-- Log file for all warning messages related to the Attribute Editor files --

WARNING: Creating empty PropertyBagGroup(medals\reward_jumbo_allies). Generating defaults.
WARNING: Creating empty PropertyBagGroup(medals\reward_maus). Generating defaults.
WARNING: Creating empty PropertyBagGroup(medals\reward_pe_jagdtiger). Generating defaults.
WARNING: Creating empty PropertyBagGroup(medals\reward_firefly_ace). Generating defaults.
WARNING: Creating empty PropertyBagGroup(medals\reward_sas). Generating defaults.
WARNING: Creating empty PropertyBagGroup(medals\reward_donkey_us). Generating defaults.
WARNING: Creating empty PropertyBagGroup(medals\reward_pershing_ace). Generating defaults.
WARNING: Creating empty PropertyBagGroup(medals\reward_powell). Generating defaults.
WARNING: Creating empty PropertyBagGroup(medals\reward_axis_tiger_ace). Generating defaults.
WARNING: Creating empty PropertyBagGroup(medals\reward_axis_officer). Generating defaults.
WARNING: Creating empty PropertyBagGroup(medals\reward_voss_tiger_ace). Generating defaults.
WARNING: Creating empty PropertyBagGroup(medals\reward_pe_tiger_ace). Generating defaults.
WARNING: Creating empty PropertyBagGroup(medals\reward_wil). Generating defaults.
WARNING: Terrain Cover Map has mismatched number of cover types!  Level needs to be re-saved!
WARNING:  Game building CRC (938164937) does not match saved building CRC (-981595708).  Building tuning data has changed since level was saved.
 *SQUADAI_ALERT: [string "Data:SquadAI/VILLERS-BOCAGE-REACTION.squadai"]:65: squadai: assert_isbool. got nil instead. Value:nil ACTION_MOVE_POSTURE_EXT
SquadAI: Error loading(Data:SquadAI/VILLERS-BOCAGE-REACTION.squadai), could not load file
WARNING: Creating empty PropertyBagGroup(material\wo_damage_splats). Generating defaults.
WARNING: Creating empty PropertyBagGroup(hit_material\empty_hit_material). Generating defaults.
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
Cannot find squad for entity ebps\races\axis\buildings\axis_bunker_starting_position when accessing slot container
Child binding of 'selection bindings' failed to load 'selection_entities'
Child binding of 'selection bindings' failed to load 'selection_entity_hold'
Child binding of 'selection bindings' failed to load 'selection_squad_building'
Child binding of 'selection bindings' failed to load 'selection_structure'
Child binding of 'selection bindings' failed to load 'selection_resources'
Warning: binding repeat_0(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_beams_01\roughstone2_2x2_beams_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x1_house_02\roughstone_3x1_house_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_booth_01\plaster01_2x1_booth_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x1_house_02\roughstone_3x1_house_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_beams_01\roughstone2_2x2_beams_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_01\plaster01_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x1_shed_01\plaster03_1x1_shed_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_01\plaster01_3x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_01\plaster01_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x2_02\plaster04_2x2_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x2_02\plaster04_2x2_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_2x3_tower_01\roughstone_2x3_tower_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_01\plaster01_3x3_01.
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_01\plaster01_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_wdg_01\plaster01_2x2_wdg_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Warning: binding repeat_1(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_6x3_01\plaster01_6x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_6x3_01\plaster01_6x3_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_6x3_01\plaster01_6x3_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_6x3_01\plaster01_6x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_6x3_01\plaster01_6x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_6x3_01\plaster01_6x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_6x3_01\plaster01_6x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_6x3_01\plaster01_6x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
Warning: binding repeat_1(Ability: abilities\commonwealth_sync_mortar_barrage) -- widget 'command_ability_button_09' already occupied by 'repeat_0:Ability: abilities\commonwealth_sync_mortar_barrage'
Warning: binding repeat_2(Ability: abilities\victor_targeter) -- ui index '0' out of bounds; range is [1, 12]
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\ptrd_team to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\engy_squad_sas to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\ptrd_team to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x1_02\plaster03_2x1_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x2_02\plaster04_2x2_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x1_garage_01\plaster03_3x1_garage_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_6x3_01\plaster01_6x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_6x3_01\plaster01_6x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
MOD -- WARNING: Missing movingextinfo for SBP "sbps\races\allies_commonwealth\vehicles\bofors_aa_gun_squad_sas" cannot spawn!
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_01\roughstone2_3x2_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\engy_squad_sas to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_01\roughstone2_3x2_house_01.
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\engy_squad_sas to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_6x3_01\plaster01_6x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_6x3_01\plaster01_6x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_2x1_garage_01\plaster04_2x1_garage_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\ptrd_team to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\tommy_squad_sas to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\ptrd_team to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\ptrd_team to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_wdg_01\plaster01_2x2_wdg_01 does not have proper hit material information
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\tommy_squad_sas to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_cafenorm_01\plaster01_2x3_cafenorm_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_cafenorm_01\plaster01_2x3_cafenorm_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x1_garage_01\roughstone_4x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
MOD -- WARNING: Missing movingextinfo for SBP "sbps\races\allies_commonwealth\vehicles\bofors_aa_gun_squad_sas" cannot spawn!
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_01\plaster01_3x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_cafenorm_01\plaster01_2x3_cafenorm_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\ptrd_team to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x1_garage_01\roughstone_4x1_garage_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x1_house_01\roughstone_3x1_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x1_house_01\roughstone_3x1_house_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\ptrd_team to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x1_02\plaster03_2x1_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x1_02\plaster03_2x1_02.
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_cafenorm_01\plaster01_2x3_cafenorm_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\tommy_squad_sas to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_01\plaster01_3x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x1_02\plaster03_2x1_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_cafenorm_01\plaster01_2x3_cafenorm_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x1_02\plaster03_2x1_02.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_cafenorm_01\plaster01_2x3_cafenorm_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_cafenorm_01\plaster01_2x3_cafenorm_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x1_02\plaster03_2x1_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x1_02\plaster03_2x1_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\conscript_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\engy_squad_sas to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x1_shed_01\plaster03_1x1_shed_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x1_shed_01\plaster03_1x1_shed_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x1_02\plaster03_2x1_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x1_02\plaster03_2x1_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_cafenorm_01\plaster01_2x3_cafenorm_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_01\plaster01_3x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x1_02\plaster03_2x1_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x1_02\plaster03_2x1_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x1_02\plaster03_2x1_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x1_02\plaster03_2x1_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x1_02\plaster03_2x1_02 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x1_02\plaster03_2x1_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x1_02\plaster03_2x1_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x1_02\plaster03_2x1_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x1_shed_01\plaster03_1x1_shed_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x1_shed_01\plaster03_1x1_shed_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01 does not have proper hit material information
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07.
This upgraded building via field support has no upgrade extension
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_wdg_01\plaster01_2x2_wdg_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_1x2_tower_01\roughstone2_1x2_tower_01.
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_1x2_tower_01\roughstone2_1x2_tower_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x1_shed_01\plaster03_1x1_shed_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x1_shed_01\plaster03_1x1_shed_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_wdg_01\plaster01_2x2_wdg_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x1_shed_01\plaster03_1x1_shed_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x1_shed_01\plaster03_1x1_shed_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x1_shed_01\plaster03_1x1_shed_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x1_shed_01\plaster03_1x1_shed_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02.
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\tommy_squad_sas to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\engy_squad_sas to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_7_mortar from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_7_mortar from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_7_mortar from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_7_mortar from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_7_mortar from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_7_mortar from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_7_mortar from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_7_mortar from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_7_mortar from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_7_mortar from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_7_mortar from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_7_mortar from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_7_mortar from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_7_mortar from squad sbps\races\axis_panzer_elite\vehicles\250_mortar_halftrack_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x1_02\plaster03_2x1_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x3_barn_01\wood_3x3_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_3x2_house_02\roughstone2_3x2_house_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_1x1_shed_01\wood01_1x1_shed_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\tommy_squad_sas to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_red_flag_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_red_flag_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_01\plaster01_3x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_01\plaster01_3x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_cafenorm_01\plaster01_2x3_cafenorm_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_01\plaster01_3x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_cafenorm_01\plaster01_2x3_cafenorm_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07.
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_red_flag_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_red_flag_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x1_shed_01\plaster03_1x1_shed_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_booth_01\plaster01_2x1_booth_01 does not have proper hit material information
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\marderiii from squad sbps\races\axis_panzer_elite\vehicles\marderiii_squad
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x1_booth_01\plaster01_2x1_booth_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_red_flag_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_red_flag_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_red_flag_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_corner_01\plaster01_2x3_corner_01.
MOD -- WARNING: Missing movingextinfo for SBP "sbps\races\allies_commonwealth\vehicles\bofors_aa_gun_squad_sas" cannot spawn!
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x1_shed_01\plaster03_1x1_shed_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\engy_squad_sas to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x1_shed_01\plaster03_1x1_shed_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x1_shed_01\plaster03_1x1_shed_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x1_shed_01\plaster03_1x1_shed_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x1_shed_01\plaster03_1x1_shed_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_2x1_02\plaster03_2x1_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_red_flag_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\ptrd_team to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_red_flag_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_red_flag_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_red_flag_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_red_flag_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_red_flag_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_red_flag_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\ptrd_team to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_red_flag_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\ptrd_team to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\tommy_squad_sas to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_red_flag_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_01\plaster01_3x3_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_red_flag_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_red_flag_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_red_flag_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\ptrd_team to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\grenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_6x3_01\plaster01_6x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_6x3_01\plaster01_6x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_6x3_01\plaster01_6x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_1x1_shed_01\plaster03_1x1_shed_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_red_flag_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_red_flag_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\regulars_red_flag_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_01\plaster01_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_01\plaster01_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\engy_squad_sas to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood01_2x1_hayloft_01\wood01_2x1_hayloft_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster03_3x3_m10church_01\plaster03_3x3_m10church_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_01\plaster01_3x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07.
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\tommy_squad_sas to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\tommy_squad_sas to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\grenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01.
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\tommy_squad_sas to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\grenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_01\plaster01_3x3_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\222_light_armoured_car from squad sbps\races\axis_panzer_elite\vehicles\222_armored_car_squad
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_3sided_07\plaster01_2x2_3sided_07.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01.
MOD -- WARNING: Missing movingextinfo for SBP "sbps\races\allies_commonwealth\vehicles\bofors_aa_gun_squad_sas" cannot spawn!
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\engy_squad_sas to add the squad weapon
This upgraded building via field support has no upgrade extension
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x1_garage_01\roughstone_4x1_garage_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_01\plaster01_3x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x3_01\plaster01_3x3_01.
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\commando_piat_sas_squad to add the squad weapon
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_light_halftrack_squad_with_tankbuster
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_light_halftrack from squad sbps\races\axis_panzer_elite\vehicles\250_light_halftrack_squad_with_tankbuster
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_light_halftrack_squad_with_tankbuster
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_light_halftrack from squad sbps\races\axis_panzer_elite\vehicles\250_light_halftrack_squad_with_tankbuster
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_light_halftrack_squad_with_tankbuster
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_light_halftrack from squad sbps\races\axis_panzer_elite\vehicles\250_light_halftrack_squad_with_tankbuster
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_light_halftrack_squad_with_tankbuster
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_light_halftrack from squad sbps\races\axis_panzer_elite\vehicles\250_light_halftrack_squad_with_tankbuster
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_light_halftrack_squad_with_tankbuster
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_light_halftrack from squad sbps\races\axis_panzer_elite\vehicles\250_light_halftrack_squad_with_tankbuster
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_light_halftrack_squad_with_tankbuster
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_light_halftrack from squad sbps\races\axis_panzer_elite\vehicles\250_light_halftrack_squad_with_tankbuster
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_light_halftrack_squad_with_tankbuster
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_light_halftrack from squad sbps\races\axis_panzer_elite\vehicles\250_light_halftrack_squad_with_tankbuster
Failed to find best target from squad sbps\races\axis_panzer_elite\vehicles\250_light_halftrack_squad_with_tankbuster
   Cannot attack entity ebps\races\axis_panzer_elite\vehicles\250_light_halftrack from squad sbps\races\axis_panzer_elite\vehicles\250_light_halftrack_squad_with_tankbuster
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\ptrd_team to add the squad weapon
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\commando_piat_sas_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_beams_01\roughstone2_2x2_beams_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\ptrd_team to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_beams_01\roughstone2_2x2_beams_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_beams_01\roughstone2_2x2_beams_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_balcony_01\plaster04_3x3_balcony_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x1_garage_01\roughstone_4x1_garage_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_3sided_01\plaster02_2x2_3sided_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\axis_panzer_elite\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\races\axis_panzer_elite\buildings\hq does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x1_garage_01\roughstone_4x1_garage_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x1_garage_01\roughstone_4x1_garage_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\commando_piat_sas_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_3x3_01\plaster02_3x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_cafenorm_01\plaster01_2x3_cafenorm_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\ptrd_team to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\ptrd_team to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\commando_piat_sas_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster02_2x2_01\plaster02_2x2_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\commando_piat_sas_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_3x2_nis_02\plaster01_3x2_nis_02 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\races\axis_panzer_elite\buildings\hq does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x1_house_01\roughstone_3x1_house_01.
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\commando_piat_sas_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\commando_piat_sas_squad to add the squad weapon
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\commando_piat_sas_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\engy_squad_sas to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x1_house_01\roughstone_3x1_house_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x1_house_01\roughstone_3x1_house_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_concealing does not have proper hit material information
WeaponHit::GetCollisionHitMaterial target ebps\gameplay\smoke_cloud_concealing does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\engy_squad_sas to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\ptrd_team to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x1_garage_01\roughstone_4x1_garage_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_4x1_garage_01\roughstone_4x1_garage_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x2_01\plaster01_2x2_01.
Cannot find any entity in the squad sbps\races\allies_soviets\soldiers\ptrd_team to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_cafenorm_01\plaster01_2x3_cafenorm_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_cafenorm_01\plaster01_2x3_cafenorm_01.
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis_panzer_elite\soldiers\panzer_grenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\commando_piat_sas_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_01\plaster01_2x3_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster04_3x3_01\plaster04_3x3_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\commando_piat_sas_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\multisub_4x2_combo_02\multisub_4x2_combo_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone_3x2_barn_01\roughstone_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Failed to find best target from squad sbps\races\axis\vehicles\stug_iv_squad
   Cannot attack entity ebps\races\axis\vehicles\stug_iv from squad sbps\races\axis\vehicles\stug_iv_squad
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\commando_piat_sas_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\allies_commonwealth\soldiers\commando_piat_sas_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_2x1_awningbig_01\shingles_2x1_awningbig_01 does not have proper hit material information
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_urban\buildings\plaster01_2x3_arch_01\plaster01_2x3_arch_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_hayloftawning_01\shingles_1x1_hayloftawning_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x2_tower_02\wood_2x2_tower_02 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_beams_01\roughstone2_2x2_beams_01.
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
WeaponHit::GetCollisionHitMaterial building target ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_3x2_barn_01\wood_3x2_barn_01 does not have proper hit material information
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
You have not specified the upgrade to be removed on destruction, this means that you cannot later re-apply the add-on upgrade on ebps\environment\art_ambient\buildings\normandy_rural\buildings\roughstone2_2x2_beams_01\roughstone2_2x2_beams_01.
Cannot find any entity in the squad sbps\races\axis\soldiers\volksgrenadier_squad to add the squad weapon
WeaponHit::GetCollisionHitMaterial building target ebps\races\axis\buildings\hq_2 does not have proper hit material information
No locale files found in folder 'DLC1\Locale\English'
No locale files found in folder 'DLC2\Locale\English'
No locale files found in folder 'DLC3\Locale\English'
No locale files found in folder 'CoH\Ops\Locale\English'
