RELICCOH started at 2012-06-11 20:28 OS NT 6.1 (sp1.0) x64, 4090MB Physical Memory, 2150 Physical Available, 3965 Virtual Available RUN-OPTIONS -nomovies -dev -mod Eastern_Front WORKING-DIR e:\program files (x86)\steam\steamapps\common\company of heroes USER Paul 20:28:28.53 2 Logical Processors detected 20:28:28.53 Multithreading Enabled 20:28:28.53 THREAD: Hyper-Threading Technology Processors are not detected. 20:28:28.53 XTHREAD: Detected 2 core(s) with 2 hardware thread(s) 20:28:28.53 XTHREAD: Main thread now used as XThread 0 20:28:28.53 XTHREAD: Spawned thread on processor 1 20:28:28.53 MATHBOX -- Version=6, Cpu=Intel Pentium III:f=6,m=7, Mode=SSE 20:28:28.53 GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language English 20:28:28.55 MOD -- Mounting Eastern_Front_DLC1, 1.0 20:28:28.55 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 20:28:28.55 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\DLC1\Data\' 20:28:28.55 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 20:28:28.55 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\DLC1\Movies\' 20:28:28.56 MOD -- Mounting Eastern_Front_DLC2, 1.0 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\DLC2\Data\' 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\DLC2\Movies\' 20:28:28.56 MOD -- Mounting Eastern_Front_DLC3, 1.0 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\DLC3\Data\' 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\DLC3\Movies\' 20:28:28.56 MOD -- Mounting Eastern_Front_OPS, 1.0 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\CoH\Ops\Data\' 20:28:28.56 MOD -- Mounting Eastern_Front, 1.0 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\RelicOnline\Data\' 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\CoH\Engine\Data\' 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\' 20:28:28.56 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\WW2\Data\' 20:28:28.57 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 20:28:28.57 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\CoH\Data\' 20:28:28.58 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\Eastern_Front\Data\' 20:28:28.58 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 20:28:28.58 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 20:28:28.58 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 20:28:28.58 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 20:28:28.58 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 20:28:28.58 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\' 20:28:28.58 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\' 20:28:28.58 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\' 20:28:28.58 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\' 20:28:28.61 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 20:28:28.61 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 20:28:28.61 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\' 20:28:28.61 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\' 20:28:28.62 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 20:28:28.62 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 20:28:28.62 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\Engine\Movies\' 20:28:28.62 FILESYSTEM -- filepath failure, path does not exist 'D:\Documents\My Games\Company of Heroes\WW2\Movies\' [Cope FactionFix] - DLL loaded [Corsix LuaExtCore] Initialising [Corsix LuaExtCore] Found Lua's loadfile at 0x689E8D97 [Corsix LuaExtCore] Lua's loadfile patched [Corsix LuaExtCore] Self-test completed 20:28:28.68 GAME -- Resetting fp control word. 20:28:36.69 WW2Mod -- PropertyBagManager Loaded in 8.010000s 20:28:36.80 NetworkManager::Create - creating network manager 20:28:36.81 Read 748 bytes from network datastore login_cache.bin 20:28:36.81 Read 123474 bytes from network datastore global_cache.bin 20:28:36.81 Read 95158 bytes from network datastore ping_cache.bin 20:28:36.81 QuazalInitializer - static initializing Quazal library 20:28:36.81 PingCache - populating cache with 706 pings 20:28:36.81 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 20:28:36.81 WinTransport - CreateSocket exclusive broadcast socket was available. 20:28:36.81 WinTransport - CreateSocket listening for broadcasts on default port 20:28:36.82 WinTransport - Host Name: Paul-LT, aliases: , type=AF_INET, len=4 20:28:36.82 WinTransport - Host IP Address #0: [IP address redacted] 20:28:36.82 WinTransport - Host IP Address #1: [IP address redacted] 20:28:36.82 WinTransport - Host IP Address #2: [IP address redacted] 20:28:36.82 WinTransport - WARNING, MultipleNetwork adapters may cause problems 20:28:36.82 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 20:28:36.82 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 20:28:36.82 WinTransport - Interface #2: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 20:28:36.82 WinTransport - Interface #3: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST 20:28:36.82 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 20:28:36.82 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 20:28:36.82 SessionManager - Peer Header Size = 16 bytes 20:28:36.82 SessionManager - Game Data overhead = 7 bytes 20:28:36.82 SessionManager - Proxy overhead = 7 bytes 20:28:36.82 MessageInternal::CreateChannel: Created channel 47535450 20:28:36.82 Session::Initialize - info, initializing session object, using threads. 20:28:36.82 SessionManager::RegisterSession - Registering new session 06ee6620 20:28:36.82 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 20:28:36.82 AutomatchInternal: Instantiating 20:28:36.82 PartyInternal: Instantiating 20:28:36.82 MessageInternal::CreateChannel: Created channel 50525459 20:28:36.82 MessageInternal::CreateChannel: Created channel 51434b4d 20:28:36.82 Net::ThreadFunction - Entering network thread function... 20:28:36.82 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 20:28:36.82 MessageInternal::CreateChannel: Created channel 534d5347 20:28:36.82 MessageInternal::CreateChannel: Created channel 474d4343 20:28:36.82 MessageInternal::CreateChannel: Created channel 474f424a 20:28:36.82 MessageInternal::CreateChannel: Created channel 4d4f444d 20:28:36.82 MessageInternal::CreateChannel: Created channel 53594e43 20:28:36.82 MessageInternal::DestroyChannel: Destroyed channel 534d5347 20:28:36.82 MessageInternal::DestroyChannel: Destroyed channel 474d4343 20:28:36.82 MessageInternal::DestroyChannel: Destroyed channel 474f424a 20:28:36.82 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 20:28:36.82 MessageInternal::DestroyChannel: Destroyed channel 53594e43 20:28:36.82 GAME -- Available memory: 4090MB Physical RAM, 4089MB Pagefile, 4095 Virtual Address Space 20:28:36.89 Transport - Largest received is now 19 20:28:36.89 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 20:28:36.92 Transport - Largest sent is now 19 20:28:40.52 DLLDriverLinker -- Adding driver 'spDx10.dll'. 20:28:40.52 DLLDriverLinker -- Adding driver 'spDx9.dll'. 20:28:40.52 DLLDriverLinker -- 2 DLL drivers found. 20:28:40.63 SPDx10 -- Adapter [NVIDIA GeForce GTX 260M ]: 1005MB dedicated video memory, 0MB dedicated system memory and 1789MB shared system memory. 20:28:42.02 DLLDriverLinker -- 2 DLL drivers found. 20:28:42.12 SPOOGE - Driver[DirectX10 Rendering Device] version[4,36] 20:28:42.12 GAME -- Resolution set to 1680x1050 (fullscreen). 20:28:42.13 SPDx10 -- Adapter Description = NVIDIA GeForce GTX 260M 20:28:42.13 SPDx10 -- Driver Vendor = 0x000010de Device = 0x00000618 SubSys = 0x08601558 Rev = 0x000000a2 20:28:42.13 SPDx10 -- Driver Version Product = 0x0008 Version = 0x0011 SubVersion = 0x00 Build = 258.96 20:28:42.13 SPDx10 -- Driver LUID = 0x00000000-0x0000a277 20:28:42.13 SPDx10 -- 1005MB dedicated video memory, 0MB dedicated system memory and 1789MB shared system memory available. 20:28:42.14 ShaderDatabase: using shader profile [ps40] 20:28:42.60 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 20:28:43.19 GameObjLoader 0d922320 - resetting counters 20:28:43.19 GameObjLoader 0d922320 - Created loader 20:28:43.19 GameObjLoader 0d922480 - resetting counters 20:28:43.19 GameObjLoader 0d922480 - Created loader 20:28:43.53 GAME -- Beginning FE 20:28:43.53 Sent message game CompanyOfHeroes started 2936 602 allowtraffic 20:28:43.53 RemoteDLManager - Connection Restored. 20:28:43.53 UIFrontEnd - Loading Front End 20:28:43.53 THREAD: Hyper-Threading Technology Processors are not detected. 20:28:43.78 SOUND -- Initializing ... 20:28:43.85 INNIMapDCA Key not found: sp_speechducker::time 20:28:44.33 SOUND -- Initialization completed! 20:28:44.33 UIFrontEnd - Initializing Forms 20:28:46.03 CampaignFilter::BindFilterSpecificWidgets() 20:28:46.15 Activating screen: AppLoadingForm 20:28:46.18 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 20:28:46.18 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 20:28:46.81 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 20:28:46.81 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 20:28:46.81 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 20:28:46.81 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 20:28:46.81 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 20:28:46.82 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 20:28:47.30 GAME -- Using player profile PAUL-LT 20:28:48.99 Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 20:28:49.60 Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 20:28:53.70 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 20:28:53.70 RendezvousManager: CreateSession - starting profile=Guest login 20:28:55.73 RendezvousManager: Login complete and successfull 20:28:55.79 RendezvousManager initialized 20:28:56.10 Current server English:live version is 602.0, client is 602.0 20:28:56.15 OnConnect: successful connection established, enabling reconnect 20:28:56.15 OnConnect: this wasnt a reconnect, no need for autologin 20:28:56.20 Logging in rasylver on controller:0 20:28:56.77 Login completed: ACCOUNT_VALIDATED 20:28:56.77 Found 1 profiles for account rasylver 20:28:56.77 Found profile: rasylver 20:28:56.77 installed_products = ( CXP1 COH DLC1 DLC2 DLC3 ) 20:28:56.77 OnLogin: no previous login, auto selecting profile not required 20:28:56.89 CRC & Version Info : 0000025a:2b4ee69b:ec3c9e0d eastern_front:602:factionfix.dll 1 20:28:56.89 Activating screen: FEMovie 20:28:56.89 Activating screen: OnlineWidget 20:28:56.89 Activating screen: RelicOnlineProfileSelect 20:28:56.89 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 20:28:56.94 SetupProductLoadingArt - choosing bgArt = 4 (gold=0) 20:28:56.95 Activating screen: RelicOnlineWait 20:28:56.95 RendezvousManager - destroying chat handler 20:28:56.95 RendezvousManager: CreateSession - starting logout profile = 100:Guest 20:28:57.36 RendezvousManager: Logout complete 20:28:57.36 RendezvousManager - terminating all server calls in progress 20:28:57.36 CallManager - terminating all server calls in progress (1 in progress) 20:28:57.36 RendezvousManager: OnCredentialsEvent - starting profile login 20:28:58.75 RendezvousManager: Login complete and successfull 20:28:58.75 RendezvousManager - creating chat handler 20:28:58.75 RendezvousManager::CreateNATTraversalClient - NAT traversal available. 20:28:59.17 QuazalSelectProfileAsync - Got UserID 20:28:59.37 Transport - Largest received is now 42 20:28:59.43 GetUserStats requested stats for PIDs ( 4143105 ) (best:0, full:1) 20:28:59.48 SelectProfileAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=4143105;RVCID=24917353], private [udp:/address=[IP address redacted];port=6112;PID=4143105] 20:28:59.64 QuazalSelectProfileAsync - Got Full Stats 20:28:59.85 GetAutomatchMaps: Got [32] maps 20:28:59.89 PopulateArmyListBox - skipping race 2 20:28:59.89 PopulateArmyListBox - skipping race 0 20:28:59.89 PopulateArmyListBox - skipping race 1 20:28:59.89 PopulateArmyListBox - skipping race 3 20:28:59.89 AutoMatchForm::OnArmySelectionChanged - sending request info 20:28:59.89 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:28:59.89 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info 20:28:59.95 QuazalSelectProfileAsync - Got Automatch maps 20:29:01.45 QuazalSelectProfileAsync - GetFriends result - CacheState = 1 20:29:01.65 Profile [00000000:003f3801] selected on controller#0 20:29:01.65 Activating screen: FEMovie 20:29:01.65 Activating screen: OnlineWidget 20:29:01.65 Activating screen: FE_mm_01 20:29:01.65 Activating screen: RelicOnlineWait 20:29:01.71 GAME -- Setting campaign state to 'coh' 20:29:01.71 GAME -- Closing state 'coh' 20:29:01.74 GAME -- Setting campaign state to 'cxp2' 20:29:01.74 GAME -- Closing state 'cxp2' 20:29:01.74 GAME -- Setting campaign state to 'cxp1' 20:29:01.74 GAME -- Closing state 'cxp1' 20:29:01.74 GAME -- Setting campaign state to 'dlc1' 20:29:01.74 GAME -- Closing state 'dlc1' 20:29:01.75 GAME -- Setting campaign state to 'dlc2' 20:29:01.75 GAME -- Closing state 'dlc2' 20:29:01.75 GAME -- Setting campaign state to 'dlc3' 20:29:01.75 GAME -- Closing state 'dlc3' 20:29:37.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.3/0.6, max unsent 0, version err 0, merge 0 20:30:38.01 Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 0.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 20:31:21.27 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 20:31:21.27 Activating screen: RelicOnlineCampaign 20:31:21.28 GAME -- Setting campaign state to 'coh' 20:31:21.34 Activating screen: RelicOnlineChat 20:31:21.34 Activating screen: RelicOnlineNewsScreen 20:31:21.43 Activating screen: RelicOnlineStatsScreen 20:31:21.43 Activating screen: Achievements 20:31:21.43 GAME -- Closing state 'coh' 20:31:21.43 GAME -- Setting campaign state to 'dlc1' 20:31:21.43 GAME -- Closing state 'dlc1' 20:31:21.43 GAME -- Setting campaign state to 'coh' 20:31:21.43 GAME -- Closing state 'coh' 20:31:21.44 GAME -- Setting campaign state to 'cxp2' 20:31:21.44 GAME -- Closing state 'cxp2' 20:31:21.44 GAME -- Setting campaign state to 'cxp1' 20:31:21.44 GAME -- Closing state 'cxp1' 20:31:21.44 GAME -- Setting campaign state to 'dlc1' 20:31:21.44 GAME -- Closing state 'dlc1' 20:31:21.44 GAME -- Setting campaign state to 'dlc2' 20:31:21.44 GAME -- Closing state 'dlc2' 20:31:21.45 GAME -- Setting campaign state to 'dlc3' 20:31:21.45 GAME -- Closing state 'dlc3' 20:31:21.45 GAME -- Setting campaign state to 'dlc1' 20:31:21.45 GAME -- Closing state 'dlc1' 20:31:21.45 GAME -- Setting campaign state to 'coh' 20:31:21.46 Activating screen: GameHistory 20:31:21.46 GAME -- Closing state 'coh' 20:31:21.47 GAME -- Setting campaign state to 'cxp2' 20:31:21.47 GAME -- Closing state 'cxp2' 20:31:21.47 GAME -- Setting campaign state to 'cxp1' 20:31:21.47 GAME -- Closing state 'cxp1' 20:31:21.47 GAME -- Setting campaign state to 'dlc1' 20:31:21.47 GAME -- Closing state 'dlc1' 20:31:21.47 GAME -- Setting campaign state to 'dlc2' 20:31:21.47 GAME -- Closing state 'dlc2' 20:31:21.47 GAME -- Setting campaign state to 'dlc3' 20:31:21.47 GAME -- Closing state 'dlc3' 20:31:21.48 GAME -- Setting campaign state to 'coh' 20:31:21.48 Activating screen: RelicOnlineCampaign 20:31:21.48 Activating screen: RelicOnlineTabs 20:31:21.48 GAME -- Closing state 'coh' 20:31:21.49 GAME -- Setting campaign state to 'cxp2' 20:31:21.49 GAME -- Closing state 'cxp2' 20:31:21.49 GAME -- Setting campaign state to 'cxp1' 20:31:21.49 GAME -- Closing state 'cxp1' 20:31:21.49 GAME -- Setting campaign state to 'dlc1' 20:31:21.49 GAME -- Closing state 'dlc1' 20:31:21.49 GAME -- Setting campaign state to 'dlc2' 20:31:21.49 GAME -- Closing state 'dlc2' 20:31:21.49 GAME -- Setting campaign state to 'dlc3' 20:31:21.49 GAME -- Closing state 'dlc3' 20:31:21.50 GAME -- Setting campaign state to 'coh' 20:31:22.40 Requesting Relic Downloader soft throttle call [GetNewsAsync] has time 808 20:31:22.40 Sent message game CompanyOfHeroes softthrottle 20:31:22.42 Got dlman msg [ack game CompanyOfHeroes softthrottle] 20:31:23.10 QueryMatches: Got [63] maps, [181] ids, [17] advertisements, startID [1] 20:31:23.10 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 164 matches 20:31:26.63 QueryMatches: Got [66] maps, [185] ids, [17] advertisements, startID [242538447] 20:31:26.64 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 151 matches 20:31:31.77 QueryMatches: Got [64] maps, [185] ids, [17] advertisements, startID [242540104] 20:31:31.78 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 134 matches 20:31:36.75 QueryMatches: Got [63] maps, [186] ids, [17] advertisements, startID [242540612] 20:31:36.76 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 119 matches 20:31:39.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 20:31:41.73 QueryMatches: Got [66] maps, [186] ids, [17] advertisements, startID [242540911] 20:31:41.74 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 102 matches 20:31:46.59 QueryMatches: Got [66] maps, [186] ids, [17] advertisements, startID [242541222] 20:31:46.60 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 85 matches 20:31:51.75 QueryMatches: Got [64] maps, [186] ids, [17] advertisements, startID [242541411] 20:31:51.76 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 69 matches 20:31:56.62 QueryMatches: Got [66] maps, [185] ids, [17] advertisements, startID [242541530] 20:31:56.63 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 54 matches 20:32:01.92 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 841 20:32:01.92 Sent message game CompanyOfHeroes softthrottle 20:32:01.97 Got dlman msg [ack game CompanyOfHeroes softthrottle] 20:32:02.02 QueryMatches: Got [63] maps, [185] ids, [17] advertisements, startID [242541628] 20:32:02.04 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 40 matches 20:32:06.58 QueryMatches: Got [65] maps, [180] ids, [17] advertisements, startID [242541711] 20:32:06.60 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 25 matches 20:32:11.55 QueryMatches: Got [67] maps, [184] ids, [17] advertisements, startID [242541774] 20:32:11.57 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 14 matches 20:32:16.54 QueryMatches: Got [62] maps, [178] ids, [17] advertisements, startID [242541853] 20:32:40.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 20:33:41.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 0 20:34:23.95 QueryMatches: Got [58] maps, [163] ids, [17] advertisements, startID [242515626] 20:34:23.97 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 62 matches 20:34:24.99 Transport - Largest sent is now 80 20:34:25.07 Transport - Largest received is now 79 20:34:25.10 Transport - Largest received is now 82 20:34:25.15 GetUserStats requested stats for PIDs ( 3055589 3072883 ) (best:2, full:0) 20:34:25.72 GetPingAsync: Reporting Ping results for 5 players (success=5, fails=0) 20:34:28.74 QueryMatches: Got [58] maps, [163] ids, [17] advertisements, startID [242539710] 20:34:28.75 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 61 matches 20:34:33.64 QueryMatches: Got [59] maps, [173] ids, [17] advertisements, startID [242540689] 20:34:33.65 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 72 matches 20:34:38.92 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 835 20:34:38.92 Sent message game CompanyOfHeroes softthrottle 20:34:38.97 Got dlman msg [ack game CompanyOfHeroes softthrottle] 20:34:39.81 QueryMatches: Got [63] maps, [178] ids, [17] advertisements, startID [242541295] 20:34:39.82 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 76 matches 20:34:42.00 Transport - median kBPS [hi/cur] sent = 1.1/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 1.3/0.7, max unsent 0, version err 0, merge 0 20:34:43.90 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 837 20:34:43.90 Sent message game CompanyOfHeroes softthrottle 20:34:43.95 Got dlman msg [ack game CompanyOfHeroes softthrottle] 20:34:44.21 QueryMatches: Got [63] maps, [184] ids, [17] advertisements, startID [242541602] 20:34:44.21 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 84 matches 20:34:48.91 Requesting Relic Downloader soft throttle call [GetAdvertisementsAsync] has time 825 20:34:48.91 Sent message game CompanyOfHeroes softthrottle 20:34:48.97 Got dlman msg [ack game CompanyOfHeroes softthrottle] 20:34:49.80 QueryMatches: Got [63] maps, [179] ids, [17] advertisements, startID [242541791] 20:34:49.81 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 75 matches 20:34:53.68 QueryMatches: Got [62] maps, [175] ids, [17] advertisements, startID [242541937] 20:34:53.69 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 57 matches 20:34:55.60 Got dlman msg [dlmanager shutdown user] 20:35:00.13 QueryMatches: Got [63] maps, [180] ids, [17] advertisements, startID [242542087] 20:35:00.13 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 52 matches 20:35:03.61 QueryMatches: Got [63] maps, [180] ids, [17] advertisements, startID [242542179] 20:35:03.62 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 35 matches 20:35:08.58 QueryMatches: Got [66] maps, [177] ids, [17] advertisements, startID [242542230] 20:35:08.59 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 21 matches 20:35:13.42 QueryMatches: Got [67] maps, [177] ids, [17] advertisements, startID [242542297] 20:35:13.43 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 7 matches 20:35:17.78 PopulateArmyListBox - skipping race 2 20:35:17.78 PopulateArmyListBox - skipping race 0 20:35:17.78 PopulateArmyListBox - skipping race 1 20:35:17.78 PopulateArmyListBox - skipping race 3 20:35:17.78 AutoMatchForm::OnArmySelectionChanged - sending request info 20:35:17.78 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:35:17.78 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info 20:35:17.78 Activating screen: MessageBoxPopup 20:35:17.80 PopulateArmyListBox - skipping race 2 20:35:17.80 PopulateArmyListBox - skipping race 0 20:35:17.80 PopulateArmyListBox - skipping race 1 20:35:17.80 PopulateArmyListBox - skipping race 3 20:35:17.80 AutoMatchForm::OnArmySelectionChanged - sending request info 20:35:17.80 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:35:17.80 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info 20:35:17.80 AutoMatchForm::OnArmySelectionChanged - sending team info 20:35:17.80 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:35:17.80 AutoMatchForm::UpdateUIBasedOnAutomatchInfo 20:35:17.80 TeamAutomatchUIInfo::Trace - matchType=[1], factionID=[255], vetoedMapsSize=[0] 20:35:17.80 TeamAutomatchUIInfo::Trace - 0. Player[4143105], faction[255], race[255] 20:35:17.80 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:35:17.80 MessageInternal::CreateChannel: Created channel 534d5347 20:35:17.80 AutomatchCreatePartyAsync: Call started. 20:35:18.08 AutomatchInternal::StartPolling - queued CreateAutomatch 20:35:18.08 StartPollingAsync: Call started. 20:35:18.08 RendezvousNotifier - Received Participate ParticipationEvent. 20:35:18.09 ~PlayNowSetupWatcher 20:35:18.11 Activating screen: FEMovie 20:35:18.11 Activating screen: OnlineWidget 20:35:18.11 UIFrontEnd::StartRelicOnlineTabs deactivating RelicOnlineProfileSelect 20:35:18.11 Activating screen: OnlineSelectGame 20:35:18.11 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:35:18.11 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:35:18.11 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:35:18.47 Activating screen: RelicOnlineChat 20:35:18.49 Activating screen: RelicOnlineNewsScreen 20:35:18.59 Activating screen: RelicOnlineStatsScreen 20:35:18.61 Activating screen: Achievements 20:35:18.61 GAME -- Closing state 'coh' 20:35:18.61 GAME -- Setting campaign state to 'cxp2' 20:35:18.61 GAME -- Closing state 'cxp2' 20:35:18.61 GAME -- Setting campaign state to 'cxp1' 20:35:18.61 GAME -- Closing state 'cxp1' 20:35:18.62 GAME -- Setting campaign state to 'dlc1' 20:35:18.62 GAME -- Closing state 'dlc1' 20:35:18.62 GAME -- Setting campaign state to 'dlc2' 20:35:18.62 GAME -- Closing state 'dlc2' 20:35:18.62 GAME -- Setting campaign state to 'dlc3' 20:35:18.62 GAME -- Closing state 'dlc3' 20:35:18.62 GAME -- Setting campaign state to 'dlc1' 20:35:18.62 GAME -- Closing state 'dlc1' 20:35:18.62 GAME -- Setting campaign state to 'coh' 20:35:18.63 Activating screen: GameHistory 20:35:18.63 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:35:18.63 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:35:18.63 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:35:18.64 Activating screen: OnlineSelectGame 20:35:18.64 Activating screen: RelicOnlineTabs 20:35:18.64 Activating screen: ScreenTipPopup 20:35:18.64 Activating screen: OnlineSelectGame 20:35:18.64 Activating screen: RelicOnlineTabs 20:35:18.64 Activating screen: ScreenTipPopup 20:35:18.64 Activating screen: AutoMatch 20:35:18.64 Activating screen: RelicOnlineTabs 20:35:18.64 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:35:18.64 Activating screen: ScreenTipPopup 20:35:18.64 RendezvousNotifier - Received Participate ParticipationEvent. 20:35:18.73 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:35:18.73 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:35:18.73 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:35:18.73 CreateAutoMatch: hostGID=0, matchType=1, race=-1, count=1, est.wait=14993 20:35:18.73 AutomatchInternal - started automatch id = [00000000:0e74e74a] 20:35:18.73 JoinChannelAsyncJob: Joining channel 30 20:35:18.73 QueryMatches: Got [65] maps, [178] ids, [17] advertisements, startID [242542372] 20:35:18.74 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 3 matches 20:35:19.05 PollAutoMatch: hostGID=0, matchType=1, race=-1, count=1, est.wait=14993 20:35:19.05 AutomatchInternal - OnPollAsync success automatch id = [00000000:0e74e74a], hostMatchID = [ffffffff:ffffffff], poolcount = 0, matchcount = 1 20:35:20.75 GetPingAsync: Reporting Ping results for 5 players (success=5, fails=0) 20:35:20.90 AutoMatchFrom - got AET_GetPing 20:35:20.90 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:35:20.90 AutoMatchFrom - got AET_GetPing 20:35:20.90 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:35:20.90 AutoMatchFrom - got AET_GetPing 20:35:20.90 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:35:20.90 AutoMatchFrom - got AET_GetPing 20:35:20.90 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:35:20.90 AutoMatchFrom - got AET_GetPing 20:35:20.90 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:35:20.90 GetPingAsync: No ping result found for pid 4573381 20:35:22.61 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 20:35:22.72 SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 256. 20:35:23.78 QueryMatches: Got [62] maps, [176] ids, [17] advertisements, startID [242534436] 20:35:23.78 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 6 matches 20:35:24.29 AutomatchInternal - StopPolling() called, delisting ourselves, nobody find me anymore! 20:35:24.29 Disconnect process - nothing to do 20:35:24.31 StopPollingAsync: Call started. 20:35:26.23 CancelAutoMatching - called 20:35:26.23 Activating screen: OnlineSelectGame 20:35:26.23 Activating screen: RelicOnlineTabs 20:35:26.23 Activating screen: FEMovie 20:35:26.23 Activating screen: OnlineWidget 20:35:26.23 Activating screen: FE_mm_01 20:35:26.23 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:35:26.23 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:35:26.23 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:35:26.24 AutomatchInternal::LeaveParty - Flagging team for deletion 20:35:26.24 MessageInternal::DestroyChannel: Destroyed channel 534d5347 20:35:26.24 GAME -- Closing state 'coh' 20:35:26.24 GAME -- Setting campaign state to 'cxp2' 20:35:26.24 GAME -- Closing state 'cxp2' 20:35:26.25 GAME -- Setting campaign state to 'cxp1' 20:35:26.25 GAME -- Closing state 'cxp1' 20:35:26.25 GAME -- Setting campaign state to 'dlc1' 20:35:26.25 GAME -- Closing state 'dlc1' 20:35:26.25 GAME -- Setting campaign state to 'dlc2' 20:35:26.25 GAME -- Closing state 'dlc2' 20:35:26.25 GAME -- Setting campaign state to 'dlc3' 20:35:26.25 GAME -- Closing state 'dlc3' 20:35:26.31 AutomatchDestroyPartyAsync: Call started. 20:35:26.52 OnDestroyPartyNotification - partyID = [00000000:0e74e749], prevID = [ffffffff:ffffffff] 20:35:28.60 GAME -- Setting campaign state to 'coh' 20:35:28.60 CAMPAIGN -- Using counterattack savegame 'C' in place of 'm04_carentan_counterattack' 20:35:28.60 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:35:28.60 CAMPAIGN -- Using counterattack savegame 'C' in place of 'm04_carentan_counterattack' 20:35:28.63 APP -- Game Load 20:35:28.63 GameApp::TransitionGameLoad 20:35:28.63 GAME -- Ending FE 20:35:28.63 UIFrontEnd - Unloading Front End 20:35:28.66 SOUND -- Shutting down ... 20:35:28.74 SOUND -- Shutdown completed! 20:35:28.75 GAME -- Beginning FE 20:35:28.75 UIFrontEnd - Loading Front End 20:35:28.75 THREAD: Hyper-Threading Technology Processors are not detected. 20:35:28.98 SOUND -- Initializing ... 20:35:29.73 SOUND -- Initialization completed! 20:35:29.73 UIFrontEnd - Initializing Forms 20:35:31.66 CampaignFilter::BindFilterSpecificWidgets() 20:35:31.75 Turning off auto-selection of profiles, we already have a profile selected. 20:35:31.75 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:35:31.76 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:35:31.79 APP -- Game Start 20:35:31.79 GAME -- Ending FE 20:35:31.79 UIFrontEnd - Unloading Front End 20:35:31.81 SOUND -- Shutting down ... 20:35:31.92 SOUND -- Shutdown completed! 20:35:31.92 20:35:31.92 GAME -- *** Beginning mission m04_carentan_counterattack (1 Humans, 2 Computers) *** 20:35:31.92 20:35:31.98 Activating screen: GameLoadScreen 20:35:31.98 CAMPAIGN -- Using counterattack savegame 'C' in place of 'm04_carentan_counterattack' 20:35:31.99 QueryMatches: Got [62] maps, [173] ids, [17] advertisements, startID [242540333] 20:35:31.99 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 7 matches 20:35:33.13 THREAD: Hyper-Threading Technology Processors are not detected. 20:35:33.37 SOUND -- Initializing ... 20:35:34.11 SOUND -- Initialization completed! 20:35:34.14 QueryMatches: Got [63] maps, [174] ids, [17] advertisements, startID [242541016] 20:35:34.15 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 11 matches 20:35:34.15 PHYSICS: detected processor(s) capable of handling 2 threads. 20:35:34.19 MOD -- Locating MOD for scenario 'DATA:scenarios\sp\m04_carentan_counterattack\m04_carentan_counterattack' 20:35:34.19 MOD -- Using Mod 'Eastern_Front' 20:35:34.30 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_lower_load.smf'. Expensive operation 20:35:34.31 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_02_lower_load.smf'. Expensive operation 20:35:38.75 GameObjLoader - upgrading load_count from 0 to 1103 20:35:39.37 QueryMatches: Got [60] maps, [172] ids, [17] advertisements, startID [242541539] 20:35:39.37 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 12 matches 20:35:41.62 GameObjLoader - upgrading load_count from 1103 to 1772 20:35:41.62 PHYSICS -- Created node factory 'HVOK' 20:35:41.62 PHYSICS -- Created node factory 'DMMY' 20:35:43.03 Transport - median kBPS [hi/cur] sent = 1.1/0.0, recvd = 0.4/0.0, #p/sec[s/r] = 1.3/0.7, max unsent 0, version err 0, merge 0 20:35:44.14 QueryMatches: Got [65] maps, [172] ids, [17] advertisements, startID [242541791] 20:35:44.15 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 17 matches 20:35:49.28 QueryMatches: Got [63] maps, [172] ids, [17] advertisements, startID [242542031] 20:35:49.29 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 22 matches 20:35:54.29 QueryMatches: Got [62] maps, [171] ids, [17] advertisements, startID [242542143] 20:35:54.30 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 24 matches 20:35:54.78 GameObjLoader - upgrading load_count from 34 to 4153 20:35:58.72 GameObjLoader 0d922320 - resetting counters 20:35:58.72 GameObjLoader 0d922320 - LOAD_DONE