RELICCOH started at 2014-08-14 15:39 OS NT 6.2 (sp0.0) x64, 6023MB Physical Memory, 3229 Physical Available, 3963 Virtual Available RUN-OPTIONS WORKING-DIR C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch USER Antoine 15:39:30.22 4 Logical Processors detected 15:39:30.22 Multithreading Enabled 15:39:30.22 THREAD: Hyper-Threading Technology Processors are not detected. 15:39:30.22 XTHREAD: Detected 4 core(s) with 4 hardware thread(s) 15:39:30.22 XTHREAD: Main thread now used as XThread 0 15:39:30.22 XTHREAD: Spawned thread on processor 1 15:39:30.22 XTHREAD: Spawned thread on processor 2 15:39:30.22 XTHREAD: Spawned thread on processor 3 15:39:30.22 MATHBOX -- Version=6, Cpu=Intel Pentium III Xeon:f=6,m=10, Mode=SSE 15:39:30.41 GAME -- Company Of Heroes, 2.700.2, Build test.2.700.2, Type test, Language french 15:39:30.42 MOD -- Mounting RelicDLC1, 1.0 15:39:30.42 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Antoine\Documents\My Games\Company of Heroes Relaunch\DLC1\Movies\' 15:39:30.42 MOD -- Mounting RelicDLC2, 1.0 15:39:30.42 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Antoine\Documents\My Games\Company of Heroes Relaunch\DLC2\Movies\' 15:39:30.42 MOD -- Mounting RelicDLC3, 1.0 15:39:30.42 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Antoine\Documents\My Games\Company of Heroes Relaunch\DLC3\Movies\' 15:39:30.42 MOD -- Mounting RelicOps, 1.0 15:39:30.43 MOD -- Mounting RelicCoH, 1.0 15:39:30.46 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Antoine\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\' 15:39:30.46 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Antoine\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\' 15:39:30.52 GAME -- Resetting fp control word. 15:39:32.56 WW2Mod -- PropertyBagManager Loaded in 2.042000s 15:39:32.60 AppInitNetwork::InitSteam: Initializing Steam... 15:39:32.60 AppInitNetwork::InitSteam: Steam has been initialized. 15:39:32.60 RLINK -- NetworkManager::Create - creating network manager 15:39:33.62 RLINK -- WorldwideLoginService::WorldwideLoginService - initializing 15:39:33.62 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function... 15:39:33.63 RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available. 15:39:33.63 RLINK -- WinTransport - CreateSocket listening for broadcasts on default port 15:39:33.63 RLINK -- WinTransport - Host Name: OrdiAntoine, aliases: , type=AF_INET, len=4 15:39:33.63 RLINK -- WinTransport - Host IP Address #0: [IP address redacted] 15:39:33.63 RLINK -- WinTransport - Host IP Address #1: [IP address redacted] 15:39:33.63 RLINK -- WinTransport - WARNING, MultipleNetwork adapters may cause problems 15:39:33.63 RLINK -- WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 15:39:33.63 RLINK -- WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 15:39:33.63 RLINK -- WinTransport - Interface #2: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 15:39:33.63 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 15:39:33.63 RLINK -- SessionManager - Peer Header Size = 15 bytes 15:39:33.63 RLINK -- SessionManager - Game Data overhead = 4 bytes 15:39:33.63 RLINK -- SessionManager - Proxy overhead = 7 bytes 15:39:33.63 RLINK -- AutomatchInternal: Instantiating 15:39:33.63 RLINK -- MessageInternal::CreateChannel: Created channel fffffffe 15:39:33.63 RLINK -- MessageInternal::CreateChannel: Created channel fffffffb 15:39:33.63 RLINK -- MessageInternal::CreateChannel: Created channel fffffffd 15:39:33.63 RLINK -- RLink::ThreadFunction - Entering network thread function... 15:39:33.63 Loaded 589 badwords from data:OnlineConfig\Badwords.lua 15:39:33.63 RLINK -- MessageInternal::CreateChannel: Created channel 00000000 15:39:33.63 RLINK -- MessageInternal::CreateChannel: Created channel 00000001 15:39:33.63 RLINK -- MessageInternal::CreateChannel: Created channel 00000002 15:39:33.63 RLINK -- MessageInternal::CreateChannel: Created channel 00000003 15:39:33.63 RLINK -- MessageInternal::CreateChannel: Created channel 00000004 15:39:33.63 RLINK -- MessageInternal::CreateChannel: Created channel 00000005 15:39:33.63 RLINK -- MessageInternal::CreateChannel: Created channel 00000006 15:39:33.63 GAME -- Available memory: 6023MB Physical RAM, 6144MB Pagefile, 4095 Virtual Address Space 15:39:34.11 DLLDriverLinker -- Adding driver 'spDx10.dll'. 15:39:34.13 DLLDriverLinker -- Adding driver 'spDx9.dll'. 15:39:34.13 DLLDriverLinker -- 2 DLL drivers found. 15:39:34.32 SPDx10 -- Adapter [NVIDIA GeForce GT 740M ]: 949MB dedicated video memory, 0MB dedicated system memory and 3011MB shared system memory. 15:39:35.91 DLLDriverLinker -- 2 DLL drivers found. 15:39:35.93 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 15:39:35.93 GAME -- Resolution set to 1600x900 (fullscreen). 15:39:35.95 SPDx9 -- Driver Name = nvd3dum.dll Desc = NVIDIA GeForce GT 740M 15:39:35.95 SPDx9 -- Driver Vendor = 0x10DE Device = 0x1292 SubSys = 0x21061B0A Rev = 0x00A1 15:39:35.95 SPDx9 -- Driver Version Product = 0x0009 Version = 0x0012 SubVersion = 0x00 Build = 335.23 15:39:35.95 SPDx9 -- Driver GUID = {D7B71E3E-51D2-11CF-7975-0B011CC2C435} 15:39:36.20 SPDx9 -- 3930MB available Texture Memory 15:39:36.20 SPDx9 -- NvAPI_EnumLogicalGPUs failed, assuming [1] GPUs. 15:39:36.20 ShaderDatabase: using shader profile [ps30] 15:39:36.29 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 15:39:36.37 GameObjLoader 10c0c2a8 - resetting counters 15:39:36.37 GameObjLoader 10c0c2a8 - Created loader 15:39:36.37 GameObjLoader 10c0c468 - resetting counters 15:39:36.37 GameObjLoader 10c0c468 - Created loader 15:39:36.38 GAME -- Beginning FE 15:39:36.38 UIFrontEnd - Loading Front End 15:39:36.38 THREAD: Hyper-Threading Technology Processors are not detected. 15:39:36.78 SOUND -- Initializing ... 15:39:36.81 INNIMapDCA Key not found: sp_speechducker::time 15:39:36.91 SOUND -- Initialization completed! 15:39:36.91 UIFrontEnd - Initializing Forms 15:39:37.54 CampaignFilter::BindFilterSpecificWidgets() 15:39:37.61 Activating screen: MovieScreen 15:39:39.91 Activating screen: AppLoadingForm 15:39:39.91 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 15:39:40.01 GAME -- Loaded campaign 'Bataille de Normandie' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 15:39:40.01 GAME -- Loaded campaign 'Libération de Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 15:39:40.01 GAME -- Loaded campaign 'Opération Market-Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 15:39:40.01 GAME -- Loaded campaign 'Poche de Falaise' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 15:39:40.01 GAME -- Loaded campaign 'Chaussée' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 15:39:40.01 GAME -- Loaded campaign 'Tigre de l'as' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 15:39:40.22 GAME -- Using player profile ORDIANTOINE 15:39:40.86 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 15:39:41.00 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 15:39:42.01 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 15:39:42.02 Activating screen: FEMovie 15:39:42.02 Activating screen: OnlineWidget 15:39:42.02 CRC & Version Info : 000002bc:924f95e6:9233461d reliccoh:700:ww2mod.dll 0 15:39:42.02 Logging in using Steam credentials... 15:39:42.02 Activating screen: FE_mm_01 15:39:42.06 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 15:39:42.06 GAME -- Setting campaign state to 'coh' 15:39:42.06 GAME -- Closing state 'coh' 15:39:42.07 GAME -- Setting campaign state to 'cxp2' 15:39:42.07 GAME -- Closing state 'cxp2' 15:39:42.07 GAME -- Setting campaign state to 'cxp1' 15:39:42.07 GAME -- Closing state 'cxp1' 15:39:42.08 GAME -- Setting campaign state to 'dlc1' 15:39:42.08 GAME -- Closing state 'dlc1' 15:39:42.08 GAME -- Setting campaign state to 'dlc2' 15:39:42.08 GAME -- Closing state 'dlc2' 15:39:42.08 GAME -- Setting campaign state to 'dlc3' 15:39:42.08 GAME -- Closing state 'dlc3' 15:39:42.08 RLINK -- Requesting ticket 15:39:42.08 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.13 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.15 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.15 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.17 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.18 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.20 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.22 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.23 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.25 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.27 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.28 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.30 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.32 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.33 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.35 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.37 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.38 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.40 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.42 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.43 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.45 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.47 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.48 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.50 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.52 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.53 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.55 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 15:39:42.57 RLINK -- OnRequest app ticket returned N 15:39:42.57 RLINK -- SteamAuth received ticket at t=8935 15:39:42.57 RLINK -- SteamAuthManager::GetAuthToken state ID : 2 15:39:43.67 RLINK -- Found 1 profiles for account /steam/76561198127002330 15:39:43.67 RLINK -- Found profile: /steam/76561198127002330 15:39:43.67 THREAD: Hyper-Threading Technology Processors are not detected. 15:39:59.72 Activating screen: QuitPromptDialog 15:40:00.82 GameApp::Quit( exitValue = 0 ) 15:40:00.83 GameApp::ShutFrontEnd 15:40:00.84 GAME -- Ending FE 15:40:00.84 UIFrontEnd - Unloading Front End 15:40:00.85 SOUND -- Shutting down ... 15:40:00.91 SOUND -- Shutdown completed! 15:40:00.93 ~FEAppListener - Flushing queued online notifications 15:40:01.07 DLLDriverLinker -- 2 DLL drivers found. 15:40:01.07 ActionDatabase : [2343] global actions, [0] dummy actions. 15:40:01.07 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000000 15:40:01.07 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000001 15:40:01.07 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000002 15:40:01.07 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000003 15:40:01.07 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000004 15:40:01.07 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000005 15:40:01.07 RLINK -- MessageInternal::DestroyChannel: Destroyed channel 00000006 15:40:01.07 RLINK -- NetworkManager::Destroy - exit allocation counts Network (cur/max) = 0 / 0, Session = 0 / 0 15:40:01.07 RLINK -- MessageInternal::DestroyChannel: Destroyed channel fffffffd 15:40:01.07 RLINK -- AutomatchInternal: Fade to black 15:40:01.07 RLINK -- SessionManager::~SessionManager - uninitializing 15:40:01.08 RLINK -- RLink::ThreadFunction - Returning from the network thread function... 15:40:01.08 RLINK -- Transport::~Transport - shutting down transport 15:40:01.08 RLINK -- Transport::~Connection - closing WINaddr:[IP address redacted]:6112;,WINaddr:[IP address redacted]:6112; 15:40:01.08 RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job LogoutAsync is still running 15:40:01.08 RLINK -- WorldwideLoginService::~WorldwideLoginService - uninitializing 15:40:01.11 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Returning from the network thread function... 15:40:01.11 RLINK -- AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job HttpRequestAsync is still running 15:40:01.12 MOD -- Shutting down Application closed without errors