RELICCOH started at 2012-04-26 20:14 OS NT 5.1 (sp3.0) x86, 3582MB Physical Memory, 2466 Physical Available, 1961 Virtual Available RUN-OPTIONS -dev -mod Eastern_Front -nomovies -window -novsync -notriplebuffer WORKING-DIR D:\Program Files\CoH USER Khorne 20:14:32.59 4 Logical Processors detected 20:14:32.59 Multithreading Enabled 20:14:32.59 THREAD: Hyper-Threading Technology Processors are not detected. 20:14:32.59 XTHREAD: Detected 4 core(s) with 4 hardware thread(s) 20:14:32.59 XTHREAD: Main thread now used as XThread 0 20:14:32.59 XTHREAD: Spawned thread on processor 1 20:14:32.59 XTHREAD: Spawned thread on processor 2 20:14:32.59 XTHREAD: Spawned thread on processor 3 20:14:32.59 MATHBOX -- Version=6, Cpu=Intel Core 2:f=6,m=15, Mode=SSE 20:14:32.62 GAME -- Company Of Heroes, 2.602.0, Build live.2.602.0, Type live, Language Polish 20:14:32.76 MOD -- Mounting Eastern_Front_DLC1, 1.0 20:14:32.76 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 20:14:32.76 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC1\Data\' 20:14:32.79 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 20:14:32.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 20:14:32.84 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 20:14:32.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 20:14:32.84 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC1\Movies\' 20:14:32.84 MOD -- Mounting Eastern_Front_DLC2, 1.0 20:14:32.85 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 20:14:32.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC2\Data\' 20:14:32.85 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 20:14:32.85 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 20:14:32.87 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 20:14:32.87 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 20:14:32.87 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC2\Movies\' 20:14:32.87 MOD -- Mounting Eastern_Front_DLC3, 1.0 20:14:32.87 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 20:14:32.87 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC3\Data\' 20:14:32.89 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 20:14:32.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC3\Movies\' 20:14:32.92 MOD -- Mounting Eastern_Front_OPS, 1.0 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\CoH\Ops\Data\' 20:14:32.92 MOD -- Mounting EF_DLC1, 1.0 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC1\Data\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC1\Movies\' 20:14:32.92 MOD -- Mounting EF_DLC2, 1.0 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC2\Data\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC2\Movies\' 20:14:32.92 MOD -- Mounting EF_DLC3, 1.0 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC3\Data\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC3\Movies\' 20:14:32.92 MOD -- Mounting EF_OPS, 1.0 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 20:14:32.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\CoH\Ops\Data\' 20:14:32.92 MOD -- Mounting Eastern_Front, 1.0 20:14:32.95 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 20:14:32.95 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\RelicOnline\Data\' 20:14:32.98 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 20:14:32.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\CoH\Engine\Data\' 20:14:32.98 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\WW2\Data\' 20:14:33.12 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 20:14:33.12 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\CoH\Data\' 20:14:33.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\Eastern_Front\Data\' 20:14:33.21 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 20:14:33.21 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 20:14:33.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 20:14:33.26 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 20:14:33.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 20:14:33.26 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\Polish\Data\' 20:14:33.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\Eastern_Front\Locale\Polish\Data\' 20:14:33.26 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\Polish\Data\' 20:14:33.26 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\CoH\Engine\Locale\Polish\Data\' 20:14:33.78 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 20:14:33.78 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 20:14:33.79 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\Polish\Data\' 20:14:33.79 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\CoH\Locale\Polish\Data\' 20:14:33.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 20:14:33.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 20:14:33.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\Engine\Movies\' 20:14:33.82 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\WW2\Movies\' [Cope FactionFix] - DLL loaded [Corsix LuaExtCore] Initialising [Corsix LuaExtCore] Found Lua's loadfile at 0x1568D97 [Corsix LuaExtCore] Lua's loadfile patched [Corsix LuaExtCore] Self-test completed 20:14:34.35 GAME -- Resetting fp control word. 20:14:43.79 WW2Mod -- PropertyBagManager Loaded in 9.440000s 20:14:43.92 NetworkManager::Create - creating network manager 20:14:43.92 Read 653 bytes from network datastore login_cache.bin 20:14:43.92 Read 110302 bytes from network datastore global_cache.bin 20:14:43.92 Read 784 bytes from network datastore ping_cache.bin 20:14:43.92 QuazalInitializer - static initializing Quazal library 20:14:43.92 PingCache - populating cache with 42 pings 20:14:43.92 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header 20:14:43.92 WinTransport - CreateSocket exclusive broadcast socket was available. 20:14:43.92 WinTransport - CreateSocket listening for broadcasts on default port 20:14:43.93 WinTransport - Host Name: warhammer, aliases: , type=AF_INET, len=4 20:14:43.93 WinTransport - Host IP Address #0: [IP address redacted] 20:14:43.93 WinTransport - Interface #0: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_LOOPBACK IFF_MULTICAST 20:14:43.93 WinTransport - Interface #1: ip:[IP address redacted], broadcast:[IP address redacted], flags=IFF_UP IFF_BROADCAST IFF_MULTICAST 20:14:43.93 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 20:14:43.93 WinTransport - Quazal address string = udp:/address=[IP address redacted];port=6112 20:14:43.93 SessionManager - Peer Header Size = 16 bytes 20:14:43.93 SessionManager - Game Data overhead = 7 bytes 20:14:43.93 SessionManager - Proxy overhead = 7 bytes 20:14:43.93 MessageInternal::CreateChannel: Created channel 47535450 20:14:43.93 Session::Initialize - info, initializing session object, using threads. 20:14:43.93 SessionManager::RegisterSession - Registering new session 05dd7d48 20:14:43.93 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 20:14:43.93 AutomatchInternal: Instantiating 20:14:43.93 Net::ThreadFunction - Entering network thread function... 20:14:43.93 PartyInternal: Instantiating 20:14:43.93 MessageInternal::CreateChannel: Created channel 50525459 20:14:43.93 MessageInternal::CreateChannel: Created channel 51434b4d 20:14:43.93 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 20:14:43.93 MessageInternal::CreateChannel: Created channel 534d5347 20:14:43.93 MessageInternal::CreateChannel: Created channel 474d4343 20:14:43.93 MessageInternal::CreateChannel: Created channel 474f424a 20:14:43.93 MessageInternal::CreateChannel: Created channel 4d4f444d 20:14:43.93 MessageInternal::CreateChannel: Created channel 53594e43 20:14:43.93 MessageInternal::DestroyChannel: Destroyed channel 534d5347 20:14:43.93 MessageInternal::DestroyChannel: Destroyed channel 474d4343 20:14:43.93 MessageInternal::DestroyChannel: Destroyed channel 474f424a 20:14:43.93 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 20:14:43.93 MessageInternal::DestroyChannel: Destroyed channel 53594e43 20:14:43.93 GAME -- Available memory: 3582MB Physical RAM, 5218MB Pagefile, 2047 Virtual Address Space 20:14:43.95 Transport - Largest received is now 19 20:14:43.95 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 20:14:47.00 DLLDriverLinker -- Adding driver 'spDx9.dll'. 20:14:47.00 DLLDriverLinker -- 1 DLL drivers found. 20:14:47.21 DLLDriverLinker -- 1 DLL drivers found. 20:14:47.32 SPOOGE - Driver[DirectX9 rendering device] version[4,36] 20:14:47.32 GAME -- Resolution set to 1280x768 (windowed). 20:14:47.32 SPDx9 -- Driver Name = nv4_disp.dll Desc = NVIDIA GeForce 8800 GT 20:14:47.32 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0611 SubSys = 0x00000000 Rev = 0x00A2 20:14:47.32 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x00 Build = 285.58 20:14:47.32 SPDx9 -- Driver GUID = {D7B71E3E-4551-11CF-DE42-0C2003C2CB35} 20:14:47.34 SPDx9 -- 1463MB available Texture Memory 20:14:47.35 ShaderDatabase: using shader profile [ps30] 20:14:47.70 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua' 20:14:48.03 GameObjLoader 09d03670 - resetting counters 20:14:48.03 GameObjLoader 09d03670 - Created loader 20:14:48.03 GameObjLoader 09cfc460 - resetting counters 20:14:48.03 GameObjLoader 09cfc460 - Created loader 20:14:48.34 GAME -- Beginning FE 20:14:48.34 Sent message game CompanyOfHeroes started 3208 602 allowtraffic 20:14:48.34 RemoteDLManager - Connection Restored. 20:14:48.34 UIFrontEnd - Loading Front End 20:14:48.34 THREAD: Hyper-Threading Technology Processors are not detected. 20:14:48.43 SOUND -- Initializing ... 20:14:48.48 INNIMapDCA Key not found: sp_speechducker::time 20:14:48.90 SOUND -- Initialization completed! 20:14:48.90 UIFrontEnd - Initializing Forms 20:14:50.59 CampaignFilter::BindFilterSpecificWidgets() 20:14:50.65 Activating screen: AppLoadingForm 20:14:50.65 SetupProductLoadingArt - choosing bgArt = 0 (gold=0) 20:14:50.65 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3] 20:14:51.20 GAME -- Loaded campaign 'Inwazja na Normandię' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh] 20:14:51.20 GAME -- Loaded campaign 'Wyzwolenie Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1] 20:14:51.20 GAME -- Loaded campaign 'Operacja Market-Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2] 20:14:51.20 GAME -- Loaded campaign 'Bitwa pod Falaise' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3] 20:14:51.20 GAME -- Loaded campaign 'Grobla' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2] 20:14:51.20 GAME -- Loaded campaign 'As Tygrysów' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1] 20:14:51.67 GAME -- Using player profile WARHAMMER 20:14:52.78 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase. 20:14:53.09 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase. 20:14:53.70 QuazalLoginService - *** Connecting to server: reliclive.quazal.net:30260 20:14:53.70 RendezvousManager: CreateSession - starting profile=Guest login 20:14:54.90 RendezvousManager: Login complete and successfull 20:14:54.90 RendezvousManager initialized 20:14:55.04 Current server Polish:live version is 602.0, client is 602.0 20:14:55.04 OnConnect: successful connection established, enabling reconnect 20:14:55.04 OnConnect: this wasnt a reconnect, no need for autologin 20:14:55.04 Logging in khorne0 on controller:0 20:14:55.43 Login completed: ACCOUNT_VALIDATED 20:14:55.43 Found 2 profiles for account khorne0 20:14:55.43 Found profile: Khorne0 20:14:55.43 Found profile: WAAAAAAAAAAAAAAGH 20:14:55.43 installed_products = ( COH CXP1 ) 20:14:55.43 OnLogin: no previous login, auto selecting profile not required 20:14:55.43 SetupProductLoadingArt - choosing bgArt = 3 (gold=0) 20:14:55.45 CRC & Version Info : 0000025a:2b4ee69b:ec3c9e0d eastern_front:602:factionfix.dll 1 20:14:55.45 Activating screen: FEMovie 20:14:55.45 Activating screen: OnlineWidget 20:14:55.45 Activating screen: RelicOnlineProfileSelect 20:14:55.45 SetupProductLoadingArt - choosing bgArt = 3 (gold=0) 20:14:58.76 Activating screen: RelicOnlineWait 20:14:58.76 RendezvousManager - destroying chat handler 20:14:58.76 RendezvousManager: CreateSession - starting logout profile = 100:Guest 20:14:58.92 RendezvousManager: Logout complete 20:14:58.92 RendezvousManager - terminating all server calls in progress 20:14:58.92 CallManager - terminating all server calls in progress (1 in progress) 20:14:58.92 RendezvousManager: OnCredentialsEvent - starting profile login 20:15:00.14 RendezvousManager: Login complete and successfull 20:15:00.14 RendezvousManager - creating chat handler 20:15:00.15 RendezvousManager::CreateNATTraversalClient - NAT traversal available. 20:15:00.34 QuazalSelectProfileAsync - Got UserID 20:15:00.35 Transport - Largest sent is now 16 20:15:00.50 Transport - Largest received is now 41 20:15:00.51 GetUserStats requested stats for PIDs ( 1584314 ) (best:0, full:1) 20:15:00.62 SelectProfileAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=1584314;RVCID=11974041], private [udp:/address=[IP address redacted];port=6112;PID=1584314] 20:15:00.78 QuazalSelectProfileAsync - Got Full Stats 20:15:00.93 GetAutomatchMaps: Got [32] maps 20:15:00.96 PopulateArmyListBox - skipping race 2 20:15:00.96 PopulateArmyListBox - skipping race 0 20:15:00.96 PopulateArmyListBox - skipping race 1 20:15:00.96 PopulateArmyListBox - skipping race 3 20:15:00.96 AutoMatchForm::OnArmySelectionChanged - sending request info 20:15:00.96 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:15:00.96 AutoMatchForm::OnMatchTypeSelectionChanged - sending team info 20:15:00.96 QuazalSelectProfileAsync - Got Automatch maps 20:15:04.71 QuazalSelectProfileAsync - GetFriends result - CacheState = 1 20:15:04.92 Profile [00000000:00182cba] selected on controller#0 20:15:04.92 Activating screen: FEMovie 20:15:04.92 Activating screen: OnlineWidget 20:15:04.92 Activating screen: FE_mm_01 20:15:04.92 Activating screen: RelicOnlineWait 20:15:04.96 GAME -- Setting campaign state to 'coh' 20:15:04.96 GAME -- Closing state 'coh' 20:15:04.96 GAME -- Setting campaign state to 'cxp2' 20:15:04.96 GAME -- Closing state 'cxp2' 20:15:04.98 GAME -- Setting campaign state to 'cxp1' 20:15:04.98 GAME -- Closing state 'cxp1' 20:15:06.56 Activating screen: MessageBoxPopup 20:15:06.56 Created Matchinfo 20:15:06.56 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 20:15:06.56 starting online hosting 20:15:06.56 OnlineHostAsync: initiating CallCreateMatch 20:15:06.71 OnlineHostAsync: created gid=234858851 20:15:06.71 Transport - Largest sent is now 78 20:15:06.81 RendezvousNotifier - Received Participate ParticipationEvent. 20:15:06.87 Transport - Largest received is now 103 20:15:06.98 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=1584314;RVCID=11974041], private [udp:/address=[IP address redacted];port=6112;PID=1584314] 20:15:07.14 OnlineHostAsync: initiating UpdateSessionURL [gid=234858851, url=udp:/address=[IP address redacted];port=6112;PID=1584314;RVCID=11974041] 20:15:07.31 OnJoinAdvertisementSuccess - joined online match, server leave notification required 20:15:07.31 starting local hosting 20:15:07.31 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 20:15:07.31 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 20:15:07.31 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 20:15:07.31 Session::Host sid = DFFA963, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 20:15:07.31 ValidateCustomData: called with 701 bytes of custom data 20:15:07.31 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 20:15:07.31 AdvertisementInternal::Process - EVENT_NEWPEER 20:15:07.31 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 20:15:07.34 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 20:15:07.34 hosting - Session is connected 20:15:07.34 Net::Session::SetVisible - session is set to INVISIBLE. 20:15:07.34 hosting completed successfully 20:15:07.34 HostAsync - completed with HostResult = 0 20:15:07.34 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 20:15:07.34 Activating screen: OnlineGameSetup 20:15:07.34 MessageInternal::CreateChannel: Created channel 534d5347 20:15:07.34 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:15:07.34 MatchInternal::SetMatchType - new type 14 - updating server 20:15:07.34 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 20:15:07.34 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 20:15:07.35 SetVisible called while !IsConnected 20:15:07.35 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:15:07.35 Activating screen: RelicOnlineChat 20:15:07.35 Activating screen: RelicOnlineNewsScreen 20:15:07.43 Activating screen: RelicOnlineStatsScreen 20:15:07.43 Activating screen: Achievements 20:15:07.43 GAME -- Setting campaign state to 'coh' 20:15:07.43 GAME -- Closing state 'coh' 20:15:07.43 GAME -- Setting campaign state to 'cxp2' 20:15:07.43 GAME -- Closing state 'cxp2' 20:15:07.43 GAME -- Setting campaign state to 'cxp1' 20:15:07.43 GAME -- Closing state 'cxp1' 20:15:07.45 Activating screen: GameHistory 20:15:07.45 GAME -- Setting campaign state to 'coh' 20:15:07.45 GAME -- Closing state 'coh' 20:15:07.45 GAME -- Setting campaign state to 'cxp2' 20:15:07.45 GAME -- Closing state 'cxp2' 20:15:07.45 GAME -- Setting campaign state to 'cxp1' 20:15:07.45 GAME -- Closing state 'cxp1' 20:15:07.45 Activating screen: OnlineGameSetup 20:15:07.45 Activating screen: RelicOnlineTabs 20:15:07.45 AutomatchInternal::OnHostComplete - Completed Host with success=1 20:15:07.45 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 20:15:07.45 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 20:15:07.46 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:15:07.46 Net::Session::SetVisible - session is set to INVISIBLE. 20:15:07.46 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:15:07.57 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:15:07.59 GAME -- Setting campaign state to 'coh' 20:15:07.59 GAME -- Closing state 'coh' 20:15:07.59 GAME -- Setting campaign state to 'cxp2' 20:15:07.59 GAME -- Closing state 'cxp2' 20:15:07.59 GAME -- Setting campaign state to 'cxp1' 20:15:07.59 GAME -- Closing state 'cxp1' 20:15:07.60 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 20:15:07.64 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:15:08.40 Requesting Relic Downloader soft throttle call [GetNewsAsync] has time 804 20:15:08.40 Sent message game CompanyOfHeroes softthrottle 20:15:08.42 Got dlman msg [ack game CompanyOfHeroes softthrottle] 20:15:09.10 Activating screen: RaceSelectionPopup 20:15:09.40 GetUserStats requested stats for PIDs ( 374930 451801 498880 528891 1192471 1372953 1552755 1577391 1612358 1676656 1679830 2351031 2702348 2838965 ) (best:14, full:0) 20:15:09.40 QueryMatches: Got [56] maps, [163] ids, [17] advertisements, startID [1] 20:15:09.40 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 146 matches 20:15:09.76 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:15:09.76 Net::Session::SetVisible - session is set to INVISIBLE. 20:15:09.76 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:15:09.78 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:15:09.79 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:15:10.85 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:15:10.85 Net::Session::SetVisible - session is set to INVISIBLE. 20:15:10.85 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:15:10.85 MatchInternal::SetMatchState - state 1 - updating server 20:15:10.85 Net::Session::SetVisible - session is set to INVISIBLE. 20:15:10.85 MatchSetup: Sending start game message! 20:15:10.85 GameSetupForm - Starting game 20:15:10.85 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:15:10.85 PopulateGameInfo - random seed:[1335464110], guid:[{c4e2be04-3c92-4b3f-8b27-7e5c3bbb91c6}], sync level:[0] 20:15:10.85 Error loading [DATA:levelingCurve.lua] 20:15:10.85 Error loading [DATA:levelingCurve.lua] 20:15:10.85 MOD - Setting player (0) race to: allies_soviets 20:15:10.85 MOD - Setting player (0) race to: 2 20:15:10.85 MOD - Setting player (1) race to: axis 20:15:10.85 MOD - Setting player (1) race to: 3 20:15:10.87 OnlineUpdateStateAsync: initiating state change, id = 234858851, state=2 20:15:10.92 APP -- Game Start 20:15:10.92 Sent message game CompanyOfHeroes allowtraffic 20:15:10.92 GAME -- Setting campaign state to 'coh' 20:15:10.92 GAME -- Closing state 'coh' 20:15:10.92 GAME -- Setting campaign state to 'cxp2' 20:15:10.92 GAME -- Closing state 'cxp2' 20:15:10.92 GAME -- Setting campaign state to 'cxp1' 20:15:10.92 GAME -- Closing state 'cxp1' 20:15:10.92 MessageInternal::DestroyChannel: Destroyed channel 534d5347 20:15:10.93 GAME -- Ending FE 20:15:10.93 UIFrontEnd - Unloading Front End 20:15:10.95 SOUND -- Shutting down ... 20:15:11.00 SOUND -- Shutdown completed! 20:15:11.03 20:15:11.03 GAME -- *** Beginning mission 2p_angoville farms (1 Humans, 1 Computers) *** 20:15:11.03 20:15:11.42 GAME -- Recording game 20:15:11.48 Activating screen: GameLoadScreen 20:15:11.48 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 20:15:11.82 OnlineUpdateStateAsync: updated state for gid=234858851 20:15:12.07 THREAD: Hyper-Threading Technology Processors are not detected. 20:15:12.09 SOUND -- Initializing ... 20:15:12.71 SOUND -- Initialization completed! 20:15:12.73 PHYSICS: detected processor(s) capable of handling 4 threads. 20:15:12.78 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\2p_angoville farms\2p_angoville farms' 20:15:12.78 MOD -- Using Mod 'Eastern_Front' 20:15:12.78 Unable to load/parse precache file [DATA:scenarios\mp\classic\2p_angoville farms\2p_angoville farms_precache.lua] 20:15:12.90 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'. Expensive operation 20:15:12.90 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'. Expensive operation 20:15:16.29 QueryMatches: Got [58] maps, [160] ids, [17] advertisements, startID [234855786] 20:15:16.31 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 126 matches 20:15:16.46 GameObjLoader - upgrading load_count from 0 to 1042 20:15:18.00 QueryMatches: Got [57] maps, [159] ids, [17] advertisements, startID [234857357] 20:15:18.01 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 110 matches 20:15:18.98 GameObjLoader - upgrading load_count from 1042 to 1687 20:15:18.98 PHYSICS -- Created node factory 'HVOK' 20:15:18.98 PHYSICS -- Created node factory 'DMMY' 20:15:23.00 QueryMatches: Got [56] maps, [163] ids, [17] advertisements, startID [234857867] 20:15:23.01 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 97 matches 20:15:24.85 RENDER ANIM -- TextureLoad: Data:art\models\races\axis\shared_textures\tex_ax_tiger_ace_dlc_maps_diff.rgt: Not a valid chunky file! 20:15:28.07 QueryMatches: Got [58] maps, [161] ids, [17] advertisements, startID [234858247] 20:15:28.09 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 79 matches 20:15:33.17 GameObjLoader - upgrading load_count from 1295 to 3923 20:15:33.17 QueryMatches: Got [61] maps, [162] ids, [17] advertisements, startID [234858475] 20:15:33.17 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 64 matches 20:15:38.18 QueryMatches: Got [63] maps, [166] ids, [17] advertisements, startID [234858617] 20:15:38.25 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 53 matches 20:15:42.78 GameObjLoader - upgrading load_count from 1591 to 2742 20:15:42.93 GameObjLoader 09d03670 - resetting counters 20:15:42.93 GameObjLoader 09d03670 - LOAD_DONE 20:15:42.93 QueryMatches: Got [61] maps, [166] ids, [17] advertisements, startID [234858723] 20:15:42.93 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 36 matches 20:15:42.93 GAME - SessionSetup 20:15:44.00 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.1/0.0, #p/sec[s/r] = 0.0/0.1, max unsent 0, version err 0, merge 0 20:15:44.04 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP. 20:15:44.07 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048 20:15:44.07 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024 20:15:48.54 GAME - CreateGEWorld in 5610 ms 20:15:48.57 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed. 20:15:49.04 GAME - SessionSetup finished in 6097 ms 20:15:49.04 GAME - WaterReflectionManagerSetup 20:15:49.04 GAME - WaterReflectionManagerSetup finished in 0 ms 20:15:49.32 MessageInternal::CreateChannel: Created channel 474d4343 [Cope FactionFix] - Trying to hook function [Cope FactionFix] - Got LuaState @0x04c3cb38 [Cope FactionFix] - patched @0x064d5491 [Cope FactionFix] - hooked @0x064d5492 [Cope FactionFix] - patched @0x064d4a07 [Cope FactionFix] - hooked @0x064d4a07 [Cope FactionFix] - Hook installed 20:15:49.65 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/vptickerwin-annihilate.scar] succeeded. 20:15:49.89 MOD -- Player (unused player) (frame 0) (KillPlayer) 20:15:49.89 MOD -- Player (unused player) (frame 0) (KillPlayer) 20:15:49.89 MOD -- Player (unused player) (frame 0) (KillPlayer) 20:15:49.89 MOD -- Player (unused player) (frame 0) (KillPlayer) 20:15:49.89 MOD -- Player (unused player) (frame 0) (KillPlayer) 20:15:49.89 MOD -- Player (unused player) (frame 0) (KillPlayer) 20:15:50.64 MessageInternal::CreateChannel: Created channel 4d4f444d 20:15:51.50 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 20:15:51.50 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 20:15:51.50 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 20:15:51.50 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 20:15:51.50 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle' 20:15:51.92 SPEECHMANAGER -- Loaded in 0.365203 seconds 20:15:52.76 QueryMatches: Got [61] maps, [164] ids, [17] advertisements, startID [234858809] 20:15:52.76 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 20 matches 20:15:53.03 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'. Expensive operation 20:15:53.90 GameObjLoader - upgrading load_count from 0 to 457 20:15:54.87 QueryMatches: Got [62] maps, [164] ids, [17] advertisements, startID [234858860] 20:15:54.90 QuazalGetAdvertisementsAsync: Queuing refresh to obtain unknown 7 matches 20:15:55.90 GameObjLoader 09cfc460 - resetting counters 20:15:55.90 GameObjLoader 09cfc460 - LOAD_DONE 20:15:57.31 PreloadResources took 1333ms. 20:15:57.37 GAME -- Loading completed (46 seconds) 20:15:57.37 SIM -- Setting SyncErrorChecking level to Low 20:15:58.51 Activating screen: GameScreen 20:15:58.51 Activating screen: Decorators_widescreen 20:15:58.51 Activating screen: Taskbar_widescreen 20:15:58.51 Activating screen: SubtitleScreen 20:15:58.51 Activating screen: TextOverlayScreen 20:15:58.75 PerformanceRecorder::StartRecording for game size 2 20:15:58.75 GAME -- Starting mission... 20:15:59.35 MOD -- Player CPU - Normalny set to AI Type: AI Player (frame 1) (CmdAI) 20:15:59.95 QueryMatches: Got [65] maps, [164] ids, [17] advertisements, startID [234858947] 20:16:04.04 Warning: non auto-match upgrade not found in AE, tuning 20:16:05.37 Activating screen: pause_menu 20:16:05.37 GAME -- SimulationController::Pause 0 20:16:06.54 Activating screen: prompt_generic 20:16:07.59 MOD -- Player Khorne0 (network abort) (frame 50) (KillPlayer) 20:16:07.59 MOD -- Could not find win condition 'annihilate' 20:16:07.59 MOD -- Could not find win condition 'annihilate' 20:16:07.59 MOD -- Game Over at frame 50 20:16:07.60 GameApp::ReportStats 20:16:07.60 ReportMatchResults - onlyReportOnWin = 0 20:16:07.60 ReportMatchResults - SimID:1000, raceID:5, teamID:0, uid:0:1584314, result:1:PS_ABORTED 20:16:07.60 ReportMatchResults - SimID:1001, raceID:1, teamID:1, uid:0:0, AI player, ignoring 20:16:07.60 ReportMatchResults - reporting normal game results for match 0:234858851 20:16:07.60 ReportSimStats - storing simulation results for match 0:234858851 20:16:07.60 ReportStats - ReportSimStats failed 20:16:07.60 GameObj::DoGameOverPopup 20:16:07.60 Activating screen: GameOverDialog 20:16:07.60 GAME -- SimulationController::Pause 1 20:16:07.60 ArbitrationMessageNeeded 0 allies vs 0 enemies result 0 20:16:07.60 GameOverDialog - normal game ending (no sync errors) 20:16:07.62 OnlineReportResults - player=1584314, gid = 234858851, time=6, result=1, team=0, race=5, simPlayerID=1000 20:16:07.62 OnlineReportResults: Call started. 20:16:07.82 RendezvousNotifier - StatsUpdate MatchEvent - flushing player stats for pid = 1584314. 20:16:07.82 RNT_StatsUpdate: Loss notification, userID [00000000:00182cba], matchType=14, race =5, level+=0 20:16:07.82 FEAppListener - Processing win/loss notification 20:16:07.82 RendezvousNotifier - received report simulation stats notification, sending simulation stats to lobby. 20:16:07.82 PostStoredStats: matchID = [00000000:0dffa963] is unknown 20:16:08.00 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 20:16:08.00 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 20:16:08.00 GetUserStats requested stats for PIDs ( 1584314 ) (best:0, full:1) 20:16:09.15 Activating screen: postgame_stats_skirm 20:16:10.64 Activating screen: AppRestartingForm 20:16:10.64 SetupProductLoadingArt - choosing bgArt = 3 (gold=0) 20:16:10.64 Widget attempting to remove a non-existance listener. Widget:bkg_COH 20:16:10.64 Widget attempting to remove a non-existance listener. Widget:bkg_CXP1 20:16:10.64 Widget attempting to remove a non-existance listener. Widget:bkg_CXP2 20:16:10.64 Widget attempting to remove a non-existance listener. Widget:bkg_COHCXP1 20:16:10.64 Widget attempting to remove a non-existance listener. Widget:bkg_ToV 20:16:10.65 APP -- Game Stop 20:16:10.65 GameApp::TransitionGameStop 20:16:10.65 GameApp::TransitionQuitCommon 20:16:10.65 PerformanceRecorder: Not enough game time to update profile history 20:16:10.65 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:16:10.65 PerformanceRecorder::EndRecording - game size=2, max average=0.000000, worst frame=0.010000 20:16:10.65 Recording: No [2 players] 20:16:10.65 Total render, sim time: 10.52, 11.58 sec 20:16:10.65 Total render, sim frames: 1659, 794 20:16:10.65 Max/Avg: 0.00, 0.00 sec (fps=0.00, 0.00) (0 samples) 20:16:10.65 Bars: 0 20:16:10.65 Profile Max Performance[2 players] = 0.00 0.00 0.00 0.00 0.00 20:16:10.65 Profile Avg Performance[2 players] = 0.00 0.00 0.00 0.00 0.00 20:16:10.65 GameObj::ShutdownGameObj 20:16:10.65 Calling disconnect... 20:16:10.68 Session is marking the local peer PeerID 1 for death 20:16:10.68 OnlineLeaveAdvertisementAsync: Match id = 234858851 started, nothing to do 20:16:10.68 Session::GetEvent DestroyPeer success Peer 1 removed 20:16:10.68 Session::DestroyPeer - deallocating peer 1 20:16:10.68 Session - Requested Disconnect for connectionID 2 20:16:10.68 Deallocated route ID=3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 20:16:10.68 Session - Requested Disconnect for connectionID 3 20:16:10.68 Closed route 3<>3 for PeerID 1 at WINaddr:[IP address redacted]:6112; 20:16:10.68 AdvertisementInternal::Process - EVENT_DESTROYPEER 20:16:10.68 LeaveMatchInternal - no action taken, needLeave=0, service=0 20:16:10.68 Destroyed Matchinfo 20:16:10.70 GAME -- Ending mission (Game over) 20:16:10.71 GameObjLoader 09cfc460 - Unload 20:16:10.71 GameObjLoader 09cfc460 - resetting counters 20:16:10.76 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d 20:16:10.81 GameObjLoader 09d03670 - Unload 20:16:10.81 GameObjLoader 09d03670 - resetting counters 20:16:10.85 SOUND -- Shutting down ... 20:16:10.90 SOUND -- Shutdown completed! 20:16:10.92 MessageInternal::DestroyChannel: Destroyed channel 474d4343 20:16:10.92 GAME -- Beginning FE 20:16:10.92 Sent message game CompanyOfHeroes allowtraffic 20:16:10.92 UIFrontEnd - Loading Front End 20:16:10.92 THREAD: Hyper-Threading Technology Processors are not detected. 20:16:10.96 SOUND -- Initializing ... 20:16:11.01 SOUND -- Initialization completed! 20:16:11.01 UIFrontEnd - Initializing Forms 20:16:12.82 CampaignFilter::BindFilterSpecificWidgets() 20:16:12.89 Turning off auto-selection of profiles, we already have a profile selected. 20:16:12.89 MOD -- Mounting Eastern_Front_DLC1, 1.0 20:16:12.89 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 20:16:12.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC1\Data\' 20:16:12.89 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 20:16:12.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 20:16:12.89 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 20:16:12.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 20:16:12.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC1\Movies\' 20:16:12.89 MOD -- Mounting Eastern_Front_DLC2, 1.0 20:16:12.89 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 20:16:12.89 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC2\Data\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC2\Movies\' 20:16:12.90 MOD -- Mounting Eastern_Front_DLC3, 1.0 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC3\Data\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC3\Movies\' 20:16:12.90 MOD -- Mounting Eastern_Front_OPS, 1.0 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\CoH\Ops\Data\' 20:16:12.90 MOD -- Mounting EF_DLC1, 1.0 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC1\Data\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC1\DataArtHigh\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC1\Movies\' 20:16:12.90 MOD -- Mounting EF_DLC2, 1.0 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC2\Data\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC2\DataArtHigh\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC2\Movies\' 20:16:12.90 MOD -- Mounting EF_DLC3, 1.0 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC3\Data\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC3\DataArtHigh\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\DLC3\Movies\' 20:16:12.90 MOD -- Mounting EF_OPS, 1.0 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\CoH\Ops\Data\' 20:16:12.90 MOD -- Mounting Eastern_Front, 1.0 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\RelicOnline\Data\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\CoH\Engine\Data\' 20:16:12.90 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\WW2\Data\' 20:16:12.92 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\' 20:16:12.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\CoH\Data\' 20:16:12.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\Eastern_Front\Data\' 20:16:12.92 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\' 20:16:12.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\CoH\DataArtHigh\' 20:16:12.92 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\' 20:16:12.93 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\' 20:16:12.93 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\Eastern_Front\DataSound\' 20:16:12.93 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\Polish\Data\' 20:16:12.93 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\Eastern_Front\Locale\Polish\Data\' 20:16:12.93 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\Polish\Data\' 20:16:12.93 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\CoH\Engine\Locale\Polish\Data\' 20:16:12.96 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\' 20:16:12.96 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\' 20:16:12.96 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\Polish\Data\' 20:16:12.96 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\CoH\Locale\Polish\Data\' 20:16:12.96 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\' 20:16:12.96 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\Eastern_Front\Movies\' 20:16:12.96 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\Engine\Movies\' 20:16:12.96 FILESYSTEM -- filepath failure, path does not exist 'C:\Documents and Settings\Khorne\My Documents\My Games\Company of Heroes\WW2\Movies\' 20:16:12.98 Activating screen: AppRestartingForm 20:16:12.98 SetupProductLoadingArt - choosing bgArt = 3 (gold=0) 20:16:12.98 OnlineLeaveAdvertisementAsync: Match id = 234858851 started, nothing to do 20:16:12.98 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 20:16:13.40 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED]. 20:16:13.40 PeerRemoveAll - flushing local session peer data 20:16:13.40 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll 20:16:14.03 SetupProductLoadingArt - choosing bgArt = 3 (gold=0) 20:16:14.03 CRC & Version Info : 0000025a:2b4ee69b:ec3c9e0d eastern_front:602:factionfix.dll 1 20:16:14.03 Activating screen: FEMovie 20:16:14.03 Activating screen: OnlineWidget 20:16:14.03 Activating screen: FE_mm_01 20:16:14.06 SetupProductLoadingArt - choosing bgArt = 3 (gold=0) 20:16:14.06 GAME -- Setting campaign state to 'coh' 20:16:14.06 GAME -- Closing state 'coh' 20:16:14.06 GAME -- Setting campaign state to 'cxp2' 20:16:14.06 GAME -- Closing state 'cxp2' 20:16:14.06 GAME -- Setting campaign state to 'cxp1' 20:16:14.06 GAME -- Closing state 'cxp1' 20:16:15.32 Activating screen: MessageBoxPopup 20:16:15.32 Created Matchinfo 20:16:15.32 Session::Reset with reason 999 and AdvertisementInternal::ResetSession() 20:16:15.32 starting online hosting 20:16:15.32 OnlineHostAsync: initiating CallCreateMatch 20:16:15.56 OnlineHostAsync: created gid=234859031 20:16:15.59 RendezvousNotifier - Received Participate ParticipationEvent. 20:16:15.82 OnlineHostAsync - RegisterLocalURLs public [udp:/address=[IP address redacted];port=6112;PID=1584314;RVCID=11974041], private [udp:/address=[IP address redacted];port=6112;PID=1584314] 20:16:15.96 OnlineHostAsync: initiating UpdateSessionURL [gid=234859031, url=udp:/address=[IP address redacted];port=6112;PID=1584314;RVCID=11974041] 20:16:16.14 OnJoinAdvertisementSuccess - joined online match, server leave notification required 20:16:16.14 starting local hosting 20:16:16.14 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 20:16:16.14 Allocated route ID=0 for PeerID 1 at WINaddr:[IP address redacted]:6112; 20:16:16.14 Transport::OpenInternal request to WINaddr:[IP address redacted]:6112; 20:16:16.14 Session::Host sid = DFFAA17, hostURL = , local addresses = WINaddr:[IP address redacted]:6112; 20:16:16.14 ValidateCustomData: called with 701 bytes of custom data 20:16:16.14 Host accepted Peer 1 into the match at address list=WINaddr:[IP address redacted]:6112;, routes=WINaddr:[IP address redacted]:6112; 20:16:16.14 AdvertisementInternal::Process - EVENT_NEWPEER 20:16:16.14 Session::GetState - info, session's state changed to [2:STATE_CONNECTING]. 20:16:16.14 Session::GetState - info, session's state changed to [3:STATE_CONNECTED]. 20:16:16.14 hosting - Session is connected 20:16:16.14 Net::Session::SetVisible - session is set to INVISIBLE. 20:16:16.15 hosting completed successfully 20:16:16.15 HostAsync - completed with HostResult = 0 20:16:16.15 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01 20:16:16.15 Activating screen: OnlineGameSetup 20:16:16.15 MessageInternal::CreateChannel: Created channel 534d5347 20:16:16.15 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:16:16.15 MatchInternal::SetMatchType - new type 14 - updating server 20:16:16.17 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 20:16:16.17 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 20:16:16.17 SetVisible called while !IsConnected 20:16:16.17 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:16:16.17 Activating screen: RelicOnlineChat 20:16:16.17 Activating screen: RelicOnlineNewsScreen 20:16:16.23 Activating screen: RelicOnlineStatsScreen 20:16:16.23 Activating screen: Achievements 20:16:16.23 GAME -- Setting campaign state to 'coh' 20:16:16.23 GAME -- Closing state 'coh' 20:16:16.23 GAME -- Setting campaign state to 'cxp2' 20:16:16.23 GAME -- Closing state 'cxp2' 20:16:16.23 GAME -- Setting campaign state to 'cxp1' 20:16:16.23 GAME -- Closing state 'cxp1' 20:16:16.25 Activating screen: GameHistory 20:16:16.25 GAME -- Setting campaign state to 'coh' 20:16:16.25 GAME -- Closing state 'coh' 20:16:16.25 GAME -- Setting campaign state to 'cxp2' 20:16:16.25 GAME -- Closing state 'cxp2' 20:16:16.25 GAME -- Setting campaign state to 'cxp1' 20:16:16.25 GAME -- Closing state 'cxp1' 20:16:16.25 Activating screen: OnlineGameSetup 20:16:16.25 Activating screen: RelicOnlineTabs 20:16:16.25 AutomatchInternal::OnHostComplete - Completed Host with success=1 20:16:16.25 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring 20:16:16.25 QuickMatchInternal::OnHostComplete - Quickmatch not in host state. 20:16:16.25 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:16:16.25 Net::Session::SetVisible - session is set to INVISIBLE. 20:16:16.25 GetMaxFrameTimeFromProfile: players=2 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:16:16.37 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:16.37 GAME -- Setting campaign state to 'coh' 20:16:16.37 GAME -- Closing state 'coh' 20:16:16.37 GAME -- Setting campaign state to 'cxp2' 20:16:16.37 GAME -- Closing state 'cxp2' 20:16:16.39 GAME -- Setting campaign state to 'cxp1' 20:16:16.39 GAME -- Closing state 'cxp1' 20:16:16.39 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 20:16:16.43 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:20.37 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:16:20.37 Net::Session::SetVisible - session is set to INVISIBLE. 20:16:20.39 GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:16:20.45 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:20.50 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:20.51 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 20:16:27.57 Activating screen: DynamicPopupMenu 20:16:28.17 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:16:28.17 Net::Session::SetVisible - session is set to INVISIBLE. 20:16:28.18 GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:16:28.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:28.21 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 20:16:28.23 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:28.54 Transport - Largest sent is now 79 20:16:28.67 Activating screen: DynamicPopupMenu 20:16:29.34 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:16:29.34 Net::Session::SetVisible - session is set to INVISIBLE. 20:16:29.34 GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:16:29.35 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:29.37 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 20:16:29.39 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:29.79 Activating screen: DynamicPopupMenu 20:16:30.39 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:16:30.39 Net::Session::SetVisible - session is set to INVISIBLE. 20:16:30.39 GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:16:30.40 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:30.42 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 20:16:30.43 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:31.68 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:16:31.68 Net::Session::SetVisible - session is set to INVISIBLE. 20:16:31.68 GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:16:31.70 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:31.71 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 20:16:31.75 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:32.92 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:16:32.92 Net::Session::SetVisible - session is set to INVISIBLE. 20:16:32.92 GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:16:33.00 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:33.01 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 20:16:33.03 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:34.10 Activating screen: RaceSelectionPopup 20:16:34.68 Activating screen: DynamicPopupMenu 20:16:36.26 Activating screen: DynamicPopupMenu 20:16:37.85 OnlinePlayerListEntry::OnEnterSlot - Slot 2 selected... 20:16:37.89 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:16:37.89 Net::Session::SetVisible - session is set to INVISIBLE. 20:16:37.89 GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:16:37.90 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:37.92 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 20:16:37.92 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:38.46 Activating screen: DynamicPopupMenu 20:16:39.04 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:16:39.04 Net::Session::SetVisible - session is set to INVISIBLE. 20:16:39.04 GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:16:39.07 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:39.09 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 20:16:39.10 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:39.50 Activating screen: DynamicPopupMenu 20:16:40.23 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:16:40.23 Net::Session::SetVisible - session is set to INVISIBLE. 20:16:40.23 GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:16:40.25 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:40.28 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 20:16:40.29 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:42.09 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:16:42.09 Net::Session::SetVisible - session is set to INVISIBLE. 20:16:42.09 GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:16:42.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:42.21 UpdateMatch: Call to UpdateGathering started, matchTypeID = 14. 20:16:42.28 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:43.18 Activating screen: RaceSelectionPopup 20:16:43.89 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:16:43.89 Net::Session::SetVisible - session is set to INVISIBLE. 20:16:43.89 GetMaxFrameTimeFromProfile: players=6 expected FPS=100.000000, bars=5, max avg=0.000, sd=0.000, 0 samples = 20:16:43.92 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:43.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:44.17 RNT_ReportPing: user 4400536:lolwtff CANNOT connect pingMS=65535 20:16:45.00 Transport - median kBPS [hi/cur] sent = 0.3/0.2, recvd = 0.1/0.0, #p/sec[s/r] = 0.3/0.1, max unsent 0, version err 0, merge 0 20:16:47.10 RNT_ReportPing: user 4442413:Carapau CANNOT connect pingMS=65535 20:16:47.71 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH 20:16:47.71 Net::Session::SetVisible - session is set to INVISIBLE. 20:16:47.71 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:47.71 MatchInternal::SetMatchState - state 1 - updating server 20:16:47.71 Net::Session::SetVisible - session is set to INVISIBLE. 20:16:47.71 MatchSetup: Sending start game message! 20:16:47.71 GameSetupForm - Starting game 20:16:47.71 GameInfo::ResetInfo - SyncLevel set to 0 on reset 20:16:47.71 PopulateGameInfo - random seed:[1335464207], guid:[{6ed946f7-694d-4a0e-bac0-f534caa212ab}], sync level:[0] 20:16:47.71 Error loading [DATA:levelingCurve.lua] 20:16:47.73 Error loading [DATA:levelingCurve.lua] 20:16:47.73 Error loading [DATA:levelingCurve.lua] 20:16:47.73 Error loading [DATA:levelingCurve.lua] 20:16:47.73 Error loading [DATA:levelingCurve.lua] 20:16:47.73 Error loading [DATA:levelingCurve.lua] 20:16:47.73 MOD - Setting player (0) race to: allies 20:16:47.73 MOD - Setting player (0) race to: 1 20:16:47.73 MOD - Setting player (1) race to: allies 20:16:47.73 MOD - Setting player (1) race to: 1 20:16:47.73 MOD - Setting player (2) race to: allies_soviets 20:16:47.73 MOD - Setting player (2) race to: 2 20:16:47.73 MOD - Setting player (3) race to: axis 20:16:47.73 MOD - Setting player (3) race to: 3 20:16:47.73 MOD - Setting player (4) race to: axis 20:16:47.73 MOD - Setting player (4) race to: 3 20:16:47.73 MOD - Setting player (5) race to: axis 20:16:47.73 MOD - Setting player (5) race to: 3 20:16:47.75 OnlineUpdateStateAsync: initiating state change, id = 234859031, state=2 20:16:47.76 APP -- Game Start 20:16:47.76 Sent message game CompanyOfHeroes allowtraffic 20:16:47.76 GAME -- Setting campaign state to 'coh' 20:16:47.76 GAME -- Closing state 'coh' 20:16:47.76 GAME -- Setting campaign state to 'cxp2' 20:16:47.76 GAME -- Closing state 'cxp2' 20:16:47.76 GAME -- Setting campaign state to 'cxp1' 20:16:47.76 GAME -- Closing state 'cxp1' 20:16:47.76 MessageInternal::DestroyChannel: Destroyed channel 534d5347 20:16:47.78 GAME -- Ending FE 20:16:47.78 UIFrontEnd - Unloading Front End 20:16:47.79 SOUND -- Shutting down ... 20:16:47.84 SOUND -- Shutdown completed! 20:16:47.87 20:16:47.87 GAME -- *** Beginning mission 6p_leningrad (1 Humans, 5 Computers) *** 20:16:47.87 20:16:48.14 GAME -- Recording game 20:16:48.20 Activating screen: GameLoadScreen 20:16:48.21 Got dlman msg [ack game CompanyOfHeroes allowtraffic] 20:16:48.70 OnlineUpdateStateAsync: updated state for gid=234859031 20:16:48.93 THREAD: Hyper-Threading Technology Processors are not detected. 20:16:48.95 SOUND -- Initializing ... 20:16:49.56 SOUND -- Initialization completed! 20:16:49.57 PHYSICS: detected processor(s) capable of handling 4 threads. 20:16:49.57 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\6p_leningrad' 20:16:49.57 MOD -- Using Mod 'Eastern_Front' 20:16:49.59 Unable to load/parse precache file [DATA:scenarios\mp\6p_leningrad_precache.lua] 20:16:49.71 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'. Expensive operation 20:16:49.71 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'. Expensive operation 20:16:53.28 GameObjLoader - upgrading load_count from 0 to 1208 20:16:56.20 GameObjLoader - upgrading load_count from 1208 to 2007 20:17:02.87 RNT_ReportPing: user 3799685:IEATGERMANS CANNOT connect pingMS=65535 20:17:09.76 RNT_ReportPing: user 2847124:ap20000 CANNOT connect pingMS=65535 20:17:11.54 RENDER ANIM -- TextureLoad: Data:art\models\races\axis\shared_textures\tex_ax_tiger_ace_dlc_maps_diff.rgt: Not a valid chunky file! 20:17:15.28 SPDx9 -- 1360MB available Texture Memory. Unable to create 2048x2048 texture. 20:17:15.81 RENDER ANIM -- TextureLoad: Data:art\models\races\russians\vehicles\t-70\model\t70_sh_normal.rgt: bad allocation 20:17:15.82 RENDER ANIM -- TextureLoad: Data:art\models\races\russians\vehicles\t-90\model\t90_nrm.rgt: bad allocation 20:17:16.04 SPDx9 -- 1360MB available Texture Memory. Unable to create 2048x2048 texture. 20:17:16.59 SPDx9 -- 1360MB available Texture Memory. Unable to create 1024x1024 texture. 20:17:16.62 SPDx9 -- 1360MB available Texture Memory. Unable to create 1024x1024 texture. 20:17:16.64 SPDx9 -- 1360MB available Texture Memory. Unable to create 1024x1024 texture. 20:17:16.68 SPDx9 -- 1360MB available Texture Memory. Unable to create 1024x1024 texture. 20:17:16.71 SPDx9 -- 1360MB available Texture Memory. Unable to create 1024x1024 texture. 20:17:16.75 SPDx9 -- 1360MB available Texture Memory. Unable to create 1024x1024 texture. 20:17:16.76 SPDx9 -- 1360MB available Texture Memory. Unable to create 1024x1024 texture. 20:17:16.79 SPDx9 -- 1360MB available Texture Memory. Unable to create 1024x1024 texture. 20:17:16.82 SPDx9 -- 1360MB available Texture Memory. Unable to create 1024x1024 texture. 20:17:17.00 SPDx9 -- 1360MB available Texture Memory. Unable to create 1024x1024 texture. 20:17:17.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:[IP address redacted]:6112; (ping=0ms) 100.00%, pending=0, dead=0 20:17:17.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=0/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/0 20:17:17.26 GameObjLoader - upgrading load_count from 25 to 4829 20:17:29.89 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'. Expensive operation 20:18:14.39 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'. Expensive operation 20:18:58.89 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'. Expensive operation 20:19:43.39 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'. Expensive operation 20:20:27.95 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'. Expensive operation