-- Log file for all warning messages related to the Art files -- Unable to find parameter [self_marker] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [other_marker] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [other] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target_end] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target_start] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [scale] in command [OS_CreateLocalScar]. Saving this file will lose the data from this parameter. CommandBPDatabase - Remapping function [restore_specific_texture_selector] due to mismatched parameter count [0 != 1]. CommandBPDatabase - Remapping function [OS_CreateLocalScar] due to mismatched parameter #[5] : [randRotation]. ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup_widescreen.screen AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\COMMAND_BRANCH.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\DECORATORS.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\DEFAULTS.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\NEWOBJECTIVE.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\SUBTITLESCREEN.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\TACTICALMAP.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\TASKBAR.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\MAINMENUANI.LUA' AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\RELICONLINEANI.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINETABS.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_generic_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_profile_entry_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_performance_test_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineTabs_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/DynamicPopupMenu_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MovieScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FEMovie_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppLoadingForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppResolutionPrompt_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppRestartingForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FE_mm_01_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup_widescreen.screen ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup.screen ScreenManager::LoadScreen -- Screen MultiplayerMenuPopup failed to load. Using blank screen. AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/QuitPromptDialog_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin_widescreen.screen ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin.screen ScreenManager::LoadScreen -- Screen IPJoin failed to load. Using blank screen. AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineLogin_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineAgreement_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineAccountCreate_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineProfileSelect_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineProfileCreate_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineChat_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineNewsScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineStatsScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineStore_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineCampaign_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OptionsMenu_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/extras_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineStatsPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GamePasswordPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/ScreenTipPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FriendRequest_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlinePlayerListPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MedalAwardedPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/DownloadProgress_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AutoMatch_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineChangePassword_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineResetPassword_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineResetPasswordAnswer_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineAccountDetails_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlinePasswordConfirmation_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineWait_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineConnectionProblem_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RedeemGiftCardForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/ConfirmPurchaseForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AddCreditForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AccountMgtForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/StoreDownloadProgressPopUp_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RaceSelectionPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/TeamStatsPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineSelectGame_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineGameCreate_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineGameSetup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Alreadyinuse_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/WhereYouBought_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Achievements_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameHistory_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FriendsListPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineWidget_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' Cursor image [modal_fire_panzerfaust] not found. Load failed. Cursor image [modal_fire_panzerfaust_cancel] not found. Load failed. Cursor image [modal_move_cancel] not found. Load failed. Cursor image [modal_rallypoint] not found. Load failed. Cursor image [modal_rallypoint_cancel] not found. Load failed. Cursor image [modal_set_facing] not found. Load failed. Cursor image [modal_weighted_move] not found. Load failed. Cursor image [modal_dig_in] not found. Load failed. Cursor image [modal_dig_in_cancel] not found. Load failed. Cursor image [modal_assault] not found. Load failed. Cursor image [modal_assault_cancel] not found. Load failed. Cursor image [modal_place_explosive] not found. Load failed. Cursor image [modal_throw_explosive] not found. Load failed. Cursor image [modal_satchel_charge] not found. Load failed. Cursor image [modal_satchel_charge_cancel] not found. Load failed. Cursor image [modal_sticky_bomb] not found. Load failed. Cursor image [modal_sticky_bomb_cancel] not found. Load failed. Cursor image [modal_barrage] not found. Load failed. Cursor image [modal_barrage_cancel] not found. Load failed. Cursor image [modal_build_mine] not found. Load failed. Cursor image [modal_build_mine_cancel] not found. Load failed. Cursor image [modal_diffuse_build_mine] not found. Load failed. Cursor image [modal_diffuse_mine_cancel] not found. Load failed. Cursor image [modal_diffuse_build_mine] not found. Load failed. Cursor image [modal_diffuse_mine_cancel] not found. Load failed. Cursor image [modal_detonate_explosives] not found. Load failed. Cursor image [modal_detonate_explosives_cancel] not found. Load failed. Cursor image [modal_reinforcements] not found. Load failed. Cursor image [modal_reinforcements_cancel] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_01] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_02] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_03] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_04] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_05] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_06] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_07] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_08] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_09] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_10] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_11] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_12] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_13] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_14] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_15] not found. Load failed. Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_16] not found. Load failed. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_down' Using default texture for art\ui\textures\scroll_down RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_up' Using default texture for art\ui\textures\scroll_up TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_coh] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern03] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern02] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern01] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_01] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_3a] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bar_on_top] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\led_status_green] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_active] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_black_bar_right] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_campaign] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_btn_normal] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_icon_shadow] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc3_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_border_campaign_image] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc2_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\caen_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\omg_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\m02_paradrop_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_noise] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_min] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_x_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_panel_online] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\drop_down_arrow] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\mp_nobattlemap] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_04] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_03] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_03] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_07] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_06] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\friend_online] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\panel_1c] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\panel_1b] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\axis_bg] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_german] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\allies_bg] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\gavel] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_on] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_usa] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ready_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_04] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_02] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\gold_select] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:scenarios\mp\classic\6p_close_river_combat\6p_close_river_combat_map_slots.tga] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_06] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_on] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_ussr] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\soviet_01] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ready_on] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_panzer] could not fit in texture pack [RenderProxy texture pack]. ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameLoadScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' TEXTURE PACK -- Texture [data:scenarios\mp\classic\6p_close_river_combat\6p_close_river_combat.tga] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_faded_black_oval] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_automatch_status] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_german] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_panzer] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\friend_online] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_04] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_usa] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_04] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\soviet_01] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_ussr] could not fit in texture pack [RenderProxy texture pack]. CommandBPDatabase - Remapping function [OS_CreateAreaScar] due to mismatched parameter #[5] : [randRotation]. Unable to find parameter [self_marker] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [other_marker] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [other] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target_end] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target_start] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [scale] in command [OS_CreateLocalScar]. Saving this file will lose the data from this parameter. MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [art\models\missinglua] generated the preceeding warnings. Invalid animation [idle], for Motion Tree Node [idle]. === File(s) [art\models\races\allies\projectiles\shell_alt_sound] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\craft MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\dlc2_paratroop MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\dlc2_paratroop_02 MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[build1st], Action=[fx_startup_build_startup] === File(s) [art\models\races\allies\structures\machinegunemplacement] generated the preceeding warnings. Invalid animation [vehicle\wheels_steering], for Motion Tree Node [reverse]. === File(s) [art\models\races\allies\vehicles\m15a1_halftrack\m15a1_halftrack] generated the preceeding warnings. Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Down], in matrix anim Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Level], in matrix anim Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Up], in matrix anim Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Down], in matrix anim Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Level], in matrix anim Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Up], in matrix anim Using invalid animation [GUNNER\READY\SECONDARY\Jostle], in matrix anim Using invalid animation [GUNNER\READY\SECONDARY\Lean_Left], in matrix anim Using invalid animation [GUNNER\READY\SECONDARY\Lean_Right], in matrix anim Invalid animation [gunner\aim\aim_matrix\top_50cal_aim_horiz], for Motion Tree Node [horizontal]. === File(s) [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound] generated the preceeding warnings. Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [aim]. Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [fire]. === File(s) [art\models\races\allies\vehicles\sherman\m4a3(76)_sherman] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\axis\soldiers\borman MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|huba|tob] for transition to [units|loader02|armed|ground|ready_ground_air|tense|hubb]. Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|hubb] for transition from [units|loader02|armed|ground|ready_ground_air|tense|huba|tob]. Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa] for transition to [units|loader02|armed|ground|ready_ground_air|tense|huba]. Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|huba] for transition from [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa]. Invalid source node [units|loader02|armed|ground|fire_ground_air|huba|tob] for transition to [units|loader02|armed|ground|fire_ground_air|hubb]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|huba|tob]. Invalid source node [units|loader02|armed|ground|fire_ground_air|hubb|toa] for transition to [units|loader02|armed|ground|fire_ground_air|huba]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|hubb|toa]. Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|01] for transition to [units|loader02|armed|ground|fire_ground_air|huba]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|01]. Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|02] for transition to [units|loader02|armed|ground|fire_ground_air|hubb]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|cower|02]. Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|03] for transition to [units|loader02|armed|ground|fire_ground_air|huba]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|03]. Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb]. Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob]. Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba]. Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa]. === File(s) [art\models\races\axis\vehicles\flakvierling 38 20mm\flakvierling 38 20mm] generated the preceeding warnings. Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green]. Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow]. Invalid animation [hotchkiss\critcal_hits\main_gun_red], for Motion Tree Node [red]. Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green]. Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|ready|firing] to Dest [crew|loader01|animations|ready|idles]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|ready|firing] to Dest [crew|gunner01|animations|ready|idles]. === File(s) [art\models\races\axis\vehicles\hotchkiss\hotchkiss] generated the preceeding warnings. Invalid animation [flight], for Motion Tree Node [flight]. Behaviour [sfx_constant] has no conditions so it will never do anything. === File(s) [art\models\races\axis\vehicles\me262\me262] generated the preceeding warnings. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|gunner|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|gunner|stopped|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|stopped|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|start_hub|b] to Dest [crew|loader|stopped|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|moving|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|start_hub|b] to Dest [crew|loader|moving|ready|tense|hub_b]. === File(s) [art\models\races\axis\vehicles\ostwind_flak_panzer\ostwind_flak_panzer] generated the preceeding warnings. Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock]. Invalid animation [driver\idles\01], for Motion Tree Node [01]. Invalid animation [driver\idles\02], for Motion Tree Node [02]. Invalid animation [driver\idles\03], for Motion Tree Node [03]. Invalid animation [driver\idles\04], for Motion Tree Node [04]. Invalid animation [driver\idles\05], for Motion Tree Node [05]. Invalid animation [driver\idles\06], for Motion Tree Node [06]. Invalid animation [driver\idles\07], for Motion Tree Node [07]. Invalid animation [driver\idles\08], for Motion Tree Node [08]. Invalid animation [driver\idles\09], for Motion Tree Node [09]. Invalid animation [driver\idles\10], for Motion Tree Node [10]. === File(s) [art\models\races\axis\vehicles\panzer_iv\panzer_iv] generated the preceeding warnings. Using invalid animation [CREW\READY\SECONDARY\jostle_driver], in matrix anim Using invalid animation [CREW\READY\SECONDARY\turn_left_driver], in matrix anim Using invalid animation [CREW\READY\SECONDARY\turn_right_driver], in matrix anim Behaviour [bhv_snd_start_engine] has no conditions so it will never do anything. Behaviour [bhv_snd_stop_engine] has no conditions so it will never do anything. === File(s) [art\models\races\axis\vehicles\schwimmwagen] generated the preceeding warnings. Behaviour [CW_Team_Colour_1] has no conditions so it will never do anything. === File(s) [art\models\races\commonwealth\vehicles\cw_staghound] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[door_open_close_00], Action=[act_sfx_ramp] === File(s) [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[vehicle\suspension_right_middle_back], Action=[sfx_suspension_short] Ambient AnimEvents can't have conditions. Anim=[vehicle\suspension_right_middle], Action=[sfx_suspension_short] Ambient AnimEvents can't have conditions. Anim=[vehicle\suspension_right_rear], Action=[sfx_suspension_short] === File(s) [art\models\races\commonwealth\vehicles\m7_priest\priest] generated the preceeding warnings. Invalid animation [vehicle\yellowmoving_idle], for Motion Tree Node [tankbody_yellowstate]. === File(s) [art\models\races\commonwealth\vehicles\sherman_firefly\sherman_firefly] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\panzerelite\soldiers\maximillian_voss_tank MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for === File(s) [art\models\races\russians\projectiles\rocket_300mm] generated the preceeding warnings. MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Unable to load XRef's anim [] from []. === File(s) [art\models\races\russians\projectiles\rocket_300mm] generated the preceeding warnings. Invalid source node [( void )] for transition to [moving|moving_backward]. === File(s) [art\models\races\russians\vehicles\76mm_obr1927\76mm_obr1927] generated the preceeding warnings. Invalid animation [death\death_01], for Motion Tree Node [death_01]. Invalid animation [wrecks\wreck-end-over], for Motion Tree Node [end-over]. Invalid animation [wrecks\wreck-nose-down], for Motion Tree Node [nose-down]. Invalid animation [wrecks\wreck-upright], for Motion Tree Node [upright]. === File(s) [art\models\races\russians\vehicles\hurricane\hurricane] generated the preceeding warnings. Invalid animation [wrecks\wreck-end-over], for Motion Tree Node [end-over]. Invalid animation [wrecks\wreck-nose-down], for Motion Tree Node [nose-down]. Invalid animation [wrecks\wreck-upright], for Motion Tree Node [upright]. === File(s) [art\models\races\russians\vehicles\il2\il2] generated the preceeding warnings. Invalid animation [idle], for Motion Tree Node [idle]. Invalid animation [idle], for Motion Tree Node [move]. === File(s) [art\models\races\russians\vehicles\is3m\is3m] generated the preceeding warnings. Behaviour [bhv_sfx_treadsound] has no conditions so it will never do anything. === File(s) [art\models\races\russians\vehicles\isu-152\isu-152] generated the preceeding warnings. Invalid animation [destruction\die_1], for Motion Tree Node [dead]. Invalid animation [critical_hits\engine_green], for Motion Tree Node [green]. Invalid animation [critical_hits\engine_yellow], for Motion Tree Node [yellow]. Invalid animation [critical_hits\engine_red], for Motion Tree Node [red]. Invalid animation [critical_hits\engine_green], for Motion Tree Node [green]. Invalid animation [critical_hits\main_gun_yellow], for Motion Tree Node [yellow]. Invalid animation [critical_hits\main_gun_red], for Motion Tree Node [red]. Invalid animation [critical_hits\hull_gun_red], for Motion Tree Node [red]. Invalid animation [vehicle\hull_turret_bren_fire], for Motion Tree Node [fire]. Invalid animation [vehicle\idle], for Motion Tree Node [idle]. Invalid animation [vehicle\move], for Motion Tree Node [move]. Invalid transition animation [vehicle\recoil_fire_forward], for transition from Source [recoil|no_recoil] to Dest [recoil|forward_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|left_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|right_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|+rear_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|-rear_recoil]. === File(s) [art\models\races\russians\vehicles\kv-2\kv-2] generated the preceeding warnings. Invalid animation [destruction\die_1], for Motion Tree Node [dead]. Invalid animation [vehicle\idle], for Motion Tree Node [idle]. Invalid animation [vehicle\move], for Motion Tree Node [move]. Invalid transition animation [vehicle\recoil_fire_forward], for transition from Source [recoil|no_recoil] to Dest [recoil|forward_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|left_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|right_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|+rear_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|-rear_recoil]. === File(s) [art\models\races\russians\vehicles\kv_1\kv-2] generated the preceeding warnings. Invalid animation [destroyed\01], for Motion Tree Node [dead]. Invalid animation [critical_hits\main_gun_green], for Motion Tree Node [main_gun_green]. Invalid animation [critical_hits\main_gun_yellow], for Motion Tree Node [main_gun_yellow]. Invalid animation [critical_hits\main_gun_red], for Motion Tree Node [main_gun_red]. Invalid animation [idle], for Motion Tree Node [idle]. Invalid animation [move], for Motion Tree Node [move]. Invalid animation [damageengine], for Motion Tree Node [main_gun_red]. === File(s) [art\models\races\russians\vehicles\su122\su122] generated the preceeding warnings. Behaviour [bhv_sfx_57mm_fire] has no conditions so it will never do anything. === File(s) [art\models\races\russians\vehicles\su57\su57] generated the preceeding warnings. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisible] to Dest [crew|loader01|animations|57mm]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|57mm|firing] to Dest [crew|loader01|animations|57mm|idles]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisible] to Dest [crew|gunner01|animations|57mm]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|57mm|firing] to Dest [crew|gunner01|animations|57mm|idles]. === File(s) [art\models\races\russians\vehicles\su57\su57_crew] generated the preceeding warnings. Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything. === File(s) [art\models\races\russians\vehicles\su76\su76] generated the preceeding warnings. Invalid animation [destruction\death_01], for Motion Tree Node [dead]. Invalid animation [destruction\death_01], for Motion Tree Node [dead_02]. === File(s) [art\models\races\russians\vehicles\t-70\t-70] generated the preceeding warnings. Invalid animation [destruction\death_01], for Motion Tree Node [dead]. Invalid animation [destruction\death_01], for Motion Tree Node [dead_02]. === File(s) [art\models\races\russians\vehicles\t-90\t-90] generated the preceeding warnings. Tangent space error [identical texture coordinates] with [Object256]. === File(s) [art\models\races\russians\vehicles\zis-5v\zis-5v] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[repairvehicles_animation], Action=[_blowtorch_show_mesh] Ambient AnimEvents can't have conditions. Anim=[takeout], Action=[_blowtorch_show_mesh] Ambient AnimEvents can't have conditions. Anim=[putaway], Action=[_stop_using_blowtorch] === File(s) [art\models\races\allies\props\blow_torch] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[sandbag\start_01], Action=[_sandbag_show_mesh] Ambient AnimEvents can't have conditions. Anim=[sandbag\build_01], Action=[_sandbag_show_mesh] === File(s) [art\models\races\allies\props\sandbag] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[spool\start_01], Action=[_spool_show_mesh] Ambient AnimEvents can't have conditions. Anim=[spool\build_01], Action=[_spool_show_mesh] === File(s) [art\models\races\allies\props\spool] generated the preceeding warnings. Using invalid animation [AIM\CROUCH\STOP\FIRE\LL_Left], in matrix anim Using invalid animation [AIM\CROUCH\STOP\FIRE\LL_Right], in matrix anim Using invalid animation [AIM\CROUCH\STOP\FIRE\L_Left], in matrix anim Using invalid animation [AIM\CROUCH\STOP\FIRE\L_Right], in matrix anim Using invalid animation [AIM\CROUCH\STOP\FIRE\M_Left], in matrix anim Using invalid animation [AIM\CROUCH\STOP\FIRE\M_Right], in matrix anim Using invalid animation [AIM\CROUCH\STOP\FIRE\U_Left], in matrix anim Using invalid animation [AIM\CROUCH\STOP\FIRE\U_Right], in matrix anim Using invalid animation [AIM\CROUCH\STOP\FIRE\UU_Left], in matrix anim Using invalid animation [AIM\CROUCH\STOP\FIRE\UU_Right], in matrix anim Using invalid animation [AIM\CROUCH\STOP\AIM\LL_Left], in matrix anim Using invalid animation [AIM\CROUCH\STOP\AIM\LL_Right], in matrix anim Using invalid animation [AIM\CROUCH\STOP\AIM\L_Left], in matrix anim Using invalid animation [AIM\CROUCH\STOP\AIM\L_Right], in matrix anim Using invalid animation [AIM\CROUCH\STOP\AIM\M_Left], in matrix anim Using invalid animation [AIM\CROUCH\STOP\AIM\M_Right], in matrix anim Using invalid animation [AIM\CROUCH\STOP\AIM\U_Left], in matrix anim Using invalid animation [AIM\CROUCH\STOP\AIM\U_Right], in matrix anim Using invalid animation [AIM\CROUCH\STOP\AIM\UU_Left], in matrix anim Using invalid animation [AIM\CROUCH\STOP\AIM\UU_Right], in matrix anim Using invalid animation [AIM\STAND\STOP\AIM\LL_Left], in matrix anim Using invalid animation [AIM\STAND\STOP\AIM\LL_Right], in matrix anim Using invalid animation [AIM\STAND\STOP\AIM\L_Left], in matrix anim Using invalid animation [AIM\STAND\STOP\AIM\L_Right], in matrix anim Using invalid animation [AIM\STAND\STOP\AIM\M_Left], in matrix anim Using invalid animation [AIM\STAND\STOP\AIM\M_Right], in matrix anim Using invalid animation [AIM\STAND\STOP\AIM\U_Left], in matrix anim Using invalid animation [AIM\STAND\STOP\AIM\U_Right], in matrix anim Using invalid animation [AIM\STAND\STOP\AIM\UU_Left], in matrix anim Using invalid animation [AIM\STAND\STOP\AIM\UU_Right], in matrix anim Using invalid animation [AIM\STAND\STOP\FIRE\LL_Left], in matrix anim Using invalid animation [AIM\STAND\STOP\FIRE\LL_Right], in matrix anim Using invalid animation [AIM\STAND\STOP\FIRE\L_Left], in matrix anim Using invalid animation [AIM\STAND\STOP\FIRE\L_Right], in matrix anim Using invalid animation [AIM\STAND\STOP\FIRE\M_Left], in matrix anim Using invalid animation [AIM\STAND\STOP\FIRE\M_Right], in matrix anim Using invalid animation [AIM\STAND\STOP\FIRE\U_Left], in matrix anim Using invalid animation [AIM\STAND\STOP\FIRE\U_Right], in matrix anim Using invalid animation [AIM\STAND\STOP\FIRE\UU_Left], in matrix anim Using invalid animation [AIM\STAND\STOP\FIRE\UU_Right], in matrix anim Using invalid animation [AIM\PRONE\STOP\AIM\LL_Left], in matrix anim Using invalid animation [AIM\PRONE\STOP\AIM\LL_Right], in matrix anim Using invalid animation [AIM\PRONE\STOP\AIM\M_Left], in matrix anim Using invalid animation [AIM\PRONE\STOP\AIM\M_Right], in matrix anim Using invalid animation [AIM\PRONE\STOP\AIM\UU_Left], in matrix anim Using invalid animation [AIM\PRONE\STOP\AIM\UU_Right], in matrix anim Using invalid animation [AIM\PRONE\STOP\AIM\M_Center], in matrix anim Using invalid animation [AIM\PRONE\STOP\AIM\LL_Center], in matrix anim Using invalid animation [AIM\PRONE\STOP\AIM\UU_Center], in matrix anim Using invalid animation [AIM\PRONE\STOP\FIRE\LL_Left], in matrix anim Using invalid animation [AIM\PRONE\STOP\FIRE\LL_Right], in matrix anim Using invalid animation [AIM\PRONE\STOP\FIRE\M_Left], in matrix anim Using invalid animation [AIM\PRONE\STOP\FIRE\M_Right], in matrix anim Using invalid animation [AIM\PRONE\STOP\FIRE\UU_Left], in matrix anim Using invalid animation [AIM\PRONE\STOP\FIRE\UU_Right], in matrix anim Using invalid animation [AIM\PRONE\STOP\FIRE\M_Center], in matrix anim Using invalid animation [AIM\PRONE\STOP\FIRE\LL_Center], in matrix anim Using invalid animation [AIM\PRONE\STOP\FIRE\UU_Center], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Left90_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Left45_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Run_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Right45_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Right90_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Left90_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Left45_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Right45_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Right90_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Walk], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Walk], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Walk], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Walk], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Walk], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Run], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Run], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Run], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Run], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Run], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Crawl], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Crawl], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Crawl], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Crawl], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Crawl], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Left90_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Left45_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Walk_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Right45_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Right90_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Run_Left90_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Run_Left45_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Run_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Run_Right45_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Run_Right90_2_Prone], in matrix anim Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_90_left], in matrix anim Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_45_left], in matrix anim Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_Armed], in matrix anim Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_45_right], in matrix anim Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_90_right], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Left90_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Left45_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Right45_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Right90_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Left90_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Left45_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Jog_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Right45_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Right90_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Jog], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Jog], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Jog], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Jog], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Jog], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Left90_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Left45_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Right45_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Right90_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Left90_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Left45_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Right45_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Right90_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Sprint], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Sprint], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Sprint], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Sprint], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Sprint], in matrix anim === File(s) [art\models\races\axis\soldiers\weapons\light_mg42] generated the preceeding warnings. Using invalid animation [AIM\CROUCH\SLOW\AIM\L_Centre], in matrix anim Using invalid animation [AIM\CROUCH\SLOW\AIM\M_Centre], in matrix anim Using invalid animation [AIM\CROUCH\SLOW\AIM\U_Centre], in matrix anim === File(s) [art\models\races\common\weapons\pistol] generated the preceeding warnings. RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif' Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm' Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ' Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc' Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc RENDER ANIM -- Unable to load texture 'art\models\races\russains\vehicles\su-85\su-85\model\su-85_gls' Using default texture for art\models\races\russains\vehicles\su-85\su-85\model\su-85_gls RENDER ANIM -- Unable to load texture 'art\models\races\russians\structures\armory\quartermaster\model\armory_ocl' Using default texture for art\models\races\russians\structures\armory\quartermaster\model\armory_ocl RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\is-2\model\is2_glss' Using default texture for art\models\races\russians\vehicles\is-2\model\is2_glss RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_dif' Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_dif RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_gls' Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_gls RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_nrm' Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_nrm RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_ocl' Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_ocl RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_spc' Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_spc RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_sherman_tc' Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_sherman_tc RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\wrecked_tex_al_calliope_dif' Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\wrecked_tex_al_calliope_dif RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_ocl' Using default texture for art\models\races\russians\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_ocl RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\model\katyusha_wheels_nrm' Using default texture for art\models\races\russians\vehicles\katyusha\model\katyusha_wheels_nrm RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\ru_su76_occl' Using default texture for art\models\races\russians\vehicles\su76\model\ru_su76_occl RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_dif' Using default texture for art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_dif RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_gls' Using default texture for art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_gls RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_nrm' Using default texture for art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_nrm RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_ocl' Using default texture for art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_ocl RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_spc' Using default texture for art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_spc RENDER ANIM -- Unable to load texture 'art\models\races\soviet\vehicles\su57\textures\su57_tc' Using default texture for art\models\races\soviet\vehicles\su57\textures\su57_tc Unable to create texture for [tool:C:\WW2\DataGeneric\BIA\WW2\Art\folder\Aaaaa\Bbbb\Cccccccc\Ddddddd\Eeeeeee\Fffff\GGGgGGgGgggggg.hhh]. RENDER ANIM -- Unable to load texture 'art\models\races\tex_white' Using default texture for art\models\races\tex_white RENDER ANIM -- Unable to load texture 'art\models\shared_textures\ef_occlusion\10ocl_512' Using default texture for art\models\shared_textures\ef_occlusion\10ocl_512 RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc RENDER ANIM -- Unable to load texture 'art\models\races\ostheer\soldiers\weapons\mg34\textures\mg_34_lmg_dif' Using default texture for art\models\races\ostheer\soldiers\weapons\mg34\textures\mg_34_lmg_dif RENDER ANIM -- Unable to load texture 'art\models\races\ostheer\soldiers\weapons\mg34\textures\mg_34_lmg_gls' Using default texture for art\models\races\ostheer\soldiers\weapons\mg34\textures\mg_34_lmg_gls RENDER ANIM -- Unable to load texture 'art\models\races\ostheer\soldiers\weapons\mg34\textures\mg_34_lmg_nrm' Using default texture for art\models\races\ostheer\soldiers\weapons\mg34\textures\mg_34_lmg_nrm RENDER ANIM -- Unable to load texture 'art\models\races\ostheer\soldiers\weapons\mg34\textures\mg_34_lmg_spc' Using default texture for art\models\races\ostheer\soldiers\weapons\mg34\textures\mg_34_lmg_spc Warning : there are different materials named [09 - Default] in both [art\models\environment\art_ambient\bridges\rebuilt_bridge_section_left] and [art\models\environment\art_ambient\bridges\bridge_25_01]. Warning : there are different materials named [09 - Default] in both [art\models\environment\art_ambient\bridges\rebuilt_bridge_section_right] and [art\models\environment\art_ambient\bridges\bridge_25_01]. Warning : there are different materials named [4 - Default] in both [art\models\gameplay\resource_points\flags_alt] and [art\models\gameplay\resource_points\fuel]. Warning : there is a mesh named [BaseMaterial01] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Eye] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\common\soldiers\giblets\giblets] and [art\models\races\common\completemotiontree]. Merge-Skeleton: Can't merge bone [hmg_bone01]. It is parented to [carried_hmg_tripod_rearlegs_bone] in [art\models\races\common\completemotiontree], and [hmg_tripod_rearlegs_bone] in [art\models\races\common\weapons\heavy_machineguns]. Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there is a mesh named [merged material-[mg42_heavy_tripod_sync,Shd_AX_MG42]] in both [art\models\races\common\weapons\lafette\lafette_sync] and [art\models\races\common\commonmeshes]. Warning : there is a mesh named [merged material-[mg42_heavy_tripod_sync,Ammo]] in both [art\models\races\common\weapons\lafette\lafette_sync] and [art\models\races\common\commonmeshes]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\barracks]. Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\quarter_master_supply_yard]. Warning : there are different materials named [Parachute] in both [art\models\races\allies\props\parachute] and [art\models\races\allies\structures\supply_drop_munitions]. Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\support_weapons]. Warning : there are different materials named [SHD_AL_Sherman_Wreck] in both [art\models\races\allies\vehicles\sherman\accessories\sherman_bull_dozer] and [art\models\races\allies\vehicles\sherman_105mm\sherman_105mm]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\driver]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\medic]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\volksgrenadier]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\volksgrenadier]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\barracks]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\bunker]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\heavy_tank]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\motorpool]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\platoon_support_building]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\quartermaster]. Warning : there are different materials named [SHD_AX_Tiget_Treads_Right] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace]. Warning : there are different materials named [SHD_AX_Tiget_Treads_Left] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace]. Warning : there are different materials named [SHD_AX_Tiger_Body] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\captain\captain] and [art\models\races\commonwealth\soldiers\captain]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\captain\blackmore] and [art\models\races\commonwealth\soldiers\captain_sas]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\commando\commando] and [art\models\races\commonwealth\soldiers\commando]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\commando\commandoh] and [art\models\races\commonwealth\soldiers\commandoh]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\lieutenant\lieutenant] and [art\models\races\commonwealth\soldiers\lieutenant]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\lieutenant\commando] and [art\models\races\commonwealth\soldiers\lieutenant_sas]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\tommy] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\piper] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\piper] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\tommy1] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\piper1] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\piper1] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper1] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper1] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper1] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine_sapper\sapper] and [art\models\races\commonwealth\soldiers\marine_sapper]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\piper\piper] and [art\models\races\commonwealth\soldiers\piper]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\sapper\sapper] and [art\models\races\commonwealth\soldiers\sapper]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\sas\captain] and [art\models\races\commonwealth\soldiers\sas]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\tommy] and [art\models\races\commonwealth\soldiers\tommy]. Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\luftwaffe\luftwaffe] and [art\models\races\panzerelite\soldiers\luftwaffe]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\major]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\major\major] and [art\models\races\russians\soldiers\major]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\marksman] and [art\models\races\russians\soldiers\marksman]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\russians\soldiers\marksman]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\russians\soldiers\marksman]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\russians\soldiers\marksman]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\mechanic]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\mechanic]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\mechanic]. Warning : there is a mesh named [merged material-[60mmmortar_sync,SHD_AL_60mm_mortar]] in both [art\models\races\allies\soldiers\weapons\60mmmortar_sync] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there is a mesh named [ptrd_body] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there is a mesh named [ptrd_bolt] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there is a mesh named [ptrd_body] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\navy]. Warning : there is a mesh named [ptrd_bolt] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\beret] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\blackmore] and [art\models\races\russians\soldiers\partizan_4]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\equip] and [art\models\races\russians\soldiers\partizan_4]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\equip] and [art\models\races\russians\soldiers\partizan_4]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\ushanka\ushanka] and [art\models\races\russians\soldiers\sergeant]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face_serg] and [art\models\races\russians\soldiers\sergeant]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat3\coat_serg] and [art\models\races\russians\soldiers\sergeant]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat_serg] and [art\models\races\russians\soldiers\sergeant]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat_serg] and [art\models\races\russians\soldiers\sergeant]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\snipera] and [art\models\races\russians\soldiers\sniper_ace]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Allied_Structures] in both [art\models\races\russians\structures\flag] and [art\models\races\russians\structures\barracks]. Warning : there are different materials named [Allied_Structures] in both [art\models\races\russians\structures\flag] and [art\models\races\russians\structures\support_weapons]. Warning : there are different materials named [SHD_Tread_L] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\su-85\su-85]. Warning : there are different materials named [SHD_Tread_R] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\su-85\su-85]. Warning : there are different materials named [SHD_Tread_L] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34-85_tankrider\t3485_tankrider]. Warning : there are different materials named [SHD_Tread_R] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34-85_tankrider\t3485_tankrider]. Warning : there are different materials named [SHD_Tread_L] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34_tankrider\t3476_tankrider]. Warning : there are different materials named [SHD_Tread_R] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34_tankrider\t3476_tankrider]. Failed to open 'Data:ART\FX\fx_damage\brick_building_dmg\fx_collapse\shockwave_group_combo_01_brown.bfx' TypeLoad: Error, cannot load fx file 'fx_damage\brick_building_dmg\fx_collapse\shockwave_group_combo_01_brown'. Failed to open 'Data:ART\FX\fx_explosion\vehicles\ground_dust_stir_combo_00.bfx' TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\ground_dust_stir_combo_00'. Failed to open 'Data:ART\FX\fx_explosion\vehicles\sherman_death_explosion_combo_00.bfx' TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\sherman_death_explosion_combo_00'. Failed to open 'Data:ART\FX\fx_hit\special\satchel\satchel_random_destroy.bfx' TypeLoad: Error, cannot load fx file 'fx_hit\special\satchel\satchel_random_destroy'. Failed to open 'Data:ART\FX\fx_mesh\fx_props\gnome_power_00.bfx' TypeLoad: Error, cannot load fx file 'fx_mesh\fx_props\gnome_power_00'. RENDER ANIM -- Unable to load texture 'art\fx\textures\bia_flame_double' Using default texture for art\fx\textures\bia_flame_double RENDER ANIM -- Unable to load texture 'art\fx\textures\flame_04' Using default texture for art\fx\textures\flame_04 GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/wheat_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/wheat_01_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/reeds_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/reeds_01_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_brown_02_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_01_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_wild_flowers_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_wild_flowers_01_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_Tall_Lean_Grn_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_Tall_Lean_Grn_01_burnt_01.dds' (may not be DXT3). RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dust_specular' Using default texture for art\scenarios\textures\splats\nm_road_dirt\dust_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\mud_patch_large_01_specular' Using default texture for art\scenarios\textures\splats\nm_rural\mud_patch_large_01_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\posters_03_specular' Using default texture for art\scenarios\textures\splats\nm_debris\posters_03_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_small_specular' Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_small_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_small_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field3_specular' Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field3_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field3_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_specular' Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dust_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\stone_road\bia_urban_intersect_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\mud_patch_large_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\posters_03_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dust_normal' Using default texture for art\scenarios\textures\splats\nm_road_dirt\dust_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\mud_patch_large_01_normal' Using default texture for art\scenarios\textures\splats\nm_rural\mud_patch_large_01_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\posters_03_normal' Using default texture for art\scenarios\textures\splats\nm_debris\posters_03_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_small_normal' Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_small_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_small_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field3_normal' Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field3_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field3_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_normal' Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dust_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\stone_road\bia_urban_intersect_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\mud_patch_large_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\posters_03_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_edge_spline_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wood\boards_edge] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\hq_footprint_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\hq_footprint_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\foot_path_01_specular' Using default texture for art\scenarios\textures\splats\nm_tracks\foot_path_01_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\stone_road\bia_urban_road_09_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\stone_road\bia_urban_road_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\foot_path_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\hq_footprint_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\hq_footprint_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\hq_footprint_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\foot_path_01_normal' Using default texture for art\scenarios\textures\splats\nm_tracks\foot_path_01_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\stone_road\bia_urban_road_09_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\stone_road\bia_urban_road_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\foot_path_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\hq_footprint_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. dca::ActionDatabase : unable to load action [physics rig transition]. dca::ActionDatabase : unable to load action [spotlights]. dca::ActionDatabase : unable to load action [orph_startup]. There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\holland\buildings\plaster_3x1_garage_01\plaster_3x1_garage_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\holland\buildings\plaster_3x1_garage_01\plaster_3x1_garage_01 TEXTURE PACK -- Texture [data:art\fx\textures\flame_04] using texture pack [fx manager pack]'s default. TEXTURE PACK -- Texture [data:art\fx\textures\bia_flame_double] using texture pack [fx manager pack]'s default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_rural] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_rural_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_rural_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_indu] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_indu_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_indu_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01' Using default texture for art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01 RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_specular' Using default texture for art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_normal' Using default texture for art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_normal SPLAT : texture 'DATA:art\scenarios\textures\splats\Crater_Concrete\BIA_Rubble_Collapse_Long_01' not loaded TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_2_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_2_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_sand_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_sand_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mortar_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mortar_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\dirt_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\dirt_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\om_artillery_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\om_artillery_concrete_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\om_artillery_concrete_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_artillery] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_artillery_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_artillery_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_60mm_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_60mm_concrete_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_60mm_concrete_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_concrete_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_concrete_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete' Using default texture for art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_specular' Using default texture for art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_normal' Using default texture for art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_normal SPLAT : texture 'DATA:art\scenarios\textures\splats\CrNM_Craters\Mortar_81mm_concrete' not loaded TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_dirt] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_dirt_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_dirt_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_jagged] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_jagged_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_jagged_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mg] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mg_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mg_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. dca::ActionDatabase : unable to load action [overlap_off]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\allies_op] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allies_op_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\allies_op_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allies_op_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\allies_op_normal Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_normal RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_normal Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\damage_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\damage_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\damage_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\damage_normal Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. dca::ActionDatabase : unable to load action [pickrandomskin]. dca::ActionDatabase : unable to load action [physics_transition_bunker_02]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_specular' Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_normal' Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_normal Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier]. Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier]. Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier]. Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier]. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\wounded_specular' Using default texture for art\scenarios\textures\splats\nm_stains\wounded_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\wounded_normal' Using default texture for art\scenarios\textures\splats\nm_stains\wounded_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\gib_00] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\gib_00_specular' Using default texture for art\scenarios\textures\splats\nm_stains\gib_00_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\gib_00_normal' Using default texture for art\scenarios\textures\splats\nm_stains\gib_00_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\dirt\dark_dirt' Using default texture for art\scenarios\textures\splats\dirt\dark_dirt RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\crater_dirt\dig_in_hole_small' Using default texture for art\scenarios\textures\splats\crater_dirt\dig_in_hole_small Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\tankbuster\tankbuster] and [art\models\races\panzerelite\soldiers\tankbuster]. ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/pause_menu_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/PlayerLagVoteForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/TeamMateKickedPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/SaveReplayPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/pause_options_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/SaveGamePopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/pause_load_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_generic_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Tutorial_Menu_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AutosavePopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup2_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup3_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup4_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' Minimap or tactical map is off screen [-0.077350,0.685020,0.245650,1.008020] to [0,0,1,1]. Please adjust widget to be on screen to prevent distortion. AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/SubtitleScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/TextOverlayScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/BattleSimulator_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Command_Branch_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Command_Tree_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' Minimap or tactical map is off screen [-0.039930,0.050000,0.860070,0.950000] to [0,0,1,1]. Please adjust widget to be on screen to prevent distortion. Duplicate TextureSet resource 'terrain\object fog of war texture 1' added to inventory - please check the resource! Duplicate TextureSet resource 'terrain\object fog of war texture 2' added to inventory - please check the resource! ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBox_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameOverDialog_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/postgame_stats_sp_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/postgame_stats_skirm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/ViewStats_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' Precache file [DATA:Art\UI\precache.lua] is not a valid lua file. RENDER ANIM -- Unable to load texture 'art\ui\ingame\medals\large_medals_air_medal' Using default texture for art\ui\ingame\medals\large_medals_air_medal RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\player_hero_badge_lv1' Using default texture for art\ui\ingame\odds\player_hero_badge_lv1 RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\player_hero_badge_lv5' Using default texture for art\ui\ingame\odds\player_hero_badge_lv5 RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_army_item_deco_player' Using default texture for art\ui\ingame\odds\unit_army_item_deco_player RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_hero_lv1' Using default texture for art\ui\ingame\odds\unit_hero_lv1 RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_army_item_deco_player' Using default texture for art\ui\ingame\odds\vehicle_army_item_deco_player RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_hero_lv1' Using default texture for art\ui\ingame\odds\vehicle_hero_lv1 RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_active' Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_active RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_normal' Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_normal RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_active' Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_active RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_disabled' Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_disabled RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_normal' Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_normal RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01' Using default texture for art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01 RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\allied_squad_badge_player' Using default texture for art\ui\ingame\units\allied_squad_badge_player RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\icon_unit_allied_infantry_commander' Using default texture for art\ui\ingame\units\icon_unit_allied_infantry_commander TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_tan_dirty] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_window] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_brit] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_soviets] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_allies] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_allies] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_axis] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_axis] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_cmnw] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_cmnw] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_pnze] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_pnze] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_soviets] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\tutorial_info_box] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\coh_logo] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\cohof_logo] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_18] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_axis\panzer_19] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\coh_logo_bullet_holes] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_dashed] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_oob] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_captain] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\red_x] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_corner] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_active] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern01] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern03] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern02] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\cb_button_pointbox_check] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\cmnw_tutorial_item] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\pnze_tutorial_item] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\allied_tutorial_item] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\slider_bg] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\player_hero_badge_lv1] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_hero_lv1] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_normal] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_active] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_normal] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_active] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_disabled] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\units\allied_squad_badge_player] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\units\icon_unit_allied_infantry_commander] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\player_hero_badge_lv5] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\medals\large_medals_air_medal] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_fill] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_hero_lv1] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_15] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_16] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_17] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_18] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_19] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_primary] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [collision\tercol_sandbag_crater_concrete]. TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_minmap] could not fit in texture pack [RenderProxy texture pack]. Orphaned FX should NOT be looping. dca::ActionDatabase : unable to load action [ui\selection\selectover_allies_ally]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_major] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_sappers] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\concrete_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\concrete_01_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\concrete_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\concrete_01_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\concrete_01_normal TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_soviets_breakthrough] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_soviets_breakthrough] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_top_soviets_breakthrough] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_sv_medal_breakthrough] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_soviets_urban_combat] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_soviets_urban_combat] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_sv_medal_urbanc] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_soviets_propaganda] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_soviets_propaganda] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_top_soviets_propaganda] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_sv_medal_propaganda] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_god] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_not_one] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_organ] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_jugg] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_ni] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_sappers_symbol] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_secondary] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_wirecutters_hover' Using default texture for art\ui\ingame\abilities\ability_allied_wirecutters_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_throw_satchel_charge_hover' Using default texture for art\ui\ingame\abilities\ability_allied_throw_satchel_charge_hover TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_sappers_portrait] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_yellow] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_yellow] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\pathway_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\pathway_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\pathway_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\pathway_normal dca::ActionDatabase : unable to load action [startup_action]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\panzerelite\structures\flag] and [art\models\races\panzerelite\structures\panzerlogistik_command\panzerlogistik_command]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\grid] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\grid_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\grid_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\grid_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\grid_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\debris_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\debris_01_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\debris_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\debris_01_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\debris_01_normal RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_normal RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_barracks_hover' Using default texture for art\ui\ingame\buildings\building_ussr_barracks_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_support_hover' Using default texture for art\ui\ingame\buildings\building_ussr_support_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_tanks_hover' Using default texture for art\ui\ingame\buildings\building_ussr_tanks_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_armoury_hover' Using default texture for art\ui\ingame\buildings\building_ussr_armoury_hover TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_armoury] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_tanks] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_support] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_barracks] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_buildings_construction] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [setskin1]. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_petrol_bombs] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_guards] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_regulars] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_conscripts] could not fit in texture pack [RenderProxy texture pack]. texture [art\models\gameplay\resource_points\flags\model\resource_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_secondary] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [collision\tercol_armour_stone_road]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_razorwire_hover' Using default texture for art\ui\ingame\buildings\building_ussr_razorwire_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_sandbags_hover' Using default texture for art\ui\ingame\buildings\building_ussr_sandbags_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_tank_traps_hover' Using default texture for art\ui\ingame\buildings\building_ussr_tank_traps_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_mines_hover' Using default texture for art\ui\ingame\buildings\building_allied_mines_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_mgnest_hover' Using default texture for art\ui\ingame\buildings\building_ussr_mgnest_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_dugout_hover' Using default texture for art\ui\ingame\buildings\building_ussr_dugout_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_obr_hover' Using default texture for art\ui\ingame\buildings\building_ussr_obr_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_firebase_hover' Using default texture for art\ui\ingame\buildings\building_ussr_firebase_hover TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_mgnest] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_conscripts_symbol] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_throw_molotov_hover' Using default texture for art\ui\ingame\abilities\ability_ussr_throw_molotov_hover TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_conscripts_portrait] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_throw_molotov] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_standard_rifles] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [dmg1 action]. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_garrisoned] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_normal dca::ActionDatabase : unable to load action [newaction0]. texture [art\models\gameplay\resource_points\flags\model\resource_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. dca::ActionDatabase : unable to load action [dmg1]. dca::ActionDatabase : unable to load action [sethelmet]. dca::ActionDatabase : unable to load action [setheadtype]. dca::ActionDatabase : unable to load action [setbinocular]. dca::ActionDatabase : unable to load action [setrolevariation]. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_major_symbol] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [panzerfaust_hidemesh]. dca::ActionDatabase : unable to load action [death_splat2]. dca::ActionDatabase : unable to load action [death_splat1]. dca::ActionDatabase : unable to load action [collision\objcol_flesh_flesh]. Command [fx_attach] has bad 'position' parameter []. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_boforpit] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_boforpit_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_boforpit_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. dca::ActionDatabase : unable to load action [splat_marker_01]. dca::ActionDatabase : unable to load action [splat_marker_02]. dca::ActionDatabase : unable to load action [splat_marker_03]. dca::ActionDatabase : unable to load action [splat_marker_04]. dca::ActionDatabase : unable to load action [mg42_bmw_tracer]. Command [fx_attach] has bad 'position' parameter []. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_heroic_charge_hover' Using default texture for art\ui\ingame\abilities\ability_ussr_heroic_charge_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_observed _fire_hover' Using default texture for art\ui\ingame\abilities\ability_axis_observed _fire_hover TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_major_portrait] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_heroic_charge] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\package_pps_smg] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [m1rifle_tracer]. dca::ActionDatabase : unable to load action [collision\tercol_sandbag_crater_sand]. Command [fx_attach] has bad 'position' parameter []. Command [fx_attach] has bad 'position' parameter []. Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Command [fx_attach] has bad 'position' parameter []. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\dirt_slit_trench] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\dirt_slit_trench_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\dirt_slit_trench_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_cone_of_fire_line_yellow] could not fit in texture pack [RenderProxy texture pack]. Command [fx_attach] has bad 'position' parameter []. Command [fx_attach] has bad 'position' parameter []. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_03_specular' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_03_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_03_normal' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_03_normal texture [art\models\races\commonwealth\structures\shared_textures\tex_cw_hq_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_mortarpit] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_mortarpit_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_mortarpit_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_85mm] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_shock_guards] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_ptrd] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_redflag] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_sturmovie] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [collision\tercol_flesh_dirt]. Command [fx_attach] has bad 'position' parameter []. Orphaned FX should NOT be looping. dca::ActionDatabase : unable to load action [collision\objcol_flesh_stoneobj]. dca::ActionDatabase : unable to load action [sfx_a_incoming]. dca::ActionDatabase : unable to load action [trail]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_zis5] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_long_support] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_atsquad] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_sharpshooter] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_close_support] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_zis2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_heavy_mortar] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [startup_temp]. dca::ActionDatabase : unable to load action [set_random_variable]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\driver]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_soviets_med_kit_on_hover' Using default texture for art\ui\ingame\abilities\ability_soviets_med_kit_on_hover TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_primary] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_ussr_zis5_symbol] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_soviets_med_kit_on] could not fit in texture pack [RenderProxy texture pack]. Command [fx_attach] has bad 'position' parameter []. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_rout_enemy_hover' Using default texture for art\ui\ingame\abilities\ability_axis_rout_enemy_hover TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. dca::ActionDatabase : unable to load action [impact_heavy_event]. dca::ActionDatabase : unable to load action [collision\tercol_wood_wo_damage_splats]. dca::ActionDatabase : unable to load action [collision\objcol_wood_wood]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. dca::ActionDatabase : unable to load action [impact_small_event]. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_heavy_mortar_symbol] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_at_hold_fire_off_hover' Using default texture for art\ui\ingame\abilities\ability_axis_at_hold_fire_off_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_barrage_mortar_hover' Using default texture for art\ui\ingame\abilities\ability_allied_barrage_mortar_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_barrage_smoke_hover' Using default texture for art\ui\ingame\abilities\ability_allied_barrage_smoke_hover TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_heavy_mortar_portrait] could not fit in texture pack [RenderProxy texture pack]. Orphaned FX should NOT be looping. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_soviets_med_kit_off_hover' Using default texture for art\ui\ingame\abilities\ability_soviets_med_kit_off_hover TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_soviets_med_kit_off] could not fit in texture pack [RenderProxy texture pack]. texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. Texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is DXT1 instead of DXT5 Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' dca::ActionDatabase : unable to load action [collision\tercol_sandbag_dirt]. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_orange] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_orange] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [collision\objcol_sandbag_wood]. dca::ActionDatabase : unable to load action [collision\tercol_sandbag_grass]. dca::ActionDatabase : unable to load action [collision\tercol_sandbag_mud]. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. dca::ActionDatabase : unable to load action [collision\tercol_flesh_stone_road]. Command [fx_attach] has bad 'position' parameter []. dca::ActionDatabase : unable to load action [shadow]. dca::ActionDatabase : unable to load action [fx_movement_forward]. dca::ActionDatabase : unable to load action [fx_movement_skid]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_dig_in_hover' Using default texture for art\ui\ingame\abilities\ability_ussr_dig_in_hover dca::ActionDatabase : unable to load action [repaired_action]. dca::ActionDatabase : unable to load action [sfx_turret_rotate]. dca::ActionDatabase : unable to load action [team_colour_1_action]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\tank_crew\tank_jacket] and [art\models\races\allies\soldiers\tank_crew]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\tank_crew\tank_jacket] and [art\models\races\allies\soldiers\tank_crew]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\tank_crew\tank_jacket] and [art\models\races\allies\soldiers\tank_crew]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\tank_crew\tank_jacket] and [art\models\races\allies\soldiers\tank_crew]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\tank_crew\tank_crew] and [art\models\races\allies\soldiers\tank_crew]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\tank_crew\tank_crew] and [art\models\races\allies\soldiers\tank_crew]. dca::ActionDatabase : unable to load action [collision\tercol_flesh_rubble]. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_soviet_1] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [collision\tercol_flesh_stone_natural]. Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' dca::ActionDatabase : unable to load action [collision\objcol_armour_flesh]. dca::ActionDatabase : unable to load action [collision\objcol_flesh_wood]. TEXTURE PACK -- Texture [data:art\ui\ingame\weapons\weapon_pps43] could not fit in texture pack [RenderProxy texture pack]. Orphaned FX should NOT be looping. Command [fx_attach] has bad 'position' parameter []. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_is2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_tankovy_support_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_t3485] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_t34] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_tankovy_support_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_su76] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_t90] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_t70] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_03_specular' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_03_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_03_normal' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_03_normal RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_dig_in_release_hover' Using default texture for art\ui\ingame\abilities\ability_ussr_dig_in_release_hover dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_dirt]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_hull_down_l] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_hull_down_l_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_hull_down_l_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. dca::ActionDatabase : unable to load action [collision\objcol_sandbag_sandbag]. dca::ActionDatabase : unable to load action [collision\tercol_wood_stone_natural]. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_soviet_2] could not fit in texture pack [RenderProxy texture pack]. Command [fx_attach] has bad 'position' parameter []. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_barrage_howitzer_hover' Using default texture for art\ui\ingame\abilities\ability_allied_barrage_howitzer_hover TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_calliope_yellow] could not fit in texture pack [RenderProxy texture pack]. Command [fx_attach] has bad 'position' parameter []. Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_flesh_field]. dca::ActionDatabase : unable to load action [collision\tercol_flesh_mud]. Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\white_wood_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_concrete]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_faint_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_faint_01_specular' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_faint_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_faint_01_normal' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_faint_01_normal ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! dca::ActionDatabase : unable to load action [sfx_a_tracer]. dca::ActionDatabase : unable to load action [collision\objcol_flesh_sandbag]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|pac38]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|pac38|firing] to Dest [crew|loader01|animations|pac38|idles]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisble] to Dest [crew|gunner01|animations|pac38]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|pac38|firing] to Dest [crew|gunner01|animations|pac38|idles]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|mortar]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|mortar|firing] to Dest [crew|loader01|animations|mortar|idles]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|gunner01|animations|mortar]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|mortar|firing] to Dest [crew|gunner01|animations|mortar|idles]. === File(s) [art\models\races\panzerelite\vehicles\sdkfz_250\sdkfz250] generated the preceeding warnings. dca::ActionDatabase : unable to load action [collision\tercol_armour_grass]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban_artillery] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\crater_urban_artillery_specular' Using default texture for art\scenarios\textures\splats\crater_concrete\crater_urban_artillery_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\crater_urban_artillery_normal' Using default texture for art\scenarios\textures\splats\crater_concrete\crater_urban_artillery_normal dca::ActionDatabase : unable to load action [collision\tercol_wood_rubble]. dca::ActionDatabase : unable to load action [orphan_dmg1_02]. dca::ActionDatabase : unable to load action [orphan_dmg1_05]. dca::ActionDatabase : unable to load action [orphan_dmg1_09]. dca::ActionDatabase : unable to load action [orphan_dmg2_01]. dca::ActionDatabase : unable to load action [orphan_dmg3_03]. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_hull_down_l_wrecked] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_hull_down_l_wrecked_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_hull_down_l_wrecked_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\metal\metal_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\metal\metal_damage_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\metal\metal_damage_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. dca::ActionDatabase : unable to load action [collision\tercol_metal_crater_dirt]. dca::ActionDatabase : unable to load action [collision\tercol_dirt_crater_dirt]. dca::ActionDatabase : unable to load action [collision\tercol_metal_wo_damage_splats]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\dirt_slit_trench_wrecked] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\dirt_slit_trench_wrecked_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\dirt_slit_trench_wrecked_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. Command [fx_attach] has bad 'position' parameter []. dca::ActionDatabase : unable to load action [collision\tercol_dirt_stone_road]. dca::ActionDatabase : unable to load action [collision\tercol_dirt_dirt]. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_wood_mud]. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_small] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_specular' Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_normal' Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_normal dca::ActionDatabase : unable to load action [collision\objcol_metal_metal]. dca::ActionDatabase : unable to load action [collision\objcol_metal_sandbag]. dca::ActionDatabase : unable to load action [collision\tercol_flesh_wo_damage_splats]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [exhaust_startup]. Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Command [fx_attach] has bad 'position' parameter []. dca::ActionDatabase : unable to load action [collision\tercol_wood_crater_concrete]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. dca::ActionDatabase : unable to load action [act_sfx_tracer]. dca::ActionDatabase : unable to load action [act_sfx_incoming]. dca::ActionDatabase : unable to load action [collision\tercol_wood_crater_dirt]. dca::ActionDatabase : unable to load action [collision\tercol_dirt_grass]. dca::ActionDatabase : unable to load action [collision\tercol_dirt_stone_natural]. dca::ActionDatabase : unable to load action [collision\tercol_sandbag_crater_dirt]. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. dca::ActionDatabase : unable to load action [tread sound l]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\symbols_tacmap\overwatch_artillery_minimap' Using default texture for art\ui\ingame\symbols_tacmap\overwatch_artillery_minimap TEXTURE PACK -- Texture [data:art\ui\ingame\symbols_tacmap\overwatch_artillery_minimap] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_blue] could not fit in texture pack [RenderProxy texture pack]. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_conscriptscom_symbol] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_guards_symbol] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_motivate_hover' Using default texture for art\ui\ingame\abilities\ability_ussr_motivate_hover TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_conscriptscom_portrait] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_motivate] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_throw_grenade_hover' Using default texture for art\ui\ingame\abilities\ability_allied_throw_grenade_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_throw_anti_tank_grenade_hover' Using default texture for art\ui\ingame\abilities\ability_ussr_throw_anti_tank_grenade_hover TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_guards_portrait] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_throw_anti_tank_grenade] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_soviet_3] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [act_sfx_metal_creek]. dca::ActionDatabase : unable to load action [keyframed_rig_startup]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [75mm_fire]. dca::ActionDatabase : unable to load action [team_colour_disabled_action]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_katyusha] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything. === File(s) [art\models\races\panzerelite\vehicles\marderiii\marderiii] generated the preceeding warnings. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_ussr_katyusha_symbol] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [collision\objcol_flesh_metal]. dca::ActionDatabase : unable to load action [ui\command\generic]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_metal_crater_concrete]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_metal_rubble]. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_stone_dirt]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_armour_crater_concrete]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_armour_dirt]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_katyusha_barrage_hover' Using default texture for art\ui\ingame\abilities\ability_ussr_katyusha_barrage_hover TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_katyusha_barrage] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\objcol_armour_armour]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\coh_explosion_splat] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\coh_explosion_splat_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\coh_explosion_splat_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. dca::ActionDatabase : unable to load action [collision\tercol_armour_ditch]. ERROR -- Can't find marker [root] when trying to execute vehicle physics recoil command in model [art\models\races\panzerelite\vehicles\marderiii\marderiii]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_armour_field]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_02_specular' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_02_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_02_normal' Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_02_normal dca::ActionDatabase : unable to load action [collision\tercol_armour_crater_dirt]. dca::ActionDatabase : unable to load action [collision\tercol_armour_rubble]. dca::ActionDatabase : unable to load action [collision\objcol_armour_stone]. dca::ActionDatabase : unable to load action [ui\heroic_fx]. dca::ActionDatabase : unable to load action [start_herioc_charge]. dca::ActionDatabase : unable to load action [30cal_coaxial_tracer]. dca::ActionDatabase : unable to load action [collision\tercol_armour_wo_damage_splats]. dca::ActionDatabase : unable to load action [collision\tercol_stone_field]. dca::ActionDatabase : unable to load action [collision\tercol_stone_crater_dirt]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_stone_grass]. dca::ActionDatabase : unable to load action [collision\objcol_stone_stone]. dca::ActionDatabase : unable to load action [collision\tercol_stone_rubble]. dca::ActionDatabase : unable to load action [collision\objcol_flesh_stone]. dca::ActionDatabase : unable to load action [collision\tercol_stone_stone_road]. FXMesh: Model [MESH PIECES/PROJECTILES/ARTILLERY] has a non-'fxmesh' shader [max_alphablend] on a mesh. dca::ActionDatabase : unable to load action [tube_num_00]. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_sandbag_stone_natural]. dca::ActionDatabase : unable to load action [collision\tercol_sandbag_stone_road]. Orphaned FX should NOT be looping. Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! dca::ActionDatabase : unable to load action [panel_damaged]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\sand_spill_02_specular' Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_02_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\sand_spill_02_normal' Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_02_normal dca::ActionDatabase : unable to load action [collision\tercol_sandbag_field]. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_small_hover] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_tiger_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\russians\vehicles\zis_2\zis_2]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\tercol_armour_stone_natural]. dca::ActionDatabase : unable to load action [ui\repair]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [collision\objcol_building_stucco_flesh]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [fx_critical_outofcontrol_physicstransition]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [right_tread_marks]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is being used as a team colour texture, even though it is not 128² and dxt5 compressed. Texture [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif] is DXT1 instead of DXT5 dca::ActionDatabase : unable to load action [buildings\collapse\collapse_building_shingle_roof_]. dca::ActionDatabase : unable to load action [buildings\collapse\collapse_]. dca::ActionDatabase : unable to load action [buildings\building_death_peak_]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [left_tread_marks]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [physics_transition_bunker_03]. dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_wo_damage_splats]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. dca::ActionDatabase : unable to load action [collision\objcol_stone_stoneobj]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_00] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_00_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_00_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. dca::ActionDatabase : unable to load action [buildings\collapse\collapse_building_brick_wall_]. dca::ActionDatabase : unable to load action [collision\tercol_wood_field]. Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Command [fx_attach] has bad 'position' parameter []. Command [fx_attach] has bad 'position' parameter []. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_sniper_smoke_hover' Using default texture for art\ui\ingame\abilities\ability_ussr_sniper_smoke_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\research\icon_research_ussr_observer_hover' Using default texture for art\ui\ingame\research\icon_research_ussr_observer_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_spotter_flare_hover' Using default texture for art\ui\ingame\abilities\ability_ussr_spotter_flare_hover TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_spotter_flare] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_observer] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_sniper_smoke] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [weapons\deflect_shell_artillery_walkin_sandbag]. dca::ActionDatabase : unable to load action [collision\tercol_flesh_urban]. dca::ActionDatabase : unable to load action [collision\tercol_flesh_ditch]. dca::ActionDatabase : unable to load action [hq_death]. dca::ActionDatabase : unable to load action [collision\tercol_stone_crater_concrete]. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\weapons\weapon_assault_kit] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [buildings\collapse\collapse_building_stucco_wall_]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! dca::ActionDatabase : unable to load action [fx_criticals_ooc_coach_attach]. dca::ActionDatabase : unable to load action [weapons\hit_shell_artillery_building_walkin_metal]. dca::ActionDatabase : unable to load action [collision\tercol_flesh_wood]. Orphaned FX should NOT be looping. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_red] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_red] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [collision\objcol_building_wood_stone]. Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' dca::ActionDatabase : unable to load action [collision\objcol_building_wood_wood]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_05] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_05_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_05_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. dca::ActionDatabase : unable to load action [collision\tercol_stone_stone_natural]. dca::ActionDatabase : unable to load action [collision\objcol_stone_wood]. dca::ActionDatabase : unable to load action [collision\tercol_building_wood_dirt]. dca::ActionDatabase : unable to load action [collision\tercol_building_wood_grass]. dca::ActionDatabase : unable to load action [collision\tercol_building_wood_crater_dirt]. ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppRestartingForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_tov] could not fit in texture pack [RenderProxy texture pack]. ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_generic_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_profile_entry_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_performance_test_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineTabs_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/DynamicPopupMenu_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MovieScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FEMovie_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppLoadingForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppResolutionPrompt_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppRestartingForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FE_mm_01_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup_widescreen.screen ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup.screen ScreenManager::LoadScreen -- Screen MultiplayerMenuPopup failed to load. Using blank screen. AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/QuitPromptDialog_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin_widescreen.screen ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin.screen ScreenManager::LoadScreen -- Screen IPJoin failed to load. Using blank screen. AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineLogin_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineAgreement_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineAccountCreate_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineProfileSelect_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineProfileCreate_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineChat_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineNewsScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineStatsScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineStore_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineCampaign_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OptionsMenu_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/extras_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineStatsPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GamePasswordPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/ScreenTipPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FriendRequest_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlinePlayerListPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MedalAwardedPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/DownloadProgress_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AutoMatch_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineChangePassword_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineResetPassword_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineResetPasswordAnswer_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineAccountDetails_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlinePasswordConfirmation_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineWait_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineConnectionProblem_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RedeemGiftCardForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/ConfirmPurchaseForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AddCreditForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AccountMgtForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/StoreDownloadProgressPopUp_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RaceSelectionPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/TeamStatsPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineSelectGame_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineGameCreate_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineGameSetup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Alreadyinuse_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/WhereYouBought_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Achievements_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameHistory_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FriendsListPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineWidget_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_down' Using default texture for art\ui\textures\scroll_down RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_up' Using default texture for art\ui\textures\scroll_up TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_coh] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_black_bar_right] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_campaign] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_btn_normal] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_icon_shadow] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc3_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_border_campaign_image] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc2_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\dlc_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\caen_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\omg_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\m02_paradrop_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_noise] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bar_on_top] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_menu_black_bar_shine_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\led_status_green] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_min] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_06] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_01] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_03] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_03] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_07] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_06] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_x_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_panel_online] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\drop_down_arrow] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\mp_nobattlemap] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_05] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_axis\heer_02] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\panel_1c] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\panel_1b] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\axis_bg] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_german] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\allies_bg] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\gavel] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_on] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_usa] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ready_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_02] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\gold_select] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_off] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:scenarios\mp\classic\6p_close_river_combat\6p_close_river_combat_map_base.tga] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_on] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_ussr] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\soviet_01] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_04] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ready_on] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_panzer] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:scenarios\mp\classic\6p_close_river_combat\6p_close_river_combat_map_slots.tga] could not fit in texture pack [RenderProxy texture pack]. ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameLoadScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' TEXTURE PACK -- Texture [data:scenarios\mp\classic\6p_close_river_combat\6p_close_river_combat.tga] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_faded_black_oval] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_automatch_status] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_german] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_panzer] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\friend_online] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_04] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_usa] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_04] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\soviet_01] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_ussr] could not fit in texture pack [RenderProxy texture pack]. CommandBPDatabase - Remapping function [OS_CreateAreaScar] due to mismatched parameter #[5] : [randRotation]. Unable to find parameter [self_marker] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [other_marker] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [other] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target_end] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target_start] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [self_target] in command [dynamic_marker]. Saving this file will lose the data from this parameter. Unable to find parameter [scale] in command [OS_CreateLocalScar]. Saving this file will lose the data from this parameter. MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [art\models\missinglua] generated the preceeding warnings. Invalid animation [idle], for Motion Tree Node [idle]. === File(s) [art\models\races\allies\projectiles\shell_alt_sound] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\craft MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\dlc2_paratroop MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\dlc2_paratroop_02 MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[build1st], Action=[fx_startup_build_startup] === File(s) [art\models\races\allies\structures\machinegunemplacement] generated the preceeding warnings. Invalid animation [vehicle\wheels_steering], for Motion Tree Node [reverse]. === File(s) [art\models\races\allies\vehicles\m15a1_halftrack\m15a1_halftrack] generated the preceeding warnings. Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Down], in matrix anim Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Level], in matrix anim Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Up], in matrix anim Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Down], in matrix anim Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Level], in matrix anim Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Up], in matrix anim Using invalid animation [GUNNER\READY\SECONDARY\Jostle], in matrix anim Using invalid animation [GUNNER\READY\SECONDARY\Lean_Left], in matrix anim Using invalid animation [GUNNER\READY\SECONDARY\Lean_Right], in matrix anim Invalid animation [gunner\aim\aim_matrix\top_50cal_aim_horiz], for Motion Tree Node [horizontal]. === File(s) [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound] generated the preceeding warnings. Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [aim]. Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [fire]. === File(s) [art\models\races\allies\vehicles\sherman\m4a3(76)_sherman] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\axis\soldiers\borman MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|huba|tob] for transition to [units|loader02|armed|ground|ready_ground_air|tense|hubb]. Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|hubb] for transition from [units|loader02|armed|ground|ready_ground_air|tense|huba|tob]. Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa] for transition to [units|loader02|armed|ground|ready_ground_air|tense|huba]. Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|huba] for transition from [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa]. Invalid source node [units|loader02|armed|ground|fire_ground_air|huba|tob] for transition to [units|loader02|armed|ground|fire_ground_air|hubb]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|huba|tob]. Invalid source node [units|loader02|armed|ground|fire_ground_air|hubb|toa] for transition to [units|loader02|armed|ground|fire_ground_air|huba]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|hubb|toa]. Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|01] for transition to [units|loader02|armed|ground|fire_ground_air|huba]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|01]. Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|02] for transition to [units|loader02|armed|ground|fire_ground_air|hubb]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|cower|02]. Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|03] for transition to [units|loader02|armed|ground|fire_ground_air|huba]. Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|03]. Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb]. Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob]. Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba]. Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa]. === File(s) [art\models\races\axis\vehicles\flakvierling 38 20mm\flakvierling 38 20mm] generated the preceeding warnings. Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green]. Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow]. Invalid animation [hotchkiss\critcal_hits\main_gun_red], for Motion Tree Node [red]. Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [green]. Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|ready|firing] to Dest [crew|loader01|animations|ready|idles]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|ready|firing] to Dest [crew|gunner01|animations|ready|idles]. === File(s) [art\models\races\axis\vehicles\hotchkiss\hotchkiss] generated the preceeding warnings. Invalid animation [flight], for Motion Tree Node [flight]. Behaviour [sfx_constant] has no conditions so it will never do anything. === File(s) [art\models\races\axis\vehicles\me262\me262] generated the preceeding warnings. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|gunner|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|gunner|stopped|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|stopped|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|start_hub|b] to Dest [crew|loader|stopped|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|moving|ready|tense|hub_b]. Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|start_hub|b] to Dest [crew|loader|moving|ready|tense|hub_b]. === File(s) [art\models\races\axis\vehicles\ostwind_flak_panzer\ostwind_flak_panzer] generated the preceeding warnings. Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock]. Invalid animation [driver\idles\01], for Motion Tree Node [01]. Invalid animation [driver\idles\02], for Motion Tree Node [02]. Invalid animation [driver\idles\03], for Motion Tree Node [03]. Invalid animation [driver\idles\04], for Motion Tree Node [04]. Invalid animation [driver\idles\05], for Motion Tree Node [05]. Invalid animation [driver\idles\06], for Motion Tree Node [06]. Invalid animation [driver\idles\07], for Motion Tree Node [07]. Invalid animation [driver\idles\08], for Motion Tree Node [08]. Invalid animation [driver\idles\09], for Motion Tree Node [09]. Invalid animation [driver\idles\10], for Motion Tree Node [10]. === File(s) [art\models\races\axis\vehicles\panzer_iv\panzer_iv] generated the preceeding warnings. Using invalid animation [CREW\READY\SECONDARY\jostle_driver], in matrix anim Using invalid animation [CREW\READY\SECONDARY\turn_left_driver], in matrix anim Using invalid animation [CREW\READY\SECONDARY\turn_right_driver], in matrix anim Behaviour [bhv_snd_start_engine] has no conditions so it will never do anything. Behaviour [bhv_snd_stop_engine] has no conditions so it will never do anything. === File(s) [art\models\races\axis\vehicles\schwimmwagen] generated the preceeding warnings. Behaviour [CW_Team_Colour_1] has no conditions so it will never do anything. === File(s) [art\models\races\commonwealth\vehicles\cw_staghound] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[door_open_close_00], Action=[act_sfx_ramp] === File(s) [art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[vehicle\suspension_right_middle_back], Action=[sfx_suspension_short] Ambient AnimEvents can't have conditions. Anim=[vehicle\suspension_right_middle], Action=[sfx_suspension_short] Ambient AnimEvents can't have conditions. Anim=[vehicle\suspension_right_rear], Action=[sfx_suspension_short] === File(s) [art\models\races\commonwealth\vehicles\m7_priest\priest] generated the preceeding warnings. Invalid animation [vehicle\yellowmoving_idle], for Motion Tree Node [tankbody_yellowstate]. === File(s) [art\models\races\commonwealth\vehicles\sherman_firefly\sherman_firefly] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for art\models\races\panzerelite\soldiers\maximillian_voss_tank MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Using default RenderModel (rgm/rgo) for === File(s) [art\models\races\russians\projectiles\rocket_300mm] generated the preceeding warnings. MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn. === File(s) [Art/Models/MissingRGM] generated the preceeding warnings. Unable to load XRef's anim [] from []. === File(s) [art\models\races\russians\projectiles\rocket_300mm] generated the preceeding warnings. Invalid source node [( void )] for transition to [moving|moving_backward]. === File(s) [art\models\races\russians\vehicles\76mm_obr1927\76mm_obr1927] generated the preceeding warnings. Invalid animation [death\death_01], for Motion Tree Node [death_01]. Invalid animation [wrecks\wreck-end-over], for Motion Tree Node [end-over]. Invalid animation [wrecks\wreck-nose-down], for Motion Tree Node [nose-down]. Invalid animation [wrecks\wreck-upright], for Motion Tree Node [upright]. === File(s) [art\models\races\russians\vehicles\hurricane\hurricane] generated the preceeding warnings. Invalid animation [wrecks\wreck-end-over], for Motion Tree Node [end-over]. Invalid animation [wrecks\wreck-nose-down], for Motion Tree Node [nose-down]. Invalid animation [wrecks\wreck-upright], for Motion Tree Node [upright]. === File(s) [art\models\races\russians\vehicles\il2\il2] generated the preceeding warnings. Invalid animation [idle], for Motion Tree Node [idle]. Invalid animation [idle], for Motion Tree Node [move]. === File(s) [art\models\races\russians\vehicles\is3m\is3m] generated the preceeding warnings. Behaviour [bhv_sfx_treadsound] has no conditions so it will never do anything. === File(s) [art\models\races\russians\vehicles\isu-152\isu-152] generated the preceeding warnings. Invalid animation [destruction\die_1], for Motion Tree Node [dead]. Invalid animation [critical_hits\engine_green], for Motion Tree Node [green]. Invalid animation [critical_hits\engine_yellow], for Motion Tree Node [yellow]. Invalid animation [critical_hits\engine_red], for Motion Tree Node [red]. Invalid animation [critical_hits\engine_green], for Motion Tree Node [green]. Invalid animation [critical_hits\main_gun_yellow], for Motion Tree Node [yellow]. Invalid animation [critical_hits\main_gun_red], for Motion Tree Node [red]. Invalid animation [critical_hits\hull_gun_red], for Motion Tree Node [red]. Invalid animation [vehicle\hull_turret_bren_fire], for Motion Tree Node [fire]. Invalid animation [vehicle\idle], for Motion Tree Node [idle]. Invalid animation [vehicle\move], for Motion Tree Node [move]. Invalid transition animation [vehicle\recoil_fire_forward], for transition from Source [recoil|no_recoil] to Dest [recoil|forward_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|left_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|right_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|+rear_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|-rear_recoil]. === File(s) [art\models\races\russians\vehicles\kv-2\kv-2] generated the preceeding warnings. Invalid animation [destruction\die_1], for Motion Tree Node [dead]. Invalid animation [vehicle\idle], for Motion Tree Node [idle]. Invalid animation [vehicle\move], for Motion Tree Node [move]. Invalid transition animation [vehicle\recoil_fire_forward], for transition from Source [recoil|no_recoil] to Dest [recoil|forward_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|left_recoil]. Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|right_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|+rear_recoil]. Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|-rear_recoil]. === File(s) [art\models\races\russians\vehicles\kv_1\kv-2] generated the preceeding warnings. Invalid animation [destroyed\01], for Motion Tree Node [dead]. Invalid animation [critical_hits\main_gun_green], for Motion Tree Node [main_gun_green]. Invalid animation [critical_hits\main_gun_yellow], for Motion Tree Node [main_gun_yellow]. Invalid animation [critical_hits\main_gun_red], for Motion Tree Node [main_gun_red]. Invalid animation [idle], for Motion Tree Node [idle]. Invalid animation [move], for Motion Tree Node [move]. Invalid animation [damageengine], for Motion Tree Node [main_gun_red]. === File(s) [art\models\races\russians\vehicles\su122\su122] generated the preceeding warnings. Behaviour [bhv_sfx_57mm_fire] has no conditions so it will never do anything. === File(s) [art\models\races\russians\vehicles\su57\su57] generated the preceeding warnings. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisible] to Dest [crew|loader01|animations|57mm]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|57mm|firing] to Dest [crew|loader01|animations|57mm|idles]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisible] to Dest [crew|gunner01|animations|57mm]. Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|57mm|firing] to Dest [crew|gunner01|animations|57mm|idles]. === File(s) [art\models\races\russians\vehicles\su57\su57_crew] generated the preceeding warnings. Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything. Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything. Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything. === File(s) [art\models\races\russians\vehicles\su76\su76] generated the preceeding warnings. Invalid animation [destruction\death_01], for Motion Tree Node [dead]. Invalid animation [destruction\death_01], for Motion Tree Node [dead_02]. === File(s) [art\models\races\russians\vehicles\t-70\t-70] generated the preceeding warnings. Invalid animation [destruction\death_01], for Motion Tree Node [dead]. Invalid animation [destruction\death_01], for Motion Tree Node [dead_02]. === File(s) [art\models\races\russians\vehicles\t-90\t-90] generated the preceeding warnings. Tangent space error [identical texture coordinates] with [Object256]. === File(s) [art\models\races\russians\vehicles\zis-5v\zis-5v] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[repairvehicles_animation], Action=[_blowtorch_show_mesh] Ambient AnimEvents can't have conditions. Anim=[takeout], Action=[_blowtorch_show_mesh] Ambient AnimEvents can't have conditions. Anim=[putaway], Action=[_stop_using_blowtorch] === File(s) [art\models\races\allies\props\blow_torch] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[sandbag\start_01], Action=[_sandbag_show_mesh] Ambient AnimEvents can't have conditions. Anim=[sandbag\build_01], Action=[_sandbag_show_mesh] === File(s) [art\models\races\allies\props\sandbag] generated the preceeding warnings. Ambient AnimEvents can't have conditions. Anim=[spool\start_01], Action=[_spool_show_mesh] Ambient AnimEvents can't have conditions. Anim=[spool\build_01], Action=[_spool_show_mesh] === File(s) [art\models\races\allies\props\spool] generated the preceeding warnings. Using invalid animation [AIM\CROUCH\STOP\FIRE\LL_Left], in matrix anim Using invalid animation [AIM\CROUCH\STOP\FIRE\LL_Right], in matrix anim Using invalid animation [AIM\CROUCH\STOP\FIRE\L_Left], in matrix anim Using invalid animation [AIM\CROUCH\STOP\FIRE\L_Right], in matrix anim Using invalid animation [AIM\CROUCH\STOP\FIRE\M_Left], in matrix anim Using invalid animation [AIM\CROUCH\STOP\FIRE\M_Right], in matrix anim Using invalid animation [AIM\CROUCH\STOP\FIRE\U_Left], in matrix anim Using invalid animation [AIM\CROUCH\STOP\FIRE\U_Right], in matrix anim Using invalid animation [AIM\CROUCH\STOP\FIRE\UU_Left], in matrix anim Using invalid animation [AIM\CROUCH\STOP\FIRE\UU_Right], in matrix anim Using invalid animation [AIM\CROUCH\STOP\AIM\LL_Left], in matrix anim Using invalid animation [AIM\CROUCH\STOP\AIM\LL_Right], in matrix anim Using invalid animation [AIM\CROUCH\STOP\AIM\L_Left], in matrix anim Using invalid animation [AIM\CROUCH\STOP\AIM\L_Right], in matrix anim Using invalid animation [AIM\CROUCH\STOP\AIM\M_Left], in matrix anim Using invalid animation [AIM\CROUCH\STOP\AIM\M_Right], in matrix anim Using invalid animation [AIM\CROUCH\STOP\AIM\U_Left], in matrix anim Using invalid animation [AIM\CROUCH\STOP\AIM\U_Right], in matrix anim Using invalid animation [AIM\CROUCH\STOP\AIM\UU_Left], in matrix anim Using invalid animation [AIM\CROUCH\STOP\AIM\UU_Right], in matrix anim Using invalid animation [AIM\STAND\STOP\AIM\LL_Left], in matrix anim Using invalid animation [AIM\STAND\STOP\AIM\LL_Right], in matrix anim Using invalid animation [AIM\STAND\STOP\AIM\L_Left], in matrix anim Using invalid animation [AIM\STAND\STOP\AIM\L_Right], in matrix anim Using invalid animation [AIM\STAND\STOP\AIM\M_Left], in matrix anim Using invalid animation [AIM\STAND\STOP\AIM\M_Right], in matrix anim Using invalid animation [AIM\STAND\STOP\AIM\U_Left], in matrix anim Using invalid animation [AIM\STAND\STOP\AIM\U_Right], in matrix anim Using invalid animation [AIM\STAND\STOP\AIM\UU_Left], in matrix anim Using invalid animation [AIM\STAND\STOP\AIM\UU_Right], in matrix anim Using invalid animation [AIM\STAND\STOP\FIRE\LL_Left], in matrix anim Using invalid animation [AIM\STAND\STOP\FIRE\LL_Right], in matrix anim Using invalid animation [AIM\STAND\STOP\FIRE\L_Left], in matrix anim Using invalid animation [AIM\STAND\STOP\FIRE\L_Right], in matrix anim Using invalid animation [AIM\STAND\STOP\FIRE\M_Left], in matrix anim Using invalid animation [AIM\STAND\STOP\FIRE\M_Right], in matrix anim Using invalid animation [AIM\STAND\STOP\FIRE\U_Left], in matrix anim Using invalid animation [AIM\STAND\STOP\FIRE\U_Right], in matrix anim Using invalid animation [AIM\STAND\STOP\FIRE\UU_Left], in matrix anim Using invalid animation [AIM\STAND\STOP\FIRE\UU_Right], in matrix anim Using invalid animation [AIM\PRONE\STOP\AIM\LL_Left], in matrix anim Using invalid animation [AIM\PRONE\STOP\AIM\LL_Right], in matrix anim Using invalid animation [AIM\PRONE\STOP\AIM\M_Left], in matrix anim Using invalid animation [AIM\PRONE\STOP\AIM\M_Right], in matrix anim Using invalid animation [AIM\PRONE\STOP\AIM\UU_Left], in matrix anim Using invalid animation [AIM\PRONE\STOP\AIM\UU_Right], in matrix anim Using invalid animation [AIM\PRONE\STOP\AIM\M_Center], in matrix anim Using invalid animation [AIM\PRONE\STOP\AIM\LL_Center], in matrix anim Using invalid animation [AIM\PRONE\STOP\AIM\UU_Center], in matrix anim Using invalid animation [AIM\PRONE\STOP\FIRE\LL_Left], in matrix anim Using invalid animation [AIM\PRONE\STOP\FIRE\LL_Right], in matrix anim Using invalid animation [AIM\PRONE\STOP\FIRE\M_Left], in matrix anim Using invalid animation [AIM\PRONE\STOP\FIRE\M_Right], in matrix anim Using invalid animation [AIM\PRONE\STOP\FIRE\UU_Left], in matrix anim Using invalid animation [AIM\PRONE\STOP\FIRE\UU_Right], in matrix anim Using invalid animation [AIM\PRONE\STOP\FIRE\M_Center], in matrix anim Using invalid animation [AIM\PRONE\STOP\FIRE\LL_Center], in matrix anim Using invalid animation [AIM\PRONE\STOP\FIRE\UU_Center], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Left90_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Left45_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Run_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Right45_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Right90_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Left90_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Left45_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Right45_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Right90_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Walk], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Walk], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Walk], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Walk], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Walk], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Run], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Run], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Run], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Run], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Run], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Crawl], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Crawl], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Crawl], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Crawl], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Crawl], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Left90_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Left45_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Walk_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Right45_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Right90_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Run_Left90_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Run_Left45_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Run_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Run_Right45_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Run_Right90_2_Prone], in matrix anim Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_90_left], in matrix anim Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_45_left], in matrix anim Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_Armed], in matrix anim Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_45_right], in matrix anim Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_90_right], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Left90_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Left45_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Right45_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Right90_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Left90_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Left45_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Jog_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Right45_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Right90_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Jog], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Jog], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Jog], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Jog], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Jog], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Left90_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Left45_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Right45_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Right90_2_Crouch], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Left90_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Left45_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Right45_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Right90_2_Prone], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Sprint], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Sprint], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Sprint], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Sprint], in matrix anim Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Sprint], in matrix anim === File(s) [art\models\races\axis\soldiers\weapons\light_mg42] generated the preceeding warnings. Using invalid animation [AIM\CROUCH\SLOW\AIM\L_Centre], in matrix anim Using invalid animation [AIM\CROUCH\SLOW\AIM\M_Centre], in matrix anim Using invalid animation [AIM\CROUCH\SLOW\AIM\U_Centre], in matrix anim === File(s) [art\models\races\common\weapons\pistol] generated the preceeding warnings. RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif' Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm' Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ' Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc' Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc RENDER ANIM -- Unable to load texture 'art\models\races\russains\vehicles\su-85\su-85\model\su-85_gls' Using default texture for art\models\races\russains\vehicles\su-85\su-85\model\su-85_gls RENDER ANIM -- Unable to load texture 'art\models\races\russians\structures\armory\quartermaster\model\armory_ocl' Using default texture for art\models\races\russians\structures\armory\quartermaster\model\armory_ocl RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\is-2\model\is2_glss' Using default texture for art\models\races\russians\vehicles\is-2\model\is2_glss RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_dif' Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_dif RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_gls' Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_gls RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_nrm' Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_nrm RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_ocl' Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_ocl RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_spc' Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_spc RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_sherman_tc' Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_sherman_tc RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\wrecked_tex_al_calliope_dif' Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\wrecked_tex_al_calliope_dif RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_ocl' Using default texture for art\models\races\russians\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_ocl RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\model\katyusha_wheels_nrm' Using default texture for art\models\races\russians\vehicles\katyusha\model\katyusha_wheels_nrm RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\ru_su76_occl' Using default texture for art\models\races\russians\vehicles\su76\model\ru_su76_occl RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_dif' Using default texture for art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_dif RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_gls' Using default texture for art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_gls RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_nrm' Using default texture for art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_nrm RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_ocl' Using default texture for art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_ocl RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_spc' Using default texture for art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_spc RENDER ANIM -- Unable to load texture 'art\models\races\soviet\vehicles\su57\textures\su57_tc' Using default texture for art\models\races\soviet\vehicles\su57\textures\su57_tc Unable to create texture for [tool:C:\WW2\DataGeneric\BIA\WW2\Art\folder\Aaaaa\Bbbb\Cccccccc\Ddddddd\Eeeeeee\Fffff\GGGgGGgGgggggg.hhh]. RENDER ANIM -- Unable to load texture 'art\models\races\tex_white' Using default texture for art\models\races\tex_white RENDER ANIM -- Unable to load texture 'art\models\shared_textures\ef_occlusion\10ocl_512' Using default texture for art\models\shared_textures\ef_occlusion\10ocl_512 RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc' Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc RENDER ANIM -- Unable to load texture 'art\models\races\ostheer\soldiers\weapons\mg34\textures\mg_34_lmg_dif' Using default texture for art\models\races\ostheer\soldiers\weapons\mg34\textures\mg_34_lmg_dif RENDER ANIM -- Unable to load texture 'art\models\races\ostheer\soldiers\weapons\mg34\textures\mg_34_lmg_gls' Using default texture for art\models\races\ostheer\soldiers\weapons\mg34\textures\mg_34_lmg_gls RENDER ANIM -- Unable to load texture 'art\models\races\ostheer\soldiers\weapons\mg34\textures\mg_34_lmg_nrm' Using default texture for art\models\races\ostheer\soldiers\weapons\mg34\textures\mg_34_lmg_nrm RENDER ANIM -- Unable to load texture 'art\models\races\ostheer\soldiers\weapons\mg34\textures\mg_34_lmg_spc' Using default texture for art\models\races\ostheer\soldiers\weapons\mg34\textures\mg_34_lmg_spc Warning : there are different materials named [09 - Default] in both [art\models\environment\art_ambient\bridges\rebuilt_bridge_section_left] and [art\models\environment\art_ambient\bridges\bridge_25_01]. Warning : there are different materials named [09 - Default] in both [art\models\environment\art_ambient\bridges\rebuilt_bridge_section_right] and [art\models\environment\art_ambient\bridges\bridge_25_01]. Warning : there are different materials named [4 - Default] in both [art\models\gameplay\resource_points\flags_alt] and [art\models\gameplay\resource_points\fuel]. Warning : there is a mesh named [BaseMaterial01] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Eye] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\common\soldiers\giblets\giblets] and [art\models\races\common\completemotiontree]. Merge-Skeleton: Can't merge bone [hmg_bone01]. It is parented to [carried_hmg_tripod_rearlegs_bone] in [art\models\races\common\completemotiontree], and [hmg_tripod_rearlegs_bone] in [art\models\races\common\weapons\heavy_machineguns]. Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver]. Warning : there is a mesh named [merged material-[mg42_heavy_tripod_sync,Shd_AX_MG42]] in both [art\models\races\common\weapons\lafette\lafette_sync] and [art\models\races\common\commonmeshes]. Warning : there is a mesh named [merged material-[mg42_heavy_tripod_sync,Ammo]] in both [art\models\races\common\weapons\lafette\lafette_sync] and [art\models\races\common\commonmeshes]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman]. Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew]. Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\barracks]. Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\quarter_master_supply_yard]. Warning : there are different materials named [Parachute] in both [art\models\races\allies\props\parachute] and [art\models\races\allies\structures\supply_drop_munitions]. Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\support_weapons]. Warning : there are different materials named [SHD_AL_Sherman_Wreck] in both [art\models\races\allies\vehicles\sherman\accessories\sherman_bull_dozer] and [art\models\races\allies\vehicles\sherman_105mm\sherman_105mm]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\driver]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\medic]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\volksgrenadier]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\volksgrenadier]. Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\barracks]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\bunker]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\heavy_tank]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\motorpool]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\platoon_support_building]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\quartermaster]. Warning : there are different materials named [SHD_AX_Tiget_Treads_Right] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace]. Warning : there are different materials named [SHD_AX_Tiget_Treads_Left] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace]. Warning : there are different materials named [SHD_AX_Tiger_Body] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\captain\captain] and [art\models\races\commonwealth\soldiers\captain]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\captain\blackmore] and [art\models\races\commonwealth\soldiers\captain_sas]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\commando\commando] and [art\models\races\commonwealth\soldiers\commando]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\commando\commandoh] and [art\models\races\commonwealth\soldiers\commandoh]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\lieutenant\lieutenant] and [art\models\races\commonwealth\soldiers\lieutenant]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\lieutenant\commando] and [art\models\races\commonwealth\soldiers\lieutenant_sas]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\tommy] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\piper] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\piper] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\tommy1] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\lieutenant] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\piper1] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\piper1] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper1] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper1] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\piper1] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Head] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine\commando] and [art\models\races\commonwealth\soldiers\marine1]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\marine_sapper\sapper] and [art\models\races\commonwealth\soldiers\marine_sapper]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\piper\piper] and [art\models\races\commonwealth\soldiers\piper]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\sapper\sapper] and [art\models\races\commonwealth\soldiers\sapper]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\sas\captain] and [art\models\races\commonwealth\soldiers\sas]. Warning : there are different materials named [Eye] in both [art\models\races\commonwealth\soldiers\tommy] and [art\models\races\commonwealth\soldiers\tommy]. Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\luftwaffe\luftwaffe] and [art\models\races\panzerelite\soldiers\luftwaffe]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat3] and [art\models\races\russians\soldiers\bodyguard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript_1]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard_l]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\pps_43] and [art\models\races\russians\soldiers\major]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\major\major] and [art\models\races\russians\soldiers\major]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\marksman] and [art\models\races\russians\soldiers\marksman]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\russians\soldiers\marksman]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\russians\soldiers\marksman]. Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\russians\soldiers\marksman]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\mechanic]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\mechanic]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\mechanic]. Warning : there is a mesh named [merged material-[60mmmortar_sync,SHD_AL_60mm_mortar]] in both [art\models\races\allies\soldiers\weapons\60mmmortar_sync] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner]. Warning : there is a mesh named [ptrd_body] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there is a mesh named [ptrd_bolt] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip] and [art\models\races\russians\soldiers\naval_infantry]. Warning : there is a mesh named [ptrd_body] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\navy]. Warning : there is a mesh named [ptrd_bolt] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [01 - Default] in both [art\models\races\russians\soldiers\weapons\ptrd] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip] and [art\models\races\russians\soldiers\navy]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\nkvd\nkvd] and [art\models\races\russians\soldiers\nkvd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\beret] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\blackmore] and [art\models\races\russians\soldiers\partizan_4]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\equip] and [art\models\races\russians\soldiers\partizan_4]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\equip] and [art\models\races\russians\soldiers\partizan_4]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard_legs] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard] and [art\models\races\russians\soldiers\ptrd]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper]. Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\ushanka\ushanka] and [art\models\races\russians\soldiers\sergeant]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face_serg] and [art\models\races\russians\soldiers\sergeant]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat3\coat_serg] and [art\models\races\russians\soldiers\sergeant]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat_serg] and [art\models\races\russians\soldiers\sergeant]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat_serg] and [art\models\races\russians\soldiers\sergeant]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\snipera] and [art\models\races\russians\soldiers\sniper_ace]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew]. Warning : there are different materials named [Allied_Structures] in both [art\models\races\russians\structures\flag] and [art\models\races\russians\structures\barracks]. Warning : there are different materials named [Allied_Structures] in both [art\models\races\russians\structures\flag] and [art\models\races\russians\structures\support_weapons]. Warning : there are different materials named [SHD_Tread_L] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\su-85\su-85]. Warning : there are different materials named [SHD_Tread_R] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\su-85\su-85]. Warning : there are different materials named [SHD_Tread_L] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34-85_tankrider\t3485_tankrider]. Warning : there are different materials named [SHD_Tread_R] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34-85_tankrider\t3485_tankrider]. Warning : there are different materials named [SHD_Tread_L] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34_tankrider\t3476_tankrider]. Warning : there are different materials named [SHD_Tread_R] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34_tankrider\t3476_tankrider]. Failed to open 'Data:ART\FX\fx_damage\brick_building_dmg\fx_collapse\shockwave_group_combo_01_brown.bfx' TypeLoad: Error, cannot load fx file 'fx_damage\brick_building_dmg\fx_collapse\shockwave_group_combo_01_brown'. Failed to open 'Data:ART\FX\fx_explosion\vehicles\ground_dust_stir_combo_00.bfx' TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\ground_dust_stir_combo_00'. Failed to open 'Data:ART\FX\fx_explosion\vehicles\sherman_death_explosion_combo_00.bfx' TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\sherman_death_explosion_combo_00'. Failed to open 'Data:ART\FX\fx_hit\special\satchel\satchel_random_destroy.bfx' TypeLoad: Error, cannot load fx file 'fx_hit\special\satchel\satchel_random_destroy'. Failed to open 'Data:ART\FX\fx_mesh\fx_props\gnome_power_00.bfx' TypeLoad: Error, cannot load fx file 'fx_mesh\fx_props\gnome_power_00'. RENDER ANIM -- Unable to load texture 'art\fx\textures\bia_flame_double' Using default texture for art\fx\textures\bia_flame_double RENDER ANIM -- Unable to load texture 'art\fx\textures\flame_04' Using default texture for art\fx\textures\flame_04 GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/wheat_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/wheat_01_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/reeds_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/reeds_01_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_brown_02_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_01_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_wild_flowers_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_wild_flowers_01_burnt_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_Tall_Lean_Grn_01_crushed_01.dds' (may not be DXT3). GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_Tall_Lean_Grn_01_burnt_01.dds' (may not be DXT3). RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dust_specular' Using default texture for art\scenarios\textures\splats\nm_road_dirt\dust_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\mud_patch_large_01_specular' Using default texture for art\scenarios\textures\splats\nm_rural\mud_patch_large_01_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\posters_03_specular' Using default texture for art\scenarios\textures\splats\nm_debris\posters_03_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_small_specular' Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_small_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_small_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field3_specular' Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field3_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field3_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_specular' Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dust_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\stone_road\bia_urban_intersect_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\mud_patch_large_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\posters_03_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dust_normal' Using default texture for art\scenarios\textures\splats\nm_road_dirt\dust_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\mud_patch_large_01_normal' Using default texture for art\scenarios\textures\splats\nm_rural\mud_patch_large_01_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\posters_03_normal' Using default texture for art\scenarios\textures\splats\nm_debris\posters_03_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_small_normal' Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_small_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_small_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field3_normal' Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field3_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field3_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_normal' Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dust_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\stone_road\bia_urban_intersect_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\mud_patch_large_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\posters_03_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_edge_spline_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wood\boards_edge] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\hq_footprint_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\hq_footprint_specular RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\foot_path_01_specular' Using default texture for art\scenarios\textures\splats\nm_tracks\foot_path_01_specular TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\stone_road\bia_urban_road_09_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\stone_road\bia_urban_road_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\foot_path_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\hq_footprint_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default. RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tech_tree\hq_footprint_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\hq_footprint_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\foot_path_01_normal' Using default texture for art\scenarios\textures\splats\nm_tracks\foot_path_01_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\stone_road\bia_urban_road_09_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\stone_road\bia_urban_road_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\foot_path_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\hq_footprint_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default. There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\holland\buildings\plaster_3x1_garage_01\plaster_3x1_garage_01 There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\holland\buildings\plaster_3x1_garage_01\plaster_3x1_garage_01 TEXTURE PACK -- Texture [data:art\fx\textures\flame_04] using texture pack [fx manager pack]'s default. TEXTURE PACK -- Texture [data:art\fx\textures\bia_flame_double] using texture pack [fx manager pack]'s default. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allies_op_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\allies_op_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allies_op_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\allies_op_normal Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\cw_hq_footprint_normal RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_normal RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\damage_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\damage_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\damage_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\damage_normal Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_specular' Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_normal' Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_normal Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier]. Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier]. Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier]. Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier]. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\wounded_specular' Using default texture for art\scenarios\textures\splats\nm_stains\wounded_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\wounded_normal' Using default texture for art\scenarios\textures\splats\nm_stains\wounded_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\gib_00] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\gib_00_specular' Using default texture for art\scenarios\textures\splats\nm_stains\gib_00_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\gib_00_normal' Using default texture for art\scenarios\textures\splats\nm_stains\gib_00_normal RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\dirt\dark_dirt' Using default texture for art\scenarios\textures\splats\dirt\dark_dirt RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\crater_dirt\dig_in_hole_small' Using default texture for art\scenarios\textures\splats\crater_dirt\dig_in_hole_small Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\tankbuster\tankbuster] and [art\models\races\panzerelite\soldiers\tankbuster]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. Command [fx_attach] has bad 'position' parameter [self]. Command [fx_attach] has bad 'orientation' parameter [self]. ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/pause_menu_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/PlayerLagVoteForm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/TeamMateKickedPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/SaveReplayPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/pause_options_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/SaveGamePopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/pause_load_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_generic_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Tutorial_Menu_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AutosavePopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup2_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup3_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup4_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' Minimap or tactical map is off screen [-0.077350,0.685020,0.245650,1.008020] to [0,0,1,1]. Please adjust widget to be on screen to prevent distortion. AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/SubtitleScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/TextOverlayScreen_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/BattleSimulator_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Command_Branch_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Command_Tree_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' Minimap or tactical map is off screen [-0.039930,0.050000,0.860070,0.950000] to [0,0,1,1]. Please adjust widget to be on screen to prevent distortion. Duplicate TextureSet resource 'terrain\object fog of war texture 1' added to inventory - please check the resource! Duplicate TextureSet resource 'terrain\object fog of war texture 2' added to inventory - please check the resource! ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBox_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameOverDialog_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/postgame_stats_sp_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/postgame_stats_skirm_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/ViewStats_widescreen.screen AnimLoad -- AnimAnimation missing name! AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA' Precache file [DATA:Art\UI\precache.lua] is not a valid lua file. RENDER ANIM -- Unable to load texture 'art\ui\ingame\medals\large_medals_air_medal' Using default texture for art\ui\ingame\medals\large_medals_air_medal RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\player_hero_badge_lv1' Using default texture for art\ui\ingame\odds\player_hero_badge_lv1 RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\player_hero_badge_lv5' Using default texture for art\ui\ingame\odds\player_hero_badge_lv5 RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_army_item_deco_player' Using default texture for art\ui\ingame\odds\unit_army_item_deco_player RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_hero_lv1' Using default texture for art\ui\ingame\odds\unit_hero_lv1 RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_army_item_deco_player' Using default texture for art\ui\ingame\odds\vehicle_army_item_deco_player RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_hero_lv1' Using default texture for art\ui\ingame\odds\vehicle_hero_lv1 RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_active' Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_active RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_normal' Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_normal RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_active' Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_active RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_disabled' Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_disabled RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_normal' Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_normal RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01' Using default texture for art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01 RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\allied_squad_badge_player' Using default texture for art\ui\ingame\units\allied_squad_badge_player RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\icon_unit_allied_infantry_commander' Using default texture for art\ui\ingame\units\icon_unit_allied_infantry_commander TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_tan_dirty] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_window] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_brit] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_1] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_soviets] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_allies] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_allies] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_axis] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_axis] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_cmnw] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_cmnw] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_pnze] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_pnze] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_soviets] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\tutorial_info_box] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\coh_logo] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\cohof_logo] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_18] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\ranks_axis\panzer_19] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\coh_logo_bullet_holes] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_dashed] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_oob] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_captain] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\red_x] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_corner] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length_2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_active] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern01] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern03] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern02] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\cb_button_pointbox_check] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\cmnw_tutorial_item] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\pnze_tutorial_item] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\allied_tutorial_item] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_press] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_default] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\slider_bg] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\player_hero_badge_lv1] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_hero_lv1] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_normal] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_active] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_normal] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_active] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_disabled] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\units\allied_squad_badge_player] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\units\icon_unit_allied_infantry_commander] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\player_hero_badge_lv5] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\medals\large_medals_air_medal] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_fill] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_hero_lv1] using texture pack [RenderProxy texture pack]'s default. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_15] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_16] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_17] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_18] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_19] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_minmap] could not fit in texture pack [RenderProxy texture pack]. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_primary] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_major] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_sappers] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\concrete_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\concrete_01_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\concrete_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\concrete_01_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\concrete_01_normal TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_sappers_symbol] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_secondary] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_wirecutters_hover' Using default texture for art\ui\ingame\abilities\ability_allied_wirecutters_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_throw_satchel_charge_hover' Using default texture for art\ui\ingame\abilities\ability_allied_throw_satchel_charge_hover TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_sappers_portrait] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_yellow] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_yellow] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_soviets_breakthrough] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_soviets_breakthrough] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_top_soviets_breakthrough] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_sv_medal_breakthrough] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_soviets_urban_combat] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_soviets_urban_combat] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_sv_medal_urbanc] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_soviets_propaganda] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_soviets_propaganda] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_top_soviets_propaganda] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_sv_medal_propaganda] could not fit in texture pack [RenderProxy texture pack]. Warning : there are different materials named [Axis_Structures] in both [art\models\races\panzerelite\structures\flag] and [art\models\races\panzerelite\structures\panzerlogistik_command\panzerlogistik_command]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\grid] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\grid_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\grid_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\grid_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\grid_normal TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\debris_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\debris_01_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\debris_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\debris_01_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\debris_01_normal RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\pathway_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\pathway_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\pathway_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\pathway_normal RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_normal TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_god] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_not_one] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_organ] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_jugg] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_ni] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_barracks_hover' Using default texture for art\ui\ingame\buildings\building_ussr_barracks_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_support_hover' Using default texture for art\ui\ingame\buildings\building_ussr_support_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_tanks_hover' Using default texture for art\ui\ingame\buildings\building_ussr_tanks_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_armoury_hover' Using default texture for art\ui\ingame\buildings\building_ussr_armoury_hover TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_armoury] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_tanks] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_support] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_barracks] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_buildings_construction] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_petrol_bombs] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_guards] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_regulars] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_conscripts] could not fit in texture pack [RenderProxy texture pack]. Orphaned FX should NOT be looping. RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_razorwire_hover' Using default texture for art\ui\ingame\buildings\building_ussr_razorwire_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_sandbags_hover' Using default texture for art\ui\ingame\buildings\building_ussr_sandbags_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_tank_traps_hover' Using default texture for art\ui\ingame\buildings\building_ussr_tank_traps_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_mines_hover' Using default texture for art\ui\ingame\buildings\building_allied_mines_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_mgnest_hover' Using default texture for art\ui\ingame\buildings\building_ussr_mgnest_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_dugout_hover' Using default texture for art\ui\ingame\buildings\building_ussr_dugout_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_obr_hover' Using default texture for art\ui\ingame\buildings\building_ussr_obr_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_firebase_hover' Using default texture for art\ui\ingame\buildings\building_ussr_firebase_hover TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_mgnest] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_major_symbol] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_heroic_charge_hover' Using default texture for art\ui\ingame\abilities\ability_ussr_heroic_charge_hover RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_observed _fire_hover' Using default texture for art\ui\ingame\abilities\ability_axis_observed _fire_hover TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_major_portrait] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_heroic_charge] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\package_pps_smg] could not fit in texture pack [RenderProxy texture pack]. Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_conscripts_symbol] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_throw_molotov_hover' Using default texture for art\ui\ingame\abilities\ability_ussr_throw_molotov_hover TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_conscripts_portrait] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_throw_molotov] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_standard_rifles] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_specular' Using default texture for art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_normal' Using default texture for art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_normal Command [fx_attach] has bad 'position' parameter []. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_boforpit] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_boforpit_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_boforpit_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. Command [fx_attach] has bad 'position' parameter []. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. dca::ActionDatabase : unable to load action [weapons\hit__stone]. dca::ActionDatabase : unable to load action [weapons\deflect__metal]. dca::ActionDatabase : unable to load action [weapons\deflect__flesh]. Command [fx_attach] has bad 'position' parameter []. Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_mortarpit] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_mortarpit_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_mortarpit_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_cone_of_fire_line_yellow] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_garrisoned] could not fit in texture pack [RenderProxy texture pack]. Orphaned FX should NOT be looping. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_secondary] could not fit in texture pack [RenderProxy texture pack]. Nonstopping FX should NOT be looping. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_concrete_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_concrete_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_03_specular' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_03_specular RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_03_normal' Using default texture for art\scenarios\textures\splats\nm_stains\scorch_03_normal Nonstopping FX should NOT be looping. Nonstopping FX should NOT be looping. Command [fx_attach] has bad 'position' parameter []. Command [fx_attach] has bad 'position' parameter []. Nonstopping FX should NOT be looping. Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_dirt] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_dirt_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_dirt_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Command [fx_attach] has bad 'position' parameter []. Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_85mm] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_shock_guards] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_ptrd] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_redflag] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_sturmovie] could not fit in texture pack [RenderProxy texture pack]. Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_small] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_zis5] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_long_support] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_atsquad] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_sharpshooter] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_close_support] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_zis2] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_mortar] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_60mm_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_60mm_concrete_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_60mm_concrete_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\driver]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver]. Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver]. Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_rout_enemy_hover' Using default texture for art\ui\ingame\abilities\ability_axis_rout_enemy_hover Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' Failed to set cursor to 'modal_ping' TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_ussr_zis5_symbol] could not fit in texture pack [RenderProxy texture pack]. TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_primary] could not fit in texture pack [RenderProxy texture pack]. dca::ActionDatabase : unable to load action [weapons\deflect__foliage]. dca::ActionDatabase : unable to load action [weapons\deflect__stoneobj]. dca::ActionDatabase : unable to load action [weapons\hit__grass]. dca::ActionDatabase : unable to load action [weapons\deflect__wood]. Orphaned FX should NOT be looping. dca::ActionDatabase : unable to load action [weapons\hit__dirt]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! Orphaned FX should NOT be looping. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_soviets_med_kit_on_hover' Using default texture for art\ui\ingame\abilities\ability_soviets_med_kit_on_hover TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_soviets_med_kit_on] could not fit in texture pack [RenderProxy texture pack]. RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_soviets_med_kit_off_hover' Using default texture for art\ui\ingame\abilities\ability_soviets_med_kit_off_hover TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_soviets_med_kit_off] could not fit in texture pack [RenderProxy texture pack]. ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored! TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_jagged] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_jagged_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found. TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_jagged_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found. Command [fx_attach] has bad 'position' parameter [].