RELICCOH started at 2013-06-09 04:46 OS NT 6.1 (sp1.0) x64, 8137MB Physical Memory, 5963 Physical Available, 3955 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front WORKING-DIR D:\Steam\steamapps\common\Company of Heroes USER Dimitri 04:46:34.97 4 Logical Processors detected 04:46:34.97 Multithreading Enabled 04:46:34.97 THREAD: Hyper-Threading Technology Processors are not detected. 04:46:34.97 XTHREAD: Detected 4 core(s) with 4 hardware thread(s) 04:46:34.97 XTHREAD: Main thread now used as XThread 0 04:46:34.97 XTHREAD: Spawned thread on processor 1 04:46:34.97 XTHREAD: Spawned thread on processor 2 04:46:34.98 XTHREAD: Spawned thread on processor 3 04:46:34.98 MATHBOX -- Version=6, Cpu=Intel Pentium III Xeon:f=6,m=10, Mode=SSE 04:46:34.98 GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language French 04:46:34.98 MOD -- Mounting Eastern_Front_DLC1, 1.0 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\DLC1\Data\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundFrench\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\DLC1\DataSoundFrench\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\DLC1\Movies\' 04:46:34.98 MOD -- Mounting Eastern_Front_DLC2, 1.0 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\DLC2\Data\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundFrench\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\DLC2\DataSoundFrench\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\DLC2\Movies\' 04:46:34.98 MOD -- Mounting Eastern_Front_DLC3, 1.0 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\DLC3\Data\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundFrench\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\DLC3\DataSoundFrench\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\DLC3\Movies\' 04:46:34.98 MOD -- Mounting Eastern_Front_OPS, 1.0 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 04:46:34.98 MOD -- Mounting Eastern_Front, 1.0 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\RelicOnline\Data\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 04:46:34.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\WW2\Data\' 04:46:34.99 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 04:46:34.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\CoH\Data\' 04:46:34.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 04:46:34.99 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 04:46:34.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 04:46:34.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 04:46:34.99 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 04:46:34.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 04:46:34.99 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\French\Data\' 04:46:34.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\Eastern_Front\Locale\French\Data\' 04:46:34.99 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\French\Data\' 04:46:34.99 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\CoH\Engine\Locale\French\Data\' 04:46:35.01 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundFrench\' 04:46:35.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\CoH\DataSoundFrench\' 04:46:35.01 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\French\Data\' 04:46:35.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\CoH\Locale\French\Data\' 04:46:35.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 04:46:35.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 04:46:35.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\Engine\Movies\' 04:46:35.01 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Dimitri\Documents\My Games\Company of Heroes\WW2\Movies\' [Cope FactionFix] - DLL loaded [Corsix LuaExtCore] Initialising [Corsix LuaExtCore] Found Lua's loadfile at 0x622C8D97 [Corsix LuaExtCore] Lua's loadfile patched [Corsix LuaExtCore] Self-test completed 04:46:35.04 GAME -- Resetting fp control word. 04:46:38.84 WW2Mod -- PropertyBagManager Loaded in 3.800000s 04:46:38.90 NetworkManager::Create - creating network manager 04:46:38.90 Read 830 bytes from network datastore login_cache.bin 04:46:38.90 Read 120430 bytes from network datastore global_cache.bin 04:46:38.90 Read 21106 bytes from network datastore ping_cache.bin 04:46:38.90 QuazalInitializer - static initializing Quazal library 04:46:38.90 PingCache - populating cache with 91 pings 04:46:38.90 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 04:46:38.90 WinTransport - CreateSocket exclusive broadcast socket was available. 04:46:38.90 WinTransport - CreateSocket listening for broadcasts on default port 04:46:38.90 WinTransport - Host Name: CoreI5, aliases: , type=AF_INET, len=4 04:46:38.90 WinTransport - Host IP Address #0: [IP address redacted] 04:46:38.90 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 04:46:38.90 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 04:46:38.90 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 04:46:38.90 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 04:46:38.90 SessionManager - Peer Header Size = 16 bytes 04:46:38.90 SessionManager - Game Data overhead = 7 bytes 04:46:38.90 SessionManager - Proxy overhead = 7 bytes 04:46:38.90 MessageInternal::CreateChannel: Created channel 47535450 04:46:38.90 Session::Initialize - info, initializing session object, using threads. 04:46:38.90 SessionManager::RegisterSession - Registering new session 071d5680 04:46:38.90 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 04:46:38.90 AutomatchInternal: Instantiating 04:46:38.90 PartyInternal: Instantiating 04:46:38.90 MessageInternal::CreateChannel: Created channel 50525459 04:46:38.90 MessageInternal::CreateChannel: Created channel 51434b4d 04:46:38.91 Net::ThreadFunction - Entering network thread function... 04:46:38.91 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 04:46:38.91 MessageInternal::CreateChannel: Created channel 534d5347 04:46:38.91 MessageInternal::CreateChannel: Created channel 474d4343 04:46:38.91 MessageInternal::CreateChannel: Created channel 474f424a 04:46:38.91 MessageInternal::CreateChannel: Created channel 4d4f444d 04:46:38.91 MessageInternal::CreateChannel: Created channel 53594e43 04:46:38.91 MessageInternal::DestroyChannel: Destroyed channel 534d5347 04:46:38.91 MessageInternal::DestroyChannel: Destroyed channel 474d4343 04:46:38.91 MessageInternal::DestroyChannel: Destroyed channel 474f424a 04:46:38.91 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 04:46:38.91 MessageInternal::DestroyChannel: Destroyed channel 53594e43 04:46:38.91 GAME -- Available memory: 8137MB Physical RAM, 510MB Pagefile, 4095 Virtual Address Space 04:46:38.93 Transport - Largest received is now 19 04:46:38.93 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 04:46:39.67 DLLDriverLinker -- Adding driver 'spDx10.dll'. 04:46:39.67 DLLDriverLinker -- Adding driver 'spDx9.dll'. 04:46:39.67 DLLDriverLinker -- 2 DLL drivers found. 04:46:39.69 SPDx10 -- Adapter [AMD Radeon HD 7800 Series]: 2029MB dedicated video memory, 0MB dedicated system memory and 2066MB shared system memory. 04:46:40.96 DLLDriverLinker -- 2 DLL drivers found. 04:46:41.03 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36] 04:46:41.03 GAME -- Resolution set to 1920x1080 (fullscreen). 04:46:41.04 SPDx10 -- Adapter Description = AMD Radeon HD 7800 Series 04:46:41.04 SPDx10 -- Driver Vendor = 0x00001002 Device = 0x00006818 SubSys = 0xe241174b Rev = 0x00000000 04:46:41.04 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 11.72 04:46:41.04 SPDx10 -- Driver LUID = 0x00000000-0x00009c24 04:46:41.04 SPDx10 -- 2029MB dedicated video memory, 0MB dedicated system memory and 2066MB shared system memory available. 04:46:41.04 ShaderDatabase: using shader profile [ps40] 04:46:41.81 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 04:46:41.92 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 04:46:41.92 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 04:46:42.19 GameObjLoader 03a53d10 - resetting counters 04:46:42.19 GameObjLoader 03a53d10 - Created loader 04:46:42.19 GameObjLoader 03a53e70 - resetting counters 04:46:42.19 GameObjLoader 03a53e70 - Created loader 04:46:42.31 GAME -- Beginning FE 04:46:42.31 Sent message game CompanyOfHeroes started 5460 602 allowtraffic 04:46:42.31 RemoteDLManager - Connection Restored. 04:46:42.31 UIFrontEnd - Loading Front End 04:46:42.31 THREAD: Hyper-Threading Technology Processors are not detected. 04:46:42.35 SOUND -- Initializing ... 04:46:42.38 INNIMapDCA Key not found: sp_speechducker::time 04:46:42.60 SOUND -- Initialization completed! 04:46:42.60 UIFrontEnd - Initializing Forms 04:46:43.40 CampaignFilter::BindFilterSpecificWidgets() 04:46:43.45 Activating screen: MovieScreen 04:46:43.45 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 04:47:08.05 Activating screen: AppLoadingForm 04:47:08.05 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 04:47:08.36 GAME -- Loaded campaign 'Bataille de Normandie' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 04:47:08.36 GAME -- Loaded campaign 'Libération de Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 04:47:08.37 GAME -- Loaded campaign 'Opération Market-Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 04:47:08.37 GAME -- Loaded campaign 'Poche de Falaise' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 04:47:08.37 GAME -- Loaded campaign 'Chaussée' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 04:47:08.37 GAME -- Loaded campaign 'Tigre de l'as' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 04:47:08.55 GAME -- Using player profile COREI5 04:47:08.94 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 04:47:09.09 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 04:47:10.12 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 04:47:10.12 RendezvousManager: CreateSession - starting profile=Guest login 04:47:25.17 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure. 04:47:25.17 RendezvousManager - unable to connect to the server as guest 04:47:25.19 OnConnect: connect failure 04:47:25.19 RendezvousManager::Shutdown - deleting instance 04:47:25.19 RendezvousManager - terminating all server calls in progress 04:47:25.19 CallManager - terminating all server calls in progress (1 in progress) 04:47:25.19 RendezvousManager - destroying chat handler 04:47:25.19 ~RendezvousManager - m_state = 7, no need for server disconnect 04:47:25.21 OnConnect: this wasnt a reconnect, no need for autologin 04:47:25.21 AccountStore -- Found matching account Averelld, ignoring for now 04:47:25.21 installed_products = ( COH CXP1 DLC1 DLC2 DLC3 ) 04:47:25.21 OnLogin: no previous login, auto selecting profile not required 04:47:25.22 Beginning media verification... 04:47:25.22 Validator type : validators\cosh\cosh.dll 04:47:25.22 Activating screen: MessageBoxPopup 04:47:25.74 SetupProductLoadingArt - choosing bgArt = 1 (gold=0) 04:47:25.87 CRC & Version Info : 0000025a:de0493a4:ec3c9e0d eastern_front:602:factionfix.dll 1 04:47:25.87 Activating screen: FEMovie 04:47:25.87 Activating screen: OnlineWidget 04:47:25.87 Activating screen: RelicOnlineProfileSelect 04:47:25.89 SetupProductLoadingArt - choosing bgArt = 1 (gold=0) 04:47:25.89 Activating screen: RelicOnlineWait 04:47:25.89 Activating screen: FEMovie 04:47:25.89 Activating screen: OnlineWidget 04:47:25.89 Activating screen: FE_mm_01 04:47:25.89 Activating screen: RelicOnlineWait 04:47:25.94 GAME -- Setting campaign state to 'coh' 04:47:25.94 GAME -- Closing state 'coh' 04:47:25.95 GAME -- Setting campaign state to 'cxp2' 04:47:25.95 GAME -- Closing state 'cxp2' 04:47:25.95 GAME -- Setting campaign state to 'cxp1' 04:47:25.95 GAME -- Closing state 'cxp1' 04:47:25.95 GAME -- Setting campaign state to 'dlc1' 04:47:25.95 GAME -- Closing state 'dlc1' 04:47:25.95 GAME -- Setting campaign state to 'dlc2' 04:47:25.95 GAME -- Closing state 'dlc2' 04:47:25.95 GAME -- Setting campaign state to 'dlc3' 04:47:25.95 GAME -- Closing state 'dlc3' 04:47:39.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 04:48:40.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 04:49:41.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.2, max unsent 0, version err 0, merge 0 04:50:00.24 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 04:50:00.29 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024. 04:50:01.96 Activating screen: MessageBoxPopup 04:50:01.96 Created Matchinfo 04:50:01.96 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 04:50:01.96 starting LAN hosting 04:50:02.03 OnJoinAdvertisementSuccess - joined online match, server leave notification required 04:50:02.03 starting local hosting 04:50:02.03 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 04:50:02.03 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 04:50:02.03 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 04:50:02.03 Session::Host sid = 610D9FEFCC756C0F, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 04:50:02.03 ValidateCustomData: called with 223 bytes of custom data 04:50:02.03 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 04:50:02.03 AdvertisementInternal::Process - EVENT_NEWPEER 04:50:02.03 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 04:50:02.05 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 04:50:02.05 hosting - Session is connected 04:50:02.05 Net::Session::SetVisible - session is set to VISIBLE. 04:50:02.05 hosting completed successfully 04:50:02.05 HostAsync - completed with HostResult = 0 04:50:02.05 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 04:50:02.05 Activating screen: OnlineGameSetup 04:50:02.05 MessageInternal::CreateChannel: Created channel 534d5347 04:50:02.05 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 04:50:02.05 MatchInternal::SetMatchType - new type 14 - updating server 04:50:02.06 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 04:50:02.06 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 04:50:02.06 SetVisible called while !IsConnected 04:50:02.06 GetMaxFrameTimeFromProfile: players=8 expected FPS=30.731407, bars=5, max avg=0.026, sd=0.006, 2 samples = 0.03 0.02 04:50:02.07 Transport - Largest received is now 505 04:50:02.08 Activating screen: RelicOnlineChat 04:50:02.08 Activating screen: RelicOnlineNewsScreen 04:50:02.09 Transport - Largest received is now 837 04:50:02.13 Activating screen: RelicOnlineStatsScreen 04:50:02.13 Activating screen: Achievements 04:50:02.13 GAME -- Setting campaign state to 'coh' 04:50:02.13 GAME -- Closing state 'coh' 04:50:02.13 GAME -- Setting campaign state to 'cxp2' 04:50:02.13 GAME -- Closing state 'cxp2' 04:50:02.13 GAME -- Setting campaign state to 'cxp1' 04:50:02.13 GAME -- Closing state 'cxp1' 04:50:02.13 GAME -- Setting campaign state to 'dlc1' 04:50:02.13 GAME -- Closing state 'dlc1' 04:50:02.13 GAME -- Setting campaign state to 'dlc2' 04:50:02.13 GAME -- Closing state 'dlc2' 04:50:02.13 GAME -- Setting campaign state to 'dlc3' 04:50:02.13 GAME -- Closing state 'dlc3' 04:50:02.14 GAME -- Setting campaign state to 'dlc1' 04:50:02.14 GAME -- Closing state 'dlc1' 04:50:02.14 Activating screen: GameHistory 04:50:02.14 GAME -- Setting campaign state to 'coh' 04:50:02.14 GAME -- Closing state 'coh' 04:50:02.14 GAME -- Setting campaign state to 'cxp2' 04:50:02.14 GAME -- Closing state 'cxp2' 04:50:02.14 GAME -- Setting campaign state to 'cxp1' 04:50:02.14 GAME -- Closing state 'cxp1' 04:50:02.14 GAME -- Setting campaign state to 'dlc1' 04:50:02.14 GAME -- Closing state 'dlc1' 04:50:02.14 GAME -- Setting campaign state to 'dlc2' 04:50:02.14 GAME -- Closing state 'dlc2' 04:50:02.15 Transport - Largest received is now 1175 04:50:02.15 GAME -- Setting campaign state to 'dlc3' 04:50:02.15 GAME -- Closing state 'dlc3' 04:50:02.15 Activating screen: OnlineGameSetup 04:50:02.15 Activating screen: RelicOnlineTabs 04:50:02.15 Activating screen: ScreenTipPopup 04:50:02.15 AutomatchInternal::OnHostComplete - Completed Host with success=1 04:50:02.15 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 04:50:02.15 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 04:50:02.15 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 04:50:02.15 Net::Session::SetVisible - session is set to VISIBLE. 04:50:02.15 GetMaxFrameTimeFromProfile: players=8 expected FPS=30.731407, bars=5, max avg=0.026, sd=0.006, 2 samples = 0.03 0.02 04:50:02.21 Activating screen: ScreenTipPopup 04:50:02.21 GameInfo::ResetInfo - SyncLevel set to 0 on reset 04:50:02.25 GameInfo::ResetInfo - SyncLevel set to 0 on reset 04:50:06.03 Activating screen: RaceSelectionPopup 04:50:07.47 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 04:50:07.47 Net::Session::SetVisible - session is set to VISIBLE. 04:50:07.47 GetMaxFrameTimeFromProfile: players=8 expected FPS=30.731407, bars=5, max avg=0.026, sd=0.006, 2 samples = 0.03 0.02 04:50:07.52 GameInfo::ResetInfo - SyncLevel set to 0 on reset 04:50:07.54 GameInfo::ResetInfo - SyncLevel set to 0 on reset 04:50:09.17 Activating screen: DynamicPopupMenu 04:50:10.11 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 04:50:10.11 Net::Session::SetVisible - session is set to VISIBLE. 04:50:10.12 GetMaxFrameTimeFromProfile: players=8 expected FPS=30.731407, bars=5, max avg=0.026, sd=0.006, 2 samples = 0.03 0.02 04:50:10.13 GameInfo::ResetInfo - SyncLevel set to 0 on reset 04:50:10.15 GameInfo::ResetInfo - SyncLevel set to 0 on reset 04:50:10.75 Activating screen: DynamicPopupMenu 04:50:11.49 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 04:50:11.49 Net::Session::SetVisible - session is set to VISIBLE. 04:50:11.49 GetMaxFrameTimeFromProfile: players=8 expected FPS=30.731407, bars=5, max avg=0.026, sd=0.006, 2 samples = 0.03 0.02 04:50:11.50 GameInfo::ResetInfo - SyncLevel set to 0 on reset 04:50:11.51 GameInfo::ResetInfo - SyncLevel set to 0 on reset 04:50:11.98 Activating screen: DynamicPopupMenu 04:50:12.81 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 04:50:12.81 Net::Session::SetVisible - session is set to VISIBLE. 04:50:12.81 GetMaxFrameTimeFromProfile: players=8 expected FPS=30.731407, bars=5, max avg=0.026, sd=0.006, 2 samples = 0.03 0.02 04:50:12.83 GameInfo::ResetInfo - SyncLevel set to 0 on reset 04:50:12.84 GameInfo::ResetInfo - SyncLevel set to 0 on reset 04:50:19.20 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 04:50:19.20 Net::Session::SetVisible - session is set to VISIBLE. 04:50:19.20 GetMaxFrameTimeFromProfile: players=4 expected FPS=30.707613, bars=5, max avg=0.025, sd=0.008, 5 samples = 0.02 0.03 0.02 0.02 0.04 04:50:19.25 GameInfo::ResetInfo - SyncLevel set to 0 on reset 04:50:19.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 04:50:25.03 Activating screen: DynamicPopupMenu 04:50:26.03 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 04:50:26.03 Net::Session::SetVisible - session is set to VISIBLE. 04:50:26.03 GetMaxFrameTimeFromProfile: players=4 expected FPS=30.707613, bars=5, max avg=0.025, sd=0.008, 5 samples = 0.02 0.03 0.02 0.02 0.04 04:50:26.04 GameInfo::ResetInfo - SyncLevel set to 0 on reset 04:50:26.06 GameInfo::ResetInfo - SyncLevel set to 0 on reset 04:50:29.96 Activating screen: DynamicPopupMenu 04:50:30.96 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 04:50:30.96 Net::Session::SetVisible - session is set to INVISIBLE. 04:50:30.96 GetMaxFrameTimeFromProfile: players=4 expected FPS=30.707613, bars=5, max avg=0.025, sd=0.008, 5 samples = 0.02 0.03 0.02 0.02 0.04 04:50:30.96 GameInfo::ResetInfo - SyncLevel set to 0 on reset 04:50:30.98 GameInfo::ResetInfo - SyncLevel set to 0 on reset 04:50:31.96 Activating screen: DynamicPopupMenu 04:50:33.63 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 04:50:33.63 Net::Session::SetVisible - session is set to INVISIBLE. 04:50:33.63 GetMaxFrameTimeFromProfile: players=4 expected FPS=30.707613, bars=5, max avg=0.025, sd=0.008, 5 samples = 0.02 0.03 0.02 0.02 0.04 04:50:33.65 GameInfo::ResetInfo - SyncLevel set to 0 on reset 04:50:33.66 GameInfo::ResetInfo - SyncLevel set to 0 on reset 04:50:34.94 GameSetupForm - No win/loss reporting and only a single player, disconnecting 04:50:34.94 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 04:50:34.94 SetVisible called while !IsConnected 04:50:34.94 GameInfo::ResetInfo - SyncLevel set to 0 on reset 04:50:34.94 GameSetupForm - Starting game 04:50:34.94 GameInfo::ResetInfo - SyncLevel set to 0 on reset 04:50:34.95 PopulateGameInfo - random seed:[1370746234], guid:[{a7758633-9690-4b31-b4c4-03ed51dc5e47}], sync level:[2] 04:50:34.95 Error loading [DATA:levelingCurve.lua] 04:50:34.95 Error loading [DATA:levelingCurve.lua] 04:50:34.95 MOD - Setting player (0) race to: allies_soviets 04:50:34.95 MOD - Setting player (0) race to: 2 04:50:34.95 MOD - Setting player (1) race to: axis 04:50:34.95 MOD - Setting player (1) race to: 3 04:50:34.95 Activating screen: MessageBoxPopup 04:50:34.95 Session is marking the local peer PeerID 1 for death 04:50:34.95 Session::GetEvent DestroyPeer success Peer 1 removed 04:50:34.95 Session::DestroyPeer - deallocating peer 1 04:50:34.95 Session - Requested Disconnect for connectionID 2 04:50:34.95 Deallocated route ID=3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 04:50:34.95 Session - Requested Disconnect for connectionID 3 04:50:34.95 Closed route 3<>3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 04:50:34.95 AdvertisementInternal::Process - EVENT_DESTROYPEER 04:50:34.95 Destroyed Matchinfo 04:50:34.96 Transport - Largest sent is now 8 04:50:34.96 APP -- Game Start 04:50:34.96 Sent message game CompanyOfHeroes allowtraffic 04:50:34.96 GAME -- Setting campaign state to 'coh' 04:50:34.96 GAME -- Closing state 'coh' 04:50:34.96 GAME -- Setting campaign state to 'cxp2' 04:50:34.96 GAME -- Closing state 'cxp2' 04:50:34.96 GAME -- Setting campaign state to 'cxp1' 04:50:34.96 GAME -- Closing state 'cxp1' 04:50:34.96 GAME -- Setting campaign state to 'dlc1' 04:50:34.96 GAME -- Closing state 'dlc1' 04:50:34.96 GAME -- Setting campaign state to 'dlc2' 04:50:34.96 GAME -- Closing state 'dlc2' 04:50:34.96 GAME -- Setting campaign state to 'dlc3' 04:50:34.96 GAME -- Closing state 'dlc3' 04:50:34.97 MessageInternal::DestroyChannel: Destroyed channel 534d5347 04:50:34.99 GAME -- Ending FE 04:50:34.99 UIFrontEnd - Unloading Front End 04:50:34.99 SOUND -- Shutting down ... 04:50:35.08 SOUND -- Shutdown completed! 04:50:35.09 04:50:35.09 GAME -- *** Beginning mission 4p_dom_pavlova (1 Humans, 1 Computers) *** 04:50:35.09 04:50:35.27 GAME -- Recording game 04:50:35.31 Activating screen: GameLoadScreen 04:50:35.31 ReportGameStartStats - no connection to server unable to report 04:50:35.31 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 04:50:35.31 PeerRemoveAll - flushing local session peer data 04:50:35.31 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 04:50:35.31 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 04:50:35.61 THREAD: Hyper-Threading Technology Processors are not detected. 04:50:35.65 SOUND -- Initializing ... 04:50:35.99 SOUND -- Initialization completed! 04:50:36.00 PHYSICS: detected processor(s) capable of handling 4 threads. 04:50:36.03 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\4p_dom_pavlova' 04:50:36.03 MOD -- Using Mod 'Eastern_Front' 04:50:36.04 Unable to load/parse precache file [DATA:scenarios\mp\4p_dom_pavlova_precache.lua] 04:50:36.16 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation 04:50:36.16 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\m07_ob2_findrocketlo_load.smf'. Expensive operation 04:50:37.18 GameObjLoader - upgrading load_count from 0 to 1075 04:50:38.39 GameObjLoader - upgrading load_count from 1075 to 1785 04:50:38.46 PHYSICS -- Created node factory 'HVOK' 04:50:38.46 PHYSICS -- Created node factory 'DMMY' 04:50:42.00 Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 2.2/0.0, #p/sec[s/r] = 0.0/0.4, max unsent 0, version err 0, merge 0 04:50:46.73 GameObjLoader - upgrading load_count from 1423 to 4129 04:50:49.47 GameObjLoader 03a53d10 - resetting counters 04:50:49.47 GameObjLoader 03a53d10 - LOAD_DONE 04:50:49.47 GAME - SessionSetup 04:50:49.72 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 04:50:49.72 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 04:50:49.72 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 04:50:52.92 GAME - CreateGEWorld in 3450 ms 04:50:52.93 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 04:50:53.08 GAME - SessionSetup finished in 3610 ms 04:50:53.08 GAME - WaterReflectionManagerSetup 04:50:53.08 GAME - WaterReflectionManagerSetup finished in 0 ms 04:50:53.38 MessageInternal::CreateChannel: Created channel 474d4343 [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x079b8220 [Cope FactionFix] - patched @0x6000b9f0 [Cope FactionFix] - hooked @0x6000b9f1 [Cope FactionFix] - patched @0x6000add7 [Cope FactionFix] - hooked @0x6000add7 [Cope FactionFix] - Hook installed 04:50:53.46 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/vptickerwin-annihilate.scar] succeeded. 04:50:55.14 MOD -- Player (unused player) (frame 0) (KillPlayer) 04:50:55.14 MOD -- Player (unused player) (frame 0) (KillPlayer) 04:50:55.14 MOD -- Player (unused player) (frame 0) (KillPlayer) 04:50:55.14 MOD -- Player (unused player) (frame 0) (KillPlayer) 04:50:55.14 MOD -- Player (unused player) (frame 0) (KillPlayer) 04:50:55.14 MOD -- Player (unused player) (frame 0) (KillPlayer) 04:50:55.50 MessageInternal::CreateChannel: Created channel 4d4f444d 04:50:55.88 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 04:50:55.89 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 04:50:55.89 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 04:50:55.89 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 04:50:55.89 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 04:50:56.17 SPEECHMANAGER -- Loaded in 0.265780 seconds 04:50:56.79 GameObjLoader - upgrading load_count from 0 to 285 04:50:57.29 GameObjLoader 03a53e70 - resetting counters 04:50:57.29 GameObjLoader 03a53e70 - LOAD_DONE 04:50:57.53 PreloadResources took 0ms. 04:50:57.56 GAME -- Loading completed (22 seconds) 04:50:57.56 SIM -- Setting SyncErrorChecking level to None 04:50:58.97 Activating screen: GameScreen 04:50:58.97 Activating screen: Decorators_widescreen 04:50:58.97 Activating screen: Taskbar_widescreen 04:50:58.97 Activating screen: SubtitleScreen 04:50:58.97 Activating screen: TextOverlayScreen 04:50:59.05 PerformanceRecorder::StartRecording for game size 2 04:50:59.05 GAME -- Starting mission...