RELICCOH started at 2014-05-01 23:42 OS NT 6.1 (sp1.0) x86, 2046MB Physical Memory, 1457 Physical Available, 1944 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -novsync -notriplebuffer WORKING-DIR G:\Program Files\Sega\Company of Heroes Relaunch USER Rx7 23:42:53.19 2 Logical Processors detected 23:42:53.19 Multithreading Enabled 23:42:53.19 THREAD: Hyper-Threading Technology Processors are not detected. 23:42:53.19 XTHREAD: Detected 2 core(s) with 2 hardware thread(s) 23:42:53.19 XTHREAD: Main thread now used as XThread 0 23:42:53.19 XTHREAD: Spawned thread on processor 1 23:42:53.19 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE 23:42:53.23 GAME -- Company Of Heroes, 2.700.0, Build live.2.700.0, Type live, Language english 23:42:53.43 MOD -- Mounting Eastern_Front_DLC1, 1.0 23:42:53.44 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 23:42:53.44 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC1\Data\' 23:42:53.46 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 23:42:53.46 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC1\DataArtHigh\' 23:42:53.53 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 23:42:53.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC1\DataSoundEnglish\' 23:42:53.53 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC1\Movies\' 23:42:53.53 MOD -- Mounting Eastern_Front_DLC2, 1.0 23:42:53.54 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 23:42:53.54 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC2\Data\' 23:42:53.56 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 23:42:53.56 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC2\DataArtHigh\' 23:42:53.57 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 23:42:53.57 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC2\DataSoundEnglish\' 23:42:53.57 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC2\Movies\' 23:42:53.57 MOD -- Mounting Eastern_Front_DLC3, 1.0 23:42:53.58 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 23:42:53.59 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC3\Data\' 23:42:53.60 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 23:42:53.60 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC3\DataArtHigh\' 23:42:53.60 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 23:42:53.60 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC3\DataSoundEnglish\' 23:42:53.60 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC3\Movies\' 23:42:53.61 MOD -- Mounting Eastern_Front_OPS, 1.0 23:42:53.62 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 23:42:53.62 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\CoH\Ops\Data\' 23:42:53.62 MOD -- Mounting Eastern_Front, 1.0 23:42:53.63 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 23:42:53.63 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\RelicOnline\Data\' 23:42:53.64 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 23:42:53.64 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\CoH\Engine\Data\' 23:42:53.64 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 23:42:53.64 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\WW2\Data\' 23:42:53.79 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 23:42:53.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\CoH\Data\' 23:42:53.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Data\' 23:42:53.84 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 23:42:53.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\CoH\DataArtHigh\' 23:42:53.86 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataSoundHigh\' 23:42:53.86 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 23:42:53.86 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataSound\' 23:42:53.86 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 23:42:53.86 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Locale\English\Data\' 23:42:53.87 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 23:42:53.87 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\Engine\Locale\English\Data\' 23:42:54.17 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 23:42:54.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\CoH\DataSoundEnglish\' 23:42:54.18 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 23:42:54.18 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\CoH\Locale\English\Data\' 23:42:54.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataAttrib\' 23:42:54.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Movies\' 23:42:54.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\' 23:42:54.19 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\' [Cope FactionFix] - DLL loaded [Corsix LuaExtCore] Initialising [Corsix LuaExtCore] Found Lua's loadfile at 0x6E60F957 [Corsix LuaExtCore] Lua's loadfile patched [Corsix LuaExtCore] Self-test completed 23:42:54.49 GAME -- Resetting fp control word. 23:43:36.59 WW2Mod -- PropertyBagManager Loaded in 42.105999s 23:43:36.74 NET -- NetworkManager::Create - creating network manager 23:43:36.74 NET -- SteamService: region is [US] 23:43:36.74 NET -- SessionInternal: Instantiating 23:43:36.74 NET -- MessageInternal::CreateChannel: Created channel 202 23:43:36.74 NET -- MessageInternal::CreateChannel: Created channel 201 23:43:36.74 NET -- Session::Initialize - info, initializing session object, using threads. 23:43:36.74 NET -- Session::Initialize - info, initializing session object, using threads. 23:43:36.74 NET -- Net::ThreadFunction - Entering network thread function... 23:43:36.74 NET -- Transport::PurgeConnections - high water mark is 1 23:43:36.75 Loaded 589 badwords from data:OnlineConfig\Badwords.lua 23:43:36.75 NET -- MessageInternal::CreateChannel: Created channel 0 23:43:36.75 NET -- MessageInternal::CreateChannel: Created channel 1 23:43:36.75 NET -- MessageInternal::CreateChannel: Created channel 2 23:43:36.75 NET -- MessageInternal::CreateChannel: Created channel 3 23:43:36.75 NET -- MessageInternal::CreateChannel: Created channel 4 23:43:36.75 NET -- MessageInternal::CreateChannel: Created channel 5 23:43:36.75 NET -- MessageInternal::CreateChannel: Created channel 6 23:43:36.75 NET -- SteamLoginService::OnLoginChanged 23:43:36.75 NET -- AccountInternal::IsProfileSelected - no profile, no associated profile event. 23:43:36.75 NET -- OnLogin: no previous login, auto selecting profile not required 23:43:36.75 NET -- AsyncJobDriver::StartDynamic - job SelectProfileAsync, parent AccountInternal 23:43:36.75 NET -- SteamLoginService::OnLoginChanged done 23:43:36.75 NET -- SteamGetNumberOfCurrentPlayersAsync::Process: number of players is now 1 23:43:36.75 NET -- AsyncJobDriver::StartDynamic - job GetRelationshipAsync, parent RelationshipCache 23:43:36.75 NET -- Selecting profiles Rx7 23:43:36.75 NET -- AccountInternal::IsProfileSelected - no profile, no associated profile event. 23:43:36.75 NET -- AsyncJobDriver::DeleteJob - job SelectProfileAsync, parent AccountInternal 23:43:36.75 GAME -- Available memory: 2046MB Physical RAM, 2064MB Pagefile, 2047 Virtual Address Space 23:43:39.77 DLLDriverLinker -- Adding driver 'spDx10.dll'. 23:43:39.86 DLLDriverLinker -- Adding driver 'spDx9.dll'. 23:43:39.86 DLLDriverLinker -- 2 DLL drivers found. 23:43:40.03 SPDx10 -- Adapter [AMD Radeon HD 6450]: 1017MB dedicated video memory, 0MB dedicated system memory and 767MB shared system memory. 23:43:43.15 DLLDriverLinker -- 2 DLL drivers found. 23:43:43.52 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 23:43:43.52 GAME -- Resolution set to 1024x768 (fullscreen). 23:43:43.55 SPDx9 -- Driver Name = aticfx32.dll Desc = AMD Radeon HD 6450 23:43:43.55 SPDx9 -- Driver Vendor = 0x1002 Device = 0x6779 SubSys = 0x25491458 Rev = 0x0000 23:43:43.55 SPDx9 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 12.47 23:43:43.55 SPDx9 -- Driver GUID = {D7B71EE2-2439-11CF-3773-4305BEC2C535} 23:43:44.11 SPDx9 -- 1771MB available Texture Memory 23:43:44.16 ShaderDatabase: using shader profile [ps30] 23:43:45.17 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 23:43:45.54 GameObjLoader 057bfe80 - resetting counters 23:43:45.54 GameObjLoader 057bfe80 - Created loader 23:43:45.54 GameObjLoader 057bffe0 - resetting counters 23:43:45.54 GameObjLoader 057bffe0 - Created loader 23:43:45.55 NET -- QuickMatchInternal::SetTuningInfo - tuning CRC is 218470533. 23:43:45.56 GAME -- Beginning FE 23:43:45.56 UIFrontEnd - Loading Front End 23:43:45.56 THREAD: Hyper-Threading Technology Processors are not detected. 23:43:45.71 SOUND -- Initializing ... 23:43:45.86 INNIMapDCA Key not found: sp_speechducker::time 23:43:46.87 SOUND -- Initialization completed! 23:43:46.87 UIFrontEnd - Initializing Forms 23:43:50.34 CampaignFilter::BindFilterSpecificWidgets() 23:43:50.57 Activating screen: MovieScreen 23:43:50.57 NET -- AsyncJobDriver::DeleteJob - job GetRelationshipAsync, parent RelationshipCache 23:44:10.59 Activating screen: AppLoadingForm 23:44:10.59 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 23:44:12.46 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 23:44:12.46 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 23:44:12.47 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 23:44:12.47 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 23:44:12.48 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 23:44:12.48 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 23:44:13.15 GAME -- Using player profile RX7-PC 23:44:14.04 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 23:44:14.36 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 23:44:16.04 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 23:44:16.08 CRC & Version Info : 000002bc:cf5d7987:9826da6b eastern_front:700:factionfix.dll 1 23:44:16.08 Activating screen: FEMovie 23:44:16.08 Activating screen: OnlineWidget 23:44:16.08 Activating screen: FE_mm_01 23:44:16.15 SetupProductLoadingArt - choosing bgArt = 2 (gold=0) 23:44:16.15 GAME -- Setting campaign state to 'coh' 23:44:16.15 GAME -- Closing state 'coh' 23:44:16.16 GAME -- Setting campaign state to 'cxp2' 23:44:16.16 GAME -- Closing state 'cxp2' 23:44:16.17 GAME -- Setting campaign state to 'cxp1' 23:44:16.17 GAME -- Closing state 'cxp1' 23:44:16.17 GAME -- Setting campaign state to 'dlc1' 23:44:16.17 GAME -- Closing state 'dlc1' 23:44:16.17 GAME -- Setting campaign state to 'dlc2' 23:44:16.17 GAME -- Closing state 'dlc2' 23:44:16.18 GAME -- Setting campaign state to 'dlc3' 23:44:16.18 GAME -- Closing state 'dlc3' 23:44:18.17 Activating screen: OptionsMenu 23:44:18.17 THREAD: Hyper-Threading Technology Processors are not detected. 23:44:18.18 THREAD: Hyper-Threading Technology Processors are not detected. 23:44:36.00 NET -- Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 23:44:44.15 GameApp::ShutFrontEnd 23:44:44.15 GAME -- Ending FE 23:44:44.15 UIFrontEnd - Unloading Front End 23:44:44.16 SOUND -- Shutting down ... 23:44:44.21 SOUND -- Shutdown completed! 23:44:44.23 ~FEAppListener - Flushing queued online notifications 23:44:44.68 DLLDriverLinker -- 2 DLL drivers found. 23:44:44.70 ActionDatabase : [2573] global actions, [0] dummy actions. 23:44:44.70 NET -- MessageInternal::DestroyChannel: Destroyed channel 0 23:44:44.70 NET -- MessageInternal::DestroyChannel: Destroyed channel 1 23:44:44.70 NET -- MessageInternal::DestroyChannel: Destroyed channel 2 23:44:44.70 NET -- MessageInternal::DestroyChannel: Destroyed channel 3 23:44:44.70 NET -- MessageInternal::DestroyChannel: Destroyed channel 4 23:44:44.70 NET -- MessageInternal::DestroyChannel: Destroyed channel 5 23:44:44.70 NET -- MessageInternal::DestroyChannel: Destroyed channel 6 23:44:44.70 NET -- RemoveAllPeers - flushing local session peer data 23:44:44.70 NET -- Session::Reset with reason 999 and SessionInternal::RemoveAllPeers 23:44:44.70 NET -- Clearing known urls. 23:44:44.70 NET -- RemoveAllPeers - flushing local session peer data 23:44:44.70 NET -- Session::Reset with reason 999 and SessionInternal::RemoveAllPeers 23:44:44.70 NET -- Clearing known urls. 23:44:44.72 NET -- NetworkManager::Destroy - destroying network manager 23:44:44.72 NET -- MessageInternal::DestroyChannel: Destroyed channel 201 23:44:44.72 NET -- MessageInternal::DestroyChannel: Destroyed channel 202 23:44:44.72 NET -- SessionInternal: Fade to black 23:44:44.72 NET -- Transport::Close for connectionID 1 23:44:44.72 NET -- Net::ThreadFunction - Returning from the network thread function... 23:44:44.76 NET -- Setting state to closed for listener with ID 1 and remoteID 0 with address lan://[IP address redacted]:6112 23:44:44.76 NET -- Transport::~Transport: clearing listener map 23:44:44.76 NET -- CallManager - terminating all server calls in progress (0 in progress) 23:44:44.76 NET -- Datastore -- uninitialize complete 23:44:44.80 MOD -- Shutting down 23:44:44.89 MOD -- Mounting Eastern_Front_DLC1, 1.0 23:44:44.89 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 23:44:44.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC1\Data\' 23:44:44.89 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 23:44:44.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC1\DataArtHigh\' 23:44:44.89 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 23:44:44.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC1\DataSoundEnglish\' 23:44:44.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC1\Movies\' 23:44:44.89 MOD -- Mounting Eastern_Front_DLC2, 1.0 23:44:44.89 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 23:44:44.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC2\Data\' 23:44:44.89 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 23:44:44.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC2\DataArtHigh\' 23:44:44.90 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 23:44:44.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC2\DataSoundEnglish\' 23:44:44.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC2\Movies\' 23:44:44.90 MOD -- Mounting Eastern_Front_DLC3, 1.0 23:44:44.90 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 23:44:44.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC3\Data\' 23:44:44.91 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 23:44:44.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC3\DataArtHigh\' 23:44:44.91 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 23:44:44.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC3\DataSoundEnglish\' 23:44:44.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\DLC3\Movies\' 23:44:44.91 MOD -- Mounting Eastern_Front_OPS, 1.0 23:44:44.91 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 23:44:44.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\CoH\Ops\Data\' 23:44:44.91 MOD -- Mounting Eastern_Front, 1.0 23:44:44.91 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 23:44:44.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\RelicOnline\Data\' 23:44:44.91 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 23:44:44.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\CoH\Engine\Data\' 23:44:44.91 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 23:44:44.91 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\WW2\Data\' 23:44:44.92 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 23:44:44.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\CoH\Data\' 23:44:44.94 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Data\' 23:44:44.94 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 23:44:44.94 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\CoH\DataArtHigh\' 23:44:44.95 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataSoundHigh\' 23:44:44.95 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 23:44:44.95 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataSound\' 23:44:44.95 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 23:44:44.95 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Locale\English\Data\' 23:44:44.95 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 23:44:44.95 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\Engine\Locale\English\Data\' 23:44:44.98 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 23:44:44.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\CoH\DataSoundEnglish\' 23:44:44.98 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 23:44:44.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\CoH\Locale\English\Data\' 23:44:44.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataAttrib\' 23:44:44.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Movies\' 23:44:44.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\' 23:44:44.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Rx7\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\' [Cope FactionFix] - DLL loaded 23:45:26.99 WW2Mod -- PropertyBagManager Loaded in 41.937000s 23:45:27.14 NET -- NetworkManager::Create - creating network manager 23:45:27.14 NET -- SteamService: region is [US] 23:45:27.14 NET -- SessionInternal: Instantiating 23:45:27.14 NET -- MessageInternal::CreateChannel: Created channel 202 23:45:27.14 NET -- MessageInternal::CreateChannel: Created channel 201 23:45:27.14 NET -- Session::Initialize - info, initializing session object, using threads. 23:45:27.14 NET -- Session::Initialize - info, initializing session object, using threads. 23:45:27.14 NET -- Net::ThreadFunction - Entering network thread function... 23:45:27.15 Loaded 589 badwords from data:OnlineConfig\Badwords.lua 23:45:27.15 NET -- MessageInternal::CreateChannel: Created channel 0 23:45:27.15 NET -- MessageInternal::CreateChannel: Created channel 1 23:45:27.15 NET -- MessageInternal::CreateChannel: Created channel 2 23:45:27.15 NET -- MessageInternal::CreateChannel: Created channel 3 23:45:27.15 NET -- MessageInternal::CreateChannel: Created channel 4 23:45:27.15 NET -- MessageInternal::CreateChannel: Created channel 5 23:45:27.15 NET -- MessageInternal::CreateChannel: Created channel 6 23:45:27.15 NET -- SteamLoginService::OnLoginChanged 23:45:27.15 NET -- AccountInternal::IsProfileSelected - no profile, no associated profile event. 23:45:27.15 NET -- OnLogin: no previous login, auto selecting profile not required 23:45:27.15 NET -- AsyncJobDriver::StartDynamic - job SelectProfileAsync, parent AccountInternal 23:45:27.15 NET -- SteamLoginService::OnLoginChanged done 23:45:27.15 NET -- SteamGetNumberOfCurrentPlayersAsync::Process: number of players is now 1 23:45:27.15 NET -- AsyncJobDriver::StartDynamic - job GetRelationshipAsync, parent RelationshipCache 23:45:27.15 NET -- Selecting profiles Rx7 23:45:27.15 NET -- AccountInternal::IsProfileSelected - no profile, no associated profile event. 23:45:27.15 NET -- AsyncJobDriver::DeleteJob - job SelectProfileAsync, parent AccountInternal 23:45:27.15 GAME -- Available memory: 2046MB Physical RAM, 2064MB Pagefile, 2047 Virtual Address Space 23:45:30.33 DLLDriverLinker -- Adding driver 'spDx10.dll'. 23:45:30.34 DLLDriverLinker -- Adding driver 'spDx9.dll'. 23:45:30.34 DLLDriverLinker -- 2 DLL drivers found. 23:45:30.37 SPDx10 -- Adapter [AMD Radeon HD 6450]: 1017MB dedicated video memory, 0MB dedicated system memory and 767MB shared system memory. 23:45:31.75 DLLDriverLinker -- 2 DLL drivers found. 23:45:32.13 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 23:45:32.13 GAME -- Resolution set to 1024x768 (fullscreen). 23:45:32.15 SPDx9 -- Driver Name = aticfx32.dll Desc = AMD Radeon HD 6450 23:45:32.15 SPDx9 -- Driver Vendor = 0x1002 Device = 0x6779 SubSys = 0x25491458 Rev = 0x0000 23:45:32.15 SPDx9 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 12.47 23:45:32.15 SPDx9 -- Driver GUID = {D7B71EE2-2439-11CF-3773-4305BEC2C535} 23:45:32.73 SPDx9 -- 1771MB available Texture Memory 23:45:32.75 ShaderDatabase: using shader profile [ps30] 23:45:33.86 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 23:45:34.23 GameObjLoader 0993a9e0 - resetting counters 23:45:34.23 GameObjLoader 0993a9e0 - Created loader 23:45:34.23 GameObjLoader 0993ab40 - resetting counters 23:45:34.23 GameObjLoader 0993ab40 - Created loader 23:45:34.24 NET -- QuickMatchInternal::SetTuningInfo - tuning CRC is 218470533. 23:45:34.25 GAME -- Beginning FE 23:45:34.25 UIFrontEnd - Loading Front End 23:45:34.25 THREAD: Hyper-Threading Technology Processors are not detected. 23:45:34.40 SOUND -- Initializing ... 23:45:35.77 SOUND -- Initialization completed! 23:45:35.77 UIFrontEnd - Initializing Forms 23:45:39.40 CampaignFilter::BindFilterSpecificWidgets() 23:45:39.57 Activating screen: AppLoadingForm 23:45:39.57 SetupProductLoadingArt - choosing bgArt = 1 (gold=0) 23:45:39.57 NET -- AsyncJobDriver::DeleteJob - job GetRelationshipAsync, parent RelationshipCache 23:45:41.30 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 23:45:41.30 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 23:45:41.31 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 23:45:41.31 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 23:45:41.32 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 23:45:41.33 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 23:45:41.96 GAME -- Using player profile RX7-PC 23:45:43.69 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 23:45:45.10 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 23:45:46.58 SetupProductLoadingArt - choosing bgArt = 1 (gold=0) 23:45:46.58 CRC & Version Info : 000002bc:cf5d7987:9826da6b eastern_front:700:factionfix.dll 1 23:45:46.58 Activating screen: FEMovie 23:45:46.58 Activating screen: OnlineWidget 23:45:46.58 Activating screen: FE_mm_01 23:45:46.62 SetupProductLoadingArt - choosing bgArt = 1 (gold=0) 23:45:46.62 GAME -- Setting campaign state to 'coh' 23:45:46.62 GAME -- Closing state 'coh' 23:45:46.63 GAME -- Setting campaign state to 'cxp2' 23:45:46.63 GAME -- Closing state 'cxp2' 23:45:46.63 GAME -- Setting campaign state to 'cxp1' 23:45:46.63 GAME -- Closing state 'cxp1' 23:45:46.63 GAME -- Setting campaign state to 'dlc1' 23:45:46.63 GAME -- Closing state 'dlc1' 23:45:46.64 GAME -- Setting campaign state to 'dlc2' 23:45:46.64 GAME -- Closing state 'dlc2' 23:45:46.64 GAME -- Setting campaign state to 'dlc3' 23:45:46.64 GAME -- Closing state 'dlc3' 23:45:49.54 NET -- AsyncJobDriver::StartDynamic - job HostSessionAsync, parent SessionInternal 23:45:49.54 Activating screen: MessageBoxPopup 23:45:49.54 NET -- Created Sessioninfo 23:45:49.54 NET -- Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 23:45:49.55 NET -- SteamMatchService::GetLocalUserRating() -- failed. local user stats are not ready. 23:45:49.55 NET -- starting LAN hosting 23:45:49.55 NET -- AsyncJobDriver::StartDynamic - job ServiceHostSessionAsync, parent HostSessionAsync 23:45:49.56 NET -- Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 23:45:49.57 NET -- SteamHostAsync::Process: hosting LAN game (lan://[IP address redacted]:6112) 23:45:49.57 NET -- AsyncJobDriver::DeleteJob - job ServiceHostSessionAsync, parent HostSessionAsync 23:45:49.57 NET -- OnServiceJoinSuccess - joined online session, server leave notification required 23:45:49.57 NET -- starting local hosting connection info (lan://[IP address redacted]:6112 - 1398980749) 23:45:49.57 NET -- Creating new route for peer 1 with address lan://[IP address redacted]:6112 23:45:49.57 NET -- !!Created new route for peer 1 with address lan://[IP address redacted]:6112 with connectionID 2 23:45:49.57 NET -- Connection listener, setting remoteID to 2 for localID 2 23:45:49.57 NET -- CHALLENGE -- Session::Host setting m_localPeerPtr->m_challengeToken:  23:45:49.58 NET -- Transport::PurgeConnections - high water mark is 2 23:45:49.58 NET -- Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 23:45:49.58 NET -- ValidateCustomData: called with 191 bytes of custom data 23:45:49.58 NET -- SessionInternal::ValidatePeerAdd Station Name Rx7-PC 23:45:49.58 NET -- Host accepted Peer 1 into the match at address lan://[IP address redacted]:6112 23:45:49.58 NET -- SessionInternal::Process - EVENT_NEWPEER 23:45:49.58 NET -- OnAddSessionMember - sessionID (100), peer is local (yes), is host (yes), and has peerID (1), stationName Rx7-PC - raceID 255, metaDataSize 51 23:45:49.58 NET -- Updating session change number, we're now at 2, sessionID[100] 23:45:49.59 NET -- PeerID 1 is CONNECTED and has avg packet size of 0 23:45:49.59 NET -- Routes for peer 1: 23:45:49.59 NET -- Route at index 0, is lan://[IP address redacted]:6112 and is Transport::CONNECTED with localID 2 and remoteID 2 23:45:49.60 NET -- AsyncJobDriver::StartDynamic - job GetUserStatsAsync, parent UserStatsCache 23:45:49.60 NET -- Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 23:45:49.60 NET -- hosting - Session is connected 23:45:49.60 NET -- Net::Session::SetVisible - session is set to VISIBLE. 23:45:49.60 NET -- AsyncJobDriver::StartDynamic - job GetUserStatsAsync, parent GetUserStatsAsync 23:45:49.60 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:45:49.61 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:45:49.62 NET -- HostAsync - completed with HostResult = 0 23:45:49.62 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 23:45:49.62 Activating screen: OnlineGameSetup 23:45:49.62 NET -- MessageInternal::CreateChannel: Channel 0 already exists 23:45:49.62 NET -- Updating session change number, we're now at 3, sessionID[100] 23:45:49.62 NET -- SetMaxPlayers - max players changed to 2 23:45:49.62 NET -- Updating session change number, we're now at 4, sessionID[100] 23:45:49.62 NET -- Updating session change number, we're now at 5, sessionID[100] 23:45:49.62 NET -- Updating session change number, we're now at 6, sessionID[100] 23:45:49.62 NET -- Updating session change number, we're now at 7, sessionID[100] 23:45:49.62 NET -- Updating session change number, we're now at 8, sessionID[100] 23:45:49.63 NET -- Updating session change number, we're now at 9, sessionID[100] 23:45:49.63 NET -- Updating session change number, we're now at 10, sessionID[100] 23:45:49.63 NET -- Updating session change number, we're now at 11, sessionID[100] 23:45:49.63 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:45:49.63 NET -- Updating session change number, we're now at 12, sessionID[100] 23:45:49.64 NET -- SetMaxPlayers - max players changed to 2 23:45:49.64 NET -- Updating session change number, we're now at 13, sessionID[100] 23:45:49.64 NET -- Updating session change number, we're now at 14, sessionID[100] 23:45:49.64 NET -- Updating session change number, we're now at 15, sessionID[100] 23:45:49.64 NET -- Updating session change number, we're now at 16, sessionID[100] 23:45:49.64 NET -- Net::Session::SetVisible - session is set to INVISIBLE. 23:45:49.64 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 23:45:49.64 NET -- Updating session change number, we're now at 17, sessionID[100] 23:45:49.65 Activating screen: RelicOnlineChat 23:45:49.65 Activating screen: RelicOnlineNewsScreen 23:45:49.65 Activating screen: RelicOnlineStatsScreen 23:45:49.65 Activating screen: Achievements 23:45:49.65 NET -- Updating session change number, we're now at 18, sessionID[100] 23:45:49.65 NET -- Updating session change number, we're now at 19, sessionID[100] 23:45:49.65 NET -- Updating session change number, we're now at 20, sessionID[100] 23:45:49.65 NET -- Updating session change number, we're now at 21, sessionID[100] 23:45:49.65 NET -- Updating session change number, we're now at 22, sessionID[100] 23:45:49.65 NET -- Updating session change number, we're now at 23, sessionID[100] 23:45:49.65 NET -- Updating session change number, we're now at 24, sessionID[100] 23:45:49.65 GAME -- Setting campaign state to 'coh' 23:45:49.65 GAME -- Closing state 'coh' 23:45:49.65 GAME -- Setting campaign state to 'cxp2' 23:45:49.65 GAME -- Closing state 'cxp2' 23:45:49.66 GAME -- Setting campaign state to 'cxp1' 23:45:49.66 GAME -- Closing state 'cxp1' 23:45:49.66 GAME -- Setting campaign state to 'dlc1' 23:45:49.66 GAME -- Closing state 'dlc1' 23:45:49.66 GAME -- Setting campaign state to 'dlc2' 23:45:49.66 GAME -- Closing state 'dlc2' 23:45:49.67 GAME -- Setting campaign state to 'dlc3' 23:45:49.67 GAME -- Closing state 'dlc3' 23:45:49.67 GAME -- Setting campaign state to 'dlc1' 23:45:49.67 GAME -- Closing state 'dlc1' 23:45:49.68 Activating screen: GameHistory 23:45:49.68 GAME -- Setting campaign state to 'coh' 23:45:49.68 GAME -- Closing state 'coh' 23:45:49.68 GAME -- Setting campaign state to 'cxp2' 23:45:49.68 GAME -- Closing state 'cxp2' 23:45:49.69 GAME -- Setting campaign state to 'cxp1' 23:45:49.69 GAME -- Closing state 'cxp1' 23:45:49.69 GAME -- Setting campaign state to 'dlc1' 23:45:49.69 GAME -- Closing state 'dlc1' 23:45:49.69 GAME -- Setting campaign state to 'dlc2' 23:45:49.69 GAME -- Closing state 'dlc2' 23:45:49.70 GAME -- Setting campaign state to 'dlc3' 23:45:49.70 GAME -- Closing state 'dlc3' 23:45:49.70 Activating screen: OnlineGameSetup 23:45:49.70 Activating screen: RelicOnlineTabs 23:45:49.70 NET -- Updating session change number, we're now at 25, sessionID[100] 23:45:49.70 NET -- SessionInternal::SetSessionState - state 0 not an online game, no server call necessary 23:45:49.70 NET -- QuickMatchInternal::OnHostComplete - Host complete. 23:45:49.70 NET -- QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 23:45:49.70 NET -- AsyncJobDriver::DeleteJob - job HostSessionAsync, parent SessionInternal 23:45:49.70 NET -- SteamRequestUserStatsExtAsync::OnLocalUserStatsReceived() -- failed. result[21/NotLoggedOn]. 23:45:49.76 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:45:49.78 GAME -- Setting campaign state to 'coh' 23:45:49.78 GAME -- Closing state 'coh' 23:45:49.78 GAME -- Setting campaign state to 'cxp2' 23:45:49.78 GAME -- Closing state 'cxp2' 23:45:49.78 GAME -- Setting campaign state to 'cxp1' 23:45:49.78 GAME -- Closing state 'cxp1' 23:45:49.78 GAME -- Setting campaign state to 'dlc1' 23:45:49.78 GAME -- Closing state 'dlc1' 23:45:49.79 GAME -- Setting campaign state to 'dlc2' 23:45:49.79 GAME -- Closing state 'dlc2' 23:45:49.79 GAME -- Setting campaign state to 'dlc3' 23:45:49.79 GAME -- Closing state 'dlc3' 23:45:49.80 NET -- AsyncJobDriver::DeleteJob - job GetUserStatsAsync, parent GetUserStatsAsync 23:45:49.80 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:45:49.80 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:45:49.80 NET -- Updating session change number, we're now at 26, sessionID[100] 23:45:49.84 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:45:49.85 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:45:49.86 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:45:49.87 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:45:49.88 NET -- AsyncJobDriver::DeleteJob - job GetUserStatsAsync, parent UserStatsCache 23:45:49.88 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:45:52.34 Activating screen: RaceSelectionPopup 23:45:53.00 NET -- Updating session change number, we're now at 27, sessionID[100] 23:45:53.01 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:45:53.02 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:45:53.03 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:45:54.20 Activating screen: DynamicPopupMenu 23:45:54.37 NET -- Updating session change number, we're now at 28, sessionID[100] 23:45:54.38 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:45:54.38 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 23:45:54.38 NET -- Updating session change number, we're now at 29, sessionID[100] 23:45:54.38 GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH 23:45:54.38 NET -- Updating session change number, we're now at 30, sessionID[100] 23:45:54.38 NET -- Net::Session::SetVisible - session is set to VISIBLE. 23:45:54.38 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 23:45:54.38 NET -- Updating session change number, we're now at 31, sessionID[100] 23:45:54.39 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:45:54.40 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:45:54.40 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:45:54.41 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:45:54.42 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:45:55.35 Activating screen: DynamicPopupMenu 23:45:56.37 NET -- Updating session change number, we're now at 32, sessionID[100] 23:45:56.37 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:45:56.38 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:45:56.38 NET -- Updating session change number, we're now at 33, sessionID[100] 23:45:56.38 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:45:56.38 NET -- Updating session change number, we're now at 34, sessionID[100] 23:45:56.38 NET -- Net::Session::SetVisible - session is set to INVISIBLE. 23:45:56.38 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 23:45:56.38 NET -- Updating session change number, we're now at 35, sessionID[100] 23:45:56.38 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:45:56.40 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:45:56.40 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:45:56.41 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:45:56.42 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:45:57.59 Activating screen: RaceSelectionPopup 23:46:00.81 NET -- Updating session change number, we're now at 36, sessionID[100] 23:46:00.82 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:46:00.83 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:46:00.84 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:46:02.06 NET -- Updating session change number, we're now at 37, sessionID[100] 23:46:02.07 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:46:02.15 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:46:02.16 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:46:03.89 NET -- Updating session change number, we're now at 38, sessionID[100] 23:46:03.90 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:46:03.92 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:46:03.93 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:46:06.35 NET -- Updating session change number, we're now at 39, sessionID[100] 23:46:06.36 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:46:06.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:46:06.38 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:46:14.17 GameSetupForm - No win/loss reporting and only a single player, disconnecting 23:46:14.17 NET -- AsyncJobDriver::StartDynamic - job LeaveSessionAsync, parent SessionInternal 23:46:14.17 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 23:46:14.17 NET -- Updating session change number, we're now at 40, sessionID[100] 23:46:14.17 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:46:14.17 GameSetupForm - Starting game 23:46:14.17 GameInfo::ResetInfo - SyncLevel set to 0 on reset 23:46:14.18 PopulateGameInfo - random seed:[1398980774], guid:[{9429e959-3a33-4dfb-a6da-6489932788d8}], sync level:[2] 23:46:14.18 Error loading [DATA:levelingCurve.lua] 23:46:14.19 Error loading [DATA:levelingCurve.lua] 23:46:14.19 MOD - Setting player (0) race to: allies_soviets 23:46:14.19 MOD - Setting player (0) race to: 2 23:46:14.19 ModDllSetup::PlayerSetRewardUnits - playerIndex 0... 23:46:14.19 adding reward 'upgrade\upgrade_allied_105' 23:46:14.19 adding reward 'upgrade\upgrade_british_comet' 23:46:14.19 adding reward 'upgrade\upgrade_panzer_elite_jagdpanzer' 23:46:14.19 adding reward 'upgrade\upgrade_panzer_elite_jagdtiger' 23:46:14.19 adding reward 'upgrade\upgrade_panzer_elite_nashorn' 23:46:14.19 adding reward 'upgrade\upgrade_axis_officer' 23:46:14.19 adding reward 'upgrade\upgrade_axis_tiger_ace' 23:46:14.19 MOD - Setting player (1) race to: axis 23:46:14.19 MOD - Setting player (1) race to: 3 23:46:14.19 ModDllSetup::PlayerSetRewardUnits - playerIndex 1... 23:46:14.19 Activating screen: MessageBoxPopup 23:46:14.19 NET -- AsyncJobDriver::StartDynamic - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:46:14.19 NET -- LeaveSessionAsync::Process - (100) [Initialization] - calling Session::Disconnect 23:46:14.19 NET -- Session::Disconnect: reason=999/User_Disconnect 23:46:14.19 NET -- Marking PeerID 1 for death address[lan://[IP address redacted]:6112] reasonID [999] reasonDebug [User_Disconnect] 23:46:14.19 NET -- QOSController::RemoveActivePeer - removing peer 1 23:46:14.21 APP -- Game Start 23:46:14.21 GAME -- Setting campaign state to 'coh' 23:46:14.22 GAME -- Closing state 'coh' 23:46:14.22 GAME -- Setting campaign state to 'cxp2' 23:46:14.22 GAME -- Closing state 'cxp2' 23:46:14.22 GAME -- Setting campaign state to 'cxp1' 23:46:14.22 GAME -- Closing state 'cxp1' 23:46:14.22 GAME -- Setting campaign state to 'dlc1' 23:46:14.22 GAME -- Closing state 'dlc1' 23:46:14.23 GAME -- Setting campaign state to 'dlc2' 23:46:14.23 GAME -- Closing state 'dlc2' 23:46:14.23 GAME -- Setting campaign state to 'dlc3' 23:46:14.23 GAME -- Closing state 'dlc3' 23:46:14.23 NET -- MessageInternal::DestroyChannel: Destroyed channel 0 23:46:14.24 GAME -- Ending FE 23:46:14.24 UIFrontEnd - Unloading Front End 23:46:14.26 SOUND -- Shutting down ... 23:46:14.31 SOUND -- Shutdown completed! 23:46:14.32 23:46:14.32 GAME -- *** Beginning mission 2p_duclair v1-3 (1 Humans, 1 Computers) *** 23:46:14.32 23:46:14.46 GAME -- Recording game 23:46:14.56 Activating screen: GameLoadScreen 23:46:14.56 NET -- ReportGameStartStats - no connection to server unable to report 23:46:14.56 NET -- AsyncJobDriver::StartDynamic - job GetChatChannelsAsync, parent ChatChannelCache 23:46:14.56 NET -- Deleting route with ID 2 and remoteID 2 and address lan://[IP address redacted]:6112 23:46:14.56 NET -- Transport::Close for connectionID 2 23:46:14.56 NET -- Setting state to closed for listener with ID 2 and remoteID 2 with address lan://[IP address redacted]:6112 23:46:14.56 NET -- Closed connection for PeerID 1 at lan://[IP address redacted]:6112 23:46:14.56 NET -- SessionInternal::Process - EVENT_DESTROYPEER 23:46:14.56 NET -- OnRemoveSessionMember - sessionID (100), peerID (1) 23:46:14.56 NET -- RemoveStation - sessionID (100), peerID (1), we are the host, updating slot info, session info and cie 23:46:14.56 NET -- LeaveSessionInternal - needLeave=1 23:46:14.56 NET -- AsyncJobDriver::StartDynamic - job ServiceLeaveSessionAsync, parent SessionInternal 23:46:14.56 NET -- Destroyed Sessioninfo 23:46:14.56 NET -- Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 23:46:14.56 NET -- RemoveAllPeers - flushing local session peer data 23:46:14.56 NET -- Session::Reset with reason 999 and SessionInternal::RemoveAllPeers 23:46:14.56 NET -- Clearing known urls. 23:46:14.56 NET -- AsyncJobDriver::DeleteJob - job LeaveSessionAsync, parent SessionInternal 23:46:14.56 NET -- AsyncJobDriver::DeleteJob - job UpdateSessionAdvertisementAsync, parent SessionInternal 23:46:14.74 NET -- AsyncJobDriver::DeleteJob - job ServiceLeaveSessionAsync, parent SessionInternal 23:46:14.74 NET -- SteamGetChatChannelsAsync::StartRequest: calling RequestLobbyList (limit:50, distance:3/Worldwide, slots:1, sessionID=102, instance>=1, instance NEAR 1) 23:46:14.87 NET -- GetChatChannelsAsync::Process: RequestLobbyList succeeded (lobbies=0) 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 3 as Amsterdam.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 4 as Athens.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 5 as Barcelona.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 6 as Beijing.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 7 as Berlin.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 8 as Brasilia.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 9 as Budapest.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 10 as Copenhagen.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 11 as Dublin.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 12 as Fansite - GameReplays.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 13 as Fansite - PcoH.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 14 as Fansite - Penny Arcade.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 15 as Fansite - RelicNews.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 16 as Fansite - SomethingAwful.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 17 as Hanoi.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 18 as Helsinki.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 19 as Hong Kong.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 20 as Istanbul.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 21 as Jakarta.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 22 as Johannesburg.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 23 as London.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 24 as Los Angeles.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 25 as Manila.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 26 as Mexico City.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 27 as Moscow.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 28 as New Delhi.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 29 as New York.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 30 as P'yongyang.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 31 as Paris.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 32 as Play CoH Custom Maps.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 33 as Play CoH Mods.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 34 as Prague.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 35 as Rome.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 36 as Seoul.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 37 as Singapore City.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 38 as Stockholm.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 39 as Sydney.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 40 as Taipei.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 41 as Tokyo.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 42 as Vancouver.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 43 as Vienna.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 44 as Warsaw.1 23:46:14.87 NET -- SteamChatService::AddFakeChannels: adding channel 45 as Wellington.1 23:46:14.87 NET -- AsyncJobDriver::DeleteJob - job GetChatChannelsAsync, parent ChatChannelCache 23:46:14.87 THREAD: Hyper-Threading Technology Processors are not detected. 23:46:14.99 SOUND -- Initializing ... 23:46:16.34 SOUND -- Initialization completed! 23:46:16.36 PHYSICS: detected processor(s) capable of handling 2 threads. 23:46:16.42 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\community\2p_duclair\2p_duclair v1-3' 23:46:16.42 MOD -- Using Mod 'Eastern_Front' 23:46:16.43 Unable to load/parse precache file [DATA:scenarios\mp\classic\community\2p_duclair\2p_duclair v1-3_precache.lua] 23:46:19.83 GameObjLoader - upgrading load_count from 0 to 1150 23:46:26.46 GameObjLoader - upgrading load_count from 1150 to 1804 23:46:26.82 PHYSICS -- Created node factory 'HVOK' 23:46:26.82 PHYSICS -- Created node factory 'DMMY' 23:46:27.00 NET -- Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 23:46:45.57 SPDx9 -- 1748MB available Texture Memory. Unable to create 2x2 texture. 23:46:45.61 GameObjLoader - upgrading load_count from 48 to 4484 23:46:58.46 GameObjLoader 0993a9e0 - resetting counters 23:46:58.46 GameObjLoader 0993a9e0 - LOAD_DONE 23:46:58.46 GAME - SessionSetup 23:46:59.55 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 23:46:59.56 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024 23:46:59.56 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 23:47:01.63 GAME - CreateGEWorld in 3168 ms 23:47:01.66 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 23:47:02.00 GAME - SessionSetup finished in 3535 ms 23:47:02.00 GAME - WaterReflectionManagerSetup 23:47:02.00 GAME - WaterReflectionManagerSetup finished in 0 ms 23:47:03.20 Regenerating ImpassMap data... 23:47:03.20 Impass Data was already valid, but regenerating... 23:47:03.28 Generating CanBuild Map. THIS SHOULD ONLY HAPPEN IN WORLDBUILDER! IF YOU SEE THIS IN GAME, RE-SAVE THE MAP! 23:47:03.28 Regenerating CanBuildMap data... 23:47:03.28 Generating CanShoot Map. 23:47:03.28 Pathfinder::Regenerate()... 23:47:03.31 Generating PathSectorMap... 23:47:03.46 Pathfinder::Regenerate() Done. [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x04ce7c40 [Cope FactionFix] - hooked @0x5bb9e088 [Cope FactionFix] - patched @0x5bb9e2e0 [Cope FactionFix] - hooked @0x5bb9e2e6 [Cope FactionFix] - patched @0x5bb9d6c7 [Cope FactionFix] - hooked @0x5bb9d6c7 [Cope FactionFix] - Hook installed 23:47:03.97 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded. 23:47:04.49 MOD -- Player (unused player) (frame 0) (KillPlayer) 23:47:04.49 MOD -- Player (unused player) (frame 0) (KillPlayer) 23:47:04.49 MOD -- Player (unused player) (frame 0) (KillPlayer) 23:47:04.49 MOD -- Player (unused player) (frame 0) (KillPlayer) 23:47:04.49 MOD -- Player (unused player) (frame 0) (KillPlayer) 23:47:04.49 MOD -- Player (unused player) (frame 0) (KillPlayer) 23:47:06.65 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:47:06.65 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:47:06.65 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:47:06.65 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:47:06.65 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 23:47:07.36 SPEECHMANAGER -- Loaded in 0.630945 seconds 23:47:09.81 GameObjLoader - upgrading load_count from 0 to 406 23:47:12.56 GameObjLoader 0993ab40 - resetting counters 23:47:12.56 GameObjLoader 0993ab40 - LOAD_DONE 23:47:12.97 PreloadResources took 352ms. 23:47:13.23 GAME -- Loading completed (59 seconds) 23:47:13.23 SIM -- Setting SyncErrorChecking level to None 23:47:14.72 Activating screen: GameScreen 23:47:14.72 Activating screen: Decorators 23:47:14.72 Activating screen: Taskbar 23:47:14.72 Activating screen: SubtitleScreen 23:47:14.72 Activating screen: TextOverlayScreen 23:47:14.88 PerformanceRecorder::StartRecording for game size 2 23:47:14.88 GAME -- Starting mission... 23:47:15.55 MOD -- Player CPU - Easy set to AI Type: AI Player (frame 1) (CmdAI) 23:47:20.22 Warning: non auto-match upgrade not found in AE, tuning 23:47:28.00 NET -- Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 23:47:33.75 Activating screen: Command_Tree 23:47:37.64 Warning: binding repeat_3(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]