rubble_Collapse_Long_01' not loaded
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\om_artillery_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_artillery] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_jagged] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_60mm_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete'
Using default texture for art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete
SPLAT : texture 'DATA:art\scenarios\textures\splats\CrNM_Craters\Mortar_81mm_concrete' not loaded
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_dirt] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mg] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [orphan_01].
dca::ActionDatabase : unable to load action [orphan_02].
dca::ActionDatabase : unable to load action [orphan_03].
dca::ActionDatabase : unable to load action [posty].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\white_wood_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_wall] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x2_monastery_01\roughstone_4x2_monastery_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x2_monastery_01\roughstone_4x2_monastery_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x2_monastery_01\roughstone_4x2_monastery_01'.
OS_CreateLocalScar -- Marker 'dynamic' not found on object 'art\models\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x2_monastery_01\roughstone_4x2_monastery_01'.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\allies_op] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_decoration\harborrope_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Minimap or tactical map is off screen [-0.049300,0.684850,0.273700,1.008190] to [0,0,1,1].  Please adjust widget to be on screen to prevent distortion.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Minimap or tactical map is off screen [-0.070150,0.050000,0.829850,0.950000] to [0,0,1,1].  Please adjust widget to be on screen to prevent distortion.
Duplicate TextureSet resource 'terrain\object fog of war texture 1' added to inventory - please check the resource!
Duplicate TextureSet resource 'terrain\object fog of war texture 2' added to inventory - please check the resource!
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Precache file [DATA:Art\UI\precache.lua] is not a valid lua file.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\medals\large_medals_air_medal'
Using default texture for art\ui\ingame\medals\large_medals_air_medal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\player_hero_badge_lv5'
Using default texture for art\ui\ingame\odds\player_hero_badge_lv5
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_army_item_deco_player'
Using default texture for art\ui\ingame\odds\unit_army_item_deco_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_hero_lv1'
Using default texture for art\ui\ingame\odds\unit_hero_lv1
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_army_item_deco_player'
Using default texture for art\ui\ingame\odds\vehicle_army_item_deco_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_hero_lv1'
Using default texture for art\ui\ingame\odds\vehicle_hero_lv1
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_active'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_active
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_normal'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_normal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_active'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_active
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_disabled'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_disabled
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_normal'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_normal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01'
Using default texture for art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01
RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\allied_squad_badge_player'
Using default texture for art\ui\ingame\units\allied_squad_badge_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\icon_unit_allied_infantry_commander'
Using default texture for art\ui\ingame\units\icon_unit_allied_infantry_commander
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_tan_dirty] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_window] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_brit] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_cmnw] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_axis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_soviets] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_axis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_allies] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_allies] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_soviets] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_cmnw] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_pnze] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_pnze] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\tutorial_info_box] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\coh_logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\cohof_logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_18] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_axis\panzer_19] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\coh_logo_bullet_holes] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_automatch_status] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\red_x] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_corner] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_dashed] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_oob] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_captain] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\allied_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\pnze_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\cmnw_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\cb_button_pointbox_check] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern03] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\friend_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\slider_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_fill] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_hero_lv1] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\large_medals_air_medal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\player_hero_badge_lv5] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_normal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_disabled] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\icon_unit_allied_infantry_commander] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_normal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_active] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_active] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\allied_squad_badge_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_hero_lv1] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_15] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_16] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_17] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_18] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_19] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_conscripts] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_crater_concrete].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_minmap] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [ui\selection\selectover_allies_ally].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_primary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_zis5] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_sappers] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_soviets_breakthrough] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_soviets_breakthrough] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_top_soviets_breakthrough] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_sv_medal_breakthrough] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_soviets_urban_combat] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_soviets_urban_combat] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_sv_medal_urbanc] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_soviets_propaganda] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_soviets_propaganda] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_top_soviets_propaganda] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_sv_medal_propaganda] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_god] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_zis2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_organ] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_jugg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_ni] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_airraid] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_secondary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_cone_of_fire_line_yellow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_blue] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [newaction0].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_sappers_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_secondary] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_wirecutters_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_wirecutters_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_sappers_portrait] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_barracks_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_barracks_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_support_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_support_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_tanks_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_tanks_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_armoury_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_armoury_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_tanks] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_buildings_construction] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_large] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_fire_up_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_fire_up_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_throw_satchel_charge_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_throw_satchel_charge_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_sniper_ace_smoke_hover'
Using default texture for art\ui\ingame\abilities\ability_ussr_sniper_ace_smoke_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\research\icon_research_ussr_observer_hover'
Using default texture for art\ui\ingame\research\icon_research_ussr_observer_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_observer] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_sniper_ace_smoke] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\pathway] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_large_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_small] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_small_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_heavy_mortar_symbol] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_at_hold_fire_off_hover'
Using default texture for art\ui\ingame\abilities\ability_axis_at_hold_fire_off_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_barrage_mortar_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_barrage_mortar_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_primary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_heavy_mortar_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_yellow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_yellow] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_cmnw_slit_trench_hover'
Using default texture for art\ui\ingame\buildings\building_cmnw_slit_trench_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_razorwire_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_razorwire_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_sandbags_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_sandbags_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_tank_traps_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_tank_traps_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_mines_hover'
Using default texture for art\ui\ingame\buildings\building_allied_mines_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_mgnest_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_mgnest_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_dugout_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_dugout_hover
dca::ActionDatabase : unable to load action [setskin1].
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_petrol_bombs] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_partisan] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_mortarpit] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_mg_team_portrait] could not fit in texture pack [RenderProxy texture pack].
texture [art\models\gameplay\resource_points\flags\model\resource_tc_alt] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_sniperace_symbol] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_ace_oma_hover'
Using default texture for art\ui\ingame\abilities\ability_ussr_ace_oma_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_ace_suppress_hover'
Using default texture for art\ui\ingame\abilities\ability_ussr_ace_suppress_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_sniperace_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_ace_oma] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_ace_suppress] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [dmg1 action].
dca::ActionDatabase : unable to load action [pickrandomskin].
dca::ActionDatabase : unable to load action [impact_small_event].
dca::ActionDatabase : unable to load action [impact_heavy_event].
dca::ActionDatabase : unable to load action [collision\tercol_wood_wo_damage_splats].
dca::ActionDatabase : unable to load action [collision\objcol_wood_wood].
texture [art\models\gameplay\resource_points\flags\model\resource_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
dca::ActionDatabase : unable to load action [dmg_1].
dca::ActionDatabase : unable to load action [panzerfaust_hidemesh].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_road_asphalt].
dca::ActionDatabase : unable to load action [death_splat2].
dca::ActionDatabase : unable to load action [death_splat1].
dca::ActionDatabase : unable to load action [collision\objcol_flesh_flesh].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_garrisoned] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [sfx_a_incoming].
dca::ActionDatabase : unable to load action [trail].
Orphaned FX should NOT be looping.
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_partisan_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_partisan_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\wounded] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_concrete].
dca::ActionDatabase : unable to load action [ui\command\generic].
dca::ActionDatabase : unable to load action [collision\objcol_metal_sandbag].
dca::ActionDatabase : unable to load action [collision\tercol_metal_sand].
Command [fx_attach] has bad 'position' parameter [].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\dirt_slit_trench] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [splat_marker_01].
dca::ActionDatabase : unable to load action [splat_marker_02].
dca::ActionDatabase : unable to load action [splat_marker_03].
dca::ActionDatabase : unable to load action [splat_marker_04].
Command [fx_attach] has bad 'position' parameter [].
Command [fx_attach] has bad 'position' parameter [].
Command [fx_attach] has bad 'position' parameter [].
dca::ActionDatabase : unable to load action [ui\audiohenscheloverwatch].
dca::ActionDatabase : unable to load action [audiohenscheloverwatch].
dca::ActionDatabase : unable to load action [collision\objcol_flesh_metal].
dca::ActionDatabase : unable to load action [collision\objcol_flesh_stone].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_wood_sand].
texture [art\models\gameplay\resource_points\flags\model\resource_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
dca::ActionDatabase : unable to load action [sfx_a_tracer].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\objcol_flesh_stoneobj].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_dirt].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_urban].
dca::ActionDatabase : unable to load action [collision\objcol_metal_metal].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\barrel_debris_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
Command [fx_attach] has bad 'position' parameter [].
dca::ActionDatabase : unable to load action [buildings\panel_destroyed_building_terracotta_medium_child].
dca::ActionDatabase : unable to load action [collision\tercol_wood_ditch_heavy].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_zis3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_heavy_mortar] could not fit in texture pack [RenderProxy texture pack].
Command [fx_attach] has bad 'position' parameter [].
Command [fx_attach] has bad 'position' parameter [].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_stone_road].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_orange] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_red] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_red] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\metal\metal_wire_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_barbwire_sand].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_sand].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_barbwire_wo_damage_splats].
dca::ActionDatabase : unable to load action [collision\tercol_barbwire_cement].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_06] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_flesh_wo_damage_splats].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
Spray '(null)' has children that aren't visible at the current LOD
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_soviet_2] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [collision\tercol_wood_crater_concrete].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\gib_00] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\objcol_metal_stone].
dca::ActionDatabase : unable to load action [collision\tercol_metal_wo_damage_splats].
dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_crater_sand].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\objcol_stone_stoneobj].
dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_sand].
dca::ActionDatabase : unable to load action [collision\tercol_metal_crater_sand].
dca::ActionDatabase : unable to load action [collision\tercol_metal_crater_concrete].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_sand].
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_soviet_1] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [collision\objcol_flesh_wood].
Command [fx_attach] has bad 'position' parameter [].
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_sand].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\damage] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_barbwire_stone_road].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_sharpshooter] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_85mm] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_ptrd] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_shock_guards] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_redflag] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_05] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [norm_final_middle_tran].
dca::ActionDatabase : unable to load action [norm_final_middle_orphan].
dca::ActionDatabase : unable to load action [collision\objcol_stone_stone].
dca::ActionDatabase : unable to load action [norm_final_orphan].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_stone_natural].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_00] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_stone\grenade_crater_stone_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_stone_sand].
dca::ActionDatabase : unable to load action [collision\tercol_stone_road_asphalt].
dca::ActionDatabase : unable to load action [collision\tercol_stone_stone_natural].
dca::ActionDatabase : unable to load action [collision\tercol_metal_stone_natural].
dca::ActionDatabase : unable to load action [collision\objcol_stone_wood].
dca::ActionDatabase : unable to load action [collision\tercol_stone_urban].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_ditch_heavy].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_stone].
dca::ActionDatabase : unable to load action [collision\tercol_stone_crater_sand].
dca::ActionDatabase : unable to load action [collision\tercol_stone_rubble].
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_crater_dirt].
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_wo_damage_splats].
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_dirt].
Behaviour [CW_Team_Colour_1] has no conditions so it will never do anything.
=== File(s) [art\models\races\commonwealth\vehicles\cw_staghound] generated the preceeding warnings.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_hull_down_l] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_hull_down_l_wrecked] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_rout_enemy_hover'
Using default texture for art\ui\ingame\abilities\ability_axis_rout_enemy_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_soviet_3] could not fit in texture pack [RenderProxy texture pack].
Orphaned FX should NOT be looping.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_urban].
dca::ActionDatabase : unable to load action [mobile_overide].
dca::ActionDatabase : unable to load action [team_colour_disabled_action].
dca::ActionDatabase : unable to load action [collision\objcol_barbwire_flesh].
dca::ActionDatabase : unable to load action [collision\tercol_armour_road_asphalt].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_soviets_aimed_shot_hover'
Using default texture for art\ui\ingame\abilities\ability_soviets_aimed_shot_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_at_camo_off_hover'
Using default texture for art\ui\ingame\abilities\ability_axis_at_camo_off_hover
dca::ActionDatabase : unable to load action [collision\tercol_flesh_dirt].
dca::ActionDatabase : unable to load action [orphan_dmg1_02].
dca::ActionDatabase : unable to load action [orphan_dmg1_05].
dca::ActionDatabase : unable to load action [orphan_dmg1_09].
dca::ActionDatabase : unable to load action [orphan_dmg2_01].
dca::ActionDatabase : unable to load action [orphan_dmg3_03].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_at_camo_on_hover'
Using default texture for art\ui\ingame\abilities\ability_axis_at_camo_on_hover
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\haydebris] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [buildings\collapse\collapse_building_shingle_roof_].
dca::ActionDatabase : unable to load action [buildings\collapse\collapse_].
dca::ActionDatabase : unable to load action [buildings\building_death_peak_].
dca::ActionDatabase : unable to load action [repaired_action].
dca::ActionDatabase : unable to load action [set_random_variable].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\driver].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver].
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\dirt\dark_dirt'
Using default texture for art\scenarios\textures\splats\dirt\dark_dirt
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\crater_dirt\dig_in_hole_small'
Using default texture for art\scenarios\textures\splats\crater_dirt\dig_in_hole_small
dca::ActionDatabase : unable to load action [collision\tercol_wood_rubble].
dca::ActionDatabase : unable to load action [collision\tercol_wood_crater_dirt].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_ussr_zis5_symbol] could not fit in texture pack [RenderProxy texture pack].
texture [art\models\races\commonwealth\structures\shared_textures\tex_cw_hq_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
texture [art\models\races\commonwealth\structures\shared_textures\tex_cw_hq_tc_dmg] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [idle].
Orphaned FX should NOT be looping.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_soviets_med_kit_on_hover'
Using default texture for art\ui\ingame\abilities\ability_soviets_med_kit_on_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_soviets_med_kit_on] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_soviets_med_kit_off_hover'
Using default texture for art\ui\ingame\abilities\ability_soviets_med_kit_off_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_soviets_med_kit_off] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [70mm_fire_smoking_barrel_00].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\grid] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [act_sfx_metal_creek].
Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\tank_commander\tank_commander] and [art\models\races\commonwealth\soldiers\tank_commander].
dca::ActionDatabase : unable to load action [collision\tercol_wood_stone_natural].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_orange] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [collision\objcol_armour_barbwire].
dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_wo_damage_splats].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [smoking_barrel].
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_stone_road].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_is2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_t34] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_tankovy_support_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_su76] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_t90] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_t70] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_tankovy_support_1] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [tire_dust_forward].
dca::ActionDatabase : unable to load action [tire_marks].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_greyhound_place_mines_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_greyhound_place_mines_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_smoke_canister_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_smoke_canister_hover
texture [art\models\races\russians\vehicles\m8_greyhound\m8_greyhound\model\tex_al_m8_greyhound_tc] is being used as a team colour texture, even though it is not 128 and dxt5 compressed.
dca::ActionDatabase : unable to load action [collision\objcol_sandbag_wood].
dca::ActionDatabase : unable to load action [collision\objcol_barbwire_sandbag].
dca::ActionDatabase : unable to load action [collision\objcol_sandbag_sandbag].
dca::ActionDatabase : unable to load action [collision\objcol_barbwire_barbwire].
dca::ActionDatabase : unable to load action [collision\objcol_armour_flesh].
dca::ActionDatabase : unable to load action [collision\tercol_armour_crater_stone].
dca::ActionDatabase : unable to load action [collision\objcol_armour_armour].
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [collision\tercol_armour_crater_dirt].
dca::ActionDatabase : unable to load action [collision\objcol_armour_sandbag].
FXMesh: Model [MESH PIECES/PROJECTILES/ARTILLERY] has a non-'fxmesh' shader [max_alphablend] on a mesh.
Orphaned FX should NOT be looping.
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [collision\tercol_armour_sand].
dca::ActionDatabase : unable to load action [collision\tercol_armour_wo_damage_splats].
dca::ActionDatabase : unable to load action [collision\tercol_armour_crater_concrete].
dca::ActionDatabase : unable to load action [collision\tercol_armour_stone_natural].
dca::ActionDatabase : unable to load action [collision\tercol_barbwire_crater_concrete].
dca::ActionDatabase : unable to load action [collision\tercol_armour_stone_road].
dca::ActionDatabase : unable to load action [collision\tercol_barbwire_dirt].
dca::ActionDatabase : unable to load action [collision\objcol_barbwire_stoneobj].
dca::ActionDatabase : unable to load action [collision\tercol_armour_dirt].
dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_stone_natural].
dca::ActionDatabase : unable to load action [collision\tercol_armour_ditch_heavy].
dca::ActionDatabase : unable to load action [collision\objcol_building_wood_wood].
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_road_asphalt].
dca::ActionDatabase : unable to load action [collision\objcol_building_wood_stoneobj].
dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_crater_dirt].
dca::ActionDatabase : unable to load action [collision\tercol_metal_rubble].
dca::ActionDatabase : unable to load action [weapons\hit_artillery_heavy_dirt].
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_crater_sand].
dca::ActionDatabase : unable to load action [collision\tercol_barbwire_crater_sand].
dca::ActionDatabase : unable to load action [collision\tercol_wood_crater_sand].
dca::ActionDatabase : unable to load action [collision\tercol_metal_crater_dirt].
dca::ActionDatabase : unable to load action [collision\tercol_armour_crater_sand].
dca::ActionDatabase : unable to load action [collision\objcol_flesh_sandbag].
dca::ActionDatabase : unable to load action [collision\objcol_barbwire_wood].
dca::ActionDatabase : unable to load action [collision\objcol_armour_stucco].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\tercol_armour_rubble].
dca::ActionDatabase : unable to load action [collision\tercol_metal_crater_stone].
Command [fx_attach] has bad 'position' parameter [].
dca::ActionDatabase : unable to load action [collision\tercol_dirt_sand].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban_artillery] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [shotgun_tracer].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_faint_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
dca::ActionDatabase : unable to load action [_set_criticals_on_death].
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\debris_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\objcol_stucco_wood].
