-- Log file for all dbTracef messages -- 16:01:13.94 AppInitNetwork::InitSteam: Initializing Steam... 16:01:13.94 AppInitNetwork::InitSteam: Steam has been initialized. 16:01:13.94 RLINK -- NetworkManager::Create - creating network manager 16:01:13.94 RLINK -- WorldwideLoginService::WorldwideLoginService - initializing 16:01:13.94 RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available. 16:01:13.94 RLINK -- WinTransport - CreateSocket listening for broadcasts on default port 16:01:13.94 RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function... 16:01:13.94 RLINK -- WinTransport - Host Name: Jenny-PC, aliases: , type=AF_INET, len=4 16:01:13.94 RLINK -- WinTransport - Host IP Address #0: [IP address redacted] 16:01:13.94 RLINK -- WinTransport - Host IP Address #1: [IP address redacted] 16:01:13.94 RLINK -- WinTransport - Host IP Address #2: [IP address redacted] 16:01:13.94 RLINK -- WinTransport - WARNING, MultipleNetwork adapters may cause problems 16:01:13.94 RLINK -- WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 16:01:13.94 RLINK -- WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 16:01:13.94 RLINK -- WinTransport - Interface #2: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 16:01:13.94 RLINK -- WinTransport - Interface #3: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 16:01:13.94 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 16:01:13.94 RLINK -- SessionManager - Peer Header Size = 15 bytes 16:01:13.94 RLINK -- SessionManager - Game Data overhead = 4 bytes 16:01:13.94 RLINK -- SessionManager - Proxy overhead = 7 bytes 16:01:13.94 RLINK -- AutomatchInternal: Instantiating 16:01:13.94 RLINK -- MessageInternal::CreateChannel: Created channel fffffffe 16:01:13.94 RLINK -- MessageInternal::CreateChannel: Created channel fffffffb 16:01:13.94 RLINK -- MessageInternal::CreateChannel: Created channel fffffffd 16:01:13.94 RLINK -- RLink::ThreadFunction - Entering network thread function... 16:01:13.94 Loaded 589 badwords from data:OnlineConfig\Badwords.lua 16:01:13.94 RLINK -- MessageInternal::CreateChannel: Created channel 00000000 16:01:13.94 RLINK -- MessageInternal::CreateChannel: Created channel 00000001 16:01:13.94 RLINK -- MessageInternal::CreateChannel: Created channel 00000002 16:01:13.94 RLINK -- MessageInternal::CreateChannel: Created channel 00000003 16:01:13.94 RLINK -- MessageInternal::CreateChannel: Created channel 00000004 16:01:13.94 RLINK -- MessageInternal::CreateChannel: Created channel 00000005 16:01:13.94 RLINK -- MessageInternal::CreateChannel: Created channel 00000006 16:01:13.94 GAME -- Available memory: 3070MB Physical RAM, 3068MB Pagefile, 2047 Virtual Address Space 16:01:15.60 DLLDriverLinker -- Adding driver 'spDx10.dll'. 16:01:15.60 DLLDriverLinker -- Adding driver 'spDx9.dll'. 16:01:15.60 DLLDriverLinker -- 2 DLL drivers found. 16:01:15.68 SPDx10 -- Adapter [NVIDIA GeForce 210 ]: 978MB dedicated video memory, 0MB dedicated system memory and 1279MB shared system memory. 16:01:17.01 DLLDriverLinker -- 2 DLL drivers found. 16:01:17.14 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 16:01:17.14 GAME -- Resolution set to 1024x768 (fullscreen). 16:01:17.14 SPDx9 -- Driver Name = nvd3dum.dll Desc = NVIDIA GeForce 210 16:01:17.14 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0A65 SubSys = 0x80941462 Rev = 0x00A2 16:01:17.14 SPDx9 -- Driver Version Product = 0x0009 Version = 0x0012 SubVersion = 0x00 Build = 331.82 16:01:17.14 SPDx9 -- Driver GUID = {D7B71E3E-4925-11CF-BC7B-99A01FC2C435} 16:01:17.61 SPDx9 -- 2244MB available Texture Memory 16:01:17.62 ShaderDatabase: using shader profile [ps15] 16:01:18.38 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 16:01:18.56 GameObjLoader 10571838 - resetting counters 16:01:18.56 GameObjLoader 10571838 - Created loader 16:01:18.56 GameObjLoader 10571998 - resetting counters 16:01:18.56 GameObjLoader 10571998 - Created loader 16:01:18.56 GAME -- Beginning FE 16:01:18.56 UIFrontEnd - Loading Front End 16:01:18.56 THREAD: Hyper-Threading Technology Processors are not detected. 16:01:18.61 SOUND -- Initializing ... 16:01:19.31 SOUND -- Initialization completed! 16:01:19.31 UIFrontEnd - Initializing Forms 16:01:21.07 CampaignFilter::BindFilterSpecificWidgets() 16:01:21.17 Activating screen: AppResolutionPrompt 16:01:21.17 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 16:01:21.17 Activating screen: prompt_generic 16:01:21.17 Activating screen: prompt_generic 16:01:21.17 ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1 16:01:22.88 Activating screen: AppLoadingForm 16:01:22.88 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 16:01:23.64 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 16:01:23.64 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 16:01:23.65 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 16:01:23.65 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 16:01:23.65 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 16:01:23.65 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 16:01:24.03 GAME -- Using player profile JENNY-PC 16:01:24.17 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 16:01:24.29 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 16:01:24.81 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 16:01:24.81 Activating screen: FEMovie 16:01:24.81 Activating screen: OnlineWidget 16:01:24.82 CRC & Version Info : 000002bc:cf5d7987:9233461d eastern_front:700:factionfix.dll 1 16:01:24.82 Logging in using Steam credentials... 16:01:24.82 Activating screen: FE_mm_01 16:01:24.82 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 16:01:24.82 GAME -- Setting campaign state to 'coh' 16:01:24.82 GAME -- Closing state 'coh' 16:01:24.82 GAME -- Setting campaign state to 'cxp2' 16:01:24.82 GAME -- Closing state 'cxp2' 16:01:24.83 GAME -- Setting campaign state to 'cxp1' 16:01:24.83 GAME -- Closing state 'cxp1' 16:01:24.83 GAME -- Setting campaign state to 'dlc1' 16:01:24.83 GAME -- Closing state 'dlc1' 16:01:24.83 GAME -- Setting campaign state to 'dlc2' 16:01:24.83 GAME -- Closing state 'dlc2' 16:01:24.83 GAME -- Setting campaign state to 'dlc3' 16:01:24.83 GAME -- Closing state 'dlc3' 16:01:24.83 RLINK -- Requesting ticket 16:01:24.83 RLINK -- SteamAuthManager::GetAuthToken state ID : 1 16:01:24.86 RLINK -- OnRequest app ticket returned N 16:01:24.86 RLINK -- SteamAuth received ticket at t=75540 16:01:24.86 RLINK -- SteamAuthManager::GetAuthToken state ID : 2 16:01:25.87 RLINK -- Found 1 profiles for account /steam/76561197989562133 16:01:25.87 RLINK -- Found profile: /steam/76561197989562133 16:01:25.87 THREAD: Hyper-Threading Technology Processors are not detected. 16:01:28.05 Activating screen: OptionsMenu 16:01:28.05 THREAD: Hyper-Threading Technology Processors are not detected. 16:01:28.05 THREAD: Hyper-Threading Technology Processors are not detected. 16:01:30.21 Activating screen: FE_mm_01 16:01:30.21 GAME -- Setting campaign state to 'coh' 16:01:30.21 GAME -- Closing state 'coh' 16:01:30.21 GAME -- Setting campaign state to 'cxp2' 16:01:30.21 GAME -- Closing state 'cxp2' 16:01:30.21 GAME -- Setting campaign state to 'cxp1' 16:01:30.21 GAME -- Closing state 'cxp1' 16:01:30.21 GAME -- Setting campaign state to 'dlc1' 16:01:30.21 GAME -- Closing state 'dlc1' 16:01:30.22 GAME -- Setting campaign state to 'dlc2' 16:01:30.22 GAME -- Closing state 'dlc2' 16:01:30.22 GAME -- Setting campaign state to 'dlc3' 16:01:30.22 GAME -- Closing state 'dlc3' 16:01:31.87 Activating screen: MessageBoxPopup 16:01:31.87 RLINK -- starting online hosting 16:01:31.89 RLINK -- SlotManager::GetStringFromSlots: compressed = 25 bytes / 350 bytes 16:01:32.05 RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64 16:01:32.05 RLINK -- DBG - SockConnect: 0/s->stHandle=2172 16:01:32.05 RLINK -- DBG - SockConnect: 0/2172 connect deferred (in progress) 16:01:32.17 RLINK -- DBG - SockAnimateAll: socket 0/2172 connection complete. 16:01:32.31 RLINK -- battleserverrelay - Connected: Connection [ 1/ 1] - local=[IP address redacted]:56420, remote=[IP address redacted]:50009, type=CONNECT, timeTookToConnectMS=257, silentTimeMS=0, lastSockError=0 16:01:32.33 RLINK -- Session::Initialize - info, initializing session object, using threads. 16:01:32.33 RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 0c9b06b0 16:01:32.33 RLINK -- Created Matchinfo for sessionID 11204148 16:01:32.33 RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required 16:01:32.33 RLINK -- starting local hosting 16:01:32.33 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 16:01:32.33 RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 16:01:32.33 RLINK -- Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 16:01:32.33 RLINK -- Session::Host sid = AAF634, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 16:01:32.33 RLINK -- Session::GetState - info, session [11204148]'s state changed to [2:STATE_CONNECTING]. 16:01:32.33 RLINK -- ValidateCustomData: called with 717 bytes of custom data 16:01:32.33 RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 16:01:32.33 RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER 16:01:32.34 RLINK -- Session::GetState - info, session [11204148]'s state changed to [3:STATE_CONNECTED]. 16:01:32.34 RLINK -- Sending matchinfo change #2 16:01:32.34 RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS 16:01:32.34 RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS 16:01:32.34 RLINK -- hosting - Session is connected 16:01:32.34 RLINK -- HostAsync - completed with HostResult = 0 16:01:32.34 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 16:01:32.34 Activating screen: OnlineGameSetup 16:01:32.35 GameSetupForm::SetScenarioFile -- 4p_etavaux 16:01:32.35 RLINK -- local host PeerID 1 LOCL ack= 0 ( 0ms~0) unack= 3, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=0/2 16:01:32.35 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 16:01:32.38 GameSetupForm::OnMatchCategorySelected 16:01:32.38 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 16:01:32.39 GameSetupForm::OnMapSelected 16:01:32.39 GameSetupForm::SetScenarioFile -- 4p_etavaux 16:01:32.39 RLINK -- WorldWidePartyService::SetVisible -- TRUE 16:01:32.39 RLINK -- WorldwideAdvertisementService::PublishSession -- Publishing Visible match 16:01:32.39 GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 16:01:32.40 Activating screen: RelicOnlineChat 16:01:32.41 Activating screen: RelicOnlineNewsScreen 16:01:32.42 Activating screen: RelicOnlineStatsScreen 16:01:32.42 Activating screen: Achievements 16:01:32.42 GAME -- Setting campaign state to 'coh' 16:01:32.42 GAME -- Closing state 'coh' 16:01:32.42 GAME -- Setting campaign state to 'cxp2' 16:01:32.42 GAME -- Closing state 'cxp2' 16:01:32.43 GAME -- Setting campaign state to 'cxp1' 16:01:32.43 GAME -- Closing state 'cxp1' 16:01:32.43 GAME -- Setting campaign state to 'dlc1' 16:01:32.43 GAME -- Closing state 'dlc1' 16:01:32.43 GAME -- Setting campaign state to 'dlc2' 16:01:32.43 GAME -- Closing state 'dlc2' 16:01:32.43 GAME -- Setting campaign state to 'dlc3' 16:01:32.43 GAME -- Closing state 'dlc3' 16:01:32.43 GAME -- Setting campaign state to 'dlc1' 16:01:32.43 GAME -- Closing state 'dlc1' 16:01:32.44 Activating screen: GameHistory 16:01:32.44 GAME -- Setting campaign state to 'coh' 16:01:32.44 GAME -- Closing state 'coh' 16:01:32.45 GAME -- Setting campaign state to 'cxp2' 16:01:32.45 GAME -- Closing state 'cxp2' 16:01:32.45 GAME -- Setting campaign state to 'cxp1' 16:01:32.45 GAME -- Closing state 'cxp1' 16:01:32.45 GAME -- Setting campaign state to 'dlc1' 16:01:32.45 GAME -- Closing state 'dlc1' 16:01:32.45 GAME -- Setting campaign state to 'dlc2' 16:01:32.45 GAME -- Closing state 'dlc2' 16:01:32.45 GAME -- Setting campaign state to 'dlc3' 16:01:32.45 GAME -- Closing state 'dlc3' 16:01:32.45 Activating screen: OnlineGameSetup 16:01:32.46 Activating screen: RelicOnlineTabs 16:01:32.46 GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event. 16:01:32.46 RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615 16:01:32.46 RLINK -- SlotManager::GetStringFromSlots: compressed = 273 bytes / 857 bytes 16:01:32.46 RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=18369B8B8969189C in use by existing peer (ignoring) 16:01:32.46 RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers 16:01:32.54 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:01:32.54 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:01:32.54 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:01:32.54 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:01:32.54 PopulateGameInfoInternal - Player #0 - [Id 365436, Type 0, Team 0, Race 0] 16:01:32.54 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 1, Race 1] 16:01:32.54 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 16:01:32.54 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 16:01:32.54 PopulateGameInfoInternal - Team #0 Player Count: 2 16:01:32.54 PopulateGameInfoInternal - Team #1 Player Count: 2 16:01:32.54 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:01:32.57 RLINK -- Sending matchinfo change #41 16:01:32.57 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:01:32.62 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:01:32.62 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:01:32.62 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:01:32.62 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:01:32.62 PopulateGameInfoInternal - Player #0 - [Id 365436, Type 0, Team 0, Race 0] 16:01:32.62 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 1, Race 1] 16:01:32.62 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 16:01:32.62 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 16:01:32.62 PopulateGameInfoInternal - Team #0 Player Count: 2 16:01:32.62 PopulateGameInfoInternal - Team #1 Player Count: 2 16:01:32.62 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:01:32.75 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:01:32.84 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 270, transmitAckLastTimeMS 83514 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [ ] 16:01:33.79 Activating screen: DynamicPopupMenu 16:01:36.79 RLINK -- Sending matchinfo change #44 16:01:36.79 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 16:01:36.79 RLINK -- WorldWidePartyService::SetVisible -- TRUE 16:01:36.79 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 16:01:36.80 GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 16:01:36.83 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:01:36.83 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:01:36.83 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:01:36.83 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:01:36.83 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 16:01:36.83 PopulateGameInfoInternal - Player #2 - [Id 365436, Type 0, Team 1, Race 1] 16:01:36.83 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 16:01:36.83 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 16:01:36.83 PopulateGameInfoInternal - Team #0 Player Count: 2 16:01:36.83 PopulateGameInfoInternal - Team #1 Player Count: 2 16:01:36.83 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:01:36.92 RLINK -- Sending matchinfo change #45 16:01:36.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:01:36.93 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:01:36.93 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:01:36.93 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:01:36.93 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 16:01:36.93 PopulateGameInfoInternal - Player #2 - [Id 365436, Type 0, Team 1, Race 1] 16:01:36.93 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 16:01:36.93 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 16:01:36.93 PopulateGameInfoInternal - Team #0 Player Count: 2 16:01:36.93 PopulateGameInfoInternal - Team #1 Player Count: 2 16:01:36.93 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:01:36.97 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:01:37.11 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:01:37.18 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 257, transmitAckLastTimeMS 87855 | Peer ---E- M#00000000 Sack00000005 NSack00000000 (C0.0% S:0.0) [ ] 16:01:37.23 RLINK -- SlotManager::GetStringFromSlots: compressed = 279 bytes / 857 bytes 16:01:38.05 Activating screen: RaceSelectionPopup 16:01:38.98 RLINK -- Sending matchinfo change #46 16:01:38.98 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 16:01:38.98 RLINK -- WorldWidePartyService::SetVisible -- TRUE 16:01:38.98 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 16:01:38.98 GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 16:01:39.00 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:01:39.00 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:01:39.00 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:01:39.00 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:01:39.00 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 16:01:39.00 PopulateGameInfoInternal - Player #2 - [Id 365436, Type 0, Team 1, Race 7] 16:01:39.00 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 16:01:39.00 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 16:01:39.00 PopulateGameInfoInternal - Team #0 Player Count: 2 16:01:39.00 PopulateGameInfoInternal - Team #1 Player Count: 2 16:01:39.00 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:01:39.10 RLINK -- Sending matchinfo change #47 16:01:39.12 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:01:39.13 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:01:39.13 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:01:39.13 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:01:39.13 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 16:01:39.13 PopulateGameInfoInternal - Player #2 - [Id 365436, Type 0, Team 1, Race 7] 16:01:39.13 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 16:01:39.13 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 1] 16:01:39.13 PopulateGameInfoInternal - Team #0 Player Count: 2 16:01:39.13 PopulateGameInfoInternal - Team #1 Player Count: 2 16:01:39.13 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:01:39.14 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:01:39.26 RLINK -- SlotManager::GetStringFromSlots: compressed = 282 bytes / 857 bytes 16:01:39.30 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:01:39.36 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 255, transmitAckLastTimeMS 90034 | Peer ---E- M#00000000 Sack00000007 NSack00000000 (C0.0% S:0.0) [ ] 16:01:39.52 Activating screen: RaceSelectionPopup 16:01:40.02 RLINK -- Sending matchinfo change #48 16:01:40.03 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 16:01:40.03 RLINK -- WorldWidePartyService::SetVisible -- TRUE 16:01:40.03 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 16:01:40.03 GetMaxFrameTimeFromProfile: players=4 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 16:01:40.03 RLINK -- SlotManager::GetStringFromSlots: compressed = 281 bytes / 857 bytes 16:01:40.03 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:01:40.03 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:01:40.03 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:01:40.03 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:01:40.04 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 16:01:40.04 PopulateGameInfoInternal - Player #2 - [Id 365436, Type 0, Team 1, Race 7] 16:01:40.04 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 16:01:40.04 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 7] 16:01:40.04 PopulateGameInfoInternal - Team #0 Player Count: 2 16:01:40.04 PopulateGameInfoInternal - Team #1 Player Count: 2 16:01:40.04 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:01:40.16 RLINK -- Sending matchinfo change #49 16:01:40.18 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:01:40.18 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:01:40.18 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:01:40.18 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:01:40.18 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 16:01:40.18 PopulateGameInfoInternal - Player #2 - [Id 365436, Type 0, Team 1, Race 7] 16:01:40.18 PopulateGameInfoInternal - Player #1 - [Id -1, Type 6, Team 0, Race 0] 16:01:40.18 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 1, Race 7] 16:01:40.18 PopulateGameInfoInternal - Team #0 Player Count: 2 16:01:40.18 PopulateGameInfoInternal - Team #1 Player Count: 2 16:01:40.18 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:01:40.19 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:01:40.33 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:01:40.42 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 251, transmitAckLastTimeMS 91091 | Peer ---E- M#00000000 Sack00000009 NSack00000000 (C0.0% S:0.0) [ ] 16:01:40.76 Activating screen: RaceSelectionPopup 16:01:44.50 GameSetupForm::OnMapSelected 16:01:44.50 GameSetupForm::SetScenarioFile -- 8p_best 16:01:44.52 RLINK -- WorldWidePartyService::SetVisible -- TRUE 16:01:44.52 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 16:01:44.53 RLINK -- Sending matchinfo change #66 16:01:44.54 RLINK -- SlotManager::GetStringFromSlots: compressed = 278 bytes / 857 bytes 16:01:44.59 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:01:44.59 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:01:44.59 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:01:44.59 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:01:44.59 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 0] 16:01:44.59 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:01:44.59 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 16:01:44.59 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 7] 16:01:44.59 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 16:01:44.59 PopulateGameInfoInternal - Player #6 - [Id -1, Type 6, Team 1, Race 1] 16:01:44.59 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0] 16:01:44.59 PopulateGameInfoInternal - Player #7 - [Id -1, Type 6, Team 1, Race 1] 16:01:44.59 PopulateGameInfoInternal - Team #0 Player Count: 4 16:01:44.59 PopulateGameInfoInternal - Team #1 Player Count: 4 16:01:44.59 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:01:44.72 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:01:44.79 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 260, transmitAckLastTimeMS 95468 | Peer ---E- M#00000000 Sack00000010 NSack00000000 (C0.0% S:0.0) [ ] 16:01:46.20 Activating screen: RaceSelectionPopup 16:01:46.78 RLINK -- Sending matchinfo change #67 16:01:46.78 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 16:01:46.78 RLINK -- WorldWidePartyService::SetVisible -- TRUE 16:01:46.78 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 16:01:46.79 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 16:01:46.79 RLINK -- SlotManager::GetStringFromSlots: compressed = 285 bytes / 857 bytes 16:01:46.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:01:46.80 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:01:46.80 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:01:46.80 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:01:46.80 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:01:46.80 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:01:46.80 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 16:01:46.80 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 7] 16:01:46.80 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 16:01:46.80 PopulateGameInfoInternal - Player #6 - [Id -1, Type 6, Team 1, Race 1] 16:01:46.80 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0] 16:01:46.80 PopulateGameInfoInternal - Player #7 - [Id -1, Type 6, Team 1, Race 1] 16:01:46.80 PopulateGameInfoInternal - Team #0 Player Count: 4 16:01:46.80 PopulateGameInfoInternal - Team #1 Player Count: 4 16:01:46.80 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:01:46.92 RLINK -- Sending matchinfo change #68 16:01:46.93 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:01:46.94 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:01:46.94 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:01:46.94 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:01:46.94 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:01:46.94 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:01:46.94 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:01:46.94 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 0] 16:01:46.94 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 7] 16:01:46.94 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 16:01:46.94 PopulateGameInfoInternal - Player #6 - [Id -1, Type 6, Team 1, Race 1] 16:01:46.94 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0] 16:01:46.94 PopulateGameInfoInternal - Player #7 - [Id -1, Type 6, Team 1, Race 1] 16:01:46.94 PopulateGameInfoInternal - Team #0 Player Count: 4 16:01:46.94 PopulateGameInfoInternal - Team #1 Player Count: 4 16:01:46.94 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:01:47.09 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:01:47.13 Activating screen: RaceSelectionPopup 16:01:47.19 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 264, transmitAckLastTimeMS 97861 | Peer ---E- M#00000000 Sack00000012 NSack00000000 (C0.0% S:0.0) [ ] 16:01:47.79 RLINK -- Sending matchinfo change #69 16:01:47.79 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 16:01:47.79 RLINK -- WorldWidePartyService::SetVisible -- TRUE 16:01:47.79 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 16:01:47.79 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 16:01:47.79 RLINK -- SlotManager::GetStringFromSlots: compressed = 284 bytes / 857 bytes 16:01:47.80 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:01:47.81 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:01:47.81 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:01:47.81 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:01:47.81 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:01:47.81 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:01:47.81 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:01:47.81 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 7] 16:01:47.81 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 16:01:47.81 PopulateGameInfoInternal - Player #6 - [Id -1, Type 6, Team 1, Race 1] 16:01:47.81 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0] 16:01:47.81 PopulateGameInfoInternal - Player #7 - [Id -1, Type 6, Team 1, Race 1] 16:01:47.81 PopulateGameInfoInternal - Team #0 Player Count: 4 16:01:47.81 PopulateGameInfoInternal - Team #1 Player Count: 4 16:01:47.81 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:01:47.92 RLINK -- Sending matchinfo change #70 16:01:47.94 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:01:47.94 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:01:47.94 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:01:47.94 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:01:47.94 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:01:47.94 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:01:47.94 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:01:47.94 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 7] 16:01:47.94 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 0] 16:01:47.94 PopulateGameInfoInternal - Player #6 - [Id -1, Type 6, Team 1, Race 1] 16:01:47.94 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0] 16:01:47.94 PopulateGameInfoInternal - Player #7 - [Id -1, Type 6, Team 1, Race 1] 16:01:47.94 PopulateGameInfoInternal - Team #0 Player Count: 4 16:01:47.94 PopulateGameInfoInternal - Team #1 Player Count: 4 16:01:47.94 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:01:47.95 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:01:48.07 Activating screen: RaceSelectionPopup 16:01:48.08 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:01:48.18 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 258, transmitAckLastTimeMS 98853 | Peer ---E- M#00000000 Sack00000014 NSack00000000 (C0.0% S:0.0) [ ] 16:01:48.71 RLINK -- Sending matchinfo change #71 16:01:48.72 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 16:01:48.72 RLINK -- WorldWidePartyService::SetVisible -- TRUE 16:01:48.72 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 16:01:48.72 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 16:01:48.72 RLINK -- SlotManager::GetStringFromSlots: compressed = 285 bytes / 857 bytes 16:01:48.73 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:01:48.73 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:01:48.73 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:01:48.73 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:01:48.74 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:01:48.74 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:01:48.74 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:01:48.74 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 7] 16:01:48.74 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6] 16:01:48.74 PopulateGameInfoInternal - Player #6 - [Id -1, Type 6, Team 1, Race 1] 16:01:48.74 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0] 16:01:48.74 PopulateGameInfoInternal - Player #7 - [Id -1, Type 6, Team 1, Race 1] 16:01:48.74 PopulateGameInfoInternal - Team #0 Player Count: 4 16:01:48.74 PopulateGameInfoInternal - Team #1 Player Count: 4 16:01:48.74 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:01:48.85 RLINK -- Sending matchinfo change #72 16:01:48.86 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:01:48.87 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:01:48.87 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:01:48.87 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:01:48.87 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:01:48.87 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:01:48.87 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:01:48.87 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 7] 16:01:48.87 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6] 16:01:48.87 PopulateGameInfoInternal - Player #6 - [Id -1, Type 6, Team 1, Race 1] 16:01:48.87 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0] 16:01:48.87 PopulateGameInfoInternal - Player #7 - [Id -1, Type 6, Team 1, Race 1] 16:01:48.87 PopulateGameInfoInternal - Team #0 Player Count: 4 16:01:48.87 PopulateGameInfoInternal - Team #1 Player Count: 4 16:01:48.87 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:01:48.89 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:01:49.02 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:01:49.11 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 259, transmitAckLastTimeMS 99781 | Peer ---E- M#00000000 Sack00000016 NSack00000000 (C0.0% S:0.0) [ ] 16:01:49.18 Activating screen: RaceSelectionPopup 16:01:49.77 RLINK -- Sending matchinfo change #73 16:01:49.78 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 16:01:49.78 RLINK -- WorldWidePartyService::SetVisible -- TRUE 16:01:49.78 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 16:01:49.78 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 16:01:49.78 RLINK -- SlotManager::GetStringFromSlots: compressed = 283 bytes / 857 bytes 16:01:49.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:01:49.79 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:01:49.79 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:01:49.79 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:01:49.79 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:01:49.79 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:01:49.79 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:01:49.79 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 7] 16:01:49.79 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6] 16:01:49.79 PopulateGameInfoInternal - Player #6 - [Id -1, Type 6, Team 1, Race 1] 16:01:49.79 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6] 16:01:49.79 PopulateGameInfoInternal - Player #7 - [Id -1, Type 6, Team 1, Race 1] 16:01:49.79 PopulateGameInfoInternal - Team #0 Player Count: 4 16:01:49.79 PopulateGameInfoInternal - Team #1 Player Count: 4 16:01:49.79 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:01:49.92 RLINK -- Sending matchinfo change #74 16:01:49.94 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:01:49.94 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:01:49.94 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:01:49.94 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:01:49.94 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:01:49.94 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:01:49.94 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:01:49.94 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 7] 16:01:49.94 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6] 16:01:49.94 PopulateGameInfoInternal - Player #6 - [Id -1, Type 6, Team 1, Race 1] 16:01:49.94 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6] 16:01:49.94 PopulateGameInfoInternal - Player #7 - [Id -1, Type 6, Team 1, Race 1] 16:01:49.94 PopulateGameInfoInternal - Team #0 Player Count: 4 16:01:49.94 PopulateGameInfoInternal - Team #1 Player Count: 4 16:01:49.94 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:01:49.95 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:01:50.12 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:01:50.18 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 254, transmitAckLastTimeMS 100851 | Peer ---E- M#00000000 Sack00000018 NSack00000000 (C0.0% S:0.0) [ ] 16:01:50.54 Activating screen: DynamicPopupMenu 16:01:52.32 RLINK -- Sending matchinfo change #75 16:01:52.32 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 16:01:52.32 RLINK -- WorldWidePartyService::SetVisible -- TRUE 16:01:52.32 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 16:01:52.32 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 16:01:52.32 RLINK -- SlotManager::GetStringFromSlots: compressed = 283 bytes / 857 bytes 16:01:52.33 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:01:52.34 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:01:52.34 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:01:52.34 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:01:52.34 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:01:52.34 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:01:52.34 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:01:52.34 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 7] 16:01:52.34 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6] 16:01:52.34 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1] 16:01:52.34 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6] 16:01:52.34 PopulateGameInfoInternal - Player #7 - [Id -1, Type 6, Team 1, Race 1] 16:01:52.34 PopulateGameInfoInternal - Team #0 Player Count: 4 16:01:52.34 PopulateGameInfoInternal - Team #1 Player Count: 4 16:01:52.34 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:01:52.45 RLINK -- Sending matchinfo change #76 16:01:52.46 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:01:52.47 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:01:52.47 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:01:52.47 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:01:52.47 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:01:52.47 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:01:52.47 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:01:52.47 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 7] 16:01:52.47 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6] 16:01:52.47 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1] 16:01:52.47 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6] 16:01:52.47 PopulateGameInfoInternal - Player #7 - [Id -1, Type 6, Team 1, Race 1] 16:01:52.47 PopulateGameInfoInternal - Team #0 Player Count: 4 16:01:52.47 PopulateGameInfoInternal - Team #1 Player Count: 4 16:01:52.47 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:01:52.48 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:01:52.62 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:01:52.71 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 263, transmitAckLastTimeMS 103389 | Peer ---E- M#00000000 Sack00000020 NSack00000000 (C0.0% S:0.0) [ ] 16:01:53.00 Activating screen: DynamicPopupMenu 16:01:53.73 RLINK -- Sending matchinfo change #77 16:01:53.73 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 16:01:53.73 RLINK -- WorldWidePartyService::SetVisible -- FALSE 16:01:53.73 RLINK -- WorldwideAdvertisementService::PublishSession -- Delisting Invisible match 16:01:53.73 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 16:01:53.73 RLINK -- SlotManager::GetStringFromSlots: compressed = 279 bytes / 857 bytes 16:01:53.74 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:01:53.74 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:01:53.74 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:01:53.74 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:01:53.75 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:01:53.75 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:01:53.75 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:01:53.75 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 7] 16:01:53.75 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6] 16:01:53.75 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1] 16:01:53.75 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6] 16:01:53.75 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1] 16:01:53.75 PopulateGameInfoInternal - Team #0 Player Count: 4 16:01:53.75 PopulateGameInfoInternal - Team #1 Player Count: 4 16:01:53.75 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:01:53.86 RLINK -- Sending matchinfo change #79 16:01:53.88 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:01:53.88 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:01:53.88 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:01:53.88 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:01:53.88 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:01:53.88 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:01:53.88 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:01:53.88 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 7] 16:01:53.88 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6] 16:01:53.88 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1] 16:01:53.88 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6] 16:01:53.88 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1] 16:01:53.88 PopulateGameInfoInternal - Team #0 Player Count: 4 16:01:53.88 PopulateGameInfoInternal - Team #1 Player Count: 4 16:01:53.88 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:01:53.90 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:01:54.03 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:01:54.12 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 262, transmitAckLastTimeMS 104798 | Peer ---E- M#00000000 Sack00000022 NSack00000000 (C0.0% S:0.0) [ ] 16:01:55.41 Activating screen: DynamicPopupMenu 16:02:00.43 RLINK -- Sending matchinfo change #80 16:02:00.44 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 16:02:00.44 RLINK -- WorldWidePartyService::SetVisible -- FALSE 16:02:00.44 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 16:02:00.44 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 16:02:00.44 RLINK -- SlotManager::GetStringFromSlots: compressed = 282 bytes / 857 bytes 16:02:00.45 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:02:00.45 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:02:00.45 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:02:00.45 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:02:00.46 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:02:00.46 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:02:00.46 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:02:00.46 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 7] 16:02:00.46 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6] 16:02:00.46 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1] 16:02:00.46 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0] 16:02:00.46 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1] 16:02:00.46 PopulateGameInfoInternal - Team #0 Player Count: 4 16:02:00.46 PopulateGameInfoInternal - Team #1 Player Count: 4 16:02:00.46 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:02:00.58 RLINK -- Sending matchinfo change #81 16:02:00.59 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:02:00.61 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:02:00.61 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:02:00.61 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:02:00.61 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:02:00.61 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:02:00.61 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:02:00.61 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:02:00.61 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 7] 16:02:00.61 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6] 16:02:00.61 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1] 16:02:00.61 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0] 16:02:00.61 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1] 16:02:00.61 PopulateGameInfoInternal - Team #0 Player Count: 4 16:02:00.61 PopulateGameInfoInternal - Team #1 Player Count: 4 16:02:00.61 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:02:00.76 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:02:00.85 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 268, transmitAckLastTimeMS 111525 | Peer ---E- M#00000000 Sack00000024 NSack00000000 (C0.0% S:0.0) [ ] 16:02:01.02 Activating screen: DynamicPopupMenu 16:02:02.16 RLINK -- Sending matchinfo change #82 16:02:02.16 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 16:02:02.16 RLINK -- WorldWidePartyService::SetVisible -- FALSE 16:02:02.16 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 16:02:02.16 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 16:02:02.16 RLINK -- SlotManager::GetStringFromSlots: compressed = 285 bytes / 857 bytes 16:02:02.17 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:02:02.17 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:02:02.17 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:02:02.17 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:02:02.17 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:02:02.17 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:02:02.17 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:02:02.17 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 7] 16:02:02.17 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6] 16:02:02.17 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1] 16:02:02.17 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0] 16:02:02.17 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1] 16:02:02.17 PopulateGameInfoInternal - Team #0 Player Count: 4 16:02:02.17 PopulateGameInfoInternal - Team #1 Player Count: 4 16:02:02.17 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:02:02.32 RLINK -- Sending matchinfo change #83 16:02:02.32 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:02:02.34 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:02:02.34 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:02:02.34 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:02:02.34 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:02:02.34 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:02:02.34 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:02:02.34 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:02:02.34 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 7] 16:02:02.34 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6] 16:02:02.34 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1] 16:02:02.34 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 0] 16:02:02.34 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1] 16:02:02.34 PopulateGameInfoInternal - Team #0 Player Count: 4 16:02:02.34 PopulateGameInfoInternal - Team #1 Player Count: 4 16:02:02.34 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:02:02.49 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:02:02.58 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 267, transmitAckLastTimeMS 113259 | Peer ---E- M#00000000 Sack00000026 NSack00000000 (C0.0% S:0.0) [ ] 16:02:02.88 Activating screen: RaceSelectionPopup 16:02:03.57 RLINK -- Sending matchinfo change #84 16:02:03.57 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 16:02:03.57 RLINK -- WorldWidePartyService::SetVisible -- FALSE 16:02:03.57 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 16:02:03.57 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 16:02:03.57 RLINK -- SlotManager::GetStringFromSlots: compressed = 283 bytes / 857 bytes 16:02:03.58 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:02:03.58 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:02:03.58 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:02:03.58 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:02:03.59 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:02:03.59 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:02:03.59 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:02:03.59 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 7] 16:02:03.59 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6] 16:02:03.59 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1] 16:02:03.59 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6] 16:02:03.59 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1] 16:02:03.59 PopulateGameInfoInternal - Team #0 Player Count: 4 16:02:03.59 PopulateGameInfoInternal - Team #1 Player Count: 4 16:02:03.59 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:02:03.70 RLINK -- Sending matchinfo change #85 16:02:03.71 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:02:03.71 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:02:03.71 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:02:03.71 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:02:03.71 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:02:03.71 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:02:03.71 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:02:03.71 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 7] 16:02:03.71 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6] 16:02:03.71 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1] 16:02:03.71 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6] 16:02:03.71 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1] 16:02:03.71 PopulateGameInfoInternal - Team #0 Player Count: 4 16:02:03.71 PopulateGameInfoInternal - Team #1 Player Count: 4 16:02:03.71 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:02:03.74 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:02:03.87 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:02:03.95 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 259, transmitAckLastTimeMS 114630 | Peer ---E- M#00000000 Sack00000028 NSack00000000 (C0.0% S:0.0) [ ] 16:02:04.16 Activating screen: RaceSelectionPopup 16:02:04.80 RLINK -- Sending matchinfo change #86 16:02:04.80 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 16:02:04.80 RLINK -- WorldWidePartyService::SetVisible -- FALSE 16:02:04.80 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 16:02:04.80 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 16:02:04.80 RLINK -- SlotManager::GetStringFromSlots: compressed = 282 bytes / 857 bytes 16:02:04.82 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:02:04.82 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:02:04.82 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:02:04.82 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:02:04.82 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:02:04.82 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:02:04.82 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:02:04.82 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 16:02:04.82 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6] 16:02:04.82 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1] 16:02:04.82 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6] 16:02:04.82 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1] 16:02:04.82 PopulateGameInfoInternal - Team #0 Player Count: 4 16:02:04.82 PopulateGameInfoInternal - Team #1 Player Count: 4 16:02:04.82 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:02:04.93 RLINK -- Sending matchinfo change #87 16:02:04.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:02:04.95 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:02:04.95 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:02:04.95 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:02:04.95 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:02:04.95 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:02:04.95 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:02:04.95 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 16:02:04.95 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6] 16:02:04.95 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1] 16:02:04.95 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6] 16:02:04.95 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 1] 16:02:04.95 PopulateGameInfoInternal - Team #0 Player Count: 4 16:02:04.95 PopulateGameInfoInternal - Team #1 Player Count: 4 16:02:04.95 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:02:04.97 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:02:05.08 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:02:05.20 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 274, transmitAckLastTimeMS 115880 | Peer ---E- M#00000000 Sack00000030 NSack00000000 (C0.0% S:0.0) [ ] 16:02:05.59 Activating screen: RaceSelectionPopup 16:02:06.19 RLINK -- Sending matchinfo change #88 16:02:06.20 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 16:02:06.20 RLINK -- WorldWidePartyService::SetVisible -- FALSE 16:02:06.20 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 16:02:06.20 GetMaxFrameTimeFromProfile: players=8 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 16:02:06.20 RLINK -- SlotManager::GetStringFromSlots: compressed = 283 bytes / 857 bytes 16:02:06.21 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:02:06.21 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:02:06.21 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:02:06.21 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:02:06.21 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:02:06.21 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:02:06.21 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:02:06.21 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 16:02:06.21 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6] 16:02:06.21 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1] 16:02:06.21 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6] 16:02:06.21 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 3] 16:02:06.21 PopulateGameInfoInternal - Team #0 Player Count: 4 16:02:06.21 PopulateGameInfoInternal - Team #1 Player Count: 4 16:02:06.21 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:02:06.35 RLINK -- Sending matchinfo change #89 16:02:06.35 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:02:06.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:02:06.37 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:02:06.37 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:02:06.37 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:02:06.37 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:02:06.37 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:02:06.37 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:02:06.37 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 16:02:06.37 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6] 16:02:06.37 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1] 16:02:06.37 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6] 16:02:06.37 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 3] 16:02:06.37 PopulateGameInfoInternal - Team #0 Player Count: 4 16:02:06.37 PopulateGameInfoInternal - Team #1 Player Count: 4 16:02:06.37 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:02:06.50 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:02:06.60 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 252, transmitAckLastTimeMS 117275 | Peer ---E- M#00000000 Sack00000032 NSack00000000 (C0.0% S:0.0) [ ] 16:02:08.77 RLINK -- Sending matchinfo change #90 16:02:08.78 RLINK -- SlotManager::GetStringFromSlots: compressed = 283 bytes / 857 bytes 16:02:08.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:02:08.80 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0] 16:02:08.80 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:02:08.80 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:02:08.80 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:02:08.80 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:02:08.80 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:02:08.80 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 16:02:08.80 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6] 16:02:08.80 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1] 16:02:08.80 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6] 16:02:08.80 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 3] 16:02:08.80 PopulateGameInfoInternal - Team #0 Player Count: 4 16:02:08.80 PopulateGameInfoInternal - Team #1 Player Count: 4 16:02:08.80 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:02:08.92 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:02:09.04 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 263, transmitAckLastTimeMS 119713 | Peer ---E- M#00000000 Sack00000033 NSack00000000 (C0.0% S:0.0) [ ] 16:02:10.96 RLINK -- Sending matchinfo change #91 16:02:10.97 RLINK -- SlotManager::GetStringFromSlots: compressed = 283 bytes / 857 bytes 16:02:11.02 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:02:11.02 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 16:02:11.02 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:02:11.02 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:02:11.02 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:02:11.02 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:02:11.02 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:02:11.02 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 16:02:11.02 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6] 16:02:11.02 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1] 16:02:11.02 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6] 16:02:11.02 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 3] 16:02:11.02 PopulateGameInfoInternal - Team #0 Player Count: 4 16:02:11.02 PopulateGameInfoInternal - Team #1 Player Count: 4 16:02:11.02 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:02:11.14 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:02:11.22 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 256, transmitAckLastTimeMS 121896 | Peer ---E- M#00000000 Sack00000034 NSack00000000 (C0.0% S:0.0) [ ] 16:02:14.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 16:02:21.92 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 16:02:21.92 RLINK -- WorldWidePartyService::SetVisible -- FALSE 16:02:21.92 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 16:02:21.92 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:02:21.93 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 16:02:21.93 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:02:21.93 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:02:21.93 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:02:21.93 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:02:21.93 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:02:21.93 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 16:02:21.93 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6] 16:02:21.93 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1] 16:02:21.93 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6] 16:02:21.93 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 3] 16:02:21.93 PopulateGameInfoInternal - Team #0 Player Count: 4 16:02:21.93 PopulateGameInfoInternal - Team #1 Player Count: 4 16:02:21.93 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:02:21.93 RLINK -- WorldwidePartyService::SetMatchState - state 1 - updating server 16:02:21.93 RLINK -- WorldWidePartyService::SetVisible -- FALSE 16:02:21.93 RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published 16:02:21.93 RLINK -- WorldWidePartyService::SetJoinable -- FALSE 16:02:21.93 MatchSetup: Sending start game message! 16:02:21.93 GameSetupForm - Starting game 16:02:21.93 GameInfo::ResetInfo - SyncLevel set to 0 on reset 16:02:21.93 PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 1] 16:02:21.93 PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0] 16:02:21.93 PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1] 16:02:21.93 PopulateGameInfoInternal - Player #0 - [Id -1, Type 1, Team 0, Race 6] 16:02:21.93 PopulateGameInfoInternal - Player #4 - [Id 365436, Type 0, Team 1, Race 7] 16:02:21.93 PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 0, Race 6] 16:02:21.93 PopulateGameInfoInternal - Player #5 - [Id -1, Type 1, Team 1, Race 1] 16:02:21.93 PopulateGameInfoInternal - Player #2 - [Id -1, Type 1, Team 0, Race 6] 16:02:21.93 PopulateGameInfoInternal - Player #6 - [Id -1, Type 1, Team 1, Race 1] 16:02:21.93 PopulateGameInfoInternal - Player #3 - [Id -1, Type 1, Team 0, Race 6] 16:02:21.93 PopulateGameInfoInternal - Player #7 - [Id -1, Type 1, Team 1, Race 3] 16:02:21.93 PopulateGameInfoInternal - Team #0 Player Count: 4 16:02:21.93 PopulateGameInfoInternal - Team #1 Player Count: 4 16:02:21.93 PopulateGameInfoInternal - Forcing singleplayer skirmish 16:02:21.93 PopulateGameInfo - random seed:[1407852141], guid:[{01be07fd-5157-4125-ab1f-e6f08235c123}], sync level:[0] 16:02:21.93 Error loading [DATA:levelingCurve.lua] 16:02:21.94 Error loading [DATA:levelingCurve.lua] 16:02:21.94 Error loading [DATA:levelingCurve.lua] 16:02:21.94 Error loading [DATA:levelingCurve.lua] 16:02:21.94 Error loading [DATA:levelingCurve.lua] 16:02:21.94 Error loading [DATA:levelingCurve.lua] 16:02:21.94 Error loading [DATA:levelingCurve.lua] 16:02:21.95 Error loading [DATA:levelingCurve.lua] 16:02:21.95 MOD - Setting player (0) race to: allies_soviets 16:02:21.95 MOD - Setting player (0) race to: 2 16:02:21.95 ModDllSetup::PlayerSetRewardUnits - playerIndex 0... 16:02:21.95 MOD - Setting player (1) race to: allies_soviets 16:02:21.95 MOD - Setting player (1) race to: 2 16:02:21.95 ModDllSetup::PlayerSetRewardUnits - playerIndex 1... 16:02:21.95 MOD - Setting player (2) race to: allies_soviets 16:02:21.95 MOD - Setting player (2) race to: 2 16:02:21.95 ModDllSetup::PlayerSetRewardUnits - playerIndex 2... 16:02:21.95 MOD - Setting player (3) race to: allies_soviets 16:02:21.95 MOD - Setting player (3) race to: 2 16:02:21.95 ModDllSetup::PlayerSetRewardUnits - playerIndex 3... 16:02:21.95 MOD - Setting player (4) race to: axis_ostheer 16:02:21.95 MOD - Setting player (4) race to: 4 16:02:21.95 ModDllSetup::PlayerSetRewardUnits - playerIndex 4... 16:02:21.95 adding reward 'upgrade\upgrade_axis_geschutzwagen' 16:02:21.95 adding reward 'upgrade\upgrade_panzer_elite_hotchkiss' 16:02:21.95 adding reward 'upgrade\upgrade_british_kangaroo' 16:02:21.95 adding reward 'upgrade\upgrade_axis_schwimmwagen' 16:02:21.95 adding reward 'upgrade\upgrade_panzer_elite_schwimmwagen' 16:02:21.95 adding reward 'upgrade\upgrade_british_staghound' 16:02:21.95 adding reward 'upgrade\upgrade_voss_tiger' 16:02:21.95 adding reward 'upgrade\upgrade_allied_105' 16:02:21.95 adding reward 'upgrade\upgrade_british_comet' 16:02:21.95 adding reward 'upgrade\upgrade_panzer_elite_jagdpanzer' 16:02:21.95 adding reward 'upgrade\upgrade_panzer_elite_jagdtiger' 16:02:21.95 adding reward 'upgrade\upgrade_panzer_elite_nashorn' 16:02:21.95 adding reward 'upgrade\upgrade_axis_officer' 16:02:21.95 adding reward 'upgrade\upgrade_axis_tiger_ace' 16:02:21.95 MOD - Setting player (5) race to: axis 16:02:21.95 MOD - Setting player (5) race to: 3 16:02:21.95 ModDllSetup::PlayerSetRewardUnits - playerIndex 5... 16:02:21.95 MOD - Setting player (6) race to: axis 16:02:21.95 MOD - Setting player (6) race to: 3 16:02:21.95 ModDllSetup::PlayerSetRewardUnits - playerIndex 6... 16:02:21.95 MOD - Setting player (7) race to: axis_panzer_elite 16:02:21.95 MOD - Setting player (7) race to: 5 16:02:21.95 ModDllSetup::PlayerSetRewardUnits - playerIndex 7... 16:02:21.96 RLINK -- Sending matchinfo change #92 16:02:21.96 RLINK -- WorldwideAutomatchService::OnStartComplete - detected successful game start 16:02:21.96 RLINK -- Match Started - [00000000:0005937c /steam/76561197989562133], slot = 1, ranking = -1 16:02:21.97 APP -- Game Start 16:02:21.97 GAME -- Setting campaign state to 'coh' 16:02:21.97 GAME -- Closing state 'coh' 16:02:21.97 GAME -- Setting campaign state to 'cxp2' 16:02:21.97 GAME -- Closing state 'cxp2' 16:02:21.97 GAME -- Setting campaign state to 'cxp1' 16:02:21.97 GAME -- Closing state 'cxp1' 16:02:21.98 GAME -- Setting campaign state to 'dlc1' 16:02:21.98 GAME -- Closing state 'dlc1' 16:02:21.98 GAME -- Setting campaign state to 'dlc2' 16:02:21.98 GAME -- Closing state 'dlc2' 16:02:21.98 GAME -- Setting campaign state to 'dlc3' 16:02:21.98 GAME -- Closing state 'dlc3' 16:02:22.00 GAME -- Ending FE 16:02:22.00 UIFrontEnd - Unloading Front End 16:02:22.02 SOUND -- Shutting down ... 16:02:22.06 SOUND -- Shutdown completed! 16:02:22.10 16:02:22.10 GAME -- *** Beginning mission 8p_best (1 Humans, 7 Computers) *** 16:02:22.10 16:02:22.22 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 259, transmitAckLastTimeMS 132893 | Peer ---E- M#00000000 Sack00000036 NSack00000000 (C0.0% S:0.0) [ ] 16:02:22.25 GAME -- Recording game 16:02:22.32 Activating screen: GameLoadScreen 16:02:22.32 RLINK -- Rejecting packet type 0 that claims to come from ourself 16:02:22.65 THREAD: Hyper-Threading Technology Processors are not detected. 16:02:22.71 SOUND -- Initializing ... 16:02:23.38 SOUND -- Initialization completed! 16:02:23.42 PHYSICS: detected processor(s) capable of handling 2 threads. 16:02:23.46 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\8p_best\8p_best' 16:02:23.46 MOD -- Using Mod 'Eastern_Front' 16:02:23.49 Unable to load/parse precache file [DATA:scenarios\mp\classic\8p_best\8p_best_precache.lua] 16:02:25.36 GameObjLoader - upgrading load_count from 0 to 1143 16:02:30.41 GameObjLoader - upgrading load_count from 1143 to 1855 16:02:30.53 PHYSICS -- Created node factory 'HVOK' 16:02:30.53 PHYSICS -- Created node factory 'DMMY' 16:02:33.00 RLINK -- local host PeerID 1 LOCL ack= 37 (427ms~20) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=36/36 16:02:33.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/2, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/2, Pdel=0/0, drop=0/0, data=34/35, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=54/58, PPrx=53/108, ping=0/0, Pfrg=0/0, rely=0/1, lb_p=10/10, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 16:03:03.79 SPDx9 -- 2225MB available Texture Memory. Unable to create 2x2 texture. 16:03:03.80 GameObjLoader - upgrading load_count from 33 to 4886 16:03:15.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 16:03:15.63 GameObjLoader 10571838 - resetting counters 16:03:15.63 GameObjLoader 10571838 - LOAD_DONE 16:03:15.63 GAME - SessionSetup 16:03:16.12 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 16:03:16.13 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024 16:03:16.13 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 16:03:18.79 GAME - CreateGEWorld in 3156 ms 16:03:18.83 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 16:03:19.08 GAME - SessionSetup finished in 3446 ms 16:03:19.08 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 3446 ms 16:03:19.10 GAME - WaterReflectionManagerSetup 16:03:19.10 GAME - WaterReflectionManagerSetup finished in 0 ms 16:03:19.22 Regenerating ImpassMap data... 16:03:19.22 Impass Data was already valid, but regenerating... 16:03:19.42 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP! 16:03:19.42 Regenerating CanBuildMap data... 16:03:19.42 Generating CanShoot Map. 16:03:19.42 Pathfinder::Regenerate()... 16:03:19.48 Generating PathSectorMap... 16:03:19.85 Pathfinder::Regenerate() Done. [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x0556cee0 [Cope FactionFix] - hooked @0x5d71e088 [Cope FactionFix] - patched @0x5d71e2e0 [Cope FactionFix] - hooked @0x5d71e2e6 [Cope FactionFix] - patched @0x5d71d6c7 [Cope FactionFix] - hooked @0x5d71d6c7 [Cope FactionFix] - Hook installed 16:03:20.21 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 16:03:21.96 RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 2744 ms 16:03:22.84 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 16:03:22.85 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 16:03:22.85 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 16:03:22.85 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 16:03:22.85 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 16:03:23.17 SPEECHMANAGER -- Loaded in 0.280526 seconds 16:03:25.85 GameObjLoader - upgrading load_count from 0 to 386 16:03:27.56 GameObjLoader 10571998 - resetting counters 16:03:27.56 GameObjLoader 10571998 - LOAD_DONE 16:03:28.47 PreloadResources took 842ms. 16:03:28.53 GAME -- Loading completed (66 seconds) 16:03:28.53 SIM -- Setting SyncErrorChecking level to Low 16:03:29.53 Activating screen: GameScreen 16:03:29.53 Activating screen: Decorators 16:03:29.53 Activating screen: Taskbar 16:03:29.53 Activating screen: SubtitleScreen 16:03:29.53 Activating screen: TextOverlayScreen 16:03:29.71 PerformanceRecorder::StartRecording for game size 8 16:03:29.71 GAME -- Starting mission... 16:03:30.69 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 16:03:30.69 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 16:03:30.69 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 16:03:30.69 MOD -- Player CPU - Hard set to AI Type: AI Player (frame 1) (CmdAI) 16:03:30.69 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 16:03:30.69 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI) 16:03:30.69 MOD -- Player CPU - Hard set to AI Type: AI Player (frame 1) (CmdAI) 16:03:32.51 Activating screen: pause_menu 16:03:32.51 GAME -- SimulationController::Pause 0 16:03:34.01 RLINK -- local host PeerID 1 LOCL ack= 37 (427ms~20) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=36/36 16:03:34.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 16:03:34.32 Activating screen: pause_options 16:03:41.88 GAME -- SimulationController::Pause 1 16:03:42.47 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12] 16:03:45.12 Warning: non auto-match upgrade not found in AE, tuning 16:04:10.37 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background' 16:04:16.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 16:04:35.00 RLINK -- local host PeerID 1 LOCL ack= 37 (427ms~20) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=36/36 16:04:35.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 16:05:17.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 16:05:36.00 RLINK -- local host PeerID 1 LOCL ack= 37 (427ms~20) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=36/36 16:05:36.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 16:06:18.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 16:06:37.01 RLINK -- local host PeerID 1 LOCL ack= 37 (427ms~20) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=36/36 16:06:37.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 16:07:19.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 16:07:38.02 RLINK -- local host PeerID 1 LOCL ack= 37 (427ms~20) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=36/36 16:07:38.02 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 16:08:18.57 Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12] 16:08:20.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 16:08:39.01 RLINK -- local host PeerID 1 LOCL ack= 37 (427ms~20) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=36/36 16:08:39.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 16:09:21.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 16:09:32.82 Activating screen: Command_Tree 16:09:33.75 Activating screen: Command_Branch 16:09:40.01 RLINK -- local host PeerID 1 LOCL ack= 37 (427ms~20) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=36/36 16:09:40.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 16:10:22.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 16:10:41.01 RLINK -- local host PeerID 1 LOCL ack= 37 (427ms~20) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=36/36 16:10:41.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 16:11:23.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 16:11:24.74 Activating screen: Command_Branch 16:11:42.00 RLINK -- local host PeerID 1 LOCL ack= 37 (427ms~20) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=36/36 16:11:42.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 16:11:47.11 RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS 259, transmitAckLastTimeMS 697789 | Peer ---E- M#00000000 Sack00000037 NSack00000000 (C0.0% S:0.0) [ ] 16:12:24.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 16:12:35.80 DX9TEXTURE -- WARNING: Copying from a texture with invalid data! 16:12:35.80 DX9TEXTURE -- WARNING: Copying from a texture with invalid data! 16:12:35.80 DX9TEXTURE -- WARNING: Copying from a texture with invalid data! 16:12:35.80 DX9TEXTURE -- WARNING: Copying from a texture with invalid data! 16:12:35.80 DX9TEXTURE -- WARNING: Copying from a texture with invalid data! 16:12:35.80 DX9TEXTURE -- WARNING: Copying from a texture with invalid data! 16:12:35.80 DX9TEXTURE -- WARNING: Copying from a texture with invalid data! 16:12:43.01 RLINK -- local host PeerID 1 LOCL ack= 38 (426ms~10) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=37/37 16:12:43.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=1/1, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/2, PPrx=2/4, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=18/18, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 16:13:23.17 Unabled to do upgrade, CANPRODUCE_NoResources 16:13:25.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 16:13:44.00 RLINK -- local host PeerID 1 LOCL ack= 38 (426ms~10) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=37/37 16:13:44.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 16:14:26.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 16:14:45.01 RLINK -- local host PeerID 1 LOCL ack= 38 (426ms~10) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=37/37 16:14:45.01 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 16:15:11.01 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 16:15:11.61 Unable to bind updater for fx [ui\reveal]. It could be looping in a fire-n-forget action. 16:15:27.01 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 16:15:46.00 RLINK -- local host PeerID 1 LOCL ack= 38 (426ms~10) unack= 0, retry= 0, highwaterOOS=0 (ip=WINaddr:[IP address redacted]:6112;), pending=0, dead=0, RS#=37/37 16:15:46.00 RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0 16:16:22.94 Activating screen: Command_Branch 16:16:28.00 RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0